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v045 ... v061

Author SHA1 Message Date
byuu
6c59a2f1b4 Update to bsnes v061 release.
Please keep in mind that bsnes v060 remains the current stable release. v061 has been released as a work-in-progress build. As such, it is only available at Google Code.
I am releasing this WIP to allow the public to test out and comment on the new XML mapping system, as well as the integration of mightymo's cheat code database into the cheat editor. I would greatly appreciate feedback on these two on the forums.
There are some important issues with this release. The biggest is the move to C++0x. This requires GCC 4.4.0 or newer to compile, thus it is not currently possible to build this on OS X using Xcode. Nor would it be possible on certain BSDs or older distros. If you have an older compiler, please stick with v060, or use a binary release where available.
Another issue is that TDM/GCC 4.4.1 for Windows crashes with an internal compiler error when attempting to generate a profile for the DSP-1 module. This is a bug in the compiler, and not in the code itself. The workaround is to simply omit profile-guided optimization for this one object.
Lastly, there's also a known bug in the memory mapping. If you load an SA-1 game, SuperFX games will not load properly afterward unless you restart the emulator. I'm looking into the cause now, but it didn't seem serious enough to hold up a WIP release.
So, yes. If you want a good gaming experience that's been fully tested and stable, please stick with v060. If you want to see some bleeding edge features, I'd appreciate feedback on v061. Thanks for reading this.
Changelog:
    - added mightymo's cheat code database, access via "Find Cheat Codes" button on cheat editor window
    - added an option to temporarily disable all cheat codes quickly
    - debugger now properly uses S-SMP IPLROM when needed for disassembling and tracing
    - indexed indirect read opcodes in the S-CPU were testing for IRQs one cycle too early [someone42]
    - fix an off-by-one array iteration in S-PPU OAM rendering [PiCiJi]
    - added some implicit linked libraries to linker flags for Fedora [belegdol]
    - moved from C++98 to C++0x, resulting in substantial code cleanups and simplifications
    - C++0x: implemented foreach() concept for linear container iteration
    - C++0x: implemented concept system using SFINAE and type traits
    - C++0x: utilized auto keyword to increase source readability
    - C++0x: moved to strongly-typed enumerators
    - C++0x: rewrote va_list-based code to use type-safe variadic templates
    - C++0x: replaced noncopyable class with deleted default copy functions
    - C++0x: replaced custom static_assert template class with built-in version
    - C++0x: utilized rvalue references to implement move semantics into string, array, vector and serialization classes
    - C++0x: utilized std::initializer_list for { ... } initialization support to lstring, array and vector classes
2010-03-07 02:17:46 +00:00
byuu
a295c86c05 Update to bsnes v060r12 release.
Added concept support, vastly improved foreach to handle break
properly and only compute the size once (based off concepts), extended
it to work QList, and updated cheateditor.cpp to use foreach
everywhere now.

Added an "Enable Cheat Engine" checkbox to the bottom left of the
cheat editor window with a tooltip to help explain it more. It
essentially simulates the switch on the Game Genie. A way to quickly
toggle all codes on and off, without having to check/uncheck each one
individually. Useful for the codes that lock up games between levels
and such. It's bound to the existing keyboard shortcut that did this,
and they both update the check state and system status properly.
Hopefully the GUI option will make more people aware of this
functionality.

Updated array, linear_vector, pointer_vector and lstring to support
std::initializer_list constructors. This allows:
lstring list = { "apple", "strawberry", 3.4, -27, true,
QString("why?") };
array<int> = { 3, 4, 9, 2 };

std::initializer_list is a pain in the pass, it lacks a subscript
operator, an at() function and a get() function. Forced to use
constant iterators to read out the contents.

[No archive available]
2010-03-06 08:11:35 +00:00
byuu
a539f2f578 Update to bsnes v060r10 release.
Fuck, adding #include <iostream> grows the Windows binary by 300KB
pre-UPX, and 100KB post-UPX. And I'm only using std::cout to avoid the
very last call to printf(). I may just say fuck it and stick with
stdio.h instead.

Nothing really big in this one.

Added "Select All" + "Clear All" buttons to the cheat finder
Added move semantics to dictionary, array, linear_vector and
pointer_vector
Killed class noncopyable and replaced it with proper class(const
class&) = delete; (inheriting noncopyable makes some classes non-POD)
Added type-safe variadic sprint() and print() functions, which are
designed to replace sprintf() and printf(), which I only use for bug-
testing anyway
Couple other small things like that

[No archive available]
2010-03-03 07:00:13 +00:00
byuu
e710259611 Update to bsnes v060r09 release.
This release parses the 1.3MB cheats.xml file about 960x faster than
the last release, no exaggeration at all there. The tiny 5-10ms lag to
search now is probably more due to Qt than anything else. It also
won't eat up an extra 40MB of RAM, instead only using about 100KB now.

So yeah, please give it a try and let me know what you think of the
new cheat lookup system.

Aside from that, I fixed a tiny S-CPU typo bug where the IRQs were
being tested one cycle too early in op dp,x and op dp,y opcodes.

I also redid a bit of nall in C++0x. Most importantly, I've added move
semantics to nall::string, which should cut out ~20% of the memory
allocations bsnes needed before. I really wanted to write a variadic
template string::printf replacement, but I couldn't come up with a
syntax I liked, and I didn't want to write a sprintf clone because
that takes forever and is ugly. So I just said fuck it, removed
string::printf (and with it the very last vestige of va_list in all of
my code, good riddance), and updated the str* functions to take
template arguments to specify padding length and character. Both
optional, another fun C++0x only thing - default function template
arguments.

Before: string foo = string::printf("%.4x", variable);  -- went
through raw sprintf(), va_list, and had a limited 4k buffer
After: string foo = strhex<4>(variable); -- manually built by hand, no
buffer issues

nall/utility.hpp got my own copies of std::move and std::forward. I
have no problem using the std:: ones, but the <move> header seems to
be missing, and I already have my own traits library, so that was easy
enough for now. Added a move-semantic swap as well. Using nall::sort
on an array of nall::string objects should be almost as fast as
sorting integers now.

The cheat code editor .. whenever you import into a new slot, or clear
that slot, it will uncheck the box now as well.

[No archive available]
2010-03-02 07:47:07 +00:00
byuu
f1d1ab7ed1 Update to bsnes v060r08 release.
This version embeds mightymo's cheats.xml inside the bsnes executable.
It's about 1.3MB, but thankfully Qt compresses it heavily first, so
the binary only grows by 100kb. BZip2 doesn't fare as well,
surprisingly, and grows the source archive by 200kb. I think it's
worth it.

The cheat code editor window gets a new button, "Find Cheat Codes ..."
If you click it, it will match the SHA256 of the currently loaded game
to an entry in the database. No matches? It apologizes for letting you
down. But if it finds some, and there's a good chance it will with
~1500 entries, it gives you a list of them. Check the codes you want
and they are imported into the available slots. The way it works is
the first checked code goes to the first empty slot, the second
checked code to the second empty slot, and if there aren't any slots
left available (very unlikely), it won't import them.

It's incredible, actual innovation in the SNES scene.
- no more web searching for codes
- no more applying codes for the wrong revision, or the wrong country,
or whatever
- no more flat out broken codes
- no more having to name the codes yourself
- cheat grouping avoids the need to add and toggle multiple slots to
get a single effect

Anyone who likes this, please send a thank you PM to mightymo77 and
tukuyomi. They deserve all the credit for the amazing database that
makes this possible.

Now then: **major caveat, for the love of god read this first!** My
XML parser is ... brutal on this file. It has to allocate memory for
each attribute and each element. And ... it rapes the ever loving SHIT
out of malloc(). Oh my god. On my E8400, it takes a good 30 seconds to
parse the 1.3MB database on Linux. And on Windows, holy god, it has a
horrendous version of malloc. It takes at least 3-5 minutes.
Seriously, go make yourself a cup of coffee if you are running
Windows.

I only have to parse the file one time per program run, and I only
parse it when you click the find cheat codes button for the first
time. But yes, it is painful. Very, very painful.

[No archive available]
2010-03-01 05:59:52 +00:00
byuu
1934197fb7 Update to bsnes v060r07 release.
Feeling amazing tonight. The low of fighting a bad cold for the past
week, blocked nose, bloody lips and wrist pain combined can't hold me
down.

Two years of searching and I finally found the Midnight Panic EP, and
it's amazing. And from this WIP forward, bsnes now uses C++0x instead
of C++03. I feel like I've been given this new amazing language, and
there's all these wonderful new possibilities for cleaning up and
simplifying code.

foreach is the most amazing concept. The only reason I've made it this
long without it is because I never got to use it. You will pry this
one from my cold, dead hands. Already applied it to the cartridge and
memory classes. It's insane.

Before:
    for(unsigned i = 0; i < memory::wram.size(); i++) memory::wram[i]
    = config.cpu.wram_init_value;
    for(unsigned i = 0; i < cartridge.mapping.size(); i++) {
    Cartridge::Mapping &m = cartridge.mapping[i];


After:
    foreach(n, memory::wram) n = config.cpu.wram_init_value;
    foreach(m, cartridge.mapping) {


Before:
    for(unsigned i = 0; i < 32; i++) {
    char value[4];
    sprintf(value, "%.2x", shahash[i]);
    strcat(hash, value);
    }


After:
    foreach(n, shahash) hash << string::printf("%.2x", n);


And that's just the first thing! So many things I can do now. Can't
wait to come up with uses for all the new features to simplify code
even more.
- auto type inheritance
- variadic templates to nuke the last vestiges of va_list and its
associated horrors
- strongly typed enums (no more enum Mode { ModeOfRedundancyMode }
shit. enum class Mode : unsigned { Normal, BSX };
- _real_ static assertions with actual error messages instead of 40
pages of template errors
- default templates parameters to template functions (but still no
function partial template specialization, grrr)
- property class can be implemented natively without having to trick
GCC into using template friend classes
- rvalue references will allow my string class and such to implement
move semantics, no more useless copying
- uniform list initializers, lstring foo = { "a", "b", "c", ... };

And that's just what's there now, it's only half-way done. The
completed support will be even more awesome:
- lambda functions
- nullptr
- class variable initialization in the header instead of needing
constructors
- native functors to replace nall::function with
- string literals in UTF-8
- native multi-threading support
- and so much more

[No archive available]
2010-02-28 08:37:56 +00:00
byuu
e1c8757a10 Update to bsnes v060r06 release.
Completely rewrote the syntax for all XML parsing, took over five
hours of nonstop work, holy fuck.

Sadly the expanded syntax greatly increases the parser complexity, the
SNES::Cartridge class is twice as big now, XML parsing for all special
chips takes up 20KB of space.

Example:
    void Cartridge::xml_parse_sdd1(xml_element *root) {
    has_sdd1 = true;

    foreach_element(node, root) {
    if(node->name == "mcu") {
    foreach_element(leaf, node) {
    if(leaf->name == "map") {
    Mapping m((Memory&)sdd1);
    foreach_attribute(attr, leaf) {
    if(attr->name == "address") xml_parse_address(m, attr->content);
    }
    mapping.add(m);
    }
    }
    } else if(node->name == "mmio") {
    foreach_element(leaf, node) {
    if(leaf->name == "map") {
    Mapping m((MMIO&)sdd1);
    foreach_attribute(attr, leaf) {
    if(attr->name == "address") xml_parse_address(m, attr->content);
    }
    mapping.add(m);
    }
    }
    }
    }
    }


Of course, C++ doesn't have foreach(), that'd be too goddamned
convenient, right? So behold the spawn of satan himself:

    #define concat_(x, y) x ## y
    #define concat(x, y) concat_(x, y)

    #define foreach_element(iter, object) \
    unsigned concat(counter, __LINE__) = 0; \
    xml_element* iter; \
    while(concat(counter, __LINE__) < object->element.size() \
    && (iter = object->element[concat(counter, __LINE__)++]) != 0)

    #define foreach_attribute(iter, object) \
    unsigned concat(counter, __LINE__) = 0; \
    xml_attribute* iter; \
    while(concat(counter, __LINE__) < object->attribute.size() \
    && (iter = object->attribute[concat(counter, __LINE__)++]) != 0)

[No archive available]
2010-02-27 10:04:33 +00:00
byuu
768e9b589d Update to bsnes v060r05 release.
Forgot the -lXext thing, saw it when posting. It'll be in r06.

Updated the XML parser, will reject a lot more invalid stuff, and
it'll parse comments, <? and CDATA stuff. I haven't seen PCDATA
mentioned anywhere in the spec, so fuck that for now.

Went back to using offset= for SPC7110 data ROM. Thinking about it
more, using offset= allows you to put the data ROM anywhere in the
file, even before the program ROM. size= forces it to go at the end no
matter what. Now, ideally, you want to define both, but offset= should
be more important.

[No archive available]
2010-02-25 05:00:34 +00:00
byuu
582f17b330 Update to bsnes v060r04 release.
I wrote a dedicated XML parser for nall::string, and updated
SNES::cartridge to use that instead of the ad-hoc implementation. It's
still not W3C-quality with 100% standards-adherence, but it's at least
an order of magnitude better now.

The parser supports infinitely nested elements and attributes via
pointers to child nodes, supports both single-tag <eg /> and tag-with
content <eg>content</eg>, and properly handles and validates the
<?xml?> header.

It doesn't fully ignore comments yet, but you should be okay anyway.
Whitespace culling, especially inside tags, still needs a bit of work.
It will properly reject the entire document if there are unopened /
unclosed tags now.

All in all though, it's very small. Only 3KB for the whole parser.
Usage example:

    void Cartridge::parse_xml_cartridge(const char *data) {
    xml_element *document = xml_parse(data);
    if(document == 0) return;

    for(unsigned i = 0; i < document->element.size(); i++) {
    xml_element *head = document->element[i];
    if(head->name == "cartridge") {
    for(unsigned n = 0; n < head->attribute.size(); n++) {
    xml_attribute *attr = head->attribute[n];
    if(attr->name == "region") {
    if(attr->content == "NTSC") region = NTSC;
    else if(attr->content == "PAL") region = PAL;
    } else if(attr->name == "ram") {
    ram_size = strhex(attr->content);
    }
    }

    for(unsigned n = 0; n < head->element.size(); n++) {
    xml_element *node = head->element[n];
    if(node->name == "map") {
    parse_xml_map_tag(node);
    }
    }

    break;
    }
    }

    delete document;
    }


Also updated DSP-3 and DSP-4 to separate ::DR and ::SR, SPC7110 uses
size= for program ROM size calculation now (makes more sense than
using offset=), added PCB info to BS-X, Sufami Turbo and Game Boy
cartridges to give additional meta-data (SGB emulation will properly
size RAM / RTC files again), and updated snesreader with these
changes.

And for better or worse, I made the vector classes copyable. Not
actually used by anything at the moment. I wanted to do:
struct xml_element {
vector<xml_element> element;
};

But obviously that causes an infinite recursion when the vector's copy
constructor is called, hence why I had to use pointers.

[No archive available]
2010-02-23 08:21:20 +00:00
byuu
23866a348d Update to bsnes v060r03 release.
Okay, this should get 100% compatibility back up again. All special
chips map via XML, and I also support BS-X, ST and SGB games again.
Only regression is that SGB currently forces on SRAM size to 128KB for
each loaded game. I need to move that into snesreader, and hook it
into the cartridge interface. Too much work to do it tonight, but in
time ...

Given the extensiveness of this, heavy testing appreciated. Let me
know if you spot any broken titles please.

[No archive available]
2010-02-22 09:33:13 +00:00
byuu
d0de306546 Update to bsnes v060r02 release.
This one is not for the faint of heart.

All header detection code has been removed from the official bsnes
binary. It can now only load games with a valid XML memory mapping
file. If you have /path/to/zelda.sfc, then you also need
/path/to/zelda.xml that describes how to load the cartridge.

The 'ext' archive above contains a new version of snesreader, as well
as its DLL. snesreader now contains header detection, as well as XML
mapping generation. If you have snesreader, and no XML file,
snesreader will create one for you. It won't store it on your hard
disk, it'll only be in memory. An XML on the hard disk always
overrides the snesreader's auto-generated XML file.

So far, only normal ROMs, S-RTC, S-DD1 and SPC7110 games are up and
running. Everything else is broken, I'll have to fix them one by one
by extending the id= attributes in the XML parser.

Here's some example XML files:

    <?xml version="1.0" encoding="UTF-8"?>
    <cartridge ram="2000">
    <title>The Legend of Zelda - A Link to the Past</title>
    <pcb>SHVC-1A3M-30</pcb>
    <map mode="Linear" address="00-7f:8000-ffff" id="ROM"/>
    <map mode="Linear" address="70-7f:0000-7fff" id="RAM"/>
    <map mode="Linear" address="80-ff:8000-ffff" id="ROM"/>
    <map mode="Linear" address="f0-ff:0000-7fff" id="RAM"/>
    </cartridge>


    <?xml version="1.0" encoding="UTF-8"?>
    <cartridge region="NTSC" ram="2000">
    <map mode="Direct" address="00-3f:4800-483f" id="SPC7110::MMIO"/>
    <map mode="Direct" address="80-bf:4800-483f" id="SPC7110::MMIO"/>

    <map mode="Direct" address="00-3f:4840-4842" id="SPC7110::RTC"/>
    <map mode="Direct" address="80-bf:4840-4842" id="SPC7110::RTC"/>

    <map mode="Linear" address="00:6000-7fff" id="SPC7110::RAM"/>
    <map mode="Linear" address="30:6000-7fff" id="SPC7110::RAM"/>

    <map mode="Shadow" address="00-0f:8000-ffff" id="ROM"/>
    <map mode="Shadow" address="80-8f:8000-ffff" id="ROM"/>

    <map mode="Direct" address="50:0000-ffff" id="SPC7110::DCU"/>
    <map mode="Linear" address="c0-cf:0000-ffff" id="ROM"/>
    <map mode="Direct" address="d0-ff:0000-ffff" id="SPC7110::MCU"/>
    </cartridge>

[No archive available]
2010-02-21 00:27:46 +00:00
byuu
2af60d0a13 Update to bsnes v060r01 release.
This WIP fixes the S-PPU overflow issue mentioned by PiCiJi. It won't
cause any difference in terms of accuracy, for reasons I explained
earlier the effect was transparent, but it's good to do things the
right way.

It also adds a new ExSPC7110 memory mapping mode that allows for a 2MB
program ROM. This is an absolute necessity for the Far East of Eden
Zero translation.

[No archive available]
2010-02-15 02:05:28 +00:00
byuu
a8263afc24 Update to bsnes v060 release.
This is a long-term stable release. A full changelog will be available at the forum link below later in the day. Also, please note that I have merged all of the various distributions into two packages. The Windows binary package now contains both the profile-optimized (fast) build, and the debugger build. The source code package now contains sources for bsnes, snesreader, snesfilter and supergameboy.
Changelog:
    - added Direct3D HLSL pixel shader support [mudlord]
    - fixed a signal issue that caused loading games to take 1-2 seconds longer in v059
    - 21fx API revised to its final form, S-MSU (public documentation pending)
    - worked around QTBUG-7188 to fix multi-file 7-zip file listbox to update when scrolling
    - added scale max - normal, wide, and wide zoom modes to fullscreen mode
    - added overscan cropping tool (needed for wide zoom mode; useful for developers simulating games on a real TV)
    - added "go up one folder" button to file load dialog
    - added group (un)assignment to the input settings window
    - now honors input.allowInvalidInput setting; defaults to false [Jonas Quinn]
    - cheat code editor grays out empty slots
    - cheat code editor adds "clear selected" button to quickly erase multiple cheat codes
    - to load folders as game images, folders must end in .sfc, .bs, .st, .gb now
    - debugger: added S-CPU (H)DMA registers; S-SMP registers; S-DSP registers to properties list
    - snesfilter: HQ2x filter is now multi-threaded (scales infinitely: the more cores you have, the less overhead required)
    - pixelshaders: added screen curvature shader to simulate curved CRT tubes
    - source: lots of code cleanup, as always
2010-02-09 00:58:03 +00:00
byuu
a9943ab4f4 Update to bsnes v059r07 release.
Fun WIP, lots of work put into this one.

First, I added .st, .bs, .gb, .sgb, .gbc folder-based loading. Works
the same as .sfc folders. So far, only .st shows additional preview
info (just the ROM size for now), but the base code is in place to
specialize .bs / .st / .(s)gb(c) cartridges next.

Next, I added overscan configuration settings to the video settings
window. The reason for this is twofold:
1. testing your translation / hack without a real TV, you can set
overscan to 6% in all directions to ensure all the text is onscreen
2. for the smart video scale mode, noted below
Now, when in fullscreen mode, you get three additional scale settings:
Scale Max - Normal (keeps aspect ratio, maxes out height)
Scale Max - Fill (fills as much as the screen as possible, no
cropping)
Scale Max - Smart (splits the crop and aspect ratio distortion, 50/50
on each; try it, it looks fairly decent in most titles)
No scale max - zoom, because that's just too much cropping; almost
nothing plays well with it

Note that cropping doesn't work so great right now for games that mix
lores and hires (Secret of Mana 2 textboxes, for instance.) I'm
working on it, but it's going to be very tough. All filters take solid
screen sizes quite well, which surprised me.

Also, scale max - smart is for widescreen monitors. It makes zero
sense to use it in portrait mode. I'll add some sort of special case,
just in case anyone crazy tries it, in a future build.

Lastly, I killed the separation of video.cpp and pixelshader.cpp, it's
all inside video.cpp now; and I cleaned up the object names in
video.cpp.

Scale Max - Smart + Curvature pixel shader + NTSC filter - R/F +
Scanlines - 70% is an incredible sight to behold. So much processing,
yet still easy to get 60fps with perfectly synchronized video and
audio. Add that with the Xbox 360 gamepad, throw in a nice S-MSU CD-
quality soundtrack, and it's nirvana.

Please try out the Scale Max - Smart mode if you are using a
widescreen monitor and let me know what you think.

[No archive available]
2010-01-27 09:25:22 +00:00
byuu
46a1eb8cce Update to bsnes v059r06 release.
This is an experimental release, as such it is posted only to Google Code.
Changelog:
    - 21fx API moved to pre-finalized form as S-MSU1; more about this on the forum
    - OpenGL driver now uses GL_CLAMP_TO_BORDER instead of GL_CLAMP_TO_EDGE to support screen curvature shader
    - rewrote file open dialog; code is greatly simplified, interface is improved
    - all cheat code columns are now enquoted, and empty codes at the bottom of the file are omitted (format is compatible with previous releases still)
    - debugger: added missing DMA variables to S-CPU properties viewer
    - snesfilter: added OpenMP (multi-threading) support to HQ2x filter
    - lots of other miscellaneous code cleanup work
2010-01-24 23:21:38 +00:00
byuu
4517c0249f Update to bsnes v059r05 release.
Funny, much more effective changes but in a lot less time. The file
dialog is just a major pain in the ass, I guess. Had to sit and think
for at least two hours just to handle the differences between activate
(double-click an item) and accept (click accept button.) Eg if it's a
folder, double-clicking needs to go into the folder, but the accept
button needs to use that folder. But files act differently, load has
the open-folder thing that overrides the default entering of folders,
and saving doesn't have any such concept at all. Fun fun fun, but done
now.

libqb (QbWindow, QbCheckAction, QbRadioAction) is dead; DiskBrowser is
dead; HexEditor is dead. They've all been merged into nall/qt now.
nall/Makefile-qt goes to the more logical nall/qt/Makefile. The last
thing to do is export style sheet defaults into nall/qt to get the
spacing of the new file dialog under control.

Improved the save dialog, instead of putting the entire path in the
box, it only puts the non-directory part, and pulls the directory from
the file system mode's root path. I decided not to allow .. and /
commands inside the save text box. I just strip all that out. Go to
the damn folder you want to save in, sheesh. And before anyone
complains about that, note that bsnes doesn't even use the save dialog
mode :P

Still have to hook up the new folder button to an actual dialog,
haven't bothered yet. Since there's plenty of room with the extended
width, I'm just going to leave them both visible.

nall/qt/hex-editor is pretty much a direct port, no changes. But I
intend to make the height programmable, and fork that into a stand-
alone, super light-weight hex editor to replace bless (so that I can
remove Mono.) Same for check-action and radio-action, direct ports.

nall/qt/window is a bit different, binds the geometry outside the
constructor. This fixes some issues where certain windows weren't
saving their geometry properly, like the debugger properties window.
And I think there's some other advantage to it not needing a
complicated constructor, but I don't recall what at the moment.

Modified GL_CLAMP_TO_EDGE to GL_CLAMP_TO_BORDER, so everyone can try
out the curvature pixel shader now. Added it to my pixelshaders pack,
but I haven't uploaded a new pack yet, so get it from the other thread
for now.

I mainly need testing on the new file dialog stuff. Please let me know
if something strange is broken, other than the new folder button.
2010-01-18 16:25:02 +00:00
byuu
b538c13aad Update to bsnes v059r04 release.
Eight hours of non-stop work, for the sole purpose of trying to
separate the file browser underlying mechanics from the bsnes-specific
stuff.

So far, it's going quite well. 95% of the functionality is there with
only 25% of the code size. Forked the underlying stuff to
nall/qt/file-dialog.moc.hpp, which is now designed to support
open+save+folder selection natively. Save mode adds a text box to
enter your own file name, and folder mode hides the filter drop-down
and all files automatically. The top bar now spans 100% of the width.
I like it more this way. I also killed the tree view in favor of a
list view, for the sole reason that I really can't stand how when you
go up a folder and the deeper tree is still open. Since the
QFileSystemModel is asynchronous, I can't close the tree nodes when
navigating up.

The simplifications were needed because it was getting damned-near
impossible to edit that mess of a file (diskbrowser.cpp.) Compare to
filebrowser.cpp, much cleaner. Now I should be able to add open-folder
concept for BS-X, ST and SGB games much easier. And of course, I
should be able to offer the base QFileDialog as an option, too.

After that, I'll probably export the hex editor to a generic class,
and then export the Qb stuff (window geometry save/restore, stock
check / radio menu buttons.)

Also, I just wiped out Windows XP and put Windows 7 back, just to fix
the video tearing issue relating to DWM and ... it works perfectly
fine. Zero tearing, zero skipping, zero audio popping. All I did was
start bsnes v059.04, set audio sync to the usual 31960, and it was
just fine. What the hell are people complaining about, exactly?
2010-01-18 00:55:50 +00:00
byuu
d3d98f9f54 Update to bsnes v059r03 release.
For the emulator, I added some missing S-CPU variables to the
properties viewer: all eight DMA channel registers, and $420b/DMA
enable + $420c/HDMA enable. Should probably add the S-SMP timers in
the future.

Updated nall/Makefile-qt to take $(qtlibs) as input, eg qtlibs =
"QtCore QtGui QtOpenGL" and it does the rest to generate $(qtlib) and
$(qtinc) for you. Killed nall/Makefile::ifhas, as it was rather
stupid.

I tried to bind the CPU/SMP/PPU/DSP modules inside of SNES::System,
but it turned out to be a major pain in the ass. I'll have to plan
that a lot more before trying to do that. The ultimate goal would be
having the entire emulator inside class SNES, so that you can
instantiate multiple copies or whatever.

I also updated snesfilter with a nice treat. Inspired by DOLLS'
phosphor code, I added OpenMP support to the HQ2x filter. I have a
dual core E8400 @ 3GHz. With no filtering, I get 177fps. With HQ2x, I
get 123fps. With HQ2x+OpenMP, I get 143fps. Pegs both CPUs to 100%,
heh. And other open applications will interfere with speed, eg
Audacious drops it to 138fps.

Not bad overall though. It should scale even higher on quad cores. And
before anyone asks, no I can't add it to the NTSC filter. I'd have to
talk to blargg about that, and it's already faster than HQ2x anyway.
This is really more a test for things like
HQ3x/HQ4x/Phosphor3x/Phosphor5x in the future. Also, it only works on
Linux at the moment. Need libgomp and libpthread, which I don't have
on Windows.

ZSNES took the approach of putting the filter in another thread while
the next frame is emulated; whereas bsnes forks off new threads when
rendering is hit. I believe the latter is a better approach: it avoids
a 16-20ms latency penalty, it's much simpler, and it can scale up to
240 cores (instead of being limited to two.)

So yeah, I easily have the fastest, smallest, most definitive version
of HQ2x possible right now; so long as you have a quad core :)

[No archive available]
2010-01-12 06:13:14 +00:00
byuu
1d5e09ef07 Update to bsnes v059r02 release.
Changelog:
    - added folder-up button to the file loading window
    - hid new-folder button except on path selection window
    - removed "Assign Modifiers as Keys" button; replaced with input.modifierEnable in the configuration file
    - fixed a Qt signal issue that was causing ROM loading to take an extra second or two longer than necessary
    - scale 5x setting will now maintain an exact multiple in both width and height for both NTSC and PAL modes
    - re-added group assignment and unassignment to the input settings window
    - re-wrote mouse capture code to be more intuitive, now uses buttons to set assignment
    - re-added input.allowInvalidInput check to stop up+down and left+right key combinations by default [Jonas Quinn]
    - split "Tools Dialog" menu option into separate items for each tool (Cheat Editor, Cheat Finder, State Manager)
    - added S-SMP and S-DSP property information readouts to the debugger
2010-01-11 02:13:12 +00:00
byuu
97a3a28d86 Update to bsnes v059 release.
**Known issues:**
- button menus do not show up with Windows Vista/7 theme
- snesreader's multi-file archive dialog box doesn't redraw itself on
Windows when you choose different games

Windows Qt is buggy as always. Nothing we can do but keep waiting. I'm
also going to hold off on including pixel shaders until Direct3D PS
support is in. It's just going to annoy the 98% of users who can't use
them if I include them now. Yes, Windows OpenGL support is that bad.

Anyway, from v058 wip10, the following changes were made:
- cheat code editor grays out the slot#s when they are empty. I can't
put "Empty" in the text boxes for various reasons.
- added "Clear Selected" button and multi-selection support to cheat
editor. This is meant to quickly erase all slots.
- settings and tools windows start at 600x360 when bsnes.cfg is not
found / empty
- fixed the emulationSpeed section to start with input. instead of
config.
- open-folder concept requires the folders to end in .sfc to work now,
once again doesn't care what the ROM inside is named
(this is meant to mimic OS X .app folders)
- 21fx API extended to map to $2200, $2201 for now; mostly as a test
for A-bus access (21fx->VRAM DMA, etc)
(old $21fx registers remain for now)

