Mark Vejvoda
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f0bc39abf9
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- changed the crash dump file logic to only happen for win32
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2010-08-12 00:07:16 +00:00 |
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Mark Vejvoda
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34ff4bb2e7
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- changed messagebox back to normal color and fixed lua displaytext to NOT fade
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2010-08-11 23:07:18 +00:00 |
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Mark Vejvoda
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a28a20fd77
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- updated messageboxes and lua script messages to use selected font color
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2010-08-11 22:31:26 +00:00 |
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Mark Vejvoda
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f79d34b4a4
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- defaulted scenario's to regular pathfinder while allowfor for a property setting to change it to routeplanner
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2010-08-11 21:55:08 +00:00 |
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Mark Vejvoda
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760becb7ad
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- updated linux installer to use * for all files not *.*
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2010-08-11 20:53:31 +00:00 |
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Mark Vejvoda
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f43fffc083
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- added more debug for game end crash
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2010-08-10 22:46:08 +00:00 |
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Mark Vejvoda
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175137631d
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- network and debug text now use selected text color
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2010-08-10 21:41:07 +00:00 |
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Mark Vejvoda
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3f06f0133c
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- fixed placement of debug and network status text
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2010-08-10 21:34:27 +00:00 |
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Mark Vejvoda
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a2e1b5fd57
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- added a code warning comment to avoid memory issues in the future
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2010-08-10 05:03:06 +00:00 |
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Mark Vejvoda
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17ce7b8c71
|
- bugfix for ultifd's unit particle cleanup issues causing unknown error during game end
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2010-08-10 04:56:35 +00:00 |
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Mark Vejvoda
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ffae2b4ba2
|
- merged 3.3.5.1 beta2 into trunk
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2010-08-10 00:09:40 +00:00 |
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James McCulloch
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5d14cade20
|
* vc project file update
3.3.5.1
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2010-08-08 13:10:36 +00:00 |
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James McCulloch
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52c37f0927
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* oops, forgot to hook-up ClusterMap updates (causing units to get stuck)
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2010-08-08 13:06:33 +00:00 |
|
James McCulloch
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3d482ca366
|
* fix (work-around) for apparent MSVC bug, in AStarNode::operator<()
* removed some unused pathfinder stuff, and const-ified some other stuff
* RoutePlanner is used in scenarios (for testing purposes...)
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2010-08-08 04:43:24 +00:00 |
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Mark Vejvoda
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d280eefcce
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- moved placement of network status so you can view both network status and debug info
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2010-08-07 22:49:52 +00:00 |
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Mark Vejvoda
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bc785bdb6a
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- incremented version to beta2 since code changes are NOT backward version compatible
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2010-08-07 08:19:01 +00:00 |
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Mark Vejvoda
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94e4a85957
|
- How i love you microsoft... another win32 fix
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2010-08-07 06:35:52 +00:00 |
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Mark Vejvoda
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2dcbe1473b
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- stupid win32 compile fix for sockets
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2010-08-07 06:28:00 +00:00 |
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Mark Vejvoda
|
0f8eb267c6
|
- attempt to correct network message alignment problem
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2010-08-07 06:19:56 +00:00 |
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Mark Vejvoda
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cee6b8dfc8
|
- attempt to help client wait for network packets better
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2010-08-07 05:55:18 +00:00 |
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Mark Vejvoda
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a5bf684493
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- more network fixes to make lag and disconnects more stable
