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v028 ... v030

Author SHA1 Message Date
byuu
9e3827e2a2 Update to bsnes v030 release.
I didn't want to release a new version so soon, however there is a rather serious bug in bsnes v029 where the path information for the save RAM files is discarded when one has not selected a default save RAM / cheat path from the path settings tab in the configuration settings window. Because of this, it gets stored to the base directory. For Windows users, this is c:\, and for Linux users, this is /
This bug forced my hand, so I'm releasing v030 to correct this issue. I also cleaned up the S-DSP emulation code to be more consistent with my programming style -- it gets bit-perfect matches to v029's wave output, so I don't foresee there being any problems.
2008-03-24 12:43:32 +00:00
byuu
e499670ad9 Update to bsnes dsp release.
Okay, it's just blargg's. I hope he doesn't mind ...

I rewrote his S-DSP emulator in pure C++. Only took me seven hours,
not bad. anomie's took a few days.

Now, given, it's extremely similar of course. First, the algorithms
are going to be mostly the same regardless of who writes the code.
Second, I really didn't see a reason to waste too much time on this
reverse engineering a bunch of stuff myself, so I pretty much just
took the code and "rewrote" (read: copied) it in my unique style, and
changed a few things here and there. Code flow, variable names,
tables, exact algorithms, etc were blatant, direct copies.

Things I did change:
- counter rate 0 is now hardcoded to not ever hit zero
- counter read is now boolean instead of unsigned short
- a lot of multiplication was converted to shifts
- broke up the program into ~9 source files
- no more global functions anywhere, all in one class
- removed the hooks for things like external channel muting -- will
re-add if I ever add an option like that to bsnes
- modified VREG to not need the voice regs handle passed to it
- all voice functions take a reference instead of pointer to the voice
structs now
- packed 32-line timing table expanded to multi-line
- left everything in their own small chunk functions ... kind of torn
on whether I want to merge that with the main timing function. I like
the encapsulation, but it would remove the need to keep so many
struct-based state variables
- added a few more comments on parts that confused me at first
- removed assignment inside conditional stuff; even though I do that
myself on occasion in other code I write, heh
- yadda yadda, more minor stuff like that

Going to keep working at it -- wanted to get it working now, so that
finding regressions will be easier. I want to remove the double writes
for the ring buffer, make a decision on whether I want to rely on sign
extension, or use sclip<> for that, implement a compile-time option to
bypass libco (will save 2.048 million co_switch calls a second) since
the S-DSP's entire operation fits into a single switch table quite
easily, convert a lot of the mul / div stuff to shifts, convert those
clever split up branches in the envelope and BRR decoding routines to
switch / case tables, remove the shift tables from the BRR decoding,
and try and figure out what's going on with some of the code so that I
can try and document it :)

I'll see if I can contribute something back, too. Perhaps I can look
into what happens when you enable mute or something.

New WIP up which has the new core enabled by default. For those
without WIP access, I've posted the new source for reference. Comments
welcome.

    byuu.org/files/bsnes_dsp.zip


... man, feels weird posting a new topic.

[No archive available]
2008-03-22 15:37:00 +00:00
byuu
805398e5a8 Update to bsnes v029 release.
A new version of bsnes has been released. It contains a few minor emulation fixes, as well as user interface improvements. Behind the scenes, the source has been cleaned up more in preparation for running the CPU and PPU (video processor) separately from each other (eg with no enslavement.) This is required for implementing a clock cycle based PPU renderer.
    - Greatly improved invalid DMA transfer behavior, should be nearly perfect now
    - Major code cleanup -- most importantly, almost all PPU timing-related settings moved back to PPU, from CPU
    - Added option to auto-detect file type by inspecting file headers rather than file extensions
    - Rewrote video filter system to move it out of the emulation core -- HQ2x and Scale2x will work even in hires and interlace modes now, 50% scanline filter added
    - Re-added bsnes window icon
    - Added new controller graphic when assigning joypad keys [FitzRoy]
    - Redundant "Advanced" panel settings which can be configured via the GUI are no longer displayed
    - Improved speed regulation settings
    - XP and Vista themes will now apply to bsnes controls
    - Added "Path Settings" window to allow easy selection of default file directories
    - Tab key now mostly works throughout most of the GUI (needs improvement)
    - Main window will no longer disappear when setting a video multipler which results in a window size larger than the current desktop resolution
    - Added two new advanced options: one to control GUI window opacity, and one to adjust the statusbar text
2008-03-18 06:19:43 +00:00
byuu
7e6e3e3a69 Update to bsnes v028r16? release.
Lots of talking.

 As I've said many times before, I typically don't like working on fan
translations. The programmers are almost always far less skilled than
professional developers, and they almost always test on emulators
rather than hardware.

 I may look into this when I'm feeling particularly bored, though I
don't know how you could have possibly picked a worse game for me to
be caught debugging at work. Well, maybe those "Adult Manga" PD ROMs
...

 EDIT: New WIP. This one adds IsDialogMessage() support. It isn't
perfect, the test apps get the highlighted dots around the active
controls, but bsnes isn't for some reason. Don't know why that is yet.
And it seems once tab enters into a child window, you can't get back
to the outer window. But otherwise, it's better than nothing. I even
got the z-order thing down so tab works in the right direction.

[No archive available]
2008-03-16 05:36:00 +00:00
byuu
16ba1d1191 Update to bsnes v028r15? release.
Thanks, FitzRoy. The controller graphic looks really amazing. I have
two very minor changes to request if you don't mind.

 First, I had to increase the size to 372x178 (Windows BMP format adds
alignment if width is not a multiple of 4 -- this makes it a real
bitch to convert the image to my UI wrapper pixel format), and shift
the actual image one pixel left to center the gradient fade.

 Second, and more importantly, could you store the controller graphic
in 32-bit format with alpha? Rather than using a white or gray
background, if I could get the full alpha channel information, then I
can adjust the background color to anything I like in the future.
Depending on how it looks, maybe I can just let the controller blend
against the window background itself.

 And thank you, King of Chaos, as well. It was extremely difficult to
choose one over the other. I wish I could use just both so as not to
offend anyone. But I kind of like FItzRoy's more. I was kind of going
for that pristine, "cleaner than real life" look. Still, I really
appreciate your help in making a controller graphic.

             ---

             New WIP.

 I've added FitzRoy's controller graphic to the input capture window.
It will only display when configuring joypad buttons, not when
configuring UI buttons.

 I've also added the new UI settings panel. This lets you control
window translucency for all but the main bsnes window. I capped
opacity to 50% minimum, because I don't want to hear bug reports when
people slide it to 0% and can't find the config window anymore :P
 Works on Windows and Linux. If you lack a compositor on Linux, it'll
just stay a solid color. If you have Compiz / Beryl and the blur
filter, use it with gaussian alpha blur. Then you can set opacity all
the way down to 50% and it will still look amazing. I want to post a
screenshot of it, but the image is ~3MB. Maybe later I'll post it to
one of those file hosting sites.

 There's also a setting here to control what gets written to the
statusbar. I went back to just displaying the raw ROM title. So you
can use %t for that, %n for the filename, and %f for the frame rate.
Still working on this feature. Plan to keep the game name visible when
pausing, add some additional info that can be output here, etc. It may
be better to keep this setting in the advanced panel, as it's not the
most user friendly thing in the world. Up to you guys, I guess.

             Need more settings here, though. Need to fill out that
window more.

[No archive available]
2008-03-09 06:01:00 +00:00
byuu
29c871ef62 Update to bsnes v028r14? release.
New WIP. Adds Win2k alpha adjust (against black background), some
minor code cleanups, LZSS compression / decompression for storing
graphics, and puts the program icon onto the about screen, which has
been shrunk down a bit again.

             So, too late mudlord, the answer was LZSS :P
 I wanted to just go with RLE for simplicity, but the compression
ratio sucked. LZSS is the same number of lines of code, yet is three
times more efficient with the icon. And something like a controller
with much more repetition will probably make an even bigger
difference. Meh, the code's easy enough. I wrote it for clarity over
speed, and decompression is always lightning fast with LZ anyway.

             Good job decoding the base64 portion, though. Very useful
routine for a library.

 As for the controller graphics, wow ... I'm really torn. I really
love how clean FitzRoy's version looks, yet at the same time King of
Chaos' version is so lifelike it's scary. I dislike the "flaws",
though. The scratches on the X, the dot on the bottom right, and the
off-center buttons ... since it's digital anyway, I'd prefer it to
appear perfect, if at all possible.

             But it's a tough call. I'll have to hold a vote or
something :)
             Thanks a million for helping with the controller graphic,
both of you!

[No archive available]
2008-03-03 09:24:00 +00:00
byuu
42f1d08c02 Update to bsnes v028r13? release.
New WIP.

 Adds a base64 encoder, which zaps the ~21kb icon down to ~5kb. With
the extra space, I used the 48x48 icon instead. It should look a tiny
bit better, but it still obviously can't beat a non-resampled icon.
Also added Linux icon support. That turned out to be a royal pain, as
the gdk-pixbuf library documentation was separate from the GDK
documentation. Tried finding visuals, to make colormaps, to get GCs,
to create pixmaps to blit onto as drawables, to create pixbufs with,
to attach to the window. Turns out, gdk-pixbuf has a function to turn
raw data into a pixbuf.







> Could we have an option to disable this effect in advanced settings
> so that the mode can appear "crisp" as it does in other emulators?




               This blurring is required for pseudo-hires to operate
properly, eg in Jurassic Park.

 Nonetheless, if you guys really want the option to disable the
blurring, I can add it. Just keep in mind that we're opening up a can
of worms. People will then want an option to disable the sprite
drawing limit, to add hi-res mode7, etc etc. Harder to draw a line in
the sand when you aren't all or nothing.







> This is a problem? If it's a question of storing them all in an ico,
> why not simply say "Here's a nicer ico set seperately, DL if you
> want'.




 I'm not going to put resources external to the executable, unless I
absolutely have to. Thus, I have to put all of these icons inside the
source code, and I have to modify the GUI API wrapper to handle this.







> I was thinking, you know, one of you could report it to them.




               "Hi, uh, Microsoft? Yeah, your compiler is erroring out
when I compile my emulator with it and PGO enabled."
               "Sure, as that's a $12,000 Team Suite Edition feature,
if I could just get your serial number, that'd be great."
               "Oh, uh ... I think I left that at home. I'll call you
right back with it, okay?"
               "Oh, no problem. If I can just get your full name, I'll
pull you up in our system ... ... hello? Sir?"
               ::dial tone::

               And for the _official_ legal record, I only used the
free trial and express editions :)







> Yeah, one issue they can fix is maybe implement blargg's spc core;
> then again, I thought Snes9x was dead.




 Not dead, but on severe life support. Same for SNEeSe and Super
Sleuth. anomie, TRAC and Overload have minimal presence anymore. A
damn shame. The SNES scene is in worse shape than most people realize
at the moment. NES emulators have had dot-based PPU renderers for
years now.

[No archive available]
2008-02-28 18:39:00 +00:00
byuu
521f4f6952 Update to bsnes v028r12? release.
New WIP.

 vcounter / hclock / hcounter renamed to vcounter / hcounter / hdot. I
think it's more clear this way. Fixed up the v/hc stuff to v/h in
bppu_mmio.cpp to match.

 Instead of building each driver for ruby independently, I grouped
them all together into one object file. I know everyone else hates
that, but too bad -- that's the way I program. No sense building ~10
object files when one will do just as well. I was able to cut out ~20
lines from the Makefile as a result of this.

 I added CB_SETITEMHEIGHT magic to actually set combo box to requested
height. Neat. Of course, bsnes doesn't currently use any combo boxes
in the UI, but it'll be nice when it does, at least.

             Lastly, I added something new to the Windows port (that
used to be there a long time ago), just for FitzRoy :P
             I'll go over that in more detail tomorrow. For now,
consider it a surprise.

[No archive available]
2008-02-27 05:55:00 +00:00
byuu
92cfb1268a Update to bsnes v028r11? release.
New WIP up.

             I was a little too busy to work on bsnes this weekend,
but I got some work done tonight.

             First, I moved the field / interlace / overscan status
functions over to the PPU, where they belong.

 This led me to kill a lot of extra CPU timing variables, such as
vblstart and vnmi_trigger_pos. The latter I had to kill because I can
no longer call sCPU::update_interrupts() when the PPU changes the
overscan setting. You may be wondering about interlace toggle -- well,
it can only take effect at the start of a new frame anyway, and the
timing for scanline 0 is the same regardless of interlace setting, so
it doesn't really need to call update_interrupts() anyway.

 With this moved back to the PPU, I was able to clean up the PPU
functions a bit, too. Before, I had PPU::scanline_is_hires() and
CPU::interlace(), and then a function called PPU::get_scanline_info()
that would read the previous two functions and copy them into a
struct. What an odd construct, I'm sure it was more complex in the
past. Cruft, basically. I just killed that, renamed scanline_is_hires
to just hires, and now SNES::Video just queries ppu.hires() and
ppu.interlace() directly. Much nicer.

 I didn't lose any speed here, either. I made up the difference by
force inlining the PPU states in the bPPU header file.

 I ran all my IRQ and NMI tests again, I didn't see any regressions.
Testing of games that use interlace and overscan, as well as of IRQ-
sensitive games, would be appreciated.

 While cleaning up the PPU, I had some code that would flush the PPU
buffer when disabling interlace. I removed that as it looked rather
ugly. Don't really have a clean way of handling that. Not like any
game out there toggles interlace every frame anyway.

 I went through and killed a bunch of config file options that don't
actually do anything anymore, such as audio.frequency and
video.use_vram.

 Lastly, I rewrote the advanced panel code finally. All options that
can be controlled through the UI have been removed. The list is ~80%
smaller now. I also improved a lot of the descriptions. I think it
looks a lot better now, at least. I went with a blacklist, rather than
whitelist. I figure, better to have extra options if I forget to
filter them out; than to have missing options if I forget to add them.

 Before the next release, I'd like to add back default_height() stuff
to get the textboxes and buttons smaller on the Windows port. Maybe
revert that back to Tahoma 8. I should also add descriptions to the
last few advanced panel options missing them. Other than that -- just
regression testing, I suppose. I can't break up the PPU enslavement
any more without adversely affecting performance at this point.

 Hmm, would also be nice to rename vcounter / hclock / hcounter to
vcounter / hcounter / hdot. Afraid of missing a reference somewhere
and screwing up the timing, heh.

 I tried to get the icon working again on the Windows port. But using
LoadImage or CreateIconIndirect doesn't handle the alpha level of
bsnes' icon properly. It ends up as a 1-bit transparency that looks
terrible in the titlebar, as well as the taskbar. The only way I can
get it to look good is with LoadIcon and grabbing the icon from the
resource file. The reason I don't want to do this is because it's not
at all portable to GTK+. Sigh. Tested this on Win2k, by the way. Win2k
isn't supposed to support the alpha channel in icons at all, but it
sure the hell does on the taskbar.

 I even tried GetIconInfo() on the icon returned from LoadIcon(), and
then CreateIconIndirect on that, and it crushes the translucency
again. So it isn't a problem with the format of hbmMask and hbmColor
in my ICONINFO struct.

[No archive available]
2008-02-26 04:07:00 +00:00
byuu
4d922ba17c Update to bsnes v028r10? release.
New WIP.

 This one nukes the region, region_scanlines, prev_line_clocks and
prev_field_lines variables, and removes timeshift.cpp; replaced with
the new history ring buffer. It doesn't appear to affect speed at all,
which is fine by me. Next up, I want to move interlace and overscan
settings back to the PPU.

 All of my NMI and IRQ test ROMs, even the absolutely insane clock-
perfect ones, still pass. So there shouldn't be any regressions. But
if you feel like testing any IRQ sensitive games, that's cool.

 More visibly, I've bound the .cht path to the selection in the path
settings window. So all three paths actually work now. I tested it by
sorting all of my images by ROM, SRAM and Cheat ... have to say, the
folder looks a whole hell of a lot nicer now. I can see why this
feature is so popular.







> Mainly, there needs to be mechanisms to capture the current frames,
> like through render targets.




               Well, I guess if you don't mind writing up a small
example I could work on porting the current code over.

[No archive available]
2008-02-22 15:05:00 +00:00
byuu
3b2918791c Update to bsnes v028r09? release.
New WIP with XP / Vista theming and cheat path selection. Note that
cheat selection is just a placeholder. It still saves in the same
folder as the ROM for now.

I also spent about four hours trying to get the dual counter into a
fork of bsnes ... and had my ass handed to me. Rigging something up
really quickly that will break every last timing test I have is easy.
But it looks like doing this properly is going to be an extreme
undertaking that will take at least a few weeks. The code is just too
old and too hardcoded.

 I've started cleaning up that code to match my modern programming
style. It seems the only way to really tackle this is going to be very
slowly moving variable by variable to a separate class/struct
somewhere (and running my regression test ROMs each time), and then
once the entire thing is moved out of the CPU, try and clone it and
fork off the PPU to its own thread.

 By my estimates, it appears that simply splitting the CPU and PPU,
and giving the PPU its own cothread, is eating ~8% of performance. The
good news though is that if and when I succeed, it's quite possible I
can emulate the OAM cache behavior, which would fix the black
scanlines in Dr Franken and Winter Olympics.

 Some other good news ... I decided there was really no sane reason to
have different clock frequencies for the CPU<>PPU and SMP<>DSP, since
the real SNES only has two crystal clocks anyway. A novelty, sure, but
that would complicate the fuck out of dual counters. With that gone, I
can avoid a 64-bit multiplication during each SMP/DSP addclocks call.
That gives a modest ~2% speedup -- possibly placebo.

 Looks like a ring buffer for timeshifting backwards isn't going to
help much. I only notice a ~1-2fps difference even when disabling
timeshifting completely. Not surprising, timeshifting really doesn't
have that much overhead to it.

 Oh yeah, it seems I disabled the code that set the hclock to 186 upon
reset a while back, which was causing some of my oldest tests to fail.
I can't remember why I disabled that (maybe something to do with
cothreads), and enabling it didn't seem to cause any problems, so ...
I left it enabled. Let me know if anything screwy happens.

[No archive available]
2008-02-21 05:34:00 +00:00
byuu
b7d34a8aa3 Update to bsnes v028r08? release.
New WIP.

 Fixed the frameskipping bug, fixed the DirectDraw renderer. I also
added a new folder_select function to both ports of hiro (Windows and
GTK+), and with that, I added a new path settings panel to the
configuration window.

               You can see how it looks here:






    http://byuu.cinnamonpirate.com/images/bsnes_20080219.png




 Also, I compiled the Windows binary with Direct3D support omitted.
tetsuo55, please grab this version, as I intend to compile with
Direct3D support for subsequent WIPs.

[No archive available]
2008-02-19 14:28:00 +00:00
byuu
8fd90cc123 Update to bsnes v028r07? release.
New WIP adds an option to enable or disable filetype
detection by reading the format header. I received no feedback, so I'm
defaulting to this behavior being off. In other words, I'm defaulting
to requiring the file extension to be correct to properly handle the
file. This is because there's no reason a real SNES would behave
different just because $8000 = 'P' and $8001 = 'K', and with the
option enabled by default, you wouldn't be able to get such a game to
run. But the option is there for those who want it.

I've also added bumpers to everything but the core (cpu, smp, ppu,
dsp) and some of the library stuff and platform-specific stuff (hiro,
libfilter, libco, ui) -- really can't add them to libco as I want each
individual file to compile on its own if the user wants. But overall,
it should make things a lot easier for those trying to build bsnes
without using my Makefile.

               Not in the WIP, I just fixed a frameskipping bug. It
was broken in the last few WIPs, including the most recent.







> You'd be best off reading 7 bytes, and then memcmp()'ing them.




 Can't memcmp() the low five bits of the GZ flags byte. I'm not
concerned about rigid speed here anyway. It's just file type
detection. I changed it to fread() the bytes, that's good enough.

               Thanks for the information, I've extended JMA to a
40-bit check.







> Anyway, the -mdynamic-no-pic option does work and is likely the
> better solution, since it apparently continues to allow linking to
> dynamic libraries, whereas -static apparently does not.




 Well, we use -static only when building libco.c. I like -static more,
because it exists in all versions of GCC. I will mention -mdynamic-no-
pic in the libco documentation for v0.13 official.







> Well, turns out the CGRAM content is the same... Surprised
>                    bsnes, ZSNES and vSNES show 8/16/24, so it's
> something to do with SNES9x.




               Thank you for testing! If only all beta testers had
your technical prowess :D

               Glad to see it's not a bug on my side. Not really in
the mood to track down bugs at the moment, heh.







> You obviously haven't been around here very long. Razz
>                    Believe me, someone has or will try it.




 I've actually been very fortunate in that regard. At least 95%, if
not all, of bsnes users have been very intelligent and well spoken :)







> Another small issue could be adding a list of recently loaded ROMs
> to the menu.




               Not a chance. I can't _stand_ recently opened document
lists.







> now I'll leave you all to this medical hijacking of the thread,
> while waiting for richard bannister to successfully compile and
> release a new bsnes




               He has. Get it here. Be sure to send him thanks, please
:)







> byuu's been planning to write documentation for ages, he's just
> never gotten around to it. Perhaps all the experience he's gained
> restructuring bsnes will help him plan out the documentation when he
> does, though




 I won't start on docs until I have a functional CPU<>PPU cycle-level
emulation model. I'll try documenting the PPU as I work on cycle
timing, and I can expand upon the documentation from there.

[No archive available]
2008-02-18 17:02:00 +00:00
byuu
e651beb72e Update to bsnes v028r06? release.
New WIP.

 Richard Bannister asked me a year ago to add support to detect the
file compression type by reading the header, as apparently Mac users
can't be bothered to use proper file extensions.

               In an act of extreme expediency, I've added his request
in record time :P

               Here's the detection code I wrote:







    Reader::Type Reader::detect(const char *fn) {
                       FILE *fp = fopen(fn, "rb");
                       if(!fp) return Unknown;

                       fseek(fp, 0, SEEK_END);
                       unsigned size = ftell(fp);
                       rewind(fp);

                       uint8_t a = size >= 1 ? fgetc(fp) : 0;
                       uint8_t b = size >= 2 ? fgetc(fp) : 0;
                       uint8_t c = size >= 3 ? fgetc(fp) : 0;
                       uint8_t d = size >= 4 ? fgetc(fp) : 0;
                       fclose(fp);

                       if(a == 0x1f && b == 0x8b && c == 0x08 && d <=
    0x1f) return GZIP;
                       if(a == 0x50 && b == 0x4b && c == 0x03 && d ==
    0x04) return ZIP;
                       if(a == 0x4a && b == 0x4d && c == 0x41 && d ==
    0x00) return JMA;
                       return Normal;
                       }




 If anyone sees any problems, please let me know. And unless your name
is Nach, I expect you to read and cite official documentation to point
out any problems.

 Note: I need more than 16-bit accuracy to avoid false positives, so I
read the compression type and flags for GZIP. Compression type should
always be 0x08 according to my understanding of GZ. Flag top 3 bits
are always 0 per spec. I guessed with JMA's fourth byte. I hope it's
always zero, but I don't know that for certain.

 The new WIP has GZ/ZIP/JMA support built-in, so testing would be
appreciated, though I doubt you'll hit any false positives.

               Now, a more important question. Should I enable this
detection by default in bsnes, or go by filename? It's _possible_ an
SNES ROM could have these headers, despite not being compressed at
all. One could even add these signatures intentionally if they really
wanted. A real SNES game could have these bytes at the top of the
file, quite obviously.

So, is it better to cater to people who misname extensions, or to the
possibility that a game might have these bytes in the signature (a one
in four billion chance of happening accidentally. One in 500 million
for GZ false detection.)

               ---

 Also, I added some changes by KarLKoX to allow OpenAL to build on
Windows. Namely, I removed the unused ALut dependency, and added
support to the makefile to include openal32. I don't intend to build
OpenAL into the default Windows binaries (because I don't want extra
DLL dependencies that most people do not have; and because OpenAL
support sucks on Windows for non-Creative cards), but perhaps in the
future I'll offer more than one version for download.







> The "almost black" color below the door is 8/16/24 in bsnes
> (standard preset) and 0/16/16 in SNES9x. It's best to see on a black
> background.

>                    EDIT: This might be due to the RGB565 format.




 Wow, that's quite a difference. If you have bsnes v013-v019, you can
dump the palette through the memory viewer. Perhaps see what SNES9x
has from its savestate, and if it's different -- one of us has an
emulation bug.

               Not an RGB565 problem, or the colors would match when
ignoring the low three bits (two for green.)

               bsnes:
               00001000
               00010000
               00011000

               SNES9x:
               00000000
               00010000
               00010000

[No archive available]
2008-02-17 16:49:00 +00:00
byuu
4cbba77fc7 Update to bsnes v028r05? release.
New WIP up. This one re-adds HQ2x and NTSC, so all
filters from v028 are back, plus there's the new scanline filter.

 So all of that code is now out of the core. It was pretty silly that
eg the S-SMP core was dependent upon the SNES class, which depended on
the VideoFilter class, which depended upon the HQ2x class, which
depended upon the ~50kb HQ2x blending tables. Well, no longer.

 While I didn't make V-only HQ2x and Scale2x filters (yet?), I did add
some code to make it fallback on the direct renderer if hires or
interlace is being used. This means the issues with hires games (eg
DKC intro) should be gone. Let me know if you find any problems.

 I also re-added DMPSDisable to the GTK+ screensaver disable code,
since that was triggering after ~30 minutes or so still. It probably
won't even work, but whatever.







> Why default to a crippled renderer to save those people a few
> clicks?




               First impressions and all that, mostly.







> I have an Intel Mac with OS X 10.4 (no Leopard, sorry, but it
> shouldn't be that different yet) I can test whatever on




               Thank you! :D

               Okay, first thing would be to make sure libco itself
works. Please download this:







    http://byuu.cinnamonpirate.com/files/libco_v13_rc2.zip




               You can compile the test program like this:







    g++ -O3 -fomit-frame-pointer -c test_timing.cpp
                       gcc -O3 -fomit-frame-pointer -o libco.o -c
    ../libco.c
                       g++ -O3 -fomit-frame-pointer test_timing.o
    libco.o -o test_timing




               Then just run test_timing that is produced, and let me
know what the output is, or if it segfaults.







> Really, you want a first-gen Core 2 Duo or newer.




               Yeah, it's pretty slow. Especially since v018. It used
to be easy to get 80-100fps with a 3500+.

[No archive available]
2008-02-14 13:54:00 +00:00
byuu
1194d3f9dc Update to bsnes v028r04? release.
New WIP. Windows binary included. I've added back
Scale2x support, and I also added a scanline filter for Snark. No, I
don't plan on combining them so you can do things like Scale2x +
scanlines. It's a 50% scanline filter. I may add 75% and 100% in the
future.

               Ah, and a while back I mentioned a certain software
filter I saw. Here is that picture:







    http://byuu.cinnamonpirate.com/temp/PhosphorSimTest1.jpg




 Unfortunately, I don't even remember where I found the image anymore,
let alone who made it. Does anyone here know how to recreate the
filtered image from the source image?