I intend to release this on Saturday as-is even if a few small bugs
are reported. But if there's something major we can make another RC
build.
2010-01-07 13:07:56 +00:00
byuu
6ec765f2c4 Update to bsnes v058 release.
We've tested the latest release on at least a dozen computers now, all seems to be in order for a release.
Changelog:
    - added 21fx support (more on this later)
    - added movie recording and playback support
    - added rewind support (enable under Settings->Configuration->Advanced, use backspace key to rewind)
    - added speedup (fast forward) and slowdown key bindings
    - audio no longer stutters on Windows when moving or resizing the main window
    - co-processors can now specify their own clock rates instead of sharing the S-CPU clock rate
    - Super Game Boy 2 now runs at the correct hardware speed, and not 2.4% faster like the Super Game Boy 1 does
    - added Vsync support to the Windows OpenGL driver (Intel graphics drivers do not support this option, because their engineers are lazy)
    - OpenGL driver no longer re-initializes when changing video synchronization, helps pixel shaders
    - refactored user interface compilation; now split into several object files, auto-generated MOC files placed under src/obj/
    - worked around a bug in the PulseAudio sound server that was causing the ALSA output driver to lock up [BearOso]
    - rewrote and simplified the save state manager, it is no longer a part of the core
    - S-DD1 and SPC7110 can now access up to 256MB via their MMCs
    - re-added background and OAM layer toggling under the tools dialog
    - added config file options to adjust emulation speed levels (config.system.speed*)
    - added snesreader, snesfilter and supergameboy support to the OS X port
    - added a really neat pixel shader that can perform point scaling to non-even multiples, eg it looks great even with aspect correction [Fes]
    - upgraded to Qt 4.6.0 official
Debugger changelog:
    - added memory export and import to the memory editor
    - added bus usage analyzer: logs opcodes, memory reads, memory writes and M/X states to usage.bin file
    - added disassembler that can trace both forward and backward from the current execution address
    - extended read/write breakpoints to the S-SMP
    - re-added trace masking option
Errata: there is one known bug in Qt 4.6.0 that affects the Windows port: menus attached to buttons show up as invisible on Windows Vista and above. I only use this on the file load dialog options button, and only to toggle the information pane on and off. Given that this is less severe than the bugs in the beta versions, I've upgraded anyway. I'll submit a bug report to the Qt team for this shortly. Also, my sincerest thanks to Bradley Hughes from the Qt development team for quickly fixing this show-stopper bug that greatly affected performance in bsnes v056.
2009-12-09 13:34:03 +00:00
byuu
54c7b4692d Update to bsnes v057 release.
I'm really sorry about this, but a major issue snuck into v056. It was caused by a bug in the newly released Qt 4.6.0 RC1. Whenever one moved the mouse cursor over the main window in the Windows port, the frame rate was immediately cut in half, which effectively ruined Mouse, Super Scope and Justifier support. As for how this could happen, well ... I'm ... really at a loss for words about this.
This release does not change the source code at all except to increment the version number, and it is built against Qt 4.6.0 beta 1 instead of 4.6.0 release candidate 1 as v055 was.
I will file an official bug complaint and post a link to it here during next week. Again, my apologies for any inconvenience. I incorrectly assumed it would be safe to update to RC1, and didn't spot the bug in time.
2009-11-23 13:24:03 +00:00
byuu
66067f0015 Update to bsnes v056 release.
This release adds a lot of new user interface features, and polishes Super Game Boy support.
Note that many pixel shaders need to be coded specifically for bsnes, eg ones designed for Pete's OpenGL2 plugin will not work. I will maintain a pixelshaders archive on the bsnes download page with a collection of working shaders. Right now, there are three: HDR TV, Scale2x and HQ2x; written by guest(r) and Pete, and ported by myself.
Changelog:
    - lowered Game Boy audio volume so that it matches SNES audio volume
    - fixed Super Game Boy multi-player support
    - fixed Super Game Boy swapped player bug
    - compressed Game Boy cartridges can now be loaded
    - added save state support for Super Game Boy games
    - blocked illegal Super Game Boy packets, fixes Zelda DX, Akumajou Dracula, etc palette issues
    - main window once again shrinks on size changes
    - joypads can now control the file loading window (support is very rudimentary)
    - cleaned up video and audio sliders, increased audio input frequency range for 59hz monitors
    - rewrote all of the input capture system from scratch
    - added dozens of additional GUI hotkey bindings to resize the main window, control synchronization, control speed, etc
    - it is now possible to map keyboard modifiers (shift, control, alt, super) to any input or hotkey; eg alt+enter = fullscreen
    - merged all input capture windows into the main settings panel
    - added turbo button support; hold down turbo buttons to send a 30hz input pulse
    - added asciiPad controller emulation; contains off/turbo/auto fire toggles and slow-motion mode
    - asciiPad support allows for quick switching between keyboard and gamepad input
    - merged scanline filter into the user interface (under Video Settings) to allow it to work on all filters; including the NTSC filter
    - killed off an evil QString <> string intermediary class called utf8; string class can convert to and from QString directly now
    - added fast BS-X, Sufami Turbo and Game Boy cartridge loading: use the filter list under "Load Cartridge" to bypass the BIOS selection screen
    - added pixel shader support to the OpenGL driver on Windows and Linux; note that it only really works well on Linux at the moment
    - added proper Vsync support to the OpenGL driver on Windows and Linux using GL extensions; again this really only works well on Linux
    - added unique path memory for shaders, folders, cartridges, BS-X, Sufami Turbo and Game Boy images
    - upgraded to Qt 4.6.0 release candidate 1; fixes an issue with the first checkbox in lists not updating when clicked
2009-11-22 14:48:58 +00:00
byuu
4c66de6f27 Update to bsnes v055 release.
Happy Halloween, this release adds full Super Game Boy support ... but is it a trick, or a treat? ;) ::cough::, lameness aside ...
The Game Boy emulation core is courtesy of gambatte, and excellent, accuracy-focused, open source, and lightning fast Game Boy Color emulator. Now I know what you're thinking, using a Game Boy Color emulator with the Super Game Boy? The truth is, gambatte was just such an amazingly perfect fit that nothing else compared. I fully believe that even as a CGB emulator, gambatte will do a better job than any pure DMG emulator could.
The emulation of the ICD2 chip (aka the Super Game Boy) was fully reverse engineered by myself. Eventually I'll get an updated document put up explaining how it works.
The next question might be, "why emulate the Super Game Boy when existing Game Boy emulators do?"; well, they can only simulate part of the SGB. Features such as custom SNES sound effects, hand-drawn borders, multi-tap support and custom SNES code execution can only be accomplished by a true SNES emulator. Space Invaders is perhaps the most impressive demonstration, as it contains an entire SNES game embedded inside the Game Boy cartridge.
bsnes' SGB emulation supports virtually every command, full sound mixing from both the SNES and Game Boy sides, both BIOS revisions, etc. The only thing that is not fully functional yet is the multi-player support, but it should be in due time. Save state support is also planned for a later date.
Changelog:
    - added Super Game Boy emulation (thanks to gambatte for the Game Boy core)
    - extended hybrid scanline/cycle PPU renderer to support Mode7 register caching; fixes scanline flickering on NHL '94 title screen
    - all windows (other than the main window) can be closed with the escape key now
    - file dialog path selection now accepts typed paths; can be used to access hidden directories and network shares
    - file dialog's game information panel can now be disabled
    - fixed a crashing issue when the file dialog was given an invalid path
    - fixed screenshot capture save location
    - added screenshot capture option to tools menu
    - state manager now auto-closes when loading a state; it can be reopened quickly with F3
    - fixed GZip archive loading
    - fixed NTSC off-by-one filter bug on hires screens
    - extended Scale2x, LQ2x and HQ2x to properly filter hires screens
    - added Pixellate2x filter
2009-11-01 14:30:51 +00:00
byuu
6a17b5ed4f Update to bsnes v054 release.
After a half-dozen hours of installing and compiling various combinations of MinGW and Qt, I've finally found a combination that once again allows for profile-guided optimizations: MinGW GCC 4.3.3 and Qt 4.6.0-beta 1. Though Qt 4.4 still has broken PGO, the latest Qt beta no longer has the process freeze issue upon termination.
This release is essentially the same as v053, but it's now at least as fast as v052 was, and ~10% faster than v053, which lacked profiling.
I did add in two quick changes, however: first, when starting in fullscreen mode, the video output size was being incorrectly set to the windowed size; second, by requiring save states to match the CRC32 of games, it made debugging with them impossible, so I've turned off the CRC32 matching.
2009-10-19 16:58:29 +00:00
byuu
8135dfdac9 Update to bsnes v053 release.
This release greatly polishes the user interface, adds a new cheat code search utility, adds the snesfilter library, and adds Qt-based GUI support to both snesfilter and snesreader. snesfilter gains 2xSaI, Super 2xSaI and Super Eagle support, plus full configuration for both the NTSC and scanline filters; and snesreader gains support support for multi-file ROM archives (eg GoodMerge sets.)
Statically linking Qt to bsnes, snesfilter and snesreader would be too prohibitive size-wise (~10MB or so.) I have to link dynamically so that all three can share the same Qt runtime, which gets all of bsnes and its modules to ~1MB (including the debugger build); and Qt itself to about ~2.5MB.
However, there is some bad news. There's a serious bug in MinGW 4.4+, where it is not generating profile-guided input files (*.gcno files.) There is also a serious bug in Qt 4.5.2/Windows when using dynamic linking: the library is hanging indefinitely, forcing me to manually terminate the process upon exit. This prevents the creation of profile-guided output files (*.gcda files.) It would be tough enough to work around one, but facing both of these issues at once is too much.
I'm afraid I have no choice but to disable profile-guided optimizations until these issues can be addressed. I did not know about these bugs until trying to build the official v053 release, so it's too late to revert to an all-in-one binary now. And I'm simply not willing to stop releasing new builds because of bugs in third-party software. As soon as I can work around this, I'll post a new optimized binary. In the mean time, despite the fact that this release is actually more optimized, please understand that the Windows binary will run approximately ~10% slower than previous releases. I recommend keeping v052 for now if you need the performance. Linux and OS X users are unaffected.
Changelog:
    - save RAM is initialized to 0xff again to work around Ken Griffey Jr Baseball issue
    - libco adds assembly-optimized targets for Win64 and PPC-ELF [the latter courtesy of Kernigh]
    - libco/x86 and libco/amd64 use pre-assembled blocks now, obviates need for custom compilation flags
    - added a new cheat code search utility to the tools menu
    - separated filters from main bsnes binary to libsnesfilter / snesfilter.dll
    - added 2xSaI, Super 2xSaI and Super Eagle filters [kode54]
    - added full configuration settings for NTSC and scanline filters (12+ new options)
    - further optimized HQ2x filter [blargg]
    - added Vsync support to the Mac OS X OpenGL driver
    - added folder creation button to custom file load dialog
    - fixed a few oddities with loading of "game folders" (see older news for an explanation on what this is)
    - updated to blargg's file_extractor v1.0.0
    - added full support for multi-file archives (eg GoodMerge sets)
    - split multi-cart loading again (BS-X, Sufami Turbo, etc) as required for multi-file support
    - cleaned up handling of file placement detection for save files (.srm, .cht, etc)
    - file load dialog now remembers your previous folder path across runs even without a custom games folder assigned
    - windows now save their exact positioning and size across runs, they no longer forcibly center
    - menus now have radio button and check box icons where appropriate
    - debugger's hex editor now has a working scrollbar widget
    - added resize splitter to settings and tools windows
    - worked around Qt style sheet bug where subclassed widgets were not properly applying style properties
2009-10-18 17:33:04 +00:00
byuu
a0000c7846 Update to bsnes v052 release.
This is a maintenance release, which fixes a few important bugs. It also adds some graphical icons to soften the user interface. Note that if you have set any custom paths with v051, you'll need to set them again for the fix to work. As always, my apologies for releasing two versions so close together. I felt the bugs were important enough to warrant it.
Changelog:
    - fixed loading of files and folders containing non-ANSI characters (Chinese, Japanese, etc)
    - fixed a slight lag on startup due to the new file browser
    - fixed path selection setting, screenshots will now be saved to the correct directory
    - hid memory editor scrollbar since it does not work yet
    - disabled window positioning on Linux due to bugs in the Compiz compositor
    - added icons from the Tango icon library to the menus and panels
2009-09-29 12:25:41 +00:00
byuu
b6a85353bf Update to bsnes v051 release.
Starting with this release, I wish to take bsnes in a new direction. It has always excelled in accuracy, as the only SNES emulator to offer a full 100% compatibility rate with all known commercial software. But over the years, it has also gained an impressive array of features and enhancements not found anywhere else. It is also the only actively developed SNES emulator with rapid, periodic releases. Its only achilles heel is the steep system requirements, which is quickly being overcome by aggressive new optimizations and steadily-increasing hardware speeds.
In an effort to make bsnes even more accessible to everyone, starting with this release, bsnes is now fully open source software, licensed under the terms of the GNU General Public License. I would like to work toward positioning bsnes as a truly general use emulator, and would welcome any help with this.
Specifically, I am looking for an interested Debian maintainer to package bsnes for Linux users; as well as for anyone interested in helping to optimize and improve bsnes as a whole. It also seems that many still do not know about bsnes, I'd appreciate advice and help on spreading the word. Please leave a message on my forum if you are interested.
I would also welcome and support any forks that target specific areas: a speed-oriented version, a tool-assisted speedrun version, netplay bindings, and so on. As part of this targeting, I've also released a custom debugger-enabled version, which trades a bit of speed in turn for best-in-class debugging capabilities.
Please check back here over the following few days, I'll be writing up documentation explaining all of the various unique features of bsnes, as well as detailed compilation instructions for programmers.
Changelog:
    - corrected a small bug in HDMA processing; fixes College Football '97 flickering
    - corrected ROMBR and PBR SuperFX register masking; fixes Voxel demo [MooglyGuy]
    - DSP-4 driver AI bug fixed [Jonas Quinn]
    - added save state support to the S-DD1, S-RTC, DSP-1, DSP-2 and ST-0010 co-processors
    - fixed a freeze issue when the S-SMP encounters STOP and SLEEP opcodes
    - Cx4 save states no longer need floating-point values, and are thus fully portable now
    - added new custom file loading dialog; allows non-modal usage, screenshot previews and ROM info summary, among many other benefits
    - added support for IPS soft-patching
    - added blargg's File_Extractor library
    - added support for archives compressed using 7-zip, RAR and BZip2; which is in addition to existing support for Gzip, ZIP and JMA
    - state manager now properly updates the timestamp column on saves [FitzRoy]
    - added OpenGL renderer to OS X port
    - fixed system beep issue with keyboard input on OS X port
    - fixed menubar visibility issue on OS X port
    - fixed a Display handle leak on Linux port [snzzbk]
    - X-video driver now releases SHM memory properly upon exit [emon]
    - fixed Direct3D rendering issue that was blurring video on some cards [Fes]
    - enhanced window positioning code for all platforms
    - debugger is now GUI-driven instead of via command-line
    - memory hex editor is now fully usable
    - added PPU video RAM viewer to debugger
    - added S-CPU and S-SMP tracing capabilities to debugger
    - Qt version upgraded to 4.5.2, and compiled with optimizations enabled; runs faster but makes the binary slightly larger
    - too many code cleanups to list
2009-09-27 11:40:16 +00:00
byuu
c2453cb634 Update to bsnes v050 release.
I always regret having to post new releases so quickly, but a semi-major bug crept into v049. I'd rather fix it now, before I start making major changes that will need testing again. The problem was that the S-PPU was not being synchronized as often as it should have been, resulting in titles such as F-Zero and Super Mario Kart showing flickering lines here and there. This release fixes that.
This release also adds savestate support for Mega Man X2 and Mega Man X3, which utilize the Cx4 coprocessor; and it fixes a bug where input was still accepted even when the main window was minimized.
2009-08-25 16:00:26 +00:00
byuu
59b86cd3a8 Update to bsnes v049 release.
This is a maintenance release, but it offers a lot of bug-fixes and speed-ups, so it should be well worth the update. The debugger is not finished yet, so use it at your own risk. It is disabled in the binary release because breakpoint testing impacts performance. Once it is ready, I will release a separate binary with the debugger enabled.
Changelog:
    - Optimized S-PPU emulation, provides a ~10-15% speedup in normal games
    - Cleaned up cheat editor user interface
    - Added save state and export data path selections
    - Added workaround for a strange issue that caused PAL games to run at 60 fps sometimes
    - Fixed sprite caching issue; fixes SD F-1 Grand Prix
    - Fixed PPUcounter reset issue; fixes Bishoujo Janshi Suchie-Pai [Jonas Quinn]
    - Fixed scaling on scanline, Scale2x, LQ2x and HQ2x filters on hires and interlace screens
    - Fixed sizeof(bool) serialization issue for PowerPC architecture [Richard Bannister]
    - Fixed cheat code sort ordering
    - Fixed a bug with centering in fullscreen mode
    - Fixed an audio pitch bug when changing frequency
    - Fixed a volume adjust bug when frequency was exactly 32000hz
    - Fixed X-video RGB rendering bugs [thanks to tukuyomi for testing]
    - Fixed a file open dialog issue on Linux when using QGtkStyle [jensbw]
    - Fixed a memory corruption issue involving QApplication::main() [giovannibajo]
    - Added a preliminary debugger (disabled in binary releases due to associated speed hit)
    - Added S-CPU and S-SMP stepping and tracing support
    - Added read/write/execute breakpoint support
    - Added memory editor (currently it can only view memory)
    - Added screenshot capture support [kode54]
    - Save state archives are now ~60% smaller than before
    - Various code cleanup work, as usual (note: the debugger code is messy, as it is in-progress)
2009-08-22 12:09:19 +00:00
byuu
c26f9d912a Update to bsnes v048 release.
The biggest feature of this new release is the addition of save state support. Note that this is only currently supported for normal games, and the SPC7110 and OBC-1 co-processors. Other special chips, such as the SuperFX and SA-1, cannot currently save and load state files. I will be adding support for other co-processors little by little in future releases.
Changelog:
    - Added save state support
    - Added SPC7110 and OBC1 save state support
    - Added new tools group, with new cheat code and save state managers
    - Lots of new UI shortcuts: quick save state, quick load state, show state manager, etc
    - Escape key will now close both the settings and tools group windows
    - Added major speed-ups to both SuperFX and SA-1 emulation; both now run ~15-25% faster than v047
    - Added new video filter, LQ2x; it's as fast as Scale2x while being almost as smooth as HQ2x
    - Re-wrote HQ2x algorithm; code size was reduced to less than 10% of its original size with virtually no speed loss
    - Corrected SuperFX2 cache access timing; fixes Stunt Race FX menus and slowdown in other titles
    - Relaxed palette write limitations for PGA Tour Golf [Jonas Quinn]
    - Fixed a slight timing issue that was breaking 'An Americal Tail - Feivel Goes West'
    - Turned off auto-save of SRAM as it was causing slowdowns when writing to flash memory; can be re-enabled via bsnes.cfg -> system.autoSaveMemory = true
    - Added bsnes.cfg -> system.autoHideMenus, defaults to false; when true, menu and status bars will be hidden upon entering fullscreen mode
    - Added skeletons for ST011 and ST018 support. Both Quick-move titles get in-game now
    - Re-wrote S-CPU and S-SMP processor cores to use templates, removed custom pre-processor
    - Split PPUcounter into a base class inherited by both PPU and CPU; allows both cores to run out-of-order
    - Split inline header functions to separate files, allows headers to be included in any order now
2009-07-12 09:45:57 +00:00
byuu
7b0e484c18 Update to bsnes v047 release.
The most notable feature for this release is the addition of SuperFX support. This enables an additional eight commercial games, and two unreleased betas, to run with full support. Most notably of these would be Super Mario World 2: Yoshi's Island and Starfox. Though timing is not quite perfect just yet, there should be no known issues with any titles at the time of this release. That means there should only be two official, commercially-released titles that are not compatible with bsnes at this time: Quick-move Shogi Match with Nidan Rank-holder Morita 1 and 2 (using the ST011 and ST018 co-processors, respectively.)
SuperFX support was the work of many people. GIGO was a great help by providing the source code to his SuperFX emulator (for reference; the implementation in bsnes is my own design), _Demo_ was very helpful in getting Starfox to work properly, and Jonas Quinn provided roughly a half-dozen very important bug fixes that affected nearly every SuperFX game. Without them, this release would not be possible. So please do thank them if you appreciate SuperFX support in bsnes.
Please note that SuperFX emulation is very demanding. I hate to have to repeat this, but once again: bsnes is a reference emulator. It exists to better understand the SNES hardware. It is written in such a manner as to be friendly to other developers (both emulator authors and game programmers), and the findings are meant to help improve other emulators. As far as I know, bsnes is the first emulator to fully support all SuperFX caching mechanisms (instruction cache, both pixel caches, ROM and RAM buffering caches, ...); as well as many other obscure features, such as full support for ROM / RAM access toggling between the SNES and SuperFX CPUs, and multiplier overhead timing. By emulating these, I was able to discover what additional components are needed to emulate Dirt Racer and Power Slide, two titles that no emulator has yet been able to run (they aren't very good games, you weren't missing much.) It should be possible to backport these fixes to faster emulators now.
That said, with a Core 2 Duo E8400 @ 3GHz, on average I get ~100fps in Super Mario World 2, ~95fps in Starfox and ~85fps in Doom. Compare this to ~165fps in Zelda 3, a game that does not use the SuperFX chip. My binary releases also target 32-bit x86 architecture. For those capable of building 64-bit binaries, especially Linux users, that should provide an additional ~10% speedup. Be sure to profile the application if you build it yourself.
Lastly on the SuperFX front, note that Starfox 2 is fully playable, but that most images floating around have corrupted headers. I do not attempt to repair bad headers, so these images will not work. Please either use NSRT on the Japanese version, or use Gideon Zhi's English fan translation patch, if you are having trouble running this title.
With that out the way, a few other improvements have been made to this release: xinput1_3.dll is no longer required for the Windows port (though you will need it if you want to use an Xbox 360 controller), the video drivers in ruby now allocate the smallest texture size possible for blitting video, and the code has been updated with preliminary compilation support for Mac OS X. Note that I will not be releasing binaries for this: it is primarily meant for developers and for porting my other libraries to the platform. Richard Bannister maintains a much better OS X port with full EE support and a native Apple GUI that follows their interface guidelines much better than a Qt port ever could. He has also synced the Mac port with this release. You can find a link to that in the bsnes download section.
2009-06-07 11:57:05 +00:00
byuu
f8e425ff49 Update to bsnes v046a release.
[No changelog available]
2009-05-12 02:33:49 +00:00
byuu
2a6a66f478 Update to bsnes v046 release.
Unfortunately, I was not able to include any actual Super Game Boy support in this release. I was however able to back-port all other changes since v045, as well as add a lot of new stuff. Though there are few visible changes from the last release, internally much has changed. I'm releasing this mostly as a point release whilst everything should be stable.
I've decided to support the Super Game Boy via external DLL (or SO for Linux users.) There are many reasons for this. Most notably is that the largest special chip in bsnes right now weighs in at ~30kb of code. Emulating an entire Game Boy, not including the SGB enhancements, would require an additional ~800kb of code, or nearly half the size of the entire SNES emulation core. Add to that potential issues with licensing, conflicts with the build process / namespace, a significant increase to build time, and a lack of flexibility over which Game Boy emulator to use, and it's pretty clear that this is something best left external. At least until we have a fully trimmed, fully working SGB emulator available.
The way this will work is bsnes will look for SuperGameBoy.(dll,so), and if present, it will call out to pre-defined functions. Users will need the SGB BIOS loaded, at which point they can select a Game Boy cartridge, and bsnes will use the DLL for actual emulation. Sadly I don't have a working DLL ready for this release, and even if I did, there's no sound bridge yet for the Game Boy audio.
Other than that, much of the core has been updated in an attempt to make the core more library-like. It still has a few major limitations: it requires libco (which is not portable) and nall (which is quite large), and only one instance can be instantiated as all of the base objects are pre-defined and inter-linked. Not that I can imagine any practical use for multiple simultaneous SNES emulators anyway ...
Changelog:
    - Save RAM is now automatically saved once per minute
    - Added delay to Super Scope / Justifier latching to fix X-Zone
    - Fixed an edge case in CPU<>PPU counter history
    - S-CPU can now run up to one full scanline ahead of S-PPU before syncing
    - Added interface for Super Game Boy support (no emulation yet)
    - Fixed a bug with path selection not adding trailing slash
    - All S-SMP opcodes re-written to use new pre-processor
    - Entire core encapsulated into SNES namespace
    - Core accepts files via memory only; zlib and libjma moved outside of core
    - Major Makefile restructuring: it's now possible to build with just "make" alone
    - Linux: libxtst / inputproto is no longer required for compilation
    - Lots of additional code cleanup
2009-05-10 11:01:02 +00:00
byuu
3c42e6caa0 Update to bsnes v045r09 release.
[No changelog available]
2009-04-30 20:58:39 +00:00
1161 changed files with 161659 additions and 52510 deletions

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bsnes/Makefile Normal file
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@@ -0,0 +1,231 @@
include lib/nall/Makefile
ui := ui_qt
qtlibs := $(strip QtCore QtGui $(if $(findstring osx,$(platform)),QtOpenGL))
include lib/nall/qt/Makefile
################
### compiler ###
################
c := $(compiler) --std=gnu99
cpp := $(subst cc,++,$(compiler)) -std=gnu++0x
flags := -O3 -fomit-frame-pointer -Ilib
link :=
# profile-guided instrumentation:
# flags += -fprofile-generate
# link += -lgcov
# profile-guided optimization:
# flags += -fprofile-use
################
### platform ###
################
ifeq ($(platform),x)
link += -s -ldl -lX11 -lXext
ruby := video.glx video.xv video.qtraster video.sdl
ruby += audio.alsa audio.openal audio.oss audio.pulseaudio audio.pulseaudiosimple audio.ao
ruby += input.sdl input.x
link += $(if $(findstring audio.openal,$(ruby)),-lopenal)
else ifeq ($(platform),osx)
ruby := video.qtopengl video.qtraster
ruby += audio.openal
ruby += input.carbon
link += $(if $(findstring audio.openal,$(ruby)),-framework OpenAL)
else ifeq ($(platform),win)
link += -mwindows -mthreads
# link += -mconsole -mthreads
link += -s -luuid -lkernel32 -luser32 -lgdi32 -lshell32
# statically link Qt for Windows build
link += -enable-stdcall-fixup -Wl,-enable-auto-import -Wl,-enable-runtime-pseudo-reloc
ruby := video.direct3d video.wgl video.directdraw video.gdi video.qtraster
ruby += audio.directsound
ruby += input.rawinput input.directinput
link += $(if $(findstring audio.openal,$(ruby)),-lopenal32)
else
unknown_platform: help;
endif
############
### ruby ###
############
rubyflags := $(if $(finstring .sdl,$(ruby)),`sdl-config --cflags`)
rubyflags += $(if $(findstring .qt,$(ruby)),$(qtinc))
link += $(if $(findstring .sdl,$(ruby)),`sdl-config --libs`)
link += $(if $(findstring video.direct3d,$(ruby)),-ld3d9)
link += $(if $(findstring video.directdraw,$(ruby)),-lddraw)
link += $(if $(findstring video.glx,$(ruby)),-lGL)
link += $(if $(findstring video.wgl,$(ruby)),-lopengl32)
link += $(if $(findstring video.xv,$(ruby)),-lXv)
link += $(if $(findstring audio.alsa,$(ruby)),-lasound)
link += $(if $(findstring audio.ao,$(ruby)),-lao)
link += $(if $(findstring audio.directsound,$(ruby)),-ldsound)
link += $(if $(findstring audio.pulseaudio,$(ruby)),-lpulse)
link += $(if $(findstring audio.pulseaudiosimple,$(ruby)),-lpulse-simple)
link += $(if $(findstring input.directinput,$(ruby)),-ldinput8 -ldxguid)
link += $(if $(findstring input.rawinput,$(ruby)),-ldinput8 -ldxguid)
###############
### objects ###
###############
objects := libco ruby
objects += system cartridge cheat
objects += memory smemory cpu cpucore scpu smp smpcore ssmp dsp sdsp ppu bppu
objects += supergameboy superfx sa1
objects += bsx srtc sdd1 spc7110 cx4 dsp1 dsp2 dsp3 dsp4 obc1 st0010 st0011 st0018
objects += msu1
######################
### implicit rules ###
######################
compile = \
$(strip \
$(if $(filter %.c,$<), \
$(c) $(flags) $1 -c $< -o $@, \
$(if $(filter %.cpp,$<), \
$(cpp) $(flags) $1 -c $< -o $@ \
) \
) \
)
%.o: $<; $(call compile)
all: build;
include $(ui)/Makefile
objects := $(patsubst %,obj/%.o,$(objects))
rubydef := $(foreach c,$(subst .,_,$(call strupper,$(ruby))),-D$c)
#################
### libraries ###
#################
obj/ruby.o: lib/ruby/ruby.cpp $(call rwildcard,lib/ruby/*)
$(call compile,$(rubydef) $(rubyflags))
obj/libco.o: lib/libco/libco.c lib/libco/*
#################
### utilities ###
#################
obj/cartridge.o: cartridge/cartridge.cpp cartridge/*
obj/cheat.o : cheat/cheat.cpp cheat/*
##############
### memory ###
##############
obj/memory.o : memory/memory.cpp memory/*
obj/smemory.o: memory/smemory/smemory.cpp $(call rwildcard,memory/smemory/)
###########
### cpu ###
###########
obj/cpu.o : cpu/cpu.cpp cpu/*
obj/cpucore.o: cpu/core/core.cpp $(call rwildcard,cpu/core/)
obj/scpu.o : cpu/scpu/scpu.cpp $(call rwildcard,cpu/scpu/)
###########
### smp ###
###########
obj/smp.o : smp/smp.cpp smp/*
obj/smpcore.o: smp/core/core.cpp $(call rwildcard,smp/core/)
obj/ssmp.o : smp/ssmp/ssmp.cpp $(call rwildcard,smp/ssmp/)
###########
### dsp ###
###########
obj/dsp.o : dsp/dsp.cpp dsp/*
obj/adsp.o: dsp/adsp/adsp.cpp dsp/adsp/*
obj/sdsp.o: dsp/sdsp/sdsp.cpp dsp/sdsp/*
###########
### ppu ###
###########
obj/ppu.o : ppu/ppu.cpp ppu/*
obj/bppu.o: ppu/bppu/bppu.cpp $(call rwildcard,ppu/bppu/)
##############
### system ###
##############
obj/system.o: system/system.cpp $(call rwildcard,system/)
#####################
### special chips ###
#####################
obj/supergameboy.o: chip/supergameboy/supergameboy.cpp $(call rwildcard,chip/supergameboy/)
obj/superfx.o : chip/superfx/superfx.cpp $(call rwildcard,chip/superfx/)
obj/sa1.o : chip/sa1/sa1.cpp $(call rwildcard,chip/sa1/)
obj/bsx.o : chip/bsx/bsx.cpp chip/bsx/*
obj/srtc.o : chip/srtc/srtc.cpp chip/srtc/*
obj/sdd1.o : chip/sdd1/sdd1.cpp chip/sdd1/*
obj/spc7110.o : chip/spc7110/spc7110.cpp chip/spc7110/*
obj/cx4.o : chip/cx4/cx4.cpp chip/cx4/*
obj/dsp1.o : chip/dsp1/dsp1.cpp chip/dsp1/*
obj/dsp2.o : chip/dsp2/dsp2.cpp chip/dsp2/*
obj/dsp3.o : chip/dsp3/dsp3.cpp chip/dsp3/*
obj/dsp4.o : chip/dsp4/dsp4.cpp chip/dsp4/*
obj/obc1.o : chip/obc1/obc1.cpp chip/obc1/*
obj/st0010.o : chip/st0010/st0010.cpp chip/st0010/*
obj/st0011.o : chip/st0011/st0011.cpp chip/st0011/*
obj/st0018.o : chip/st0018/st0018.cpp chip/st0018/*
obj/msu1.o : chip/msu1/msu1.cpp chip/msu1/*
###############
### targets ###
###############
build: ui_build $(objects)
ifeq ($(platform),osx)
test -d ../bsnes.app || mkdir -p ../bsnes.app/Contents/MacOS
$(strip $(cpp) -o ../bsnes.app/Contents/MacOS/bsnes $(objects) $(link))
else
$(strip $(cpp) -o ../bsnes $(objects) $(link))
endif
install:
install -D -m 755 ../bsnes $(DESTDIR)$(prefix)/bin/bsnes
install -D -m 644 data/bsnes.png $(DESTDIR)$(prefix)/share/pixmaps/bsnes.png
install -D -m 644 data/bsnes.desktop $(DESTDIR)$(prefix)/share/applications/bsnes.desktop
clean: ui_clean
-@$(call delete,obj/*.o)
-@$(call delete,*.res)
-@$(call delete,*.pgd)
-@$(call delete,*.pgc)
-@$(call delete,*.ilk)
-@$(call delete,*.pdb)
-@$(call delete,*.manifest)
help:
@echo "Usage: $(MAKE) platform=(os) compiler=(cc) [options]"
@echo ""
@echo "Supported platforms:"
@echo " x - Linux / BSD (x86, x86-64)"
@echo " win - Windows (x86, x86-64)"
@echo ""
@echo "Supported compilers:"
@echo " gcc - GCC compiler"
@echo " mingw32-gcc - MinGW compiler"
@echo " i586-mingw32-gcc - MinGW cross compiler"
@echo ""
@echo "Example: $(MAKE) platform=x compiler=gcc"
@echo ""

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@@ -1,11 +1,6 @@
#define BSNES_VERSION "0.045"
#define BSNES_TITLE "bsnes v" BSNES_VERSION
#define BUSCORE sBus
#define CPUCORE sCPU
#define SMPCORE sSMP
#define DSPCORE sDSP
#define PPUCORE bPPU
static const char bsnesVersion[] = "061";
static const char bsnesTitle[] = "bsnes";
static const unsigned bsnesSerializerVersion = 5;
//S-DSP can be encapsulated into a state machine using #define magic
//this avoids ~2.048m co_switch() calls per second (~5% speedup)
@@ -14,18 +9,26 @@
//game genie + pro action replay code support (~2% speed hit)
#define CHEAT_SYSTEM
//enable debugging extensions (~15% speed hit)
//#define DEBUGGER
#include <libco/libco.h>
#include <nall/algorithm.hpp>
#include <nall/any.hpp>
#include <nall/array.hpp>
#include <nall/bit.hpp>
#include <nall/detect.hpp>
#include <nall/dl.hpp>
#include <nall/endian.hpp>
#include <nall/file.hpp>
#include <nall/foreach.hpp>
#include <nall/function.hpp>
#include <nall/moduloarray.hpp>
#include <nall/new.hpp>
#include <nall/platform.hpp>
#include <nall/priorityqueue.hpp>
#include <nall/property.hpp>
#include <nall/serializer.hpp>
#include <nall/stdint.hpp>
#include <nall/string.hpp>
#include <nall/utility.hpp>
@@ -35,8 +38,10 @@ using namespace nall;
typedef int8_t int8;
typedef int16_t int16;
typedef int32_t int32;
typedef int64_t int64;
typedef uint8_t uint8;
typedef uint16_t uint16;
typedef uint32_t uint32;
typedef uint64_t uint64;
#include "interface.hpp"

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@@ -0,0 +1,139 @@
#include <../base.hpp>
#include <nall/crc32.hpp>
#include <nall/sha256.hpp>
#define CARTRIDGE_CPP
namespace SNES {
#include "xml.cpp"
#include "serialization.cpp"
namespace memory {
MappedRAM cartrom, cartram, cartrtc;
MappedRAM bsxflash, bsxram, bsxpram;
MappedRAM stArom, stAram;
MappedRAM stBrom, stBram;
MappedRAM gbrom, gbram, gbrtc;
};
Cartridge cartridge;
void Cartridge::load(Mode cartridge_mode, const lstring &xml_list) {
spc7110_data_rom_offset = 0x100000;
supergameboy_version = SuperGameBoyVersion::Version1;
supergameboy_ram_size = 0;
supergameboy_rtc_size = 0;
has_bsx_slot = false;
has_superfx = false;
has_sa1 = false;
has_srtc = false;
has_sdd1 = false;
has_spc7110 = false;
has_spc7110rtc = false;
has_cx4 = false;
has_dsp1 = false;
has_dsp2 = false;
has_dsp3 = false;
has_dsp4 = false;
has_obc1 = false;
has_st0010 = false;
has_st0011 = false;
has_st0018 = false;
has_msu1 = false;
mode = cartridge_mode;
parse_xml(xml_list);
if(ram_size > 0) {
memory::cartram.map(allocate<uint8_t>(ram_size, 0xff), ram_size);
}
if(has_srtc || has_spc7110rtc) {
memory::cartrtc.map(allocate<uint8_t>(20, 0xff), 20);
}
if(mode == Mode::Bsx) {
memory::bsxram.map (allocate<uint8_t>( 32 * 1024, 0xff), 32 * 1024);
memory::bsxpram.map(allocate<uint8_t>(512 * 1024, 0xff), 512 * 1024);
}
if(mode == Mode::SufamiTurbo) {
if(memory::stArom.data()) memory::stAram.map(allocate<uint8_t>(128 * 1024, 0xff), 128 * 1024);
if(memory::stBrom.data()) memory::stBram.map(allocate<uint8_t>(128 * 1024, 0xff), 128 * 1024);
}
if(mode == Mode::SuperGameBoy) {
if(memory::gbrom.data()) {
if(supergameboy_ram_size) memory::gbram.map(allocate<uint8_t>(supergameboy_ram_size, 0xff), supergameboy_ram_size);
if(supergameboy_rtc_size) memory::gbrtc.map(allocate<uint8_t>(supergameboy_rtc_size, 0x00), supergameboy_rtc_size);
}
}
memory::cartrom.write_protect(true);
memory::cartram.write_protect(false);
memory::cartrtc.write_protect(false);
memory::bsxflash.write_protect(true);
memory::bsxram.write_protect(false);
memory::bsxpram.write_protect(false);
memory::stArom.write_protect(true);
memory::stAram.write_protect(false);
memory::stBrom.write_protect(true);
memory::stBram.write_protect(false);
memory::gbrom.write_protect(true);
memory::gbram.write_protect(false);
memory::gbrtc.write_protect(false);
unsigned checksum = ~0; foreach(n, memory::cartrom ) checksum = crc32_adjust(checksum, n);
if(memory::bsxflash.size() != 0 && memory::bsxflash.size() != ~0) foreach(n, memory::bsxflash) checksum = crc32_adjust(checksum, n);
if(memory::stArom.size() != 0 && memory::stArom.size() != ~0) foreach(n, memory::stArom ) checksum = crc32_adjust(checksum, n);
if(memory::stBrom.size() != 0 && memory::stBrom.size() != ~0) foreach(n, memory::stBrom ) checksum = crc32_adjust(checksum, n);
if(memory::gbrom.size() != 0 && memory::gbrom.size() != ~0) foreach(n, memory::gbrom ) checksum = crc32_adjust(checksum, n);
crc32 = ~checksum;
sha256_ctx sha;
uint8_t shahash[32];
sha256_init(&sha);
sha256_chunk(&sha, memory::cartrom.data(), memory::cartrom.size());
sha256_final(&sha);
sha256_hash(&sha, shahash);
string hash;
foreach(n, shahash) hash << strhex<2>(n);
sha256 = hash;
bus.load_cart();
system.serialize_init();
loaded = true;
}
void Cartridge::unload() {
memory::cartrom.reset();
memory::cartram.reset();
memory::cartrtc.reset();
memory::bsxflash.reset();
memory::bsxram.reset();
memory::bsxpram.reset();
memory::stArom.reset();
memory::stAram.reset();
memory::stBrom.reset();
memory::stBram.reset();
memory::gbrom.reset();
memory::gbram.reset();
memory::gbrtc.reset();
if(loaded == false) return;
bus.unload_cart();
loaded = false;
}
Cartridge::Cartridge() {
loaded = false;
unload();
}
Cartridge::~Cartridge() {
unload();
}
}

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@@ -0,0 +1,111 @@
class Cartridge : property<Cartridge> {
public:
enum class Mode : unsigned {
Normal,
BsxSlotted,
Bsx,
SufamiTurbo,
SuperGameBoy,
};
enum class Region : unsigned {
NTSC,
PAL,
};
enum class SuperGameBoyVersion : unsigned {
Version1,
Version2,
};
readonly<bool> loaded;
readonly<unsigned> crc32;
readonly<string> sha256;
readonly<Mode> mode;
readonly<Region> region;
readonly<unsigned> ram_size;
readonly<unsigned> spc7110_data_rom_offset;
readonly<SuperGameBoyVersion> supergameboy_version;
readonly<unsigned> supergameboy_ram_size;
readonly<unsigned> supergameboy_rtc_size;
readonly<bool> has_bsx_slot;
readonly<bool> has_superfx;
readonly<bool> has_sa1;
readonly<bool> has_srtc;
readonly<bool> has_sdd1;
readonly<bool> has_spc7110;
readonly<bool> has_spc7110rtc;
readonly<bool> has_cx4;
readonly<bool> has_dsp1;
readonly<bool> has_dsp2;
readonly<bool> has_dsp3;
readonly<bool> has_dsp4;
readonly<bool> has_obc1;
readonly<bool> has_st0010;
readonly<bool> has_st0011;
readonly<bool> has_st0018;
readonly<bool> has_msu1;
struct Mapping {
Memory *memory;
MMIO *mmio;
Bus::MapMode mode;
unsigned banklo;
unsigned bankhi;
unsigned addrlo;
unsigned addrhi;
unsigned offset;
unsigned size;
Mapping();
Mapping(Memory&);
Mapping(MMIO&);
};
array<Mapping> mapping;
void load(Mode, const lstring&);
void unload();
void serialize(serializer&);
Cartridge();
~Cartridge();
private:
void parse_xml(const lstring&);
void parse_xml_cartridge(const char*);
void parse_xml_bsx(const char*);
void parse_xml_sufami_turbo(const char*, bool);
void parse_xml_gameboy(const char*);
void xml_parse_rom(xml_element*);
void xml_parse_ram(xml_element*);
void xml_parse_superfx(xml_element*);
void xml_parse_sa1(xml_element*);
void xml_parse_bsx(xml_element*);
void xml_parse_sufamiturbo(xml_element*);
void xml_parse_supergameboy(xml_element*);
void xml_parse_srtc(xml_element*);
void xml_parse_sdd1(xml_element*);
void xml_parse_spc7110(xml_element*);
void xml_parse_cx4(xml_element*);
void xml_parse_necdsp(xml_element*);
void xml_parse_obc1(xml_element*);
void xml_parse_setadsp(xml_element*);
void xml_parse_setarisc(xml_element*);
void xml_parse_msu1(xml_element*);
void xml_parse_address(Mapping&, const string&);
void xml_parse_mode(Mapping&, const string&);
};
namespace memory {
extern MappedRAM cartrom, cartram, cartrtc;
extern MappedRAM bsxflash, bsxram, bsxpram;
extern MappedRAM stArom, stAram;
extern MappedRAM stBrom, stBram;
extern MappedRAM gbrom, gbram, gbrtc;
};
extern Cartridge cartridge;

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@@ -0,0 +1,37 @@
#ifdef CARTRIDGE_CPP
void Cartridge::serialize(serializer &s) {
if(memory::cartram.size() != 0 && memory::cartram.size() != ~0) {
s.array(memory::cartram.data(), memory::cartram.size());
}
if(memory::cartrtc.size() != 0 && memory::cartrtc.size() != ~0) {
s.array(memory::cartrtc.data(), memory::cartrtc.size());
}
if(memory::bsxram.size() != 0 && memory::bsxram.size() != ~0) {
s.array(memory::bsxram.data(), memory::bsxram.size());
}
if(memory::bsxpram.size() != 0 && memory::bsxpram.size() != ~0) {
s.array(memory::bsxpram.data(), memory::bsxpram.size());
}
if(memory::stAram.size() != 0 && memory::stAram.size() != ~0) {
s.array(memory::stAram.data(), memory::stAram.size());
}
if(memory::stBram.size() != 0 && memory::stBram.size() != ~0) {
s.array(memory::stBram.data(), memory::stBram.size());
}
if(memory::gbram.size() != 0 && memory::gbram.size() != ~0) {
s.array(memory::gbram.data(), memory::gbram.size());
}
if(memory::gbrtc.size() != 0 && memory::gbrtc.size() != ~0) {
s.array(memory::gbrtc.data(), memory::gbrtc.size());
}
}
#endif

