Mark Vejvoda
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1b8f589536
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- updated to check for windows 64 bit compiler
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2010-06-27 05:10:41 +00:00 |
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Mark Vejvoda
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3cf2e48e3d
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- updated 64bit macro settings
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2010-06-26 23:15:09 +00:00 |
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Mark Vejvoda
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b014a8b2d3
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- updated version string to display 64bit stamp if compiled by 64 bit compilers
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2010-06-26 22:49:59 +00:00 |
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Mark Vejvoda
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c31315f96c
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- updated shortcut info
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2010-06-26 19:59:32 +00:00 |
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Mark Vejvoda
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dd242a6c8b
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- bugfix for compiling on fedora
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2010-06-26 19:08:34 +00:00 |
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Mark Vejvoda
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0e0c14ae03
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- updated installer shortcut link info
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2010-06-26 18:39:20 +00:00 |
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Mark Vejvoda
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928028d3db
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- updated links to map editor and g3d viewer
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2010-06-26 18:19:57 +00:00 |
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Mark Vejvoda
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49737bface
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- updated linux installer script
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2010-06-26 17:04:15 +00:00 |
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Mark Vejvoda
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905c0365e4
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- updated scripts to include additional program icons
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2010-06-26 16:58:20 +00:00 |
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Mark Vejvoda
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001ff3c98c
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- updated some scripts to use linux bmp icon file
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2010-06-26 16:27:14 +00:00 |
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Mark Vejvoda
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37f4140503
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- updated windows icon files to use titi's new changes
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2010-06-26 16:23:45 +00:00 |
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Mark Vejvoda
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126d744e45
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- added bmp for linux icon
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2010-06-26 16:22:20 +00:00 |
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Titus Tscharntke
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be272c7323
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color correction for team colors in map editor
4kindoms4kings improved for AI player
persian magician is a bit more stable now ( needed for balancing )
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2010-06-26 16:16:33 +00:00 |
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Mark Vejvoda
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7b3ba31fe7
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- fixed masterserver invalid connection issue and blank error message in custom game menu
- added optional bmp icon load for linux
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2010-06-26 08:04:11 +00:00 |
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Mark Vejvoda
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0d5cfdda03
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- updates for application icons
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2010-06-25 22:54:00 +00:00 |
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Mark Vejvoda
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15ee2da57f
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- modified icons to properly work with windows (bothh ico files and vc++ projeect files etc)
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2010-06-25 22:04:40 +00:00 |
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Mark Vejvoda
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1a8250d2d2
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updated the main mega-glest icon to work properly in windows
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2010-06-25 20:35:44 +00:00 |
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Mark Vejvoda
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6f2662d50b
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changed direct sound file to use our special math wrapper include file
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2010-06-25 19:58:19 +00:00 |
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Mark Vejvoda
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646e8593f4
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- made some small performance updates for rendering and updated beta version number
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2010-06-25 05:41:50 +00:00 |
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Mark Vejvoda
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848d953bd7
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- fixed TOM's game loading screen mouse click problem
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2010-06-25 05:05:52 +00:00 |
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Mark Vejvoda
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96858fcd31
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- bugfixes to properly save and load exact custom game settings (including slot positions)
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2010-06-25 04:06:28 +00:00 |
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Mark Vejvoda
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9b2b544b84
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- fixed mouse cursor position problrm at game startup
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2010-06-25 00:45:46 +00:00 |
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Titus Tscharntke
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90ba101d7e
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Display chat URL in internet menu
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2010-06-24 23:29:30 +00:00 |
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Titus Tscharntke
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bd952b1c42
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tilesets spring and meadow and two maps
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2010-06-24 23:11:58 +00:00 |
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Mark Vejvoda
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a4686e39d4
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- added (commented out) libircclient to mega-glest for future irc connectivity. JAM build files are updated (but also commented out)
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2010-06-24 22:51:38 +00:00 |
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Mark Vejvoda