 I'd prefer to avoid baseless speculation, if you know how it is done
-- and better yet, if you can duplicate it -- please let me know. I
really, really like the filter and would love to add it to bsnes.

[No archive available]
2008-02-13 14:09:00 +00:00
byuu
89a1b3d65f Update to bsnes v028r03? release.
Posted a new WIP, which cleans up src/snes. I've completely killed all
the video filtering stuff, and cleaned up the rest. Only the audio WAV
logger remains. Didn't feel like moving that to the UI tonight.

 So far, I have the colortable and a direct filter moved to libfilter.
I'll probably just add Scale2X and a simple scanline filter for the
time being, but HQ2x and NTSC will have to be re-added before another
official release can happen.

[No archive available]
2008-02-12 13:45:00 +00:00
byuu
5a82cdf978 Update to bsnes v028r02? release.
Okay, I've posted a new WIP. Windows binary included.

             Changes:
             - Video output uses RGB888, rather than RGB565
 - Removed RGB modes from Xv. They're a major hassle, I can't test
them, and they didn't even work right. Maybe I'll try again in the
future
             - $(DESTDIR) added to Makefile
             - Increased Linux usleep idle delay from 20 to 20,000, so
bsnes appears to consume 0% CPU time when idle
             - Started moving src/snes/video to src/lib/libfilter. So
far, only the colortable has been moved over

 I held off on actually using libfilter's colortable. I'm intending to
break things completely here very shortly by eliminating
src/snes/video stuff, but I wanted to get a WIP out before doing so,
so that people could mess around with RGB888.

 Speed is going to be a little slower for Linux users who use the GLX
or Xv video driver. Very sorry about this. If you need to, stick with
v0.028 official for the time being.

             ---

 By the way, RGB888 is the bottom row. Thanks for playing. RGB888
doesn't make bright colors darker or vice versa, it avoids rounding
errors. It has the biggest effect on near-black colors, as before they
were getting crushed badly by the exponential curve gamma adjust. But
don't be fooled: really dark colors will still be much harder to see
than with the gamma curve turned off.

             Anyway, if you liked the top row more, then just adjust
the settings slightly on the raster settings tab :)

             EDIT: Neat, fglrx driver goes from 57.5fps to 59.5fps
with GLX. YMMV.

[No archive available]
2008-02-11 10:14:00 +00:00
byuu
52be510d2b Update to bsnes v028r01? release.
New WIP posted, Linux only. Need all the testers I can
get on this one, please.

 First and foremost, I spent about four hours figuring out how to
disable the screensaver on Linux. I tried XSetScreensaver,
XResetScreenSaver, XScreenSaverSuspend, DPMSDisable, synthetic
XSendEvent, and all of them failed miserably. I ended up getting it to
work with only one thing: XTestFakeKeyEvent. I send a fake keypress
every ~20 seconds. The key send is keycode (not keysym) 255. I don't
know of many 256-key keyboards, so I think that should be fine.

 Anyway, testing would be greatly appreciated. Please make sure the
synthetic key events do not interfere with your applications in any
way. Technically, the fake key send goes to whatever the active app
is. It shouldn't matter as the keycode used is undefined. I haven't
seen any GTK+ or Qt apps do anything with it, they just ignore it. If
any issues come up, then the best I can do is enable the screensaver
whenever bsnes doesn't have focus, and disable when it does have
focus. I think it should be fine, though. Totem uses the same trick
and nobody seems to mind. mplayer tries all of my above methods plus
bizarre fake messages and dbus commands to try and stop the
screensaver, and it still fails for a lot of people.

 Next up, I've extended the Xv renderer. It can handle RGB15, 16, 24,
32 and YUY2 formats now. It defaults to RGB ones if you have them. I'd
like if all of them could be tested. RGB15 and 16 should be perfect,
24 and 32 will likely have bad pointer arithmetic, but will hopefully
work.

 Need to set driver to "xv", and check what you have with "xvinfo". It
defaults to RGB16, then RGB15, then RGB32, then RGB24, then YUY2, then
it gives up and fails. In the future we can see about letting the
encoding be user-selectable.







> if your repository-maintaining friend doesn't have an amd64 install
> with which to build packages




               That's exactly it, sorry. Plus I don't want to burden
him more than I do already.

[No archive available]
2008-02-08 10:33:00 +00:00
byuu
8b7219bdef Update to bsnes v028 01 release.
[No changelog available]
2008-02-06 22:58:42 +00:00
334 changed files with 7350 additions and 4485 deletions

View File

@@ -1,5 +1,5 @@
bsnes
Version: 0.028
Version: 0.030
Author: byuu
--------
@@ -17,7 +17,6 @@ Please see license.txt for important licensing information.
Known Limitations:
------------------
S-CPU
- Invalid DMA / HDMA transfers not fully emulated
- Multiply / Divide register delays not implemented
S-PPU

View File

@@ -1,7 +1,5 @@
include lib/nall/Makefile.string
prefix = /usr/local
arch = ARCH_LSB
################
### compiler ###
@@ -37,12 +35,11 @@ endif
ifeq ($(platform),x) # X11
ruby = video.glx video.xv video.sdl audio.openal audio.oss audio.ao input.sdl input.x
arch += PLATFORM_X
link += `pkg-config --libs gtk+-2.0`
link += $(call mklib,Xtst)
delete = rm -f $1
else ifeq ($(platform),win) # Windows
ruby = video.direct3d video.directdraw video.gdi audio.directsound input.directinput
arch += PLATFORM_WIN
link += $(if $(findstring mingw,$(compiler)),-mwindows)
link += $(call mklib,uuid)
link += $(call mklib,kernel32)
@@ -61,13 +58,16 @@ endif
### ruby ###
############
rubyflags =
rubyflags += $(if $(findstring .sdl,$(ruby)),`sdl-config --cflags`)
link += $(if $(findstring video.direct3d,$(ruby)),$(call mklib,d3d9))
link += $(if $(findstring video.directdraw,$(ruby)),$(call mklib,ddraw))
link += $(if $(findstring video.glx,$(ruby)),$(call mklib,GL))
link += $(if $(findstring video.xv,$(ruby)),$(call mklib,Xv))
link += $(if $(findstring audio.ao,$(ruby)),$(call mklib,ao))
link += $(if $(findstring audio.directsound,$(ruby)),$(call mklib,dsound))
link += $(if $(findstring audio.openal,$(ruby)),$(call mklib,openal) $(call mklib,alut))
link += $(if $(findstring audio.openal,$(ruby)),$(if $(call streq,$(platform),x),$(call mklib,openal),$(call mklib,openal32)))
link += $(if $(findstring input.directinput,$(ruby)),$(call mklib,dinput8) $(call mklib,dxguid))
link += $(if $(findstring input.sdl,$(ruby)),`sdl-config --libs`)
@@ -75,8 +75,8 @@ link += $(if $(findstring input.sdl,$(ruby)),`sdl-config --libs`)
### main target and dependencies ###
####################################
objects = main libco hiro ruby $(ruby) string reader cart cheat \
memory smemory cpu scpu smp ssmp bdsp ppu bppu snes \
objects = main libco hiro ruby libfilter string reader cart cheat \
memory smemory cpu scpu smp ssmp sdsp ppu bppu snes \
bsx srtc sdd1 cx4 dsp1 dsp2 dsp3 dsp4 obc1 st010
ifeq ($(enable_gzip),true)
@@ -89,7 +89,6 @@ ifeq ($(enable_jma),true)
flags += $(call mkdef,JMA_SUPPORT)
endif
arch := $(patsubst %,$(call mkdef,%),$(arch))
objects := $(patsubst %,obj/%.$(obj),$(objects))
rubydef := $(foreach c,$(subst .,_,$(call strupper,$(ruby))),$(call mkdef,$c))
@@ -124,47 +123,22 @@ all: build;
### main ###
############
obj/main.$(obj): ui/main.cpp config/* lib/nall/* lib/ruby/* ui/* ui/loader/* ui/settings/*
$(call compile,$(arch))
obj/bsnes.res : ui/bsnes.rc; rc /r /foobj/bsnes.res ui/bsnes.rc
obj/bsnesrc.$(obj): ui/bsnes.rc; windres -I data ui/bsnes.rc obj/bsnesrc.$(obj)
############
### ruby ###
############
obj/ruby.$(obj) : lib/ruby/ruby.cpp lib/ruby/*
$(call compile,$(rubydef))
obj/video.direct3d.$(obj) : lib/ruby/video/direct3d.cpp lib/ruby/video/direct3d.*
obj/video.directdraw.$(obj) : lib/ruby/video/directdraw.cpp lib/ruby/video/directdraw.*
obj/video.gdi.$(obj) : lib/ruby/video/gdi.cpp lib/ruby/video/gdi.*
obj/video.glx.$(obj) : lib/ruby/video/glx.cpp lib/ruby/video/glx.*
obj/video.sdl.$(obj) : lib/ruby/video/sdl.cpp lib/ruby/video/sdl.*
$(call compile,`sdl-config --cflags`)
obj/video.xv.$(obj) : lib/ruby/video/xv.cpp lib/ruby/video/xv.*
obj/audio.ao.$(obj) : lib/ruby/audio/ao.cpp lib/ruby/audio/ao.*
obj/audio.directsound.$(obj): lib/ruby/audio/directsound.cpp lib/ruby/audio/directsound.*
obj/audio.openal.$(obj) : lib/ruby/audio/openal.cpp lib/ruby/audio/openal.*
obj/audio.oss.$(obj) : lib/ruby/audio/oss.cpp lib/ruby/audio/oss.*
obj/input.directinput.$(obj): lib/ruby/input/directinput.cpp lib/ruby/input/directinput.*
obj/input.sdl.$(obj) : lib/ruby/input/sdl.cpp lib/ruby/input/sdl.*
$(call compile,`sdl-config --cflags`)
obj/input.x.$(obj) : lib/ruby/input/x.cpp lib/ruby/input/x.*
############
### hiro ###
############
obj/hiro.$(obj): lib/hiro.cpp lib/hiro.* lib/hiro_gtk/* lib/hiro_win/*
$(call compile,$(if $(call streq,$(platform),x),`pkg-config --cflags gtk+-2.0`))
obj/main.$(obj): ui/main.cpp ui/* ui/base/* ui/loader/* ui/settings/*
obj/bsnes.res: ui/bsnes.rc; rc /r /foobj/bsnes.res ui/bsnes.rc
obj/bsnesrc.$(obj): ui/bsnes.rc; windres ui/bsnes.rc obj/bsnesrc.$(obj)
#################
### libraries ###
#################
obj/libco.$(obj): lib/libco.c lib/libco.* lib/libco/*
obj/string.$(obj): lib/nall/string.cpp lib/nall/*
obj/ruby.$(obj): lib/ruby/ruby.cpp lib/ruby/*
$(call compile,$(rubydef) $(rubyflags))
obj/hiro.$(obj): lib/hiro/hiro.cpp lib/hiro/* lib/hiro/gtk/* lib/hiro/win/*
$(call compile,$(if $(call streq,$(platform),x),`pkg-config --cflags gtk+-2.0`))
obj/libco.$(obj): lib/libco/libco.c lib/libco/*
$(call compile,-static)
obj/libfilter.$(obj): lib/libfilter/libfilter.cpp lib/libfilter/*
obj/string.$(obj): lib/nall/string.cpp lib/nall/*
#################
### utilities ###
@@ -179,7 +153,6 @@ obj/cheat.$(obj) : cheat/cheat.cpp cheat/*
##############
obj/memory.$(obj) : memory/memory.cpp memory/*
obj/bmemory.$(obj): memory/bmemory/bmemory.cpp memory/bmemory/* memory/bmemory/mapper/*
obj/smemory.$(obj): memory/smemory/smemory.cpp memory/smemory/* memory/smemory/mapper/*
###########
@@ -202,6 +175,7 @@ obj/ssmp.$(obj): smp/ssmp/ssmp.cpp smp/ssmp/* smp/ssmp/core/* smp/ssmp/memory/*
obj/adsp.$(obj): dsp/adsp/adsp.cpp dsp/adsp/*
obj/bdsp.$(obj): dsp/bdsp/bdsp.cpp dsp/bdsp/*
obj/sdsp.$(obj): dsp/sdsp/sdsp.cpp dsp/sdsp/*
###########
### ppu ###
@@ -270,8 +244,8 @@ build: $(objects)
$(strip $(cpp) $(call mkbin,../bsnes) $(objects) $(link))
install:
install -m 755 ../bsnes $(prefix)/bin/bsnes
install -m 644 data/bsnes.png $(prefix)/share/icons/bsnes.png
install -D -m 755 ../bsnes $(DESTDIR)$(prefix)/bin/bsnes
install -D -m 644 data/bsnes.png $(DESTDIR)$(prefix)/share/icons/bsnes.png
clean:
-@$(call delete,obj/*.$(obj))

View File

@@ -1,38 +1,34 @@
#define BSNES_VERSION "0.028"
#define BSNES_VERSION "0.030"
#define BSNES_TITLE "bsnes v" BSNES_VERSION
#define BUSCORE sBus
#define CPUCORE sCPU
#define SMPCORE sSMP
#define DSPCORE bDSP
#define DSPCORE sDSP
#define PPUCORE bPPU
//FAVOR_ACCURACY calculates RTO during frameskip, whereas FAVOR_SPEED does not
//FAST_FRAMESKIP disables calculation of RTO during frameskip
//frameskip offers near-zero speedup if RTO is calculated
//accuracy is not affected by this define when frameskipping is off
//#define FAVOR_ACCURACY
#define FAVOR_SPEED
#define FAST_FRAMESKIP
//game genie + pro action replay code support (~1-3% speed hit)
#define CHEAT_SYSTEM
#if !defined(ARCH_LSB) && !defined(ARCH_MSB)
#define ARCH_LSB //guess
#endif
#include <nall/algorithm.hpp>
#include <nall/array.hpp>
#include <nall/bit.hpp>
#include <nall/config.hpp>
#include <nall/detect.hpp>
#include <nall/function.hpp>
#include <nall/new.hpp>
#include <nall/sort.hpp>
#include <nall/stdint.hpp>
#include <nall/string.hpp>
#include <nall/vector.hpp>
using namespace nall;
#include <libco.h>
#include <libco/libco.h>
#include <bbase.h>
//platform-specific global functions

View File

@@ -1,5 +1,6 @@
#include "../base.h"
#include "../base.h"
#define CART_CPP
#include "cart_normal.cpp"
#include "cart_bsx.cpp"
#include "cart_bsc.cpp"
@@ -82,12 +83,9 @@ void Cartridge::load_end() {
memory::stBrom.write_protect(true);
memory::stBram.write_protect(false);
char fn[PATH_MAX];
strcpy(fn, cart.fn);
modify_extension(fn, "cht");
if(fexists(fn)) {
if(fexists(get_cheat_filename(cart.fn, "cht"))) {
cheat.clear();
cheat.load(fn);
cheat.load(cheatfn);
}
cart.loaded = true;
@@ -114,11 +112,11 @@ bool Cartridge::unload() {
safe_free(stB.rom);
safe_free(stB.ram);
char fn[PATH_MAX];
char fn[PATH_MAX];
strcpy(fn, cart.fn);
modify_extension(fn, "cht");
if(cheat.count() > 0 || fexists(fn)) {
cheat.save(fn);
if(cheat.count() > 0 || fexists(get_cheat_filename(cart.fn, "cht"))) {
cheat.save(cheatfn);
cheat.clear();
}

View File

@@ -20,11 +20,11 @@ public:
CKSUM = 0x1e,
RESL = 0x3c,
RESH = 0x3d,
};
enum Region {
NTSC,
PAL,
};
enum Region {
NTSC,
PAL,
};
enum MemoryMapper {
@@ -67,7 +67,8 @@ public:
struct {
CartridgeType type;
uint32 crc32;
uint32 crc32;
char filename[PATH_MAX * 4];
char name[128];
Region region;
@@ -122,14 +123,18 @@ public:
bool load_file(const char *fn, uint8 *&data, uint &size);
bool save_file(const char *fn, uint8 *data, uint size);
char* modify_extension(char *filename, const char *extension);
char* get_save_filename(const char *source, const char *extension);
char* modify_extension(char *filename, const char *extension);
char* get_base_filename(char *filename);
char* get_path_filename(char *filename, const char *path, const char *source, const char *extension);
char* get_save_filename(const char *source, const char *extension);
char* get_cheat_filename(const char *source, const char *extension);
Cartridge();
~Cartridge();
private:
char savefn[PATH_MAX];
char savefn[PATH_MAX];
char cheatfn[PATH_MAX];
};
namespace memory {

View File

@@ -1,3 +1,5 @@
#ifdef CART_CPP
void Cartridge::load_cart_bsc(const char *base, const char *slot) {
if(!base || !*base) return;
@@ -5,8 +7,8 @@ void Cartridge::load_cart_bsc(const char *base, const char *slot) {
strcpy(bs.fn, slot ? slot : "");
load_begin(CartridgeBSC);
uint8 *data;
uint size;
uint8_t *data = 0;
unsigned size;
load_file(cart.fn, data, size);
cart.rom = data, cart.rom_size = size;
@@ -34,8 +36,21 @@ uint size;
}
load_end();
//set base filename
strcpy(info.filename, cart.fn);
get_base_filename(info.filename);
if(*bs.fn) {
char filenameBS[PATH_MAX];
strcpy(filenameBS, bs.fn);
get_base_filename(filenameBS);
strcat(info.filename, " + ");
strcat(info.filename, filenameBS);
}
}
void Cartridge::unload_cart_bsc() {
if(cart.ram) save_file(get_save_filename(cart.fn, "srm"), cart.ram, cart.ram_size);
}
#endif //ifdef CART_CPP

View File

@@ -1,3 +1,5 @@
#ifdef CART_CPP
void Cartridge::load_cart_bsx(const char *base, const char *slot) {
if(!base || !*base) return;
@@ -10,8 +12,8 @@ void Cartridge::load_cart_bsx(const char *base, const char *slot) {
info.mapper = BSXROM;
info.region = NTSC;
uint8 *data;
uint size;
uint8_t *data = 0;
unsigned size;
load_file(cart.fn, data, size);
cart.rom = data, cart.rom_size = size;
cart.ram = 0, cart.ram_size = 0;
@@ -37,9 +39,14 @@ uint size;
}
load_end();
strcpy(info.filename, !*bs.fn ? cart.fn : bs.fn);
get_base_filename(info.filename);
}
void Cartridge::unload_cart_bsx() {
save_file(get_save_filename(cart.fn, "srm"), bsxcart.sram.handle (), bsxcart.sram.size ());
save_file(get_save_filename(cart.fn, "psr"), bsxcart.psram.handle(), bsxcart.psram.size());
}
#endif //ifdef CART_CPP

View File

@@ -1,3 +1,5 @@
#ifdef CART_CPP
#include "../reader/filereader.h"
#if defined(GZIP_SUPPORT)
@@ -10,7 +12,7 @@
#endif
char* Cartridge::modify_extension(char *filename, const char *extension) {
int i;
int i;
for(i = strlen(filename); i >= 0; i--) {
if(filename[i] == '.') break;
if(filename[i] == '/') break;
@@ -20,32 +22,65 @@ int i;
strcat(filename, ".");
strcat(filename, extension);
return filename;
}
//remove directory information and file extension ("/foo/bar.ext" -> "bar")
char* Cartridge::get_base_filename(char *filename) {
//remove extension
for(int i = strlen(filename) - 1; i >= 0; i--) {
if(filename[i] == '.') {
filename[i] = 0;
break;
}
}
//remove directory information
for(int i = strlen(filename) - 1; i >= 0; i--) {
if(filename[i] == '/' || filename[i] == '\\') {
i++;
char *output = filename;
while(true) {
*output++ = filename[i];
if(!filename[i]) break;
i++;
}
break;
}
}
}
char* Cartridge::get_save_filename(const char *source, const char *extension) {
strcpy(savefn, source);
for(char *p = savefn; *p; p++) { if(*p == '\\') *p = '/'; }
modify_extension(savefn, extension);
char* Cartridge::get_path_filename(char *filename, const char *path, const char *source, const char *extension) {
strcpy(filename, source);
for(char *p = filename; *p; p++) { if(*p == '\\') *p = '/'; }
modify_extension(filename, extension);
//override path with user-specified folder, if one was defined
if(config::path.save != "") {
lstring part;
split(part, "/", savefn);
string fn = (const char*)config::path.save;
//override path with user-specified folder, if one was defined
if(*path) {
lstring part;
split(part, "/", filename);
string fn = path;
if(strend(fn, "/") == false) strcat(fn, "/");
strcat(fn, part[count(part) - 1]);
strcpy(savefn, fn);
strcpy(filename, fn);
//resolve relative path, if found
//resolve relative path, if found
if(strbegin(fn, "./") == true) {
ltrim(fn, "./");
strcpy(savefn, config::path.base);
strcat(savefn, fn);
strcpy(filename, config::path.base);
strcat(filename, fn);
}
}
return savefn;
return filename;
}
char* Cartridge::get_save_filename(const char *source, const char *extension) {
return get_path_filename(savefn, config::path.save, source, extension);
}
char* Cartridge::get_cheat_filename(const char *source, const char *extension) {
return get_path_filename(cheatfn, config::path.cheat, source, extension);
}
bool Cartridge::load_file(const char *fn, uint8 *&data, uint &size) {
dprintf("* Loading \"%s\"...", fn);
@@ -54,8 +89,8 @@ bool Cartridge::load_file(const char *fn, uint8 *&data, uint &size) {
switch(Reader::detect(fn)) {
default:
case Reader::RF_NORMAL: {
FileReader ff(fn);
case Reader::Normal: {
FileReader ff(fn);
if(!ff.ready()) {
alert("Error loading image file (%s)!", fn);
return false;
@@ -64,9 +99,9 @@ bool Cartridge::load_file(const char *fn, uint8 *&data, uint &size) {
data = ff.read();
} break;
#ifdef GZIP_SUPPORT
case Reader::RF_GZ: {
GZReader gf(fn);
#ifdef GZIP_SUPPORT
case Reader::GZIP: {
GZReader gf(fn);
if(!gf.ready()) {
alert("Error loading image file (%s)!", fn);
return false;
@@ -75,17 +110,17 @@ bool Cartridge::load_file(const char *fn, uint8 *&data, uint &size) {
data = gf.read();
} break;
case Reader::RF_ZIP: {
ZipReader zf(fn);
case Reader::ZIP: {
ZipReader zf(fn);
size = zf.size();
data = zf.read();
} break;
#endif
#endif
#ifdef JMA_SUPPORT
case Reader::RF_JMA: {
#ifdef JMA_SUPPORT
case Reader::JMA: {
try {
JMAReader jf(fn);
JMAReader jf(fn);
size = jf.size();
data = jf.read();
} catch(JMA::jma_errors jma_error) {
@@ -93,15 +128,17 @@ bool Cartridge::load_file(const char *fn, uint8 *&data, uint &size) {
return false;
}
} break;
#endif
#endif
}
return true;
}
bool Cartridge::save_file(const char *fn, uint8 *data, uint size) {
FileWriter ff(fn);
FileWriter ff(fn);
if(!ff.ready())return false;
ff.write(data, size);
return true;
}
#endif //ifdef CART_CPP