655
bsnes/cartridge/xml.cpp Normal file
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@@ -0,0 +1,655 @@
#ifdef CARTRIDGE_CPP
void Cartridge::parse_xml(const lstring &list) {
parse_xml_cartridge(list[0]);
if(mode == Mode::BsxSlotted) {
parse_xml_bsx(list[1]);
} else if(mode == Mode::Bsx) {
parse_xml_bsx(list[1]);
} else if(mode == Mode::SufamiTurbo) {
parse_xml_sufami_turbo(list[1], 0);
parse_xml_sufami_turbo(list[2], 1);
} else if(mode == Mode::SuperGameBoy) {
parse_xml_gameboy(list[1]);
}
}
void Cartridge::parse_xml_cartridge(const char *data) {
xml_element *document = xml_parse(data);
if(document == 0) return;
foreach(head, document->element) {
if(head->name == "cartridge") {
foreach(attr, head->attribute) {
if(attr->name == "region") {
if(attr->content == "NTSC") region = Region::NTSC;
if(attr->content == "PAL") region = Region::PAL;
}
}
foreach(node, head->element) {
if(node->name == "rom") xml_parse_rom(node);
if(node->name == "ram") xml_parse_ram(node);
if(node->name == "superfx") xml_parse_superfx(node);
if(node->name == "sa1") xml_parse_sa1(node);
if(node->name == "bsx") xml_parse_bsx(node);
if(node->name == "sufamiturbo") xml_parse_sufamiturbo(node);
if(node->name == "supergameboy") xml_parse_supergameboy(node);
if(node->name == "srtc") xml_parse_srtc(node);
if(node->name == "sdd1") xml_parse_sdd1(node);
if(node->name == "spc7110") xml_parse_spc7110(node);
if(node->name == "cx4") xml_parse_cx4(node);
if(node->name == "necdsp") xml_parse_necdsp(node);
if(node->name == "obc1") xml_parse_obc1(node);
if(node->name == "setadsp") xml_parse_setadsp(node);
if(node->name == "setarisc") xml_parse_setarisc(node);
if(node->name == "msu1") xml_parse_msu1(node);
}
}
}
}
void Cartridge::parse_xml_bsx(const char *data) {
}
void Cartridge::parse_xml_sufami_turbo(const char *data, bool slot) {
}
void Cartridge::parse_xml_gameboy(const char *data) {
xml_element *document = xml_parse(data);
if(document == 0) return;
foreach(head, document->element) {
if(head->name == "cartridge") {
foreach(attr, head->attribute) {
if(attr->name == "rtc") {
supergameboy_rtc_size = (attr->content == "true") ? 4 : 0;
}
}
foreach(leaf, head->element) {
if(leaf->name == "ram") {
foreach(attr, leaf->attribute) {
if(attr->name == "size") {
supergameboy_ram_size = strhex(attr->content);
}
}
}
}
}
}
delete document;
}
void Cartridge::xml_parse_rom(xml_element *root) {
foreach(leaf, root->element) {
if(leaf->name == "map") {
Mapping m(memory::cartrom);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
if(attr->name == "mode") xml_parse_mode(m, attr->content);
if(attr->name == "offset") m.offset = strhex(attr->content);
if(attr->name == "size") m.size = strhex(attr->content);
}
mapping.add(m);
}
}
}
void Cartridge::xml_parse_ram(xml_element *root) {
foreach(attr, root->attribute) {
if(attr->name == "size") ram_size = strhex(attr->content);
}
foreach(leaf, root->element) {
if(leaf->name == "map") {
Mapping m(memory::cartram);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
if(attr->name == "mode") xml_parse_mode(m, attr->content);
if(attr->name == "offset") m.offset = strhex(attr->content);
if(attr->name == "size") m.size = strhex(attr->content);
}
mapping.add(m);
}
}
}
void Cartridge::xml_parse_superfx(xml_element *root) {
has_superfx = true;
foreach(node, root->element) {
if(node->name == "rom") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(memory::fxrom);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
if(attr->name == "mode") xml_parse_mode(m, attr->content);
if(attr->name == "offset") m.offset = strhex(attr->content);
if(attr->name == "size") m.size = strhex(attr->content);
}
mapping.add(m);
}
}
} else if(node->name == "ram") {
foreach(attr, node->attribute) {
if(attr->name == "size") ram_size = strhex(attr->content);
}
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(memory::fxram);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
if(attr->name == "mode") xml_parse_mode(m, attr->content);
if(attr->name == "offset") m.offset = strhex(attr->content);
if(attr->name == "size") m.size = strhex(attr->content);
}
mapping.add(m);
}
}
} else if(node->name == "mmio") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(superfx);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_sa1(xml_element *root) {
has_sa1 = true;
foreach(node, root->element) {
if(node->name == "rom") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(memory::vsprom);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
if(attr->name == "mode") xml_parse_mode(m, attr->content);
if(attr->name == "offset") m.offset = strhex(attr->content);
if(attr->name == "size") m.size = strhex(attr->content);
}
mapping.add(m);
}
}
} else if(node->name == "iram") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(memory::cpuiram);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
if(attr->name == "mode") xml_parse_mode(m, attr->content);
if(attr->name == "offset") m.offset = strhex(attr->content);
if(attr->name == "size") m.size = strhex(attr->content);
}
mapping.add(m);
}
}
} else if(node->name == "bwram") {
foreach(attr, node->attribute) {
if(attr->name == "size") ram_size = strhex(attr->content);
}
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(memory::cc1bwram);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
if(attr->name == "mode") xml_parse_mode(m, attr->content);
if(attr->name == "offset") m.offset = strhex(attr->content);
if(attr->name == "size") m.size = strhex(attr->content);
}
mapping.add(m);
}
}
} else if(node->name == "mmio") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(sa1);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_bsx(xml_element *root) {
foreach(node, root->element) {
if(node->name == "slot") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(memory::bsxflash);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
if(attr->name == "mode") xml_parse_mode(m, attr->content);
if(attr->name == "offset") m.offset = strhex(attr->content);
if(attr->name == "size") m.size = strhex(attr->content);
}
mapping.add(m);
}
}
} else if(node->name == "mmio") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(bsxcart);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_sufamiturbo(xml_element *root) {
foreach(node, root->element) {
if(node->name == "slot") {
bool slotid = 0;
foreach(attr, node->attribute) {
if(attr->name == "id") {
if(attr->content == "A") slotid = 0;
if(attr->content == "B") slotid = 1;
}
}
foreach(slot, node->element) {
if(slot->name == "rom") {
foreach(leaf, slot->element) {
if(leaf->name == "map") {
Mapping m(slotid == 0 ? memory::stArom : memory::stBrom);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
if(attr->name == "mode") xml_parse_mode(m, attr->content);
if(attr->name == "offset") m.offset = strhex(attr->content);
if(attr->name == "size") m.size = strhex(attr->content);
}
if(m.memory->size() > 0) mapping.add(m);
}
}
} else if(slot->name == "ram") {
foreach(leaf, slot->element) {
if(leaf->name == "map") {
Mapping m(slotid == 0 ? memory::stAram : memory::stBram);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
if(attr->name == "mode") xml_parse_mode(m, attr->content);
if(attr->name == "offset") m.offset = strhex(attr->content);
if(attr->name == "size") m.size = strhex(attr->content);
}
if(m.memory->size() > 0) mapping.add(m);
}
}
}
}
}
}
}
void Cartridge::xml_parse_supergameboy(xml_element *root) {
foreach(attr, root->attribute) {
if(attr->name == "revision") {
if(attr->content == "1") supergameboy_version = SuperGameBoyVersion::Version1;
if(attr->content == "2") supergameboy_version = SuperGameBoyVersion::Version2;
}
}
foreach(node, root->element) {
if(node->name == "mmio") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m((Memory&)supergameboy);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_srtc(xml_element *root) {
has_srtc = true;
foreach(node, root->element) {
if(node->name == "mmio") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(srtc);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_sdd1(xml_element *root) {
has_sdd1 = true;
foreach(node, root->element) {
if(node->name == "mcu") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m((Memory&)sdd1);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
} else if(node->name == "mmio") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m((MMIO&)sdd1);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_spc7110(xml_element *root) {
has_spc7110 = true;
foreach(node, root->element) {
if(node->name == "dcu") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(spc7110dcu);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
} else if(node->name == "mcu") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(spc7110mcu);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
if(attr->name == "offset") spc7110_data_rom_offset = strhex(attr->content);
}
mapping.add(m);
}
}
} else if(node->name == "mmio") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(spc7110);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
} else if(node->name == "ram") {
foreach(attr, node->attribute) {
if(attr->name == "size") ram_size = strhex(attr->content);
}
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(spc7110ram);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
if(attr->name == "mode") xml_parse_mode(m, attr->content);
if(attr->name == "offset") m.offset = strhex(attr->content);
if(attr->name == "size") m.size = strhex(attr->content);
}
mapping.add(m);
}
}
} else if(node->name == "rtc") {
has_spc7110rtc = true;
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(spc7110);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_cx4(xml_element *root) {
has_cx4 = true;
foreach(node, root->element) {
if(node->name == "mmio") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(cx4);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_necdsp(xml_element *root) {
unsigned program = 0;
foreach(attr, root->attribute) {
if(attr->name == "program") {
if(attr->content == "DSP-1" || attr->content == "DSP-1A" || attr->content == "DSP-1B") {
program = 1;
has_dsp1 = true;
} else if(attr->content == "DSP-2") {
program = 2;
has_dsp2 = true;
} else if(attr->content == "DSP-3") {
program = 3;
has_dsp3 = true;
} else if(attr->content == "DSP-4") {
program = 4;
has_dsp4 = true;
}
}
}
Memory *dr[5] = { 0, &dsp1dr, &dsp2, &dsp3, &dsp4 };
Memory *sr[5] = { 0, &dsp1sr, &dsp2, &dsp3, &dsp4 };
foreach(node, root->element) {
if(node->name == "dr" && dr[program]) {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(*dr[program]);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
} else if(node->name == "sr" && sr[program]) {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(*sr[program]);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_obc1(xml_element *root) {
has_obc1 = true;
foreach(node, root->element) {
if(node->name == "mmio") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(obc1);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_setadsp(xml_element *root) {
unsigned program = 0;
foreach(attr, root->attribute) {
if(attr->name == "program") {
if(attr->content == "ST-0010") {
program = 1;
has_st0010 = true;
} else if(attr->content == "ST-0011") {
program = 2;
has_st0011 = true;
}
}
}
Memory *map[3] = { 0, &st0010, 0 };
foreach(node, root->element) {
if(node->name == "mmio" && map[program]) {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(*map[program]);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_setarisc(xml_element *root) {
unsigned program = 0;
foreach(attr, root->attribute) {
if(attr->name == "program") {
if(attr->content == "ST-0018") {
program = 1;
has_st0018 = true;
}
}
}
MMIO *map[2] = { 0, &st0018 };
foreach(node, root->element) {
if(node->name == "mmio" && map[program]) {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(*map[program]);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_msu1(xml_element *root) {
has_msu1 = true;
foreach(node, root->element) {
if(node->name == "mmio") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(msu1);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_address(Mapping &m, const string &data) {
lstring part;
part.split(":", data);
if(part.size() != 2) return;
lstring subpart;
subpart.split("-", part[0]);
if(subpart.size() == 1) {
m.banklo = strhex(subpart[0]);
m.bankhi = m.banklo;
} else if(subpart.size() == 2) {
m.banklo = strhex(subpart[0]);
m.bankhi = strhex(subpart[1]);
}
subpart.split("-", part[1]);
if(subpart.size() == 1) {
m.addrlo = strhex(subpart[0]);
m.addrhi = m.addrlo;
} else if(subpart.size() == 2) {
m.addrlo = strhex(subpart[0]);
m.addrhi = strhex(subpart[1]);
}
}
void Cartridge::xml_parse_mode(Mapping &m, const string& data) {
if(data == "direct") m.mode = Bus::MapMode::Direct;
else if(data == "linear") m.mode = Bus::MapMode::Linear;
else if(data == "shadow") m.mode = Bus::MapMode::Shadow;
}
Cartridge::Mapping::Mapping() {
memory = 0;
mmio = 0;
mode = Bus::MapMode::Direct;
banklo = bankhi = addrlo = addrhi = offset = size = 0;
}
Cartridge::Mapping::Mapping(Memory &memory_) {
memory = &memory_;
mmio = 0;
mode = Bus::MapMode::Direct;
banklo = bankhi = addrlo = addrhi = offset = size = 0;
}
Cartridge::Mapping::Mapping(MMIO &mmio_) {
memory = 0;
mmio = &mmio_;
mode = Bus::MapMode::Direct;
banklo = bankhi = addrlo = addrhi = offset = size = 0;
}
#endif

3
bsnes/cc.bat Normal file
View File

@@ -0,0 +1,3 @@
@mingw32-make
@pause

View File

@@ -0,0 +1,2 @@
bool Cheat::active() const { return cheat_enabled; }
bool Cheat::exists(unsigned addr) const { return bitmask[addr >> 3] & 1 << (addr & 7); }

194
bsnes/cheat/cheat.cpp Normal file
View File

@@ -0,0 +1,194 @@
#include <../base.hpp>
#define CHEAT_CPP
namespace SNES {
Cheat cheat;
bool Cheat::enabled() const {
return system_enabled;
}
void Cheat::enable(bool state) {
system_enabled = state;
cheat_enabled = system_enabled && code_enabled;
}
void Cheat::synchronize() {
memset(bitmask, 0x00, sizeof bitmask);
code_enabled = false;
for(unsigned i = 0; i < size(); i++) {
const CheatCode &code = operator[](i);
if(code.enabled == false) continue;
for(unsigned n = 0; n < code.addr.size(); n++) {
code_enabled = true;
unsigned addr = mirror(code.addr[n]);
bitmask[addr >> 3] |= 1 << (addr & 7);
if((addr & 0xffe000) == 0x7e0000) {
//mirror $7e:0000-1fff to $00-3f|80-bf:0000-1fff
unsigned mirroraddr;
for(unsigned x = 0; x <= 0x3f; x++) {
mirroraddr = ((0x00 + x) << 16) + (addr & 0x1fff);
bitmask[mirroraddr >> 3] |= 1 << (mirroraddr & 7);
mirroraddr = ((0x80 + x) << 16) + (addr & 0x1fff);
bitmask[mirroraddr >> 3] |= 1 << (mirroraddr & 7);
}
}
}
}
cheat_enabled = system_enabled && code_enabled;
}
bool Cheat::read(unsigned addr, uint8 &data) const {
addr = mirror(addr);
for(unsigned i = 0; i < size(); i++) {
const CheatCode &code = operator[](i);
if(code.enabled == false) continue;
for(unsigned n = 0; n < code.addr.size(); n++) {
if(addr == mirror(code.addr[n])) {
data = code.data[n];
return true;
}
}
}
return false;
}
Cheat::Cheat() {
system_enabled = true;
synchronize();
}
//===============
//encode / decode
//===============
bool Cheat::decode(const char *s, unsigned &addr, uint8 &data, Type &type) {
string t = s;
strlower(t);
#define ischr(n) ((n >= '0' && n <= '9') || (n >= 'a' && n <= 'f'))
if(strlen(t) == 8 || (strlen(t) == 9 && t[6] == ':')) {
//strip ':'
if(strlen(t) == 9 && t[6] == ':') t = string() << substr(t, 0, 6) << substr(t, 7);
//validate input
for(unsigned i = 0; i < 8; i++) if(!ischr(t[i])) return false;
type = Type::ProActionReplay;
unsigned r = strhex((const char*)t);
addr = r >> 8;
data = r & 0xff;
return true;
} else if(strlen(t) == 9 && t[4] == '-') {
//strip '-'
t = string() << substr(t, 0, 4) << substr(t, 5);
//validate input
for(unsigned i = 0; i < 8; i++) if(!ischr(t[i])) return false;
type = Type::GameGenie;
strtr(t, "df4709156bc8a23e", "0123456789abcdef");
unsigned r = strhex((const char*)t);
//8421 8421 8421 8421 8421 8421
//abcd efgh ijkl mnop qrst uvwx
//ijkl qrst opab cduv wxef ghmn
addr = (!!(r & 0x002000) << 23) | (!!(r & 0x001000) << 22)
| (!!(r & 0x000800) << 21) | (!!(r & 0x000400) << 20)
| (!!(r & 0x000020) << 19) | (!!(r & 0x000010) << 18)
| (!!(r & 0x000008) << 17) | (!!(r & 0x000004) << 16)
| (!!(r & 0x800000) << 15) | (!!(r & 0x400000) << 14)
| (!!(r & 0x200000) << 13) | (!!(r & 0x100000) << 12)
| (!!(r & 0x000002) << 11) | (!!(r & 0x000001) << 10)
| (!!(r & 0x008000) << 9) | (!!(r & 0x004000) << 8)
| (!!(r & 0x080000) << 7) | (!!(r & 0x040000) << 6)
| (!!(r & 0x020000) << 5) | (!!(r & 0x010000) << 4)
| (!!(r & 0x000200) << 3) | (!!(r & 0x000100) << 2)
| (!!(r & 0x000080) << 1) | (!!(r & 0x000040) << 0);
data = r >> 24;
return true;
} else {
return false;
}
#undef ischr
}
bool Cheat::encode(string &s, unsigned addr, uint8 data, Type type) {
char t[16];
if(type == Type::ProActionReplay) {
s = sprint("$$", strhex<6>(addr), strhex<2>(data));
return true;
} else if(type == Type::GameGenie) {
unsigned r = addr;
addr = (!!(r & 0x008000) << 23) | (!!(r & 0x004000) << 22)
| (!!(r & 0x002000) << 21) | (!!(r & 0x001000) << 20)
| (!!(r & 0x000080) << 19) | (!!(r & 0x000040) << 18)
| (!!(r & 0x000020) << 17) | (!!(r & 0x000010) << 16)
| (!!(r & 0x000200) << 15) | (!!(r & 0x000100) << 14)
| (!!(r & 0x800000) << 13) | (!!(r & 0x400000) << 12)
| (!!(r & 0x200000) << 11) | (!!(r & 0x100000) << 10)
| (!!(r & 0x000008) << 9) | (!!(r & 0x000004) << 8)
| (!!(r & 0x000002) << 7) | (!!(r & 0x000001) << 6)
| (!!(r & 0x080000) << 5) | (!!(r & 0x040000) << 4)
| (!!(r & 0x020000) << 3) | (!!(r & 0x010000) << 2)
| (!!(r & 0x000800) << 1) | (!!(r & 0x000400) << 0);
s = sprint("$$-$", strhex<2>(data), strhex<2>(addr >> 16), strhex<4>(addr & 0xffff));
strtr(s, "0123456789abcdef", "df4709156bc8a23e");
return true;
} else {
return false;
}
}
//========
//internal
//========
unsigned Cheat::mirror(unsigned addr) const {
//$00-3f|80-bf:0000-1fff -> $7e:0000-1fff
if((addr & 0x40e000) == 0x000000) return (0x7e0000 + (addr & 0x1fff));
return addr;
}
//=========
//CheatCode
//=========
bool CheatCode::operator=(string s) {
addr.reset();
data.reset();
lstring list;
list.split("+", s.replace(" ", ""));
for(unsigned i = 0; i < list.size(); i++) {
unsigned addr_;
uint8 data_;
Cheat::Type type_;
if(Cheat::decode(list[i], addr_, data_, type_) == false) {
addr.reset();
data.reset();
return false;
}
addr.add(addr_);
data.add(data_);
}
return true;
}
CheatCode::CheatCode() {
enabled = false;
}
}

35
bsnes/cheat/cheat.hpp Normal file
View File

@@ -0,0 +1,35 @@
struct CheatCode {
bool enabled;
array<unsigned> addr;
array<uint8> data;
bool operator=(string);
CheatCode();
};
class Cheat : public linear_vector<CheatCode> {
public:
enum class Type : unsigned { ProActionReplay, GameGenie };
bool enabled() const;
void enable(bool);
void synchronize();
bool read(unsigned, uint8&) const;
inline bool active() const;
inline bool exists(unsigned addr) const;
Cheat();
static bool decode(const char*, unsigned&, uint8&, Type&);
static bool encode(string&, unsigned, uint8, Type);
private:
uint8 bitmask[0x200000];
bool system_enabled;
bool code_enabled;
bool cheat_enabled;
unsigned mirror(unsigned) const;
};
extern Cheat cheat;

View File

@@ -1,8 +1,10 @@
#include <../base.hpp>
#include <../cart/cart.hpp>
#define BSX_CPP
#include "bsx.hpp"
#include "bsx_base.cpp"
#include "bsx_cart.cpp"
#include "bsx_flash.cpp"
#include <../base.hpp>
#define BSX_CPP
namespace SNES {
#include "bsx_base.cpp"
#include "bsx_cart.cpp"
#include "bsx_flash.cpp"
};

View File

@@ -1,77 +1,71 @@
class BSXBase : public MMIO {
public:
void init();
void enable();
void power();
void reset();
uint8 mmio_read(unsigned addr);
void mmio_write(unsigned addr, uint8 data);
private:
struct {
uint8 r2188, r2189, r218a, r218b;
uint8 r218c, r218d, r218e, r218f;
uint8 r2190, r2191, r2192, r2193;
uint8 r2194, r2195, r2196, r2197;
uint8 r2198, r2199, r219a, r219b;
uint8 r219c, r219d, r219e, r219f;
uint8 r2192_counter;
uint8 r2192_hour, r2192_minute, r2192_second;
} regs;
};
class BSXCart : public MMIO {
public:
void init();
void enable();
void power();
void reset();
uint8 mmio_read(unsigned addr);
void mmio_write(unsigned addr, uint8 data);
MappedRAM sram;
MappedRAM psram;
BSXCart();
~BSXCart();
private:
uint8 *sram_data; //256kbit SRAM
uint8 *psram_data; // 4mbit PSRAM
struct {
uint8 r[16];
} regs;
void update_memory_map();
};
class BSXFlash : public Memory {
public:
void init();
void enable();
void power();
void reset();
unsigned size() const;
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
private:
struct {
unsigned command;
uint8 write_old;
uint8 write_new;
bool flash_enable;
bool read_enable;
bool write_enable;
} regs;
};
extern BSXBase bsxbase;
extern BSXCart bsxcart;
extern BSXFlash bsxflash;
class BSXBase : public MMIO {
public:
void init();
void enable();
void power();
void reset();
uint8 mmio_read(unsigned addr);
void mmio_write(unsigned addr, uint8 data);
private:
struct {
uint8 r2188, r2189, r218a, r218b;
uint8 r218c, r218d, r218e, r218f;
uint8 r2190, r2191, r2192, r2193;
uint8 r2194, r2195, r2196, r2197;
uint8 r2198, r2199, r219a, r219b;
uint8 r219c, r219d, r219e, r219f;
uint8 r2192_counter;
uint8 r2192_hour, r2192_minute, r2192_second;
} regs;
};
class BSXCart : public MMIO {
public:
void init();
void enable();
void power();
void reset();
uint8 mmio_read(unsigned addr);
void mmio_write(unsigned addr, uint8 data);
BSXCart();
~BSXCart();
private:
struct {
uint8 r[16];
} regs;
void update_memory_map();
};
class BSXFlash : public Memory {
public:
void init();
void enable();
void power();
void reset();
unsigned size() const;
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
private:
struct {
unsigned command;
uint8 write_old;
uint8 write_new;
bool flash_enable;
bool read_enable;
bool write_enable;
} regs;
};
extern BSXBase bsxbase;
extern BSXCart bsxcart;
extern BSXFlash bsxflash;

View File

@@ -1,5 +1,7 @@
#ifdef BSX_CPP
BSXBase bsxbase;
void BSXBase::init() {
}
@@ -135,3 +137,4 @@ void BSXBase::mmio_write(unsigned addr, uint8 data) {
}
#endif

View File

@@ -0,0 +1,96 @@
#ifdef BSX_CPP
BSXCart bsxcart;
void BSXCart::init() {
}
void BSXCart::enable() {
}
void BSXCart::power() {
reset();
}
void BSXCart::reset() {
for(unsigned i = 0; i < 16; i++) regs.r[i] = 0x00;
regs.r[0x07] = 0x80;
regs.r[0x08] = 0x80;
update_memory_map();
}
void BSXCart::update_memory_map() {
Memory &cart = (regs.r[0x01] & 0x80) == 0x00 ? (Memory&)bsxflash : (Memory&)memory::bsxpram;
if((regs.r[0x02] & 0x80) == 0x00) {
//LoROM mapping
bus.map(Bus::MapMode::Linear, 0x00, 0x7d, 0x8000, 0xffff, cart);
bus.map(Bus::MapMode::Linear, 0x80, 0xff, 0x8000, 0xffff, cart);
} else {
//HiROM mapping
bus.map(Bus::MapMode::Shadow, 0x00, 0x3f, 0x8000, 0xffff, cart);
bus.map(Bus::MapMode::Linear, 0x40, 0x7d, 0x0000, 0xffff, cart);
bus.map(Bus::MapMode::Shadow, 0x80, 0xbf, 0x8000, 0xffff, cart);
bus.map(Bus::MapMode::Linear, 0xc0, 0xff, 0x0000, 0xffff, cart);
}
if(regs.r[0x03] & 0x80) {
bus.map(Bus::MapMode::Linear, 0x60, 0x6f, 0x0000, 0xffff, memory::bsxpram);
//bus.map(Bus::MapMode::Linear, 0x70, 0x77, 0x0000, 0xffff, memory::bsxpram);
}
if((regs.r[0x05] & 0x80) == 0x00) {
bus.map(Bus::MapMode::Linear, 0x40, 0x4f, 0x0000, 0xffff, memory::bsxpram);
}
if((regs.r[0x06] & 0x80) == 0x00) {
bus.map(Bus::MapMode::Linear, 0x50, 0x5f, 0x0000, 0xffff, memory::bsxpram);
}
if(regs.r[0x07] & 0x80) {
bus.map(Bus::MapMode::Linear, 0x00, 0x1f, 0x8000, 0xffff, memory::cartrom);
}
if(regs.r[0x08] & 0x80) {
bus.map(Bus::MapMode::Linear, 0x80, 0x9f, 0x8000, 0xffff, memory::cartrom);
}
bus.map(Bus::MapMode::Shadow, 0x20, 0x3f, 0x6000, 0x7fff, memory::bsxpram);
bus.map(Bus::MapMode::Linear, 0x70, 0x77, 0x0000, 0xffff, memory::bsxpram);
}
uint8 BSXCart::mmio_read(unsigned addr) {
if((addr & 0xf0ffff) == 0x005000) { //$[00-0f]:5000 MMIO
uint8 n = (addr >> 16) & 15;
return regs.r[n];
}
if((addr & 0xf8f000) == 0x105000) { //$[10-17]:[5000-5fff] SRAM
return memory::bsxram.read(((addr >> 16) & 7) * 0x1000 + (addr & 0xfff));
}
return 0x00;
}
void BSXCart::mmio_write(unsigned addr, uint8 data) {
if((addr & 0xf0ffff) == 0x005000) { //$[00-0f]:5000 MMIO
uint8 n = (addr >> 16) & 15;
regs.r[n] = data;
if(n == 0x0e && data & 0x80) update_memory_map();
return;
}
if((addr & 0xf8f000) == 0x105000) { //$[10-17]:[5000-5fff] SRAM
return memory::bsxram.write(((addr >> 16) & 7) * 0x1000 + (addr & 0xfff), data);
}
}
BSXCart::BSXCart() {
}
BSXCart::~BSXCart() {
}
#endif

View File

@@ -1,5 +1,7 @@
#ifdef BSX_CPP
BSXFlash bsxflash;
void BSXFlash::init() {}
void BSXFlash::enable() {}
@@ -15,10 +17,11 @@ void BSXFlash::reset() {
regs.flash_enable = false;
regs.read_enable = false;
regs.write_enable = false;
memory::bsxflash.write_protect(!regs.write_enable);
}
unsigned BSXFlash::size() const {
return memory::bscram.size();
return memory::bsxflash.size();
}
uint8 BSXFlash::read(unsigned addr) {
@@ -45,7 +48,7 @@ uint8 BSXFlash::read(unsigned addr) {
}
}
return memory::bscram.read(addr);
return memory::bsxflash.read(addr);
}
void BSXFlash::write(unsigned addr, uint8 data) {
@@ -57,18 +60,18 @@ void BSXFlash::write(unsigned addr, uint8 data) {
//use read-write flashcarts, and HiROM-mapped BS-X carts always use
//read-only flashcarts.
//below is an unfortunately necessary workaround to this problem.
if(cartridge.mapper() == Cartridge::BSCHiROM) return;
//if(cartridge.mapper() == Cartridge::BSCHiROM) return;
if((addr & 0xff0000) == 0) {
regs.write_old = regs.write_new;
regs.write_new = data;
if(regs.write_enable && regs.write_old == regs.write_new) {
return memory::bscram.write(addr, data);
return memory::bsxflash.write(addr, data);
}
} else {
if(regs.write_enable) {
return memory::bscram.write(addr, data);
return memory::bsxflash.write(addr, data);
}
}
@@ -107,7 +110,10 @@ void BSXFlash::write(unsigned addr, uint8 data) {
regs.read_enable = false;
regs.write_enable = false;
}
memory::bsxflash.write_protect(!regs.write_enable);
}
}
#endif

View File

@@ -1,12 +1,17 @@
#include "sa1/sa1.hpp"
#include "bsx/bsx.hpp"
#include "srtc/srtc.hpp"
#include "sdd1/sdd1.hpp"
#include "spc7110/spc7110.hpp"
#include "cx4/cx4.hpp"
#include "dsp1/dsp1.hpp"
#include "dsp2/dsp2.hpp"
#include "dsp3/dsp3.hpp"
#include "dsp4/dsp4.hpp"
#include "obc1/obc1.hpp"
#include "st010/st010.hpp"
#include "supergameboy/supergameboy.hpp"
#include "superfx/superfx.hpp"
#include "sa1/sa1.hpp"
#include "bsx/bsx.hpp"
#include "srtc/srtc.hpp"
#include "sdd1/sdd1.hpp"
#include "spc7110/spc7110.hpp"
#include "cx4/cx4.hpp"
#include "dsp1/dsp1.hpp"
#include "dsp2/dsp2.hpp"
#include "dsp3/dsp3.hpp"
#include "dsp4/dsp4.hpp"
#include "obc1/obc1.hpp"
#include "st0010/st0010.hpp"
#include "st0011/st0011.hpp"
#include "st0018/st0018.hpp"
#include "msu1/msu1.hpp"

View File

@@ -1,197 +1,208 @@
/*
C4 emulation
Used in Rockman X2/X3 (Megaman X2/X3)
Portions (c) anomie, Overload, zsKnight, Nach, byuu
*/
//=============
//Cx4 emulation
//=============
//Used in Rockman X2/X3 (Megaman X2/X3)
//Portions (c) anomie, Overload, zsKnight, Nach, byuu
#include <../base.hpp>
#define CX4_CPP
#include "cx4.hpp"
#include "cx4data.cpp"
#include "cx4fn.cpp"
#include "cx4oam.cpp"
#include "cx4ops.cpp"
void Cx4::init() {}
void Cx4::enable() {}
uint32 Cx4::ldr(uint8 r) {
uint16 addr = 0x0080 + (r * 3);
return (reg[addr]) | (reg[addr + 1] << 8) | (reg[addr + 2] << 16);
}
void Cx4::str(uint8 r, uint32 data) {
uint16 addr = 0x0080 + (r * 3);
reg[addr ] = (data);
reg[addr + 1] = (data >> 8);
reg[addr + 2] = (data >> 16);
}
void Cx4::mul(uint32 x, uint32 y, uint32 &rl, uint32 &rh) {
int64_t rx = x & 0xffffff;
int64_t ry = y & 0xffffff;
if(rx & 0x800000)rx |= ~0x7fffff;
if(ry & 0x800000)ry |= ~0x7fffff;
rx *= ry;
rl = (rx) & 0xffffff;
rh = (rx >> 24) & 0xffffff;
}
uint32 Cx4::sin(uint32 rx) {
r0 = rx & 0x1ff;
if(r0 & 0x100)r0 ^= 0x1ff;
if(r0 & 0x080)r0 ^= 0x0ff;
if(rx & 0x100) {
return sin_table[r0 + 0x80];
} else {
return sin_table[r0];
}
}
uint32 Cx4::cos(uint32 rx) {
return sin(rx + 0x080);
}
void Cx4::immediate_reg(uint32 start) {
r0 = ldr(0);
for(uint32 i = start; i < 48; i++) {
if((r0 & 0x0fff) < 0x0c00) {
ram[r0 & 0x0fff] = immediate_data[i];
}
r0++;
}
str(0, r0);
}
void Cx4::transfer_data() {
uint32 src;
uint16 dest, count;
src = (reg[0x40]) | (reg[0x41] << 8) | (reg[0x42] << 16);
count = (reg[0x43]) | (reg[0x44] << 8);
dest = (reg[0x45]) | (reg[0x46] << 8);
for(uint32 i=0;i<count;i++) {
write(dest++, bus.read(src++));
}
}
void Cx4::write(unsigned addr, uint8 data) {
addr &= 0x1fff;
if(addr < 0x0c00) {
//ram
ram[addr] = data;
return;
}
if(addr < 0x1f00) {
//unmapped
return;
}
//command register
reg[addr & 0xff] = data;
if(addr == 0x1f47) {
//memory transfer
transfer_data();
return;
}
if(addr == 0x1f4f) {
//c4 command
if(reg[0x4d] == 0x0e && !(data & 0xc3)) {
//c4 test command
reg[0x80] = data >> 2;
return;
}
switch(data) {
case 0x00: op00(); break;
case 0x01: op01(); break;
case 0x05: op05(); break;
case 0x0d: op0d(); break;
case 0x10: op10(); break;
case 0x13: op13(); break;
case 0x15: op15(); break;
case 0x1f: op1f(); break;
case 0x22: op22(); break;
case 0x25: op25(); break;
case 0x2d: op2d(); break;
case 0x40: op40(); break;
case 0x54: op54(); break;
case 0x5c: op5c(); break;
case 0x5e: op5e(); break;
case 0x60: op60(); break;
case 0x62: op62(); break;
case 0x64: op64(); break;
case 0x66: op66(); break;
case 0x68: op68(); break;
case 0x6a: op6a(); break;
case 0x6c: op6c(); break;
case 0x6e: op6e(); break;
case 0x70: op70(); break;
case 0x72: op72(); break;
case 0x74: op74(); break;
case 0x76: op76(); break;
case 0x78: op78(); break;
case 0x7a: op7a(); break;
case 0x7c: op7c(); break;
case 0x89: op89(); break;
}
}
}
void Cx4::writeb(uint16 addr, uint8 data) {
write(addr, data);
}
void Cx4::writew(uint16 addr, uint16 data) {
write(addr, data);
write(addr + 1, data >> 8);
}
void Cx4::writel(uint16 addr, uint32 data) {
write(addr, data);
write(addr + 1, data >> 8);
write(addr + 2, data >> 16);
}
uint8 Cx4::read(unsigned addr) {
addr &= 0x1fff;
if(addr < 0x0c00) {
return ram[addr];
}
if(addr >= 0x1f00) {
return reg[addr & 0xff];
}
return cpu.regs.mdr;
}
uint8 Cx4::readb(uint16 addr) {
return read(addr);
}
uint16 Cx4::readw(uint16 addr) {
return read(addr) | (read(addr + 1) << 8);
}
uint32 Cx4::readl(uint16 addr) {
return read(addr) | (read(addr + 1) << 8) + (read(addr + 2) << 16);
}
void Cx4::power() {
reset();
}
void Cx4::reset() {
memset(ram, 0, 0x0c00);
memset(reg, 0, 0x0100);
}
#define CX4_CPP
namespace SNES {
Cx4 cx4;
#include "serialization.cpp"
#include "data.cpp"
#include "functions.cpp"
#include "oam.cpp"
#include "opcodes.cpp"
void Cx4::init() {
}
void Cx4::enable() {
}
uint32 Cx4::ldr(uint8 r) {
uint16 addr = 0x0080 + (r * 3);
return (reg[addr + 0] << 0)
| (reg[addr + 1] << 8)
| (reg[addr + 2] << 16);
}
void Cx4::str(uint8 r, uint32 data) {
uint16 addr = 0x0080 + (r * 3);
reg[addr + 0] = (data >> 0);
reg[addr + 1] = (data >> 8);
reg[addr + 2] = (data >> 16);
}
void Cx4::mul(uint32 x, uint32 y, uint32 &rl, uint32 &rh) {
int64 rx = x & 0xffffff;
int64 ry = y & 0xffffff;
if(rx & 0x800000)rx |= ~0x7fffff;
if(ry & 0x800000)ry |= ~0x7fffff;
rx *= ry;
rl = (rx) & 0xffffff;
rh = (rx >> 24) & 0xffffff;
}
uint32 Cx4::sin(uint32 rx) {
r0 = rx & 0x1ff;
if(r0 & 0x100)r0 ^= 0x1ff;
if(r0 & 0x080)r0 ^= 0x0ff;
if(rx & 0x100) {
return sin_table[r0 + 0x80];
} else {
return sin_table[r0];
}
}
uint32 Cx4::cos(uint32 rx) {
return sin(rx + 0x080);
}
void Cx4::immediate_reg(uint32 start) {
r0 = ldr(0);
for(uint32 i = start; i < 48; i++) {
if((r0 & 0x0fff) < 0x0c00) {
ram[r0 & 0x0fff] = immediate_data[i];
}
r0++;
}
str(0, r0);
}
void Cx4::transfer_data() {
uint32 src;
uint16 dest, count;
src = (reg[0x40]) | (reg[0x41] << 8) | (reg[0x42] << 16);
count = (reg[0x43]) | (reg[0x44] << 8);
dest = (reg[0x45]) | (reg[0x46] << 8);
for(uint32 i=0;i<count;i++) {
write(dest++, bus.read(src++));
}
}
void Cx4::write(unsigned addr, uint8 data) {
addr &= 0x1fff;
if(addr < 0x0c00) {
//ram
ram[addr] = data;
return;
}
if(addr < 0x1f00) {
//unmapped
return;
}
//command register
reg[addr & 0xff] = data;
if(addr == 0x1f47) {
//memory transfer
transfer_data();
return;
}
if(addr == 0x1f4f) {
//c4 command
if(reg[0x4d] == 0x0e && !(data & 0xc3)) {
//c4 test command
reg[0x80] = data >> 2;
return;
}
switch(data) {
case 0x00: op00(); break;
case 0x01: op01(); break;
case 0x05: op05(); break;
case 0x0d: op0d(); break;
case 0x10: op10(); break;
case 0x13: op13(); break;
case 0x15: op15(); break;
case 0x1f: op1f(); break;
case 0x22: op22(); break;
case 0x25: op25(); break;
case 0x2d: op2d(); break;
case 0x40: op40(); break;
case 0x54: op54(); break;
case 0x5c: op5c(); break;
case 0x5e: op5e(); break;
case 0x60: op60(); break;
case 0x62: op62(); break;
case 0x64: op64(); break;
case 0x66: op66(); break;
case 0x68: op68(); break;
case 0x6a: op6a(); break;
case 0x6c: op6c(); break;
case 0x6e: op6e(); break;
case 0x70: op70(); break;
case 0x72: op72(); break;
case 0x74: op74(); break;
case 0x76: op76(); break;
case 0x78: op78(); break;
case 0x7a: op7a(); break;
case 0x7c: op7c(); break;
case 0x89: op89(); break;
}
}
}
void Cx4::writeb(uint16 addr, uint8 data) {
write(addr, data);
}
void Cx4::writew(uint16 addr, uint16 data) {
write(addr + 0, data >> 0);
write(addr + 1, data >> 8);
}
void Cx4::writel(uint16 addr, uint32 data) {
write(addr + 0, data >> 0);
write(addr + 1, data >> 8);
write(addr + 2, data >> 16);
}
uint8 Cx4::read(unsigned addr) {
addr &= 0x1fff;
if(addr < 0x0c00) {
return ram[addr];
}
if(addr >= 0x1f00) {
return reg[addr & 0xff];
}
return cpu.regs.mdr;
}
uint8 Cx4::readb(uint16 addr) {
return read(addr);
}
uint16 Cx4::readw(uint16 addr) {
return read(addr) | (read(addr + 1) << 8);
}
uint32 Cx4::readl(uint16 addr) {
return read(addr) | (read(addr + 1) << 8) + (read(addr + 2) << 16);
}
void Cx4::power() {
reset();
}
void Cx4::reset() {
memset(ram, 0, 0x0c00);
memset(reg, 0, 0x0100);
}
};