- changed the way the game end logic happens to try to make it more stable
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2010-08-07 04:49:06 +00:00 |
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Mark Vejvoda
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fe8d3b3130
|
- numerous bugfixes mostly centered around network lag, but also added more logging and protective code (like buffer overflow checks)
*NOTE: This version is NOT backwards compatible with other builds
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2010-08-07 03:26:38 +00:00 |
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Mark Vejvoda
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270fa8fef0
|
- stupid.. stupid stupid windows fix for png logos
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2010-08-06 23:07:08 +00:00 |
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Mark Vejvoda
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dd17d80b9b
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- fixed project lib dependencies for g3d viewer in relation to libpng
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2010-08-06 22:25:36 +00:00 |
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Mark Vejvoda
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92c2c4bd18
|
- bugfix for other linuxes (removed stricmp)
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2010-08-06 22:19:48 +00:00 |
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Mark Vejvoda
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1366e088d4
|
- updated windows project files to point to correct libpng folder
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2010-08-06 22:04:17 +00:00 |
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Mark Vejvoda
|
dfeea6fc0a
|
- another attempt to fix ultifd's game end issue
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2010-08-06 03:55:17 +00:00 |
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Mark Vejvoda
|
0f231f28e6
|
- added free software logos
- updated the client lobby screen so the chat window does not overlap UI controls
|
2010-08-05 22:27:26 +00:00 |
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Mark Vejvoda
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bc064bea47
|
- fixes to properly detect previous installs and request admin access in case folder is protected
|
2010-08-05 15:20:34 +00:00 |
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Mark Vejvoda
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0ae4fd1865
|
- updated windows updater script to properly change install path when required and corrected removal of norsemen training_field
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2010-08-05 14:35:53 +00:00 |
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Mark Vejvoda
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0715eef060
|
- updated launch script to remove norsemen training_field upgrade if exists
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2010-08-05 11:28:15 +00:00 |
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Mark Vejvoda
|
3cb7a0897d
|
- added client side settings change without wait for server reply
- incremented version to beta1
|
2010-08-05 10:42:31 +00:00 |
|
Mark Vejvoda
|
7df6d2bc16
|
- added version string display for network lobbies
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2010-08-05 05:58:14 +00:00 |
|
Mark Vejvoda
|
eb71e433e5
|
- updated shell script launcher to work properly in open suse
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2010-08-05 05:21:19 +00:00 |
|
Mark Vejvoda
|
58e54082e8
|
- updated shell script launcher to work properly in open suse
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2010-08-05 05:10:27 +00:00 |
|
Mark Vejvoda
|
51931d5b18
|
- fixing crash on client connect screen one more missed item
|
2010-08-05 00:51:39 +00:00 |
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Mark Vejvoda
|
1a2f0175a8
|
- fixing crash on client connect screen
|
2010-08-05 00:48:46 +00:00 |
|
Mark Vejvoda
|
ac31d06106
|
- added more error checks in code and defaults for invalid font size values.
- re-enabled client side changing of values from connect menu without waiting for server reply.
|
2010-08-05 00:09:45 +00:00 |
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Mark Vejvoda
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4ba4b756c8
|
- updated client connect screen to display new game options as set from the server
|
2010-08-04 23:39:12 +00:00 |
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Mark Vejvoda
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a7c86fb86b
|
- a better attempt to safely end games and hopefully fix the delete cells bug once for all
|
2010-08-04 20:07:39 +00:00 |
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Mark Vejvoda
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860b00df44
|
- a better attempt to safely end games and hopefully fix the delete cells bug once for all
|
2010-08-04 18:49:11 +00:00 |
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Mark Vejvoda
|
c63283ffac
|
- another attempt to fix game end crash for ultifd
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2010-08-04 16:56:24 +00:00 |
|
Mark Vejvoda
|
bc3e6bc64e
|
- updated support for open suse build dependencies script
|
2010-08-03 17:35:09 +00:00 |
|
Mark Vejvoda
|
0b6fae7c93
|
- attempt to work more friendly with open suse
|
2010-08-03 01:58:43 +00:00 |
|
Mark Vejvoda
|
c784aef95b
|
- a few changes to cmake files to get things compiling in open suse
|
2010-08-02 15:56:07 +00:00 |
|
Mark Vejvoda
|
7fda7a1d1a
|
- attempt to fix network game end crash (on windows)
|
2010-08-02 04:18:03 +00:00 |
|
Mark Vejvoda
|
4e8fdc105c
|
- attmpt to auto-create the screens folder at startup to avoid crashes when folder is missing and users try to take a screenshot.
|
2010-08-02 03:15:11 +00:00 |
|
mnaumann
|
c9393024ce
|
- undo output redirection on glest wrapper script when invoking glest.bin to not miss important errors
|
2010-08-01 01:16:33 +00:00 |
|
Mark Vejvoda
|
9d94e56886
|
- added more techtree validation (show upgrade types that cannot be produced)
|
2010-07-30 18:20:20 +00:00 |
|
Mark Vejvoda
|
e996dd2b79
|
- added ability to output errors in XML to console when validating techtrees
|
2010-07-30 17:20:13 +00:00 |
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