mathusummut
54c5631fae
Lag constants are now consistent across all files
2018-09-02 18:36:27 +02:00
mathusummut
1b3ae14659
Made OOS messages more friendly
2018-09-02 13:06:21 +02:00
mathusummut
c4cfe1a02b
Reduced performance impact from OOS
2018-09-02 11:10:38 +02:00
mathusummut
913ab85c35
[Test] OOS is now a warning instead of an error
2018-09-01 16:20:21 +02:00
mathusummut
d142d80b05
Fading out at death works again
2018-06-29 00:42:44 +02:00
mathusummut
2e9623c8da
Fixed menu layout
2018-06-23 14:57:11 +02:00
mathusummut
c15488a212
Full transparency support is now added
2018-06-21 19:57:44 +02:00
mathusummut
46dd197910
Fixed bug in right-click code
2018-06-10 23:26:10 +02:00
mathusummut
b40fc2a011
Double right-clicking now sends a move command instead of attack
2018-06-10 22:28:47 +02:00
mathusummut
28636b07b9
Added getFactionName and translate LUA functions
2018-06-10 16:06:12 +02:00
mathusummut
a3dff1423d
Fixed travis issue+added git pull to setup.bat
2018-05-14 21:38:59 +02:00
mathusummut
1ea031b08e
Added isBuilding and setUnitProperty functions to LUA
2018-05-14 01:38:48 +02:00
mathusummut
d1acd87423
Now Lua can be used in scripts tag in faction tag in XML
2018-05-06 12:45:25 +02:00
mathusummut
35b7b1f1a6
Fixed the god-awful indentation
2018-05-06 00:01:36 +02:00
mathusummut
7ace98f8e1
Renamed CPU-Mega to CPU-Zeta
2018-04-29 15:37:44 +02:00
mathusummut
835c6efd92
Fixed X-button getting stuck on Windows
2018-03-31 17:38:33 +02:00
Andy Alt
73aa999de7
add new function for playing sfx ( #68 )
...
(#63 )
2018-02-22 10:02:04 -06:00
andy5995
964f6f4d02
game.cpp:reformat source
...
indent -i2 -nut -bl -bli0 -ppi3 -nce -npsl
2018-02-11 21:37:07 -06:00
andy5995
040ef8c895
remove git revision string
...
This will help speed up build-time when small changes are made.
2018-02-01 20:50:50 -06:00
andy5995
8858e119bc
game_camera.cpp:add space between angle brackets
2018-02-01 14:08:19 -06:00
andy5995
7136acffc2
add space between right angle brackets
...
build fails on travis otherwise
2018-02-01 13:55:34 -06:00
andy5995
0cbb7d518a
game & ai:restyle/reformat code
2018-02-01 13:39:41 -06:00
Jammyjamjamman
38de15878d
Added comments to buildCommand in commander.cpp . Also slightly changed a comment in unit_updater.cpp.
2018-02-01 14:52:51 +00:00
Andy Alt
42541caab7
[wip] change how observer mode works ( #13 ) ( #14 )
...
The positioning of the labels and text will need changing. I'm going to
ask @jammyjamjamman if he'll fix it up all nice and pretty.
* [wip] change how observer mode works (#13 )
* [wip] opens 10 slots on any map [observer mode]
* [wip]set start location for observers [skip ci]
* [wip] new observer mode works with no crashing
I need to clean up the code more though. I only did the bare minimum to
change the way observer mode works.
2018-01-23 21:00:32 -06:00
SoftCoder
588ec21d8a
- more cppcheck cleanup, AND some new inernal steam commandline parameters to reset stats and enable debugging
2017-10-09 23:09:52 -07:00
SoftCoder
865a665bf0
- round 2 of cppcheck code cleanup
2017-10-09 20:21:14 -07:00
SoftCoder
26581a77d2
- first round of cleanup from cppcheck report
2017-10-09 19:09:36 -07:00
SoftCoder
2988521701
- added another steam achievement for winning first online game
2017-10-08 23:05:29 -07:00
SoftCoder
9de36c32a3
- cleanup achievement code for easier expansion later
2017-10-07 16:45:31 -07:00
SoftCoder
f744d90538
- added first steam achievement support (winning your first game) as a reference
2017-10-07 14:53:51 -07:00
SoftCoder
b34003b4a5
- enable using steam statistics to save players network based game end game stats to steam
2017-10-07 02:40:34 -07:00
titiger
a5d5283731
different render order and no more teamcolor effect for dead units
...
fixes issue #145
2017-02-06 01:04:20 +01:00
SoftCoder
c9063fea56
- fixed issue #116 (all options menus auto register their controls for font change callbacks
2017-02-04 12:33:18 -08:00
titiger
f3c436b67f
force playing important sounds
...
see issue #144
2017-02-02 02:54:29 +01:00
SoftCoder
6f350d6319
Fix issue #116 - when fonts deleted and reloaded signal back immediately to all registered controls to refresh their font
2017-01-30 11:20:01 -08:00
titiger
1caf70b517
error counter for scenarios errors
2016-11-28 01:45:00 +01:00
titiger
1e506f3e1d
tag and line number in tag for scenario error messages
2016-11-27 19:17:56 +01:00
titiger
18af2b7113
Improve error messages for lua scenarios
2016-11-26 15:46:32 +01:00
titiger
32c7208a18
No more game crashing for xml errors
2016-11-23 00:31:54 +01:00
titiger
0c5e9241f1
trying to get better error output on xml errors.
2016-11-22 22:58:57 +01:00
titiger
c9b92ea97d
map filter for headless servers
2016-10-30 20:19:07 +01:00
titiger
990df3b49b
Fix for uniform-selection
2016-10-17 03:00:37 +02:00
filux
9f301daa1c
travis' configuration test; fixed #123
2016-07-17 17:06:01 +02:00
SoftCoder
49ae35e7cf
- thread safe localtime and hopefully back to good performance
2015-11-21 11:30:23 -08:00
SoftCoder
f97e8d5fc3
- clipboard working now for utf8
2015-11-11 21:52:22 -08:00
titiger
0bbb65fdda
max textlength in chat is calculated on number of character not bytes
2015-11-12 00:03:17 +01:00
SoftCoder
02772e9498
- fixed paste behaviour
2015-11-09 16:55:52 -08:00
SoftCoder
93e1d9adcd
- try this if its better for special chars
2015-11-09 15:25:12 -08:00
SoftCoder
8c6050ec6f
- fixed backspace and paste with special characters
2015-11-09 14:55:13 -08:00
SoftCoder
312a4e8a64
- try to fix backspace after doing a paste
2015-11-09 13:22:50 -08:00