View File

@@ -1,184 +1,189 @@
void Cartridge::read_header() {
uint8 *rom = cart.rom;
uint index = info.header_index;
uint8 mapper = rom[index + MAPPER];
uint8 rom_type = rom[index + ROM_TYPE];
uint8 company = rom[index + COMPANY];
uint8 region = rom[index + REGION] & 0x7f;
//detect presence of BS-X flash cartridge connector (reads extended header information)
bool has_bsxflash = false;
if(rom[index - 14] == 'Z') {
if(rom[index - 11] == 'J') {
uint8 n13 = rom[index - 13];
if((n13 >= 'A' && n13 <= 'Z') || (n13 >= '0' && n13 <= '9')) {
if(company == 0x33 || (rom[index - 10] == 0x00 && rom[index - 4] == 0x00)) {
has_bsxflash = true;
}
}
}
}
if(has_bsxflash == true) {
info.mapper = index == 0x7fc0 ? BSCLoROM : BSCHiROM;
} else if(index == 0x7fc0 && cart.rom_size >= 0x401000) {
info.mapper = ExLoROM;
} else if(index == 0x7fc0 && mapper == 0x32) {
info.mapper = ExLoROM;
} else if(index == 0x7fc0) {
info.mapper = LoROM;
} else if(index == 0xffc0) {
info.mapper = HiROM;
} else { //index == 0x40ffc0
info.mapper = ExHiROM;
}
if(mapper == 0x20 && (rom_type == 0x13 || rom_type == 0x14 || rom_type == 0x15 || rom_type == 0x1a)) {
info.superfx = true;
}
if(mapper == 0x23 && (rom_type == 0x34 || rom_type == 0x35)) {
info.sa1 = true;
}
if(mapper == 0x35 && rom_type == 0x55) {
info.srtc = true;
}
if(mapper == 0x32 && (rom_type == 0x43 || rom_type == 0x45)) {
info.sdd1 = true;
}
if(mapper == 0x20 && rom_type == 0xf3) {
info.cx4 = true;
}
if((mapper == 0x20 || mapper == 0x21) && rom_type == 0x03) {
info.dsp1 = true;
}
if(mapper == 0x30 && rom_type == 0x05 && company != 0xb2) {
info.dsp1 = true;
}
if(mapper == 0x31 && (rom_type == 0x03 || rom_type == 0x05)) {
info.dsp1 = true;
}
if(info.dsp1 == true) {
if((mapper & 0x2f) == 0x20 && cart.rom_size <= 0x100000) {
info.dsp1_mapper = DSP1LoROM1MB;
} else if((mapper & 0x2f) == 0x20) {
info.dsp1_mapper = DSP1LoROM2MB;
} else if((mapper & 0x2f) == 0x21) {
info.dsp1_mapper = DSP1HiROM;
}
}
if(mapper == 0x20 && rom_type == 0x05) {
info.dsp2 = true;
}
if(mapper == 0x30 && rom_type == 0x05 && company == 0xb2) {
info.dsp3 = true;
}
if(mapper == 0x30 && rom_type == 0x03) {
info.dsp4 = true;
}
if(mapper == 0x30 && rom_type == 0x25) {
info.obc1 = true;
}
if(mapper == 0x30 && rom_type == 0xf6) {
//TODO: both ST010 and ST011 share the same mapper + rom_type
//need way to determine which is which
//for now, default to supported ST010
info.st010 = true;
}
if(mapper == 0x30 && rom_type == 0xf5) {
info.st018 = true;
}
if(rom[info.header_index + RAM_SIZE] & 7) {
info.ram_size = 1024 << (rom[info.header_index + RAM_SIZE] & 7);
} else {
info.ram_size = 0;
}
//0, 1, 13 = NTSC; 2 - 12 = PAL
info.region = (region <= 1 || region >= 13) ? NTSC : PAL;
memcpy(&info.name, &rom[info.header_index + CART_NAME], 21);
info.name[21] = 0;
for(int i = 0; i < 22; i++) {
if(info.name[i] & 0x80) {
info.name[i] = '?';
}
}
}
void Cartridge::find_header() {
int32 score_lo = 0,
score_hi = 0,
score_ex = 0;
uint8 *rom = cart.rom;
if(cart.rom_size < 0x010000) {
//cart too small to be anything but lorom
info.header_index = 0x007fc0;
return;
}
if((rom[0x7fc0 + MAPPER] & ~0x10) == 0x20)score_lo++;
if((rom[0xffc0 + MAPPER] & ~0x10) == 0x21)score_hi++;
if(rom[0x7fc0 + ROM_TYPE] < 0x08)score_lo++;
if(rom[0xffc0 + ROM_TYPE] < 0x08)score_hi++;
if(rom[0x7fc0 + ROM_SIZE] < 0x10)score_lo++;
if(rom[0xffc0 + ROM_SIZE] < 0x10)score_hi++;
if(rom[0x7fc0 + RAM_SIZE] < 0x08)score_lo++;
if(rom[0xffc0 + RAM_SIZE] < 0x08)score_hi++;
if(rom[0x7fc0 + REGION] < 14)score_lo++;
if(rom[0xffc0 + REGION] < 14)score_hi++;
if(rom[0x7fc0 + COMPANY] < 3)score_lo++;
if(rom[0xffc0 + COMPANY] < 3)score_hi++;
if(rom[0x7fc0 + RESH] & 0x80)score_lo += 2;
if(rom[0xffc0 + RESH] & 0x80)score_hi += 2;
uint16 cksum, icksum;
cksum = rom[0x7fc0 + CKSUM] | (rom[0x7fc0 + CKSUM + 1] << 8);
icksum = rom[0x7fc0 + ICKSUM] | (rom[0x7fc0 + ICKSUM + 1] << 8);
if((cksum + icksum) == 0xffff && (cksum != 0) && (icksum != 0)) {
score_lo += 8;
}
cksum = rom[0xffc0 + CKSUM] | (rom[0xffc0 + CKSUM + 1] << 8);
icksum = rom[0xffc0 + ICKSUM] | (rom[0xffc0 + ICKSUM + 1] << 8);
if((cksum + icksum) == 0xffff && (cksum != 0) && (icksum != 0)) {
score_hi += 8;
}
if(cart.rom_size < 0x401000) {
score_ex = 0;
} else {
if(rom[0x7fc0 + MAPPER] == 0x32)score_lo++;
else score_ex += 16;
}
if(score_lo >= score_hi && score_lo >= score_ex) {
info.header_index = 0x007fc0;
} else if(score_hi >= score_ex) {
info.header_index = 0x00ffc0;
} else {
info.header_index = 0x40ffc0;
}
}
#ifdef CART_CPP
void Cartridge::read_header() {
uint8 *rom = cart.rom;
uint index = info.header_index;
uint8 mapper = rom[index + MAPPER];
uint8 rom_type = rom[index + ROM_TYPE];
uint8 company = rom[index + COMPANY];
uint8 region = rom[index + REGION] & 0x7f;
//detect presence of BS-X flash cartridge connector (reads extended header information)
bool has_bsxflash = false;
if(rom[index - 14] == 'Z') {
if(rom[index - 11] == 'J') {
uint8 n13 = rom[index - 13];
if((n13 >= 'A' && n13 <= 'Z') || (n13 >= '0' && n13 <= '9')) {
if(company == 0x33 || (rom[index - 10] == 0x00 && rom[index - 4] == 0x00)) {
has_bsxflash = true;
}
}
}
}
if(has_bsxflash == true) {
info.mapper = index == 0x7fc0 ? BSCLoROM : BSCHiROM;
} else if(index == 0x7fc0 && cart.rom_size >= 0x401000) {
info.mapper = ExLoROM;
} else if(index == 0x7fc0 && mapper == 0x32) {
info.mapper = ExLoROM;
} else if(index == 0x7fc0) {
info.mapper = LoROM;
} else if(index == 0xffc0) {
info.mapper = HiROM;
} else { //index == 0x40ffc0
info.mapper = ExHiROM;
}
if(mapper == 0x20 && (rom_type == 0x13 || rom_type == 0x14 || rom_type == 0x15 || rom_type == 0x1a)) {
info.superfx = true;
}
if(mapper == 0x23 && (rom_type == 0x34 || rom_type == 0x35)) {
info.sa1 = true;
}
if(mapper == 0x35 && rom_type == 0x55) {
info.srtc = true;
}
if(mapper == 0x32 && (rom_type == 0x43 || rom_type == 0x45)) {
info.sdd1 = true;
}
if(mapper == 0x20 && rom_type == 0xf3) {
info.cx4 = true;
}
if((mapper == 0x20 || mapper == 0x21) && rom_type == 0x03) {
info.dsp1 = true;
}
if(mapper == 0x30 && rom_type == 0x05 && company != 0xb2) {
info.dsp1 = true;
}
if(mapper == 0x31 && (rom_type == 0x03 || rom_type == 0x05)) {
info.dsp1 = true;
}
if(info.dsp1 == true) {
if((mapper & 0x2f) == 0x20 && cart.rom_size <= 0x100000) {
info.dsp1_mapper = DSP1LoROM1MB;
} else if((mapper & 0x2f) == 0x20) {
info.dsp1_mapper = DSP1LoROM2MB;
} else if((mapper & 0x2f) == 0x21) {
info.dsp1_mapper = DSP1HiROM;
}
}
if(mapper == 0x20 && rom_type == 0x05) {
info.dsp2 = true;
}
if(mapper == 0x30 && rom_type == 0x05 && company == 0xb2) {
info.dsp3 = true;
}
if(mapper == 0x30 && rom_type == 0x03) {
info.dsp4 = true;
}
if(mapper == 0x30 && rom_type == 0x25) {
info.obc1 = true;
}
if(mapper == 0x30 && rom_type == 0xf6) {
//TODO: both ST010 and ST011 share the same mapper + rom_type.
//need way to determine which is which.
//for now, default to supported ST010.
info.st010 = true;
}
if(mapper == 0x30 && rom_type == 0xf5) {
info.st018 = true;
}
if(rom[info.header_index + RAM_SIZE] & 7) {
info.ram_size = 1024 << (rom[info.header_index + RAM_SIZE] & 7);
} else {
info.ram_size = 0;
}
//0, 1, 13 = NTSC; 2 - 12 = PAL
info.region = (region <= 1 || region >= 13) ? NTSC : PAL;
memcpy(&info.name, &rom[info.header_index + CART_NAME], 21);
info.name[21] = 0;
trim(info.name);
//convert undisplayable characters (half-width katakana, etc) to '?' characters
for(int i = 0; i < 21; i++) {
if(info.name[i] & 0x80) info.name[i] = '?';
}
//always display something
if(!info.name[0]) strcpy(info.name, "(untitled)");
}
void Cartridge::find_header() {
int32 score_lo = 0, score_hi = 0, score_ex = 0;
uint8_t *rom = cart.rom;
if(cart.rom_size < 0x010000) {
//cart too small to be anything but lorom
info.header_index = 0x007fc0;
return;
}
if((rom[0x7fc0 + MAPPER] & ~0x10) == 0x20) score_lo++;
if((rom[0xffc0 + MAPPER] & ~0x10) == 0x21) score_hi++;
if(rom[0x7fc0 + ROM_TYPE] < 0x08) score_lo++;
if(rom[0xffc0 + ROM_TYPE] < 0x08) score_hi++;
if(rom[0x7fc0 + ROM_SIZE] < 0x10) score_lo++;
if(rom[0xffc0 + ROM_SIZE] < 0x10) score_hi++;
if(rom[0x7fc0 + RAM_SIZE] < 0x08) score_lo++;
if(rom[0xffc0 + RAM_SIZE] < 0x08) score_hi++;
if(rom[0x7fc0 + REGION] < 14) score_lo++;
if(rom[0xffc0 + REGION] < 14) score_hi++;
if(rom[0x7fc0 + COMPANY] < 3) score_lo++;
if(rom[0xffc0 + COMPANY] < 3) score_hi++;
if(rom[0x7fc0 + RESH] & 0x80) score_lo += 2;
if(rom[0xffc0 + RESH] & 0x80) score_hi += 2;
uint16 cksum, icksum;
cksum = rom[0x7fc0 + CKSUM] | (rom[0x7fc0 + CKSUM + 1] << 8);
icksum = rom[0x7fc0 + ICKSUM] | (rom[0x7fc0 + ICKSUM + 1] << 8);
if((cksum + icksum) == 0xffff && (cksum != 0) && (icksum != 0)) {
score_lo += 8;
}
cksum = rom[0xffc0 + CKSUM] | (rom[0xffc0 + CKSUM + 1] << 8);
icksum = rom[0xffc0 + ICKSUM] | (rom[0xffc0 + ICKSUM + 1] << 8);
if((cksum + icksum) == 0xffff && (cksum != 0) && (icksum != 0)) {
score_hi += 8;
}
if(cart.rom_size < 0x401000) {
score_ex = 0;
} else {
if(rom[0x7fc0 + MAPPER] == 0x32) score_lo++;
else score_ex += 16;
}
if(score_lo >= score_hi && score_lo >= score_ex) {
info.header_index = 0x007fc0;
} else if(score_hi >= score_ex) {
info.header_index = 0x00ffc0;
} else {
info.header_index = 0x40ffc0;
}
}
#endif //ifdef CART_CPP

View File

@@ -1,14 +1,16 @@
#ifdef CART_CPP
void Cartridge::load_cart_normal(const char *filename) {
if(!filename || !*filename) return;
uint8 *data;
uint size;
uint8_t *data = 0;
unsigned size;
if(load_file(filename, data, size) == false) return;
strcpy(cart.fn, filename);
load_begin(CartridgeNormal);
//load ROM data, ignore 512-byte header if detected
//load ROM data, ignore 512-byte header if detected
if((size & 0x7fff) != 512) {
cart.rom = (uint8*)malloc(cart.rom_size = size);
memcpy(cart.rom, data, size);
@@ -34,8 +36,14 @@ uint size;
}
load_end();
//set base filename
strcpy(info.filename, cart.fn);
get_base_filename(info.filename);
}
void Cartridge::unload_cart_normal() {
if(cart.ram) save_file(get_save_filename(cart.fn, "srm"), cart.ram, cart.ram_size);
}
#endif //ifdef CART_CPP

View File

@@ -1,3 +1,5 @@
#ifdef CART_CPP
void Cartridge::load_cart_st(const char *base, const char *slotA, const char *slotB) {
if(!base || !*base) return;
@@ -10,8 +12,8 @@ void Cartridge::load_cart_st(const char *base, const char *slotA, const char *sl
info.mapper = STROM;
info.region = NTSC;
uint8 *data;
uint size;
uint8_t *data = 0;
unsigned size;
if(load_file(cart.fn, data, size) == true) {
cart.rom = (uint8*)malloc(cart.rom_size = 0x040000);
memcpy(cart.rom, data, min(size, cart.rom_size));
@@ -51,9 +53,32 @@ uint size;
}
load_end();
//set base filename
if(!*stA.fn && !*stB.fn) {
strcpy(info.filename, cart.fn);
get_base_filename(info.filename);
} else if(*stA.fn && !*stB.fn) {
strcpy(info.filename, stA.fn);
get_base_filename(info.filename);
} else if(!*stA.fn && *stB.fn) {
strcpy(info.filename, stB.fn);
get_base_filename(info.filename);
} else {
char filenameA[PATH_MAX], filenameB[PATH_MAX];
strcpy(filenameA, stA.fn);
get_base_filename(filenameA);
strcpy(filenameB, stB.fn);
get_base_filename(filenameB);
strcpy(info.filename, filenameA);
strcat(info.filename, " + ");
strcat(info.filename, filenameB);
}
}
void Cartridge::unload_cart_st() {
if(stA.ram) save_file(get_save_filename(stA.fn, "srm"), stA.ram, stA.ram_size);
if(stB.ram) save_file(get_save_filename(stB.fn, "srm"), stB.ram, stB.ram_size);
}
#endif //ifdef CART_CPP

View File

@@ -1,3 +1,3 @@
@make platform=win compiler=mingw32-gcc
::@make platform=win compiler=mingw32-gcc enable_gzip=true enable_jma=true
::@make platform=win compiler=mingw32-gcc
@make platform=win compiler=mingw32-gcc enable_gzip=true enable_jma=true
@pause

View File

@@ -10,24 +10,24 @@ Cheat cheat;
*****/
bool Cheat::decode(char *str, uint32 &addr, uint8 &data, uint8 &type) {
string t, part;
string t, part;
strcpy(t, str);
strlower(t());
if(strlen(t) == 8 || (strlen(t) == 9 && t()[6] == ':')) {
type = CT_PRO_ACTION_REPLAY;
type = ProActionReplay;
replace(t, ":", "");
uint32 r = strhex((const char*)t);
uint32 r = strhex((const char*)t);
addr = r >> 8;
data = r & 0xff;
return true;
} else if(strlen(t) == 9 && t()[4] == '-') {
type = CT_GAME_GENIE;
type = GameGenie;
replace(t, "-", "");
strtr(t, "df4709156bc8a23e", "0123456789abcdef");
uint32 r = strhex((const char*)t);
//8421 8421 8421 8421 8421 8421
//abcd efgh ijkl mnop qrst uvwx
//ijkl qrst opab cduv wxef ghmn
uint32 r = strhex((const char*)t);
//8421 8421 8421 8421 8421 8421
//abcd efgh ijkl mnop qrst uvwx
//ijkl qrst opab cduv wxef ghmn
addr = (!!(r & 0x002000) << 23) | (!!(r & 0x001000) << 22) |
(!!(r & 0x000800) << 21) | (!!(r & 0x000400) << 20) |
(!!(r & 0x000020) << 19) | (!!(r & 0x000010) << 18) |
@@ -47,10 +47,10 @@ string t, part;
}
bool Cheat::encode(char *str, uint32 addr, uint8 data, uint8 type) {
if(type == CT_PRO_ACTION_REPLAY) {
if(type == ProActionReplay) {
sprintf(str, "%0.6x:%0.2x", addr, data);
return true;
} else if(type == CT_GAME_GENIE) {
} else if(type == GameGenie) {
uint32 r = addr;
addr = (!!(r & 0x008000) << 23) | (!!(r & 0x004000) << 22) |
(!!(r & 0x002000) << 21) | (!!(r & 0x001000) << 20) |
@@ -79,9 +79,9 @@ bool Cheat::encode(char *str, uint32 addr, uint8 data, uint8 type) {
*****/
uint Cheat::mirror_address(uint addr) {
if((addr & 0x40e000) != 0x0000)return addr;
//8k WRAM mirror
//$[00-3f|80-bf]:[0000-1fff] -> $7e:[0000-1fff]
if((addr & 0x40e000) != 0x0000) return addr;
//8k WRAM mirror
//$[00-3f|80-bf]:[0000-1fff] -> $7e:[0000-1fff]
return (0x7e0000 + (addr & 0x1fff));
}
@@ -90,8 +90,8 @@ void Cheat::set(uint32 addr) {
mask[addr >> 3] |= 1 << (addr & 7);
if((addr & 0xffe000) == 0x7e0000) {
//mirror $7e:[0000-1fff] to $[00-3f|80-bf]:[0000-1fff]
uint mirror;
//mirror $7e:[0000-1fff] to $[00-3f|80-bf]:[0000-1fff]
uint mirror;
for(int x = 0; x <= 0x3f; x++) {
mirror = ((0x00 + x) << 16) + (addr & 0x1fff);
mask[mirror >> 3] |= 1 << (mirror & 7);
@@ -104,16 +104,16 @@ void Cheat::set(uint32 addr) {
void Cheat::clear(uint32 addr) {
addr = mirror_address(addr);
//is there more than one cheat code using the same address
//(and likely a different override value) that is enabled?
//if so, do not clear code lookup table entry for this address.
uint8 r;
//is there more than one cheat code using the same address
//(and likely a different override value) that is enabled?
//if so, do not clear code lookup table entry for this address.
uint8 r;
if(read(addr, r) == true)return;
mask[addr >> 3] &= ~(1 << (addr & 7));
if((addr & 0xffe000) == 0x7e0000) {
//mirror $7e:[0000-1fff] to $[00-3f|80-bf]:[0000-1fff]
uint mirror;
//mirror $7e:[0000-1fff] to $[00-3f|80-bf]:[0000-1fff]
uint mirror;
for(int x = 0; x <= 0x3f; x++) {
mirror = ((0x00 + x) << 16) + (addr & 0x1fff);
mask[mirror >> 3] &= ~(1 << (mirror & 7));
@@ -133,13 +133,13 @@ uint8 r;
bool Cheat::read(uint32 addr, uint8 &data) {
addr = mirror_address(addr);
for(int i = 0; i < cheat_count; i++) {
if(enabled(i) == false)continue;
if(enabled(i) == false) continue;
if(addr == mirror_address(index[i].addr)) {
data = index[i].data;
return true;
}
}
//code not found, or code is disabled
//code not found, or code is disabled
return false;
}
@@ -147,9 +147,10 @@ bool Cheat::read(uint32 addr, uint8 &data) {
* update_cheat_status() will scan to see if any codes are
* enabled. if any are, make sure the cheat system is on.
* otherwise, turn cheat system off to speed up emulation.
*****/
*****/
void Cheat::update_cheat_status() {
for(int i = 0; i < cheat_count; i++) {
for(unsigned i = 0; i < cheat_count; i++) {
if(index[i].enabled) {
cheat_enabled = true;
return;
@@ -163,11 +164,11 @@ void Cheat::update_cheat_status() {
*****/
bool Cheat::add(bool enable, char *code, char *desc) {
if(cheat_count >= CHEAT_LIMIT)return false;
if(cheat_count >= CheatLimit) return false;
uint32 addr, len;
uint8 data, type;
if(decode(code, addr, data, type) == false)return false;
uint32 addr, len;
uint8 data, type;
if(decode(code, addr, data, type) == false) return false;
index[cheat_count].enabled = enable;
index[cheat_count].addr = addr;
@@ -188,17 +189,17 @@ uint8 data, type;
}
bool Cheat::edit(uint32 n, bool enable, char *code, char *desc) {
if(n >= cheat_count)return false;
if(n >= cheat_count) return false;
uint32 addr, len;
uint8 data, type;
if(decode(code, addr, data, type) == false)return false;
uint32 addr, len;
uint8 data, type;
if(decode(code, addr, data, type) == false) return false;
//disable current code and clear from code lookup table
//disable current code and clear from code lookup table
index[n].enabled = false;
clear(index[n].addr);
//update code and enable in code lookup table
//update code and enable in code lookup table
index[n].enabled = enable;
index[n].addr = addr;
index[n].data = data;
@@ -217,9 +218,9 @@ uint8 data, type;
}
bool Cheat::remove(uint32 n) {
if(n >= cheat_count)return false;
if(n >= cheat_count) return false;
for(int i = n; i < cheat_count; i++) {
for(unsigned i = n; i < cheat_count; i++) {
index[i].enabled = index[i + 1].enabled;
index[i].addr = index[i + 1].addr;
index[i].data = index[i + 1].data;
@@ -233,7 +234,7 @@ bool Cheat::remove(uint32 n) {
}
bool Cheat::get(uint32 n, bool &enable, uint32 &addr, uint8 &data, char *code, char *desc) {
if(n >= cheat_count)return false;
if(n >= cheat_count) return false;
enable = index[n].enabled;
addr = index[n].addr;
data = index[n].data;
@@ -247,19 +248,19 @@ bool Cheat::get(uint32 n, bool &enable, uint32 &addr, uint8 &data, char *code, c
*****/
bool Cheat::enabled(uint32 n) {
if(n >= cheat_count)return false;
if(n >= cheat_count) return false;
return index[n].enabled;
}
void Cheat::enable(uint32 n) {
if(n >= cheat_count)return;
if(n >= cheat_count) return;
index[n].enabled = true;
set(index[n].addr);
update_cheat_status();
}
void Cheat::disable(uint32 n) {
if(n >= cheat_count)return;
if(n >= cheat_count) return;
index[n].enabled = false;
clear(index[n].addr);
update_cheat_status();
@@ -274,16 +275,16 @@ void Cheat::disable(uint32 n) {
/* ... */
bool Cheat::load(const char *fn) {
string data;
string data;
if(!fread(data, fn)) return false;
replace(data, "\r\n", "\n");
qreplace(data, "=", ",");
qreplace(data, " ", "");
lstring line;
lstring line;
split(line, "\n", data);
for(int i = 0; i < ::count(line); i++) {
lstring part;
for(unsigned i = 0; i < ::count(line); i++) {
lstring part;
split(part, ",", line[i]);
if(::count(part) != 3) continue;
trim(part[2], "\"");
@@ -294,9 +295,9 @@ lstring line;
}
bool Cheat::save(const char *fn) {
FILE *fp = fopen(fn, "wb");
FILE *fp = fopen(fn, "wb");
if(!fp) return false;
for(int i = 0; i < cheat_count; i++) {
for(unsigned i = 0; i < cheat_count; i++) {
fprintf(fp, "%9s = %8s, \"%s\"\r\n",
index[i].code,
index[i].enabled ? "enabled" : "disabled",
@@ -314,7 +315,7 @@ void Cheat::clear() {
cheat_enabled = false;
cheat_count = 0;
memset(mask, 0, 0x200000);
for(int i = 0; i <= CHEAT_LIMIT; i++) {
for(unsigned i = 0; i <= CheatLimit; i++) {
index[i].enabled = false;
index[i].addr = 0x000000;
index[i].data = 0x00;

View File

@@ -1,51 +1,51 @@
#define CHEAT_LIMIT 1024
class Cheat {
public:
enum {
CT_PRO_ACTION_REPLAY,
CT_GAME_GENIE
public:
enum { CheatLimit = 1024 };
enum Type {
ProActionReplay,
GameGenie,
};
struct CheatIndex {
bool enabled;
bool enabled;
uint32 addr;
uint8 data;
char code[ 16 + 1];
char desc[128 + 1];
} index[CHEAT_LIMIT + 1];
uint8 data;
char code[ 16 + 1];
char desc[128 + 1];
} index[CheatLimit + 1];
bool cheat_enabled;
bool cheat_enabled;
uint32 cheat_count;
uint8 mask[0x200000];
uint8 mask[0x200000];
inline bool enabled() { return cheat_enabled; }
inline uint count() { return cheat_count; }
inline bool exists(uint32 addr) { return bool(mask[addr >> 3] & 1 << (addr & 7)); }
bool decode(char *str, uint32 &addr, uint8 &data, uint8 &type);
bool encode(char *str, uint32 addr, uint8 data, uint8 type);
bool decode(char *str, uint32 &addr, uint8 &data, uint8 &type);
bool encode(char *str, uint32 addr, uint8 data, uint8 type);
bool read(uint32 addr, uint8 &data);
bool read(uint32 addr, uint8 &data);
void update_cheat_status();
bool add(bool enable, char *code, char *desc);
bool edit(uint32 n, bool enable, char *code, char *desc);
bool get(uint32 n, bool &enable, uint32 &addr, uint8 &data, char *code, char *desc);
bool remove (uint32 n);
bool enabled(uint32 n);
void enable (uint32 n);
void disable(uint32 n);
bool load(const char *fn);
bool save(const char *fn);
void clear();
void update_cheat_status();
bool add(bool enable, char *code, char *desc);
bool edit(uint32 n, bool enable, char *code, char *desc);
bool get(uint32 n, bool &enable, uint32 &addr, uint8 &data, char *code, char *desc);
bool remove(uint32 n);
bool enabled(uint32 n);
void enable(uint32 n);
void disable(uint32 n);
bool load(const char *fn);
bool save(const char *fn);
void clear();
Cheat();
private:
uint mirror_address(uint addr);
void set(uint32 addr);
void clear(uint32 addr);
uint mirror_address(uint addr);
void set(uint32 addr);
void clear(uint32 addr);
};
extern Cheat cheat;

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@@ -1,4 +1,5 @@
#include "../../base.h"
#include "../../base.h"
#define BSX_CPP
#include "bsx_base.cpp"
#include "bsx_cart.cpp"

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@@ -1,3 +1,5 @@
#ifdef BSX_CPP
void BSXBase::init() {
}
@@ -131,3 +133,5 @@ void BSXBase::mmio_write(uint addr, uint8 data) {
} break;
}
}
#endif //ifdef BSX_CPP

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@@ -1,3 +1,5 @@
#ifdef BSX_CPP
void BSXCart::init() {
}
@@ -93,3 +95,5 @@ BSXCart::~BSXCart() {
safe_free(sram_data);
safe_free(psram_data);
}
#endif //ifdef BSX_CPP

View File

@@ -1,3 +1,5 @@
#ifdef BSX_CPP
void BSXFlash::init() {}
void BSXFlash::enable() {}
@@ -107,3 +109,5 @@ void BSXFlash::write(uint addr, uint8 data) {
}
}
}
#endif //ifdef BSX_CPP

View File

@@ -5,7 +5,8 @@
Portions (c) anomie, Overload, zsKnight, Nach, byuu
*/
#include "../../base.h"
#include "../../base.h"
#define CX4_CPP
#include "cx4data.cpp"
#include "cx4fn.cpp"

View File

@@ -1,3 +1,5 @@
#ifdef CX4_CPP
const uint8 Cx4::immediate_data[48] = {
0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x80, 0xff, 0xff, 0x7f,
@@ -181,3 +183,5 @@ const int16 Cx4::CosTable[512] = {
32138, 32214, 32285, 32351, 32413, 32469, 32521, 32568,
32610, 32647, 32679, 32706, 32728, 32745, 32758, 32765
};
#endif //ifdef CX4_CPP

View File

@@ -1,3 +1,5 @@
#ifdef CX4_CPP
#include <math.h>
#define Tan(a) (CosTable[a] ? ((((int32)SinTable[a]) << 16) / CosTable[a]) : 0x80000000)
#define sar(b, n) ((b) >> (n))
@@ -240,3 +242,5 @@ uint8 bit = 0x80;
LineY += D;
}
}
#endif //ifdef CX4_CPP

View File

@@ -1,3 +1,5 @@
#ifdef CX4_CPP
//Build OAM
void Cx4::op00_00() {
uint32 oamptr = ram[0x626] << 2;
@@ -217,3 +219,5 @@ uint16 mask2 = 0x3f3f;
destptr += 16;
}
}
#endif //ifdef CX4_CPP

View File

@@ -1,3 +1,5 @@
#ifdef CX4_CPP
//Sprite Functions
void Cx4::op00() {
switch(reg[0x4d]) {
@@ -220,3 +222,5 @@ void Cx4::op89() {
str(0, 0x054336);
str(1, 0xffffff);
}
#endif //ifdef CX4_CPP

