andy5995
d8e2bfa263
client_interface.cpp:use lang.getString for disconnect msg
...
This will help keep strings consistent, and easier to edit later
(hopefully). I'll add the string to data.
2018-09-26 16:59:27 -05:00
mathusummut
dde3804f31
Fixed capitalisation of Disconnected message
2018-09-23 12:04:15 +02:00
mathusummut
934d7845c2
Fixed capitalisation of Server message
2018-09-23 11:58:06 +02:00
mathusummut
801e8e0314
Changed network interrupt message
2018-09-22 12:50:21 +02:00
mathusummut
f33c8cd27b
Test fix for rejoining
2018-09-22 11:10:11 +02:00
mathusummut
5b0737190d
Now handles lobby errors more gracefully
2018-09-20 19:58:12 +02:00
mathusummut
d992eaa4bb
Removed throw from client disconnect
2018-09-19 20:34:03 +02:00
mathusummut
820b1bf5fd
Removed throw from client disconnect
2018-09-19 19:56:45 +02:00
andy5995
6e57f775aa
fix more switch warnings
2018-09-02 21:11:55 -05:00
andy5995
8afea35d5a
game.cpp,client_interface.cpp:fix switch warnings
2018-09-02 21:11:55 -05:00
mathusummut
54c5631fae
Lag constants are now consistent across all files
2018-09-02 18:36:27 +02:00
mathusummut
1b3ae14659
Made OOS messages more friendly
2018-09-02 13:06:21 +02:00
mathusummut
3b14f3eb02
Relaxed network grace + fixed annoying warnings
2018-06-23 22:04:15 +02:00
mathusummut
2e9623c8da
Fixed menu layout
2018-06-23 14:57:11 +02:00
mathusummut
c15488a212
Full transparency support is now added
2018-06-21 19:57:44 +02:00
mathusummut
35b7b1f1a6
Fixed the god-awful indentation
2018-05-06 00:01:36 +02:00
andy5995
e135baba85
server_interface:lag:allow a greater grace period before dropping player
2018-03-02 15:29:07 -06:00
andy5995
040ef8c895
remove git revision string
...
This will help speed up build-time when small changes are made.
2018-02-01 20:50:50 -06:00
Andy Alt
42541caab7
[wip] change how observer mode works ( #13 ) ( #14 )
...
The positioning of the labels and text will need changing. I'm going to
ask @jammyjamjamman if he'll fix it up all nice and pretty.
* [wip] change how observer mode works (#13 )
* [wip] opens 10 slots on any map [observer mode]
* [wip]set start location for observers [skip ci]
* [wip] new observer mode works with no crashing
I need to clean up the code more though. I only did the bare minimum to
change the way observer mode works.
2018-01-23 21:00:32 -06:00
SoftCoder
588ec21d8a
- more cppcheck cleanup, AND some new inernal steam commandline parameters to reset stats and enable debugging
2017-10-09 23:09:52 -07:00
SoftCoder
865a665bf0
- round 2 of cppcheck code cleanup
2017-10-09 20:21:14 -07:00
SoftCoder
26581a77d2
- first round of cleanup from cppcheck report
2017-10-09 19:09:36 -07:00
SoftCoder
d78f28983b
- some coverity based cleanups
2017-10-08 20:31:42 -07:00
SoftCoder
644c76e0c1
- attempt to fix issue #142
2017-02-04 18:43:58 -08:00
titiger
d420c7e681
forgot to remove a printf
2016-10-30 22:30:51 +01:00
titiger
c9b92ea97d
map filter for headless servers
2016-10-30 20:19:07 +01:00
SoftCoder
d6dbb187cc
- fixed some bugs discovered by coverity scan
2016-01-20 21:34:23 -08:00
SoftCoder
0d8377d6b4
- try to fix mac build
2016-01-18 15:29:16 -08:00
SoftCoder
86a59859b9
- atempt to cleanup use fo auto_ptr
2016-01-18 13:20:49 -08:00
SoftCoder
fcdc29cc85
- fix issue #91
2016-01-06 22:43:40 -08:00
SoftCoder
61f77a88f5
- more network speed improvements for one packet netwrok comamndlist
2015-12-31 18:10:21 -08:00
SoftCoder
a399f8d1a5
- try to improve launch packet speed and add performance logging for client network code
2015-12-31 16:02:09 -08:00
SoftCoder
b54b295ac8
- memory cleanup and fixed from cpcpheck
2015-12-31 14:22:25 -08:00
SoftCoder
eb15f8d701
- add compressed network messages for nmtLaunch and nmtBroadCastSetup (not backward compatible)
2015-12-31 13:12:26 -08:00
SoftCoder
888254400e
- attempt to speed up sending net comamdns over sockets
2015-12-30 19:58:09 -08:00
SoftCoder
27ed0b88fe
- beter checking for dsiconnected socket for sensitive winsock
2015-12-30 18:29:27 -08:00
SoftCoder
3814b9317f
- attempt another network speed improvement
2015-12-30 03:07:37 -08:00
SoftCoder
99289e8fe5
- reset bad merge for network ready timeout
2015-12-29 08:08:46 -08:00
SoftCoder
ecaf376cb1
- attempt to rollback alst push causing hangs
2015-12-28 19:59:45 -08:00
SoftCoder
196660742a
- attempt to fix lagging in lobby and for windows clients
2015-12-28 17:59:26 -08:00
SoftCoder
b348a727a5
Merge branch 'develop' of github-softcoder-megaglest:MegaGlest/megaglest-source into develop
2015-12-28 12:55:18 -08:00
SoftCoder
c873e72a4f
- attempt to see if thsi helsp network play to be more smooth
2015-12-28 12:54:44 -08:00
filux
193609490f
Merge pull request #61 from filux/lower-waiting-time
...
let's try lower waiting time for the multi-player game
2015-12-27 19:26:38 +01:00
filux
1f1156b9b6
few second less + should look better on the loading screen
2015-12-27 19:12:00 +01:00
SoftCoder
08713078b6
- fix headless network comamnd bug
2015-12-26 13:14:22 -08:00
SoftCoder
9792b9695b
- attempt to fix socket issues causing hangs
2015-12-25 23:12:00 -08:00
SoftCoder
c9fb0160dc
- attempt to fix hand in windwos network games
2015-12-25 14:08:54 -08:00
SoftCoder
ff2fb03c78
- attempt safe socket code to avoid hangs
2015-12-23 21:37:35 -08:00
SoftCoder
b3c9140574
- try to fix windows client lag
2015-12-22 20:40:31 -08:00
SoftCoder
c56641e0a0
- attempt to see if this fixes issue #92
2015-12-16 16:51:14 -08:00