View File

@@ -1,97 +1,95 @@
class Cx4 : public Memory {
private:
uint8 ram[0x0c00];
uint8 reg[0x0100];
uint32 r0, r1, r2, r3, r4, r5, r6, r7,
r8, r9, r10, r11, r12, r13, r14, r15;
static const uint8 immediate_data[48];
static const uint16 wave_data[40];
static const uint32 sin_table[256];
static const int16 SinTable[512];
static const int16 CosTable[512];
int16 C4WFXVal, C4WFYVal, C4WFZVal, C4WFX2Val, C4WFY2Val, C4WFDist, C4WFScale;
int16 C41FXVal, C41FYVal, C41FAngleRes, C41FDist, C41FDistVal;
double tanval;
double c4x,c4y,c4z, c4x2,c4y2,c4z2;
void C4TransfWireFrame();
void C4TransfWireFrame2();
void C4CalcWireFrame();
void C4DrawLine(int32 X1, int32 Y1, int16 Z1, int32 X2, int32 Y2, int16 Z2, uint8 Color);
void C4DrawWireFrame();
void C4DoScaleRotate(int row_padding);
public:
uint32 ldr(uint8 r);
void str(uint8 r, uint32 data);
void mul(uint32 x, uint32 y, uint32 &rl, uint32 &rh);
uint32 sin(uint32 rx);
uint32 cos(uint32 rx);
void transfer_data();
void immediate_reg(uint32 num);
void op00_00();
void op00_03();
void op00_05();
void op00_07();
void op00_08();
void op00_0b();
void op00_0c();
void op00();
void op01();
void op05();
void op0d();
void op10();
void op13();
void op15();
void op1f();
void op22();
void op25();
void op2d();
void op40();
void op54();
void op5c();
void op5e();
void op60();
void op62();
void op64();
void op66();
void op68();
void op6a();
void op6c();
void op6e();
void op70();
void op72();
void op74();
void op76();
void op78();
void op7a();
void op7c();
void op89();
uint8 readb(uint16 addr);
uint16 readw(uint16 addr);
uint32 readl(uint16 addr);
void writeb(uint16 addr, uint8 data);
void writew(uint16 addr, uint16 data);
void writel(uint16 addr, uint32 data);
//
void init();
void enable();
void power();
void reset();
uint8 read (unsigned addr);
void write(unsigned addr, uint8 data);
};
extern Cx4 cx4;
class Cx4 : public Memory {
public:
void init();
void enable();
void power();
void reset();
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
void serialize(serializer&);
private:
uint8 ram[0x0c00];
uint8 reg[0x0100];
uint32 r0, r1, r2, r3, r4, r5, r6, r7,
r8, r9, r10, r11, r12, r13, r14, r15;
static const uint8 immediate_data[48];
static const uint16 wave_data[40];
static const uint32 sin_table[256];
static const int16 SinTable[512];
static const int16 CosTable[512];
int16 C4WFXVal, C4WFYVal, C4WFZVal, C4WFX2Val, C4WFY2Val, C4WFDist, C4WFScale;
int16 C41FXVal, C41FYVal, C41FAngleRes, C41FDist, C41FDistVal;
void C4TransfWireFrame();
void C4TransfWireFrame2();
void C4CalcWireFrame();
void C4DrawLine(int32 X1, int32 Y1, int16 Z1, int32 X2, int32 Y2, int16 Z2, uint8 Color);
void C4DrawWireFrame();
void C4DoScaleRotate(int row_padding);
public:
uint32 ldr(uint8 r);
void str(uint8 r, uint32 data);
void mul(uint32 x, uint32 y, uint32 &rl, uint32 &rh);
uint32 sin(uint32 rx);
uint32 cos(uint32 rx);
void transfer_data();
void immediate_reg(uint32 num);
void op00_00();
void op00_03();
void op00_05();
void op00_07();
void op00_08();
void op00_0b();
void op00_0c();
void op00();
void op01();
void op05();
void op0d();
void op10();
void op13();
void op15();
void op1f();
void op22();
void op25();
void op2d();
void op40();
void op54();
void op5c();
void op5e();
void op60();
void op62();
void op64();
void op66();
void op68();
void op6a();
void op6c();
void op6e();
void op70();
void op72();
void op74();
void op76();
void op78();
void op7a();
void op7c();
void op89();
uint8 readb(uint16 addr);
uint16 readw(uint16 addr);
uint32 readl(uint16 addr);
void writeb(uint16 addr, uint8 data);
void writew(uint16 addr, uint16 data);
void writel(uint16 addr, uint32 data);
};
extern Cx4 cx4;

View File

@@ -1,187 +1,187 @@
#ifdef CX4_CPP
const uint8 Cx4::immediate_data[48] = {
0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x80, 0xff, 0xff, 0x7f,
0x00, 0x80, 0x00, 0xff, 0x7f, 0x00, 0xff, 0x7f, 0xff, 0x7f, 0xff, 0xff,
0x00, 0x00, 0x01, 0xff, 0xff, 0xfe, 0x00, 0x01, 0x00, 0xff, 0xfe, 0x00
};
const uint16 Cx4::wave_data[40] = {
0x0000, 0x0002, 0x0004, 0x0006, 0x0008, 0x000a, 0x000c, 0x000e,
0x0200, 0x0202, 0x0204, 0x0206, 0x0208, 0x020a, 0x020c, 0x020e,
0x0400, 0x0402, 0x0404, 0x0406, 0x0408, 0x040a, 0x040c, 0x040e,
0x0600, 0x0602, 0x0604, 0x0606, 0x0608, 0x060a, 0x060c, 0x060e,
0x0800, 0x0802, 0x0804, 0x0806, 0x0808, 0x080a, 0x080c, 0x080e
};
const uint32 Cx4::sin_table[256] = {
0x000000, 0x000324, 0x000648, 0x00096c, 0x000c8f, 0x000fb2, 0x0012d5, 0x0015f6,
0x001917, 0x001c37, 0x001f56, 0x002273, 0x002590, 0x0028aa, 0x002bc4, 0x002edb,
0x0031f1, 0x003505, 0x003817, 0x003b26, 0x003e33, 0x00413e, 0x004447, 0x00474d,
0x004a50, 0x004d50, 0x00504d, 0x005347, 0x00563e, 0x005931, 0x005c22, 0x005f0e,
0x0061f7, 0x0064dc, 0x0067bd, 0x006a9b, 0x006d74, 0x007049, 0x007319, 0x0075e5,
0x0078ad, 0x007b70, 0x007e2e, 0x0080e7, 0x00839c, 0x00864b, 0x0088f5, 0x008b9a,
0x008e39, 0x0090d3, 0x009368, 0x0095f6, 0x00987f, 0x009b02, 0x009d7f, 0x009ff6,
0x00a267, 0x00a4d2, 0x00a736, 0x00a994, 0x00abeb, 0x00ae3b, 0x00b085, 0x00b2c8,
0x00b504, 0x00b73a, 0x00b968, 0x00bb8f, 0x00bdae, 0x00bfc7, 0x00c1d8, 0x00c3e2,
0x00c5e4, 0x00c7de, 0x00c9d1, 0x00cbbb, 0x00cd9f, 0x00cf7a, 0x00d14d, 0x00d318,
0x00d4db, 0x00d695, 0x00d848, 0x00d9f2, 0x00db94, 0x00dd2d, 0x00debe, 0x00e046,
0x00e1c5, 0x00e33c, 0x00e4aa, 0x00e60f, 0x00e76b, 0x00e8bf, 0x00ea09, 0x00eb4b,
0x00ec83, 0x00edb2, 0x00eed8, 0x00eff5, 0x00f109, 0x00f213, 0x00f314, 0x00f40b,
0x00f4fa, 0x00f5de, 0x00f6ba, 0x00f78b, 0x00f853, 0x00f912, 0x00f9c7, 0x00fa73,
0x00fb14, 0x00fbac, 0x00fc3b, 0x00fcbf, 0x00fd3a, 0x00fdab, 0x00fe13, 0x00fe70,
0x00fec4, 0x00ff0e, 0x00ff4e, 0x00ff84, 0x00ffb1, 0x00ffd3, 0x00ffec, 0x00fffb,
0x000000, 0xfffcdb, 0xfff9b7, 0xfff693, 0xfff370, 0xfff04d, 0xffed2a, 0xffea09,
0xffe6e8, 0xffe3c8, 0xffe0a9, 0xffdd8c, 0xffda6f, 0xffd755, 0xffd43b, 0xffd124,
0xffce0e, 0xffcafa, 0xffc7e8, 0xffc4d9, 0xffc1cc, 0xffbec1, 0xffbbb8, 0xffb8b2,
0xffb5af, 0xffb2af, 0xffafb2, 0xffacb8, 0xffa9c1, 0xffa6ce, 0xffa3dd, 0xffa0f1,
0xff9e08, 0xff9b23, 0xff9842, 0xff9564, 0xff928b, 0xff8fb6, 0xff8ce6, 0xff8a1a,
0xff8752, 0xff848f, 0xff81d1, 0xff7f18, 0xff7c63, 0xff79b4, 0xff770a, 0xff7465,
0xff71c6, 0xff6f2c, 0xff6c97, 0xff6a09, 0xff6780, 0xff64fd, 0xff6280, 0xff6009,
0xff5d98, 0xff5b2d, 0xff58c9, 0xff566b, 0xff5414, 0xff51c4, 0xff4f7a, 0xff4d37,
0xff4afb, 0xff48c5, 0xff4697, 0xff4470, 0xff4251, 0xff4038, 0xff3e27, 0xff3c1e,
0xff3a1b, 0xff3821, 0xff362e, 0xff3444, 0xff3260, 0xff3085, 0xff2eb2, 0xff2ce7,
0xff2b24, 0xff296a, 0xff27b7, 0xff260d, 0xff246b, 0xff22d2, 0xff2141, 0xff1fb9,
0xff1e3a, 0xff1cc3, 0xff1b55, 0xff19f0, 0xff1894, 0xff1740, 0xff15f6, 0xff14b4,
0xff137c, 0xff124d, 0xff1127, 0xff100a, 0xff0ef6, 0xff0dec, 0xff0ceb, 0xff0bf4,
0xff0b05, 0xff0a21, 0xff0945, 0xff0874, 0xff07ac, 0xff06ed, 0xff0638, 0xff058d,
0xff04eb, 0xff0453, 0xff03c4, 0xff0340, 0xff02c5, 0xff0254, 0xff01ec, 0xff018f,
0xff013b, 0xff00f1, 0xff00b1, 0xff007b, 0xff004e, 0xff002c, 0xff0013, 0xff0004
};
const int16 Cx4::SinTable[512] = {
0, 402, 804, 1206, 1607, 2009, 2410, 2811,
3211, 3611, 4011, 4409, 4808, 5205, 5602, 5997,
6392, 6786, 7179, 7571, 7961, 8351, 8739, 9126,
9512, 9896, 10278, 10659, 11039, 11416, 11793, 12167,
12539, 12910, 13278, 13645, 14010, 14372, 14732, 15090,
15446, 15800, 16151, 16499, 16846, 17189, 17530, 17869,
18204, 18537, 18868, 19195, 19519, 19841, 20159, 20475,
20787, 21097, 21403, 21706, 22005, 22301, 22594, 22884,
23170, 23453, 23732, 24007, 24279, 24547, 24812, 25073,
25330, 25583, 25832, 26077, 26319, 26557, 26790, 27020,
27245, 27466, 27684, 27897, 28106, 28310, 28511, 28707,
28898, 29086, 29269, 29447, 29621, 29791, 29956, 30117,
30273, 30425, 30572, 30714, 30852, 30985, 31114, 31237,
31357, 31471, 31581, 31685, 31785, 31881, 31971, 32057,
32138, 32214, 32285, 32351, 32413, 32469, 32521, 32568,
32610, 32647, 32679, 32706, 32728, 32745, 32758, 32765,
32767, 32765, 32758, 32745, 32728, 32706, 32679, 32647,
32610, 32568, 32521, 32469, 32413, 32351, 32285, 32214,
32138, 32057, 31971, 31881, 31785, 31685, 31581, 31471,
31357, 31237, 31114, 30985, 30852, 30714, 30572, 30425,
30273, 30117, 29956, 29791, 29621, 29447, 29269, 29086,
28898, 28707, 28511, 28310, 28106, 27897, 27684, 27466,
27245, 27020, 26790, 26557, 26319, 26077, 25832, 25583,
25330, 25073, 24812, 24547, 24279, 24007, 23732, 23453,
23170, 22884, 22594, 22301, 22005, 21706, 21403, 21097,
20787, 20475, 20159, 19841, 19519, 19195, 18868, 18537,
18204, 17869, 17530, 17189, 16846, 16499, 16151, 15800,
15446, 15090, 14732, 14372, 14010, 13645, 13278, 12910,
12539, 12167, 11793, 11416, 11039, 10659, 10278, 9896,
9512, 9126, 8739, 8351, 7961, 7571, 7179, 6786,
6392, 5997, 5602, 5205, 4808, 4409, 4011, 3611,
3211, 2811, 2410, 2009, 1607, 1206, 804, 402,
0, -402, -804, -1206, -1607, -2009, -2410, -2811,
-3211, -3611, -4011, -4409, -4808, -5205, -5602, -5997,
-6392, -6786, -7179, -7571, -7961, -8351, -8739, -9126,
-9512, -9896, -10278, -10659, -11039, -11416, -11793, -12167,
-12539, -12910, -13278, -13645, -14010, -14372, -14732, -15090,
-15446, -15800, -16151, -16499, -16846, -17189, -17530, -17869,
-18204, -18537, -18868, -19195, -19519, -19841, -20159, -20475,
-20787, -21097, -21403, -21706, -22005, -22301, -22594, -22884,
-23170, -23453, -23732, -24007, -24279, -24547, -24812, -25073,
-25330, -25583, -25832, -26077, -26319, -26557, -26790, -27020,
-27245, -27466, -27684, -27897, -28106, -28310, -28511, -28707,
-28898, -29086, -29269, -29447, -29621, -29791, -29956, -30117,
-30273, -30425, -30572, -30714, -30852, -30985, -31114, -31237,
-31357, -31471, -31581, -31685, -31785, -31881, -31971, -32057,
-32138, -32214, -32285, -32351, -32413, -32469, -32521, -32568,
-32610, -32647, -32679, -32706, -32728, -32745, -32758, -32765,
-32767, -32765, -32758, -32745, -32728, -32706, -32679, -32647,
-32610, -32568, -32521, -32469, -32413, -32351, -32285, -32214,
-32138, -32057, -31971, -31881, -31785, -31685, -31581, -31471,
-31357, -31237, -31114, -30985, -30852, -30714, -30572, -30425,
-30273, -30117, -29956, -29791, -29621, -29447, -29269, -29086,
-28898, -28707, -28511, -28310, -28106, -27897, -27684, -27466,
-27245, -27020, -26790, -26557, -26319, -26077, -25832, -25583,
-25330, -25073, -24812, -24547, -24279, -24007, -23732, -23453,
-23170, -22884, -22594, -22301, -22005, -21706, -21403, -21097,
-20787, -20475, -20159, -19841, -19519, -19195, -18868, -18537,
-18204, -17869, -17530, -17189, -16846, -16499, -16151, -15800,
-15446, -15090, -14732, -14372, -14010, -13645, -13278, -12910,
-12539, -12167, -11793, -11416, -11039, -10659, -10278, -9896,
-9512, -9126, -8739, -8351, -7961, -7571, -7179, -6786,
-6392, -5997, -5602, -5205, -4808, -4409, -4011, -3611,
-3211, -2811, -2410, -2009, -1607, -1206, -804, -402
};
const int16 Cx4::CosTable[512] = {
32767, 32765, 32758, 32745, 32728, 32706, 32679, 32647,
32610, 32568, 32521, 32469, 32413, 32351, 32285, 32214,
32138, 32057, 31971, 31881, 31785, 31685, 31581, 31471,
31357, 31237, 31114, 30985, 30852, 30714, 30572, 30425,
30273, 30117, 29956, 29791, 29621, 29447, 29269, 29086,
28898, 28707, 28511, 28310, 28106, 27897, 27684, 27466,
27245, 27020, 26790, 26557, 26319, 26077, 25832, 25583,
25330, 25073, 24812, 24547, 24279, 24007, 23732, 23453,
23170, 22884, 22594, 22301, 22005, 21706, 21403, 21097,
20787, 20475, 20159, 19841, 19519, 19195, 18868, 18537,
18204, 17869, 17530, 17189, 16846, 16499, 16151, 15800,
15446, 15090, 14732, 14372, 14010, 13645, 13278, 12910,
12539, 12167, 11793, 11416, 11039, 10659, 10278, 9896,
9512, 9126, 8739, 8351, 7961, 7571, 7179, 6786,
6392, 5997, 5602, 5205, 4808, 4409, 4011, 3611,
3211, 2811, 2410, 2009, 1607, 1206, 804, 402,
0, -402, -804, -1206, -1607, -2009, -2410, -2811,
-3211, -3611, -4011, -4409, -4808, -5205, -5602, -5997,
-6392, -6786, -7179, -7571, -7961, -8351, -8739, -9126,
-9512, -9896, -10278, -10659, -11039, -11416, -11793, -12167,
-12539, -12910, -13278, -13645, -14010, -14372, -14732, -15090,
-15446, -15800, -16151, -16499, -16846, -17189, -17530, -17869,
-18204, -18537, -18868, -19195, -19519, -19841, -20159, -20475,
-20787, -21097, -21403, -21706, -22005, -22301, -22594, -22884,
-23170, -23453, -23732, -24007, -24279, -24547, -24812, -25073,
-25330, -25583, -25832, -26077, -26319, -26557, -26790, -27020,
-27245, -27466, -27684, -27897, -28106, -28310, -28511, -28707,
-28898, -29086, -29269, -29447, -29621, -29791, -29956, -30117,
-30273, -30425, -30572, -30714, -30852, -30985, -31114, -31237,
-31357, -31471, -31581, -31685, -31785, -31881, -31971, -32057,
-32138, -32214, -32285, -32351, -32413, -32469, -32521, -32568,
-32610, -32647, -32679, -32706, -32728, -32745, -32758, -32765,
-32767, -32765, -32758, -32745, -32728, -32706, -32679, -32647,
-32610, -32568, -32521, -32469, -32413, -32351, -32285, -32214,
-32138, -32057, -31971, -31881, -31785, -31685, -31581, -31471,
-31357, -31237, -31114, -30985, -30852, -30714, -30572, -30425,
-30273, -30117, -29956, -29791, -29621, -29447, -29269, -29086,
-28898, -28707, -28511, -28310, -28106, -27897, -27684, -27466,
-27245, -27020, -26790, -26557, -26319, -26077, -25832, -25583,
-25330, -25073, -24812, -24547, -24279, -24007, -23732, -23453,
-23170, -22884, -22594, -22301, -22005, -21706, -21403, -21097,
-20787, -20475, -20159, -19841, -19519, -19195, -18868, -18537,
-18204, -17869, -17530, -17189, -16846, -16499, -16151, -15800,
-15446, -15090, -14732, -14372, -14010, -13645, -13278, -12910,
-12539, -12167, -11793, -11416, -11039, -10659, -10278, -9896,
-9512, -9126, -8739, -8351, -7961, -7571, -7179, -6786,
-6392, -5997, -5602, -5205, -4808, -4409, -4011, -3611,
-3211, -2811, -2410, -2009, -1607, -1206, -804, -402,
0, 402, 804, 1206, 1607, 2009, 2410, 2811,
3211, 3611, 4011, 4409, 4808, 5205, 5602, 5997,
6392, 6786, 7179, 7571, 7961, 8351, 8739, 9126,
9512, 9896, 10278, 10659, 11039, 11416, 11793, 12167,
12539, 12910, 13278, 13645, 14010, 14372, 14732, 15090,
15446, 15800, 16151, 16499, 16846, 17189, 17530, 17869,
18204, 18537, 18868, 19195, 19519, 19841, 20159, 20475,
20787, 21097, 21403, 21706, 22005, 22301, 22594, 22884,
23170, 23453, 23732, 24007, 24279, 24547, 24812, 25073,
25330, 25583, 25832, 26077, 26319, 26557, 26790, 27020,
27245, 27466, 27684, 27897, 28106, 28310, 28511, 28707,
28898, 29086, 29269, 29447, 29621, 29791, 29956, 30117,
30273, 30425, 30572, 30714, 30852, 30985, 31114, 31237,
31357, 31471, 31581, 31685, 31785, 31881, 31971, 32057,
32138, 32214, 32285, 32351, 32413, 32469, 32521, 32568,
32610, 32647, 32679, 32706, 32728, 32745, 32758, 32765
};
const uint8 Cx4::immediate_data[48] = {
0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x80, 0xff, 0xff, 0x7f,
0x00, 0x80, 0x00, 0xff, 0x7f, 0x00, 0xff, 0x7f, 0xff, 0x7f, 0xff, 0xff,
0x00, 0x00, 0x01, 0xff, 0xff, 0xfe, 0x00, 0x01, 0x00, 0xff, 0xfe, 0x00
};
#endif
const uint16 Cx4::wave_data[40] = {
0x0000, 0x0002, 0x0004, 0x0006, 0x0008, 0x000a, 0x000c, 0x000e,
0x0200, 0x0202, 0x0204, 0x0206, 0x0208, 0x020a, 0x020c, 0x020e,
0x0400, 0x0402, 0x0404, 0x0406, 0x0408, 0x040a, 0x040c, 0x040e,
0x0600, 0x0602, 0x0604, 0x0606, 0x0608, 0x060a, 0x060c, 0x060e,
0x0800, 0x0802, 0x0804, 0x0806, 0x0808, 0x080a, 0x080c, 0x080e
};
const uint32 Cx4::sin_table[256] = {
0x000000, 0x000324, 0x000648, 0x00096c, 0x000c8f, 0x000fb2, 0x0012d5, 0x0015f6,
0x001917, 0x001c37, 0x001f56, 0x002273, 0x002590, 0x0028aa, 0x002bc4, 0x002edb,
0x0031f1, 0x003505, 0x003817, 0x003b26, 0x003e33, 0x00413e, 0x004447, 0x00474d,
0x004a50, 0x004d50, 0x00504d, 0x005347, 0x00563e, 0x005931, 0x005c22, 0x005f0e,
0x0061f7, 0x0064dc, 0x0067bd, 0x006a9b, 0x006d74, 0x007049, 0x007319, 0x0075e5,
0x0078ad, 0x007b70, 0x007e2e, 0x0080e7, 0x00839c, 0x00864b, 0x0088f5, 0x008b9a,
0x008e39, 0x0090d3, 0x009368, 0x0095f6, 0x00987f, 0x009b02, 0x009d7f, 0x009ff6,
0x00a267, 0x00a4d2, 0x00a736, 0x00a994, 0x00abeb, 0x00ae3b, 0x00b085, 0x00b2c8,
0x00b504, 0x00b73a, 0x00b968, 0x00bb8f, 0x00bdae, 0x00bfc7, 0x00c1d8, 0x00c3e2,
0x00c5e4, 0x00c7de, 0x00c9d1, 0x00cbbb, 0x00cd9f, 0x00cf7a, 0x00d14d, 0x00d318,
0x00d4db, 0x00d695, 0x00d848, 0x00d9f2, 0x00db94, 0x00dd2d, 0x00debe, 0x00e046,
0x00e1c5, 0x00e33c, 0x00e4aa, 0x00e60f, 0x00e76b, 0x00e8bf, 0x00ea09, 0x00eb4b,
0x00ec83, 0x00edb2, 0x00eed8, 0x00eff5, 0x00f109, 0x00f213, 0x00f314, 0x00f40b,
0x00f4fa, 0x00f5de, 0x00f6ba, 0x00f78b, 0x00f853, 0x00f912, 0x00f9c7, 0x00fa73,
0x00fb14, 0x00fbac, 0x00fc3b, 0x00fcbf, 0x00fd3a, 0x00fdab, 0x00fe13, 0x00fe70,
0x00fec4, 0x00ff0e, 0x00ff4e, 0x00ff84, 0x00ffb1, 0x00ffd3, 0x00ffec, 0x00fffb,
0x000000, 0xfffcdb, 0xfff9b7, 0xfff693, 0xfff370, 0xfff04d, 0xffed2a, 0xffea09,
0xffe6e8, 0xffe3c8, 0xffe0a9, 0xffdd8c, 0xffda6f, 0xffd755, 0xffd43b, 0xffd124,
0xffce0e, 0xffcafa, 0xffc7e8, 0xffc4d9, 0xffc1cc, 0xffbec1, 0xffbbb8, 0xffb8b2,
0xffb5af, 0xffb2af, 0xffafb2, 0xffacb8, 0xffa9c1, 0xffa6ce, 0xffa3dd, 0xffa0f1,
0xff9e08, 0xff9b23, 0xff9842, 0xff9564, 0xff928b, 0xff8fb6, 0xff8ce6, 0xff8a1a,
0xff8752, 0xff848f, 0xff81d1, 0xff7f18, 0xff7c63, 0xff79b4, 0xff770a, 0xff7465,
0xff71c6, 0xff6f2c, 0xff6c97, 0xff6a09, 0xff6780, 0xff64fd, 0xff6280, 0xff6009,
0xff5d98, 0xff5b2d, 0xff58c9, 0xff566b, 0xff5414, 0xff51c4, 0xff4f7a, 0xff4d37,
0xff4afb, 0xff48c5, 0xff4697, 0xff4470, 0xff4251, 0xff4038, 0xff3e27, 0xff3c1e,
0xff3a1b, 0xff3821, 0xff362e, 0xff3444, 0xff3260, 0xff3085, 0xff2eb2, 0xff2ce7,
0xff2b24, 0xff296a, 0xff27b7, 0xff260d, 0xff246b, 0xff22d2, 0xff2141, 0xff1fb9,
0xff1e3a, 0xff1cc3, 0xff1b55, 0xff19f0, 0xff1894, 0xff1740, 0xff15f6, 0xff14b4,
0xff137c, 0xff124d, 0xff1127, 0xff100a, 0xff0ef6, 0xff0dec, 0xff0ceb, 0xff0bf4,
0xff0b05, 0xff0a21, 0xff0945, 0xff0874, 0xff07ac, 0xff06ed, 0xff0638, 0xff058d,
0xff04eb, 0xff0453, 0xff03c4, 0xff0340, 0xff02c5, 0xff0254, 0xff01ec, 0xff018f,
0xff013b, 0xff00f1, 0xff00b1, 0xff007b, 0xff004e, 0xff002c, 0xff0013, 0xff0004
};
const int16 Cx4::SinTable[512] = {
0, 402, 804, 1206, 1607, 2009, 2410, 2811,
3211, 3611, 4011, 4409, 4808, 5205, 5602, 5997,
6392, 6786, 7179, 7571, 7961, 8351, 8739, 9126,
9512, 9896, 10278, 10659, 11039, 11416, 11793, 12167,
12539, 12910, 13278, 13645, 14010, 14372, 14732, 15090,
15446, 15800, 16151, 16499, 16846, 17189, 17530, 17869,
18204, 18537, 18868, 19195, 19519, 19841, 20159, 20475,
20787, 21097, 21403, 21706, 22005, 22301, 22594, 22884,
23170, 23453, 23732, 24007, 24279, 24547, 24812, 25073,
25330, 25583, 25832, 26077, 26319, 26557, 26790, 27020,
27245, 27466, 27684, 27897, 28106, 28310, 28511, 28707,
28898, 29086, 29269, 29447, 29621, 29791, 29956, 30117,
30273, 30425, 30572, 30714, 30852, 30985, 31114, 31237,
31357, 31471, 31581, 31685, 31785, 31881, 31971, 32057,
32138, 32214, 32285, 32351, 32413, 32469, 32521, 32568,
32610, 32647, 32679, 32706, 32728, 32745, 32758, 32765,
32767, 32765, 32758, 32745, 32728, 32706, 32679, 32647,
32610, 32568, 32521, 32469, 32413, 32351, 32285, 32214,
32138, 32057, 31971, 31881, 31785, 31685, 31581, 31471,
31357, 31237, 31114, 30985, 30852, 30714, 30572, 30425,
30273, 30117, 29956, 29791, 29621, 29447, 29269, 29086,
28898, 28707, 28511, 28310, 28106, 27897, 27684, 27466,
27245, 27020, 26790, 26557, 26319, 26077, 25832, 25583,
25330, 25073, 24812, 24547, 24279, 24007, 23732, 23453,
23170, 22884, 22594, 22301, 22005, 21706, 21403, 21097,
20787, 20475, 20159, 19841, 19519, 19195, 18868, 18537,
18204, 17869, 17530, 17189, 16846, 16499, 16151, 15800,
15446, 15090, 14732, 14372, 14010, 13645, 13278, 12910,
12539, 12167, 11793, 11416, 11039, 10659, 10278, 9896,
9512, 9126, 8739, 8351, 7961, 7571, 7179, 6786,
6392, 5997, 5602, 5205, 4808, 4409, 4011, 3611,
3211, 2811, 2410, 2009, 1607, 1206, 804, 402,
0, -402, -804, -1206, -1607, -2009, -2410, -2811,
-3211, -3611, -4011, -4409, -4808, -5205, -5602, -5997,
-6392, -6786, -7179, -7571, -7961, -8351, -8739, -9126,
-9512, -9896, -10278, -10659, -11039, -11416, -11793, -12167,
-12539, -12910, -13278, -13645, -14010, -14372, -14732, -15090,
-15446, -15800, -16151, -16499, -16846, -17189, -17530, -17869,
-18204, -18537, -18868, -19195, -19519, -19841, -20159, -20475,
-20787, -21097, -21403, -21706, -22005, -22301, -22594, -22884,
-23170, -23453, -23732, -24007, -24279, -24547, -24812, -25073,
-25330, -25583, -25832, -26077, -26319, -26557, -26790, -27020,
-27245, -27466, -27684, -27897, -28106, -28310, -28511, -28707,
-28898, -29086, -29269, -29447, -29621, -29791, -29956, -30117,
-30273, -30425, -30572, -30714, -30852, -30985, -31114, -31237,
-31357, -31471, -31581, -31685, -31785, -31881, -31971, -32057,
-32138, -32214, -32285, -32351, -32413, -32469, -32521, -32568,
-32610, -32647, -32679, -32706, -32728, -32745, -32758, -32765,
-32767, -32765, -32758, -32745, -32728, -32706, -32679, -32647,
-32610, -32568, -32521, -32469, -32413, -32351, -32285, -32214,
-32138, -32057, -31971, -31881, -31785, -31685, -31581, -31471,
-31357, -31237, -31114, -30985, -30852, -30714, -30572, -30425,
-30273, -30117, -29956, -29791, -29621, -29447, -29269, -29086,
-28898, -28707, -28511, -28310, -28106, -27897, -27684, -27466,
-27245, -27020, -26790, -26557, -26319, -26077, -25832, -25583,
-25330, -25073, -24812, -24547, -24279, -24007, -23732, -23453,
-23170, -22884, -22594, -22301, -22005, -21706, -21403, -21097,
-20787, -20475, -20159, -19841, -19519, -19195, -18868, -18537,
-18204, -17869, -17530, -17189, -16846, -16499, -16151, -15800,
-15446, -15090, -14732, -14372, -14010, -13645, -13278, -12910,
-12539, -12167, -11793, -11416, -11039, -10659, -10278, -9896,
-9512, -9126, -8739, -8351, -7961, -7571, -7179, -6786,
-6392, -5997, -5602, -5205, -4808, -4409, -4011, -3611,
-3211, -2811, -2410, -2009, -1607, -1206, -804, -402
};
const int16 Cx4::CosTable[512] = {
32767, 32765, 32758, 32745, 32728, 32706, 32679, 32647,
32610, 32568, 32521, 32469, 32413, 32351, 32285, 32214,
32138, 32057, 31971, 31881, 31785, 31685, 31581, 31471,
31357, 31237, 31114, 30985, 30852, 30714, 30572, 30425,
30273, 30117, 29956, 29791, 29621, 29447, 29269, 29086,
28898, 28707, 28511, 28310, 28106, 27897, 27684, 27466,
27245, 27020, 26790, 26557, 26319, 26077, 25832, 25583,
25330, 25073, 24812, 24547, 24279, 24007, 23732, 23453,
23170, 22884, 22594, 22301, 22005, 21706, 21403, 21097,
20787, 20475, 20159, 19841, 19519, 19195, 18868, 18537,
18204, 17869, 17530, 17189, 16846, 16499, 16151, 15800,
15446, 15090, 14732, 14372, 14010, 13645, 13278, 12910,
12539, 12167, 11793, 11416, 11039, 10659, 10278, 9896,
9512, 9126, 8739, 8351, 7961, 7571, 7179, 6786,
6392, 5997, 5602, 5205, 4808, 4409, 4011, 3611,
3211, 2811, 2410, 2009, 1607, 1206, 804, 402,
0, -402, -804, -1206, -1607, -2009, -2410, -2811,
-3211, -3611, -4011, -4409, -4808, -5205, -5602, -5997,
-6392, -6786, -7179, -7571, -7961, -8351, -8739, -9126,
-9512, -9896, -10278, -10659, -11039, -11416, -11793, -12167,
-12539, -12910, -13278, -13645, -14010, -14372, -14732, -15090,
-15446, -15800, -16151, -16499, -16846, -17189, -17530, -17869,
-18204, -18537, -18868, -19195, -19519, -19841, -20159, -20475,
-20787, -21097, -21403, -21706, -22005, -22301, -22594, -22884,
-23170, -23453, -23732, -24007, -24279, -24547, -24812, -25073,
-25330, -25583, -25832, -26077, -26319, -26557, -26790, -27020,
-27245, -27466, -27684, -27897, -28106, -28310, -28511, -28707,
-28898, -29086, -29269, -29447, -29621, -29791, -29956, -30117,
-30273, -30425, -30572, -30714, -30852, -30985, -31114, -31237,
-31357, -31471, -31581, -31685, -31785, -31881, -31971, -32057,
-32138, -32214, -32285, -32351, -32413, -32469, -32521, -32568,
-32610, -32647, -32679, -32706, -32728, -32745, -32758, -32765,
-32767, -32765, -32758, -32745, -32728, -32706, -32679, -32647,
-32610, -32568, -32521, -32469, -32413, -32351, -32285, -32214,
-32138, -32057, -31971, -31881, -31785, -31685, -31581, -31471,
-31357, -31237, -31114, -30985, -30852, -30714, -30572, -30425,
-30273, -30117, -29956, -29791, -29621, -29447, -29269, -29086,
-28898, -28707, -28511, -28310, -28106, -27897, -27684, -27466,
-27245, -27020, -26790, -26557, -26319, -26077, -25832, -25583,
-25330, -25073, -24812, -24547, -24279, -24007, -23732, -23453,
-23170, -22884, -22594, -22301, -22005, -21706, -21403, -21097,
-20787, -20475, -20159, -19841, -19519, -19195, -18868, -18537,
-18204, -17869, -17530, -17189, -16846, -16499, -16151, -15800,
-15446, -15090, -14732, -14372, -14010, -13645, -13278, -12910,
-12539, -12167, -11793, -11416, -11039, -10659, -10278, -9896,
-9512, -9126, -8739, -8351, -7961, -7571, -7179, -6786,
-6392, -5997, -5602, -5205, -4808, -4409, -4011, -3611,
-3211, -2811, -2410, -2009, -1607, -1206, -804, -402,
0, 402, 804, 1206, 1607, 2009, 2410, 2811,
3211, 3611, 4011, 4409, 4808, 5205, 5602, 5997,
6392, 6786, 7179, 7571, 7961, 8351, 8739, 9126,
9512, 9896, 10278, 10659, 11039, 11416, 11793, 12167,
12539, 12910, 13278, 13645, 14010, 14372, 14732, 15090,
15446, 15800, 16151, 16499, 16846, 17189, 17530, 17869,
18204, 18537, 18868, 19195, 19519, 19841, 20159, 20475,
20787, 21097, 21403, 21706, 22005, 22301, 22594, 22884,
23170, 23453, 23732, 24007, 24279, 24547, 24812, 25073,
25330, 25583, 25832, 26077, 26319, 26557, 26790, 27020,
27245, 27466, 27684, 27897, 28106, 28310, 28511, 28707,
28898, 29086, 29269, 29447, 29621, 29791, 29956, 30117,
30273, 30425, 30572, 30714, 30852, 30985, 31114, 31237,
31357, 31471, 31581, 31685, 31785, 31881, 31971, 32057,
32138, 32214, 32285, 32351, 32413, 32469, 32521, 32568,
32610, 32647, 32679, 32706, 32728, 32745, 32758, 32765
};
#endif