View File

@@ -1,4 +1,5 @@
#include "../../base.h"
#include "../../base.h"
#define DSP1_CPP
#include "dsp1emu.cpp"

View File

@@ -1,3 +1,5 @@
#ifdef DSP1_CPP
// DSP-1's emulation code
//
// Based on research by Overload, The Dumper, Neviksti and Andreas Naive
@@ -1620,3 +1622,4 @@ const int16 Dsp1::SinTable[256] = {
//////////////////////////////////////////////////////////////////
#endif //ifdef DSP1_CPP

View File

@@ -1,4 +1,5 @@
#include "../../base.h"
#include "../../base.h"
#define DSP2_CPP
#include "dsp2_op.cpp"

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@@ -1,3 +1,5 @@
#ifdef DSP2_CPP
//convert bitmap to bitplane tile
void DSP2::op01() {
//op01 size is always 32 bytes input and output
@@ -171,3 +173,5 @@ uint8 pixelarray[512];
status.output[i] = (pixelarray[i << 1] << 4) | pixelarray[(i << 1) + 1];
}
}
#endif //ifdef DSP2_CPP

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@@ -1,4 +1,5 @@
#include "../../base.h"
#include "../../base.h"
#define DSP3_CPP
namespace DSP3i {
#define bool8 uint8

View File

@@ -1,3 +1,5 @@
#ifdef DSP3_CPP
//DSP-3 emulator code
//Copyright (c) 2003-2006 John Weidman, Kris Bleakley, Lancer, z80 gaiden
@@ -1140,3 +1142,5 @@ void InitDSP3()
{
DSP3_Reset();
}
#endif //ifdef DSP3_CPP

View File

@@ -1,4 +1,5 @@
#include "../../base.h"
#include "../../base.h"
#define DSP4_CPP
namespace DSP4i {
inline uint16 READ_WORD(uint8 *addr) {

View File

@@ -1,3 +1,5 @@
#ifdef DSP4_CPP
//DSP-4 emulator code
//Copyright (c) 2004-2006 Dreamer Nom, John Weidman, Kris Bleakley, Nach, z80 gaiden
@@ -2144,3 +2146,5 @@ void DSP4GetByte()
dsp4_byte = 0xff;
}
}
#endif //ifdef DSP4_CPP

View File

@@ -1,4 +1,5 @@
#include "../../base.h"
#include "../../base.h"
#define SDD1_CPP
#include "sdd1emu.cpp"

View File

@@ -1,3 +1,5 @@
#ifdef SDD1_CPP
/************************************************************************
S-DD1'algorithm emulation code
@@ -445,3 +447,5 @@ SDD1emu::SDD1emu() :
}
///////////////////////////////////////////////////////////
#endif //ifdef SDD1_CPP

View File

@@ -1,4 +1,6 @@
#include "../../base.h"
#include "../../base.h"
#define ST010_CPP
#include "st010_data.h"
#include "st010_op.cpp"

View File

@@ -1,3 +1,5 @@
#ifdef ST010_CPP
//ST-010 emulation code - Copyright (C) 2003 The Dumper, Matthew Kendora, Overload, Feather
//bsnes port - Copyright (C) 2007 byuu
@@ -255,3 +257,5 @@ int16 x1, y1;
writew(0x0010, x1);
writew(0x0012, y1);
}
#endif //ifdef ST010_CPP

View File

@@ -1,28 +1,36 @@
namespace config {
configuration& config() {
static configuration config;
static configuration config;
return config;
}
}
integral_setting File::autodetect_type(config(), "file.autodetect_type",
"Auto-detect file type by inspecting file header, rather than by file extension.\n"
"In other words, if a .zip file is renamed to .smc, it will still be correctly\n"
"identified as a .zip file. However, there is an infinitesimal (1:~500,000,000)\n"
"chance of a false detection when loading an uncompressed image file, if this\n"
"option is enabled.",
integral_setting::boolean, false);
string file_updatepath(const char *req_file, const char *req_path) {
string file(req_file);
string file(req_file);
replace(file, "\\", "/");
if(!req_path || strlen(req_path) == 0) { return file; }
string path(req_path);
string path(req_path);
replace(path, "\\", "/");
if(!strend(path, "/")) { strcat(path, "/"); }
if(strbegin(path, "./")) {
ltrim(path(), "./");
string temp;
string temp;
strcpy(temp, config::path.base);
strcat(temp, path);
strcpy(path, temp);
}
lstring part;
lstring part;
split(part, "/", file);
strcat(path, part[count(part) - 1]);
return path;
@@ -32,35 +40,17 @@ string_setting Path::base("path.base",
"Path that bsnes resides in", "");
string_setting Path::rom(config(), "path.rom",
"Default path to look for ROM files in (\"\" = use default directory)", "");
string_setting Path::save(config(), "path.save",
"Default path for all save RAM and cheat files (\"\" = use current directory)", "");
string_setting Path::save(config(), "path.save",
"Default path for all save RAM files (\"\" = use current directory)", "");
string_setting Path::cheat(config(), "path.cheat",
"Default path for all cheat files (\"\" = use current directory)", "");
string_setting Path::bsx(config(), "path.bsx", "", "");
string_setting Path::st(config(), "path.st", "", "");
integral_setting SNES::gamma_ramp(config(), "snes.colorfilter.gamma_ramp",
"Use precalculated TV-style gamma ramp", integral_setting::boolean, true);
integral_setting SNES::sepia(config(), "snes.colorfilter.sepia",
"Convert color to sepia tone", integral_setting::boolean, false);
integral_setting SNES::grayscale(config(), "snes.colorfilter.grayscale",
"Convert color to grayscale tone", integral_setting::boolean, false);
integral_setting SNES::invert(config(), "snes.colorfilter.invert",
"Invert output image colors", integral_setting::boolean, false);
integral_setting SNES::contrast(config(), "snes.colorfilter.contrast",
"Contrast", integral_setting::decimal, 0);
integral_setting SNES::brightness(config(), "snes.colorfilter.brightness",
"Brightness", integral_setting::decimal, 0);
integral_setting SNES::gamma(config(), "snes.colorfilter.gamma",
"Gamma", integral_setting::decimal, 80);
integral_setting SNES::ntsc_merge_fields(config(), "snes.ntsc_merge_fields",
"Merge fields in NTSC video filter\n"
"Set to true if using filter at any refresh rate other than 60hz\n"
"", integral_setting::boolean, true);
integral_setting SNES::controller_port0(config(), "snes.controller_port_1",
"Controller attached to SNES port 1", integral_setting::decimal, ::SNES::DEVICEID_JOYPAD1);
"Controller attached to SNES port 1", integral_setting::decimal, ::SNES::Input::DeviceIDJoypad1);
integral_setting SNES::controller_port1(config(), "snes.controller_port_2",
"Controller attached to SNES port 2", integral_setting::decimal, ::SNES::DEVICEID_JOYPAD2);
"Controller attached to SNES port 2", integral_setting::decimal, ::SNES::Input::DeviceIDJoypad2);
integral_setting CPU::ntsc_clock_rate(config(), "cpu.ntsc_clock_rate",
"NTSC S-CPU clock rate (in hz)", integral_setting::decimal, 21477272);
@@ -126,4 +116,4 @@ integral_setting PPU::oam_pri1_enable("ppu.oam_pri1_enable", "Enable OAM Priorit
integral_setting PPU::oam_pri2_enable("ppu.oam_pri2_enable", "Enable OAM Priority 2", integral_setting::boolean, true);
integral_setting PPU::oam_pri3_enable("ppu.oam_pri3_enable", "Enable OAM Priority 3", integral_setting::boolean, true);
};
} //namespace config

View File

@@ -2,16 +2,18 @@ namespace config {
extern configuration& config();
string file_updatepath(const char *, const char *);
string file_updatepath(const char*, const char*);
extern struct File {
static integral_setting autodetect_type;
} file;
extern struct Path {
static string_setting base, rom, save;
static string_setting base, rom, save, cheat;
static string_setting bsx, st;
} path;
extern struct SNES {
static integral_setting gamma_ramp, sepia, grayscale, invert, contrast, brightness, gamma;
static integral_setting ntsc_merge_fields;
static integral_setting controller_port0;
static integral_setting controller_port1;
} snes;

View File

@@ -1,4 +1,6 @@
#include "../base.h"
#include "../base.h"
#define CPU_CPP
#include "dcpu.cpp"
CPU::CPU() {

View File

@@ -4,81 +4,75 @@ class CPU : public MMIO {
public:
virtual void enter() = 0;
public:
//CPU version number
//* 1 and 2 are known
//* reported by $4210
//* affects DRAM refresh behavior
uint8 cpu_version;
//CPU version number
//* 1 and 2 are known
//* reported by $4210
//* affects DRAM refresh behavior
uint8 cpu_version;
//timing
//timing
virtual uint16 vcounter() = 0;
virtual uint16 hcounter() = 0;
virtual uint16 hclock() = 0;
virtual bool interlace() = 0;
virtual bool interlace_field() = 0;
virtual bool overscan() = 0;
virtual uint16 region_scanlines() = 0;
virtual void set_interlace(bool r) = 0;
virtual void set_overscan (bool r) = 0;
CPURegs regs;
virtual uint8 port_read (uint8 port) = 0;
virtual void port_write(uint8 port, uint8 value) = 0;
virtual uint16 hdot() = 0;
virtual uint8 pio_status() = 0;
virtual uint8 port_read(uint8 port) = 0;
virtual void port_write(uint8 port, uint8 value) = 0;
CPURegs regs;
enum {
FLAG_N = 0x80, FLAG_V = 0x40,
FLAG_M = 0x20, FLAG_X = 0x10,
FLAG_D = 0x08, FLAG_I = 0x04,
FLAG_Z = 0x02, FLAG_C = 0x01
};
virtual uint8 pio_status() = 0;
virtual void scanline() = 0;
virtual void frame() = 0;
virtual void power() = 0;
virtual void reset() = 0;
virtual void scanline() = 0;
virtual void frame() = 0;
virtual void power() = 0;
virtual void reset() = 0;
/*****
* in opcode-based CPU emulators, the main emulation routine
* will only be able to call the disassemble_opcode() function
* on clean opcode edges. but with cycle-based CPU emulators,
* the CPU may be in the middle of executing an opcode when the
* emulator (e.g. debugger) wants to disassemble an opcode. this
* would mean that important registers may not reflect what they
* did at the start of the opcode (especially regs.pc), so in
* cycle-based emulators, this function should be overridden to
* reflect whether or not an opcode has only been partially
* executed. if not, the debugger should abort attempts to skip,
* disable, or disassemble the current opcode.
*****/
/*****
* in opcode-based CPU emulators, the main emulation routine
* will only be able to call the disassemble_opcode() function
* on clean opcode edges. but with cycle-based CPU emulators,
* the CPU may be in the middle of executing an opcode when the
* emulator (e.g. debugger) wants to disassemble an opcode. this
* would mean that important registers may not reflect what they
* did at the start of the opcode (especially regs.pc), so in
* cycle-based emulators, this function should be overridden to
* reflect whether or not an opcode has only been partially
* executed. if not, the debugger should abort attempts to skip,
* disable, or disassemble the current opcode.
*****/
virtual bool in_opcode() { return false; }
/*****
* opcode disassembler
*****/
enum {
OPTYPE_DP = 0, //dp
OPTYPE_DPX, //dp,x
OPTYPE_DPY, //dp,y
OPTYPE_IDP, //(dp)
OPTYPE_IDPX, //(dp,x)
OPTYPE_IDPY, //(dp),y
OPTYPE_ILDP, //[dp]
OPTYPE_ILDPY, //[dp],y
OPTYPE_ADDR, //addr
OPTYPE_ADDRX, //addr,x
OPTYPE_ADDRY, //addr,y
OPTYPE_IADDRX, //(addr,x)
OPTYPE_ILADDR, //[addr]
OPTYPE_LONG, //long
OPTYPE_LONGX, //long, x
OPTYPE_SR, //sr,s
OPTYPE_ISRY, //(sr,s),y
OPTYPE_ADDR_PC, //pbr:addr
OPTYPE_IADDR_PC, //pbr:(addr)
OPTYPE_RELB, //relb
OPTYPE_RELW, //relw
};
/*****
* opcode disassembler
*****/
enum {
OPTYPE_DP = 0, //dp
OPTYPE_DPX, //dp,x
OPTYPE_DPY, //dp,y
OPTYPE_IDP, //(dp)
OPTYPE_IDPX, //(dp,x)
OPTYPE_IDPY, //(dp),y
OPTYPE_ILDP, //[dp]
OPTYPE_ILDPY, //[dp],y
OPTYPE_ADDR, //addr
OPTYPE_ADDRX, //addr,x
OPTYPE_ADDRY, //addr,y
OPTYPE_IADDRX, //(addr,x)
OPTYPE_ILADDR, //[addr]
OPTYPE_LONG, //long
OPTYPE_LONGX, //long, x
OPTYPE_SR, //sr,s
OPTYPE_ISRY, //(sr,s),y
OPTYPE_ADDR_PC, //pbr:addr
OPTYPE_IADDR_PC, //pbr:(addr)
OPTYPE_RELB, //relb
OPTYPE_RELW, //relw
};
void disassemble_opcode(char *output);
uint8 dreadb(uint32 addr);

View File

@@ -1,11 +1,11 @@
class CPURegFlags {
public:
union {
uint8 data;
struct {
bool order_msb8(n:1, v:1, m:1, x:1, d:1, i:1, z:1, c:1);
union {
uint8 data;
struct {
bool order_msb8(n:1, v:1, m:1, x:1, d:1, i:1, z:1, c:1);
};
};
};
inline operator unsigned() const { return data; }
template<typename T> inline unsigned operator = (const T i) { data = i; return data; }
@@ -18,10 +18,10 @@ union {
class CPUReg16 {
public:
union {
uint16 w;
struct { uint8 order_lsb2(l, h); };
};
union {
uint16 w;
struct { uint8 order_lsb2(l, h); };
};
inline operator unsigned() const { return w; }
template<typename T> inline unsigned operator = (const T i) { w = i; return w; }
@@ -41,11 +41,11 @@ union {
class CPUReg24 {
public:
union {
uint32 d;
struct { uint16 order_lsb2(w, wh); };
struct { uint8 order_lsb4(l, h, b, bh); };
};
union {
uint32 d;
struct { uint16 order_lsb2(w, wh); };
struct { uint8 order_lsb4(l, h, b, bh); };
};
inline operator unsigned() const { return d; }
template<typename T> inline unsigned operator = (const T i) { d = uclip<24>(i); return d; }
@@ -65,11 +65,11 @@ union {
class CPURegs {
public:
CPUReg24 pc;
CPUReg16 a, x, y, s, d;
CPURegFlags p;
uint8 db;
uint8 mdr;
bool e;
CPUReg24 pc;
CPUReg16 a, x, y, s, d;
CPURegFlags p;
uint8 db;
uint8 mdr;
bool e;
CPURegs() : db(0), mdr(0x00), e(false) {}
};

View File

@@ -1,3 +1,5 @@
#ifdef CPU_CPP
uint8 CPU::dreadb(uint32 addr) {
if((addr & 0x40ffff) >= 0x2000 && (addr & 0x40ffff) <= 0x5fff) {
//$[00-3f|80-bf]:[2000-5fff]
@@ -423,7 +425,7 @@ uint8 op2 = dreadb(pc.d);
strcat(s, t);
strcat(s, " ");
sprintf(t, "V:%3d H:%4d", vcounter(), hclock());
sprintf(t, "V:%3d H:%4d", vcounter(), hcounter());
strcat(s, t);
}
@@ -473,3 +475,5 @@ static uint8 op_len_tbl[256] = {
if(len == 6)return (regs.e || regs.p.x) ? 2 : 3;
return len;
}
#endif //ifdef CPU_CPP

View File

@@ -1,3 +1,5 @@
#ifdef SCPU_CPP
#include "opfn.cpp"
#include "op_read.cpp"
@@ -43,8 +45,6 @@ void sCPU::op_irq() {
regs.pc.w = rd.w;
}
//
alwaysinline void sCPU::op_io_cond2() {
if(regs.d.l != 0x00) {
op_io();
@@ -62,3 +62,5 @@ alwaysinline void sCPU::op_io_cond6(uint16 addr) {
op_io();
}
}
#endif //ifdef SCPU_CPP

View File

@@ -1,57 +1,57 @@
void (sCPU::*optbl[256])();
void (sCPU::*optbl[256])();
CPUReg24 aa, rd;
uint8 dp, sp;
CPUReg24 aa, rd;
uint8_t dp, sp;
void op_irq();
void op_irq();
inline bool in_opcode() { return status.in_opcode; }
//op_read
void op_adc_b();
void op_adc_w();
void op_and_b();
void op_and_w();
void op_bit_b();
void op_bit_w();
void op_cmp_b();
void op_cmp_w();
void op_cpx_b();
void op_cpx_w();
void op_cpy_b();
void op_cpy_w();
void op_eor_b();
void op_eor_w();
void op_lda_b();
void op_lda_w();
void op_ldx_b();
void op_ldx_w();
void op_ldy_b();
void op_ldy_w();
void op_ora_b();
void op_ora_w();
void op_sbc_b();
void op_sbc_w();
//op_rmw
void op_inc_b();
void op_inc_w();
void op_dec_b();
void op_dec_w();
void op_asl_b();
void op_asl_w();
void op_lsr_b();
void op_lsr_w();
void op_rol_b();
void op_rol_w();
void op_ror_b();
void op_ror_w();
void op_trb_b();
void op_trb_w();
void op_tsb_b();
void op_tsb_w();
//op_read
void op_adc_b();
void op_adc_w();
void op_and_b();
void op_and_w();
void op_bit_b();
void op_bit_w();
void op_cmp_b();
void op_cmp_w();
void op_cpx_b();
void op_cpx_w();
void op_cpy_b();
void op_cpy_w();
void op_eor_b();
void op_eor_w();
void op_lda_b();
void op_lda_w();
void op_ldx_b();
void op_ldx_w();
void op_ldy_b();
void op_ldy_w();
void op_ora_b();
void op_ora_w();
void op_sbc_b();
void op_sbc_w();
//op_rmw
void op_inc_b();
void op_inc_w();
void op_dec_b();
void op_dec_w();
void op_asl_b();
void op_asl_w();
void op_lsr_b();
void op_lsr_w();
void op_rol_b();
void op_rol_w();
void op_ror_b();
void op_ror_w();
void op_trb_b();
void op_trb_w();
void op_tsb_b();
void op_tsb_w();
void op_io_cond2();
void op_io_cond4(uint16 x, uint16 y);
void op_io_cond6(uint16 addr);
void op_io_cond2();
void op_io_cond4(uint16 x, uint16 y);
void op_io_cond6(uint16 addr);
#include "op.h"
#include "op.h"

View File

@@ -1,3 +1,5 @@
#ifdef SCPU_CPP
//op_read
inline void sCPU::op_adc_b() {
int32 r = regs.a.l + rd.l + regs.p.c;
@@ -371,3 +373,5 @@ inline void sCPU::op_tsb_w() {
regs.p.z = ((rd.w & regs.a.w) == 0);
rd.w |= regs.a.w;
}
#endif //ifdef SCPU_CPP

