Mark Vejvoda
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cc9bde39af
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- updated debug stats to use render cache
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2010-09-10 09:09:12 +00:00 |
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Mark Vejvoda
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0783b23e12
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- bugfixes for rendering (new ini setting toggles new quad cache and is called: UseQuadCache=true)
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2010-09-10 08:51:32 +00:00 |
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Mark Vejvoda
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4d9bc556d6
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- a few more improvements to rendering cache
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2010-09-10 00:41:51 +00:00 |
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Mark Vejvoda
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2c1b6b6304
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- added a caching system for rendering game entities
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2010-09-10 00:28:14 +00:00 |
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Mark Vejvoda
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6a24ca3ad0
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
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Mark Vejvoda
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7f9c9cde28
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- updated menus to allow dynamic UI placement via ini settings
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2010-09-09 06:42:39 +00:00 |
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Mark Vejvoda
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d806e7f9ff
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- a few more performance optimizations and logging changes
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2010-09-09 05:42:19 +00:00 |
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Mark Vejvoda
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77eadd7710
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- attempt to improve explorecells usage when each unit is signalled to move
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2010-09-09 01:44:25 +00:00 |
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Mark Vejvoda
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3825192e2e
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- bugfix for sullscreen SDL restore video
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2010-09-09 00:28:43 +00:00 |
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Mark Vejvoda
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b31ad16b21
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- attempt to cfix mysterious exit crash
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2010-09-09 00:05:12 +00:00 |
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Mark Vejvoda
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17f61a808e
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- bugfix for VERY BAD missing return value
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2010-09-08 22:54:02 +00:00 |
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Mark Vejvoda
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cf5b085b2e
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- added ability to override UI placement for connected and custom menus
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2010-09-08 22:37:24 +00:00 |
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Mark Vejvoda
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54f37d6231
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- bugfix for missing header file
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2010-09-08 22:35:12 +00:00 |
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Titus Tscharntke
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8552f76798
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renamed/fixed lua function enableHunger to enableConsume and disableAI now disables consume too ( to stay somehow compatible with the former behaviour )
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2010-09-08 19:00:22 +00:00 |
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Mark Vejvoda
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1a9ec91eeb
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- attempt to fix a possible mutex deadlock based on Nebososo's logs
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2010-09-08 06:18:34 +00:00 |
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Mark Vejvoda
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4ed2e4b013
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- fixed more memory leaks found in texture readers
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2010-09-07 21:53:45 +00:00 |
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Mark Vejvoda
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958184e018
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- more memory cleanup
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2010-09-07 21:01:22 +00:00 |
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Mark Vejvoda
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63cf199322
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- more memory cleanup
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2010-09-07 18:28:09 +00:00 |
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Mark Vejvoda
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9817e8a860
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- memory leak fixes
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2010-09-07 17:30:13 +00:00 |
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Mark Vejvoda
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bf87b2c167
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- fixed a memory leak in the png reader (using valgrind)
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2010-09-07 15:18:35 +00:00 |
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Mark Vejvoda
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ab44c83168
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- added leak_dumper header all over the place (not yet functional in linux)
- Bugfix for particle cleanup
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2010-09-07 05:25:40 +00:00 |
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Mark Vejvoda
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5fdbce7651
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- commented out a debug line that gets called a ZILLION times and grows the logfile too much
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2010-09-06 20:52:53 +00:00 |
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Mark Vejvoda
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ca30612c9c
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- attempt to cleanup particles when a unit is deleted
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2010-09-06 17:52:33 +00:00 |
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Mark Vejvoda
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58ab55a6aa
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- cleaned up some compiler warnings
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2010-09-06 06:22:08 +00:00 |
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Mark Vejvoda
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aca497781c
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- attempt to correct final issue with multi-build
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2010-09-06 05:34:55 +00:00 |
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Titus Tscharntke
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716849030e
|
cleanup menu layout ...
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2010-09-04 11:49:54 +00:00 |
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Mark Vejvoda
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90a60dce3e
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- implemented advanced features button
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2010-09-04 01:50:36 +00:00 |
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Mark Vejvoda
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8f0894e0c9
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- last minute bugfix for fog of war for observers
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2010-09-04 01:32:50 +00:00 |
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Mark Vejvoda
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fba29d3002
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- added new menu option to toggle on / off observers
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2010-09-04 01:24:17 +00:00 |
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Titus Tscharntke
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939bd9b5e3
|
language key changed
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2010-09-04 00:44:53 +00:00 |
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Mark Vejvoda
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e93ac6d756
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- changed observer faction to use a special team # and fog of war is auto turned off for this special team #.
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2010-09-04 00:32:56 +00:00 |
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Titus Tscharntke
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72711e2fde
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sound toggle key for masterserver menu language is missing
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2010-09-03 23:54:11 +00:00 |
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Titus Tscharntke
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f101d12da6
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toggle of music in custom menu while waiting for players
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2010-09-03 23:15:42 +00:00 |
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Mark Vejvoda
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89510fb656
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- modified debug player in game stats to use player color and larger font
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2010-09-03 07:49:28 +00:00 |
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Mark Vejvoda
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b778600d11
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- modified debug player info to use player color font
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2010-09-03 07:35:16 +00:00 |
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Mark Vejvoda
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358d61aa38
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- first attempt to add a special builtin Observer faction to allow people to observe games
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2010-09-03 07:12:40 +00:00 |
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Mark Vejvoda
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a1eebafac6
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- attempt fix smooth the shadow off / on logic when rendering slows
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2010-09-03 01:50:16 +00:00 |
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Mark Vejvoda
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ada90b4e27
|
- attempt to improve network performance and log more info regarding menu and network performance
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2010-09-02 22:34:25 +00:00 |
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Mark Vejvoda
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6c30b387ec
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- fixed timing debug perf stats in menu
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2010-09-02 22:17:14 +00:00 |
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Mark Vejvoda
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534df002ba
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- added more perf timings to menus
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2010-09-02 21:40:43 +00:00 |
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Titus Tscharntke
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e4e8beb230
|
better layout ( with faction preview )
|
2010-09-02 19:47:09 +00:00 |
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Mark Vejvoda
|
571f2cfb3c
|
- fixed timer perf stats
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2010-09-02 19:18:11 +00:00 |
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Mark Vejvoda
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f5711b0949
|
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2010-09-02 13:53:23 +00:00 |
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Mark Vejvoda
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8ca44feffc
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- added perf timings to main program loop
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2010-09-02 13:43:44 +00:00 |
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Mark Vejvoda
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8b681e1cb9
|
- more bugfixes for multi-build. Added extra check for repairer / builder swap so that old builder who became a repairer will not try to start building when another unit already took over.
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2010-09-02 05:38:49 +00:00 |
|
Titus Tscharntke
|
57f7ffe555
|
cleand up the menu again and fixed a bug with map filter
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2010-09-01 23:15:08 +00:00 |
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Mark Vejvoda
|
08ace3ca21
|
- fixed help msg for commandline parameter
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2010-09-01 06:24:27 +00:00 |
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Mark Vejvoda
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ece3319aa8
|
- fixed invalid commandline error msg
|
2010-09-01 06:07:34 +00:00 |
|
Mark Vejvoda
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ab42ca7ace
|
- added new commandline option to auto-load a scenario:
--load-scenario=x
- added support for a special faction preview texture when faction preview is enabled
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2010-09-01 06:05:28 +00:00 |
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Mark Vejvoda
|
21ded6679f
|
- some code cleanup for multi-build debug
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2010-09-01 04:42:10 +00:00 |
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