View File

@@ -1,246 +1,251 @@
#ifdef CX4_CPP
#include <math.h>
#define Tan(a) (CosTable[a] ? ((((int32)SinTable[a]) << 16) / CosTable[a]) : 0x80000000)
#define sar(b, n) ((b) >> (n))
#ifdef PI
#undef PI
#endif
#define PI 3.1415926535897932384626433832795
//Wireframe Helpers
void Cx4::C4TransfWireFrame() {
c4x = (double)C4WFXVal;
c4y = (double)C4WFYVal;
c4z = (double)C4WFZVal - 0x95;
//Rotate X
tanval = -(double)C4WFX2Val * PI * 2 / 128;
c4y2 = c4y * ::cos(tanval) - c4z * ::sin(tanval);
c4z2 = c4y * ::sin(tanval) + c4z * ::cos(tanval);
//Rotate Y
tanval = -(double)C4WFY2Val * PI * 2 / 128;
c4x2 = c4x * ::cos(tanval) + c4z2 * ::sin(tanval);
c4z = c4x * -::sin(tanval) + c4z2 * ::cos(tanval);
//Rotate Z
tanval = -(double)C4WFDist * PI * 2 / 128;
c4x = c4x2 * ::cos(tanval) - c4y2 * ::sin(tanval);
c4y = c4x2 * ::sin(tanval) + c4y2 * ::cos(tanval);
//Scale
C4WFXVal = (int16)(c4x * C4WFScale / (0x90 * (c4z + 0x95)) * 0x95);
C4WFYVal = (int16)(c4y * C4WFScale / (0x90 * (c4z + 0x95)) * 0x95);
}
void Cx4::C4CalcWireFrame() {
C4WFXVal = C4WFX2Val - C4WFXVal;
C4WFYVal = C4WFY2Val - C4WFYVal;
if(abs(C4WFXVal) > abs(C4WFYVal)) {
C4WFDist = abs(C4WFXVal) + 1;
C4WFYVal = (256 * (long)C4WFYVal) / abs(C4WFXVal);
C4WFXVal = (C4WFXVal < 0) ? -256 : 256;
} else if(C4WFYVal != 0) {
C4WFDist = abs(C4WFYVal) + 1;
C4WFXVal = (256 * (long)C4WFXVal) / abs(C4WFYVal);
C4WFYVal = (C4WFYVal < 0) ? -256 : 256;
} else {
C4WFDist = 0;
}
}
void Cx4::C4TransfWireFrame2() {
c4x = (double)C4WFXVal;
c4y = (double)C4WFYVal;
c4z = (double)C4WFZVal;
//Rotate X
tanval = -(double)C4WFX2Val * PI * 2 / 128;
c4y2 = c4y * ::cos(tanval) - c4z * ::sin(tanval);
c4z2 = c4y * ::sin(tanval) + c4z * ::cos(tanval);
//Rotate Y
tanval = -(double)C4WFY2Val * PI * 2 / 128;
c4x2 = c4x * ::cos(tanval) + c4z2 * ::sin(tanval);
c4z = c4x * -::sin(tanval) + c4z2 * ::cos(tanval);
//Rotate Z
tanval = -(double)C4WFDist * PI * 2 / 128;
c4x = c4x2 * ::cos(tanval) - c4y2 * ::sin(tanval);
c4y = c4x2 * ::sin(tanval) + c4y2 * ::cos(tanval);
//Scale
C4WFXVal = (int16)(c4x * C4WFScale / 0x100);
C4WFYVal = (int16)(c4y * C4WFScale / 0x100);
}
void Cx4::C4DrawWireFrame() {
uint32 line = readl(0x1f80);
uint32 point1, point2;
int16 X1, Y1, Z1;
int16 X2, Y2, Z2;
uint8 Color;
for(int32 i = ram[0x0295]; i > 0; i--, line += 5) {
if(bus.read(line) == 0xff && bus.read(line + 1) == 0xff) {
int32 tmp = line - 5;
while(bus.read(tmp + 2) == 0xff && bus.read(tmp + 3) == 0xff && (tmp + 2) >= 0) { tmp -= 5; }
point1 = (read(0x1f82) << 16) | (bus.read(tmp + 2) << 8) | bus.read(tmp + 3);
} else {
point1 = (read(0x1f82) << 16) | (bus.read(line) << 8) | bus.read(line + 1);
}
point2 = (read(0x1f82) << 16) | (bus.read(line + 2) << 8) | bus.read(line + 3);
X1=(bus.read(point1 + 0) << 8) | bus.read(point1 + 1);
Y1=(bus.read(point1 + 2) << 8) | bus.read(point1 + 3);
Z1=(bus.read(point1 + 4) << 8) | bus.read(point1 + 5);
X2=(bus.read(point2 + 0) << 8) | bus.read(point2 + 1);
Y2=(bus.read(point2 + 2) << 8) | bus.read(point2 + 3);
Z2=(bus.read(point2 + 4) << 8) | bus.read(point2 + 5);
Color = bus.read(line + 4);
C4DrawLine(X1, Y1, Z1, X2, Y2, Z2, Color);
}
}
void Cx4::C4DrawLine(int32 X1, int32 Y1, int16 Z1, int32 X2, int32 Y2, int16 Z2, uint8 Color) {
//Transform coordinates
C4WFXVal = (int16)X1;
C4WFYVal = (int16)Y1;
C4WFZVal = Z1;
C4WFScale = read(0x1f90);
C4WFX2Val = read(0x1f86);
C4WFY2Val = read(0x1f87);
C4WFDist = read(0x1f88);
C4TransfWireFrame2();
X1 = (C4WFXVal + 48) << 8;
Y1 = (C4WFYVal + 48) << 8;
C4WFXVal = (int16)X2;
C4WFYVal = (int16)Y2;
C4WFZVal = Z2;
C4TransfWireFrame2();
X2 = (C4WFXVal + 48) << 8;
Y2 = (C4WFYVal + 48) << 8;
//Get line info
C4WFXVal = (int16)(X1 >> 8);
C4WFYVal = (int16)(Y1 >> 8);
C4WFX2Val = (int16)(X2 >> 8);
C4WFY2Val = (int16)(Y2 >> 8);
C4CalcWireFrame();
X2 = (int16)C4WFXVal;
Y2 = (int16)C4WFYVal;
//Render line
for(int32 i = C4WFDist ? C4WFDist : 1; i > 0; i--) {
if(X1 > 0xff && Y1 > 0xff && X1 < 0x6000 && Y1 < 0x6000) {
uint16 addr = (((Y1 >> 8) >> 3) << 8) - (((Y1 >> 8) >> 3) << 6) + (((X1 >> 8) >> 3) << 4) + ((Y1 >> 8) & 7) * 2;
uint8 bit = 0x80 >> ((X1 >> 8) & 7);
ram[addr + 0x300] &= ~bit;
ram[addr + 0x301] &= ~bit;
if(Color & 1) { ram[addr + 0x300] |= bit; }
if(Color & 2) { ram[addr + 0x301] |= bit; }
}
X1 += X2;
Y1 += Y2;
}
}
void Cx4::C4DoScaleRotate(int row_padding) {
int16 A, B, C, D;
//Calculate matrix
int32 XScale = readw(0x1f8f);
int32 YScale = readw(0x1f92);
if(XScale & 0x8000)XScale = 0x7fff;
if(YScale & 0x8000)YScale = 0x7fff;
if(readw(0x1f80) == 0) { //no rotation
A = (int16)XScale;
B = 0;
C = 0;
D = (int16)YScale;
} else if(readw(0x1f80) == 128) { //90 degree rotation
A = 0;
B = (int16)(-YScale);
C = (int16)XScale;
D = 0;
} else if(readw(0x1f80) == 256) { //180 degree rotation
A = (int16)(-XScale);
B = 0;
C = 0;
D = (int16)(-YScale);
} else if(readw(0x1f80) == 384) { //270 degree rotation
A = 0;
B = (int16)YScale;
C = (int16)(-XScale);
D = 0;
} else {
A = (int16) sar(CosTable[readw(0x1f80) & 0x1ff] * XScale, 15);
B = (int16)(-sar(SinTable[readw(0x1f80) & 0x1ff] * YScale, 15));
C = (int16) sar(SinTable[readw(0x1f80) & 0x1ff] * XScale, 15);
D = (int16) sar(CosTable[readw(0x1f80) & 0x1ff] * YScale, 15);
}
//Calculate Pixel Resolution
uint8 w = read(0x1f89) & ~7;
uint8 h = read(0x1f8c) & ~7;
//Clear the output RAM
memset(ram, 0, (w + row_padding / 4) * h / 2);
int32 Cx = (int16)readw(0x1f83);
int32 Cy = (int16)readw(0x1f86);
//Calculate start position (i.e. (Ox, Oy) = (0, 0))
//The low 12 bits are fractional, so (Cx<<12) gives us the Cx we want in
//the function. We do Cx*A etc normally because the matrix parameters
//already have the fractional parts.
int32 LineX = (Cx << 12) - Cx * A - Cx * B;
int32 LineY = (Cy << 12) - Cy * C - Cy * D;
//Start loop
uint32 X, Y;
uint8 byte;
int32 outidx = 0;
uint8 bit = 0x80;
for(int32 y = 0; y < h; y++) {
X = LineX;
Y = LineY;
for(int32 x = 0; x < w; x++) {
if((X >> 12) >= w || (Y >> 12) >= h) {
byte = 0;
} else {
uint32 addr = (Y >> 12) * w + (X >> 12);
byte = read(0x600 + (addr >> 1));
if(addr & 1) { byte >>= 4; }
}
//De-bitplanify
if(byte & 1) { ram[outidx ] |= bit; }
if(byte & 2) { ram[outidx + 1] |= bit; }
if(byte & 4) { ram[outidx + 16] |= bit; }
if(byte & 8) { ram[outidx + 17] |= bit; }
bit >>= 1;
if(!bit) {
bit = 0x80;
outidx += 32;
}
X += A; //Add 1 to output x => add an A and a C
Y += C;
}
outidx += 2 + row_padding;
if(outidx & 0x10) {
outidx &= ~0x10;
} else {
outidx -= w * 4 + row_padding;
}
LineX += B; //Add 1 to output y => add a B and a D
LineY += D;
}
}
#include <math.h>
#define Tan(a) (CosTable[a] ? ((((int32)SinTable[a]) << 16) / CosTable[a]) : 0x80000000)
#define sar(b, n) ((b) >> (n))
#ifdef PI
#undef PI
#endif
#define PI 3.1415926535897932384626433832795
#endif
//Wireframe Helpers
void Cx4::C4TransfWireFrame() {
double c4x = (double)C4WFXVal;
double c4y = (double)C4WFYVal;
double c4z = (double)C4WFZVal - 0x95;
double tanval, c4x2, c4y2, c4z2;
//Rotate X
tanval = -(double)C4WFX2Val * PI * 2 / 128;
c4y2 = c4y * ::cos(tanval) - c4z * ::sin(tanval);
c4z2 = c4y * ::sin(tanval) + c4z * ::cos(tanval);
//Rotate Y
tanval = -(double)C4WFY2Val * PI * 2 / 128;
c4x2 = c4x * ::cos(tanval) + c4z2 * ::sin(tanval);
c4z = c4x * -::sin(tanval) + c4z2 * ::cos(tanval);
//Rotate Z
tanval = -(double)C4WFDist * PI * 2 / 128;
c4x = c4x2 * ::cos(tanval) - c4y2 * ::sin(tanval);
c4y = c4x2 * ::sin(tanval) + c4y2 * ::cos(tanval);
//Scale
C4WFXVal = (int16)(c4x * C4WFScale / (0x90 * (c4z + 0x95)) * 0x95);
C4WFYVal = (int16)(c4y * C4WFScale / (0x90 * (c4z + 0x95)) * 0x95);
}
void Cx4::C4CalcWireFrame() {
C4WFXVal = C4WFX2Val - C4WFXVal;
C4WFYVal = C4WFY2Val - C4WFYVal;
if(abs(C4WFXVal) > abs(C4WFYVal)) {
C4WFDist = abs(C4WFXVal) + 1;
C4WFYVal = (256 * (long)C4WFYVal) / abs(C4WFXVal);
C4WFXVal = (C4WFXVal < 0) ? -256 : 256;
} else if(C4WFYVal != 0) {
C4WFDist = abs(C4WFYVal) + 1;
C4WFXVal = (256 * (long)C4WFXVal) / abs(C4WFYVal);
C4WFYVal = (C4WFYVal < 0) ? -256 : 256;
} else {
C4WFDist = 0;
}
}
void Cx4::C4TransfWireFrame2() {
double c4x = (double)C4WFXVal;
double c4y = (double)C4WFYVal;
double c4z = (double)C4WFZVal;
double tanval, c4x2, c4y2, c4z2;
//Rotate X
tanval = -(double)C4WFX2Val * PI * 2 / 128;
c4y2 = c4y * ::cos(tanval) - c4z * ::sin(tanval);
c4z2 = c4y * ::sin(tanval) + c4z * ::cos(tanval);
//Rotate Y
tanval = -(double)C4WFY2Val * PI * 2 / 128;
c4x2 = c4x * ::cos(tanval) + c4z2 * ::sin(tanval);
c4z = c4x * -::sin(tanval) + c4z2 * ::cos(tanval);
//Rotate Z
tanval = -(double)C4WFDist * PI * 2 / 128;
c4x = c4x2 * ::cos(tanval) - c4y2 * ::sin(tanval);
c4y = c4x2 * ::sin(tanval) + c4y2 * ::cos(tanval);
//Scale
C4WFXVal = (int16)(c4x * C4WFScale / 0x100);
C4WFYVal = (int16)(c4y * C4WFScale / 0x100);
}
void Cx4::C4DrawWireFrame() {
uint32 line = readl(0x1f80);
uint32 point1, point2;
int16 X1, Y1, Z1;
int16 X2, Y2, Z2;
uint8 Color;
for(int32 i = ram[0x0295]; i > 0; i--, line += 5) {
if(bus.read(line) == 0xff && bus.read(line + 1) == 0xff) {
int32 tmp = line - 5;
while(bus.read(tmp + 2) == 0xff && bus.read(tmp + 3) == 0xff && (tmp + 2) >= 0) { tmp -= 5; }
point1 = (read(0x1f82) << 16) | (bus.read(tmp + 2) << 8) | bus.read(tmp + 3);
} else {
point1 = (read(0x1f82) << 16) | (bus.read(line) << 8) | bus.read(line + 1);
}
point2 = (read(0x1f82) << 16) | (bus.read(line + 2) << 8) | bus.read(line + 3);
X1=(bus.read(point1 + 0) << 8) | bus.read(point1 + 1);
Y1=(bus.read(point1 + 2) << 8) | bus.read(point1 + 3);
Z1=(bus.read(point1 + 4) << 8) | bus.read(point1 + 5);
X2=(bus.read(point2 + 0) << 8) | bus.read(point2 + 1);
Y2=(bus.read(point2 + 2) << 8) | bus.read(point2 + 3);
Z2=(bus.read(point2 + 4) << 8) | bus.read(point2 + 5);
Color = bus.read(line + 4);
C4DrawLine(X1, Y1, Z1, X2, Y2, Z2, Color);
}
}
void Cx4::C4DrawLine(int32 X1, int32 Y1, int16 Z1, int32 X2, int32 Y2, int16 Z2, uint8 Color) {
//Transform coordinates
C4WFXVal = (int16)X1;
C4WFYVal = (int16)Y1;
C4WFZVal = Z1;
C4WFScale = read(0x1f90);
C4WFX2Val = read(0x1f86);
C4WFY2Val = read(0x1f87);
C4WFDist = read(0x1f88);
C4TransfWireFrame2();
X1 = (C4WFXVal + 48) << 8;
Y1 = (C4WFYVal + 48) << 8;
C4WFXVal = (int16)X2;
C4WFYVal = (int16)Y2;
C4WFZVal = Z2;
C4TransfWireFrame2();
X2 = (C4WFXVal + 48) << 8;
Y2 = (C4WFYVal + 48) << 8;
//Get line info
C4WFXVal = (int16)(X1 >> 8);
C4WFYVal = (int16)(Y1 >> 8);
C4WFX2Val = (int16)(X2 >> 8);
C4WFY2Val = (int16)(Y2 >> 8);
C4CalcWireFrame();
X2 = (int16)C4WFXVal;
Y2 = (int16)C4WFYVal;
//Render line
for(int32 i = C4WFDist ? C4WFDist : 1; i > 0; i--) {
if(X1 > 0xff && Y1 > 0xff && X1 < 0x6000 && Y1 < 0x6000) {
uint16 addr = (((Y1 >> 8) >> 3) << 8) - (((Y1 >> 8) >> 3) << 6) + (((X1 >> 8) >> 3) << 4) + ((Y1 >> 8) & 7) * 2;
uint8 bit = 0x80 >> ((X1 >> 8) & 7);
ram[addr + 0x300] &= ~bit;
ram[addr + 0x301] &= ~bit;
if(Color & 1) ram[addr + 0x300] |= bit;
if(Color & 2) ram[addr + 0x301] |= bit;
}
X1 += X2;
Y1 += Y2;
}
}
void Cx4::C4DoScaleRotate(int row_padding) {
int16 A, B, C, D;
//Calculate matrix
int32 XScale = readw(0x1f8f);
int32 YScale = readw(0x1f92);
if(XScale & 0x8000)XScale = 0x7fff;
if(YScale & 0x8000)YScale = 0x7fff;
if(readw(0x1f80) == 0) { //no rotation
A = (int16)XScale;
B = 0;
C = 0;
D = (int16)YScale;
} else if(readw(0x1f80) == 128) { //90 degree rotation
A = 0;
B = (int16)(-YScale);
C = (int16)XScale;
D = 0;
} else if(readw(0x1f80) == 256) { //180 degree rotation
A = (int16)(-XScale);
B = 0;
C = 0;
D = (int16)(-YScale);
} else if(readw(0x1f80) == 384) { //270 degree rotation
A = 0;
B = (int16)YScale;
C = (int16)(-XScale);
D = 0;
} else {
A = (int16) sar(CosTable[readw(0x1f80) & 0x1ff] * XScale, 15);
B = (int16)(-sar(SinTable[readw(0x1f80) & 0x1ff] * YScale, 15));
C = (int16) sar(SinTable[readw(0x1f80) & 0x1ff] * XScale, 15);
D = (int16) sar(CosTable[readw(0x1f80) & 0x1ff] * YScale, 15);
}
//Calculate Pixel Resolution
uint8 w = read(0x1f89) & ~7;
uint8 h = read(0x1f8c) & ~7;
//Clear the output RAM
memset(ram, 0, (w + row_padding / 4) * h / 2);
int32 Cx = (int16)readw(0x1f83);
int32 Cy = (int16)readw(0x1f86);
//Calculate start position (i.e. (Ox, Oy) = (0, 0))
//The low 12 bits are fractional, so (Cx<<12) gives us the Cx we want in
//the function. We do Cx*A etc normally because the matrix parameters
//already have the fractional parts.
int32 LineX = (Cx << 12) - Cx * A - Cx * B;
int32 LineY = (Cy << 12) - Cy * C - Cy * D;
//Start loop
uint32 X, Y;
uint8 byte;
int32 outidx = 0;
uint8 bit = 0x80;
for(int32 y = 0; y < h; y++) {
X = LineX;
Y = LineY;
for(int32 x = 0; x < w; x++) {
if((X >> 12) >= w || (Y >> 12) >= h) {
byte = 0;
} else {
uint32 addr = (Y >> 12) * w + (X >> 12);
byte = read(0x600 + (addr >> 1));
if(addr & 1) { byte >>= 4; }
}
//De-bitplanify
if(byte & 1) ram[outidx ] |= bit;
if(byte & 2) ram[outidx + 1] |= bit;
if(byte & 4) ram[outidx + 16] |= bit;
if(byte & 8) ram[outidx + 17] |= bit;
bit >>= 1;
if(!bit) {
bit = 0x80;
outidx += 32;
}
X += A; //Add 1 to output x => add an A and a C
Y += C;
}
outidx += 2 + row_padding;
if(outidx & 0x10) {
outidx &= ~0x10;
} else {
outidx -= w * 4 + row_padding;
}
LineX += B; //Add 1 to output y => add a B and a D
LineY += D;
}
}
#endif

View File

@@ -1,223 +1,228 @@
#ifdef CX4_CPP
//Build OAM
void Cx4::op00_00() {
uint32 oamptr = ram[0x626] << 2;
for(int32 i = 0x1fd; i > oamptr && i >= 0; i -= 4) {
//clear oam-to-be
if(i >= 0)ram[i] = 0xe0;
}
uint16 globalx, globaly;
uint32 oamptr2;
int16 sprx, spry;
uint8 sprname, sprattr;
uint8 sprcount;
globalx = readw(0x621);
globaly = readw(0x623);
oamptr2 = 0x200 + (ram[0x626] >> 2);
if(!ram[0x620])return;
sprcount = 128 - ram[0x626];
uint8 offset = (ram[0x626] & 3) * 2;
uint32 srcptr = 0x220;
for(int i = ram[0x620]; i > 0 && sprcount > 0; i--, srcptr += 16) {
sprx = readw(srcptr) - globalx;
spry = readw(srcptr + 2) - globaly;
sprname = ram[srcptr + 5];
sprattr = ram[srcptr + 4] | ram[srcptr + 6];
uint32 spraddr = readl(srcptr + 7);
if(bus.read(spraddr)) {
int16 x, y;
for(int sprcnt = bus.read(spraddr++); sprcnt > 0 && sprcount > 0; sprcnt--, spraddr += 4) {
x = (int8)bus.read(spraddr + 1);
if(sprattr & 0x40) {
x = -x - ((bus.read(spraddr) & 0x20) ? 16 : 8);
}
x += sprx;
if(x >= -16 && x <= 272) {
y = (int8)bus.read(spraddr + 2);
if(sprattr & 0x80) {
y = -y - ((bus.read(spraddr) & 0x20) ? 16 : 8);
}
y += spry;
if(y >= -16 && y <= 224) {
ram[oamptr ] = (uint8)x;
ram[oamptr + 1] = (uint8)y;
ram[oamptr + 2] = sprname + bus.read(spraddr + 3);
ram[oamptr + 3] = sprattr ^ (bus.read(spraddr) & 0xc0);
ram[oamptr2] &= ~(3 << offset);
if(x & 0x100)ram[oamptr2] |= 1 << offset;
if(bus.read(spraddr) & 0x20)ram[oamptr2] |= 2 << offset;
oamptr += 4;
sprcount--;
offset = (offset + 2) & 6;
if(!offset)oamptr2++;
}
}
}
} else if(sprcount > 0) {
ram[oamptr ] = (uint8)sprx;
ram[oamptr + 1] = (uint8)spry;
ram[oamptr + 2] = sprname;
ram[oamptr + 3] = sprattr;
ram[oamptr2] &= ~(3 << offset);
if(sprx & 0x100)ram[oamptr2] |= 3 << offset;
else ram[oamptr2] |= 2 << offset;
oamptr += 4;
sprcount--;
offset = (offset + 2) & 6;
if(!offset)oamptr2++;
}
}
}
//Scale and Rotate
void Cx4::op00_03() {
C4DoScaleRotate(0);
}
//Transform Lines
void Cx4::op00_05() {
C4WFX2Val = read(0x1f83);
C4WFY2Val = read(0x1f86);
C4WFDist = read(0x1f89);
C4WFScale = read(0x1f8c);
//Transform Vertices
uint32 ptr = 0;
for(int32 i = readw(0x1f80); i > 0; i--, ptr += 0x10) {
C4WFXVal = readw(ptr + 1);
C4WFYVal = readw(ptr + 5);
C4WFZVal = readw(ptr + 9);
C4TransfWireFrame();
//Displace
writew(ptr + 1, C4WFXVal + 0x80);
writew(ptr + 5, C4WFYVal + 0x50);
}
writew(0x600, 23);
writew(0x602, 0x60);
writew(0x605, 0x40);
writew(0x600 + 8, 23);
writew(0x602 + 8, 0x60);
writew(0x605 + 8, 0x40);
ptr = 0xb02;
uint32 ptr2 = 0;
for(int32 i = readw(0xb00); i > 0; i--, ptr += 2, ptr2 += 8) {
C4WFXVal = readw((read(ptr + 0) << 4) + 1);
C4WFYVal = readw((read(ptr + 0) << 4) + 5);
C4WFX2Val = readw((read(ptr + 1) << 4) + 1);
C4WFY2Val = readw((read(ptr + 1) << 4) + 5);
C4CalcWireFrame();
writew(ptr2 + 0x600, C4WFDist ? C4WFDist : 1);
writew(ptr2 + 0x602, C4WFXVal);
writew(ptr2 + 0x605, C4WFYVal);
}
}
//Scale and Rotate
void Cx4::op00_07() {
C4DoScaleRotate(64);
}
//Draw Wireframe
void Cx4::op00_08() {
C4DrawWireFrame();
}
//Disintegrate
void Cx4::op00_0b() {
uint8 width, height;
uint32 startx, starty;
uint32 srcptr;
uint32 x, y;
int32 scalex, scaley;
int32 cx, cy;
int32 i, j;
width = read(0x1f89);
height = read(0x1f8c);
cx = readw(0x1f80);
cy = readw(0x1f83);
scalex = (int16)readw(0x1f86);
scaley = (int16)readw(0x1f8f);
startx = -cx * scalex + (cx << 8);
starty = -cy * scaley + (cy << 8);
srcptr = 0x600;
for(i = 0; i < (width * height) >> 1; i++) {
write(i, 0);
}
for(y = starty, i = 0;i < height; i++, y += scaley) {
for(x = startx, j = 0;j < width; j++, x += scalex) {
if((x >> 8) < width && (y >> 8) < height && (y >> 8) * width + (x >> 8) < 0x2000) {
uint8 pixel = (j & 1) ? (ram[srcptr] >> 4) : (ram[srcptr]);
int32 index = (y >> 11) * width * 4 + (x >> 11) * 32 + ((y >> 8) & 7) * 2;
uint8 mask = 0x80 >> ((x >> 8) & 7);
if(pixel & 1)ram[index ] |= mask;
if(pixel & 2)ram[index + 1] |= mask;
if(pixel & 4)ram[index + 16] |= mask;
if(pixel & 8)ram[index + 17] |= mask;
}
if(j & 1)srcptr++;
}
}
}
//Bitplane Wave
void Cx4::op00_0c() {
uint32 destptr = 0;
uint32 waveptr = read(0x1f83);
uint16 mask1 = 0xc0c0;
uint16 mask2 = 0x3f3f;
for(int j = 0; j < 0x10; j++) {
do {
int16 height = -((int8)read(waveptr + 0xb00)) - 16;
for(int i = 0; i < 40; i++) {
uint16 temp = readw(destptr + wave_data[i]) & mask2;
if(height >= 0) {
if(height < 8) {
temp |= mask1 & readw(0xa00 + height * 2);
} else {
temp |= mask1 & 0xff00;
}
}
writew(destptr + wave_data[i], temp);
height++;
}
waveptr = (waveptr + 1) & 0x7f;
mask1 = (mask1 >> 2) | (mask1 << 6);
mask2 = (mask2 >> 2) | (mask2 << 6);
} while(mask1 != 0xc0c0);
destptr += 16;
do {
int16 height = -((int8)read(waveptr + 0xb00)) - 16;
for(int i = 0; i < 40; i++) {
uint16 temp = readw(destptr + wave_data[i]) & mask2;
if(height >= 0) {
if(height < 8) {
temp |= mask1 & readw(0xa10 + height * 2);
} else {
temp |= mask1 & 0xff00;
}
}
writew(destptr + wave_data[i], temp);
height++;
}
waveptr = (waveptr + 1) & 0x7f;
mask1 = (mask1 >> 2) | (mask1 << 6);
mask2 = (mask2 >> 2) | (mask2 << 6);
} while(mask1 != 0xc0c0);
destptr += 16;
}
}
//Build OAM
void Cx4::op00_00() {
uint32 oamptr = ram[0x626] << 2;
for(int32 i = 0x1fd; i > oamptr && i >= 0; i -= 4) {
//clear oam-to-be
if(i >= 0) ram[i] = 0xe0;
}
#endif
uint16 globalx, globaly;
uint32 oamptr2;
int16 sprx, spry;
uint8 sprname, sprattr;
uint8 sprcount;
globalx = readw(0x621);
globaly = readw(0x623);
oamptr2 = 0x200 + (ram[0x626] >> 2);
if(!ram[0x620]) return;
sprcount = 128 - ram[0x626];
uint8 offset = (ram[0x626] & 3) * 2;
uint32 srcptr = 0x220;
for(int i = ram[0x620]; i > 0 && sprcount > 0; i--, srcptr += 16) {
sprx = readw(srcptr) - globalx;
spry = readw(srcptr + 2) - globaly;
sprname = ram[srcptr + 5];
sprattr = ram[srcptr + 4] | ram[srcptr + 6];
uint32 spraddr = readl(srcptr + 7);
if(bus.read(spraddr)) {
int16 x, y;
for(int sprcnt = bus.read(spraddr++); sprcnt > 0 && sprcount > 0; sprcnt--, spraddr += 4) {
x = (int8)bus.read(spraddr + 1);
if(sprattr & 0x40) {
x = -x - ((bus.read(spraddr) & 0x20) ? 16 : 8);
}
x += sprx;
if(x >= -16 && x <= 272) {
y = (int8)bus.read(spraddr + 2);
if(sprattr & 0x80) {
y = -y - ((bus.read(spraddr) & 0x20) ? 16 : 8);
}
y += spry;
if(y >= -16 && y <= 224) {
ram[oamptr ] = (uint8)x;
ram[oamptr + 1] = (uint8)y;
ram[oamptr + 2] = sprname + bus.read(spraddr + 3);
ram[oamptr + 3] = sprattr ^ (bus.read(spraddr) & 0xc0);
ram[oamptr2] &= ~(3 << offset);
if(x & 0x100) ram[oamptr2] |= 1 << offset;
if(bus.read(spraddr) & 0x20) ram[oamptr2] |= 2 << offset;
oamptr += 4;
sprcount--;
offset = (offset + 2) & 6;
if(!offset)oamptr2++;
}
}
}
} else if(sprcount > 0) {
ram[oamptr ] = (uint8)sprx;
ram[oamptr + 1] = (uint8)spry;
ram[oamptr + 2] = sprname;
ram[oamptr + 3] = sprattr;
ram[oamptr2] &= ~(3 << offset);
if(sprx & 0x100) ram[oamptr2] |= 3 << offset;
else ram[oamptr2] |= 2 << offset;
oamptr += 4;
sprcount--;
offset = (offset + 2) & 6;
if(!offset) oamptr2++;
}
}
}
//Scale and Rotate
void Cx4::op00_03() {
C4DoScaleRotate(0);
}
//Transform Lines
void Cx4::op00_05() {
C4WFX2Val = read(0x1f83);
C4WFY2Val = read(0x1f86);
C4WFDist = read(0x1f89);
C4WFScale = read(0x1f8c);
//Transform Vertices
uint32 ptr = 0;
for(int32 i = readw(0x1f80); i > 0; i--, ptr += 0x10) {
C4WFXVal = readw(ptr + 1);
C4WFYVal = readw(ptr + 5);
C4WFZVal = readw(ptr + 9);
C4TransfWireFrame();
//Displace
writew(ptr + 1, C4WFXVal + 0x80);
writew(ptr + 5, C4WFYVal + 0x50);
}
writew(0x600, 23);
writew(0x602, 0x60);
writew(0x605, 0x40);
writew(0x600 + 8, 23);
writew(0x602 + 8, 0x60);
writew(0x605 + 8, 0x40);
ptr = 0xb02;
uint32 ptr2 = 0;
for(int32 i = readw(0xb00); i > 0; i--, ptr += 2, ptr2 += 8) {
C4WFXVal = readw((read(ptr + 0) << 4) + 1);
C4WFYVal = readw((read(ptr + 0) << 4) + 5);
C4WFX2Val = readw((read(ptr + 1) << 4) + 1);
C4WFY2Val = readw((read(ptr + 1) << 4) + 5);
C4CalcWireFrame();
writew(ptr2 + 0x600, C4WFDist ? C4WFDist : 1);
writew(ptr2 + 0x602, C4WFXVal);
writew(ptr2 + 0x605, C4WFYVal);
}
}
//Scale and Rotate
void Cx4::op00_07() {
C4DoScaleRotate(64);
}
//Draw Wireframe
void Cx4::op00_08() {
C4DrawWireFrame();
}
//Disintegrate
void Cx4::op00_0b() {
uint8 width, height;
uint32 startx, starty;
uint32 srcptr;
uint32 x, y;
int32 scalex, scaley;
int32 cx, cy;
int32 i, j;
width = read(0x1f89);
height = read(0x1f8c);
cx = readw(0x1f80);
cy = readw(0x1f83);
scalex = (int16)readw(0x1f86);
scaley = (int16)readw(0x1f8f);
startx = -cx * scalex + (cx << 8);
starty = -cy * scaley + (cy << 8);
srcptr = 0x600;
for(i = 0; i < (width * height) >> 1; i++) {
write(i, 0);
}
for(y = starty, i = 0;i < height; i++, y += scaley) {
for(x = startx, j = 0;j < width; j++, x += scalex) {
if((x >> 8) < width && (y >> 8) < height && (y >> 8) * width + (x >> 8) < 0x2000) {
uint8 pixel = (j & 1) ? (ram[srcptr] >> 4) : (ram[srcptr]);
int32 index = (y >> 11) * width * 4 + (x >> 11) * 32 + ((y >> 8) & 7) * 2;
uint8 mask = 0x80 >> ((x >> 8) & 7);
if(pixel & 1) ram[index ] |= mask;
if(pixel & 2) ram[index + 1] |= mask;
if(pixel & 4) ram[index + 16] |= mask;
if(pixel & 8) ram[index + 17] |= mask;
}
if(j & 1) srcptr++;
}
}
}
//Bitplane Wave
void Cx4::op00_0c() {
uint32 destptr = 0;
uint32 waveptr = read(0x1f83);
uint16 mask1 = 0xc0c0;
uint16 mask2 = 0x3f3f;
for(int j = 0; j < 0x10; j++) {
do {
int16 height = -((int8)read(waveptr + 0xb00)) - 16;
for(int i = 0; i < 40; i++) {
uint16 temp = readw(destptr + wave_data[i]) & mask2;
if(height >= 0) {
if(height < 8) {
temp |= mask1 & readw(0xa00 + height * 2);
} else {
temp |= mask1 & 0xff00;
}
}
writew(destptr + wave_data[i], temp);
height++;
}
waveptr = (waveptr + 1) & 0x7f;
mask1 = (mask1 >> 2) | (mask1 << 6);
mask2 = (mask2 >> 2) | (mask2 << 6);
} while(mask1 != 0xc0c0);
destptr += 16;
do {
int16 height = -((int8)read(waveptr + 0xb00)) - 16;
for(int i = 0; i < 40; i++) {
uint16 temp = readw(destptr + wave_data[i]) & mask2;
if(height >= 0) {
if(height < 8) {
temp |= mask1 & readw(0xa10 + height * 2);
} else {
temp |= mask1 & 0xff00;
}
}
writew(destptr + wave_data[i], temp);
height++;
}
waveptr = (waveptr + 1) & 0x7f;
mask1 = (mask1 >> 2) | (mask1 << 6);
mask2 = (mask2 >> 2) | (mask2 << 6);
} while(mask1 != 0xc0c0);
destptr += 16;
}
}
#endif