View File

@@ -1,273 +1,289 @@
void sCPU::dma_add_clocks(uint clocks) {
status.dma_clocks += clocks;
add_clocks(clocks);
}
/*****
* used by both DMA and HDMA
*
* DMA address bus A cannot read from or write to the following addresses :
* $[00-3f|80-bf]:43[00-7f] <DMA control registers>
* $[00-3f|80-bf]:420b <DMA enable register>
* $[00-3f|80-bf]:420c <HDMA enable register>
* WRAM<>WRAM transfers via $2180
*****/
void sCPU::dma_transfer(bool direction, uint8 bbus, uint32 abus) {
uint8 r;
if(direction == 0) { //a->b
if((abus & 0x40ff00) == 0x2100 || (abus & 0x40ff80) == 0x4300 ||
(abus & 0x40ffff) == 0x420b || (abus & 0x40ffff) == 0x420c) {
r = regs.mdr;
} else {
r = bus.read(abus);
}
bus.write(0x2100 | bbus, r);
} else { //b->a
if(bbus == 0x80 && ((abus & 0x7e0000) == 0x7e0000 || (abus & 0x40e000) == 0x0000)) {
//prevent WRAM->WRAM transfers
r = regs.mdr;
} else {
r = bus.read(0x2100 | bbus);
}
if((abus & 0x40ff00) == 0x2100 || (abus & 0x40ff80) == 0x4300 ||
(abus & 0x40ffff) == 0x420b || (abus & 0x40ffff) == 0x420c)return;
bus.write(abus, r);
}
dma_add_clocks(8);
cycle_edge();
}
/*****
* address calculation functions
*****/
uint8 sCPU::dma_bbus(uint8 i, uint8 index) {
switch(channel[i].xfermode) {
default:
case 0: return (channel[i].destaddr); break; //0
case 1: return (channel[i].destaddr + (index & 1)); break; //0,1
case 2: return (channel[i].destaddr); break; //0,0
case 3: return (channel[i].destaddr + ((index >> 1) & 1)); break; //0,0,1,1
case 4: return (channel[i].destaddr + (index & 3)); break; //0,1,2,3
case 5: return (channel[i].destaddr + (index & 1)); break; //0,1,0,1
case 6: return (channel[i].destaddr); break; //0,0 [2]
case 7: return (channel[i].destaddr + ((index >> 1) & 1)); break; //0,0,1,1 [3]
}
}
inline uint32 sCPU::dma_addr(uint8 i) {
uint32 r = (channel[i].srcbank << 16) | (channel[i].srcaddr);
if(channel[i].fixedxfer == false) {
if(channel[i].reversexfer == false) {
channel[i].srcaddr++;
} else {
channel[i].srcaddr--;
}
}
return r;
}
inline uint32 sCPU::hdma_addr(uint8 i) {
return (channel[i].srcbank << 16) | (channel[i].hdma_addr++);
}
inline uint32 sCPU::hdma_iaddr(uint8 i) {
return (channel[i].hdma_ibank << 16) | (channel[i].hdma_iaddr++);
}
/*****
* DMA functions
*****/
void sCPU::dma_transfertobusb(uint8 i, uint8 bbus) {
if(cartridge.info.sdd1 == true && sdd1.dma_active() == true) {
bus.write(0x2100 | bbus, sdd1.dma_read());
} else {
dma_transfer(0, bbus, dma_addr(i));
}
channel[i].xfersize--;
}
void sCPU::dma_transfertobusa(uint8 i, uint8 bbus) {
dma_transfer(1, bbus, dma_addr(i));
channel[i].xfersize--;
}
inline void sCPU::dma_write(uint8 i, uint8 index) {
//cannot use dma_transfer() directly, due to current S-DD1 implementation
if(channel[i].direction == 0) {
dma_transfertobusb(i, index);
} else {
dma_transfertobusa(i, index);
}
}
void sCPU::dma_run() {
for(int i = 0; i < 8; i++) {
if(channel[i].dma_enabled == false)continue;
dma_add_clocks(8);
if(cartridge.info.sdd1 == true) {
sdd1.dma_begin(i, (channel[i].srcbank << 16) | (channel[i].srcaddr), channel[i].xfersize);
}
if(tracer.enabled() == true && tracer.cpudma_enabled() == true) {
tprintf("[DMA] channel:%d direction:%s reverse:%c fixed:%c mode:%d b_addr:$21%0.2x "
"a_addr:$%0.2x%0.4x length:$%0.4x (%5d)",
i, channel[i].direction ? "b->a" : "a->b", channel[i].reversexfer ? '1' : '0',
channel[i].fixedxfer ? '1' : '0', channel[i].xfermode, channel[i].destaddr,
channel[i].srcbank, channel[i].srcaddr,
channel[i].xfersize, channel[i].xfersize ? channel[i].xfersize : 65536);
}
uint index = 0;
do {
dma_write(i, dma_bbus(i, index++));
} while(channel[i].dma_enabled && channel[i].xfersize);
channel[i].dma_enabled = false;
}
counter.set(counter.irq_delay, 2);
}
/*****
* HDMA functions
*****/
inline bool sCPU::hdma_active(uint8 i) {
return (channel[i].hdma_enabled && !channel[i].hdma_completed);
}
inline bool sCPU::hdma_active_after(uint8 i) {
for(int n = i + 1; n < 8; n++) {
if(hdma_active(n) == true) { return true; }
}
return false;
}
inline uint8 sCPU::hdma_enabled_channels() {
uint8 r = 0;
for(int i = 0; i < 8; i++) {
if(channel[i].hdma_enabled)r++;
}
return r;
}
inline uint8 sCPU::hdma_active_channels() {
uint8 r = 0;
for(int i = 0; i < 8; i++) {
if(hdma_active(i) == true)r++;
}
return r;
}
void sCPU::hdma_update(uint8 i) {
channel[i].hdma_line_counter = bus.read(hdma_addr(i));
dma_add_clocks(8);
channel[i].hdma_completed = (channel[i].hdma_line_counter == 0);
channel[i].hdma_do_transfer = !channel[i].hdma_completed;
if(channel[i].hdma_indirect) {
channel[i].hdma_iaddr = bus.read(hdma_addr(i)) << 8;
dma_add_clocks(8);
if(!channel[i].hdma_completed || hdma_active_after(i)) {
channel[i].hdma_iaddr >>= 8;
channel[i].hdma_iaddr |= bus.read(hdma_addr(i)) << 8;
dma_add_clocks(8);
}
}
}
void sCPU::hdma_run() {
static uint8 hdma_xferlen[8] = { 1, 2, 2, 4, 4, 4, 2, 4 };
for(int i = 0; i < 8; i++) {
if(hdma_active(i) == false)continue;
channel[i].dma_enabled = false; //HDMA run during DMA will stop DMA mid-transfer
dma_add_clocks(8);
if(channel[i].hdma_do_transfer) {
int xferlen = hdma_xferlen[channel[i].xfermode];
for(int index = 0; index < xferlen; index++) {
if(bool(config::cpu.hdma_enable) == true) {
dma_transfer(channel[i].direction, dma_bbus(i, index),
!channel[i].hdma_indirect ? hdma_addr(i) : hdma_iaddr(i));
} else {
dma_add_clocks(8);
cycle_edge();
}
}
}
channel[i].hdma_line_counter--;
channel[i].hdma_do_transfer = bool(channel[i].hdma_line_counter & 0x80);
if((channel[i].hdma_line_counter & 0x7f) == 0) {
hdma_update(i);
}
}
counter.set(counter.irq_delay, 2);
}
void sCPU::hdma_init_reset() {
for(int i = 0; i < 8; i++) {
channel[i].hdma_completed = false;
channel[i].hdma_do_transfer = false;
}
}
void sCPU::hdma_init() {
for(int i = 0; i < 8; i++) {
if(!channel[i].hdma_enabled)continue;
channel[i].dma_enabled = false; //HDMA init during DMA will stop DMA mid-transfer
channel[i].hdma_addr = channel[i].srcaddr;
hdma_update(i);
}
counter.set(counter.irq_delay, 2);
}
/*****
* power / reset functions
*****/
void sCPU::dma_power() {
for(int i = 0; i < 8; i++) {
channel[i].dmap = 0xff;
channel[i].direction = 1;
channel[i].hdma_indirect = true;
channel[i].reversexfer = true;
channel[i].fixedxfer = true;
channel[i].xfermode = 7;
channel[i].destaddr = 0xff;
channel[i].srcaddr = 0xffff;
channel[i].srcbank = 0xff;
channel[i].xfersize = 0xffff;
//channel[i].hdma_iaddr = 0xffff; //union with xfersize
channel[i].hdma_ibank = 0xff;
channel[i].hdma_addr = 0xffff;
channel[i].hdma_line_counter = 0xff;
channel[i].unknown = 0xff;
}
}
void sCPU::dma_reset() {
for(int i = 0; i < 8; i++) {
channel[i].dma_enabled = false;
channel[i].hdma_enabled = false;
channel[i].hdma_completed = false;
channel[i].hdma_do_transfer = false;
}
}
#ifdef SCPU_CPP
void sCPU::dma_add_clocks(uint clocks) {
status.dma_clocks += clocks;
add_clocks(clocks);
}
/*****
* used by both DMA and HDMA
*
* DMA address bus A cannot read from or write to the following addresses :
* $[00-3f|80-bf]:43[00-7f] <DMA control registers>
* $[00-3f|80-bf]:420b <DMA enable register>
* $[00-3f|80-bf]:420c <HDMA enable register>
*
* WRAM<>WRAM transfers via $2180 are also illegal
*****/
void sCPU::dma_transfer(bool direction, uint8 bbus, uint32 abus) {
if(direction == 0) {
//a->b transfer (to $21xx)
if(bbus == 0x80 && ((abus & 0xfe0000) == 0x7e0000 || (abus & 0x40e000) == 0x0000)) {
//illegal WRAM->WRAM transfer
//read most likely occurs; no write occurs
//read is irrelevant, as it has no observable effect on emulation
} else if((abus & 0x40ff00) == 0x2100 || (abus & 0x40ff80) == 0x4300
|| (abus & 0x40ffff) == 0x420b || (abus & 0x40ffff) == 0x420c) {
//illegal register access
bus.write(0x2100 | bbus, regs.mdr); //TODO: verify if MDR is written here
} else {
//valid transfer
bus.write(0x2100 | bbus, bus.read(abus));
}
} else {
//b->a transfer (from $21xx)
if(bbus == 0x80 && ((abus & 0xfe0000) == 0x7e0000 || (abus & 0x40e000) == 0x0000)) {
//illegal WRAM->WRAM transfer
//no read occurs; write does occur
//does not write MDR as expected
//TODO: 0x00 was observed on hardware; verify if other values are possible
bus.write(abus, 0x00);
} else if((abus & 0x40ff00) == 0x2100 || (abus & 0x40ff80) == 0x4300
|| (abus & 0x40ffff) == 0x420b || (abus & 0x40ffff) == 0x420c) {
//illegal register access
bus.write(abus, regs.mdr); //TODO: verify if MDR is written here
} else {
//valid transfer
bus.write(abus, bus.read(0x2100 | bbus));
}
}
//each byte *always* consumes 8 clocks, even if transfer is invalid and no read and/or write occurs
dma_add_clocks(8);
cycle_edge();
}
/*****
* address calculation functions
*****/
uint8 sCPU::dma_bbus(uint8 i, uint8 index) {
switch(channel[i].xfermode) { default:
case 0: return (channel[i].destaddr); //0
case 1: return (channel[i].destaddr + (index & 1)); //0,1
case 2: return (channel[i].destaddr); //0,0
case 3: return (channel[i].destaddr + ((index >> 1) & 1)); //0,0,1,1
case 4: return (channel[i].destaddr + (index & 3)); //0,1,2,3
case 5: return (channel[i].destaddr + (index & 1)); //0,1,0,1
case 6: return (channel[i].destaddr); //0,0 [2]
case 7: return (channel[i].destaddr + ((index >> 1) & 1)); //0,0,1,1 [3]
}
}
inline uint32 sCPU::dma_addr(uint8 i) {
uint32 r = (channel[i].srcbank << 16) | (channel[i].srcaddr);
if(channel[i].fixedxfer == false) {
if(channel[i].reversexfer == false) {
channel[i].srcaddr++;
} else {
channel[i].srcaddr--;
}
}
return r;
}
inline uint32 sCPU::hdma_addr(uint8 i) {
return (channel[i].srcbank << 16) | (channel[i].hdma_addr++);
}
inline uint32 sCPU::hdma_iaddr(uint8 i) {
return (channel[i].hdma_ibank << 16) | (channel[i].hdma_iaddr++);
}
/*****
* DMA functions
*****/
void sCPU::dma_transfertobusb(uint8 i, uint8 bbus) {
if(cartridge.info.sdd1 == true && sdd1.dma_active() == true) {
bus.write(0x2100 | bbus, sdd1.dma_read());
} else {
dma_transfer(0, bbus, dma_addr(i));
}
channel[i].xfersize--;
}
void sCPU::dma_transfertobusa(uint8 i, uint8 bbus) {
dma_transfer(1, bbus, dma_addr(i));
channel[i].xfersize--;
}
inline void sCPU::dma_write(uint8 i, uint8 index) {
//cannot use dma_transfer() directly, due to current S-DD1 implementation
if(channel[i].direction == 0) {
dma_transfertobusb(i, index);
} else {
dma_transfertobusa(i, index);
}
}
void sCPU::dma_run() {
for(int i = 0; i < 8; i++) {
if(channel[i].dma_enabled == false) continue;
dma_add_clocks(8);
if(cartridge.info.sdd1 == true) {
sdd1.dma_begin(i, (channel[i].srcbank << 16) | (channel[i].srcaddr), channel[i].xfersize);
}
if(tracer.enabled() == true && tracer.cpudma_enabled() == true) {
tprintf("[DMA] channel:%d direction:%s reverse:%c fixed:%c mode:%d b_addr:$21%0.2x "
"a_addr:$%0.2x%0.4x length:$%0.4x (%5d)",
i, channel[i].direction ? "b->a" : "a->b", channel[i].reversexfer ? '1' : '0',
channel[i].fixedxfer ? '1' : '0', channel[i].xfermode, channel[i].destaddr,
channel[i].srcbank, channel[i].srcaddr,
channel[i].xfersize, channel[i].xfersize ? channel[i].xfersize : 65536);
}
uint index = 0;
do {
dma_write(i, dma_bbus(i, index++));
} while(channel[i].dma_enabled && channel[i].xfersize);
channel[i].dma_enabled = false;
}
counter.set(counter.irq_delay, 2);
}
/*****
* HDMA functions
*****/
inline bool sCPU::hdma_active(uint8 i) {
return (channel[i].hdma_enabled && !channel[i].hdma_completed);
}
inline bool sCPU::hdma_active_after(uint8 i) {
for(int n = i + 1; n < 8; n++) {
if(hdma_active(n) == true) return true;
}
return false;
}
inline uint8 sCPU::hdma_enabled_channels() {
uint8 r = 0;
for(int i = 0; i < 8; i++) {
if(channel[i].hdma_enabled) r++;
}
return r;
}
inline uint8 sCPU::hdma_active_channels() {
uint8 r = 0;
for(int i = 0; i < 8; i++) {
if(hdma_active(i) == true) r++;
}
return r;
}
void sCPU::hdma_update(uint8 i) {
channel[i].hdma_line_counter = bus.read(hdma_addr(i));
dma_add_clocks(8);
channel[i].hdma_completed = (channel[i].hdma_line_counter == 0);
channel[i].hdma_do_transfer = !channel[i].hdma_completed;
if(channel[i].hdma_indirect) {
channel[i].hdma_iaddr = bus.read(hdma_addr(i)) << 8;
dma_add_clocks(8);
if(!channel[i].hdma_completed || hdma_active_after(i)) {
channel[i].hdma_iaddr >>= 8;
channel[i].hdma_iaddr |= bus.read(hdma_addr(i)) << 8;
dma_add_clocks(8);
}
}
}
void sCPU::hdma_run() {
static uint8 hdma_xferlen[8] = { 1, 2, 2, 4, 4, 4, 2, 4 };
for(int i = 0; i < 8; i++) {
if(hdma_active(i) == false) continue;
channel[i].dma_enabled = false; //HDMA run during DMA will stop DMA mid-transfer
dma_add_clocks(8);
if(channel[i].hdma_do_transfer) {
int xferlen = hdma_xferlen[channel[i].xfermode];
for(int index = 0; index < xferlen; index++) {
if(bool(config::cpu.hdma_enable) == true) {
dma_transfer(channel[i].direction, dma_bbus(i, index),
!channel[i].hdma_indirect ? hdma_addr(i) : hdma_iaddr(i));
} else {
dma_add_clocks(8);
cycle_edge();
}
}
}
channel[i].hdma_line_counter--;
channel[i].hdma_do_transfer = bool(channel[i].hdma_line_counter & 0x80);
if((channel[i].hdma_line_counter & 0x7f) == 0) {
hdma_update(i);
}
}
counter.set(counter.irq_delay, 2);
}
void sCPU::hdma_init_reset() {
for(int i = 0; i < 8; i++) {
channel[i].hdma_completed = false;
channel[i].hdma_do_transfer = false;
}
}
void sCPU::hdma_init() {
for(int i = 0; i < 8; i++) {
if(!channel[i].hdma_enabled)continue;
channel[i].dma_enabled = false; //HDMA init during DMA will stop DMA mid-transfer
channel[i].hdma_addr = channel[i].srcaddr;
hdma_update(i);
}
counter.set(counter.irq_delay, 2);
}
/*****
* power / reset functions
*****/
void sCPU::dma_power() {
for(int i = 0; i < 8; i++) {
channel[i].dmap = 0xff;
channel[i].direction = 1;
channel[i].hdma_indirect = true;
channel[i].reversexfer = true;
channel[i].fixedxfer = true;
channel[i].xfermode = 7;
channel[i].destaddr = 0xff;
channel[i].srcaddr = 0xffff;
channel[i].srcbank = 0xff;
channel[i].xfersize = 0xffff;
//channel[i].hdma_iaddr = 0xffff; //union with xfersize
channel[i].hdma_ibank = 0xff;
channel[i].hdma_addr = 0xffff;
channel[i].hdma_line_counter = 0xff;
channel[i].unknown = 0xff;
}
}
void sCPU::dma_reset() {
for(int i = 0; i < 8; i++) {
channel[i].dma_enabled = false;
channel[i].hdma_enabled = false;
channel[i].hdma_completed = false;
channel[i].hdma_do_transfer = false;
}
}
#endif //ifdef SCPU_CPP

View File

@@ -1,71 +1,71 @@
struct {
//$420b
bool dma_enabled;
struct {
//$420b
bool dma_enabled;
//$420c
bool hdma_enabled;
//$420c
bool hdma_enabled;
//$43x0
uint8 dmap;
bool direction;
bool hdma_indirect;
bool reversexfer;
bool fixedxfer;
uint8 xfermode;
//$43x0
uint8 dmap;
bool direction;
bool hdma_indirect;
bool reversexfer;
bool fixedxfer;
uint8 xfermode;
//$43x1
uint8 destaddr;
//$43x1
uint8 destaddr;
//$43x2-$43x3
uint16 srcaddr;
//$43x2-$43x3
uint16 srcaddr;
//$43x4
uint8 srcbank;
//$43x4
uint8 srcbank;
//$43x5-$43x6
union {
uint16 xfersize;
uint16 hdma_iaddr;
};
//$43x5-$43x6
union {
uint16 xfersize;
uint16 hdma_iaddr;
};
//$43x7
uint8 hdma_ibank;
//$43x7
uint8 hdma_ibank;
//$43x8-$43x9
uint16 hdma_addr;
//$43x8-$43x9
uint16 hdma_addr;
//$43xa
uint8 hdma_line_counter;
//$43xa
uint8 hdma_line_counter;
//$43xb/$43xf
uint8 unknown;
//$43xb/$43xf
uint8 unknown;
//internal variables
bool hdma_completed;
bool hdma_do_transfer;
} channel[8];
//internal variables
bool hdma_completed;
bool hdma_do_transfer;
} channel[8];
void dma_add_clocks(uint clocks);
void dma_transfer(bool direction, uint8 bbus, uint32 abus);
void dma_add_clocks(uint clocks);
void dma_transfer(bool direction, uint8 bbus, uint32 abus);
uint8 dma_bbus(uint8 i, uint8 index);
uint8 dma_bbus(uint8 i, uint8 index);
uint32 dma_addr(uint8 i);
uint32 hdma_addr(uint8 i);
uint32 hdma_iaddr(uint8 i);
void dma_transfertobusb(uint8 i, uint8 bbus);
void dma_transfertobusa(uint8 i, uint8 bbus);
void dma_write(uint8 i, uint8 index);
void dma_run();
void dma_transfertobusb(uint8 i, uint8 bbus);
void dma_transfertobusa(uint8 i, uint8 bbus);
void dma_write(uint8 i, uint8 index);
void dma_run();
bool hdma_active(uint8 i);
bool hdma_active_after(uint8 i);
uint8 hdma_enabled_channels();
uint8 hdma_active_channels();
void hdma_update(uint8 i);
void hdma_run();
void hdma_init_reset();
void hdma_init();
bool hdma_active(uint8 i);
bool hdma_active_after(uint8 i);
uint8 hdma_enabled_channels();
uint8 hdma_active_channels();
void hdma_update(uint8 i);
void hdma_run();
void hdma_init_reset();
void hdma_init();
void dma_power();
void dma_reset();
void dma_power();
void dma_reset();

View File

@@ -1,3 +1,5 @@
#ifdef SCPU_CPP
/*****
* These 3 functions control bus timing for the CPU.
* cpu_io is an I/O cycle, and always 6 clock cycles long.
@@ -119,3 +121,5 @@ alwaysinline void sCPU::op_writedp(uint32 addr, uint8 data) {
alwaysinline void sCPU::op_writesp(uint32 addr, uint8 data) {
op_write((regs.s + (addr & 0xffff)) & 0xffff, data);
}
#endif //ifdef SCPU_CPP

View File

@@ -1,35 +1,35 @@
/*****
* CPU<>APU communication ports
*****/
uint8 apu_port[4];
uint8 port_read (uint8 port) { return apu_port[port & 3]; }
void port_write(uint8 port, uint8 data) { apu_port[port & 3] = data; }
/*****
* CPU<>APU communication ports
*****/
uint8 apu_port[4];
uint8 port_read(uint8 port) { return apu_port[port & 3]; }
void port_write(uint8 port, uint8 data) { apu_port[port & 3] = data; }
/*****
* core CPU bus functions
*****/
void op_io();
uint8 op_read (uint32 addr);
void op_write(uint32 addr, uint8 data);
/*****
* core CPU bus functions
*****/
void op_io();
uint8 op_read(uint32 addr);
void op_write(uint32 addr, uint8 data);
/*****
* helper memory addressing functions used by CPU core
*****/
uint8 op_readpc ();
uint8 op_readstack ();
uint8 op_readstackn();
uint8 op_readaddr (uint32 addr);
uint8 op_readlong (uint32 addr);
uint8 op_readdbr (uint32 addr);
uint8 op_readpbr (uint32 addr);
uint8 op_readdp (uint32 addr);
uint8 op_readsp (uint32 addr);
/*****
* helper memory addressing functions used by CPU core
*****/
uint8 op_readpc ();
uint8 op_readstack ();
uint8 op_readstackn();
uint8 op_readaddr (uint32 addr);
uint8 op_readlong (uint32 addr);
uint8 op_readdbr (uint32 addr);
uint8 op_readpbr (uint32 addr);
uint8 op_readdp (uint32 addr);
uint8 op_readsp (uint32 addr);
void op_writestack (uint8 data);
void op_writestackn(uint8 data);
void op_writeaddr (uint32 addr, uint8 data);
void op_writelong (uint32 addr, uint8 data);
void op_writedbr (uint32 addr, uint8 data);
void op_writepbr (uint32 addr, uint8 data);
void op_writedp (uint32 addr, uint8 data);
void op_writesp (uint32 addr, uint8 data);
void op_writestack (uint8 data);
void op_writestackn(uint8 data);
void op_writeaddr (uint32 addr, uint8 data);
void op_writelong (uint32 addr, uint8 data);
void op_writedbr (uint32 addr, uint8 data);
void op_writepbr (uint32 addr, uint8 data);
void op_writedp (uint32 addr, uint8 data);
void op_writesp (uint32 addr, uint8 data);

View File

@@ -1,10 +1,12 @@
#ifdef SCPU_CPP
uint8 sCPU::pio_status() {
return status.pio;
}
//WMDATA
uint8 sCPU::mmio_r2180() {
uint8 r = bus.read(0x7e0000 | status.wram_addr);
uint8 r = bus.read(0x7e0000 | status.wram_addr);
status.wram_addr = (status.wram_addr + 1) & 0x01ffff;
return r;
}
@@ -41,7 +43,7 @@ void sCPU::mmio_w4016(uint8 data) {
status.joypad_strobe_latch = !!(data & 1);
if(status.joypad_strobe_latch == 1) {
snes.poll_input();
snes.input.poll();
}
}
@@ -52,8 +54,8 @@ void sCPU::mmio_w4016(uint8 data) {
//TODO: test whether strobe latch of zero returns
//realtime or buffered status of joypadN.b
uint8 sCPU::mmio_r4016() {
uint8 r = regs.mdr & 0xfc;
r |= (uint8)snes.port_read(0);
uint8 r = regs.mdr & 0xfc;
r |= (uint8)snes.input.port_read(0);
return r;
}
@@ -62,8 +64,8 @@ uint8 r = regs.mdr & 0xfc;
//4-2 = Always 1 (pins are connected to GND)
//1-0 = Joypad serial data
uint8 sCPU::mmio_r4017() {
uint8 r = (regs.mdr & 0xe0) | 0x1c;
r |= (uint8)snes.port_read(1);
uint8 r = (regs.mdr & 0xe0) | 0x1c;
r |= (uint8)snes.input.port_read(1);
return r;
}
@@ -167,7 +169,7 @@ void sCPU::mmio_w420d(uint8 data) {
//6-4 = MDR
//3-0 = CPU (5a22) version
uint8 sCPU::mmio_r4210() {
uint8 r = (regs.mdr & 0x70);
uint8 r = (regs.mdr & 0x70);
r |= (uint8)(rdnmi()) << 7;
r |= (cpu_version & 0x0f);
return r;
@@ -177,7 +179,7 @@ uint8 r = (regs.mdr & 0x70);
//7 = IRQ acknowledge
//6-0 = MDR
uint8 sCPU::mmio_r4211() {
uint8 r = (regs.mdr & 0x7f);
uint8 r = (regs.mdr & 0x7f);
r |= (uint8)(timeup()) << 7;
return r;
}
@@ -188,16 +190,16 @@ uint8 r = (regs.mdr & 0x7f);
//5-1 = MDR
//0 = JOYPAD acknowledge
uint8 sCPU::mmio_r4212() {
uint8 r = (regs.mdr & 0x3e);
uint16 vs = !overscan() ? 225 : 240;
uint8 r = (regs.mdr & 0x3e);
uint16 vs = ppu.overscan() == false ? 225 : 240;
//auto joypad polling
//auto joypad polling
if(status.vcounter >= vs && status.vcounter <= (vs + 2))r |= 0x01;
//hblank
if(status.hclock <= 2 || status.hclock >= 1096)r |= 0x40;
//hblank
if(status.hcounter <= 2 || status.hcounter >= 1096)r |= 0x40;
//vblank
//vblank
if(status.vcounter >= vs)r |= 0x80;
return r;
@@ -375,40 +377,40 @@ void sCPU::mmio_power() {
}
void sCPU::mmio_reset() {
//$2181-$2183
//$2181-$2183
status.wram_addr = 0x000000;
//$4016-$4017
//$4016-$4017
status.joypad_strobe_latch = 0;
status.joypad1_bits = ~0;
status.joypad2_bits = ~0;
//$4200
//$4200
status.nmi_enabled = false;
status.hirq_enabled = false;
status.virq_enabled = false;
status.auto_joypad_poll = false;
//$4201
//$4201
status.pio = 0xff;
//$4202-$4203
//$4202-$4203
status.mul_a = 0xff;
status.mul_b = 0xff;
//$4204-$4206
//$4204-$4206
status.div_a = 0xffff;
status.div_b = 0xff;
//$4207-$420a
//$4207-$420a
status.hirq_pos = 0x01ff;
status.virq_pos = 0x01ff;
//$4214-$4217
//$4214-$4217
status.r4214 = 0x0000;
status.r4216 = 0x0000;
//$4218-$421f
//$4218-$421f
status.joy1l = 0x00;
status.joy1h = 0x00;
status.joy2l = 0x00;
@@ -422,55 +424,55 @@ void sCPU::mmio_reset() {
uint8 sCPU::mmio_read(uint addr) {
addr &= 0xffff;
//APU
//APU
if((addr & 0xffc0) == 0x2140) { //$2140-$217f
scheduler.sync_cpusmp();
return smp.port_read(addr & 3);
}
//DMA
//DMA
if((addr & 0xff80) == 0x4300) { //$4300-$437f
uint i = (addr >> 4) & 7;
uint i = (addr >> 4) & 7;
switch(addr & 0xf) {
case 0x0: return mmio_r43x0(i);
case 0x1: return mmio_r43x1(i);
case 0x2: return mmio_r43x2(i);
case 0x3: return mmio_r43x3(i);
case 0x4: return mmio_r43x4(i);
case 0x5: return mmio_r43x5(i);
case 0x6: return mmio_r43x6(i);
case 0x7: return mmio_r43x7(i);
case 0x8: return mmio_r43x8(i);
case 0x9: return mmio_r43x9(i);
case 0xa: return mmio_r43xa(i);
case 0xb: return mmio_r43xb(i);
case 0xc: return regs.mdr; //unmapped
case 0xd: return regs.mdr; //unmapped
case 0xe: return regs.mdr; //unmapped
case 0xf: return mmio_r43xb(i); //mirror of $43xb
case 0x0: return mmio_r43x0(i);
case 0x1: return mmio_r43x1(i);
case 0x2: return mmio_r43x2(i);
case 0x3: return mmio_r43x3(i);
case 0x4: return mmio_r43x4(i);
case 0x5: return mmio_r43x5(i);
case 0x6: return mmio_r43x6(i);
case 0x7: return mmio_r43x7(i);
case 0x8: return mmio_r43x8(i);
case 0x9: return mmio_r43x9(i);
case 0xa: return mmio_r43xa(i);
case 0xb: return mmio_r43xb(i);
case 0xc: return regs.mdr; //unmapped
case 0xd: return regs.mdr; //unmapped
case 0xe: return regs.mdr; //unmapped
case 0xf: return mmio_r43xb(i); //mirror of $43xb
}
}
switch(addr) {
case 0x2180: return mmio_r2180();
case 0x4016: return mmio_r4016();
case 0x4017: return mmio_r4017();
case 0x4210: return mmio_r4210();
case 0x4211: return mmio_r4211();
case 0x4212: return mmio_r4212();
case 0x4213: return mmio_r4213();
case 0x4214: return mmio_r4214();
case 0x4215: return mmio_r4215();
case 0x4216: return mmio_r4216();
case 0x4217: return mmio_r4217();
case 0x4218: return mmio_r4218();
case 0x4219: return mmio_r4219();
case 0x421a: return mmio_r421a();
case 0x421b: return mmio_r421b();
case 0x421c: return mmio_r421c();
case 0x421d: return mmio_r421d();
case 0x421e: return mmio_r421e();
case 0x421f: return mmio_r421f();
case 0x2180: return mmio_r2180();
case 0x4016: return mmio_r4016();
case 0x4017: return mmio_r4017();
case 0x4210: return mmio_r4210();
case 0x4211: return mmio_r4211();
case 0x4212: return mmio_r4212();
case 0x4213: return mmio_r4213();
case 0x4214: return mmio_r4214();
case 0x4215: return mmio_r4215();
case 0x4216: return mmio_r4216();
case 0x4217: return mmio_r4217();
case 0x4218: return mmio_r4218();
case 0x4219: return mmio_r4219();
case 0x421a: return mmio_r421a();
case 0x421b: return mmio_r421b();
case 0x421c: return mmio_r421c();
case 0x421d: return mmio_r421d();
case 0x421e: return mmio_r421e();
case 0x421f: return mmio_r421f();
}
return regs.mdr;
@@ -479,56 +481,58 @@ uint8 sCPU::mmio_read(uint addr) {
void sCPU::mmio_write(uint addr, uint8 data) {
addr &= 0xffff;
//APU
//APU
if((addr & 0xffc0) == 0x2140) { //$2140-$217f
scheduler.sync_cpusmp();
port_write(addr & 3, data);
return;
}
//DMA
//DMA
if((addr & 0xff80) == 0x4300) { //$4300-$437f
uint i = (addr >> 4) & 7;
switch(addr & 0xf) {
case 0x0: mmio_w43x0(i, data); return;
case 0x1: mmio_w43x1(i, data); return;
case 0x2: mmio_w43x2(i, data); return;
case 0x3: mmio_w43x3(i, data); return;
case 0x4: mmio_w43x4(i, data); return;
case 0x5: mmio_w43x5(i, data); return;
case 0x6: mmio_w43x6(i, data); return;
case 0x7: mmio_w43x7(i, data); return;
case 0x8: mmio_w43x8(i, data); return;
case 0x9: mmio_w43x9(i, data); return;
case 0xa: mmio_w43xa(i, data); return;
case 0xb: mmio_w43xb(i, data); return;
case 0xc: return; //unmapped
case 0xd: return; //unmapped
case 0xe: return; //unmapped
case 0xf: mmio_w43xb(i, data); return; //mirror of $43xb
case 0x0: mmio_w43x0(i, data); return;
case 0x1: mmio_w43x1(i, data); return;
case 0x2: mmio_w43x2(i, data); return;
case 0x3: mmio_w43x3(i, data); return;
case 0x4: mmio_w43x4(i, data); return;
case 0x5: mmio_w43x5(i, data); return;
case 0x6: mmio_w43x6(i, data); return;
case 0x7: mmio_w43x7(i, data); return;
case 0x8: mmio_w43x8(i, data); return;
case 0x9: mmio_w43x9(i, data); return;
case 0xa: mmio_w43xa(i, data); return;
case 0xb: mmio_w43xb(i, data); return;
case 0xc: return; //unmapped
case 0xd: return; //unmapped
case 0xe: return; //unmapped
case 0xf: mmio_w43xb(i, data); return; //mirror of $43xb
}
}
switch(addr) {
case 0x2180: mmio_w2180(data); return;
case 0x2181: mmio_w2181(data); return;
case 0x2182: mmio_w2182(data); return;
case 0x2183: mmio_w2183(data); return;
case 0x4016: mmio_w4016(data); return;
case 0x4017: return; //unmapped
case 0x4200: mmio_w4200(data); return;
case 0x4201: mmio_w4201(data); return;
case 0x4202: mmio_w4202(data); return;
case 0x4203: mmio_w4203(data); return;
case 0x4204: mmio_w4204(data); return;
case 0x4205: mmio_w4205(data); return;
case 0x4206: mmio_w4206(data); return;
case 0x4207: mmio_w4207(data); return;
case 0x4208: mmio_w4208(data); return;
case 0x4209: mmio_w4209(data); return;
case 0x420a: mmio_w420a(data); return;
case 0x420b: mmio_w420b(data); return;
case 0x420c: mmio_w420c(data); return;
case 0x420d: mmio_w420d(data); return;
case 0x2180: mmio_w2180(data); return;
case 0x2181: mmio_w2181(data); return;
case 0x2182: mmio_w2182(data); return;
case 0x2183: mmio_w2183(data); return;
case 0x4016: mmio_w4016(data); return;
case 0x4017: return; //unmapped
case 0x4200: mmio_w4200(data); return;
case 0x4201: mmio_w4201(data); return;
case 0x4202: mmio_w4202(data); return;
case 0x4203: mmio_w4203(data); return;
case 0x4204: mmio_w4204(data); return;
case 0x4205: mmio_w4205(data); return;
case 0x4206: mmio_w4206(data); return;
case 0x4207: mmio_w4207(data); return;
case 0x4208: mmio_w4208(data); return;
case 0x4209: mmio_w4209(data); return;
case 0x420a: mmio_w420a(data); return;
case 0x420b: mmio_w420b(data); return;
case 0x420c: mmio_w420c(data); return;
case 0x420d: mmio_w420d(data); return;
}
}
#endif //ifdef SCPU_CPP

