Commit Graph

199 Commits

Author SHA1 Message Date
SoftCoder
b9d6b38e8f - coverity based bug fixes - round #1 2013-12-13 23:04:12 -08:00
Will
46a0dab916 moved model constructor always behind factory 2013-12-05 21:28:20 +01:00
Will
6afadafa1e Start to abstract model 2013-12-05 16:17:41 +01:00
Mark Vejvoda
9268aaf279 - a few minor bug fixes related to code warnings
- code cleanup based on additional gcc warnings
- enabled additional gcc compiler warnings
2013-11-19 06:14:06 +00:00
Mark Vejvoda
b3a9ad5411 fixed some vc++ compiler warnings 2013-11-14 13:56:05 +00:00
Mark Vejvoda
eb6466889f do not crash and exit game when core data textures are not found 2013-11-06 02:02:00 +00:00
Mark Vejvoda
312c2db483 fixed windows build 2013-10-03 00:45:51 +00:00
Mark Vejvoda
9e60723296 revert most doubles back to float and truncate at 6 decimals 2013-10-03 00:17:51 +00:00
Mark Vejvoda
63ed244de2 - attempt to fix additional oos issues 2013-09-27 00:14:54 +00:00
Mark Vejvoda
37c2ace11a - rollback last commit 2013-09-26 16:37:32 +00:00
Mark Vejvoda
7349a1f126 - attempt to convert use of more floats to double 2013-09-25 15:40:19 +00:00
Mark Vejvoda
bd4e2c8724 applied heightmap addition to map editor -> thanks muwum 2013-06-21 18:21:07 +00:00
Mark Vejvoda
dde601e416 attempt to implement will's mesh merging for better render performance 2013-06-20 07:24:09 +00:00
Mark Vejvoda
80f25e8fff bugfix for windows copmpiler 2013-06-12 06:51:59 +00:00
Mark Vejvoda
1e1676a34a more render improvements 2013-06-12 06:14:55 +00:00
Mark Vejvoda
836172f87c more render improvements 2013-06-12 01:24:10 +00:00
Mark Vejvoda
668b34db8e more mad attempts to squeeze better performance 2013-06-11 06:44:26 +00:00
Mark Vejvoda
2c1b181bc7 a bunch more code cleanup from cppcheck 2013-05-26 06:03:32 +00:00
Mark Vejvoda
8408526b12 code cleanup based on cppcheck results 2013-05-17 03:59:34 +00:00
Mark Vejvoda
8dc637527a - tighten up code.. ensure pointers set to null after delete, etc 2013-02-01 17:25:49 +00:00
Mark Vejvoda
fe942809e6 - fixed a few issues found by JeffM (debian games team irc channel) while testing on Windows 7 64 bit 2013-01-30 06:08:14 +00:00
Mark Vejvoda
ceedef5200 - see if this fixes color picking 2013-01-15 03:18:26 +00:00
Mark Vejvoda
7fdd70402d - added support for libfribidi for languages requiring complex text rendering like Arabic and Hebrew 2012-12-27 08:24:30 +00:00
Mark Vejvoda
6a734a0336 - removed unused includes of fontconfig to cleanup some code
- added a warning for developers with older versions of fontconfig, to disable using it
2012-10-30 20:03:23 +00:00
Mark Vejvoda
011e0263b0 - lots more code cleanup, using safe buffer size code to avoid buffer overflows 2012-10-19 01:31:20 +00:00
Mark Vejvoda
e86cb3aeff - more code cleanup based on suggestions from cppcheck 2012-10-18 08:16:47 +00:00
Mark Vejvoda
2f1ddf7776 - code cleanup based on verbose output from the latest git version of cppcheck 2012-10-06 07:27:32 +00:00
Mark Vejvoda
2a80dd7c3c - more cppcheck code cleanup 2012-10-06 03:42:31 +00:00
Mark Vejvoda
97ba1a27e2 - cleaned up some warnings from VC++ compiler 2012-10-06 02:40:24 +00:00
Mark Vejvoda
1c211e4ce6 - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
Titus Tscharntke
2bdc487cce fix for "non-selectable" feature, its tested and works now! 2012-09-01 18:38:01 +00:00
Titus Tscharntke
d10d5fc770 hopefully working implementation of mpfNoSelect from this discussion: http://glest.org/glest_board/index.php?topic=8165.msg82932#msg82932 2012-07-14 21:29:15 +00:00
Mark Vejvoda
8c0bf75bf5 - got built in memory leak working. Just edit leak_dumper.h and uncomment:
//#define SL_LEAK_DUMP
- got better / more accurate stack dumps when we detect errors in game.
- Both of these need to be worked on in windows next, win32 may not compile for now until i fix it on that platform.
- BE VERY CAREFUL when working in leak_dumper.* it may cause GCC and your system to crash if you don't know what you are doing!
2012-04-14 21:21:09 +00:00
Mark Vejvoda
4ad42518c0 - updated for better handling of streflop on different platforms
- attempt for bugfix on windows when socket send buffer is continuously full
2012-02-10 06:21:06 +00:00
Mark Vejvoda
33674256a3 - fix for windows compile with new fontconfig changes 2012-01-05 23:29:34 +00:00
Mark Vejvoda
fe72cb629b - updated to properly use fontconfig for finding fonts 2012-01-05 22:35:05 +00:00
Mark Vejvoda
a1a0b9e79c - bugfix for not finding hud for scenarios with embedded techtree 2012-01-04 04:10:11 +00:00
Mark Vejvoda
2e94c32d59 - added ability to check if compiler supports SSE and if not fallback to X87 for streflop.
- added ability for clients to specify gamma override value for drivers which support it
2011-12-23 08:20:54 +00:00
Mark Vejvoda
2224d75d10 - updated copyright headers to the same as the rest of the main mg source for files i wrote. 2011-12-20 07:39:07 +00:00
Mark Vejvoda
9852325da6 - fixed Martiño Figueroa's name in all copyrights in source code
- added copyrights to files that were missing it
2011-12-14 07:40:48 +00:00
Mark Vejvoda
c4dc1e616b - added support for pixel buffers and use it for color picking (eventually for screenshots) 2011-12-13 19:52:17 +00:00
Mark Vejvoda
b6d7d1234c - incremented version to 3.6.1-dev
- a few changes to opengl version checking (now uses glew)
2011-12-06 01:34:51 +00:00
Mark Vejvoda
66f44ff7c4 - more cleanup from cppcheck (using eclipse plugin now) 2011-12-02 17:46:02 +00:00
Mark Vejvoda
d33e1174a5 - bugfixes related to cppcheck report
- bugfixes found using valgrind (memory leaks)
2011-12-02 16:07:59 +00:00
Mark Vejvoda
30972bcddb corrected font alingment when using combination of newline and tabs 2011-11-28 15:59:38 +00:00
Mark Vejvoda
1658306b59 - fixed debug output font position --> just for you james! 2011-11-28 05:54:31 +00:00
Mark Vejvoda
646ec7707a only update the font vertex buffer if text or color changed 2011-11-19 18:25:16 +00:00
Mark Vejvoda
53e1610234 - cleanup of header files related to opengl / glew 2011-11-19 10:13:27 +00:00
Mark Vejvoda
3fd8c1ef90 - updated findfont method to be shared and to use more default fonts if main ones are not found 2011-11-19 07:35:12 +00:00
Mark Vejvoda
cd6b961a3b small tweak to font height calc 2011-11-19 02:31:47 +00:00