View File

@@ -1,226 +1,227 @@
#ifdef CX4_CPP
//Sprite Functions
void Cx4::op00() {
switch(reg[0x4d]) {
case 0x00:op00_00();break;
case 0x03:op00_03();break;
case 0x05:op00_05();break;
case 0x07:op00_07();break;
case 0x08:op00_08();break;
case 0x0b:op00_0b();break;
case 0x0c:op00_0c();break;
}
}
//Draw Wireframe
void Cx4::op01() {
memset(ram + 0x300, 0, 2304);
C4DrawWireFrame();
}
//Propulsion
void Cx4::op05() {
int32 temp = 0x10000;
if(readw(0x1f83)) {
temp = sar((temp / readw(0x1f83)) * readw(0x1f81), 8);
}
writew(0x1f80, temp);
}
//Set Vector length
void Cx4::op0d() {
C41FXVal = readw(0x1f80);
C41FYVal = readw(0x1f83);
C41FDistVal = readw(0x1f86);
tanval = sqrt(((double)C41FYVal) * ((double)C41FYVal) + ((double)C41FXVal) * ((double)C41FXVal));
tanval = (double)C41FDistVal / tanval;
C41FYVal = (int16)(((double)C41FYVal * tanval) * 0.99);
C41FXVal = (int16)(((double)C41FXVal * tanval) * 0.98);
writew(0x1f89, C41FXVal);
writew(0x1f8c, C41FYVal);
}
//Triangle
void Cx4::op10() {
r0 = ldr(0);
r1 = ldr(1);
r4 = r0 & 0x1ff;
if(r1 & 0x8000)r1 |= ~0x7fff;
mul(cos(r4), r1, r5, r2);
r5 = (r5 >> 16) & 0xff;
r2 = (r2 << 8) + r5;
mul(sin(r4), r1, r5, r3);
r5 = (r5 >> 16) & 0xff;
r3 = (r3 << 8) + r5;
str(0, r0);
str(1, r1);
str(2, r2);
str(3, r3);
str(4, r4);
str(5, r5);
}
//Triangle
void Cx4::op13() {
r0 = ldr(0);
r1 = ldr(1);
r4 = r0 & 0x1ff;
mul(cos(r4), r1, r5, r2);
r5 = (r5 >> 8) & 0xffff;
r2 = (r2 << 16) + r5;
mul(sin(r4), r1, r5, r3);
r5 = (r5 >> 8) & 0xffff;
r3 = (r3 << 16) + r5;
str(0, r0);
str(1, r1);
str(2, r2);
str(3, r3);
str(4, r4);
str(5, r5);
}
//Pythagorean
void Cx4::op15() {
C41FXVal = readw(0x1f80);
C41FYVal = readw(0x1f83);
C41FDist = (int16)sqrt((double)C41FXVal * (double)C41FXVal + (double)C41FYVal * (double)C41FYVal);
writew(0x1f80, C41FDist);
}
//Calculate distance
void Cx4::op1f() {
C41FXVal = readw(0x1f80);
C41FYVal = readw(0x1f83);
if(!C41FXVal) {
C41FAngleRes = (C41FYVal > 0) ? 0x080 : 0x180;
} else {
tanval = ((double)C41FYVal) / ((double)C41FXVal);
C41FAngleRes = (short)(atan(tanval) / (PI * 2) * 512);
C41FAngleRes = C41FAngleRes;
if(C41FXVal < 0) {
C41FAngleRes += 0x100;
}
C41FAngleRes &= 0x1ff;
}
writew(0x1f86, C41FAngleRes);
}
//Trapezoid
void Cx4::op22() {
int16 angle1 = readw(0x1f8c) & 0x1ff;
int16 angle2 = readw(0x1f8f) & 0x1ff;
int32 tan1 = Tan(angle1);
int32 tan2 = Tan(angle2);
int16 y = readw(0x1f83) - readw(0x1f89);
int16 left, right;
for(int32 j = 0; j < 225; j++, y++) {
if(y >= 0) {
left = sar((int32)tan1 * y, 16) - readw(0x1f80) + readw(0x1f86);
right = sar((int32)tan2 * y, 16) - readw(0x1f80) + readw(0x1f86) + readw(0x1f93);
if(left < 0 && right < 0) {
left = 1;
right = 0;
} else if(left < 0) {
left = 0;
} else if(right < 0) {
right = 0;
}
if(left > 255 && right > 255) {
left = 255;
right = 254;
} else if(left > 255) {
left = 255;
} else if(right > 255) {
right = 255;
}
} else {
left = 1;
right = 0;
}
ram[j + 0x800] = (uint8)left;
ram[j + 0x900] = (uint8)right;
}
}
//Multiply
void Cx4::op25() {
r0 = ldr(0);
r1 = ldr(1);
mul(r0, r1, r0, r1);
str(0, r0);
str(1, r1);
}
//Transform Coords
void Cx4::op2d() {
C4WFXVal = readw(0x1f81);
C4WFYVal = readw(0x1f84);
C4WFZVal = readw(0x1f87);
C4WFX2Val = read (0x1f89);
C4WFY2Val = read (0x1f8a);
C4WFDist = read (0x1f8b);
C4WFScale = readw(0x1f90);
C4TransfWireFrame2();
writew(0x1f80, C4WFXVal);
writew(0x1f83, C4WFYVal);
}
//Sum
void Cx4::op40() {
r0 = 0;
for(uint32 i=0;i<0x800;i++) {
r0 += ram[i];
}
str(0, r0);
}
//Square
void Cx4::op54() {
r0 = ldr(0);
mul(r0, r0, r1, r2);
str(1, r1);
str(2, r2);
}
//Immediate Register
void Cx4::op5c() {
str(0, 0x000000);
immediate_reg(0);
}
//Immediate Register (Multiple)
void Cx4::op5e() { immediate_reg( 0); }
void Cx4::op60() { immediate_reg( 3); }
void Cx4::op62() { immediate_reg( 6); }
void Cx4::op64() { immediate_reg( 9); }
void Cx4::op66() { immediate_reg(12); }
void Cx4::op68() { immediate_reg(15); }
void Cx4::op6a() { immediate_reg(18); }
void Cx4::op6c() { immediate_reg(21); }
void Cx4::op6e() { immediate_reg(24); }
void Cx4::op70() { immediate_reg(27); }
void Cx4::op72() { immediate_reg(30); }
void Cx4::op74() { immediate_reg(33); }
void Cx4::op76() { immediate_reg(36); }
void Cx4::op78() { immediate_reg(39); }
void Cx4::op7a() { immediate_reg(42); }
void Cx4::op7c() { immediate_reg(45); }
//Immediate ROM
void Cx4::op89() {
str(0, 0x054336);
str(1, 0xffffff);
}
//Sprite Functions
void Cx4::op00() {
switch(reg[0x4d]) {
case 0x00: op00_00(); break;
case 0x03: op00_03(); break;
case 0x05: op00_05(); break;
case 0x07: op00_07(); break;
case 0x08: op00_08(); break;
case 0x0b: op00_0b(); break;
case 0x0c: op00_0c(); break;
}
}
#endif
//Draw Wireframe
void Cx4::op01() {
memset(ram + 0x300, 0, 2304);
C4DrawWireFrame();
}
//Propulsion
void Cx4::op05() {
int32 temp = 0x10000;
if(readw(0x1f83)) {
temp = sar((temp / readw(0x1f83)) * readw(0x1f81), 8);
}
writew(0x1f80, temp);
}
//Set Vector length
void Cx4::op0d() {
C41FXVal = readw(0x1f80);
C41FYVal = readw(0x1f83);
C41FDistVal = readw(0x1f86);
double tanval = sqrt(((double)C41FYVal) * ((double)C41FYVal) + ((double)C41FXVal) * ((double)C41FXVal));
tanval = (double)C41FDistVal / tanval;
C41FYVal = (int16)(((double)C41FYVal * tanval) * 0.99);
C41FXVal = (int16)(((double)C41FXVal * tanval) * 0.98);
writew(0x1f89, C41FXVal);
writew(0x1f8c, C41FYVal);
}
//Triangle
void Cx4::op10() {
r0 = ldr(0);
r1 = ldr(1);
r4 = r0 & 0x1ff;
if(r1 & 0x8000)r1 |= ~0x7fff;
mul(cos(r4), r1, r5, r2);
r5 = (r5 >> 16) & 0xff;
r2 = (r2 << 8) + r5;
mul(sin(r4), r1, r5, r3);
r5 = (r5 >> 16) & 0xff;
r3 = (r3 << 8) + r5;
str(0, r0);
str(1, r1);
str(2, r2);
str(3, r3);
str(4, r4);
str(5, r5);
}
//Triangle
void Cx4::op13() {
r0 = ldr(0);
r1 = ldr(1);
r4 = r0 & 0x1ff;
mul(cos(r4), r1, r5, r2);
r5 = (r5 >> 8) & 0xffff;
r2 = (r2 << 16) + r5;
mul(sin(r4), r1, r5, r3);
r5 = (r5 >> 8) & 0xffff;
r3 = (r3 << 16) + r5;
str(0, r0);
str(1, r1);
str(2, r2);
str(3, r3);
str(4, r4);
str(5, r5);
}
//Pythagorean
void Cx4::op15() {
C41FXVal = readw(0x1f80);
C41FYVal = readw(0x1f83);
C41FDist = (int16)sqrt((double)C41FXVal * (double)C41FXVal + (double)C41FYVal * (double)C41FYVal);
writew(0x1f80, C41FDist);
}
//Calculate distance
void Cx4::op1f() {
C41FXVal = readw(0x1f80);
C41FYVal = readw(0x1f83);
if(!C41FXVal) {
C41FAngleRes = (C41FYVal > 0) ? 0x080 : 0x180;
} else {
double tanval = ((double)C41FYVal) / ((double)C41FXVal);
C41FAngleRes = (short)(atan(tanval) / (PI * 2) * 512);
C41FAngleRes = C41FAngleRes;
if(C41FXVal < 0) {
C41FAngleRes += 0x100;
}
C41FAngleRes &= 0x1ff;
}
writew(0x1f86, C41FAngleRes);
}
//Trapezoid
void Cx4::op22() {
int16 angle1 = readw(0x1f8c) & 0x1ff;
int16 angle2 = readw(0x1f8f) & 0x1ff;
int32 tan1 = Tan(angle1);
int32 tan2 = Tan(angle2);
int16 y = readw(0x1f83) - readw(0x1f89);
int16 left, right;
for(int32 j = 0; j < 225; j++, y++) {
if(y >= 0) {
left = sar((int32)tan1 * y, 16) - readw(0x1f80) + readw(0x1f86);
right = sar((int32)tan2 * y, 16) - readw(0x1f80) + readw(0x1f86) + readw(0x1f93);
if(left < 0 && right < 0) {
left = 1;
right = 0;
} else if(left < 0) {
left = 0;
} else if(right < 0) {
right = 0;
}
if(left > 255 && right > 255) {
left = 255;
right = 254;
} else if(left > 255) {
left = 255;
} else if(right > 255) {
right = 255;
}
} else {
left = 1;
right = 0;
}
ram[j + 0x800] = (uint8)left;
ram[j + 0x900] = (uint8)right;
}
}
//Multiply
void Cx4::op25() {
r0 = ldr(0);
r1 = ldr(1);
mul(r0, r1, r0, r1);
str(0, r0);
str(1, r1);
}
//Transform Coords
void Cx4::op2d() {
C4WFXVal = readw(0x1f81);
C4WFYVal = readw(0x1f84);
C4WFZVal = readw(0x1f87);
C4WFX2Val = read (0x1f89);
C4WFY2Val = read (0x1f8a);
C4WFDist = read (0x1f8b);
C4WFScale = readw(0x1f90);
C4TransfWireFrame2();
writew(0x1f80, C4WFXVal);
writew(0x1f83, C4WFYVal);
}
//Sum
void Cx4::op40() {
r0 = 0;
for(uint32 i=0;i<0x800;i++) {
r0 += ram[i];
}
str(0, r0);
}
//Square
void Cx4::op54() {
r0 = ldr(0);
mul(r0, r0, r1, r2);
str(1, r1);
str(2, r2);
}
//Immediate Register
void Cx4::op5c() {
str(0, 0x000000);
immediate_reg(0);
}
//Immediate Register (Multiple)
void Cx4::op5e() { immediate_reg( 0); }
void Cx4::op60() { immediate_reg( 3); }
void Cx4::op62() { immediate_reg( 6); }
void Cx4::op64() { immediate_reg( 9); }
void Cx4::op66() { immediate_reg(12); }
void Cx4::op68() { immediate_reg(15); }
void Cx4::op6a() { immediate_reg(18); }
void Cx4::op6c() { immediate_reg(21); }
void Cx4::op6e() { immediate_reg(24); }
void Cx4::op70() { immediate_reg(27); }
void Cx4::op72() { immediate_reg(30); }
void Cx4::op74() { immediate_reg(33); }
void Cx4::op76() { immediate_reg(36); }
void Cx4::op78() { immediate_reg(39); }
void Cx4::op7a() { immediate_reg(42); }
void Cx4::op7c() { immediate_reg(45); }
//Immediate ROM
void Cx4::op89() {
str(0, 0x054336);
str(1, 0xffffff);
}
#endif

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@@ -0,0 +1,39 @@
#ifdef CX4_CPP
void Cx4::serialize(serializer &s) {
s.array(ram);
s.array(reg);
s.integer(r0);
s.integer(r1);
s.integer(r2);
s.integer(r3);
s.integer(r4);
s.integer(r5);
s.integer(r6);
s.integer(r7);
s.integer(r8);
s.integer(r9);
s.integer(r10);
s.integer(r11);
s.integer(r12);
s.integer(r13);
s.integer(r14);
s.integer(r15);
s.integer(C4WFXVal);
s.integer(C4WFYVal);
s.integer(C4WFZVal);
s.integer(C4WFX2Val);
s.integer(C4WFY2Val);
s.integer(C4WFDist);
s.integer(C4WFScale);
s.integer(C41FXVal);
s.integer(C41FYVal);
s.integer(C41FAngleRes);
s.integer(C41FDist);
s.integer(C41FDistVal);
}
#endif

33
bsnes/chip/dsp1/dsp1.cpp Normal file
View File

@@ -0,0 +1,33 @@
#include <../base.hpp>
#define DSP1_CPP
namespace SNES {
DSP1 dsp1;
DSP1DR dsp1dr;
DSP1SR dsp1sr;
#include "serialization.cpp"
#include "dsp1emu.cpp"
void DSP1::init() {
}
void DSP1::enable() {
}
void DSP1::power() {
reset();
}
void DSP1::reset() {
dsp1.reset();
}
uint8 DSP1DR::read(unsigned addr) { return dsp1.dsp1.getDr(); }
void DSP1DR::write(unsigned addr, uint8 data) { dsp1.dsp1.setDr(data); }
uint8 DSP1SR::read(unsigned addr) { return dsp1.dsp1.getSr(); }
void DSP1SR::write(unsigned addr, uint8 data) {}
};

30
bsnes/chip/dsp1/dsp1.hpp Normal file
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@@ -0,0 +1,30 @@
#include "dsp1emu.hpp"
class DSP1 {
public:
void init();
void enable();
void power();
void reset();
void serialize(serializer&);
private:
Dsp1 dsp1;
friend class DSP1DR;
friend class DSP1SR;
};
class DSP1DR : public Memory {
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
};
class DSP1SR : public Memory {
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
};
extern DSP1 dsp1;
extern DSP1DR dsp1dr;
extern DSP1SR dsp1sr;

File diff suppressed because it is too large Load Diff

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@@ -1,127 +1,129 @@
// DSP-1's emulation code
//
// Based on research by Overload, The Dumper, Neviksti and Andreas Naive
// Date: June 2006
#ifndef __DSP1EMUL_H
#define __DSP1EMUL_H
#define DSP1_VERSION 0x0102
class Dsp1
{
public:
// The DSP-1 status register has 16 bits, but only
// the upper 8 bits can be accessed from an external device, so all these
// positions are referred to the upper byte (bits D8 to D15)
enum SrFlags {DRC=0x04, DRS=0x10, RQM=0x80};
// According to Overload's docs, these are the meanings of the flags:
// DRC: The Data Register Control (DRC) bit specifies the data transfer length to and from the host CPU.
// 0: Data transfer to and from the DSP-1 is 16 bits.
// 1: Data transfer to and from the DSP-1 is 8 bits.
// DRS: The Data Register Status (DRS) bit indicates the data transfer status in the case of transfering 16-bit data.
// 0: Data transfer has terminated.
// 1: Data transfer in progress.
// RQM: The Request for Master (RQM) indicates that the DSP1 is requesting host CPU for data read/write.
// 0: Internal Data Register Transfer.
// 1: External Data Register Transfer.
Dsp1();
uint8 getSr(); // return the status register's high byte
uint8 getDr();
void setDr(uint8 iDr);
void reset();
private:
enum FsmMajorState {WAIT_COMMAND, READ_DATA, WRITE_DATA};
enum MaxDataAccesses {MAX_READS=7, MAX_WRITES=1024};
struct Command {
void (Dsp1::*callback)(int16 *, int16 *);
unsigned int reads;
unsigned int writes;
};
static const Command mCommandTable[];
static const int16 MaxAZS_Exp[16];
static const int16 SinTable[];
static const int16 MulTable[];
static const uint16 DataRom[];
struct SharedData { // some RAM variables shared between commands
int16 MatrixA[3][3]; // attitude matrix A
int16 MatrixB[3][3];
int16 MatrixC[3][3];
int16 CentreX, CentreY, CentreZ; // center of projection
int16 CentreZ_C, CentreZ_E;
int16 VOffset; // vertical offset of the screen with regard to the centre of projection
int16 Les, C_Les, E_Les;
int16 SinAas, CosAas;
int16 SinAzs, CosAzs;
int16 SinAZS, CosAZS;
int16 SecAZS_C1, SecAZS_E1;
int16 SecAZS_C2, SecAZS_E2;
int16 Nx, Ny, Nz; // normal vector to the screen (norm 1, points toward the center of projection)
int16 Gx, Gy, Gz; // center of the screen (global coordinates)
int16 Hx, Hy; // horizontal vector of the screen (Hz=0, norm 1, points toward the right of the screen)
int16 Vx, Vy, Vz; // vertical vector of the screen (norm 1, points toward the top of the screen)
} shared;
uint8 mSr; // status register
int mSrLowByteAccess;
uint16 mDr; // "internal" representation of the data register
FsmMajorState mFsmMajorState; // current major state of the FSM
uint8 mCommand; // current command processed by the FSM
uint8 mDataCounter; // #uint16 read/writes counter used by the FSM
int16 mReadBuffer[MAX_READS];
int16 mWriteBuffer[MAX_WRITES];
bool mFreeze; // need explanation? ;)
void fsmStep(bool read, uint8 &data); // FSM logic
// commands
void memoryTest(int16 *input, int16 *output);
void memoryDump(int16 *input, int16 *output);
void memorySize(int16 *input, int16 *output);
void multiply(int16* input, int16* output);
void multiply2(int16* input, int16* output);
void inverse(int16 *input, int16 *output);
void triangle(int16 *input, int16 *output);
void radius(int16 *input, int16 *output);
void range(int16 *input, int16 *output);
void range2(int16 *input, int16 *output);
void distance(int16 *input, int16 *output);
void rotate(int16 *input, int16 *output);
void polar(int16 *input, int16 *output);
void attitudeA(int16 *input, int16 *output);
void attitudeB(int16 *input, int16 *output);
void attitudeC(int16 *input, int16 *output);
void objectiveA(int16 *input, int16 *output);
void objectiveB(int16 *input, int16 *output);
void objectiveC(int16 *input, int16 *output);
void subjectiveA(int16 *input, int16 *output);
void subjectiveB(int16 *input, int16 *output);
void subjectiveC(int16 *input, int16 *output);
void scalarA(int16 *input, int16 *output);
void scalarB(int16 *input, int16 *output);
void scalarC(int16 *input, int16 *output);
void gyrate(int16 *input, int16 *output);
void parameter(int16 *input, int16 *output);
void raster(int16 *input, int16 *output);
void target(int16 *input, int16 *output);
void project(int16 *input, int16 *output);
// auxiliar functions
int16 sin(int16 Angle);
int16 cos(int16 Angle);
void inverse(int16 Coefficient, int16 Exponent, int16 &iCoefficient, int16 &iExponent);
int16 denormalizeAndClip(int16 C, int16 E);
void normalize(int16 m, int16 &Coefficient, int16 &Exponent);
void normalizeDouble(int32 Product, int16 &Coefficient, int16 &Exponent);
int16 shiftR(int16 C, int16 E);
};
#endif
// DSP-1's emulation code
//
// Based on research by Overload, The Dumper, Neviksti and Andreas Naive
// Date: June 2006
#ifndef __DSP1EMUL_H
#define __DSP1EMUL_H
#define DSP1_VERSION 0x0102
class Dsp1
{
public:
// The DSP-1 status register has 16 bits, but only
// the upper 8 bits can be accessed from an external device, so all these
// positions are referred to the upper byte (bits D8 to D15)
enum SrFlags {DRC=0x04, DRS=0x10, RQM=0x80};
// According to Overload's docs, these are the meanings of the flags:
// DRC: The Data Register Control (DRC) bit specifies the data transfer length to and from the host CPU.
// 0: Data transfer to and from the DSP-1 is 16 bits.
// 1: Data transfer to and from the DSP-1 is 8 bits.
// DRS: The Data Register Status (DRS) bit indicates the data transfer status in the case of transfering 16-bit data.
// 0: Data transfer has terminated.
// 1: Data transfer in progress.
// RQM: The Request for Master (RQM) indicates that the DSP1 is requesting host CPU for data read/write.
// 0: Internal Data Register Transfer.
// 1: External Data Register Transfer.
Dsp1();
uint8 getSr(); // return the status register's high byte
uint8 getDr();
void setDr(uint8 iDr);
void reset();
void serialize(serializer&);
private:
enum FsmMajorState {WAIT_COMMAND, READ_DATA, WRITE_DATA};
enum MaxDataAccesses {MAX_READS=7, MAX_WRITES=1024};
struct Command {
void (Dsp1::*callback)(int16 *, int16 *);
unsigned int reads;
unsigned int writes;
};
static const Command mCommandTable[];
static const int16 MaxAZS_Exp[16];
static const int16 SinTable[];
static const int16 MulTable[];
static const uint16 DataRom[];
struct SharedData { // some RAM variables shared between commands
int16 MatrixA[3][3]; // attitude matrix A
int16 MatrixB[3][3];
int16 MatrixC[3][3];
int16 CentreX, CentreY, CentreZ; // center of projection
int16 CentreZ_C, CentreZ_E;
int16 VOffset; // vertical offset of the screen with regard to the centre of projection
int16 Les, C_Les, E_Les;
int16 SinAas, CosAas;
int16 SinAzs, CosAzs;
int16 SinAZS, CosAZS;
int16 SecAZS_C1, SecAZS_E1;
int16 SecAZS_C2, SecAZS_E2;
int16 Nx, Ny, Nz; // normal vector to the screen (norm 1, points toward the center of projection)
int16 Gx, Gy, Gz; // center of the screen (global coordinates)
int16 Hx, Hy; // horizontal vector of the screen (Hz=0, norm 1, points toward the right of the screen)
int16 Vx, Vy, Vz; // vertical vector of the screen (norm 1, points toward the top of the screen)
} shared;
uint8 mSr; // status register
int mSrLowByteAccess;
uint16 mDr; // "internal" representation of the data register
unsigned mFsmMajorState; // current major state of the FSM
uint8 mCommand; // current command processed by the FSM
uint8 mDataCounter; // #uint16 read/writes counter used by the FSM
int16 mReadBuffer[MAX_READS];
int16 mWriteBuffer[MAX_WRITES];
bool mFreeze; // need explanation? ;)
void fsmStep(bool read, uint8 &data); // FSM logic
// commands
void memoryTest(int16 *input, int16 *output);
void memoryDump(int16 *input, int16 *output);
void memorySize(int16 *input, int16 *output);
void multiply(int16* input, int16* output);
void multiply2(int16* input, int16* output);
void inverse(int16 *input, int16 *output);
void triangle(int16 *input, int16 *output);
void radius(int16 *input, int16 *output);
void range(int16 *input, int16 *output);
void range2(int16 *input, int16 *output);
void distance(int16 *input, int16 *output);
void rotate(int16 *input, int16 *output);
void polar(int16 *input, int16 *output);
void attitudeA(int16 *input, int16 *output);
void attitudeB(int16 *input, int16 *output);
void attitudeC(int16 *input, int16 *output);
void objectiveA(int16 *input, int16 *output);
void objectiveB(int16 *input, int16 *output);
void objectiveC(int16 *input, int16 *output);
void subjectiveA(int16 *input, int16 *output);
void subjectiveB(int16 *input, int16 *output);
void subjectiveC(int16 *input, int16 *output);
void scalarA(int16 *input, int16 *output);
void scalarB(int16 *input, int16 *output);
void scalarC(int16 *input, int16 *output);
void gyrate(int16 *input, int16 *output);
void parameter(int16 *input, int16 *output);
void raster(int16 *input, int16 *output);
void target(int16 *input, int16 *output);
void project(int16 *input, int16 *output);
// auxiliar functions
int16 sin(int16 Angle);
int16 cos(int16 Angle);
void inverse(int16 Coefficient, int16 Exponent, int16 &iCoefficient, int16 &iExponent);
int16 denormalizeAndClip(int16 C, int16 E);
void normalize(int16 m, int16 &Coefficient, int16 &Exponent);
void normalizeDouble(int32 Product, int16 &Coefficient, int16 &Exponent);
int16 shiftR(int16 C, int16 E);
};
#endif

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@@ -0,0 +1,56 @@
#ifdef DSP1_CPP
void DSP1::serialize(serializer &s) {
dsp1.serialize(s);
}
void Dsp1::serialize(serializer &s) {
for(unsigned i = 0; i < 3; i++) {
s.array(shared.MatrixA[i]);
s.array(shared.MatrixB[i]);
s.array(shared.MatrixC[i]);
}
s.integer(shared.CentreX);
s.integer(shared.CentreY);
s.integer(shared.CentreZ);
s.integer(shared.CentreZ_C);
s.integer(shared.CentreZ_E);
s.integer(shared.VOffset);
s.integer(shared.Les);
s.integer(shared.C_Les);
s.integer(shared.E_Les);
s.integer(shared.SinAas);
s.integer(shared.CosAas);
s.integer(shared.SinAzs);
s.integer(shared.CosAzs);
s.integer(shared.SinAZS);
s.integer(shared.CosAZS);
s.integer(shared.SecAZS_C1);
s.integer(shared.SecAZS_E1);
s.integer(shared.SecAZS_C2);
s.integer(shared.SecAZS_E2);
s.integer(shared.Nx);
s.integer(shared.Ny);
s.integer(shared.Nz);
s.integer(shared.Gx);
s.integer(shared.Gy);
s.integer(shared.Gz);
s.integer(shared.Hx);
s.integer(shared.Hy);
s.integer(shared.Vx);
s.integer(shared.Vy);
s.integer(shared.Vz);
s.integer(mSr);
s.integer(mSrLowByteAccess);
s.integer(mDr);
s.integer(mFsmMajorState);
s.integer(mCommand);
s.integer(mDataCounter);
s.array(mReadBuffer);
s.array(mWriteBuffer);
s.integer(mFreeze);
}
#endif

View File

@@ -1,136 +1,145 @@
#include <../base.hpp>
#define DSP2_CPP
#include "dsp2.hpp"
#include "dsp2_op.cpp"
void DSP2::init() {}
void DSP2::enable() {}
void DSP2::power() {
reset();
}
void DSP2::reset() {
status.waiting_for_command = true;
status.in_count = 0;
status.in_index = 0;
status.out_count = 0;
status.out_index = 0;
status.op05transparent = 0;
status.op05haslen = false;
status.op05len = 0;
status.op06haslen = false;
status.op06len = 0;
status.op09word1 = 0;
status.op09word2 = 0;
status.op0dhaslen = false;
status.op0doutlen = 0;
status.op0dinlen = 0;
}
uint8 DSP2::read(unsigned addr) {
uint8 r = 0xff;
if(status.out_count) {
r = status.output[status.out_index++];
status.out_index &= 511;
if(status.out_count == status.out_index) {
status.out_count = 0;
}
}
return r;
}
void DSP2::write(unsigned addr, uint8 data) {
if(status.waiting_for_command) {
status.command = data;
status.in_index = 0;
status.waiting_for_command = false;
switch(data) {
case 0x01: status.in_count = 32; break;
case 0x03: status.in_count = 1; break;
case 0x05: status.in_count = 1; break;
case 0x06: status.in_count = 1; break;
case 0x07: break;
case 0x08: break;
case 0x09: status.in_count = 4; break;
case 0x0d: status.in_count = 2; break;
case 0x0f: status.in_count = 0; break;
}
} else {
status.parameters[status.in_index++] = data;
status.in_index &= 511;
}
if(status.in_count == status.in_index) {
status.waiting_for_command = true;
status.out_index = 0;
switch(status.command) {
case 0x01: {
status.out_count = 32;
op01();
} break;
case 0x03: {
op03();
} break;
case 0x05: {
if(status.op05haslen) {
status.op05haslen = false;
status.out_count = status.op05len;
op05();
} else {
status.op05len = status.parameters[0];
status.in_index = 0;
status.in_count = status.op05len * 2;
status.op05haslen = true;
if(data)status.waiting_for_command = false;
}
} break;
case 0x06: {
if(status.op06haslen) {
status.op06haslen = false;
status.out_count = status.op06len;
op06();
} else {
status.op06len = status.parameters[0];
status.in_index = 0;
status.in_count = status.op06len;
status.op06haslen = true;
if(data)status.waiting_for_command = false;
}
} break;
case 0x07: break;
case 0x08: break;
case 0x09: {
op09();
} break;
case 0x0d: {
if(status.op0dhaslen) {
status.op0dhaslen = false;
status.out_count = status.op0doutlen;
op0d();
} else {
status.op0dinlen = status.parameters[0];
status.op0doutlen = status.parameters[1];
status.in_index = 0;
status.in_count = (status.op0dinlen + 1) >> 1;
status.op0dhaslen = true;
if(data)status.waiting_for_command = false;
}
} break;
case 0x0f: break;
}
}
}
DSP2::DSP2() {}
DSP2::~DSP2() {}
#define DSP2_CPP
namespace SNES {
DSP2 dsp2;
#include "serialization.cpp"
#include "opcodes.cpp"
void DSP2::init() {
}
void DSP2::enable() {
}
void DSP2::power() {
reset();
}
void DSP2::reset() {
status.waiting_for_command = true;
status.in_count = 0;
status.in_index = 0;
status.out_count = 0;
status.out_index = 0;
status.op05transparent = 0;
status.op05haslen = false;
status.op05len = 0;
status.op06haslen = false;
status.op06len = 0;
status.op09word1 = 0;
status.op09word2 = 0;
status.op0dhaslen = false;
status.op0doutlen = 0;
status.op0dinlen = 0;
}
uint8 DSP2::read(unsigned addr) {
uint8 r = 0xff;
if(status.out_count) {
r = status.output[status.out_index++];
status.out_index &= 511;
if(status.out_count == status.out_index) {
status.out_count = 0;
}
}
return r;
}
void DSP2::write(unsigned addr, uint8 data) {
if(status.waiting_for_command) {
status.command = data;
status.in_index = 0;
status.waiting_for_command = false;
switch(data) {
case 0x01: status.in_count = 32; break;
case 0x03: status.in_count = 1; break;
case 0x05: status.in_count = 1; break;
case 0x06: status.in_count = 1; break;
case 0x07: break;
case 0x08: break;
case 0x09: status.in_count = 4; break;
case 0x0d: status.in_count = 2; break;
case 0x0f: status.in_count = 0; break;
}
} else {
status.parameters[status.in_index++] = data;
status.in_index &= 511;
}
if(status.in_count == status.in_index) {
status.waiting_for_command = true;
status.out_index = 0;
switch(status.command) {
case 0x01: {
status.out_count = 32;
op01();
} break;
case 0x03: {
op03();
} break;
case 0x05: {
if(status.op05haslen) {
status.op05haslen = false;
status.out_count = status.op05len;
op05();
} else {
status.op05len = status.parameters[0];
status.in_index = 0;
status.in_count = status.op05len * 2;
status.op05haslen = true;
if(data)status.waiting_for_command = false;
}
} break;
case 0x06: {
if(status.op06haslen) {
status.op06haslen = false;
status.out_count = status.op06len;
op06();
} else {
status.op06len = status.parameters[0];
status.in_index = 0;
status.in_count = status.op06len;
status.op06haslen = true;
if(data)status.waiting_for_command = false;
}
} break;
case 0x07: break;
case 0x08: break;
case 0x09: {
op09();
} break;
case 0x0d: {
if(status.op0dhaslen) {
status.op0dhaslen = false;
status.out_count = status.op0doutlen;
op0d();
} else {
status.op0dinlen = status.parameters[0];
status.op0doutlen = status.parameters[1];
status.in_index = 0;
status.in_count = (status.op0dinlen + 1) >> 1;
status.op0dhaslen = true;
if(data)status.waiting_for_command = false;
}
} break;
case 0x0f: break;
}
}
}
DSP2::DSP2() {}
DSP2::~DSP2() {}
};

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@@ -1,44 +1,45 @@
class DSP2 : public Memory {
public:
struct {
bool waiting_for_command;
unsigned command;
unsigned in_count, in_index;
unsigned out_count, out_index;
uint8 parameters[512];
uint8 output[512];
uint8 op05transparent;
bool op05haslen;
int op05len;
bool op06haslen;
int op06len;
uint16 op09word1;
uint16 op09word2;
bool op0dhaslen;
int op0doutlen;
int op0dinlen;
} status;
void init();
void enable();
void power();
void reset();
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
DSP2();
~DSP2();
protected:
void op01();
void op03();
void op05();
void op06();
void op09();
void op0d();
};
extern DSP2 dsp2;
class DSP2 : public Memory {
public:
struct {
bool waiting_for_command;
unsigned command;
unsigned in_count, in_index;
unsigned out_count, out_index;
uint8 parameters[512];
uint8 output[512];
uint8 op05transparent;
bool op05haslen;
int op05len;
bool op06haslen;
int op06len;
uint16 op09word1;
uint16 op09word2;
bool op0dhaslen;
int op0doutlen;
int op0dinlen;
} status;
void init();
void enable();
void power();
void reset();
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
void serialize(serializer&);
DSP2();
~DSP2();
protected:
void op01();
void op03();
void op05();
void op06();
void op09();
void op0d();
};
extern DSP2 dsp2;