View File

@@ -1,70 +1,70 @@
void mmio_power();
void mmio_reset();
uint8 mmio_read (uint addr);
void mmio_write(uint addr, uint8 data);
void mmio_power();
void mmio_reset();
uint8 mmio_read(uint addr);
void mmio_write(uint addr, uint8 data);
uint8 pio_status();
uint8 pio_status();
uint8 mmio_r2180();
uint8 mmio_r4016();
uint8 mmio_r4017();
uint8 mmio_r4210();
uint8 mmio_r4211();
uint8 mmio_r4212();
uint8 mmio_r4213();
uint8 mmio_r4214();
uint8 mmio_r4215();
uint8 mmio_r4216();
uint8 mmio_r4217();
uint8 mmio_r4218();
uint8 mmio_r4219();
uint8 mmio_r421a();
uint8 mmio_r421b();
uint8 mmio_r421c();
uint8 mmio_r421d();
uint8 mmio_r421e();
uint8 mmio_r421f();
uint8 mmio_r43x0(uint8 i);
uint8 mmio_r43x1(uint8 i);
uint8 mmio_r43x2(uint8 i);
uint8 mmio_r43x3(uint8 i);
uint8 mmio_r43x4(uint8 i);
uint8 mmio_r43x5(uint8 i);
uint8 mmio_r43x6(uint8 i);
uint8 mmio_r43x7(uint8 i);
uint8 mmio_r43x8(uint8 i);
uint8 mmio_r43x9(uint8 i);
uint8 mmio_r43xa(uint8 i);
uint8 mmio_r43xb(uint8 i);
uint8 mmio_r2180();
uint8 mmio_r4016();
uint8 mmio_r4017();
uint8 mmio_r4210();
uint8 mmio_r4211();
uint8 mmio_r4212();
uint8 mmio_r4213();
uint8 mmio_r4214();
uint8 mmio_r4215();
uint8 mmio_r4216();
uint8 mmio_r4217();
uint8 mmio_r4218();
uint8 mmio_r4219();
uint8 mmio_r421a();
uint8 mmio_r421b();
uint8 mmio_r421c();
uint8 mmio_r421d();
uint8 mmio_r421e();
uint8 mmio_r421f();
uint8 mmio_r43x0(uint8 i);
uint8 mmio_r43x1(uint8 i);
uint8 mmio_r43x2(uint8 i);
uint8 mmio_r43x3(uint8 i);
uint8 mmio_r43x4(uint8 i);
uint8 mmio_r43x5(uint8 i);
uint8 mmio_r43x6(uint8 i);
uint8 mmio_r43x7(uint8 i);
uint8 mmio_r43x8(uint8 i);
uint8 mmio_r43x9(uint8 i);
uint8 mmio_r43xa(uint8 i);
uint8 mmio_r43xb(uint8 i);
void mmio_w2180(uint8 data);
void mmio_w2181(uint8 data);
void mmio_w2182(uint8 data);
void mmio_w2183(uint8 data);
void mmio_w4016(uint8 data);
void mmio_w4200(uint8 data);
void mmio_w4201(uint8 data);
void mmio_w4202(uint8 data);
void mmio_w4203(uint8 data);
void mmio_w4204(uint8 data);
void mmio_w4205(uint8 data);
void mmio_w4206(uint8 data);
void mmio_w4207(uint8 data);
void mmio_w4208(uint8 data);
void mmio_w4209(uint8 data);
void mmio_w420a(uint8 data);
void mmio_w420b(uint8 data);
void mmio_w420c(uint8 data);
void mmio_w420d(uint8 data);
void mmio_w43x0(uint8 i, uint8 data);
void mmio_w43x1(uint8 i, uint8 data);
void mmio_w43x2(uint8 i, uint8 data);
void mmio_w43x3(uint8 i, uint8 data);
void mmio_w43x4(uint8 i, uint8 data);
void mmio_w43x5(uint8 i, uint8 data);
void mmio_w43x6(uint8 i, uint8 data);
void mmio_w43x7(uint8 i, uint8 data);
void mmio_w43x8(uint8 i, uint8 data);
void mmio_w43x9(uint8 i, uint8 data);
void mmio_w43xa(uint8 i, uint8 data);
void mmio_w43xb(uint8 i, uint8 data);
void mmio_w2180(uint8 data);
void mmio_w2181(uint8 data);
void mmio_w2182(uint8 data);
void mmio_w2183(uint8 data);
void mmio_w4016(uint8 data);
void mmio_w4200(uint8 data);
void mmio_w4201(uint8 data);
void mmio_w4202(uint8 data);
void mmio_w4203(uint8 data);
void mmio_w4204(uint8 data);
void mmio_w4205(uint8 data);
void mmio_w4206(uint8 data);
void mmio_w4207(uint8 data);
void mmio_w4208(uint8 data);
void mmio_w4209(uint8 data);
void mmio_w420a(uint8 data);
void mmio_w420b(uint8 data);
void mmio_w420c(uint8 data);
void mmio_w420d(uint8 data);
void mmio_w43x0(uint8 i, uint8 data);
void mmio_w43x1(uint8 i, uint8 data);
void mmio_w43x2(uint8 i, uint8 data);
void mmio_w43x3(uint8 i, uint8 data);
void mmio_w43x4(uint8 i, uint8 data);
void mmio_w43x5(uint8 i, uint8 data);
void mmio_w43x6(uint8 i, uint8 data);
void mmio_w43x7(uint8 i, uint8 data);
void mmio_w43x8(uint8 i, uint8 data);
void mmio_w43x9(uint8 i, uint8 data);
void mmio_w43xa(uint8 i, uint8 data);
void mmio_w43xb(uint8 i, uint8 data);

View File

@@ -1,4 +1,5 @@
#include "../../base.h"
#include "../../base.h"
#define SCPU_CPP
#include "core/core.cpp"
#include "dma/dma.cpp"
@@ -7,8 +8,6 @@
#include "timing/timing.cpp"
void sCPU::power() {
status.region = (bool)snes.region();
regs.a = regs.x = regs.y = 0x0000;
regs.s = 0x01ff;
@@ -24,7 +23,7 @@ void sCPU::reset() {
regs.pc.l = bus.read(0xfffc);
regs.pc.h = bus.read(0xfffd);
//note: some registers are not fully reset by SNES
//note: some registers are not fully reset by SNES
regs.x.h = 0x00;
regs.y.h = 0x00;
regs.s.h = 0x01;

View File

@@ -1,138 +1,132 @@
class sCPU : public CPU { public:
class sCPU : public CPU {
public:
void enter();
#include "core/core.h"
#include "dma/dma.h"
#include "memory/memory.h"
#include "mmio/mmio.h"
#include "timing/timing.h"
#include "core/core.h"
#include "dma/dma.h"
#include "memory/memory.h"
#include "mmio/mmio.h"
#include "timing/timing.h"
struct {
bool wai;
bool irq;
uint16 irq_vector;
} event;
struct {
bool wai;
bool irq;
uint16 irq_vector;
} event;
struct {
uint nmi_hold;
uint irq_hold;
struct {
uint nmi_hold;
uint irq_hold;
uint nmi_fire;
uint irq_fire;
uint irq_delay;
uint hw_math;
uint nmi_fire;
uint irq_fire;
uint irq_delay;
uint hw_math;
alwaysinline void set(uint &ctr, uint clocks) {
if(clocks >= ctr) { ctr = clocks; }
}
alwaysinline void sub(uint &ctr, uint clocks) {
if(ctr >= clocks) {
ctr -= clocks;
} else {
ctr = 0;
alwaysinline void set(uint &ctr, uint clocks) {
if(clocks >= ctr) { ctr = clocks; }
}
}
} counter;
enum {
DMASTATE_INACTIVE,
DMASTATE_DMASYNC,
DMASTATE_RUN,
DMASTATE_CPUSYNC,
};
alwaysinline void sub(uint &ctr, uint clocks) {
if(ctr >= clocks) {
ctr -= clocks;
} else {
ctr = 0;
}
}
} counter;
struct {
//core
uint8 opcode;
bool in_opcode;
enum {
DMASTATE_INACTIVE,
DMASTATE_DMASYNC,
DMASTATE_RUN,
DMASTATE_CPUSYNC,
};
uint clock_count;
struct {
//core
uint8 opcode;
bool in_opcode;
//timing
bool region;
uint16 region_scanlines;
uint16 vcounter, hcounter, hclock;
bool interlace, interlace_field;
bool overscan;
uint16 field_lines, line_clocks;
uint16 prev_field_lines, prev_line_clocks;
uint16 vblstart;
uint clock_count;
bool line_rendered;
uint16 line_render_position;
//timing
uint16 vcounter, hcounter;
uint16 field_lines, line_clocks;
bool dram_refreshed;
uint16 dram_refresh_position;
bool line_rendered;
uint16 line_render_position;
bool hdmainit_triggered;
uint16 hdmainit_trigger_position;
bool dram_refreshed;
uint16 dram_refresh_position;
bool hdma_triggered;
bool hdmainit_triggered;
uint16 hdmainit_trigger_position;
uint16 irq_delay;
bool hdma_triggered;
uint16 vnmi_trigger_pos;
bool nmi_valid;
bool nmi_line;
bool nmi_transition;
bool nmi_pending;
uint16 irq_delay;
uint16 virq_trigger_pos, hirq_trigger_pos;
bool irq_valid;
bool irq_line;
bool irq_transition;
bool irq_pending;
bool nmi_valid;
bool nmi_line;
bool nmi_transition;
bool nmi_pending;
//dma
uint dma_counter;
uint dma_clocks;
uint dma_state;
bool dma_pending;
bool hdma_pending;
bool hdmainit_pending;
uint16 virq_trigger_pos, hirq_trigger_pos;
bool irq_valid;
bool irq_line;
bool irq_transition;
bool irq_pending;
//mmio
//dma
uint dma_counter;
uint dma_clocks;
uint dma_state;
bool dma_pending;
bool hdma_pending;
bool hdmainit_pending;
//$2181-$2183
uint32 wram_addr;
//mmio
//$4016-$4017
bool joypad_strobe_latch;
uint32 joypad1_bits;
uint32 joypad2_bits;
//$2181-$2183
uint32 wram_addr;
//$4200
bool nmi_enabled;
bool hirq_enabled, virq_enabled;
bool auto_joypad_poll;
//$4016-$4017
bool joypad_strobe_latch;
uint32 joypad1_bits;
uint32 joypad2_bits;
//$4201
uint8 pio;
//$4200
bool nmi_enabled;
bool hirq_enabled, virq_enabled;
bool auto_joypad_poll;
//$4202-$4203
uint8 mul_a, mul_b;
//$4201
uint8 pio;
//$4204-$4206
uint16 div_a;
uint8 div_b;
//$4202-$4203
uint8 mul_a, mul_b;
//$4207-$420a
uint16 hirq_pos, virq_pos;
//$4204-$4206
uint16 div_a;
uint8 div_b;
//$4214-$4217
uint16 r4214;
uint16 r4216;
//$4207-$420a
uint16 hirq_pos, virq_pos;
//$4218-$421f
uint8 joy1l, joy1h;
uint8 joy2l, joy2h;
uint8 joy3l, joy3h;
uint8 joy4l, joy4h;
} status;
//$4214-$4217
uint16 r4214;
uint16 r4216;
void power();
void reset();
//$4218-$421f
uint8 joy1l, joy1h;
uint8 joy2l, joy2h;
uint8 joy3l, joy3h;
uint8 joy4l, joy4h;
} status;
void power();
void reset();
sCPU();
~sCPU();

View File

@@ -1,60 +1,137 @@
#include "irqtiming.cpp"
bool sCPU::irq_pos_valid() {
uint vpos = status.virq_pos;
uint hpos = (status.hirq_enabled) ? status.hirq_pos : 0;
uint vlimit = region_scanlines() >> 1;
//positions that can never be latched
//vlimit = 262/NTSC, 312/PAL
//PAL results are unverified on hardware
if(vpos == 240 && hpos == 339 && interlace() == false && interlace_field() == 1)return false;
if(vpos == (vlimit - 1) && hpos == 339 && interlace() == false)return false;
if(vpos == vlimit && interlace() == false)return false;
if(vpos == vlimit && hpos == 339)return false;
if(vpos > vlimit)return false;
if(hpos > 339)return false;
return true;
#ifdef SCPU_CPP
void sCPU::update_interrupts() {
if(irq_pos_valid() == true) {
status.virq_trigger_pos = status.virq_pos;
status.hirq_trigger_pos = 4 * ((status.hirq_enabled) ? (status.hirq_pos + 1) : 0);
} else {
status.virq_trigger_pos = IRQ_TRIGGER_NEVER;
status.hirq_trigger_pos = IRQ_TRIGGER_NEVER;
}
}
alwaysinline
bool sCPU::nmi_test() {
if(status.nmi_transition == false) { return false; }
status.nmi_transition = false;
alwaysinline void sCPU::poll_interrupts() {
uint16_t vpos, hpos;
event.wai = false;
return true;
}
alwaysinline
bool sCPU::irq_test() {
if(status.irq_transition == false) { return false; }
status.irq_transition = false;
event.wai = false;
return (regs.p.i) ? false : true;
}
/*
if(status.irq_transition == 1)goto irq_trigger;
if(status.irq_read == 0) {
if(status.irq_line == 1 && irq_edge()) {
return false;
//NMI hold
if(counter.nmi_hold) {
counter.nmi_hold -= 2;
if(counter.nmi_hold == 0) {
if(status.nmi_enabled == true) status.nmi_transition = true;
}
goto irq_trigger;
}
if(status.irq_line == 0) {
status.irq_line = 1;
goto irq_trigger;
//NMI test
history.query(2, vpos, hpos);
bool nmi_valid = (vpos >= (!ppu.overscan() ? 225 : 240));
if(status.nmi_valid == false && nmi_valid == true) {
//0->1 edge sensitive transition
status.nmi_line = true;
counter.nmi_hold = 4;
} else if(status.nmi_valid == true && nmi_valid == false) {
//1->0 edge sensitive transition
status.nmi_line = false;
}
status.nmi_valid = nmi_valid;
//IRQ hold
if(counter.irq_hold) counter.irq_hold -= 2;
if(status.irq_line == true && counter.irq_hold == 0) {
if(status.virq_enabled == true || status.hirq_enabled == true) status.irq_transition = true;
}
return false;
irq_trigger:
status.irq_transition = 0;
event.wai = false;
return (regs.p.i) ? false : true;
//IRQ test
history.query(10, vpos, hpos);
bool irq_valid = (status.virq_enabled == true || status.hirq_enabled == true);
if(irq_valid == true) {
if(status.virq_enabled == true && vpos != status.virq_trigger_pos) irq_valid = false;
if(status.hirq_enabled == true && hpos != status.hirq_trigger_pos) irq_valid = false;
}
if(status.irq_valid == false && irq_valid == true) {
//0->1 edge sensitive transition
status.irq_line = true;
counter.irq_hold = 4;
}
status.irq_valid = irq_valid;
}
*/
void sCPU::nmitimen_update(uint8 data) {
bool nmi_enabled = status.nmi_enabled;
bool virq_enabled = status.virq_enabled;
bool hirq_enabled = status.hirq_enabled;
status.nmi_enabled = !!(data & 0x80);
status.virq_enabled = !!(data & 0x20);
status.hirq_enabled = !!(data & 0x10);
//0->1 edge sensitive transition
if(nmi_enabled == false && status.nmi_enabled == true && status.nmi_line == true) {
status.nmi_transition = true;
}
//?->1 level sensitive transition
if(status.virq_enabled == true && status.hirq_enabled == false && status.irq_line == true) {
status.irq_transition = true;
}
if(status.virq_enabled == false && status.hirq_enabled == false) {
status.irq_line = false;
status.irq_transition = false;
}
update_interrupts();
counter.set(counter.irq_delay, 2);
}
void sCPU::hvtime_update(uint16 addr) {
update_interrupts();
}
bool sCPU::rdnmi() {
bool result = status.nmi_line;
if(counter.nmi_hold == 0) {
status.nmi_line = false;
}
return result;
}
bool sCPU::timeup() {
bool result = status.irq_line;
if(counter.irq_hold == 0) {
status.irq_line = false;
status.irq_transition = false;
}
return result;
}
bool sCPU::irq_pos_valid() {
uint vpos = status.virq_pos;
uint hpos = (status.hirq_enabled) ? status.hirq_pos : 0;
uint vlimit = (snes.region() == SNES::NTSC ? 525 : 625) >> 1;
//positions that can never be latched
//vlimit = 262/NTSC, 312/PAL
//PAL results are unverified on hardware
if(vpos == 240 && hpos == 339 && ppu.interlace() == false && ppu.field() == 1) return false;
if(vpos == (vlimit - 1) && hpos == 339 && ppu.interlace() == false) return false;
if(vpos == vlimit && ppu.interlace() == false) return false;
if(vpos == vlimit && hpos == 339) return false;
if(vpos > vlimit) return false;
if(hpos > 339) return false;
return true;
}
alwaysinline bool sCPU::nmi_test() {
if(status.nmi_transition == false) return false;
status.nmi_transition = false;
event.wai = false;
return true;
}
alwaysinline bool sCPU::irq_test() {
if(status.irq_transition == false) return false;
status.irq_transition = false;
event.wai = false;
return regs.p.i ? false : true;
}
#endif //ifdef SCPU_CPP

View File

@@ -1,105 +0,0 @@
void sCPU::update_interrupts() {
status.vnmi_trigger_pos = status.vblstart;
if(irq_pos_valid() == true) {
status.virq_trigger_pos = status.virq_pos;
status.hirq_trigger_pos = 4 * ((status.hirq_enabled) ? (status.hirq_pos + 1) : 0);
} else {
status.virq_trigger_pos = IRQ_TRIGGER_NEVER;
status.hirq_trigger_pos = IRQ_TRIGGER_NEVER;
}
}
alwaysinline
void sCPU::poll_interrupts() {
uint vpos = status.vcounter, hpos = status.hclock;
//NMI test
timeshift_backward(2, vpos, hpos);
bool nmi_valid = (vpos >= status.vnmi_trigger_pos);
if(status.nmi_valid == false && nmi_valid == true) {
//0->1 edge sensitive transition
status.nmi_line = true;
counter.nmi_hold = 6;
} else if(status.nmi_valid == true && nmi_valid == false) {
//1->0 edge sensitive transition
status.nmi_line = false;
}
status.nmi_valid = nmi_valid;
//NMI hold
if(counter.nmi_hold) {
counter.nmi_hold -= 2;
if(counter.nmi_hold == 0) {
if(status.nmi_enabled == true) { status.nmi_transition = true; }
}
}
//IRQ test
timeshift_backward(8, vpos, hpos);
bool irq_valid = (status.virq_enabled == true || status.hirq_enabled == true);
if(irq_valid == true) {
if(status.virq_enabled == true && vpos != status.virq_trigger_pos) { irq_valid = false; }
if(status.hirq_enabled == true && hpos != status.hirq_trigger_pos) { irq_valid = false; }
}
if(status.irq_valid == false && irq_valid == true) {
//0->1 edge sensitive transition
status.irq_line = true;
counter.irq_hold = 6;
}
status.irq_valid = irq_valid;
//IRQ hold
if(counter.irq_hold) { counter.irq_hold -= 2; }
if(status.irq_line == true && counter.irq_hold == 0) {
if(status.virq_enabled == true || status.hirq_enabled == true) { status.irq_transition = true; }
}
}
void sCPU::nmitimen_update(uint8 data) {
bool nmi_enabled = status.nmi_enabled;
bool virq_enabled = status.virq_enabled;
bool hirq_enabled = status.hirq_enabled;
status.nmi_enabled = !!(data & 0x80);
status.virq_enabled = !!(data & 0x20);
status.hirq_enabled = !!(data & 0x10);
//0->1 edge sensitive transition
if(nmi_enabled == false && status.nmi_enabled == true && status.nmi_line == true) {
status.nmi_transition = true;
}
//?->1 level sensitive transition
if(status.virq_enabled == true && status.hirq_enabled == false && status.irq_line == true) {
status.irq_transition = true;
}
if(status.virq_enabled == false && status.hirq_enabled == false) {
status.irq_line = false;
status.irq_transition = false;
}
update_interrupts();
counter.set(counter.irq_delay, 2);
}
void sCPU::hvtime_update(uint16 addr) {
update_interrupts();
}
bool sCPU::rdnmi() {
bool result = status.nmi_line;
if(counter.nmi_hold == 0) {
status.nmi_line = false;
}
return result;
}
bool sCPU::timeup() {
bool result = status.irq_line;
if(counter.irq_hold == 0) {
status.irq_line = false;
status.irq_transition = false;
}
return result;
}

View File

@@ -1,8 +1,10 @@
#ifdef SCPU_CPP
void sCPU::run_auto_joypad_poll() {
uint16 joy1 = 0, joy2 = 0;
for(int i = 0; i < 16; i++) {
joy1 |= (uint16)snes.port_read(0) ? (0x8000 >> i) : 0;
joy2 |= (uint16)snes.port_read(1) ? (0x8000 >> i) : 0;
uint16_t joy1 = 0, joy2 = 0;
for(unsigned i = 0; i < 16; i++) {
joy1 |= (uint16_t)snes.input.port_read(0) ? (0x8000 >> i) : 0;
joy2 |= (uint16_t)snes.input.port_read(1) ? (0x8000 >> i) : 0;
}
status.joy1l = joy1;
@@ -17,3 +19,5 @@ uint16 joy1 = 0, joy2 = 0;
status.joy4l = 0x00;
status.joy4h = 0x00;
}
#endif //ifdef SCPU_CPP

View File

@@ -1,22 +0,0 @@
alwaysinline void sCPU::timeshift_forward(uint clocks, uint &vtime, uint &htime) {
htime += clocks;
if(htime >= status.line_clocks) {
htime -= status.line_clocks;
if(++vtime >= status.field_lines) {
vtime = 0;
}
}
}
alwaysinline void sCPU::timeshift_backward(uint clocks, uint &vtime, uint &htime) {
if(htime >= clocks) {
htime -= clocks;
} else {
htime += status.prev_line_clocks - clocks;
if(vtime > 0) {
vtime--;
} else {
vtime = status.prev_field_lines - 1;
}
}
}

