Mark Vejvoda
c6fe352da7
disabled 'grouped' commands to see if this is the cause of out of synch (try this out guys)
2011-10-26 00:30:58 +00:00
Mark Vejvoda
0b6dbdf411
ensure language toggle only happens outside of a render event
2011-10-25 22:40:28 +00:00
Mark Vejvoda
9848a6c529
- bugfix for windows compiling
2011-10-25 20:34:13 +00:00
Mark Vejvoda
50adfb3305
- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
...
CTRL+L shows language popup selection, CTRL+SHIFT+L toggles to next language automatically
2011-10-25 18:39:11 +00:00
Titus Tscharntke
aebe2aba24
reverted new game menu structure, as it is inconsistent
2011-10-23 10:55:54 +00:00
Titus Tscharntke
21760072a4
fixed name editing and cleanup
2011-10-23 10:49:36 +00:00
Mark Vejvoda
2cecb2c3a0
fixed horrible UPNP bugs related to timing, where ports would be either NOT properly opened or not closed due to thread timing and no thread protection.
2011-10-23 00:55:34 +00:00
Mark Vejvoda
6863876359
bugfixes from transition to battle end and back to menu
2011-10-22 19:45:05 +00:00
Titus Tscharntke
0e44925191
singleplayer / multiplayer section
2011-10-22 17:20:37 +00:00
Mark Vejvoda
927a0db45e
try new intro song (edited so timing is better). Also added debug timer on intro screen, add the following to ini: ShowIntroTiming=true
2011-10-22 08:40:31 +00:00
Mark Vejvoda
9135b6155d
fix legacyfont on intro and changed linux default legacy font to arial since helvetica is not working on ubuntu
2011-10-22 03:13:23 +00:00
Mark Vejvoda
e64bd1bf6e
updated intro to add extra text and proper centering of text
2011-10-22 03:01:22 +00:00
Mark Vejvoda
d46354ed67
- fixed bug where we could not pick human player clicking right arrow
2011-10-22 01:02:29 +00:00
Mark Vejvoda
bd2206f51b
bugfixes for headless mode (when admin picks things that server doesn't have).. added a 2 second delay timer for sending out changes
2011-10-22 00:19:38 +00:00
Mark Vejvoda
5ee20018d8
d new way to manage the sound fade for game start/stop via optional ini: GameStartStopFadeSoundMilliseconds=3500
2011-10-21 22:42:59 +00:00
Mark Vejvoda
5ac681ca73
changed app exit sound fade to 1.75 seconds and allow it to be set via new optiona lini setting: ShutdownFadeSoundMilliseconds
2011-10-21 22:36:36 +00:00
Mark Vejvoda
b10c489418
just for you tomreyn (fade sound on application exit)
2011-10-21 22:07:34 +00:00
Mark Vejvoda
c305af8063
bugfixes when going from one scenario to another (sound fades ok now)
2011-10-21 20:57:42 +00:00
Mark Vejvoda
0a2a6794f3
cannot fade when transitioning scenarios until we change how sound files are used.
