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Allow saves with custom GOL to be loaded in snapshots
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@@ -35,7 +35,7 @@
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#endif
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#if defined(SNAPSHOT) || defined(DEBUG)
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#define FUTURE_SAVE_VERSION 95
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#define FUTURE_SAVE_VERSION 96
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#define FUTURE_MINOR_VERSION 0
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#endif
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//VersionInfoEnd
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@@ -2429,7 +2429,7 @@ char * GameSave::serialiseOPS(unsigned int & dataLength)
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}
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if (particles[i].type == PT_LIFE)
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{
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RESTRICTVERSION(95, 1);
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RESTRICTVERSION(96, 0);
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}
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//Get the pmap entry for the next particle in the same position
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