View File

@@ -1,177 +1,177 @@
#ifdef DSP2_CPP
//convert bitmap to bitplane tile
void DSP2::op01() {
//op01 size is always 32 bytes input and output
//the hardware does strange things if you vary the size
unsigned char c0, c1, c2, c3;
unsigned char *p1 = status.parameters;
unsigned char *p2a = status.output;
unsigned char *p2b = status.output + 16; //halfway
//process 8 blocks of 4 bytes each
for(int j = 0; j < 8; j++) {
c0 = *p1++;
c1 = *p1++;
c2 = *p1++;
c3 = *p1++;
*p2a++ = (c0 & 0x10) << 3 |
(c0 & 0x01) << 6 |
(c1 & 0x10) << 1 |
(c1 & 0x01) << 4 |
(c2 & 0x10) >> 1 |
(c2 & 0x01) << 2 |
(c3 & 0x10) >> 3 |
(c3 & 0x01);
*p2a++ = (c0 & 0x20) << 2 |
(c0 & 0x02) << 5 |
(c1 & 0x20) |
(c1 & 0x02) << 3 |
(c2 & 0x20) >> 2 |
(c2 & 0x02) << 1 |
(c3 & 0x20) >> 4 |
(c3 & 0x02) >> 1;
*p2b++ = (c0 & 0x40) << 1 |
(c0 & 0x04) << 4 |
(c1 & 0x40) >> 1 |
(c1 & 0x04) << 2 |
(c2 & 0x40) >> 3 |
(c2 & 0x04) |
(c3 & 0x40) >> 5 |
(c3 & 0x04) >> 2;
*p2b++ = (c0 & 0x80) |
(c0 & 0x08) << 3 |
(c1 & 0x80) >> 2 |
(c1 & 0x08) << 1 |
(c2 & 0x80) >> 4 |
(c2 & 0x08) >> 1 |
(c3 & 0x80) >> 6 |
(c3 & 0x08) >> 3;
}
}
//set transparent color
void DSP2::op03() {
status.op05transparent = status.parameters[0];
}
//replace bitmap using transparent color
void DSP2::op05() {
uint8 color;
// Overlay bitmap with transparency.
// Input:
//
// Bitmap 1: i[0] <=> i[size-1]
// Bitmap 2: i[size] <=> i[2*size-1]
//
// Output:
//
// Bitmap 3: o[0] <=> o[size-1]
//
// Processing:
//
// Process all 4-bit pixels (nibbles) in the bitmap
//
// if ( BM2_pixel == transparent_color )
// pixelout = BM1_pixel
// else
// pixelout = BM2_pixel
// The max size bitmap is limited to 255 because the size parameter is a byte
// I think size=0 is an error. The behavior of the chip on size=0 is to
// return the last value written to DR if you read DR on Op05 with
// size = 0. I don't think it's worth implementing this quirk unless it's
// proven necessary.
unsigned char c1, c2;
unsigned char *p1 = status.parameters;
unsigned char *p2 = status.parameters + status.op05len;
unsigned char *p3 = status.output;
color = status.op05transparent & 0x0f;
for(int n = 0; n < status.op05len; n++) {
c1 = *p1++;
c2 = *p2++;
*p3++ = ( ((c2 >> 4) == color ) ? c1 & 0xf0 : c2 & 0xf0 ) |
( ((c2 & 0x0f) == color ) ? c1 & 0x0f : c2 & 0x0f );
}
}
//reverse bitmap
void DSP2::op06() {
// Input:
// size
// bitmap
int i, j;
for(i = 0, j = status.op06len - 1; i < status.op06len; i++, j--) {
status.output[j] = (status.parameters[i] << 4) | (status.parameters[i] >> 4);
}
}
//multiply
void DSP2::op09() {
status.out_count = 4;
status.op09word1 = status.parameters[0] | (status.parameters[1] << 8);
status.op09word2 = status.parameters[2] | (status.parameters[3] << 8);
uint32 r;
r = status.op09word1 * status.op09word2;
status.output[0] = r;
status.output[1] = r >> 8;
status.output[2] = r >> 16;
status.output[3] = r >> 24;
}
//scale bitmap
void DSP2::op0d() {
// Bit accurate hardware algorithm - uses fixed point math
// This should match the DSP2 Op0D output exactly
// I wouldn't recommend using this unless you're doing hardware debug.
// In some situations it has small visual artifacts that
// are not readily apparent on a TV screen but show up clearly
// on a monitor. Use Overload's scaling instead.
// This is for hardware verification testing.
//
// One note: the HW can do odd byte scaling but since we divide
// by two to get the count of bytes this won't work well for
// odd byte scaling (in any of the current algorithm implementations).
// So far I haven't seen Dungeon Master use it.
// If it does we can adjust the parameters and code to work with it
uint32 multiplier; // Any size int >= 32-bits
uint32 pixloc; // match size of multiplier
int i, j;
uint8 pixelarray[512];
if(status.op0dinlen <= status.op0doutlen) {
multiplier = 0x10000; // In our self defined fixed point 0x10000 == 1
} else {
multiplier = (status.op0dinlen << 17) / ((status.op0doutlen << 1) + 1);
}
pixloc = 0;
for(i = 0; i < status.op0doutlen * 2; i++) {
j = pixloc >> 16;
if(j & 1) {
pixelarray[i] = (status.parameters[j >> 1] & 0x0f);
} else {
pixelarray[i] = (status.parameters[j >> 1] & 0xf0) >> 4;
}
pixloc += multiplier;
}
for(i = 0; i < status.op0doutlen; i++) {
status.output[i] = (pixelarray[i << 1] << 4) | pixelarray[(i << 1) + 1];
}
}
//convert bitmap to bitplane tile
void DSP2::op01() {
//op01 size is always 32 bytes input and output
//the hardware does strange things if you vary the size
#endif
unsigned char c0, c1, c2, c3;
unsigned char *p1 = status.parameters;
unsigned char *p2a = status.output;
unsigned char *p2b = status.output + 16; //halfway
//process 8 blocks of 4 bytes each
for(int j = 0; j < 8; j++) {
c0 = *p1++;
c1 = *p1++;
c2 = *p1++;
c3 = *p1++;
*p2a++ = (c0 & 0x10) << 3 |
(c0 & 0x01) << 6 |
(c1 & 0x10) << 1 |
(c1 & 0x01) << 4 |
(c2 & 0x10) >> 1 |
(c2 & 0x01) << 2 |
(c3 & 0x10) >> 3 |
(c3 & 0x01);
*p2a++ = (c0 & 0x20) << 2 |
(c0 & 0x02) << 5 |
(c1 & 0x20) |
(c1 & 0x02) << 3 |
(c2 & 0x20) >> 2 |
(c2 & 0x02) << 1 |
(c3 & 0x20) >> 4 |
(c3 & 0x02) >> 1;
*p2b++ = (c0 & 0x40) << 1 |
(c0 & 0x04) << 4 |
(c1 & 0x40) >> 1 |
(c1 & 0x04) << 2 |
(c2 & 0x40) >> 3 |
(c2 & 0x04) |
(c3 & 0x40) >> 5 |
(c3 & 0x04) >> 2;
*p2b++ = (c0 & 0x80) |
(c0 & 0x08) << 3 |
(c1 & 0x80) >> 2 |
(c1 & 0x08) << 1 |
(c2 & 0x80) >> 4 |
(c2 & 0x08) >> 1 |
(c3 & 0x80) >> 6 |
(c3 & 0x08) >> 3;
}
}
//set transparent color
void DSP2::op03() {
status.op05transparent = status.parameters[0];
}
//replace bitmap using transparent color
void DSP2::op05() {
uint8 color;
// Overlay bitmap with transparency.
// Input:
//
// Bitmap 1: i[0] <=> i[size-1]
// Bitmap 2: i[size] <=> i[2*size-1]
//
// Output:
//
// Bitmap 3: o[0] <=> o[size-1]
//
// Processing:
//
// Process all 4-bit pixels (nibbles) in the bitmap
//
// if ( BM2_pixel == transparent_color )
// pixelout = BM1_pixel
// else
// pixelout = BM2_pixel
// The max size bitmap is limited to 255 because the size parameter is a byte
// I think size=0 is an error. The behavior of the chip on size=0 is to
// return the last value written to DR if you read DR on Op05 with
// size = 0. I don't think it's worth implementing this quirk unless it's
// proven necessary.
unsigned char c1, c2;
unsigned char *p1 = status.parameters;
unsigned char *p2 = status.parameters + status.op05len;
unsigned char *p3 = status.output;
color = status.op05transparent & 0x0f;
for(int n = 0; n < status.op05len; n++) {
c1 = *p1++;
c2 = *p2++;
*p3++ = ( ((c2 >> 4) == color ) ? c1 & 0xf0 : c2 & 0xf0 ) |
( ((c2 & 0x0f) == color ) ? c1 & 0x0f : c2 & 0x0f );
}
}
//reverse bitmap
void DSP2::op06() {
// Input:
// size
// bitmap
int i, j;
for(i = 0, j = status.op06len - 1; i < status.op06len; i++, j--) {
status.output[j] = (status.parameters[i] << 4) | (status.parameters[i] >> 4);
}
}
//multiply
void DSP2::op09() {
status.out_count = 4;
status.op09word1 = status.parameters[0] | (status.parameters[1] << 8);
status.op09word2 = status.parameters[2] | (status.parameters[3] << 8);
uint32 r;
r = status.op09word1 * status.op09word2;
status.output[0] = r;
status.output[1] = r >> 8;
status.output[2] = r >> 16;
status.output[3] = r >> 24;
}
//scale bitmap
void DSP2::op0d() {
// Bit accurate hardware algorithm - uses fixed point math
// This should match the DSP2 Op0D output exactly
// I wouldn't recommend using this unless you're doing hardware debug.
// In some situations it has small visual artifacts that
// are not readily apparent on a TV screen but show up clearly
// on a monitor. Use Overload's scaling instead.
// This is for hardware verification testing.
//
// One note: the HW can do odd byte scaling but since we divide
// by two to get the count of bytes this won't work well for
// odd byte scaling (in any of the current algorithm implementations).
// So far I haven't seen Dungeon Master use it.
// If it does we can adjust the parameters and code to work with it
uint32 multiplier; // Any size int >= 32-bits
uint32 pixloc; // match size of multiplier
int i, j;
uint8 pixelarray[512];
if(status.op0dinlen <= status.op0doutlen) {
multiplier = 0x10000; // In our self defined fixed point 0x10000 == 1
} else {
multiplier = (status.op0dinlen << 17) / ((status.op0doutlen << 1) + 1);
}
pixloc = 0;
for(i = 0; i < status.op0doutlen * 2; i++) {
j = pixloc >> 16;
if(j & 1) {
pixelarray[i] = (status.parameters[j >> 1] & 0x0f);
} else {
pixelarray[i] = (status.parameters[j >> 1] & 0xf0) >> 4;
}
pixloc += multiplier;
}
for(i = 0; i < status.op0doutlen; i++) {
status.output[i] = (pixelarray[i << 1] << 4) | pixelarray[(i << 1) + 1];
}
}
#endif

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@@ -0,0 +1,26 @@
#ifdef DSP2_CPP
void DSP2::serialize(serializer &s) {
s.integer(status.waiting_for_command);
s.integer(status.command);
s.integer(status.in_count);
s.integer(status.in_index);
s.integer(status.out_count);
s.integer(status.out_index);
s.array(status.parameters);
s.array(status.output);
s.integer(status.op05transparent);
s.integer(status.op05haslen);
s.integer(status.op05len);
s.integer(status.op06haslen);
s.integer(status.op06len);
s.integer(status.op09word1);
s.integer(status.op09word2);
s.integer(status.op0dhaslen);
s.integer(status.op0doutlen);
s.integer(status.op0dinlen);
}
#endif

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@@ -1,35 +1,40 @@
#include <../base.hpp>
#define DSP3_CPP
#include "dsp3.hpp"
namespace DSP3i {
#define bool8 uint8
#include "dsp3emu.c"
#undef bool8
};
void DSP3::init() {
}
void DSP3::enable() {
}
void DSP3::power() {
reset();
}
void DSP3::reset() {
DSP3i::DSP3_Reset();
}
uint8 DSP3::read(unsigned addr) {
DSP3i::dsp3_address = addr & 0xffff;
DSP3i::DSP3GetByte();
return DSP3i::dsp3_byte;
}
void DSP3::write(unsigned addr, uint8 data) {
DSP3i::dsp3_address = addr & 0xffff;
DSP3i::dsp3_byte = data;
DSP3i::DSP3SetByte();
}
#define DSP3_CPP
namespace SNES {
DSP3 dsp3;
namespace DSP3i {
#define bool8 uint8
#include "dsp3emu.c"
#undef bool8
};
void DSP3::init() {
}
void DSP3::enable() {
}
void DSP3::power() {
reset();
}
void DSP3::reset() {
DSP3i::DSP3_Reset();
}
uint8 DSP3::read(unsigned addr) {
DSP3i::dsp3_address = addr & 0xffff;
DSP3i::DSP3GetByte();
return DSP3i::dsp3_byte;
}
void DSP3::write(unsigned addr, uint8 data) {
DSP3i::dsp3_address = addr & 0xffff;
DSP3i::dsp3_byte = data;
DSP3i::DSP3SetByte();
}
};

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@@ -1,12 +1,12 @@
class DSP3 : public Memory {
public:
void init();
void enable();
void power();
void reset();
uint8 read (unsigned addr);
void write(unsigned addr, uint8 data);
};
extern DSP3 dsp3;
class DSP3 : public Memory {
public:
void init();
void enable();
void power();
void reset();
uint8 read (unsigned addr);
void write(unsigned addr, uint8 data);
};
extern DSP3 dsp3;

File diff suppressed because it is too large Load Diff

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@@ -1,55 +1,60 @@
#include <../base.hpp>
#define DSP4_CPP
#include "dsp4.hpp"
namespace DSP4i {
inline uint16 READ_WORD(uint8 *addr) {
return (addr[0]) + (addr[1] << 8);
}
inline uint32 READ_DWORD(uint8 *addr) {
return (addr[0]) + (addr[1] << 8) + (addr[2] << 16) + (addr[3] << 24);
}
inline void WRITE_WORD(uint8 *addr, uint16 data) {
addr[0] = data;
addr[1] = data >> 8;
}
#define bool8 uint8
#include "dsp4emu.c"
#undef bool8
};
void DSP4::init() {
}
void DSP4::enable() {
}
void DSP4::power() {
reset();
}
void DSP4::reset() {
DSP4i::InitDSP4();
}
uint8 DSP4::read(unsigned addr) {
addr &= 0xffff;
if(addr < 0xc000) {
DSP4i::dsp4_address = addr;
DSP4i::DSP4GetByte();
return DSP4i::dsp4_byte;
}
return 0x80;
}
void DSP4::write(unsigned addr, uint8 data) {
addr &= 0xffff;
if(addr < 0xc000) {
DSP4i::dsp4_address = addr;
DSP4i::dsp4_byte = data;
DSP4i::DSP4SetByte();
}
}
#define DSP4_CPP
namespace SNES {
DSP4 dsp4;
void DSP4::init() {
}
void DSP4::enable() {
}
namespace DSP4i {
inline uint16 READ_WORD(uint8 *addr) {
return (addr[0]) + (addr[1] << 8);
}
inline uint32 READ_DWORD(uint8 *addr) {
return (addr[0]) + (addr[1] << 8) + (addr[2] << 16) + (addr[3] << 24);
}
inline void WRITE_WORD(uint8 *addr, uint16 data) {
addr[0] = data;
addr[1] = data >> 8;
}
#define bool8 uint8
#include "dsp4emu.c"
#undef bool8
};
void DSP4::power() {
reset();
}
void DSP4::reset() {
DSP4i::InitDSP4();
}
uint8 DSP4::read(unsigned addr) {
addr &= 0xffff;
if(addr < 0xc000) {
DSP4i::dsp4_address = addr;
DSP4i::DSP4GetByte();
return DSP4i::dsp4_byte;
}
return 0x80;
}
void DSP4::write(unsigned addr, uint8 data) {
addr &= 0xffff;
if(addr < 0xc000) {
DSP4i::dsp4_address = addr;
DSP4i::dsp4_byte = data;
DSP4i::DSP4SetByte();
}
}
};

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@@ -1,12 +1,12 @@
class DSP4 : public Memory {
public:
void init();
void enable();
void power();
void reset();
uint8 read (unsigned addr);
void write(unsigned addr, uint8 data);
};
extern DSP4 dsp4;
class DSP4 : public Memory {
public:
void init();
void enable();
void power();
void reset();
uint8 read (unsigned addr);
void write(unsigned addr, uint8 data);
};
extern DSP4 dsp4;

File diff suppressed because it is too large Load Diff

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@@ -1,108 +1,108 @@
//DSP-4 emulator code
//Copyright (c) 2004-2006 Dreamer Nom, John Weidman, Kris Bleakley, Nach, z80 gaiden
#ifndef DSP4EMU_H
#define DSP4EMU_H
#undef TRUE
#undef FALSE
#define TRUE true
#define FALSE false
struct DSP4_t
{
bool8 waiting4command;
bool8 half_command;
uint16 command;
uint32 in_count;
uint32 in_index;
uint32 out_count;
uint32 out_index;
uint8 parameters[512];
uint8 output[512];
};
extern struct DSP4_t DSP4;
struct DSP4_vars_t
{
// op control
int8 DSP4_Logic; // controls op flow
// projection format
int16 lcv; // loop-control variable
int16 distance; // z-position into virtual world
int16 raster; // current raster line
int16 segments; // number of raster lines drawn
// 1.15.16 or 1.15.0 [sign, integer, fraction]
int32 world_x; // line of x-projection in world
int32 world_y; // line of y-projection in world
int32 world_dx; // projection line x-delta
int32 world_dy; // projection line y-delta
int16 world_ddx; // x-delta increment
int16 world_ddy; // y-delta increment
int32 world_xenv; // world x-shaping factor
int16 world_yofs; // world y-vertical scroll
int16 view_x1; // current viewer-x
int16 view_y1; // current viewer-y
int16 view_x2; // future viewer-x
int16 view_y2; // future viewer-y
int16 view_dx; // view x-delta factor
int16 view_dy; // view y-delta factor
int16 view_xofs1; // current viewer x-vertical scroll
int16 view_yofs1; // current viewer y-vertical scroll
int16 view_xofs2; // future viewer x-vertical scroll
int16 view_yofs2; // future viewer y-vertical scroll
int16 view_yofsenv; // y-scroll shaping factor
int16 view_turnoff_x; // road turnoff data
int16 view_turnoff_dx; // road turnoff delta factor
// drawing area
int16 viewport_cx; // x-center of viewport window
int16 viewport_cy; // y-center of render window
int16 viewport_left; // x-left of viewport
int16 viewport_right; // x-right of viewport
int16 viewport_top; // y-top of viewport
int16 viewport_bottom; // y-bottom of viewport
// sprite structure
int16 sprite_x; // projected x-pos of sprite
int16 sprite_y; // projected y-pos of sprite
int16 sprite_attr; // obj attributes
bool8 sprite_size; // sprite size: 8x8 or 16x16
int16 sprite_clipy; // visible line to clip pixels off
int16 sprite_count;
// generic projection variables designed for
// two solid polygons + two polygon sides
int16 poly_clipLf[2][2]; // left clip boundary
int16 poly_clipRt[2][2]; // right clip boundary
int16 poly_ptr[2][2]; // HDMA structure pointers
int16 poly_raster[2][2]; // current raster line below horizon
int16 poly_top[2][2]; // top clip boundary
int16 poly_bottom[2][2]; // bottom clip boundary
int16 poly_cx[2][2]; // center for left/right points
int16 poly_start[2]; // current projection points
int16 poly_plane[2]; // previous z-plane distance
// OAM
int16 OAM_attr[16]; // OAM (size,MSB) data
int16 OAM_index; // index into OAM table
int16 OAM_bits; // offset into OAM table
int16 OAM_RowMax; // maximum number of tiles per 8 aligned pixels (row)
int16 OAM_Row[32]; // current number of tiles per row
};
extern struct DSP4_vars_t DSP4_vars;
#endif
//DSP-4 emulator code
//Copyright (c) 2004-2006 Dreamer Nom, John Weidman, Kris Bleakley, Nach, z80 gaiden
#ifndef DSP4EMU_H
#define DSP4EMU_H
#undef TRUE
#undef FALSE
#define TRUE true
#define FALSE false
struct DSP4_t
{
bool8 waiting4command;
bool8 half_command;
uint16 command;
uint32 in_count;
uint32 in_index;
uint32 out_count;
uint32 out_index;
uint8 parameters[512];
uint8 output[512];
};
extern struct DSP4_t DSP4;
struct DSP4_vars_t
{
// op control
int8 DSP4_Logic; // controls op flow
// projection format
int16 lcv; // loop-control variable
int16 distance; // z-position into virtual world
int16 raster; // current raster line
int16 segments; // number of raster lines drawn
// 1.15.16 or 1.15.0 [sign, integer, fraction]
int32 world_x; // line of x-projection in world
int32 world_y; // line of y-projection in world
int32 world_dx; // projection line x-delta
int32 world_dy; // projection line y-delta
int16 world_ddx; // x-delta increment
int16 world_ddy; // y-delta increment
int32 world_xenv; // world x-shaping factor
int16 world_yofs; // world y-vertical scroll
int16 view_x1; // current viewer-x
int16 view_y1; // current viewer-y
int16 view_x2; // future viewer-x
int16 view_y2; // future viewer-y
int16 view_dx; // view x-delta factor
int16 view_dy; // view y-delta factor
int16 view_xofs1; // current viewer x-vertical scroll
int16 view_yofs1; // current viewer y-vertical scroll
int16 view_xofs2; // future viewer x-vertical scroll
int16 view_yofs2; // future viewer y-vertical scroll
int16 view_yofsenv; // y-scroll shaping factor
int16 view_turnoff_x; // road turnoff data
int16 view_turnoff_dx; // road turnoff delta factor
// drawing area
int16 viewport_cx; // x-center of viewport window
int16 viewport_cy; // y-center of render window
int16 viewport_left; // x-left of viewport
int16 viewport_right; // x-right of viewport
int16 viewport_top; // y-top of viewport
int16 viewport_bottom; // y-bottom of viewport
// sprite structure
int16 sprite_x; // projected x-pos of sprite
int16 sprite_y; // projected y-pos of sprite
int16 sprite_attr; // obj attributes
bool8 sprite_size; // sprite size: 8x8 or 16x16
int16 sprite_clipy; // visible line to clip pixels off
int16 sprite_count;
// generic projection variables designed for
// two solid polygons + two polygon sides
int16 poly_clipLf[2][2]; // left clip boundary
int16 poly_clipRt[2][2]; // right clip boundary
int16 poly_ptr[2][2]; // HDMA structure pointers
int16 poly_raster[2][2]; // current raster line below horizon
int16 poly_top[2][2]; // top clip boundary
int16 poly_bottom[2][2]; // bottom clip boundary
int16 poly_cx[2][2]; // center for left/right points
int16 poly_start[2]; // current projection points
int16 poly_plane[2]; // previous z-plane distance
// OAM
int16 OAM_attr[16]; // OAM (size,MSB) data
int16 OAM_index; // index into OAM table
int16 OAM_bits; // offset into OAM table
int16 OAM_RowMax; // maximum number of tiles per 8 aligned pixels (row)
int16 OAM_Row[32]; // current number of tiles per row
};
extern struct DSP4_vars_t DSP4_vars;
#endif

150
bsnes/chip/msu1/msu1.cpp Normal file
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#include <../base.hpp>
#define MSU1_CPP
namespace SNES {
MSU1 msu1;
#include "serialization.cpp"
void MSU1::enter() {
scheduler.clock.cop_freq = 44100;
while(true) {
if(scheduler.sync == Scheduler::SynchronizeMode::All) {
scheduler.exit(Scheduler::ExitReason::SynchronizeEvent);
}
int16 left = 0, right = 0;
if(mmio.audio_play) {
if(audiofile.open()) {
if(audiofile.end()) {
if(!mmio.audio_repeat) mmio.audio_play = false;
audiofile.seek(mmio.audio_offset = 58);
} else {
mmio.audio_offset += 4;
left = audiofile.readl(2);
right = audiofile.readl(2);
}
} else {
mmio.audio_play = false;
}
}
left = sclamp<16>((double)left * (double)mmio.audio_volume / 255.0);
right = sclamp<16>((double)right * (double)mmio.audio_volume / 255.0);
audio.coprocessor_sample(left, right);
scheduler.addclocks_cop(1);
scheduler.sync_copcpu();
}
}
void MSU1::init() {
}
void MSU1::enable() {
audio.coprocessor_enable(true);
audio.coprocessor_frequency(44100.0);
if(datafile.open()) datafile.close();
datafile.open(string() << basename << ".msu", file::mode_read);
}
void MSU1::power() {
reset();
}
void MSU1::reset() {
mmio.data_offset = 0;
mmio.audio_offset = 0;
mmio.audio_track = 0;
mmio.audio_volume = 255;
mmio.data_busy = true;
mmio.audio_busy = true;
mmio.audio_repeat = false;
mmio.audio_play = false;
}
uint8 MSU1::mmio_read(unsigned addr) {
addr &= 0xffff;
if(addr == 0x2000) {
return (mmio.data_busy << 7)
| (mmio.audio_busy << 6)
| (mmio.audio_repeat << 5)
| (mmio.audio_play << 4)
| (Revision << 0);
}
if(addr == 0x2001) {
if(mmio.data_busy) return 0x00;
mmio.data_offset++;
if(datafile.open()) return datafile.read();
return 0x00;
}
if(addr == 0x2002) return 'S';
if(addr == 0x2003) return '-';
if(addr == 0x2004) return 'M';
if(addr == 0x2005) return 'S';
if(addr == 0x2006) return 'U';
if(addr == 0x2007) return '0' + Revision;
return 0x00;
}
void MSU1::mmio_write(unsigned addr, uint8 data) {
addr &= 0xffff;
if(addr == 0x2000) {
mmio.data_offset = (mmio.data_offset & 0xffffff00) | (data << 0);
}
if(addr == 0x2001) {
mmio.data_offset = (mmio.data_offset & 0xffff00ff) | (data << 8);
}
if(addr == 0x2002) {
mmio.data_offset = (mmio.data_offset & 0xff00ffff) | (data << 16);
}
if(addr == 0x2003) {
mmio.data_offset = (mmio.data_offset & 0x00ffffff) | (data << 24);
if(datafile.open()) datafile.seek(mmio.data_offset);
mmio.data_busy = false;
}
if(addr == 0x2004) {
mmio.audio_track = (mmio.audio_track & 0xff00) | (data << 0);
}
if(addr == 0x2005) {
mmio.audio_track = (mmio.audio_track & 0x00ff) | (data << 8);
if(audiofile.open()) audiofile.close();
char track[16];
sprintf(track, "-%u", mmio.audio_track);
if(audiofile.open(string() << basename << track << ".wav", file::mode_read)) {
audiofile.seek(mmio.audio_offset = 58); //skip WAV header
}
mmio.audio_busy = false;
mmio.audio_repeat = false;
mmio.audio_play = false;
}
if(addr == 0x2006) {
mmio.audio_volume = data;
}
if(addr == 0x2007) {
mmio.audio_repeat = data & 2;
mmio.audio_play = data & 1;
}
}
void MSU1::base(const string& name) {
basename = name;
}
}

41
bsnes/chip/msu1/msu1.hpp Normal file
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@@ -0,0 +1,41 @@
class MSU1 : public MMIO {
public:
void enter();
void init();
void enable();
void power();
void reset();
uint8 mmio_read(unsigned addr);
void mmio_write(unsigned addr, uint8 data);
void base(const string &name);
void serialize(serializer&);
private:
string basename;
file datafile;
file audiofile;
enum Flag {
DataBusy = 0x80,
AudioBusy = 0x40,
AudioRepeating = 0x20,
AudioPlaying = 0x10,
Revision = 0x01,
};
struct MMIO {
uint32 data_offset;
uint32 audio_offset;
uint16 audio_track;
uint8 audio_volume;
bool data_busy;
bool audio_busy;
bool audio_repeat;
bool audio_play;
} mmio;
};
extern MSU1 msu1;

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@@ -0,0 +1,26 @@
#ifdef MSU1_CPP
void MSU1::serialize(serializer &s) {
s.integer(mmio.data_offset);
s.integer(mmio.audio_offset);
s.integer(mmio.audio_track);
s.integer(mmio.audio_volume);
s.integer(mmio.data_busy);
s.integer(mmio.audio_busy);
s.integer(mmio.audio_repeat);
s.integer(mmio.audio_play);
if(datafile.open()) datafile.close();
if(datafile.open(string() << basename << ".msun", file::mode_read)) {
datafile.seek(mmio.data_offset);
}
if(audiofile.open()) audiofile.close();
char track[16];
sprintf(track, "-%u", mmio.audio_track);
if(audiofile.open(string() << basename << track << ".wav", file::mode_read)) {
audiofile.seek(mmio.audio_offset);
}
}
#endif

View File

@@ -1,72 +1,82 @@
#include <../base.hpp>
#include <../cart/cart.hpp>
#include "obc1.hpp"
void OBC1::init() {}
void OBC1::enable() {}
void OBC1::power() {
reset();
}
void OBC1::reset() {
for(unsigned i = 0x0000; i <= 0x1fff; i++) ram_write(i, 0xff);
status.baseptr = (ram_read(0x1ff5) & 1) ? 0x1800 : 0x1c00;
status.address = (ram_read(0x1ff6) & 0x7f);
status.shift = (ram_read(0x1ff6) & 3) << 1;
}
uint8 OBC1::read(unsigned addr) {
addr &= 0x1fff;
if((addr & 0x1ff8) != 0x1ff0) return ram_read(addr);
switch(addr) { default: //never used, avoids compiler warning
case 0x1ff0: return ram_read(status.baseptr + (status.address << 2) + 0);
case 0x1ff1: return ram_read(status.baseptr + (status.address << 2) + 1);
case 0x1ff2: return ram_read(status.baseptr + (status.address << 2) + 2);
case 0x1ff3: return ram_read(status.baseptr + (status.address << 2) + 3);
case 0x1ff4: return ram_read(status.baseptr + (status.address >> 2) + 0x200);
case 0x1ff5: case 0x1ff6: case 0x1ff7: return ram_read(addr);
}
}
void OBC1::write(unsigned addr, uint8 data) {
addr &= 0x1fff;
if((addr & 0x1ff8) != 0x1ff0) return ram_write(addr, data);
switch(addr) {
case 0x1ff0: ram_write(status.baseptr + (status.address << 2) + 0, data); break;
case 0x1ff1: ram_write(status.baseptr + (status.address << 2) + 1, data); break;
case 0x1ff2: ram_write(status.baseptr + (status.address << 2) + 2, data); break;
case 0x1ff3: ram_write(status.baseptr + (status.address << 2) + 3, data); break;
case 0x1ff4: {
uint8 temp = ram_read(status.baseptr + (status.address >> 2) + 0x200);
temp = (temp & ~(3 << status.shift)) | ((data & 3) << status.shift);
ram_write(status.baseptr + (status.address >> 2) + 0x200, temp);
} break;
case 0x1ff5: {
status.baseptr = (data & 1) ? 0x1800 : 0x1c00;
ram_write(addr, data);
} break;
case 0x1ff6: {
status.address = (data & 0x7f);
status.shift = (data & 3) << 1;
ram_write(addr, data);
} break;
case 0x1ff7: {
ram_write(addr, data);
} break;
}
}
uint8 OBC1::ram_read(unsigned addr) {
return memory::cartram.read(addr & 0x1fff);
}
void OBC1::ram_write(unsigned addr, uint8 data) {
memory::cartram.write(addr & 0x1fff, data);
}
OBC1::OBC1() {}
OBC1::~OBC1() {}
#include <../base.hpp>
#define OBC1_CPP
namespace SNES {
OBC1 obc1;
#include "serialization.cpp"
void OBC1::init() {
}
void OBC1::enable() {
}
void OBC1::power() {
reset();
}
void OBC1::reset() {
for(unsigned i = 0x0000; i <= 0x1fff; i++) ram_write(i, 0xff);
status.baseptr = (ram_read(0x1ff5) & 1) ? 0x1800 : 0x1c00;
status.address = (ram_read(0x1ff6) & 0x7f);
status.shift = (ram_read(0x1ff6) & 3) << 1;
}
uint8 OBC1::read(unsigned addr) {
addr &= 0x1fff;
if((addr & 0x1ff8) != 0x1ff0) return ram_read(addr);
switch(addr) { default: //never used, avoids compiler warning
case 0x1ff0: return ram_read(status.baseptr + (status.address << 2) + 0);
case 0x1ff1: return ram_read(status.baseptr + (status.address << 2) + 1);
case 0x1ff2: return ram_read(status.baseptr + (status.address << 2) + 2);
case 0x1ff3: return ram_read(status.baseptr + (status.address << 2) + 3);
case 0x1ff4: return ram_read(status.baseptr + (status.address >> 2) + 0x200);
case 0x1ff5: case 0x1ff6: case 0x1ff7: return ram_read(addr);
}
}
void OBC1::write(unsigned addr, uint8 data) {
addr &= 0x1fff;
if((addr & 0x1ff8) != 0x1ff0) return ram_write(addr, data);
switch(addr) {
case 0x1ff0: ram_write(status.baseptr + (status.address << 2) + 0, data); break;
case 0x1ff1: ram_write(status.baseptr + (status.address << 2) + 1, data); break;
case 0x1ff2: ram_write(status.baseptr + (status.address << 2) + 2, data); break;
case 0x1ff3: ram_write(status.baseptr + (status.address << 2) + 3, data); break;
case 0x1ff4: {
uint8 temp = ram_read(status.baseptr + (status.address >> 2) + 0x200);
temp = (temp & ~(3 << status.shift)) | ((data & 3) << status.shift);
ram_write(status.baseptr + (status.address >> 2) + 0x200, temp);
} break;
case 0x1ff5: {
status.baseptr = (data & 1) ? 0x1800 : 0x1c00;
ram_write(addr, data);
} break;
case 0x1ff6: {
status.address = (data & 0x7f);
status.shift = (data & 3) << 1;
ram_write(addr, data);
} break;
case 0x1ff7: {
ram_write(addr, data);
} break;
}
}
uint8 OBC1::ram_read(unsigned addr) {
return memory::cartram.read(addr & 0x1fff);
}
void OBC1::ram_write(unsigned addr, uint8 data) {
memory::cartram.write(addr & 0x1fff, data);
}
OBC1::OBC1() {}
OBC1::~OBC1() {}
};

View File

@@ -1,25 +1,26 @@
class OBC1 : public Memory {
public:
void init();
void enable();
void power();
void reset();
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
OBC1();
~OBC1();
private:
uint8 ram_read(unsigned addr);
void ram_write(unsigned addr, uint8 data);
struct {
uint16 address;
uint16 baseptr;
uint16 shift;
} status;
};
extern OBC1 obc1;
class OBC1 : public Memory {
public:
void init();
void enable();
void power();
void reset();
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
void serialize(serializer&);
OBC1();
~OBC1();
private:
uint8 ram_read(unsigned addr);
void ram_write(unsigned addr, uint8 data);
struct {
uint16 address;
uint16 baseptr;
uint16 shift;
} status;
};
extern OBC1 obc1;

View File

@@ -0,0 +1,9 @@
#ifdef OBC1_CPP
void OBC1::serialize(serializer &s) {
s.integer(status.address);
s.integer(status.baseptr);
s.integer(status.shift);
}
#endif

218
bsnes/chip/sa1/bus/bus.cpp Normal file
View File

@@ -0,0 +1,218 @@
#ifdef SA1_CPP
VBRBus vbrbus;
SA1Bus sa1bus;
namespace memory {
StaticRAM iram(2048);
//accessed by:
VSPROM vsprom; //S-CPU + SA-1
CPUIRAM cpuiram; //S-CPU
SA1IRAM sa1iram; //SA-1
SA1BWRAM sa1bwram; //SA-1
CC1BWRAM cc1bwram; //S-CPU
BitmapRAM bitmapram; //SA-1
}
//$230c (VDPL), $230d (VDPH) use this bus to read variable-length data.
//this is used both to avoid VBR-reads from accessing MMIO registers, and
//to avoid syncing the S-CPU and SA-1*; as both chips are able to access
//these ports.
//(* eg, memory::cartram is used directly, as memory::sa1bwram syncs to the S-CPU)
void VBRBus::init() {
map(MapMode::Direct, 0x00, 0xff, 0x0000, 0xffff, memory::memory_unmapped);
map(MapMode::Linear, 0x00, 0x3f, 0x0000, 0x07ff, memory::iram);
map(MapMode::Linear, 0x00, 0x3f, 0x3000, 0x37ff, memory::iram);
map(MapMode::Linear, 0x00, 0x3f, 0x6000, 0x7fff, memory::cartram);
map(MapMode::Linear, 0x00, 0x3f, 0x8000, 0xffff, memory::vsprom);
map(MapMode::Linear, 0x40, 0x4f, 0x0000, 0xffff, memory::cartram);
map(MapMode::Linear, 0x80, 0xbf, 0x0000, 0x07ff, memory::iram);
map(MapMode::Linear, 0x80, 0xbf, 0x3000, 0x37ff, memory::iram);
map(MapMode::Linear, 0x80, 0xbf, 0x6000, 0x7fff, memory::cartram);
map(MapMode::Linear, 0x80, 0xbf, 0x8000, 0xffff, memory::vsprom);
map(MapMode::Linear, 0xc0, 0xff, 0x0000, 0xffff, memory::vsprom);
}
void SA1Bus::init() {
map(MapMode::Direct, 0x00, 0xff, 0x0000, 0xffff, memory::memory_unmapped);
map(MapMode::Linear, 0x00, 0x3f, 0x0000, 0x07ff, memory::sa1iram);
map(MapMode::Direct, 0x00, 0x3f, 0x2200, 0x23ff, memory::mmio);
map(MapMode::Linear, 0x00, 0x3f, 0x3000, 0x37ff, memory::sa1iram);
map(MapMode::Linear, 0x00, 0x3f, 0x6000, 0x7fff, memory::sa1bwram);
map(MapMode::Linear, 0x00, 0x3f, 0x8000, 0xffff, memory::vsprom);
map(MapMode::Linear, 0x40, 0x4f, 0x0000, 0xffff, memory::sa1bwram);
map(MapMode::Linear, 0x60, 0x6f, 0x0000, 0xffff, memory::bitmapram);
map(MapMode::Linear, 0x80, 0xbf, 0x0000, 0x07ff, memory::sa1iram);
map(MapMode::Direct, 0x80, 0xbf, 0x2200, 0x23ff, memory::mmio);
map(MapMode::Linear, 0x80, 0xbf, 0x3000, 0x37ff, memory::sa1iram);
map(MapMode::Linear, 0x80, 0xbf, 0x6000, 0x7fff, memory::sa1bwram);
map(MapMode::Linear, 0x80, 0xbf, 0x8000, 0xffff, memory::vsprom);
map(MapMode::Linear, 0xc0, 0xff, 0x0000, 0xffff, memory::vsprom);
}
//======
//VSPROM
//======
//this class maps $00:[ff00-ffff] for the purpose of supporting:
//$2209.d6 IVSW (S-CPU IRQ vector selection) (0 = cart, 1 = SA-1)
//$2209.d4 NVSW (S-CPU NMI vector selection) (0 = cart, 1 = SA-1)
//when set, vector addresses are over-ridden with SA-1 register settings:
//SIV = S-CPU IRQ vector address override
//SNV = S-CPU NMI vector address override
//
//$00:[ffea-ffeb|ffee-ffef] are special cased on read;
//all other addresses return original mapped data.
unsigned VSPROM::size() const {
return memory::cartrom.size();
}
uint8 VSPROM::read(unsigned addr) {
//use $7fex instead of $ffex due to linear mapping of 32k granularity ROM data
if((addr & 0xffffe0) == 0x007fe0) {
if(addr == 0x7fea && sa1.mmio.cpu_nvsw) return sa1.mmio.snv >> 0;
if(addr == 0x7feb && sa1.mmio.cpu_nvsw) return sa1.mmio.snv >> 8;
if(addr == 0x7fee && sa1.mmio.cpu_ivsw) return sa1.mmio.siv >> 0;
if(addr == 0x7fef && sa1.mmio.cpu_ivsw) return sa1.mmio.siv >> 8;
}
return memory::cartrom.read(addr);
}
void VSPROM::write(unsigned addr, uint8 data) {
}
//=======
//SA1IRAM
//=======
unsigned SA1IRAM::size() const {
return memory::iram.size();
}
uint8 SA1IRAM::read(unsigned addr) {
scheduler.sync_copcpu();
return memory::iram.read(addr);
}
void SA1IRAM::write(unsigned addr, uint8 data) {
scheduler.sync_copcpu();
memory::iram.write(addr, data);
}
//=======
//CPUIRAM
//=======
unsigned CPUIRAM::size() const {
return memory::iram.size();
}
uint8 CPUIRAM::read(unsigned addr) {
scheduler.sync_cpucop();
return memory::iram.read(addr);
}
void CPUIRAM::write(unsigned addr, uint8 data) {
scheduler.sync_cpucop();
memory::iram.write(addr, data);
}
//========
//SA1BWRAM
//========
unsigned SA1BWRAM::size() const {
return memory::cartram.size();
}
uint8 SA1BWRAM::read(unsigned addr) {
scheduler.sync_copcpu();
return memory::cartram.read(addr);
}
void SA1BWRAM::write(unsigned addr, uint8 data) {
scheduler.sync_copcpu();
memory::cartram.write(addr, data);
}
//========
//CC1BWRAM
//========
unsigned CC1BWRAM::size() const {
return memory::cartram.size();
}
uint8 CC1BWRAM::read(unsigned addr) {
scheduler.sync_cpucop();
if(dma) return sa1.dma_cc1_read(addr);
return memory::cartram.read(addr);
}
void CC1BWRAM::write(unsigned addr, uint8 data) {
scheduler.sync_cpucop();
memory::cartram.write(addr, data);
}
//=========
//BitmapRAM
//=========
unsigned BitmapRAM::size() const {
return 0x100000;
}
uint8 BitmapRAM::read(unsigned addr) {
scheduler.sync_copcpu();
if(sa1.mmio.bbf == 0) {
//4bpp
unsigned shift = addr & 1;
addr = (addr >> 1) & (memory::cartram.size() - 1);
switch(shift) { default:
case 0: return (memory::cartram.read(addr) >> 0) & 15;
case 1: return (memory::cartram.read(addr) >> 4) & 15;
}
} else {
//2bpp
unsigned shift = addr & 3;
addr = (addr >> 2) & (memory::cartram.size() - 1);
switch(shift) { default:
case 0: return (memory::cartram.read(addr) >> 0) & 3;
case 1: return (memory::cartram.read(addr) >> 2) & 3;
case 2: return (memory::cartram.read(addr) >> 4) & 3;
case 3: return (memory::cartram.read(addr) >> 6) & 3;
}
}
}
void BitmapRAM::write(unsigned addr, uint8 data) {
scheduler.sync_copcpu();
if(sa1.mmio.bbf == 0) {
//4bpp
unsigned shift = addr & 1;
addr = (addr >> 1) & (memory::cartram.size() - 1);
switch(shift) { default:
case 0: data = (memory::cartram.read(addr) & 0xf0) | ((data & 15) << 0); break;
case 1: data = (memory::cartram.read(addr) & 0x0f) | ((data & 15) << 4); break;
}
} else {
//2bpp
unsigned shift = addr & 3;
addr = (addr >> 2) & (memory::cartram.size() - 1);
switch(shift) { default:
case 0: data = (memory::cartram.read(addr) & 0xfc) | ((data & 3) << 0); break;
case 1: data = (memory::cartram.read(addr) & 0xf3) | ((data & 3) << 2); break;
case 2: data = (memory::cartram.read(addr) & 0xcf) | ((data & 3) << 4); break;
case 3: data = (memory::cartram.read(addr) & 0x3f) | ((data & 3) << 6); break;
}
}
memory::cartram.write(addr, data);
}
#endif

