Mark Vejvoda
b5d4867316
added one too many invalid position messages to console
2011-10-28 22:28:24 +00:00
Mark Vejvoda
77911f2144
get cpack working in macosx
2011-10-28 16:33:57 +00:00
Mark Vejvoda
9ffad02f8f
- bugfix for detecting if one unit is next to another
...
- now repair command does NOT require a move skill. If a move skill is not defined then the repairer must be beside the unit he will repair or they get an invalid position console message
2011-10-28 05:22:41 +00:00
Mark Vejvoda
64eeba93cb
bugfix for command transition not properly resetting status
2011-10-28 04:37:10 +00:00
Mark Vejvoda
4223567f2b
attempt to fix weird command transition behavior
2011-10-28 04:17:26 +00:00
Mark Vejvoda
1293771964
removed limit of network commands count (2496) and just use dynamically sized vectors (this may make game play more stable when there are lots of commands issued)
2011-10-28 01:58:15 +00:00
Mark Vejvoda
421e38cab4
cleaned up the code a bit for the command transition
2011-10-28 01:22:36 +00:00
Mark Vejvoda
b08516e7de
fixed command transition choppiness
2011-10-28 01:11:42 +00:00
Mark Vejvoda
fdb2b65bf7
make transition to new command less choppy
2011-10-28 00:51:01 +00:00
Mark Vejvoda
f2e497f855
bugfix for switching to another command should be immediate and not wait until the current skill in finished
2011-10-28 00:22:03 +00:00
Mark Vejvoda
1c96073db4
fixed the headless horseman segfault
2011-10-27 19:02:15 +00:00
Mark Vejvoda
f7a4730fff
when client is waiting only for the server at game start we now display this
2011-10-26 20:30:41 +00:00
Mark Vejvoda
33549e2b0b
no longer show resource info in debug stats in game
2011-10-26 05:10:36 +00:00
Mark Vejvoda
c045f06f44
allow pause hotkey for network games
2011-10-26 04:13:14 +00:00
Mark Vejvoda
d088028685
bugfix player control listbox to properly be enabled / disabled
2011-10-26 02:36:00 +00:00
Mark Vejvoda
c6fe352da7
disabled 'grouped' commands to see if this is the cause of out of synch (try this out guys)
2011-10-26 00:30:58 +00:00
Mark Vejvoda
0b6dbdf411
ensure language toggle only happens outside of a render event
2011-10-25 22:40:28 +00:00
Mark Vejvoda
9848a6c529
- bugfix for windows compiling
2011-10-25 20:34:13 +00:00
Mark Vejvoda
1bb2693d65
- bugfix for windows compiling
2011-10-25 20:16:25 +00:00
Mark Vejvoda
50adfb3305
- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
...
CTRL+L shows language popup selection, CTRL+SHIFT+L toggles to next language automatically
2011-10-25 18:39:11 +00:00
Titus Tscharntke
aebe2aba24
reverted new game menu structure, as it is inconsistent
2011-10-23 10:55:54 +00:00
Titus Tscharntke
21760072a4
fixed name editing and cleanup
2011-10-23 10:49:36 +00:00
Mark Vejvoda
2cecb2c3a0
fixed horrible UPNP bugs related to timing, where ports would be either NOT properly opened or not closed due to thread timing and no thread protection.
2011-10-23 00:55:34 +00:00
Mark Vejvoda
6863876359
bugfixes from transition to battle end and back to menu
2011-10-22 19:45:05 +00:00
Titus Tscharntke
0e44925191
singleplayer / multiplayer section
2011-10-22 17:20:37 +00:00
Mark Vejvoda
927a0db45e
try new intro song (edited so timing is better). Also added debug timer on intro screen, add the following to ini: ShowIntroTiming=true
2011-10-22 08:40:31 +00:00
Mark Vejvoda
9135b6155d
fix legacyfont on intro and changed linux default legacy font to arial since helvetica is not working on ubuntu
2011-10-22 03:13:23 +00:00
mnaumann
284f4d0277
* clear comments and missing translation keys off existing translation files
...