2011-10-21 20:06:18 +00:00
Mark Vejvoda
14736ddfb7
now fade out of music when starting game and fade out of music when ending game
2011-10-21 19:52:55 +00:00
Mark Vejvoda
c6d4e898a0
small bugfix for handling morph commands in the UI (was not properly handling commandclass). Added validation to tell modders that we have a max if 6 morphs that can display in the UI
2011-10-21 16:04:21 +00:00
Titus Tscharntke
5e8e8ffc6c
my fix ( I like it somehow .. :-D )
2011-10-21 00:23:05 +00:00
Mark Vejvoda
35a5f44db0
bugfix for game name when not in headless mode
2011-10-20 23:44:01 +00:00
Titus Tscharntke
a58451333e
headless servers have special game names
2011-10-20 23:27:39 +00:00
Titus Tscharntke
900f08e02f
Configurable multiplayer game name
2011-10-20 22:30:09 +00:00
mnaumann
8a87d26863
Rearrange text block on grapic info menu (davidou)
2011-10-19 00:16:10 +00:00
Titus Tscharntke
c151f538b1
3 cycle resource warning instead of percentage warning / sailboat texture fixed in menu
2011-10-18 22:00:59 +00:00
Mark Vejvoda
e5c5e22c26
initial attempt to add a visual food low warning (consumable falls to 25% and balance is ticking down)
2011-10-18 15:41:37 +00:00
Mark Vejvoda
9d1617e045
display thread counts on app shutdown / ftp server startup and shutdown only in verbose mode
2011-10-18 14:01:55 +00:00
Mark Vejvoda
c40ca18966
- added commented out code for loading md5 models (and obj format models) on intro page
2011-10-18 07:10:19 +00:00
Mark Vejvoda
b30fdea0d0
only output error filename once
2011-10-18 02:11:55 +00:00
Mark Vejvoda
62f1ad0464
output to console before trying to write to error.log
2011-10-18 02:02:37 +00:00
Mark Vejvoda
dc4b367f69
- changed contact email address to bug report URL
2011-10-18 01:40:49 +00:00
Mark Vejvoda
d98e35f245
bugfix when shutting down after visiting internet menu
2011-10-18 01:29:08 +00:00
Mark Vejvoda
5b7329594c
- merging in changes from weltall for macosx
2011-10-18 01:13:38 +00:00
Mark Vejvoda
26afb589a3
- code cleanup (removing / commenting uneeded items)
2011-10-17 20:56:11 +00:00
Mark Vejvoda
dac61b9f5d
added some new cmake directives to optional turn off subprojects from the build process. The new cmake options include:
...
BUILD_MEGAGLEST_MODEL_IMPORT_EXPORT_TOOLS
BUILD_MEGAGLEST_MODEL_VIEWER
BUILD_MEGAGLEST_MAP_EDITOR
BUILD_MEGAGLEST_CONFIGURATOR
BUILD_MEGAGLEST
By default these are all enabled (On). Turn turn off a module run cmake with the option turned off:
-DBUILD_MEGAGLEST_CONFIGURATOR=OFF
2011-10-17 16:59:22 +00:00
Mark Vejvoda
d86ac7d4a7
bugfix for xerces include path
2011-10-15 18:00:47 +00:00
Mark Vejvoda
4f7559783c
support backspace for multi-byte characters in chat mode
2011-10-15 09:27:55 +00:00
Mark Vejvoda
bea263229b
- bugfixes for headless mode so player can switch slots but admin cannot start game if we have a net player in an unassigned network slot
2011-10-15 01:39:59 +00:00
Mark Vejvoda
3b8d07fc8d
- don't allow game to start and show a message if network player connected and on an unassigned slot
2011-10-15 01:03:24 +00:00
Mark Vejvoda
3ff146e3f3
- bugfixes for changing network players control
2011-10-14 23:51:44 +00:00
Mark Vejvoda
5c9e57dfb9
- updated for macosx and vorbisfile
2011-10-14 21:59:52 +00:00
Mark Vejvoda
828069087b
- removed un-necessary sendfile header
...
- fixed compile when streflop disabled
2011-10-13 20:05:39 +00:00
Mark Vejvoda
b1ed59959e
- bugfix so player who dies and becomes an observer can hear sounds from other players units
2011-10-12 16:03:55 +00:00
Mark Vejvoda
4f233d3628
- attempt to fix issue where masterserver does not have data item selected by admin client
2011-10-12 06:54:36 +00:00
Mark Vejvoda
3b382c67e9
- added 3rd possible intro song (not active in xml), moved intro models animation speed into menu xml
2011-10-12 05:37:54 +00:00
Mark Vejvoda
50ce6eb1ea
- updated intro with better timing and multiple models. Updated menu background model as well and about screen to show megapack units.
2011-10-12 05:24:30 +00:00
Mark Vejvoda
f8da775fe0
- fixed issue raised by Ishmaru when unit is holding position and we run out of ep, re-queue another hold position command (unless the stop skill takes ep as well then it cancels)
2011-10-12 04:40:48 +00:00
Mark Vejvoda
b88d51c3c6
- bugfix to not say teammode when not in game
2011-10-12 03:07:00 +00:00