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ae7802953c
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- bugfixes for usage of 3D viewer (adding and clearing selections)
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2010-06-24 17:47:28 +00:00 |
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Mark Vejvoda
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54e9f3fffc
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- updated version number
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2010-06-24 14:46:23 +00:00 |
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Mark Vejvoda
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4d1593a503
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- added the ability to hold CTRL when adding particle types to add instead of replace
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2010-06-24 14:00:20 +00:00 |
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Mark Vejvoda
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87a1eee48d
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- bugfix for g3d viewer in windows (using correct folder seperator now)
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2010-06-24 13:18:11 +00:00 |
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Mark Vejvoda
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9c37a8ec6d
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- bugfix to use proper autorefresh time in master server menu
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2010-06-24 11:30:54 +00:00 |
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Mark Vejvoda
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475da10605
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- bugfix for end of game crash (end the network interface)
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2010-06-24 11:27:21 +00:00 |
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Mark Vejvoda
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121ebf6ca2
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- updated win32 project to compile g3d viewer with additional file
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2010-06-24 11:05:29 +00:00 |
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Mark Vejvoda
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a81286cbba
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- added support for showing projectile particles in the g3d viewer
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2010-06-24 10:52:58 +00:00 |
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Mark Vejvoda
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0340d57a8d
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- updated beta version number
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2010-06-24 04:54:07 +00:00 |
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Mark Vejvoda
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1d4f47718c
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- added many new things and fixed a number of bugs (too tried to mention them all)
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2010-06-24 01:23:18 +00:00 |
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Mark Vejvoda
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a842909e7d
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- bugfixes so messageboxes show in windows and linux
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2010-06-23 22:21:08 +00:00 |
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Mark Vejvoda
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4b4136d922
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- removed printf statements that corrupted menu painting in linux
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2010-06-23 17:52:07 +00:00 |
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Mark Vejvoda
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6dbb25a0b3
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- another thread update for more smooth handling of masterserver updates
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2010-06-23 15:07:31 +00:00 |
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Mark Vejvoda
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4d10680748
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- updated beta version number
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2010-06-23 14:52:11 +00:00 |
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Mark Vejvoda
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87b4706940
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- Attempt to use libcurl in a thread safe manner
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2010-06-23 14:49:20 +00:00 |
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Titus Tscharntke
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e0b9089eeb
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chatmanager is rendered with colored and shadowed console font.
Fixed font problems while switching display colors ingame
(+ little fix for last checkin )
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2010-06-22 20:53:54 +00:00 |
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Titus Tscharntke
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b869f6bda0
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variable for compiler options
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2010-06-22 20:49:19 +00:00 |
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Mark Vejvoda
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f5a759666e
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- updated version number
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2010-06-22 15:06:06 +00:00 |
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Mark Vejvoda
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a05760d2a4
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- threading bugfixes from the client join menu
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2010-06-22 15:03:57 +00:00 |
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Mark Vejvoda
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6560ba73dc
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- changed show cursor code since it was not easily allowing you to cursour out of the SDL window
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2010-06-22 14:21:52 +00:00 |
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Mark Vejvoda
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f720c43462
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- commented out ping thread as it was unused and possibly caused crashing
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2010-06-22 14:12:57 +00:00 |
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Mark Vejvoda
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bb1034e1e2
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- feedble attempt to help people with mouse problems
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2010-06-22 13:38:30 +00:00 |
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Mark Vejvoda
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622c707c2e
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- standardized broadcast socket thread shutdown
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2010-06-22 12:18:50 +00:00 |
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Mark Vejvoda
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050be3a7fb
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- mutex change to make simple thread usage in custom menu more stable
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2010-06-22 04:27:22 +00:00 |
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Mark Vejvoda
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0a6c382750
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- a few more optimizations for rendering and removal of junk
- updated version # to beta8
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2010-06-22 04:09:23 +00:00 |
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