Mark Vejvoda
d2f2b26739
bugfix for slow crc issue detected, was not clearing a buffer, but network crc should play fine now.
2013-10-21 06:30:25 +00:00
Mark Vejvoda
a17068165f
try to see if this makes disabled network crc checking more performance freindly
2013-10-20 20:06:19 +00:00
Mark Vejvoda
260f770171
add parameter for msbuild to use more cores
2013-10-19 22:03:13 +00:00
Mark Vejvoda
a4a32fc4fe
- added more crc checking info to track oos
2013-10-19 21:12:08 +00:00
Mark Vejvoda
4bc1e1b5bc
fixed crc file loading on windows
2013-10-19 07:48:03 +00:00
Mark Vejvoda
5f97f0cb57
- updated arm based network protocol to include new network crc in game values
2013-10-19 03:11:25 +00:00
Mark Vejvoda
5f8ccd5115
tracking down oos
2013-10-18 18:16:09 +00:00
Mark Vejvoda
9224a7e242
- attempt to fix crc file bug
2013-10-18 15:47:17 +00:00
Mark Vejvoda
23552eb1a7
- bugfix for particles CRC calculation for oos
2013-10-18 04:55:29 +00:00
Mark Vejvoda
5f3568ddd1
- add cache key and filename to cache files for info purposes
2013-10-18 03:49:45 +00:00
Mark Vejvoda
83055456d2
- added more crc capture data to track down oos
2013-10-17 06:36:28 +00:00
Mark Vejvoda
23963e537d
- do not print out crc log info if disabled
2013-10-17 03:30:18 +00:00
Mark Vejvoda
a830fa168a
- bugfix for cliffs
2013-10-17 03:11:39 +00:00
Mark Vejvoda
fb276d1dd7
- added more crc logging to detect oos location
2013-10-17 02:49:25 +00:00
Mark Vejvoda
37a53c114a
- attempt to detect oos by adding more crc and log info
2013-10-14 02:35:42 +00:00
Tom Reynolds
769c1ced91
Master server:
...
· modified svn properties for *.js
· Add ABOUT text to README file
2013-10-13 02:27:56 +00:00
Tom Reynolds
95caf75847
Master server:
...
* more white labeling
* installation instructions added
* updated database scheme
* javascript refresh on HTML server list (thanks Omega!)
* desktop notifications on HTML server list (thanks Omega!)
2013-10-13 01:44:27 +00:00
Tom Reynolds
c12f5ded3f
minimal bugfix for masterserver code
2013-10-12 23:55:32 +00:00
Mark Vejvoda
e31192db9f
- added support for morph command type to use:
...
<replace-storage value="true" />
2013-10-11 02:15:49 +00:00
Mark Vejvoda
8e2da49b84
- added another item to crc check to try to track out of synch
2013-10-10 04:06:49 +00:00
Tom Reynolds
a8414eb4d2
whoops, missed one path there
2013-10-08 23:34:17 +00:00
Tom Reynolds
4f23db45a8
allow full path to be passed to windows stacktrace script
2013-10-08 23:29:21 +00:00
Mark Vejvoda
42912e0b74
- applied patch to allow tilesets to not force random object placement
2013-10-08 04:36:21 +00:00
Mark Vejvoda
c1305bdd1b
- add more crc log info for oos
2013-10-06 06:59:15 +00:00
Mark Vejvoda
ebcbaafc0d
re-enable some hitpoint tracking for crc checks
2013-10-03 20:04:55 +00:00
Mark Vejvoda
ada8810666
added support for properly named attack-strength tag (and keep support for old name)
2013-10-03 14:51:26 +00:00
Mark Vejvoda
f45987d59a
fix windows build
2013-10-03 14:04:15 +00:00
Mark Vejvoda
53a557d8d1
- fixed mod center image previews in cases where userdata folder was non default
...
- removed commented out old code
2013-10-03 05:44:50 +00:00
Mark Vejvoda
312c2db483
fixed windows build
2013-10-03 00:45:51 +00:00
Mark Vejvoda
9e60723296
revert most doubles back to float and truncate at 6 decimals
2013-10-03 00:17:51 +00:00
Titus Tscharntke
0eeb526e27
it should show the y coordinates too ;-)
2013-10-02 23:48:16 +00:00
Titus Tscharntke
b38e7cb054
and one more "int" which should be "float" ( at the moment )
2013-10-02 22:31:04 +00:00
Titus Tscharntke
d2f0591bfa
patch from titi_son showing the map coordinates in the map editor
2013-10-02 22:26:06 +00:00
Titus Tscharntke
a83eb9baba
size and sizeNoEnergy were int instead of float. Thats why there were no more particles anymore in some cases.
2013-10-02 22:19:17 +00:00
Mark Vejvoda
dc503d6340
- attempt to see if this makes stability better
2013-10-02 20:22:10 +00:00
Mark Vejvoda
ee6eadb0d8
print warning if techtree is missing factions
2013-09-30 22:12:35 +00:00
Mark Vejvoda
de8b083329
- attempt to fix additional oos issues
2013-09-30 17:38:26 +00:00
Mark Vejvoda
dc944b2a79
- attempt to fix additional oos issues
2013-09-28 16:54:32 +00:00
Mark Vejvoda
8b8267400a
- attempt to fix additional oos issues
2013-09-28 16:53:20 +00:00
Mark Vejvoda
939e88ce38
- attempt to fix additional oos issues
2013-09-28 07:10:25 +00:00
Mark Vejvoda
111523f60b
- corrected game shutdown to do quit logic only once
2013-09-28 06:40:26 +00:00
Mark Vejvoda
9967df316c
- attempt to fix additional oos issues
2013-09-28 05:06:04 +00:00
Mark Vejvoda
91b7803270
- attempt to fix additional oos issues
2013-09-28 03:10:37 +00:00
Mark Vejvoda
4a8f88e864
- attempt to fix additional oos issues
2013-09-27 16:15:36 +00:00
Mark Vejvoda
6b59cb0bcc
- attempt to fix additional oos issues
2013-09-27 04:45:53 +00:00
Mark Vejvoda
63ed244de2
- attempt to fix additional oos issues
2013-09-27 00:14:54 +00:00
Mark Vejvoda
a73cf8470b
attempt to fix attack particle calculation for oos issue
2013-09-26 19:36:24 +00:00
Mark Vejvoda
37c2ace11a
- rollback last commit
2013-09-26 16:37:32 +00:00
Mark Vejvoda
7349a1f126
- attempt to convert use of more floats to double
2013-09-25 15:40:19 +00:00
Mark Vejvoda
525e0da652
- change a bunch of floats to double and remove path from particle texture
2013-09-25 00:17:11 +00:00