* make merge_new_language_vars.pl report, in comments it adds to language files, only its filename, not path
2011-10-22 03:06:31 +00:00
Mark Vejvoda
e64bd1bf6e
updated intro to add extra text and proper centering of text
2011-10-22 03:01:22 +00:00
Mark Vejvoda
d46354ed67
- fixed bug where we could not pick human player clicking right arrow
2011-10-22 01:02:29 +00:00
Mark Vejvoda
bd2206f51b
bugfixes for headless mode (when admin picks things that server doesn't have).. added a 2 second delay timer for sending out changes
2011-10-22 00:19:38 +00:00
Mark Vejvoda
5ee20018d8
d new way to manage the sound fade for game start/stop via optional ini: GameStartStopFadeSoundMilliseconds=3500
2011-10-21 22:42:59 +00:00
Mark Vejvoda
5ac681ca73
changed app exit sound fade to 1.75 seconds and allow it to be set via new optiona lini setting: ShutdownFadeSoundMilliseconds
2011-10-21 22:36:36 +00:00
Mark Vejvoda
b10c489418
just for you tomreyn (fade sound on application exit)
2011-10-21 22:07:34 +00:00
Mark Vejvoda
c305af8063
bugfixes when going from one scenario to another (sound fades ok now)
2011-10-21 20:57:42 +00:00
Mark Vejvoda
0a2a6794f3
cannot fade when transitioning scenarios until we change how sound files are used.
2011-10-21 20:06:18 +00:00
Mark Vejvoda
14736ddfb7
now fade out of music when starting game and fade out of music when ending game
2011-10-21 19:52:55 +00:00
Mark Vejvoda
c6d4e898a0
small bugfix for handling morph commands in the UI (was not properly handling commandclass). Added validation to tell modders that we have a max if 6 morphs that can display in the UI
2011-10-21 16:04:21 +00:00
Mark Vejvoda
af2e2a8930
- added new debug compile option for UPNP:
...
cmake -DCMAKE_INSTALL_PREFIX= -DWANT_STATIC_LIBS=ON -DBUILD_MEGAGLEST_UPNP_DEBUG=On ..
This will output tons of stuff to console to help debug issues in miniupnpc
2011-10-21 03:24:04 +00:00
Titus Tscharntke
5e8e8ffc6c
my fix ( I like it somehow .. :-D )
2011-10-21 00:23:05 +00:00
Mark Vejvoda
35a5f44db0
bugfix for game name when not in headless mode
2011-10-20 23:44:01 +00:00
Titus Tscharntke
a58451333e
headless servers have special game names
2011-10-20 23:27:39 +00:00
Titus Tscharntke
900f08e02f
Configurable multiplayer game name
2011-10-20 22:30:09 +00:00
mnaumann
8a87d26863
Rearrange text block on grapic info menu (davidou)
2011-10-19 00:16:10 +00:00
Titus Tscharntke
c151f538b1
3 cycle resource warning instead of percentage warning / sailboat texture fixed in menu
2011-10-18 22:00:59 +00:00
mnaumann
a114e27e7d
Add GLEW dev package to fedora/opensuse build deps
2011-10-18 18:29:20 +00:00
Mark Vejvoda
e5c5e22c26
initial attempt to add a visual food low warning (consumable falls to 25% and balance is ticking down)
2011-10-18 15:41:37 +00:00
Mark Vejvoda
9d1617e045
display thread counts on app shutdown / ftp server startup and shutdown only in verbose mode
2011-10-18 14:01:55 +00:00
Mark Vejvoda
52c6fb1651
avoid referring to a specific version of glew
2011-10-18 12:54:12 +00:00
mnaumann
8b345b4316
* Minimal error checks on build-mg.sh
2011-10-18 12:36:44 +00:00