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update config.ini for luma 13.2

This commit is contained in:
TophattedWasTaken
2024-09-28 17:37:36 -05:00
committed by GitHub
parent 4bc257fe4b
commit 20799f2d60

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@@ -1,9 +1,9 @@
; This configuration file was automatically generated by Luma3DS v13.1.1
; This configuration file was automatically generated by Luma3DS v13.2
[meta]
; Do not edit these two lines.
config_version_major = 3
config_version_minor = 12
config_version_minor = 13
[boot]
; Options appearing on the Luma3DS initial boot menu
@@ -115,6 +115,26 @@ ntp_tz_offset_min = 0
screen_filters_top_cct = 6500
screen_filters_bot_cct = 6500
; Color curve adjustment. The 3DS screens are calibrated to a specific
; color curve that give the 3DS screens their "blueish, washed out" look,
; which attempts to make the most of TN screens present on most 3DSes. At
; the same time, this makes IPS screens kind of look weird without adjustments
; (green-ish hue, cold colors, etc.).
; As it turns out, IPS screens (and only these) have a large enough color
; gamut to undo this curve can be made to behave almost like a proper sRGB display,
; in other words this setting can make IPS screens look like how they do in screen-
; shots: it **significantly** improve how IPS screens look.
; The result is much more mixed for TN screens: it might improve how *some* games
; and *some* software looks, but oftentimes produces a weird red hue.
; Possible values:
; - 0: no adjustment
; - 1: sRGB adjustment profile
; - 2: reserved for future expansion
; screen_filters_bot_color_curve_adj is currently ignored and reserved for future
; expansion.
screen_filters_top_color_curve_adj = 0
screen_filters_bot_color_curve_adj = 0
; Gamma adjustment for the screen filters (0 to 8).
; Increasing this above 1 will make colors look more saturated.
screen_filters_top_gamma = 1