79 Commits

Author SHA1 Message Date
mathusummut
a1dd099a3a Moved Blender script 2018-10-01 20:20:35 +02:00
mathusummut
39ea0f4806 Clarified G3D documentation 2018-09-30 10:38:22 +02:00
mathusummut
91b96764a0 Clarified G3D documentation 2018-09-30 10:35:23 +02:00
mathusummut
6feb343eb3 Fixed errors in G3D spec and documentation 2018-09-30 10:30:08 +02:00
mathusummut
c2dc745299 Removed gl2xml 2018-09-29 15:09:09 +02:00
andy5995
e6efa4fbd5 Revert "g2xml.c:fix CWE-606:Unchecked Input for Loop Condition"
This reverts commit 5a49a4492e507d7a3313ac59af5b010084eda4fb.

Mathu is convinced this was a pointless and potentially detrimental patch ;)
2018-09-27 14:07:38 -05:00
andy5995
5a49a4492e
g2xml.c:fix CWE-606:Unchecked Input for Loop Condition 2018-09-27 13:52:18 -05:00
Andy Alt
7c359ca82d
CMakeLists.txt:checking, tuning the build system (#232)
* build.zg.sh scripts deprected

* update for BSD

* removed checking for VLC (not implemented)

* docs updated

* Install.md created.

* scripts moved to scripts/ directory
2018-09-17 17:35:19 -05:00
Jammyjamjamman
f06d594db6
Added support for Matt's teamcolour texture transparency to the g3d blender exporter #166 . [skip ci] 2018-06-24 18:10:58 +01:00
mathusummut
c15488a212 Full transparency support is now added 2018-06-21 19:57:44 +02:00
andy5995
60e38945fe CMake:correct spelling of "zetaglest"
This also removes the git revision number stamping from cmake, support
for which was removed from the source code months ago.

This is to help prepare to fix #110 but doesn't fix it.
2018-05-09 09:09:36 -05:00
mathusummut
35b7b1f1a6 Fixed the god-awful indentation 2018-05-06 00:01:36 +02:00
David Carlier
e92cefd664 Backporting a pending MegaGlest PR.
In some platforms, time types are already 64 bits.
2018-04-02 16:59:21 +01:00
andy5995
a97d4c85c1 moved unit html site generate to zetaglest.github.io
I added these in this commit, on the web site repo:

04a619efa3
2018-01-28 20:45:15 -06:00
andy5995
ec5346a2cd
html template:change title in head [skip ci] 2018-01-25 16:25:52 -06:00
andy5995
1327f06fa7
html template:add link to Discord [skip ci] 2018-01-25 16:15:52 -06:00
andy5995
af5a9beef6 tools:update files that generate html unit docs
This was needed for ZetaGlest/zetaglest.github.io#1
2018-01-25 16:03:07 -06:00
filux
5a6c59f252 added the basic support for macOS to the 'system_report' script 2017-08-27 22:29:16 +02:00
filux
7f55d9fc1d added support for 'percent multiplier' in the techtree docummentation tools 2016-12-08 22:30:44 +01:00
filux
82b263e336 added support for os-release 2016-09-30 21:16:19 +02:00
filux
8873bfd112 improved auto-documentation's script 2016-06-02 21:44:10 +02:00
filux
bcb8d197d3 fixed some typos [ci skip]
https://lintian.debian.org/full/pkg-games-devel@lists.alioth.debian.org.html#megaglest
2016-02-19 21:17:31 +01:00
filux
60f7eb519a removed nasty timestamp from auto-documentation 2016-01-02 10:08:40 +01:00
filux
fcbf254a05 linux's installer based on binary and data files (no parallel configuration anymore) 2015-11-20 20:09:39 +01:00
filux
74cbbba6ba improvements for static build and a bit of cleaning 2015-06-14 19:24:08 +02:00
Tom Reynolds
fecf89f295 Cosmetics
[CI skip]
2015-06-10 12:02:45 +02:00
Tom Reynolds
729c99c5fe Change techtree doc image refs (http -> https)
[skip ci]
2015-05-17 18:08:00 +02:00
Tom Reynolds
f6a00c2be6 New HTML title for techtree docs 2015-05-17 18:02:03 +02:00
filux
b6f305e5ba checked and updated tool, added new useful script 2015-03-20 18:33:47 +01:00
titiger
b3cf4bf1fd meshes can glow 2015-03-18 20:21:59 +01:00
Tom Reynolds
d3d0fbf9bf lossless images compression
keeping file formats, comments + EXIV meta data intact
2015-01-14 23:58:30 +01:00
titiger
6d15d66795 newest blender exporter from Yggdrasil (thanks!!) . Works with blender 2.69 and later and fixes a serious bug with normals and too many exported vertices. 2014-01-17 23:14:40 +01:00
Tom Reynolds
533b1f0bfe Merge branch 'master' of github-tomreyn-megaglest:MegaGlest/megaglest-source 2013-12-26 18:29:35 +01:00
Tom Reynolds
9c51bfc60c introduce shared linux shell code / externalize distribution check 2013-12-26 18:28:21 +01:00
SoftCoder
3bb9da6cdf - removed directsound related references as it has been deprecated since 3.6.0.1
- coverity related fixes
2013-12-25 11:42:00 -08:00
SoftCoder
606aa392c7 - added coverity linux script
- a few updates to fix coverity reported issues
2013-12-17 23:57:45 -08:00
SoftCoder
e3996ceb92 - bugfixes for coverity reported issues
- new bash parameters for build-mg.sh (in prep for coverity automation)
- updated travis build to use new bash param
2013-12-17 17:35:51 -08:00
SoftCoder
f269273f07 - round #2 of coverity bug fixes 2013-12-14 22:37:15 -08:00
filux
00b4d9ab4e resolved conflicts by conversion CRLF to LF 2013-11-28 08:26:39 +01:00
filux
d0836a6573 transfered .tx and tx-cleanup to data, added license/readme, basic configuration 2013-11-28 07:58:09 +01:00
Tom Reynolds
5de5fba834 - New translations
- convert_faction_xml2html: Correct location of default INI file
2013-11-17 00:36:01 +00:00
Mark Vejvoda
9350b16c4a cleanup from cppcheck 1.62 2013-11-14 16:42:22 +00:00
Mark Vejvoda
2c1b181bc7 a bunch more code cleanup from cppcheck 2013-05-26 06:03:32 +00:00
Tom Reynolds
a6e6ab8f53 Use 'nproc' command instead of /proc/cpuinfo (doesn't work on armv5tel) to determine # of cores (lscpu can be another option) 2013-05-15 04:00:36 +00:00
Titus Tscharntke
a7b1f95ee4 g3d exporter sets fully transparent objects to opacity=1 2013-04-10 00:15:53 +00:00
Tom Reynolds
ef58a2285d Changes to olaus' techtree HTML docs script:
* rename mg.ini to megapack.ini
* add Opensuse support (thanks atze)
2013-03-17 18:55:59 +00:00
Tom Reynolds
ea458a7cf1 fix system report utility for linux 2013-02-25 21:20:09 +00:00
Mark Vejvoda
8e97a7598d - update cmake so some game tools respect output folder setting 2013-02-08 18:21:49 +00:00
Tom Reynolds
ef279c0ce1 Update to Linux system report utility 2013-01-15 20:51:28 +00:00
Tom Reynolds
3b99aa6a4e Mark all scripts as exectuable 2013-01-02 15:57:17 +00:00