837 Commits

Author SHA1 Message Date
mathusummut
54c5631fae Lag constants are now consistent across all files 2018-09-02 18:36:27 +02:00
mathusummut
1b3ae14659 Made OOS messages more friendly 2018-09-02 13:06:21 +02:00
mathusummut
c4cfe1a02b Reduced performance impact from OOS 2018-09-02 11:10:38 +02:00
mathusummut
913ab85c35 [Test] OOS is now a warning instead of an error 2018-09-01 16:20:21 +02:00
mathusummut
d142d80b05 Fading out at death works again 2018-06-29 00:42:44 +02:00
mathusummut
2e9623c8da Fixed menu layout 2018-06-23 14:57:11 +02:00
mathusummut
c15488a212 Full transparency support is now added 2018-06-21 19:57:44 +02:00
mathusummut
46dd197910 Fixed bug in right-click code 2018-06-10 23:26:10 +02:00
mathusummut
b40fc2a011 Double right-clicking now sends a move command instead of attack 2018-06-10 22:28:47 +02:00
mathusummut
28636b07b9 Added getFactionName and translate LUA functions 2018-06-10 16:06:12 +02:00
mathusummut
a3dff1423d Fixed travis issue+added git pull to setup.bat 2018-05-14 21:38:59 +02:00
mathusummut
1ea031b08e Added isBuilding and setUnitProperty functions to LUA 2018-05-14 01:38:48 +02:00
mathusummut
d1acd87423 Now Lua can be used in scripts tag in faction tag in XML 2018-05-06 12:45:25 +02:00
mathusummut
35b7b1f1a6 Fixed the god-awful indentation 2018-05-06 00:01:36 +02:00
mathusummut
7ace98f8e1 Renamed CPU-Mega to CPU-Zeta 2018-04-29 15:37:44 +02:00
mathusummut
835c6efd92 Fixed X-button getting stuck on Windows 2018-03-31 17:38:33 +02:00
Andy Alt
73aa999de7
add new function for playing sfx (#68)
(#63)
2018-02-22 10:02:04 -06:00
andy5995
964f6f4d02 game.cpp:reformat source
indent -i2 -nut -bl -bli0 -ppi3 -nce -npsl
2018-02-11 21:37:07 -06:00
andy5995
040ef8c895
remove git revision string
This will help speed up build-time when small changes are made.
2018-02-01 20:50:50 -06:00
andy5995
8858e119bc
game_camera.cpp:add space between angle brackets 2018-02-01 14:08:19 -06:00
andy5995
7136acffc2
add space between right angle brackets
build fails on travis otherwise
2018-02-01 13:55:34 -06:00
andy5995
0cbb7d518a
game & ai:restyle/reformat code 2018-02-01 13:39:41 -06:00
Jammyjamjamman
38de15878d Added comments to buildCommand in commander.cpp . Also slightly changed a comment in unit_updater.cpp. 2018-02-01 14:52:51 +00:00
Andy Alt
42541caab7
[wip] change how observer mode works (#13) (#14)
The positioning of the labels and text will need changing. I'm going to
ask @jammyjamjamman if he'll fix it up all nice and pretty.

* [wip] change how observer mode works (#13)

* [wip] opens 10 slots on any map [observer mode]

* [wip]set start location for observers [skip ci]

* [wip] new observer mode works with no crashing

I need to clean up the code more though. I only did the bare minimum to
change the way observer mode works.
2018-01-23 21:00:32 -06:00
SoftCoder
588ec21d8a - more cppcheck cleanup, AND some new inernal steam commandline parameters to reset stats and enable debugging 2017-10-09 23:09:52 -07:00
SoftCoder
865a665bf0 - round 2 of cppcheck code cleanup 2017-10-09 20:21:14 -07:00
SoftCoder
26581a77d2 - first round of cleanup from cppcheck report 2017-10-09 19:09:36 -07:00
SoftCoder
2988521701 - added another steam achievement for winning first online game 2017-10-08 23:05:29 -07:00
SoftCoder
9de36c32a3 - cleanup achievement code for easier expansion later 2017-10-07 16:45:31 -07:00
SoftCoder
f744d90538 - added first steam achievement support (winning your first game) as a reference 2017-10-07 14:53:51 -07:00
SoftCoder
b34003b4a5 - enable using steam statistics to save players network based game end game stats to steam 2017-10-07 02:40:34 -07:00
titiger
a5d5283731 different render order and no more teamcolor effect for dead units
fixes issue #145
2017-02-06 01:04:20 +01:00
SoftCoder
c9063fea56 - fixed issue #116 (all options menus auto register their controls for font change callbacks 2017-02-04 12:33:18 -08:00
titiger
f3c436b67f force playing important sounds
see issue #144
2017-02-02 02:54:29 +01:00
SoftCoder
6f350d6319 Fix issue #116 - when fonts deleted and reloaded signal back immediately to all registered controls to refresh their font 2017-01-30 11:20:01 -08:00
titiger
1caf70b517 error counter for scenarios errors 2016-11-28 01:45:00 +01:00
titiger
1e506f3e1d tag and line number in tag for scenario error messages 2016-11-27 19:17:56 +01:00
titiger
18af2b7113 Improve error messages for lua scenarios 2016-11-26 15:46:32 +01:00
titiger
32c7208a18 No more game crashing for xml errors 2016-11-23 00:31:54 +01:00
titiger
0c5e9241f1 trying to get better error output on xml errors. 2016-11-22 22:58:57 +01:00
titiger
c9b92ea97d map filter for headless servers 2016-10-30 20:19:07 +01:00
titiger
990df3b49b Fix for uniform-selection 2016-10-17 03:00:37 +02:00
filux
9f301daa1c travis' configuration test; fixed #123 2016-07-17 17:06:01 +02:00
SoftCoder
49ae35e7cf - thread safe localtime and hopefully back to good performance 2015-11-21 11:30:23 -08:00
SoftCoder
f97e8d5fc3 - clipboard working now for utf8 2015-11-11 21:52:22 -08:00
titiger
0bbb65fdda max textlength in chat is calculated on number of character not bytes 2015-11-12 00:03:17 +01:00
SoftCoder
02772e9498 - fixed paste behaviour 2015-11-09 16:55:52 -08:00
SoftCoder
93e1d9adcd - try this if its better for special chars 2015-11-09 15:25:12 -08:00
SoftCoder
8c6050ec6f - fixed backspace and paste with special characters 2015-11-09 14:55:13 -08:00
SoftCoder
312a4e8a64 - try to fix backspace after doing a paste 2015-11-09 13:22:50 -08:00