View File

@@ -1,31 +1,16 @@
#define ntsc_color_burst_phase_shift_scanline() \
(status.region == SNES::NTSC && status.vcounter == 240 && \
status.interlace == false && status.interlace_field == 1)
#ifdef SCPU_CPP
#define ntsc_color_burst_phase_shift_scanline() ( \
snes.region() == SNES::NTSC && status.vcounter == 240 && \
ppu.interlace() == false && ppu.field() == 1 \
)
#include "timeshift.cpp"
#include "irq.cpp"
#include "joypad.cpp"
uint16 sCPU::vcounter() { return status.vcounter; }
uint16 sCPU::hclock() { return status.hclock; }
bool sCPU::interlace() { return status.interlace; }
bool sCPU::interlace_field() { return status.interlace_field; }
bool sCPU::overscan() { return status.overscan; }
uint16 sCPU::region_scanlines() { return status.region_scanlines; }
uint sCPU::dma_counter() { return (status.dma_counter + status.hclock) & 7; }
void sCPU::set_interlace(bool r) {
status.interlace = r;
update_interrupts();
}
void sCPU::set_overscan (bool r) {
status.overscan = r;
status.vblstart = (status.overscan == false) ? 225 : 240;
update_interrupts();
}
uint16 sCPU::vcounter() { return status.vcounter; }
uint16 sCPU::hcounter() { return status.hcounter; }
uint sCPU::dma_counter() { return (status.dma_counter + status.hcounter) & 7; }
/*****
* One PPU dot = 4 CPU clocks
@@ -37,16 +22,14 @@ void sCPU::set_overscan (bool r) {
* Dot 323 range = { 1292, 1294, 1296 }
* Dot 327 range = { 1310, 1312, 1314 }
*****/
uint16 sCPU::hcounter() {
if(ntsc_color_burst_phase_shift_scanline() == true) {
return (status.hclock >> 2);
}
return (status.hclock - ((status.hclock > 1292) << 1) - ((status.hclock > 1310) << 1)) >> 2;
uint16 sCPU::hdot() {
if(ntsc_color_burst_phase_shift_scanline() == true) return (status.hcounter >> 2);
return (status.hcounter - ((status.hcounter > 1292) << 1) - ((status.hcounter > 1310) << 1)) >> 2;
}
void sCPU::add_clocks(uint clocks) {
if(status.dram_refreshed == false) {
if(status.hclock + clocks >= status.dram_refresh_position) {
if(status.hcounter + clocks >= status.dram_refresh_position) {
status.dram_refreshed = true;
clocks += 40;
}
@@ -56,25 +39,21 @@ void sCPU::add_clocks(uint clocks) {
scheduler.addclocks_cpu(clocks);
clocks >>= 1;
while(clocks--) {
status.hclock += 2;
if(status.hclock >= status.line_clocks) { scanline(); }
while(clocks--) {
history.enqueue(status.vcounter, status.hcounter);
status.hcounter += 2;
if(status.hcounter >= status.line_clocks) scanline();
poll_interrupts();
}
}
void sCPU::scanline() {
status.hclock = 0;
status.hcounter = 0;
status.dma_counter = (status.dma_counter + status.line_clocks) & 7;
if(++status.vcounter >= status.field_lines) {
frame();
}
status.prev_line_clocks = status.line_clocks;
if(++status.vcounter >= status.field_lines) frame();
status.line_clocks = (ntsc_color_burst_phase_shift_scanline() == false) ? 1364 : 1360;
//dram refresh occurs once every scanline
//dram refresh occurs once every scanline
status.dram_refreshed = false;
if(cpu_version == 2) {
if(ntsc_color_burst_phase_shift_scanline() == false) {
@@ -86,29 +65,30 @@ void sCPU::scanline() {
}
}
//hdma triggers once every visible scanline
//hdma triggers once every visible scanline
status.line_rendered = false;
status.hdma_triggered = (status.vcounter <= (!overscan() ? 224 : 239)) ? false : true;
status.hdma_triggered = (status.vcounter <= (ppu.overscan() == false ? 224 : 239)) ? false : true;
ppu.scanline();
snes.scanline();
update_interrupts();
if(status.auto_joypad_poll == true && status.vcounter == (!overscan() ? 227 : 242)) {
snes.poll_input();
if(status.auto_joypad_poll == true && status.vcounter == (ppu.overscan() == false ? 227 : 242)) {
snes.input.poll();
run_auto_joypad_poll();
}
}
void sCPU::frame() {
void sCPU::frame() {
ppu.frame();
snes.frame();
status.vcounter = 0;
status.interlace_field ^= 1;
status.prev_field_lines = status.field_lines;
status.field_lines = (status.region_scanlines >> 1);
//interlaced even fields have one extra scanline
//(263+262=525 NTSC, 313+312=625 PAL)
if(status.interlace == true && status.interlace_field == 0)status.field_lines++;
status.field_lines = (snes.region() == SNES::NTSC ? 525 : 625) >> 1;
//interlaced even fields have one extra scanline
//(263+262=525 NTSC, 313+312=625 PAL)
if(ppu.interlace() == true && ppu.field() == 0) status.field_lines++;
status.hdmainit_triggered = false;
if(cpu_version == 1) {
@@ -116,9 +96,6 @@ void sCPU::frame() {
} else {
status.hdmainit_trigger_position = 12 + dma_counter();
}
ppu.frame();
snes.frame();
}
/*****
@@ -129,7 +106,7 @@ void sCPU::frame() {
alwaysinline void sCPU::precycle_edge() {
if(status.dma_state == DMASTATE_CPUSYNC) {
status.dma_state = DMASTATE_INACTIVE;
uint n = status.clock_count - (status.dma_clocks % status.clock_count);
uint n = status.clock_count - (status.dma_clocks % status.clock_count);
add_clocks(n ? n : status.clock_count);
}
}
@@ -141,34 +118,33 @@ alwaysinline void sCPU::precycle_edge() {
*****/
void sCPU::cycle_edge() {
if(status.line_rendered == false) {
if(status.hclock >= status.line_render_position) {
if(status.hcounter >= status.line_render_position) {
status.line_rendered = true;
ppu.render_scanline();
}
}
switch(status.dma_state) {
case DMASTATE_INACTIVE:
break;
case DMASTATE_INACTIVE: break;
case DMASTATE_DMASYNC:
status.dma_state = DMASTATE_RUN;
break;
case DMASTATE_DMASYNC: {
status.dma_state = DMASTATE_RUN;
} break;
case DMASTATE_RUN:
status.dma_state = DMASTATE_CPUSYNC;
status.dma_clocks = 8 - dma_counter() + 8;
add_clocks(status.dma_clocks);
case DMASTATE_RUN: {
status.dma_state = DMASTATE_CPUSYNC;
status.dma_clocks = 8 - dma_counter() + 8;
add_clocks(status.dma_clocks);
if(status.hdmainit_pending) { hdma_init(); status.hdmainit_pending = false; }
if(status.hdma_pending) { hdma_run(); status.hdma_pending = false; }
if(status.dma_pending) { dma_run(); status.dma_pending = false; }
if(status.hdmainit_pending) { hdma_init(); status.hdmainit_pending = false; }
if(status.hdma_pending) { hdma_run(); status.hdma_pending = false; }
if(status.dma_pending) { dma_run(); status.dma_pending = false; }
break;
} break;
}
if(status.hdmainit_triggered == false) {
if(status.hclock >= status.hdmainit_trigger_position || status.vcounter) {
if(status.hcounter >= status.hdmainit_trigger_position || status.vcounter) {
status.hdmainit_triggered = true;
hdma_init_reset();
if(hdma_enabled_channels()) {
@@ -185,7 +161,7 @@ void sCPU::cycle_edge() {
}
if(status.hdma_triggered == false) {
if(status.hclock >= 1106) {
if(status.hcounter >= 1106) {
status.hdma_triggered = true;
if(hdma_active_channels()) {
add_clocks(18);
@@ -211,7 +187,7 @@ void sCPU::cycle_edge() {
* trigger during certain events (immediately after DMA, writes to $4200, etc)
*****/
void sCPU::last_cycle() {
if(counter.irq_delay) { return; }
if(counter.irq_delay) return;
status.nmi_pending |= nmi_test();
status.irq_pending |= irq_test();
@@ -235,27 +211,17 @@ void sCPU::timing_reset() {
status.vcounter = 0;
status.hcounter = 0;
status.hclock = 0;
status.interlace = 0;
status.interlace_field = 0;
status.overscan = false;
status.region_scanlines = (status.region == SNES::NTSC) ? 525 : 625;
status.vblstart = 225;
status.field_lines = status.region_scanlines >> 1;
status.field_lines = (snes.region() == SNES::NTSC ? 525 : 625) >> 1;
status.line_clocks = 1364;
status.prev_field_lines = status.region_scanlines >> 1;
status.prev_line_clocks = 1364;
status.line_rendered = false;
status.line_rendered = false;
status.line_render_position = min(1112U, (uint)config::ppu.hack.render_scanline_position);
status.dram_refreshed = false;
status.dram_refreshed = false;
status.dram_refresh_position = (cpu_version == 1) ? 530 : 538;
status.hdmainit_triggered = false;
status.hdmainit_triggered = false;
status.hdmainit_trigger_position = 0;
status.hdma_triggered = false;
@@ -278,12 +244,16 @@ void sCPU::timing_reset() {
status.dma_state = DMASTATE_INACTIVE;
status.dma_pending = false;
status.hdma_pending = false;
status.hdmainit_pending = false;
status.hdmainit_pending = false;
history.reset();
//initial latch values for $213c/$213d
//[x]0035 : [y]0000 (53.0 -> 212) [lda $2137]
//[x]0038 : [y]0000 (56.5 -> 226) [nop : lda $2137]
//add_clocks(186);
//initial latch values for $213c/$213d
//[x]0035 : [y]0000 (53.0 -> 212) [lda $2137]
//[x]0038 : [y]0000 (56.5 -> 226) [nop : lda $2137]
add_clocks(186);
}
#undef ntsc_color_burst_phase_shift_scanline
#endif //ifdef SCPU_CPP

View File

@@ -1,45 +1,57 @@
uint16 vcounter();
uint16 hcounter();
uint16 hclock();
uint16 hdot();
uint dma_counter();
bool interlace();
bool interlace_field();
bool overscan();
uint16 region_scanlines();
void add_clocks(uint clocks);
void scanline();
void frame();
void set_interlace(bool r);
void set_overscan(bool r);
uint dma_counter();
void add_clocks(uint clocks);
void scanline();
void frame();
void precycle_edge();
void cycle_edge();
void last_cycle();
void precycle_edge();
void cycle_edge();
void last_cycle();
uint32 clocks_executed();
void timing_power();
void timing_reset();
void timing_power();
void timing_reset();
//timeshifting -- needed by NMI and IRQ timing
struct History {
struct Time {
uint16 vcounter;
uint16 hcounter;
} time[32];
unsigned index;
alwaysinline void enqueue(uint16 vcounter, uint16 hcounter) {
Time &t = time[index++];
index &= 31;
t.vcounter = vcounter;
t.hcounter = hcounter;
}
alwaysinline void query(unsigned offset, uint16 &vcounter, uint16 &hcounter) {
Time &t = time[(index - (offset >> 1)) & 31];
vcounter = t.vcounter;
hcounter = t.hcounter;
}
void reset() {
index = 0;
for(unsigned i = 0; i < 32; i++) time[i].vcounter = time[i].hcounter = 0;
}
History() { reset(); }
} history;
//timeshift.cpp
void timeshift_forward (uint clocks, uint &v, uint &h);
void timeshift_backward(uint clocks, uint &v, uint &h);
//irq.cpp
enum { IRQ_TRIGGER_NEVER = 0x3fff };
void update_interrupts();
void poll_interrupts();
void nmitimen_update(uint8 data);
void hvtime_update(uint16 addr);
bool rdnmi();
bool timeup();
//irq.cpp
enum { IRQ_TRIGGER_NEVER = 0x3fff };
void update_interrupts();
void poll_interrupts();
void nmitimen_update(uint8 data);
void hvtime_update(uint16 addr);
bool rdnmi();
bool timeup();
bool irq_pos_valid();
bool nmi_test();
bool irq_test();
bool irq_pos_valid();
bool nmi_test();
bool irq_test();
//joypad.cpp
void run_auto_joypad_poll();
//joypad.cpp
void run_auto_joypad_poll();

1013
src/data/controller.h Normal file

File diff suppressed because it is too large Load Diff

40
src/data/icon48.h Normal file
View File

@@ -0,0 +1,40 @@
static char enc_icon48[] = {
"_gAB8AHwAfAB8AHwAfAB8P8B8AHwAfAB8AHwAfAB8AHw_wHwAfAB8AHwAfAB8AHw"
"AfD_AfAB8AHwAfAB8AHwAfAB8P8B8AHwAfAB8AHwAfAB8AHw_wHwAfAB8AHwAfAB"
"8AHwAfD_AfAB8AHwAfAB8AHwAfAB8P8B8AHwAfAB8AHwAfAB8AHw_wHwAfAB8AHw"
"AfAB8AHwAfD_AfAB8AHwAfAB8AHwAfABgFD_oRYPBAA1BABWVQQAWwQAQQQAGgQA"
"Av8u8AHwAfAB8AHwAfAB8AHwVbSAAQQALQQAsAQA9FUEAP8EwPsEAM4EAFP9BAAE"
"QvAB8AHwAfAB8AHwqwHwvOAEBACFBAD5uPDVBOD-BAC9BAAUSvAB8L8B8AHwAfAB"
"8AHwvGADBACuoqjwBPAEwNsEABZS8H8B8AHwAfAB8AHwAfDAIHuvnPAE8ATwBCDH"
"BAAFVvC_AfAB8AHwAfAB8LzAIAQA3vaY8ATwBPAEYGZa8AHw3wHwAfAB8AHwwMCX"
"kPAE8OsE8ASg3wQABl7wAfAB8K8B8AHwAfC8QAYEAOeQ8PcE8ATw0OMvYvAB8AHw"
"AfDXAfAB8MBAHAQA_JDwBPALBPAE4GRi8AAAPz9U_wEEAA0EAB0EAB59BAAPBABE"
"9gHwAfDA8BVVBABxBAB3BAChUET9p5zwBPAE8BaGuMALBACqbAQAzgQA9AQA-wQA"
"qvwEAPYEANYEAHoEAL4SlvAB8AHwAfAEhjIEAF68FEKo8ATwBFCBcIFHtQQA5AQA"
"_wTwBKDuBAB-XDQQjvAB8AHwAfAQhmhHzPYE8ARgpQ5YwEBor2xBsPAE8AQQ_QQA"
"hFTyfwHwAfAB8MjA-Bgg8wTQowAQ-_-rACMuNrz_SrzwBPAE8MQgZ4LwbwHwAfAB"
"8BDJkbTwBMCnAAfLfV-0ETU6fP_mnPAE8ATwBCAkExxfhvAB8AHwAfDEgBEEAO0D"
"uPAEQKQO_f-tAIBCLDX_cTw-mPA3BPAE8ASAlYLwAUDNAKoBBAAFBAAUBAAiBAB-"
"JQhAEBAYEETz5PYE8KgABZxKRfIENju8_9eQ8ATwBPAEoOq0wKoDBAAsBACGBADM"
"BADq7AQA_AQA_gSAEBAYEOrKBACDBAAqBABMo6gAFkC88AQgrvgCBy83wP8VPj7_"
"-JDwBPCvBPAIs7yAuBDEoED_BPBXBPAEQDAQwAQAKcCAHRf8S7hQMBl_uFk4O_--"
"KYzwBPAE8ATwvEBhBABe95zwBPAE8ARg9gQAW1HAIJ8XFKwA8uhIkFUEAB-sxhkE"
"AH0EAJL1BADDBADznPAE8ATwwADozQBIBAD5kPAE8ATwAQTg-ADQACn_nrwYAshD"
"pPUB8NAQEQQA3nGgRqjwBPDAkOKI8ATw9wTwBPAEIM8UAwHwAfAB8HvIEPQYzKjw"
"BPAEQDQS0t-I8ATwBPAE8ARAeprwAfB3AfDEYLAZyqzwBPAEAMX1cAAvBADxiPAE"
"8ATwBOB68AQAGZbwAfAB8MSgHK0EAPGw8ASg_gQAScBDvj4URZTwBPAE8AQw6gQA"
"RjwN9mwJ__8IBAAT_QQAGgRADBAUEET2xHDgE6u48ARwuwQAA0CFGQQAup0EAPOc"
"8ATwBIDyBACgmADLABe0gAkEAKpFBACaBADSBADsBABa-QQA-wRADBDtBADTVQQA"
"nQQASAQACsDAGK0EAPW48AQg3QQAFfbwVcggEQQAUwQAoRxD6b0EAPRcJNwwEBAY"
"EJ8EAKpRBAAQuIAGBABuBAC66AQA_wTwBPAEgOoEAEpzBAAHSxBBOFgryF-88BQg"
"LHEB8NDQBgQAC10EAA0IQLj-vDAQBADFr5jwBPAE8ASgywQAFMRA6pm4gOcEAHAE"
"AOAgAfCvAfAB8AHwvEACBAC1jPAvBPAE8ATwBAC_VBBDMtT_TrAAeQQAPAQAYKLf"
"AfAB8AHwAfDAQBnYQozw1wTwBPAE8P0EAB1p8AHwrwHwAfAB8MDgGAQA-ojw7wTw"
"BPAE8AQA_AQA3PsB8N8B8AHwAfDA8CQVsYjwBPD3BPAE8AQAulz1AfAB8AHw1wHw"
"AfDEQA0EAL2M8ATw9wTwBKAEFBFh8AHwAfAB8FcB8AHwxIAFBABoBADjXQQA_pzw"
"BPAEgOUEAG3_hCUB8AHwAfAB8AHwAfAB8KvIEFwXPQQAkgQAz8BGXveYQwQQDBAU"
"ENAEAJT9BABB9CYB8AHwAfAB8AHwrwHwAfAB8NBwBAQADtgl_QQwDxRA5PIB8AHw"
"AfAB8P8B8AHwAfAB8AHwAfAB8AHw_wHwAfAB8AHwAfAB8AHwAfD_AfAB8AHwAfAB"
"8AHwAfAB8P8B8AHwAfAB8AHwAfAB8AHw_wHwAfAB8AHwAfAB8AHwAfD_AfAB8AHw"
"AfAB8AHwAfAB8P8B8AHwAfAB8AHwAfAB8AHwfwHwAfAB8AHwAfAB8AGA"
};

View File

@@ -1,4 +1,6 @@
#include "../../base.h"
#include "../../base.h"
#define ADSP_CPP
#include "adsp_tables.cpp"
void aDSP::enter() { loop:
@@ -578,8 +580,8 @@ int32 fir_samplel, fir_sampler;
msampler = sclamp<16>(msampler);
}
snes.audio_update(msamplel, msampler);
scheduler.addclocks_dsp(32 * 3);
snes.audio.update(msamplel, msampler);
scheduler.addclocks_dsp(32 * 3 * 8);
}
aDSP::aDSP() {}

View File

@@ -1,3 +1,5 @@
#ifdef ADSP_CPP
const uint16 aDSP::rate_table[32] = {
0x0000, 0x000F, 0x0014, 0x0018, 0x001E, 0x0028, 0x0030, 0x003C,
0x0050, 0x0060, 0x0078, 0x00A0, 0x00C0, 0x00F0, 0x0140, 0x0180,
@@ -71,3 +73,5 @@ const int16 aDSP::gaussian_table[512] = {
0x513, 0x514, 0x514, 0x515, 0x516, 0x516, 0x517, 0x517,
0x517, 0x518, 0x518, 0x518, 0x518, 0x518, 0x519, 0x519
};
#endif //ifdef ADSP_CPP

View File

@@ -469,7 +469,7 @@ void bDSP::enter()
{
// n is currently ignored
#define NEXT_CLOCK( n ) \
scheduler.addclocks_dsp( 3 );
scheduler.addclocks_dsp( 3 * 8 );
// Execute clock for a particular voice
#define V( clock, voice ) voice_##clock( &m.voices [voice] );
@@ -563,7 +563,7 @@ void bDSP::enter()
}
// Output sample to DAC
snes.audio_update( main_out_l, main_out_r );
snes.audio.update( main_out_l, main_out_r );
m.t_main_out [0] = 0;
m.t_main_out [1] = 0;

View File

@@ -1,11 +1,12 @@
class DSP { public:
virtual void enter() = 0;
class DSP {
public:
virtual void enter() = 0;
virtual uint8 read (uint8 addr) = 0;
virtual void write(uint8 addr, uint8 data) = 0;
virtual uint8 read(uint8 addr) = 0;
virtual void write(uint8 addr, uint8 data) = 0;
virtual void power() = 0;
virtual void reset() = 0;
virtual void power() = 0;
virtual void reset() = 0;
DSP() {}
virtual ~DSP() {}

63
src/dsp/sdsp/brr.cpp Normal file
View File

@@ -0,0 +1,63 @@
#ifdef SDSP_CPP
void sDSP::brr_decode(voice_t &v) {
//state.t_brr_byte = ram[v.brr_addr + v.brr_offset] cached from previous clock cycle
int nybbles = (state.t_brr_byte << 8) + ram[(uint16)(v.brr_addr + v.brr_offset + 1)];
const int filter = (state.t_brr_header >> 2) & 3;
const int scale = (state.t_brr_header >> 4);
//write to next four samples in circular buffer
int *pos = &v.buf[v.buf_pos];
v.buf_pos += 4;
if(v.buf_pos >= brr_buf_size) v.buf_pos = 0;
//decode four samples
for(int *end = pos + 4; pos < end; pos++) {
int s = sclip<4>(nybbles >> 12); //extract upper nybble and sign extend
nybbles <<= 4; //advance nybble position
if(scale <= 12) {
s <<= scale;
s >>= 1;
} else {
s &= ~0x7ff;
}
//apply IIR filter (2 is the most commonly used)
const int p1 = pos[brr_buf_size - 1];
const int p2 = pos[brr_buf_size - 2] >> 1;
switch(filter) {
case 0: break; //no filter
case 1: {
//s += p1 * 0.46875
s += p1 >> 1;
s += (-p1) >> 5;
} break;
case 2: {
//s += p1 * 0.953125 - p2 * 0.46875
s += p1;
s -= p2;
s += p2 >> 4;
s += (p1 * -3) >> 6;
} break;
case 3: {
//s += p1 * 0.8984375 - p2 * 0.40625
s += p1;
s -= p2;
s += (p1 * -13) >> 7;
s += (p2 * 3) >> 4;
} break;
}
//adjust and write sample
s = sclamp<16>(s);
s = sclip<16>(s << 1);
pos[brr_buf_size] = pos[0] = s; //second copy simplifies wrap-around
}
}
#endif //ifdef SDSP_CPP

52
src/dsp/sdsp/counter.cpp Normal file
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@@ -0,0 +1,52 @@
#ifdef SDSP_CPP
//counter_rate = number of samples per counter event
//all rates are evenly divisible by counter_range (0x7800, 30720, or 2048 * 5 * 3)
//note that rate[0] is a special case, which never triggers
const uint16 sDSP::counter_rate[32] = {
0, 2048, 1536,
1280, 1024, 768,
640, 512, 384,
320, 256, 192,
160, 128, 96,
80, 64, 48,
40, 32, 24,
20, 16, 12,
10, 8, 6,
5, 4, 3,
2,
1,
};
//counter_offset = counter offset from zero
//counters do not appear to be aligned at zero for all rates
const uint16 sDSP::counter_offset[32] = {
0, 0, 1040,
536, 0, 1040,
536, 0, 1040,
536, 0, 1040,
536, 0, 1040,
536, 0, 1040,
536, 0, 1040,
536, 0, 1040,
536, 0, 1040,
536, 0, 1040,
0,
0,
};
inline void sDSP::counter_tick() {
state.counter--;
if(state.counter < 0) state.counter = counter_range - 1;
}
//return true if counter event should trigger
inline bool sDSP::counter_poll(unsigned rate) {
if(rate == 0) return false;
return (((unsigned)state.counter + counter_offset[rate]) % counter_rate[rate]) == 0;
}
#endif //ifdef SDSP_CPP

138
src/dsp/sdsp/echo.cpp Normal file
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@@ -0,0 +1,138 @@
#ifdef SDSP_CPP
//current echo buffer pointer for left/right channel
#define ECHO_PTR(ch) (&ram[state.t_echo_ptr + ch * 2])
//sample in echo history buffer, where 0 is the oldest
#define ECHO_FIR(i) state.echo_hist_pos[i]
//calculate FIR point for left/right channel
#define CALC_FIR(i, ch) ((ECHO_FIR(i + 1)[ch] * (int8)REG(fir + i * 0x10)) >> 6)
void sDSP::echo_read(bool channel) {
uint8 *in = ECHO_PTR(channel);
int s = (int8)in[1] * 0x100 + in[0];
//second copy simplifies wrap-around handling
ECHO_FIR(0)[channel] = ECHO_FIR(8)[channel] = s >> 1;
}
int sDSP::echo_output(bool channel) {
int output = sclip<16>((state.t_main_out[channel] * (int8)REG(mvoll + channel * 0x10)) >> 7)
+ sclip<16>((state.t_echo_in [channel] * (int8)REG(evoll + channel * 0x10)) >> 7);
return sclamp<16>(output);
}
void sDSP::echo_write(bool channel) {
if(!(state.t_echo_enabled & 0x20)) {
uint8 *out = ECHO_PTR(channel);
int s = state.t_echo_out[channel];
out[0] = (uint8)s;
out[1] = (uint8)(s >> 8);
}
state.t_echo_out[channel] = 0;
}
void sDSP::echo_22() {
//history
state.echo_hist_pos++;
if(state.echo_hist_pos >= &state.echo_hist[8]) state.echo_hist_pos = state.echo_hist;
state.t_echo_ptr = (uint16)((state.t_esa << 8) + state.echo_offset);
echo_read(0);
//FIR
int l = CALC_FIR(0, 0);
int r = CALC_FIR(0, 1);
state.t_echo_in[0] = l;
state.t_echo_in[1] = r;
}
void sDSP::echo_23() {
int l = CALC_FIR(1, 0) + CALC_FIR(2, 0);
int r = CALC_FIR(1, 1) + CALC_FIR(2, 1);
state.t_echo_in[0] += l;
state.t_echo_in[1] += r;
echo_read(1);
}
void sDSP::echo_24() {
int l = CALC_FIR(3, 0) + CALC_FIR(4, 0) + CALC_FIR(5, 0);
int r = CALC_FIR(3, 1) + CALC_FIR(4, 1) + CALC_FIR(5, 1);
state.t_echo_in[0] += l;
state.t_echo_in[1] += r;
}
void sDSP::echo_25() {
int l = state.t_echo_in[0] + CALC_FIR(6, 0);
int r = state.t_echo_in[1] + CALC_FIR(6, 1);
l = sclip<16>(l);
r = sclip<16>(r);
l += (int16)CALC_FIR(7, 0);
r += (int16)CALC_FIR(7, 1);
state.t_echo_in[0] = sclamp<16>(l) & ~1;
state.t_echo_in[1] = sclamp<16>(r) & ~1;
}
void sDSP::echo_26() {
//left output volumes
//(save sample for next clock so we can output both together)
state.t_main_out[0] = echo_output(0);
//echo feedback
int l = state.t_echo_out[0] + sclip<16>((state.t_echo_in[0] * (int8)REG(efb)) >> 7);
int r = state.t_echo_out[1] + sclip<16>((state.t_echo_in[1] * (int8)REG(efb)) >> 7);
state.t_echo_out[0] = sclamp<16>(l) & ~1;
state.t_echo_out[1] = sclamp<16>(r) & ~1;
}
void sDSP::echo_27() {
//output
int outl = state.t_main_out[0];
int outr = echo_output(1);
state.t_main_out[0] = 0;
state.t_main_out[1] = 0;
//TODO: global muting isn't this simple
//(turns DAC on and off or something, causing small ~37-sample pulse when first muted)
if(REG(flg) & 0x40) {
outl = 0;
outr = 0;
}
//output sample to DAC
snes.audio.update(outl, outr);
}
void sDSP::echo_28() {
state.t_echo_enabled = REG(flg);
}
void sDSP::echo_29() {
state.t_esa = REG(esa);
if(!state.echo_offset) state.echo_length = (REG(edl) & 0x0f) << 11;
state.echo_offset += 4;
if(state.echo_offset >= state.echo_length) state.echo_offset = 0;
//write left echo
echo_write(0);
state.t_echo_enabled = REG(flg);
}
void sDSP::echo_30() {
//write right echo
echo_write(1);
}
#endif //ifdef SDSP_CPP

62
src/dsp/sdsp/envelope.cpp Normal file
View File

@@ -0,0 +1,62 @@
#ifdef SDSP_CPP
void sDSP::envelope_run(voice_t &v) {
int env = v.env;
if(v.env_mode == env_release) { //60%
env -= 0x8;
if(env < 0) env = 0;
v.env = env;
return;
}
int rate;
int env_data = VREG(adsr1);
if(state.t_adsr0 & 0x80) { //99% ADSR
if(v.env_mode >= env_decay) { //99%
env--;
env -= env >> 8;
rate = env_data & 0x1f;
if(v.env_mode == env_decay) { //1%
rate = ((state.t_adsr0 >> 3) & 0x0e) + 0x10;
}
} else { //env_attack
rate = ((state.t_adsr0 & 0x0f) << 1) + 1;
env += rate < 31 ? 0x20 : 0x400;
}
} else { //GAIN
env_data = VREG(gain);
int mode = env_data >> 5;
if(mode < 4) { //direct
env = env_data << 4;
rate = 31;
} else {
rate = env_data & 0x1f;
if(mode == 4) { //4: linear decrease
env -= 0x20;
} else if(mode < 6) { //5: exponential decrease
env--;
env -= env >> 8;
} else { //6, 7: linear increase
env += 0x20;
if(mode > 6 && (unsigned)v.hidden_env >= 0x600) {
env += 0x8 - 0x20; //7: two-slope linear increase
}
}
}
}
//sustain level
if((env >> 8) == (env_data >> 5) && v.env_mode == env_decay) v.env_mode = env_sustain;
v.hidden_env = env;
//unsigned cast because linear decrease underflowing also triggers this
if((unsigned)env > 0x7ff) {
env = (env < 0 ? 0 : 0x7ff);
if(v.env_mode == env_attack) v.env_mode = env_decay;
}
if(counter_poll(rate) == true) v.env = env;
}
#endif //ifdef SDSP_CPP

