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update config.ini for luma 13.2
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@@ -1,9 +1,9 @@
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; This configuration file was automatically generated by Luma3DS v13.1.1
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; This configuration file was automatically generated by Luma3DS v13.2
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[meta]
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; Do not edit these two lines.
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config_version_major = 3
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config_version_minor = 12
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config_version_minor = 13
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[boot]
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; Options appearing on the Luma3DS initial boot menu
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@@ -115,6 +115,26 @@ ntp_tz_offset_min = 0
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screen_filters_top_cct = 6500
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screen_filters_bot_cct = 6500
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; Color curve adjustment. The 3DS screens are calibrated to a specific
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; color curve that give the 3DS screens their "blueish, washed out" look,
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; which attempts to make the most of TN screens present on most 3DSes. At
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; the same time, this makes IPS screens kind of look weird without adjustments
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; (green-ish hue, cold colors, etc.).
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; As it turns out, IPS screens (and only these) have a large enough color
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; gamut to undo this curve can be made to behave almost like a proper sRGB display,
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; in other words this setting can make IPS screens look like how they do in screen-
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; shots: it **significantly** improve how IPS screens look.
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; The result is much more mixed for TN screens: it might improve how *some* games
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; and *some* software looks, but oftentimes produces a weird red hue.
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; Possible values:
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; - 0: no adjustment
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; - 1: sRGB adjustment profile
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; - 2: reserved for future expansion
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; screen_filters_bot_color_curve_adj is currently ignored and reserved for future
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; expansion.
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screen_filters_top_color_curve_adj = 0
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screen_filters_bot_color_curve_adj = 0
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; Gamma adjustment for the screen filters (0 to 8).
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; Increasing this above 1 will make colors look more saturated.
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screen_filters_top_gamma = 1
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