1774 Commits

Author SHA1 Message Date
SoftCoder
5b9eccd10b - allow changing resolution in video settings menu 2015-10-02 17:27:55 -07:00
SoftCoder
5a29608b9c - attempt to fix keyboard inputs for sdl2 2015-10-01 03:40:19 -07:00
titiger
9dda6b59dc toggle fullscreen/windowed works again 2015-09-29 21:37:26 +02:00
SoftCoder
95e5d2782c - bugfix to get proper typed character in sdl2 2015-09-29 06:22:54 -07:00
SoftCoder
41ae158a9c - bugfix for sdl2 compile using wrong object 2015-09-29 02:13:49 -07:00
SoftCoder
8e439a2325 - got sdl2 branch compiling and game loads 2015-09-28 23:28:11 -07:00
titiger
23ea9f6201 first steps for sdl2 ( still many compile errors ) 2015-09-29 01:30:28 +02:00
filux
4bef525bf3 removed not required CURL module, renamed several cmake-build options for be more easy sortable by name 2015-09-27 19:46:35 +02:00
filux
4ad684deaf updated modules: LUA, GLEW 2015-09-22 01:04:22 +02:00
filux
6ac255095a implemented basic support for SDL2 in cmake files (only); changed a general idea of how and where are showed deprecation warnings 2015-09-18 19:17:52 +02:00
filux
5afa6c68ba added missing option for lua 5.3 2015-08-20 16:52:27 +02:00
filux
617bc9a89e extended support for lua to v5.3; removed some duplicate messages showing up during 'cmake configuration' time 2015-08-20 16:43:14 +02:00
filux
455b4731e2 even mode fixed dialog code 2015-06-28 19:43:10 +02:00
filux
68cfb32e96 fixed configuration for kdialog, added support for yad 2015-06-23 22:08:42 +02:00
filux
72539021f9 in default OpenSSL is not required, closed #67 2015-06-13 00:09:56 +02:00
Rémi Verschelde
56ac448177 Ensure libcurl also links against libssl and libcrypto
ssl and crypto seem to be lacking in ${CURL_LIBRARIES} at least on my distro,
and that causes underlinking issues.
2015-06-12 21:42:50 +02:00
Tom Reynolds
fecf89f295 Cosmetics
[CI skip]
2015-06-10 12:02:45 +02:00
filux
e26ea22378 more universal and matched entry, fixed #65 2015-06-05 01:54:05 +02:00
Michael Palimaka
fc07d9caf2 Fix build with >=cmake-3.2.
The FindOpenGL module no longer pulls in X11 libraries.
2015-06-05 00:47:52 +02:00
filux
34d52e40d7 updated support for new versions of ubuntu 2015-04-29 20:23:03 +02:00
titiger
b3cf4bf1fd meshes can glow 2015-03-18 20:21:59 +01:00
titison
12102f8791 Specific Tileset on map-preview option
Tell the game a specific tileset to use together with the --preview-map
option. The Tileset is optional. Default is forest.
! EVEN IF FOREST DOES NOT EXIST ! (like before)
./start_megaglest --preview-map=Map,Tileset
2015-03-08 01:36:16 +01:00
titiger
4c5440f78c map editor has much more powerful random height function
You can give parameters now, to influence the map height calculation.
2015-02-10 02:06:02 +01:00
filux
69e9dff754 better support for static build on debian 2015-01-31 11:53:59 +01:00
filux
9977fd2606 fixed 'Not a git repository' bug related with real out of source build from the git repository 2015-01-31 10:30:19 +01:00
titiger
0616483452 faster Particlesystem
removed a useless validation call which was pretty expensive for many 
particle systems alive
It checked for existance of particle system in the vector we were curretnly 
cycling through.
2015-01-17 15:14:38 +01:00
Tom Reynolds
d3d0fbf9bf lossless images compression
keeping file formats, comments + EXIV meta data intact
2015-01-14 23:58:30 +01:00
titiger
ab02478096 enabled depth_test for colorpicking
To do it many changes were needed, because mouse position on map was 
calculated using the depth buffer with current rendering state
2015-01-04 14:38:32 +01:00
titiger
109a5b9985 sort map lists non case sensitive in menu 2015-01-03 02:03:31 +01:00
titiger
f4529566fa bugfix for version checking
We can  have versions with only one dot.
2015-01-02 01:24:45 +01:00
titiger
4a292ed1d1 don't mix functionality
Not a bug fix, just trying to keep things more clean.
2015-01-01 17:16:24 +01:00
SoftCoder
efa7cb0346 - bugfix for shared team resources
- added some new internal feature code to test auto updates for a future release
2014-12-30 12:16:35 -08:00
titison
7cd1cb242f Fix for meshBound Particles
There was a bug if you used multiple units of the same type with mesh bound
particles. The given model was the same for all units with the same 
unitType/skill.
2014-12-26 20:51:37 +01:00
titiger
b50cb7770c Comparison of version numbers allows non integer characters too
This is used to check compatibility of saved games typically.
Only the leading digits are used as minor version now.
2014-12-21 13:35:42 +01:00
SoftCoder
4dea67cff9 - attempt to fix thread crash when ending game for network play 2014-12-19 19:08:04 -08:00
SoftCoder
5099f19709 - update miniz code to 1.15 2014-12-17 07:28:06 -08:00
SoftCoder
c945a5721d - more coverity based fixes 2014-12-15 21:07:13 -08:00
SoftCoder
8210485a42 - a few bugfixes related to coverity scan 2014-12-15 19:44:26 -08:00
titiger
9392aa0fca fixed missing cast found by Coverity CID 1232664 2014-12-16 02:08:29 +01:00
titiger
c51817d8d5 fixed missing cast found by Coverity CID 1232666 2014-12-16 01:49:26 +01:00
SoftCoder
5e292e931c - memory leak and a few other minor bug fixes as discovered by coverity scan. 2014-11-30 15:30:02 -08:00
SoftCoder
ad0b652727 - bugfix for g3d viewer and updated wxwidgets 2014-11-28 23:35:35 -08:00
SoftCoder
ceca2fc5aa - more fixes from cppcheck 2014-11-28 18:19:40 -08:00
SoftCoder
d0cdea1a6d Merge branch 'develop' of github-softcoder-megaglest:MegaGlest/megaglest-source into develop 2014-11-28 16:23:14 -08:00
SoftCoder
ec0d9a7cd5 - bugfix to properly set defaults for particles 2014-11-28 16:22:29 -08:00
titiger
a37e7b398e blend mode set to normal after particle rendering 2014-11-28 23:52:13 +01:00
SoftCoder
cbf9a305c5 - attempt to improve loading of fire particle 2014-11-26 17:19:46 -08:00
SoftCoder
3647a610cc - attempt to improve mutex locking in irc client code to avoid dead locks 2014-11-20 17:51:24 -08:00
SoftCoder
5676a055ba Merge branch 'develop' of github-softcoder-megaglest:MegaGlest/megaglest-source into develop 2014-11-18 21:40:12 -08:00
SoftCoder
3b3132ccce - unit particles now support minHp / mapHp tags 2014-11-18 21:38:46 -08:00