Mark Vejvoda
0340d57a8d
- updated beta version number
2010-06-24 04:54:07 +00:00
Mark Vejvoda
4d10680748
- updated beta version number
2010-06-23 14:52:11 +00:00
Mark Vejvoda
f5a759666e
- updated version number
2010-06-22 15:06:06 +00:00
Mark Vejvoda
0a6c382750
- a few more optimizations for rendering and removal of junk
...
- updated version # to beta8
2010-06-22 04:09:23 +00:00
Mark Vejvoda
626fc57ced
- added version string addition to tell if debug is enabled
2010-06-21 23:45:49 +00:00
Mark Vejvoda
2d50beecfa
- bugfix for mutex deadlock
2010-06-18 20:04:05 +00:00
Mark Vejvoda
ebe75de00d
updated beta version #
2010-06-18 19:04:15 +00:00
Mark Vejvoda
df7181d435
- removed white ghosting trigger logic as its just too annoying, even if fps is low.. live with low fps!
2010-06-18 04:43:14 +00:00
Mark Vejvoda
4647497cee
- bugfix for proper thread shutdown which caused a number of crashes when navigating menus
2010-06-17 23:24:15 +00:00
Mark Vejvoda
a287422930
bugfixes to correct segfault
2010-06-17 22:09:25 +00:00
Mark Vejvoda
b2f91e0f32
- attempt to make TOM happy, clickl madly while game is loading and help lame windows not choke
2010-06-17 06:55:35 +00:00
Mark Vejvoda
c7c9e69567
- added initial work to better manage rendering (but not yet enabled)
...
- added new commandline parameter: --version
- some thread cleanup to try adjusted timings when threads shutdown
2010-06-15 16:27:52 +00:00
Mark Vejvoda
e091460f40
- attempt to add a client LAG checker to notify and disconnect clients that fall too far behind.
2010-06-15 05:36:07 +00:00
Mark Vejvoda
cdb820a8e8
- fixed a network read problem where there is more data needed before reading large command lists can be processed.
...
- added more error checking
2010-06-14 06:38:24 +00:00
Mark Vejvoda
3ece5b62f7
- updated beta version to 4
2010-06-13 20:50:14 +00:00
Mark Vejvoda
085d4e4bfe
- added more debug statements to try to track beta bugs
...
- added safer customization of ini files
- added ability to customize game keys
- added more error checking for ogg file loading
- added faction loader progress
- added a few more thread protections on custom menu
2010-06-12 18:27:39 +00:00
Mark Vejvoda
e1fffda0cd
-updated version# to beta1
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-changed one english text title to: Network Send FrameCount
-changed default of ServerControlled AI to false
2010-06-11 00:23:16 +00:00
Titus Tscharntke
d14f013491
some chat changes and custom game with NetworkFramePeriod
2010-06-08 00:00:28 +00:00
Mark Vejvoda
f4750e6f8b
- added ability to remember last custom game settings
2010-05-31 19:57:10 +00:00
Mark Vejvoda
4b6e017241
- Added particle support to g3d viewer
2010-05-25 18:06:42 +00:00
Mark Vejvoda
5c0c68cd49
fixed bad checkin for version #
2010-05-20 21:02:19 +00:00
Titus Tscharntke
5f2aabb6c3
you can only enter games with same version number ( in masterserver menu )
...
version set to 3.3.5-dev
2010-05-19 23:23:42 +00:00
Mark Vejvoda
258cd1fea1
- bugfixes for custom port# configurations
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- changed version to alpha2
2010-05-17 20:41:18 +00:00
Titus Tscharntke
5a57113cac
masterserver should be able to check the routersetup now ( important part is still uncommented )
2010-05-16 23:03:22 +00:00
Mark Vejvoda
0f83bdf58f
updated version # to show alpha state of new multi-platform / master-server mega-glest
2010-05-13 23:08:52 +00:00
Mark Vejvoda
36c7ccfff1
Added a few new version methods for compilter and platform
2010-05-12 22:54:42 +00:00
Titus Tscharntke
23ebbb15ad
getCompileDateTime
2010-05-12 22:44:41 +00:00
Mark Vejvoda
e7cb595ae8
small change to compiler version stamp
2010-04-30 02:34:19 +00:00
Mark Vejvoda
19cd66fc2d
Changed compiler stamp in version string
2010-04-30 02:20:27 +00:00
Mark Vejvoda
e8aa5083cb
Added new binary compatibility check
2010-04-30 01:32:37 +00:00
Mark Vejvoda
4f147b2d89
Added more guards and debug info related to network play
2010-04-29 07:59:44 +00:00
Titus Tscharntke
50341e9db6
clients can choose team and faction ... client triggered slot change is prepared
2010-04-28 23:59:37 +00:00
Mark Vejvoda
f748874601
Ported streflop code to win32
2010-04-24 11:15:15 +00:00
Titus Tscharntke
06660e3a17
clients can see which setups are made on the server. ( work in progress !)
...
menu gfx-components can be set editable/non editable now
+ in addition fixed several memory problems and FOW in scenarios ...)
2010-04-21 23:13:39 +00:00
Mark Vejvoda
e9453ae7d1
Updated version # for current development
2010-04-18 06:01:20 +00:00
Mark Vejvoda
3d670be353
Changed ver # in preparation for a new release
2010-04-16 08:29:58 +00:00
Titus Tscharntke
ac6deedd93
fixed the null pointer exception related to font colors while chatting in the menu
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setting version to 3.3.4-dev
2010-04-11 00:45:09 +00:00
Mark Vejvoda
06b21ca4ee
Bugfix for win32 loading jpg texture's
2010-04-09 06:51:13 +00:00
Titus Tscharntke
be9739cf29
3.3.3
2010-04-08 20:44:34 +00:00
Mark Vejvoda
ff65495829
Changed ver # in preparation for a new release
2010-04-06 20:44:06 +00:00
Mark Vejvoda
86a9bc0c84
proper cleanup of dynamically loaded texture
2010-04-05 19:48:26 +00:00
Mark Vejvoda
1fe29664c9
bug fix to properly initialize textures dynamically loaded when loading a faction.
2010-04-05 19:38:50 +00:00
Titus Tscharntke
ab1c302107
loading screen for players faction ( doesn't work at the moment )
2010-04-05 17:43:04 +00:00
Mark Vejvoda
76f4b87cbb
ifdef for win32 only code
2010-04-01 07:53:07 +00:00
Titus Tscharntke
52c40e0713
3.3.2-beta1
2010-03-27 22:22:33 +00:00
Mark Vejvoda
b22adbfa02
bugfix for scripted scenarios and placing unit model not showing
2010-03-24 21:26:17 +00:00
Mark Vejvoda
344c4778d1
Added the ability to tell mega-glest where to look for glest.ini, servers.ini and all of the various .log files. The new optional environment variable that mega-glest will look for is:
...
GLESTHOME
2010-03-21 23:40:35 +00:00
Titus Tscharntke
c5809e50b5
editor/g3dviewr startscripts which handle parameters / version number
2010-03-19 22:15:14 +00:00
Mark Vejvoda
f838293632
Added code for the following:
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a) Complete Unit Rotation for multi-player
b) Added support for user defined data folders
2010-03-18 21:26:40 +00:00
Mark Vejvoda
569a71e929
Changed version # for 3.3.1 release
2010-03-17 20:45:46 +00:00