54
src/dsp/sdsp/gaussian.cpp Normal file
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@@ -0,0 +1,54 @@
#ifdef SDSP_CPP
const int16 sDSP::gaussian_table[512] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2,
2, 2, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 5, 5, 5, 5,
6, 6, 6, 6, 7, 7, 7, 8, 8, 8, 9, 9, 9, 10, 10, 10,
11, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 15, 16, 16, 17, 17,
18, 19, 19, 20, 20, 21, 21, 22, 23, 23, 24, 24, 25, 26, 27, 27,
28, 29, 29, 30, 31, 32, 32, 33, 34, 35, 36, 36, 37, 38, 39, 40,
41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
58, 59, 60, 61, 62, 64, 65, 66, 67, 69, 70, 71, 73, 74, 76, 77,
78, 80, 81, 83, 84, 86, 87, 89, 90, 92, 94, 95, 97, 99, 100, 102,
104, 106, 107, 109, 111, 113, 115, 117, 118, 120, 122, 124, 126, 128, 130, 132,
134, 137, 139, 141, 143, 145, 147, 150, 152, 154, 156, 159, 161, 163, 166, 168,
171, 173, 175, 178, 180, 183, 186, 188, 191, 193, 196, 199, 201, 204, 207, 210,
212, 215, 218, 221, 224, 227, 230, 233, 236, 239, 242, 245, 248, 251, 254, 257,
260, 263, 267, 270, 273, 276, 280, 283, 286, 290, 293, 297, 300, 304, 307, 311,
314, 318, 321, 325, 328, 332, 336, 339, 343, 347, 351, 354, 358, 362, 366, 370,
374, 378, 381, 385, 389, 393, 397, 401, 405, 410, 414, 418, 422, 426, 430, 434,
439, 443, 447, 451, 456, 460, 464, 469, 473, 477, 482, 486, 491, 495, 499, 504,
508, 513, 517, 522, 527, 531, 536, 540, 545, 550, 554, 559, 563, 568, 573, 577,
582, 587, 592, 596, 601, 606, 611, 615, 620, 625, 630, 635, 640, 644, 649, 654,
659, 664, 669, 674, 678, 683, 688, 693, 698, 703, 708, 713, 718, 723, 728, 732,
737, 742, 747, 752, 757, 762, 767, 772, 777, 782, 787, 792, 797, 802, 806, 811,
816, 821, 826, 831, 836, 841, 846, 851, 855, 860, 865, 870, 875, 880, 884, 889,
894, 899, 904, 908, 913, 918, 923, 927, 932, 937, 941, 946, 951, 955, 960, 965,
969, 974, 978, 983, 988, 992, 997, 1001, 1005, 1010, 1014, 1019, 1023, 1027, 1032, 1036,
1040, 1045, 1049, 1053, 1057, 1061, 1066, 1070, 1074, 1078, 1082, 1086, 1090, 1094, 1098, 1102,
1106, 1109, 1113, 1117, 1121, 1125, 1128, 1132, 1136, 1139, 1143, 1146, 1150, 1153, 1157, 1160,
1164, 1167, 1170, 1174, 1177, 1180, 1183, 1186, 1190, 1193, 1196, 1199, 1202, 1205, 1207, 1210,
1213, 1216, 1219, 1221, 1224, 1227, 1229, 1232, 1234, 1237, 1239, 1241, 1244, 1246, 1248, 1251,
1253, 1255, 1257, 1259, 1261, 1263, 1265, 1267, 1269, 1270, 1272, 1274, 1275, 1277, 1279, 1280,
1282, 1283, 1284, 1286, 1287, 1288, 1290, 1291, 1292, 1293, 1294, 1295, 1296, 1297, 1297, 1298,
1299, 1300, 1300, 1301, 1302, 1302, 1303, 1303, 1303, 1304, 1304, 1304, 1304, 1304, 1305, 1305,
};
int sDSP::gaussian_interpolate(const voice_t &v) {
//make pointers into gaussian table based on fractional position between samples
int offset = (v.interp_pos >> 4) & 0xff;
const int16 *fwd = gaussian_table + 255 - offset;
const int16 *rev = gaussian_table + offset; //mirror left half of gaussian table
const int* in = &v.buf[(v.interp_pos >> 12) + v.buf_pos];
int output;
output = (fwd[ 0] * in[0]) >> 11;
output += (fwd[256] * in[1]) >> 11;
output += (rev[256] * in[2]) >> 11;
output = sclip<16>(output);
output += (rev[ 0] * in[3]) >> 11;
return sclamp<16>(output) & ~1;
}
#endif //ifdef SDSP_CPP

35
src/dsp/sdsp/misc.cpp Normal file
View File

@@ -0,0 +1,35 @@
#ifdef SDSP_CPP
void sDSP::misc_27() {
state.t_pmon = REG(pmon) & ~1; //voice 0 doesn't support PMON
}
void sDSP::misc_28() {
state.t_non = REG(non);
state.t_eon = REG(eon);
state.t_dir = REG(dir);
}
void sDSP::misc_29() {
state.every_other_sample ^= 1;
if(state.every_other_sample) {
state.new_kon &= ~state.kon; //clears KON 63 clocks after it was last read
}
}
void sDSP::misc_30() {
if(state.every_other_sample) {
state.kon = state.new_kon;
state.t_koff = REG(koff);
}
counter_tick();
//noise
if(counter_poll(REG(flg) & 0x1f) == true) {
int feedback = (state.noise << 13) ^ (state.noise << 14);
state.noise = (feedback & 0x4000) ^ (state.noise >> 1);
}
}
#endif //ifdef SDSP_CPP

272
src/dsp/sdsp/sdsp.cpp Normal file
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@@ -0,0 +1,272 @@
/*
S-DSP emulator
license: LGPLv2
Note: this is basically a C++ cothreaded implementation of Shay Green's (blargg's) S-DSP emulator.
The actual algorithms, timing information, tables, variable names, etc were all from him.
*/
#include "../../base.h"
#define SDSP_CPP
#define REG(n) state.regs[r_##n]
#define VREG(n) state.regs[v.vidx + v_##n]
#include "gaussian.cpp"
#include "counter.cpp"
#include "envelope.cpp"
#include "brr.cpp"
#include "misc.cpp"
#include "voice.cpp"
#include "echo.cpp"
/* timing */
void sDSP::enter() {
#define tick() scheduler.addclocks_dsp(3 * 8)
tick(); //temporary to sync with bDSP timing
loop:
// 0
voice_5(voice[0]);
voice_2(voice[1]);
tick();
// 1
voice_6(voice[0]);
voice_3(voice[1]);
tick();
// 2
voice_7(voice[0]);
voice_4(voice[1]);
voice_1(voice[3]);
tick();
// 3
voice_8(voice[0]);
voice_5(voice[1]);
voice_2(voice[2]);
tick();
// 4
voice_9(voice[0]);
voice_6(voice[1]);
voice_3(voice[2]);
tick();
// 5
voice_7(voice[1]);
voice_4(voice[2]);
voice_1(voice[4]);
tick();
// 6
voice_8(voice[1]);
voice_5(voice[2]);
voice_2(voice[3]);
tick();
// 7
voice_9(voice[1]);
voice_6(voice[2]);
voice_3(voice[3]);
tick();
// 8
voice_7(voice[2]);
voice_4(voice[3]);
voice_1(voice[5]);
tick();
// 9
voice_8(voice[2]);
voice_5(voice[3]);
voice_2(voice[4]);
tick();
//10
voice_9(voice[2]);
voice_6(voice[3]);
voice_3(voice[4]);
tick();
//11
voice_7(voice[3]);
voice_4(voice[4]);
voice_1(voice[6]);
tick();
//12
voice_8(voice[3]);
voice_5(voice[4]);
voice_2(voice[5]);
tick();
//13
voice_9(voice[3]);
voice_6(voice[4]);
voice_3(voice[5]);
tick();
//14
voice_7(voice[4]);
voice_4(voice[5]);
voice_1(voice[7]);
tick();
//15
voice_8(voice[4]);
voice_5(voice[5]);
voice_2(voice[6]);
tick();
//16
voice_9(voice[4]);
voice_6(voice[5]);
voice_3(voice[6]);
tick();
//17
voice_1(voice[0]);
voice_7(voice[5]);
voice_4(voice[6]);
tick();
//18
voice_8(voice[5]);
voice_5(voice[6]);
voice_2(voice[7]);
tick();
//19
voice_9(voice[5]);
voice_6(voice[6]);
voice_3(voice[7]);
tick();
//20
voice_1(voice[1]);
voice_7(voice[6]);
voice_4(voice[7]);
tick();
//21
voice_8(voice[6]);
voice_5(voice[7]);
voice_2(voice[0]);
tick();
//22
voice_3a(voice[0]);
voice_9(voice[6]);
voice_6(voice[7]);
echo_22();
tick();
//23
voice_7(voice[7]);
echo_23();
tick();
//24
voice_8(voice[7]);
echo_24();
tick();
//25
voice_3b(voice[0]);
voice_9(voice[7]);
echo_25();
tick();
//26
echo_26();
tick();
//27
misc_27();
echo_27();
tick();
//28
misc_28();
echo_28();
tick();
//29
misc_29();
echo_29();
tick();
//30
misc_30();
voice_3c(voice[0]);
echo_30();
tick();
//31
voice_4(voice[0]);
voice_1(voice[2]);
tick();
goto loop;
#undef tick
}
/* register interface for S-SMP $00f2,$00f3 */
uint8 sDSP::read(uint8 addr) {
return state.regs[addr];
}
void sDSP::write(uint8 addr, uint8 data) {
state.regs[addr] = data;
if((addr & 0x0f) == v_envx) {
state.envx_buf = data;
} else if((addr & 0x0f) == v_outx) {
state.outx_buf = data;
} else if(addr == r_kon) {
state.new_kon = data;
} else if(addr == r_endx) {
//always cleared, regardless of data written
state.endx_buf = 0;
state.regs[r_endx] = 0;
}
}
/* initialization */
void sDSP::power() {
ram = (uint8*)smp.get_spcram_handle(); //TODO: move to sMemory
memset(&state, 0, sizeof(state_t));
for(unsigned i = 0; i < 8; i++) {
memset(&voice[i], 0, sizeof(voice_t));
voice[i].vbit = 1 << i;
voice[i].vidx = i * 0x10;
voice[i].brr_offset = 1;
}
reset();
}
void sDSP::reset() {
REG(flg) = 0xe0;
state.noise = 0x4000;
state.echo_hist_pos = state.echo_hist;
state.every_other_sample = 1;
state.echo_offset = 0;
state.counter = 0;
}
sDSP::sDSP() {
}
sDSP::~sDSP() {
}

165
src/dsp/sdsp/sdsp.h Normal file
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@@ -0,0 +1,165 @@
class sDSP : public DSP {
public:
void enter();
uint8 read(uint8 addr);
void write(uint8 addr, uint8 data);
void power();
void reset();
sDSP();
~sDSP();
private:
//external
uint8 *ram;
//global registers
enum global_reg_t {
r_mvoll = 0x0c, r_mvolr = 0x1c,
r_evoll = 0x2c, r_evolr = 0x3c,
r_kon = 0x4c, r_koff = 0x5c,
r_flg = 0x6c, r_endx = 0x7c,
r_efb = 0x0d, r_pmon = 0x2d,
r_non = 0x3d, r_eon = 0x4d,
r_dir = 0x5d, r_esa = 0x6d,
r_edl = 0x7d, r_fir = 0x0f, //8 coefficients at 0x0f, 0x1f, ... 0x7f
};
//voice registers
enum voice_reg_t {
v_voll = 0x00, v_volr = 0x01,
v_pitchl = 0x02, v_pitchh = 0x03,
v_srcn = 0x04, v_adsr0 = 0x05,
v_adsr1 = 0x06, v_gain = 0x07,
v_envx = 0x08, v_outx = 0x09,
};
//internal envelope modes
enum env_mode_t { env_release, env_attack, env_decay, env_sustain };
//internal voice state
enum { brr_buf_size = 12 };
enum { brr_block_size = 9 };
//global state
struct state_t {
uint8 regs[128];
//echo history keeps most recent 8 samples (twice the size to simplify wrap handling)
int echo_hist[8 * 2][2];
int (*echo_hist_pos)[2]; //&echo_hist[0 to 7]
bool every_other_sample; //toggles every sample
int kon; //KON value when last checked
int noise;
int counter;
int echo_offset; //offset from ESA in echo buffer
int echo_length; //number of bytes that echo_offset will stop at
//hidden registers also written to when main register is written to
int new_kon;
int endx_buf;
int envx_buf;
int outx_buf;
//temporary state between clocks
//read once per sample
int t_pmon;
int t_non;
int t_eon;
int t_dir;
int t_koff;
//read a few clocks ahead before used
int t_brr_next_addr;
int t_adsr0;
int t_brr_header;
int t_brr_byte;
int t_srcn;
int t_esa;
int t_echo_enabled;
//internal state that is recalculated every sample
int t_dir_addr;
int t_pitch;
int t_output;
int t_looped;
int t_echo_ptr;
//left/right sums
int t_main_out[2];
int t_echo_out[2];
int t_echo_in [2];
} state;
//voice state
struct voice_t {
int buf[brr_buf_size * 2]; //decoded samples (twice the size to simplify wrap handling)
int buf_pos; //place in buffer where next samples will be decoded
int interp_pos; //relative fractional position in sample (0x1000 = 1.0)
int brr_addr; //address of current BRR block
int brr_offset; //current decoding offset in BRR block
int vbit; //bitmask for voice: 0x01 for voice 0, 0x02 for voice 1, etc
int vidx; //voice channel register index: 0x00 for voice 0, 0x10 for voice 1, etc
int kon_delay; //KON delay/current setup phase
env_mode_t env_mode;
int env; //current envelope level
int t_envx_out;
int hidden_env; //used by GAIN mode 7, very obscure quirk
} voice[8];
//gaussian
static const int16 gaussian_table[512];
int gaussian_interpolate(const voice_t &v);
//counter
enum { counter_range = 2048 * 5 * 3 }; //30720 (0x7800)
static const uint16 counter_rate[32];
static const uint16 counter_offset[32];
void counter_tick();
bool counter_poll(unsigned rate);
//envelope
void envelope_run(voice_t &v);
//brr
void brr_decode(voice_t &v);
//misc
void misc_27();
void misc_28();
void misc_29();
void misc_30();
//voice
void voice_output(voice_t &v, bool channel);
void voice_1 (voice_t &v);
void voice_2 (voice_t &v);
void voice_3 (voice_t &v);
void voice_3a(voice_t &v);
void voice_3b(voice_t &v);
void voice_3c(voice_t &v);
void voice_4 (voice_t &v);
void voice_5 (voice_t &v);
void voice_6 (voice_t &v);
void voice_7 (voice_t &v);
void voice_8 (voice_t &v);
void voice_9 (voice_t &v);
//echo
void echo_read(bool channel);
int echo_output(bool channel);
void echo_write(bool channel);
void echo_22();
void echo_23();
void echo_24();
void echo_25();
void echo_26();
void echo_27();
void echo_28();
void echo_29();
void echo_30();
};

172
src/dsp/sdsp/voice.cpp Normal file
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@@ -0,0 +1,172 @@
#ifdef SDSP_CPP
inline void sDSP::voice_output(voice_t &v, bool channel) {
//apply left/right volume
int amp = (state.t_output * (int8)VREG(voll + channel)) >> 7;
//add to output total
state.t_main_out[channel] += amp;
state.t_main_out[channel] = sclamp<16>(state.t_main_out[channel]);
//optionally add to echo total
if(state.t_eon & v.vbit) {
state.t_echo_out[channel] += amp;
state.t_echo_out[channel] = sclamp<16>(state.t_echo_out[channel]);
}
}
void sDSP::voice_1(voice_t &v) {
state.t_dir_addr = (state.t_dir << 8) + (state.t_srcn << 2);
state.t_srcn = VREG(srcn);
}
void sDSP::voice_2(voice_t &v) {
//read sample pointer (ignored if not needed)
const uint8 *entry = &ram[state.t_dir_addr];
if(!v.kon_delay) entry += 2;
state.t_brr_next_addr = (entry[1] << 8) + entry[0];
state.t_adsr0 = VREG(adsr0);
//read pitch, spread over two clocks
state.t_pitch = VREG(pitchl);
}
void sDSP::voice_3(voice_t &v) {
voice_3a(v);
voice_3b(v);
voice_3c(v);
}
void sDSP::voice_3a(voice_t &v) {
state.t_pitch += (VREG(pitchh) & 0x3f) << 8;
}
void sDSP::voice_3b(voice_t &v) {
state.t_brr_byte = ram[(uint16)(v.brr_addr + v.brr_offset)];
state.t_brr_header = ram[(uint16)(v.brr_addr)];
}
void sDSP::voice_3c(voice_t &v) {
//pitch modulation using previous voice's output
if(state.t_pmon & v.vbit) {
state.t_pitch += ((state.t_output >> 5) * state.t_pitch) >> 10;
}
if(v.kon_delay) {
//get ready to start BRR decoding on next sample
if(v.kon_delay == 5) {
v.brr_addr = state.t_brr_next_addr;
v.brr_offset = 1;
v.buf_pos = 0;
state.t_brr_header = 0; //header is ignored on this sample
}
//envelope is never run during KON
v.env = 0;
v.hidden_env = 0;
//disable BRR decoding until last three samples
v.interp_pos = 0;
v.kon_delay--;
if(v.kon_delay & 3) v.interp_pos = 0x4000;
//pitch is never added during KON
state.t_pitch = 0;
}
//gaussian interpolation
int output = gaussian_interpolate(v);
//noise
if(state.t_non & v.vbit) {
output = (int16)(state.noise << 1);
}
//apply envelope
state.t_output = ((output * v.env) >> 11) & ~1;
v.t_envx_out = v.env >> 4;
//immediate silence due to end of sample or soft reset
if(REG(flg) & 0x80 || (state.t_brr_header & 3) == 1) {
v.env_mode = env_release;
v.env = 0;
}
if(state.every_other_sample) {
//KOFF
if(state.t_koff & v.vbit) {
v.env_mode = env_release;
}
//KON
if(state.kon & v.vbit) {
v.kon_delay = 5;
v.env_mode = env_attack;
}
}
//run envelope for next sample
if(!v.kon_delay) envelope_run(v);
}
void sDSP::voice_4(voice_t &v) {
//decode BRR
state.t_looped = 0;
if(v.interp_pos >= 0x4000) {
brr_decode(v);
v.brr_offset += 2;
if(v.brr_offset >= 9) {
//start decoding next BRR block
v.brr_addr = (uint16)(v.brr_addr + 9);
if(state.t_brr_header & 1) {
v.brr_addr = state.t_brr_next_addr;
state.t_looped = v.vbit;
}
v.brr_offset = 1;
}
}
//apply pitch
v.interp_pos = (v.interp_pos & 0x3fff) + state.t_pitch;
//keep from getting too far ahead (when using pitch modulation)
if(v.interp_pos > 0x7fff) v.interp_pos = 0x7fff;
//output left
voice_output(v, 0);
}
void sDSP::voice_5(voice_t &v) {
//output right
voice_output(v, 1);
//ENDX, OUTX and ENVX won't update if you wrote to them 1-2 clocks earlier
state.endx_buf = REG(endx) | state.t_looped;
//clear bit in ENDX if KON just began
if(v.kon_delay == 5) state.endx_buf &= ~v.vbit;
}
void sDSP::voice_6(voice_t &v) {
state.outx_buf = state.t_output >> 8;
}
void sDSP::voice_7(voice_t &v) {
//update ENDX
REG(endx) = (uint8)state.endx_buf;
state.envx_buf = v.t_envx_out;
}
void sDSP::voice_8(voice_t &v) {
//update OUTX
VREG(outx) = (uint8)state.outx_buf;
}
void sDSP::voice_9(voice_t &v) {
//update ENVX
VREG(envx) = (uint8)state.envx_buf;
}
#endif //ifdef SDSP_CPP

View File

@@ -14,7 +14,7 @@
#include "smp/ssmp/ssmp.h"
#include "dsp/dsp.h"
#include "dsp/bdsp/bdsp.h"
#include "dsp/sdsp/sdsp.h"
#include "ppu/ppu.h"
#include "ppu/bppu/bppu.h"

View File

@@ -1,9 +1,9 @@
void hiro_pcanvas_expose(pCanvas *p) {
uint32_t *f = p->fbuffer;
uint32_t *r = p->rbuffer;
uint32_t *f = p->fbuffer;
uint32_t *r = p->rbuffer;
for(uint y = p->canvas->allocation.height; y; y--) {
for(uint x = p->canvas->allocation.width; x; x--) {
uint32_t p = *f++;
uint32_t p = *f++;
*r++ = ((p << 16) & 0xff0000) + (p & 0x00ff00) + ((p >> 16) & 0x0000ff);
}
}
@@ -28,7 +28,7 @@ void pCanvas::create(uint style, uint width, uint height) {
void pCanvas::redraw() {
if(!canvas || !canvas->window) return;
GdkRectangle rect;
GdkRectangle rect;
rect.x = 0;
rect.y = 0;
rect.width = canvas->allocation.width;

View File

@@ -38,12 +38,24 @@ void pHiro::init() {
gtk_init(&argc, &argv);
free(argv[0]);
free(argv);
is_composited = false;
screen = gdk_screen_get_default();
if(gdk_screen_is_composited(screen)) {
colormap = gdk_screen_get_rgba_colormap(screen);
if(colormap) is_composited = true;
else colormap = gdk_screen_get_rgb_colormap(screen); //fallback
} else {
colormap = gdk_screen_get_rgb_colormap(screen);
}
}
void pHiro::term() {
enable_screensaver();
}
bool pHiro::run() {
if(is_screensaver_enabled == false) screensaver_tick();
gtk_main_iteration_do(false);
return pending();
}
@@ -52,11 +64,34 @@ bool pHiro::pending() {
return gtk_events_pending();
}
bool pHiro::file_load(Window *focus, char *filename, const char *filter, const char *path) {
bool pHiro::folder_select(Window *focus, char *filename, const char *path) {
if(!filename) return false;
strcpy(filename, "");
GtkWidget *dialog = gtk_file_chooser_dialog_new("Load File",
GtkWidget *dialog = gtk_file_chooser_dialog_new("Select Folder",
focus ? GTK_WINDOW(focus->p.gtk_handle()) : (GtkWindow*)0,
GTK_FILE_CHOOSER_ACTION_SELECT_FOLDER,
GTK_STOCK_CANCEL, GTK_RESPONSE_CANCEL,
GTK_STOCK_OPEN, GTK_RESPONSE_ACCEPT,
(const gchar*)0);
if(path && *path) gtk_file_chooser_set_current_folder(GTK_FILE_CHOOSER(dialog), path);
if(gtk_dialog_run(GTK_DIALOG(dialog)) == GTK_RESPONSE_ACCEPT) {
char *fn = gtk_file_chooser_get_filename(GTK_FILE_CHOOSER(dialog));
strcpy(filename, fn);
g_free(fn);
}
gtk_widget_destroy(dialog);
return strcmp(filename, ""); //return true if filename exists
}
bool pHiro::file_open(Window *focus, char *filename, const char *path, const char *filter) {
if(!filename) return false;
strcpy(filename, "");
GtkWidget *dialog = gtk_file_chooser_dialog_new("Open File",
focus ? GTK_WINDOW(focus->p.gtk_handle()) : (GtkWindow*)0,
GTK_FILE_CHOOSER_ACTION_OPEN,
GTK_STOCK_CANCEL, GTK_RESPONSE_CANCEL,
@@ -75,7 +110,7 @@ bool pHiro::file_load(Window *focus, char *filename, const char *filter, const c
return strcmp(filename, ""); //return true if filename exists
}
bool pHiro::file_save(Window *focus, char *filename, const char *filter, const char *path) {
bool pHiro::file_save(Window *focus, char *filename, const char *path, const char *filter) {
if(!filename) return false;
strcpy(filename, "");
@@ -107,15 +142,50 @@ uint pHiro::screen_height() {
return gdk_screen_height();
}
void pHiro::enable_screensaver() {
if(is_screensaver_enabled == true) return;
is_screensaver_enabled = true;
DPMSDisable(GDK_DISPLAY());
}
void pHiro::disable_screensaver() {
if(is_screensaver_enabled == false) return;
is_screensaver_enabled = false;
DPMSEnable(GDK_DISPLAY());
}
pHiro& pHiro::handle() {
return hiro().p;
}
pHiro::pHiro(Hiro &self_) : self(self_) {
is_screensaver_enabled = true;
}
pHiro& phiro() {
return pHiro::handle();
}
/* internal */
void pHiro::screensaver_tick() {
static clock_t delta_x = 0, delta_y = 0;
delta_y = clock();
if(delta_y - delta_x < CLOCKS_PER_SEC * 20) return;
//XSetScreenSaver(timeout = 0) does not work
//XResetScreenSaver() does not work
//XScreenSaverSuspend() does not work
//DPMSDisable() does not work
//XSendEvent(KeyPressMask) does not work
//use XTest extension to send fake keypress every ~20 seconds.
//keycode of 255 does not map to any actual key, but it will block screensaver.
delta_x = delta_y;
XTestFakeKeyEvent(GDK_DISPLAY(), 255, True, 0);
XSync(GDK_DISPLAY(), False);
XTestFakeKeyEvent(GDK_DISPLAY(), 255, False, 0);
XSync(GDK_DISPLAY(), False);
}
} //namespace libhiro

View File

@@ -3,7 +3,10 @@
#include <gtk/gtk.h>
#include <gdk/gdkx.h>
#include <cairo.h>
#include <gdk/gdkkeysyms.h>
#include <X11/extensions/dpms.h>
#include <X11/extensions/XTest.h>
namespace libhiro {
@@ -36,16 +39,26 @@ public:
bool run();
bool pending();
bool file_load(Window *focus, char *filename, const char *filter, const char *path);
bool file_save(Window *focus, char *filename, const char *filter, const char *path);
bool folder_select(Window *focus, char *filename, const char *path = "");
bool file_open(Window *focus, char *filename, const char *path = "", const char *filter = "");
bool file_save(Window *focus, char *filename, const char *path = "", const char *filter = "");
uint screen_width();
uint screen_height();
void enable_screensaver();
void disable_screensaver();
static pHiro& handle();
pHiro(Hiro&);
/* internal */
GdkScreen *screen;
GdkColormap *colormap;
bool is_composited;
bool is_screensaver_enabled;
void screensaver_tick();
uint16_t translate_key(uint key);
};

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