View File

@@ -0,0 +1,55 @@
struct VBRBus : Bus {
void init();
};
struct SA1Bus : Bus {
void init();
};
struct VSPROM : Memory {
unsigned size() const;
alwaysinline uint8 read(unsigned);
alwaysinline void write(unsigned, uint8);
};
struct CPUIRAM : Memory {
unsigned size() const;
alwaysinline uint8 read(unsigned);
alwaysinline void write(unsigned, uint8);
};
struct SA1IRAM : Memory {
unsigned size() const;
alwaysinline uint8 read(unsigned);
alwaysinline void write(unsigned, uint8);
};
struct SA1BWRAM : Memory {
unsigned size() const;
alwaysinline uint8 read(unsigned);
alwaysinline void write(unsigned, uint8);
};
struct CC1BWRAM : Memory {
unsigned size() const;
alwaysinline uint8 read(unsigned);
alwaysinline void write(unsigned, uint8);
bool dma;
};
struct BitmapRAM : Memory {
unsigned size() const;
alwaysinline uint8 read(unsigned);
alwaysinline void write(unsigned, uint8);
};
namespace memory {
extern StaticRAM iram;
extern VSPROM vsprom;
extern CPUIRAM cpuiram;
extern SA1IRAM sa1iram;
extern SA1BWRAM sa1bwram;
extern CC1BWRAM cc1bwram;
extern BitmapRAM bitmapram;
};

View File

@@ -6,9 +6,9 @@
void SA1::dma_normal() {
while(mmio.dtc--) {
uint8_t data = regs.mdr;
uint32_t dsa = mmio.dsa++;
uint32_t dda = mmio.dda++;
uint8 data = regs.mdr;
uint32 dsa = mmio.dsa++;
uint32 dda = mmio.dda++;
//source and destination cannot be the same
if(mmio.sd == DMA::SourceBWRAM && mmio.dd == DMA::DestBWRAM) continue;
@@ -67,7 +67,7 @@ void SA1::dma_cc1() {
}
}
uint8_t SA1::dma_cc1_read(unsigned addr) {
uint8 SA1::dma_cc1_read(unsigned addr) {
//16 bytes/char (2bpp); 32 bytes/char (4bpp); 64 bytes/char (8bpp)
unsigned charmask = (1 << (6 - mmio.dmacb)) - 1;
@@ -75,20 +75,20 @@ uint8_t SA1::dma_cc1_read(unsigned addr) {
//buffer next character to I-RAM
unsigned bpp = 2 << (2 - mmio.dmacb);
unsigned bpl = (8 << mmio.dmasize) >> mmio.dmacb;
unsigned bwmask = memory::bwram.size() - 1;
unsigned bwmask = memory::cartram.size() - 1;
unsigned tile = ((addr - mmio.dsa) & bwmask) >> (6 - mmio.dmacb);
unsigned ty = (tile >> mmio.dmasize);
unsigned tx = tile & ((1 << mmio.dmasize) - 1);
unsigned bwaddr = mmio.dsa + ty * 8 * bpl + tx * bpp;
for(unsigned y = 0; y < 8; y++) {
uint64_t data = 0;
uint64 data = 0;
for(unsigned byte = 0; byte < bpp; byte++) {
data |= (uint64_t)memory::bwram.read((bwaddr + byte) & bwmask) << (byte << 3);
data |= (uint64)memory::cartram.read((bwaddr + byte) & bwmask) << (byte << 3);
}
bwaddr += bpl;
uint8_t out[] = { 0, 0, 0, 0, 0, 0, 0, 0 };
uint8 out[] = { 0, 0, 0, 0, 0, 0, 0, 0 };
for(unsigned x = 0; x < 8; x++) {
out[0] |= (data & 1) << (7 - x); data >>= 1;
out[1] |= (data & 1) << (7 - x); data >>= 1;
@@ -118,7 +118,7 @@ uint8_t SA1::dma_cc1_read(unsigned addr) {
void SA1::dma_cc2() {
//select register file index (0-7 or 8-15)
const uint8_t *brf = &mmio.brf[(dma.line & 1) << 3];
const uint8 *brf = &mmio.brf[(dma.line & 1) << 3];
unsigned bpp = 2 << (2 - mmio.dmacb);
unsigned addr = mmio.dda & 0x07ff;
addr &= ~((1 << (7 - mmio.dmacb)) - 1);
@@ -126,7 +126,7 @@ void SA1::dma_cc2() {
addr += (dma.line & 7) * 2;
for(unsigned byte = 0; byte < bpp; byte++) {
uint8_t output = 0;
uint8 output = 0;
for(unsigned bit = 0; bit < 8; bit++) {
output |= ((brf[bit] >> byte) & 1) << (7 - bit);
}

View File

@@ -7,5 +7,5 @@ struct DMA {
void dma_normal();
void dma_cc1();
uint8_t dma_cc1_read(unsigned addr);
uint8 dma_cc1_read(unsigned addr);
void dma_cc2();

View File

@@ -0,0 +1,24 @@
#ifdef SA1_CPP
//ROM, I-RAM and MMIO registers are accessed at ~10.74MHz (2 clock ticks)
//BW-RAM is accessed at ~5.37MHz (4 clock ticks)
//tick() == 2 clock ticks
//note: bus conflict delays are not emulated at this time
void SA1::op_io() {
tick();
}
uint8 SA1::op_read(unsigned addr) {
tick();
if(((addr & 0x40e000) == 0x006000) || ((addr & 0xd00000) == 0x400000)) tick();
return sa1bus.read(addr);
}
void SA1::op_write(unsigned addr, uint8 data) {
tick();
if(((addr & 0x40e000) == 0x006000) || ((addr & 0xd00000) == 0x400000)) tick();
sa1bus.write(addr, data);
}
#endif

View File

@@ -0,0 +1,5 @@
alwaysinline void op_io();
alwaysinline uint8 op_read(unsigned addr);
alwaysinline void op_write(unsigned addr, uint8 data);
uint8_t vbr_read(unsigned addr);

View File

@@ -2,14 +2,14 @@
//BS-X flash carts, when present, are mapped to 0x400000+
Memory& SA1::mmio_access(unsigned &addr) {
if(cartridge.bsx_flash_loaded() == false) return memory::cartrom;
if(addr < 0x400000) return memory::cartrom;
if(!memory::bsxflash.data()) return memory::vsprom;
if(addr < 0x400000) return memory::vsprom;
addr &= 0x3fffff;
return bsxflash;
}
//(CCNT) SA-1 control
void SA1::mmio_w2200(uint8_t data) {
void SA1::mmio_w2200(uint8 data) {
if(mmio.sa1_resb && !(data & 0x80)) {
//reset SA-1 CPU
regs.pc.w = mmio.crv;
@@ -34,7 +34,7 @@ void SA1::mmio_w2200(uint8_t data) {
}
//(SIE) S-CPU interrupt enable
void SA1::mmio_w2201(uint8_t data) {
void SA1::mmio_w2201(uint8 data) {
if(!mmio.cpu_irqen && (data & 0x80)) {
if(mmio.cpu_irqfl) {
mmio.cpu_irqcl = 0;
@@ -54,7 +54,7 @@ void SA1::mmio_w2201(uint8_t data) {
}
//(SIC) S-CPU interrupt clear
void SA1::mmio_w2202(uint8_t data) {
void SA1::mmio_w2202(uint8 data) {
mmio.cpu_irqcl = (data & 0x80);
mmio.chdma_irqcl = (data & 0x20);
@@ -65,19 +65,19 @@ void SA1::mmio_w2202(uint8_t data) {
}
//(CRV) SA-1 reset vector
void SA1::mmio_w2203(uint8_t data) { mmio.crv = (mmio.crv & 0xff00) | data; }
void SA1::mmio_w2204(uint8_t data) { mmio.crv = (data << 8) | (mmio.crv & 0xff); }
void SA1::mmio_w2203(uint8 data) { mmio.crv = (mmio.crv & 0xff00) | data; }
void SA1::mmio_w2204(uint8 data) { mmio.crv = (data << 8) | (mmio.crv & 0xff); }
//(CNV) SA-1 NMI vector
void SA1::mmio_w2205(uint8_t data) { mmio.cnv = (mmio.cnv & 0xff00) | data; }
void SA1::mmio_w2206(uint8_t data) { mmio.cnv = (data << 8) | (mmio.cnv & 0xff); }
void SA1::mmio_w2205(uint8 data) { mmio.cnv = (mmio.cnv & 0xff00) | data; }
void SA1::mmio_w2206(uint8 data) { mmio.cnv = (data << 8) | (mmio.cnv & 0xff); }
//(CIV) SA-1 IRQ vector
void SA1::mmio_w2207(uint8_t data) { mmio.civ = (mmio.civ & 0xff00) | data; }
void SA1::mmio_w2208(uint8_t data) { mmio.civ = (data << 8) | (mmio.civ & 0xff); }
void SA1::mmio_w2207(uint8 data) { mmio.civ = (mmio.civ & 0xff00) | data; }
void SA1::mmio_w2208(uint8 data) { mmio.civ = (data << 8) | (mmio.civ & 0xff); }
//(SCNT) S-CPU control
void SA1::mmio_w2209(uint8_t data) {
void SA1::mmio_w2209(uint8 data) {
mmio.cpu_irq = (data & 0x80);
mmio.cpu_ivsw = (data & 0x40);
mmio.cpu_nvsw = (data & 0x10);
@@ -93,7 +93,7 @@ void SA1::mmio_w2209(uint8_t data) {
}
//(CIE) SA-1 interrupt enable
void SA1::mmio_w220a(uint8_t data) {
void SA1::mmio_w220a(uint8 data) {
if(!mmio.sa1_irqen && (data & 0x80) && mmio.sa1_irqfl ) mmio.sa1_irqcl = 0;
if(!mmio.timer_irqen && (data & 0x40) && mmio.timer_irqfl) mmio.timer_irqcl = 0;
if(!mmio.dma_irqen && (data & 0x20) && mmio.dma_irqfl ) mmio.dma_irqcl = 0;
@@ -106,7 +106,7 @@ void SA1::mmio_w220a(uint8_t data) {
}
//(CIC) SA-1 interrupt clear
void SA1::mmio_w220b(uint8_t data) {
void SA1::mmio_w220b(uint8 data) {
mmio.sa1_irqcl = (data & 0x80);
mmio.timer_irqcl = (data & 0x40);
mmio.dma_irqcl = (data & 0x20);
@@ -119,36 +119,36 @@ void SA1::mmio_w220b(uint8_t data) {
}
//(SNV) S-CPU NMI vector
void SA1::mmio_w220c(uint8_t data) { mmio.snv = (mmio.snv & 0xff00) | data; }
void SA1::mmio_w220d(uint8_t data) { mmio.snv = (data << 8) | (mmio.snv & 0xff); }
void SA1::mmio_w220c(uint8 data) { mmio.snv = (mmio.snv & 0xff00) | data; }
void SA1::mmio_w220d(uint8 data) { mmio.snv = (data << 8) | (mmio.snv & 0xff); }
//(SIV) S-CPU IRQ vector
void SA1::mmio_w220e(uint8_t data) { mmio.siv = (mmio.siv & 0xff00) | data; }
void SA1::mmio_w220f(uint8_t data) { mmio.siv = (data << 8) | (mmio.siv & 0xff); }
void SA1::mmio_w220e(uint8 data) { mmio.siv = (mmio.siv & 0xff00) | data; }
void SA1::mmio_w220f(uint8 data) { mmio.siv = (data << 8) | (mmio.siv & 0xff); }
//(TMC) H/V timer control
void SA1::mmio_w2210(uint8_t data) {
void SA1::mmio_w2210(uint8 data) {
mmio.hvselb = (data & 0x80);
mmio.ven = (data & 0x02);
mmio.hen = (data & 0x01);
}
//(CTR) SA-1 timer restart
void SA1::mmio_w2211(uint8_t data) {
void SA1::mmio_w2211(uint8 data) {
status.vcounter = 0;
status.hcounter = 0;
}
//(HCNT) H-count
void SA1::mmio_w2212(uint8_t data) { mmio.hcnt = (mmio.hcnt & 0xff00) | (data << 0); }
void SA1::mmio_w2213(uint8_t data) { mmio.hcnt = (mmio.hcnt & 0x00ff) | (data << 8); }
void SA1::mmio_w2212(uint8 data) { mmio.hcnt = (mmio.hcnt & 0xff00) | (data << 0); }
void SA1::mmio_w2213(uint8 data) { mmio.hcnt = (mmio.hcnt & 0x00ff) | (data << 8); }
//(VCNT) V-count
void SA1::mmio_w2214(uint8_t data) { mmio.vcnt = (mmio.vcnt & 0xff00) | (data << 0); }
void SA1::mmio_w2215(uint8_t data) { mmio.vcnt = (mmio.vcnt & 0x00ff) | (data << 8); }
void SA1::mmio_w2214(uint8 data) { mmio.vcnt = (mmio.vcnt & 0xff00) | (data << 0); }
void SA1::mmio_w2215(uint8 data) { mmio.vcnt = (mmio.vcnt & 0x00ff) | (data << 8); }
//(CXB) Super MMC bank C
void SA1::mmio_w2220(uint8_t data) {
void SA1::mmio_w2220(uint8 data) {
mmio.cbmode = (data & 0x80);
mmio.cb = (data & 0x07);
@@ -156,21 +156,19 @@ void SA1::mmio_w2220(uint8_t data) {
Memory &access = mmio_access(addr);
if(mmio.cbmode == 0) {
bus.map(Bus::MapLinear, 0x00, 0x1f, 0x8000, 0xffff, memory::cartrom, 0x000000);
sa1bus.map(Bus::MapLinear, 0x00, 0x1f, 0x8000, 0xffff, memory::cartrom, 0x000000);
bus.map(Bus::MapMode::Linear, 0x00, 0x1f, 0x8000, 0xffff, memory::vsprom, 0x000000);
sa1bus.map(Bus::MapMode::Linear, 0x00, 0x1f, 0x8000, 0xffff, memory::vsprom, 0x000000);
} else {
bus.map(Bus::MapLinear, 0x00, 0x1f, 0x8000, 0xffff, access, addr);
sa1bus.map(Bus::MapLinear, 0x00, 0x1f, 0x8000, 0xffff, access, addr);
bus.map(Bus::MapMode::Linear, 0x00, 0x1f, 0x8000, 0xffff, access, addr);
sa1bus.map(Bus::MapMode::Linear, 0x00, 0x1f, 0x8000, 0xffff, access, addr);
}
bus.map(Bus::MapLinear, 0xc0, 0xcf, 0x0000, 0xffff, access, addr);
sa1bus.map(Bus::MapLinear, 0xc0, 0xcf, 0x0000, 0xffff, access, addr);
memory::vectorsp.sync();
bus.map(Bus::MapMode::Linear, 0xc0, 0xcf, 0x0000, 0xffff, access, addr);
sa1bus.map(Bus::MapMode::Linear, 0xc0, 0xcf, 0x0000, 0xffff, access, addr);
}
//(DXB) Super MMC bank D
void SA1::mmio_w2221(uint8_t data) {
void SA1::mmio_w2221(uint8 data) {
mmio.dbmode = (data & 0x80);
mmio.db = (data & 0x07);
@@ -178,19 +176,19 @@ void SA1::mmio_w2221(uint8_t data) {
Memory &access = mmio_access(addr);
if(mmio.dbmode == 0) {
bus.map(Bus::MapLinear, 0x20, 0x3f, 0x8000, 0xffff, memory::cartrom, 0x100000);
sa1bus.map(Bus::MapLinear, 0x20, 0x3f, 0x8000, 0xffff, memory::cartrom, 0x100000);
bus.map(Bus::MapMode::Linear, 0x20, 0x3f, 0x8000, 0xffff, memory::vsprom, 0x100000);
sa1bus.map(Bus::MapMode::Linear, 0x20, 0x3f, 0x8000, 0xffff, memory::vsprom, 0x100000);
} else {
bus.map(Bus::MapLinear, 0x20, 0x3f, 0x8000, 0xffff, access, addr);
sa1bus.map(Bus::MapLinear, 0x20, 0x3f, 0x8000, 0xffff, access, addr);
bus.map(Bus::MapMode::Linear, 0x20, 0x3f, 0x8000, 0xffff, access, addr);
sa1bus.map(Bus::MapMode::Linear, 0x20, 0x3f, 0x8000, 0xffff, access, addr);
}
bus.map(Bus::MapLinear, 0xd0, 0xdf, 0x0000, 0xffff, access, addr);
sa1bus.map(Bus::MapLinear, 0xd0, 0xdf, 0x0000, 0xffff, access, addr);
bus.map(Bus::MapMode::Linear, 0xd0, 0xdf, 0x0000, 0xffff, access, addr);
sa1bus.map(Bus::MapMode::Linear, 0xd0, 0xdf, 0x0000, 0xffff, access, addr);
}
//(EXB) Super MMC bank E
void SA1::mmio_w2222(uint8_t data) {
void SA1::mmio_w2222(uint8 data) {
mmio.ebmode = (data & 0x80);
mmio.eb = (data & 0x07);
@@ -198,19 +196,19 @@ void SA1::mmio_w2222(uint8_t data) {
Memory &access = mmio_access(addr);
if(mmio.ebmode == 0) {
bus.map(Bus::MapLinear, 0x80, 0x9f, 0x8000, 0xffff, memory::cartrom, 0x200000);
sa1bus.map(Bus::MapLinear, 0x80, 0x9f, 0x8000, 0xffff, memory::cartrom, 0x200000);
bus.map(Bus::MapMode::Linear, 0x80, 0x9f, 0x8000, 0xffff, memory::vsprom, 0x200000);
sa1bus.map(Bus::MapMode::Linear, 0x80, 0x9f, 0x8000, 0xffff, memory::vsprom, 0x200000);
} else {
bus.map(Bus::MapLinear, 0x80, 0x9f, 0x8000, 0xffff, access, addr);
sa1bus.map(Bus::MapLinear, 0x80, 0x9f, 0x8000, 0xffff, access, addr);
bus.map(Bus::MapMode::Linear, 0x80, 0x9f, 0x8000, 0xffff, access, addr);
sa1bus.map(Bus::MapMode::Linear, 0x80, 0x9f, 0x8000, 0xffff, access, addr);
}
bus.map(Bus::MapLinear, 0xe0, 0xef, 0x0000, 0xffff, access, addr);
sa1bus.map(Bus::MapLinear, 0xe0, 0xef, 0x0000, 0xffff, access, addr);
bus.map(Bus::MapMode::Linear, 0xe0, 0xef, 0x0000, 0xffff, access, addr);
sa1bus.map(Bus::MapMode::Linear, 0xe0, 0xef, 0x0000, 0xffff, access, addr);
}
//(FXB) Super MMC bank F
void SA1::mmio_w2223(uint8_t data) {
void SA1::mmio_w2223(uint8 data) {
mmio.fbmode = (data & 0x80);
mmio.fb = (data & 0x07);
@@ -218,68 +216,68 @@ void SA1::mmio_w2223(uint8_t data) {
Memory &access = mmio_access(addr);
if(mmio.fbmode == 0) {
bus.map(Bus::MapLinear, 0xa0, 0xbf, 0x8000, 0xffff, memory::cartrom, 0x300000);
sa1bus.map(Bus::MapLinear, 0xa0, 0xbf, 0x8000, 0xffff, memory::cartrom, 0x300000);
bus.map(Bus::MapMode::Linear, 0xa0, 0xbf, 0x8000, 0xffff, memory::vsprom, 0x300000);
sa1bus.map(Bus::MapMode::Linear, 0xa0, 0xbf, 0x8000, 0xffff, memory::vsprom, 0x300000);
} else {
bus.map(Bus::MapLinear, 0xa0, 0xbf, 0x8000, 0xffff, access, addr);
sa1bus.map(Bus::MapLinear, 0xa0, 0xbf, 0x8000, 0xffff, access, addr);
bus.map(Bus::MapMode::Linear, 0xa0, 0xbf, 0x8000, 0xffff, access, addr);
sa1bus.map(Bus::MapMode::Linear, 0xa0, 0xbf, 0x8000, 0xffff, access, addr);
}
bus.map(Bus::MapLinear, 0xf0, 0xff, 0x0000, 0xffff, access, addr);
sa1bus.map(Bus::MapLinear, 0xf0, 0xff, 0x0000, 0xffff, access, addr);
bus.map(Bus::MapMode::Linear, 0xf0, 0xff, 0x0000, 0xffff, access, addr);
sa1bus.map(Bus::MapMode::Linear, 0xf0, 0xff, 0x0000, 0xffff, access, addr);
}
//(BMAPS) S-CPU BW-RAM address mapping
void SA1::mmio_w2224(uint8_t data) {
void SA1::mmio_w2224(uint8 data) {
mmio.sbm = (data & 0x1f);
bus.map(Bus::MapLinear, 0x00, 0x3f, 0x6000, 0x7fff, memory::cc1bwram, mmio.sbm * 0x2000, 0x2000);
bus.map(Bus::MapLinear, 0x80, 0xbf, 0x6000, 0x7fff, memory::cc1bwram, mmio.sbm * 0x2000, 0x2000);
bus.map(Bus::MapMode::Linear, 0x00, 0x3f, 0x6000, 0x7fff, memory::cc1bwram, mmio.sbm * 0x2000, 0x2000);
bus.map(Bus::MapMode::Linear, 0x80, 0xbf, 0x6000, 0x7fff, memory::cc1bwram, mmio.sbm * 0x2000, 0x2000);
}
//(BMAP) SA-1 BW-RAM address mapping
void SA1::mmio_w2225(uint8_t data) {
void SA1::mmio_w2225(uint8 data) {
mmio.sw46 = (data & 0x80);
mmio.cbm = (data & 0x7f);
if(mmio.sw46 == 0) {
//$[40-43]:[0000-ffff] x 32 projection
sa1bus.map(Bus::MapLinear, 0x00, 0x3f, 0x6000, 0x7fff, memory::bwram, (mmio.cbm & 0x1f) * 0x2000, 0x2000);
sa1bus.map(Bus::MapLinear, 0x80, 0xbf, 0x6000, 0x7fff, memory::bwram, (mmio.cbm & 0x1f) * 0x2000, 0x2000);
sa1bus.map(Bus::MapMode::Linear, 0x00, 0x3f, 0x6000, 0x7fff, memory::sa1bwram, (mmio.cbm & 0x1f) * 0x2000, 0x2000);
sa1bus.map(Bus::MapMode::Linear, 0x80, 0xbf, 0x6000, 0x7fff, memory::sa1bwram, (mmio.cbm & 0x1f) * 0x2000, 0x2000);
} else {
//$[60-6f]:[0000-ffff] x 128 projection
sa1bus.map(Bus::MapLinear, 0x00, 0x3f, 0x6000, 0x7fff, memory::bitmapram, mmio.cbm * 0x2000, 0x2000);
sa1bus.map(Bus::MapLinear, 0x80, 0xbf, 0x6000, 0x7fff, memory::bitmapram, mmio.cbm * 0x2000, 0x2000);
sa1bus.map(Bus::MapMode::Linear, 0x00, 0x3f, 0x6000, 0x7fff, memory::bitmapram, mmio.cbm * 0x2000, 0x2000);
sa1bus.map(Bus::MapMode::Linear, 0x80, 0xbf, 0x6000, 0x7fff, memory::bitmapram, mmio.cbm * 0x2000, 0x2000);
}
}
//(SWBE) S-CPU BW-RAM write enable
void SA1::mmio_w2226(uint8_t data) {
void SA1::mmio_w2226(uint8 data) {
mmio.swen = (data & 0x80);
}
//(CWBE) SA-1 BW-RAM write enable
void SA1::mmio_w2227(uint8_t data) {
void SA1::mmio_w2227(uint8 data) {
mmio.cwen = (data & 0x80);
}
//(BWPA) BW-RAM write-protected area
void SA1::mmio_w2228(uint8_t data) {
void SA1::mmio_w2228(uint8 data) {
mmio.bwp = (data & 0x0f);
}
//(SIWP) S-CPU I-RAM write protection
void SA1::mmio_w2229(uint8_t data) {
void SA1::mmio_w2229(uint8 data) {
mmio.siwp = data;
}
//(CIWP) SA-1 I-RAM write protection
void SA1::mmio_w222a(uint8_t data) {
void SA1::mmio_w222a(uint8 data) {
mmio.ciwp = data;
}
//(DCNT) DMA control
void SA1::mmio_w2230(uint8_t data) {
void SA1::mmio_w2230(uint8 data) {
mmio.dmaen = (data & 0x80);
mmio.dprio = (data & 0x40);
mmio.cden = (data & 0x20);
@@ -291,7 +289,7 @@ void SA1::mmio_w2230(uint8_t data) {
}
//(CDMA) character conversion DMA parameters
void SA1::mmio_w2231(uint8_t data) {
void SA1::mmio_w2231(uint8 data) {
mmio.chdend = (data & 0x80);
mmio.dmasize = (data >> 2) & 7;
mmio.dmacb = (data & 0x03);
@@ -302,16 +300,16 @@ void SA1::mmio_w2231(uint8_t data) {
}
//(SDA) DMA source device start address
void SA1::mmio_w2232(uint8_t data) { mmio.dsa = (mmio.dsa & 0xffff00) | (data << 0); }
void SA1::mmio_w2233(uint8_t data) { mmio.dsa = (mmio.dsa & 0xff00ff) | (data << 8); }
void SA1::mmio_w2234(uint8_t data) { mmio.dsa = (mmio.dsa & 0x00ffff) | (data << 16); }
void SA1::mmio_w2232(uint8 data) { mmio.dsa = (mmio.dsa & 0xffff00) | (data << 0); }
void SA1::mmio_w2233(uint8 data) { mmio.dsa = (mmio.dsa & 0xff00ff) | (data << 8); }
void SA1::mmio_w2234(uint8 data) { mmio.dsa = (mmio.dsa & 0x00ffff) | (data << 16); }
//(DDA) DMA destination start address
void SA1::mmio_w2235(uint8_t data) {
void SA1::mmio_w2235(uint8 data) {
mmio.dda = (mmio.dda & 0xffff00) | (data << 0);
}
void SA1::mmio_w2236(uint8_t data) {
void SA1::mmio_w2236(uint8 data) {
mmio.dda = (mmio.dda & 0xff00ff) | (data << 8);
if(mmio.dmaen == true) {
@@ -323,7 +321,7 @@ void SA1::mmio_w2236(uint8_t data) {
}
}
void SA1::mmio_w2237(uint8_t data) {
void SA1::mmio_w2237(uint8 data) {
mmio.dda = (mmio.dda & 0x00ffff) | (data << 16);
if(mmio.dmaen == true) {
@@ -334,23 +332,23 @@ void SA1::mmio_w2237(uint8_t data) {
}
//(DTC) DMA terminal counter
void SA1::mmio_w2238(uint8_t data) { mmio.dtc = (mmio.dtc & 0xff00) | (data << 0); }
void SA1::mmio_w2239(uint8_t data) { mmio.dtc = (mmio.dtc & 0x00ff) | (data << 8); }
void SA1::mmio_w2238(uint8 data) { mmio.dtc = (mmio.dtc & 0xff00) | (data << 0); }
void SA1::mmio_w2239(uint8 data) { mmio.dtc = (mmio.dtc & 0x00ff) | (data << 8); }
//(BBF) BW-RAM bitmap format
void SA1::mmio_w223f(uint8_t data) {
void SA1::mmio_w223f(uint8 data) {
mmio.bbf = (data & 0x80);
}
//(BRF) bitmap register files
void SA1::mmio_w2240(uint8_t data) { mmio.brf[ 0] = data; }
void SA1::mmio_w2241(uint8_t data) { mmio.brf[ 1] = data; }
void SA1::mmio_w2242(uint8_t data) { mmio.brf[ 2] = data; }
void SA1::mmio_w2243(uint8_t data) { mmio.brf[ 3] = data; }
void SA1::mmio_w2244(uint8_t data) { mmio.brf[ 4] = data; }
void SA1::mmio_w2245(uint8_t data) { mmio.brf[ 5] = data; }
void SA1::mmio_w2246(uint8_t data) { mmio.brf[ 6] = data; }
void SA1::mmio_w2247(uint8_t data) { mmio.brf[ 7] = data;
void SA1::mmio_w2240(uint8 data) { mmio.brf[ 0] = data; }
void SA1::mmio_w2241(uint8 data) { mmio.brf[ 1] = data; }
void SA1::mmio_w2242(uint8 data) { mmio.brf[ 2] = data; }
void SA1::mmio_w2243(uint8 data) { mmio.brf[ 3] = data; }
void SA1::mmio_w2244(uint8 data) { mmio.brf[ 4] = data; }
void SA1::mmio_w2245(uint8 data) { mmio.brf[ 5] = data; }
void SA1::mmio_w2246(uint8 data) { mmio.brf[ 6] = data; }
void SA1::mmio_w2247(uint8 data) { mmio.brf[ 7] = data;
if(mmio.dmaen == true) {
if(mmio.cden == 1 && mmio.cdsel == 0) {
dma_cc2();
@@ -358,14 +356,14 @@ void SA1::mmio_w2247(uint8_t data) { mmio.brf[ 7] = data;
}
}
void SA1::mmio_w2248(uint8_t data) { mmio.brf[ 8] = data; }
void SA1::mmio_w2249(uint8_t data) { mmio.brf[ 9] = data; }
void SA1::mmio_w224a(uint8_t data) { mmio.brf[10] = data; }
void SA1::mmio_w224b(uint8_t data) { mmio.brf[11] = data; }
void SA1::mmio_w224c(uint8_t data) { mmio.brf[12] = data; }
void SA1::mmio_w224d(uint8_t data) { mmio.brf[13] = data; }
void SA1::mmio_w224e(uint8_t data) { mmio.brf[14] = data; }
void SA1::mmio_w224f(uint8_t data) { mmio.brf[15] = data;
void SA1::mmio_w2248(uint8 data) { mmio.brf[ 8] = data; }
void SA1::mmio_w2249(uint8 data) { mmio.brf[ 9] = data; }
void SA1::mmio_w224a(uint8 data) { mmio.brf[10] = data; }
void SA1::mmio_w224b(uint8 data) { mmio.brf[11] = data; }
void SA1::mmio_w224c(uint8 data) { mmio.brf[12] = data; }
void SA1::mmio_w224d(uint8 data) { mmio.brf[13] = data; }
void SA1::mmio_w224e(uint8 data) { mmio.brf[14] = data; }
void SA1::mmio_w224f(uint8 data) { mmio.brf[15] = data;
if(mmio.dmaen == true) {
if(mmio.cden == 1 && mmio.cdsel == 0) {
dma_cc2();
@@ -374,7 +372,7 @@ void SA1::mmio_w224f(uint8_t data) { mmio.brf[15] = data;
}
//(MCNT) arithmetic control
void SA1::mmio_w2250(uint8_t data) {
void SA1::mmio_w2250(uint8 data) {
mmio.acm = (data & 0x02);
mmio.md = (data & 0x01);
@@ -382,38 +380,38 @@ void SA1::mmio_w2250(uint8_t data) {
}
//(MAL) multiplicand / dividend low
void SA1::mmio_w2251(uint8_t data) {
void SA1::mmio_w2251(uint8 data) {
mmio.ma = (mmio.ma & 0xff00) | data;
}
//(MAH) multiplicand / dividend high
void SA1::mmio_w2252(uint8_t data) {
void SA1::mmio_w2252(uint8 data) {
mmio.ma = (data << 8) | (mmio.ma & 0x00ff);
}
//(MBL) multiplier / divisor low
void SA1::mmio_w2253(uint8_t data) {
void SA1::mmio_w2253(uint8 data) {
mmio.mb = (mmio.mb & 0xff00) | data;
}
//(MBH) multiplier / divisor high
//multiplication / cumulative sum only resets MB
//division resets both MA and MB
void SA1::mmio_w2254(uint8_t data) {
void SA1::mmio_w2254(uint8 data) {
mmio.mb = (data << 8) | (mmio.mb & 0x00ff);
if(mmio.acm == 0) {
if(mmio.md == 0) {
//signed multiplication
mmio.mr = (int16_t)mmio.ma * (int16_t)mmio.mb;
mmio.mr = (int16)mmio.ma * (int16)mmio.mb;
mmio.mb = 0;
} else {
//unsigned division
if(mmio.mb == 0) {
mmio.mr = 0;
} else {
int16_t quotient = (int16_t)mmio.ma / (uint16_t)mmio.mb;
uint16_t remainder = (int16_t)mmio.ma % (uint16_t)mmio.mb;
int16 quotient = (int16)mmio.ma / (uint16)mmio.mb;
uint16 remainder = (int16)mmio.ma % (uint16)mmio.mb;
mmio.mr = (remainder << 16) | quotient;
}
mmio.ma = 0;
@@ -421,7 +419,7 @@ void SA1::mmio_w2254(uint8_t data) {
}
} else {
//sigma (accumulative multiplication)
mmio.mr += (int16_t)mmio.ma * (int16_t)mmio.mb;
mmio.mr += (int16)mmio.ma * (int16)mmio.mb;
mmio.overflow = (mmio.mr >= (1ULL << 40));
mmio.mr &= (1ULL << 40) - 1;
mmio.mb = 0;
@@ -429,7 +427,7 @@ void SA1::mmio_w2254(uint8_t data) {
}
//(VBD) variable-length bit processing
void SA1::mmio_w2258(uint8_t data) {
void SA1::mmio_w2258(uint8 data) {
mmio.hl = (data & 0x80);
mmio.vb = (data & 0x0f);
if(mmio.vb == 0) mmio.vb = 16;
@@ -443,13 +441,13 @@ void SA1::mmio_w2258(uint8_t data) {
}
//(VDA) variable-length bit game pak ROM start address
void SA1::mmio_w2259(uint8_t data) { mmio.va = (mmio.va & 0xffff00) | (data << 0); }
void SA1::mmio_w225a(uint8_t data) { mmio.va = (mmio.va & 0xff00ff) | (data << 8); }
void SA1::mmio_w225b(uint8_t data) { mmio.va = (mmio.va & 0x00ffff) | (data << 16); mmio.vbit = 0; }
void SA1::mmio_w2259(uint8 data) { mmio.va = (mmio.va & 0xffff00) | (data << 0); }
void SA1::mmio_w225a(uint8 data) { mmio.va = (mmio.va & 0xff00ff) | (data << 8); }
void SA1::mmio_w225b(uint8 data) { mmio.va = (mmio.va & 0x00ffff) | (data << 16); mmio.vbit = 0; }
//(SFR) S-CPU flag read
uint8_t SA1::mmio_r2300() {
uint8_t data;
uint8 SA1::mmio_r2300() {
uint8 data;
data = mmio.cpu_irqfl << 7;
data |= mmio.cpu_ivsw << 6;
data |= mmio.chdma_irqfl << 5;
@@ -459,8 +457,8 @@ uint8_t SA1::mmio_r2300() {
}
//(CFR) SA-1 flag read
uint8_t SA1::mmio_r2301() {
uint8_t data;
uint8 SA1::mmio_r2301() {
uint8 data;
data = mmio.sa1_irqfl << 7;
data |= mmio.timer_irqfl << 6;
data |= mmio.dma_irqfl << 5;
@@ -470,41 +468,41 @@ uint8_t SA1::mmio_r2301() {
}
//(HCR) hcounter read
uint8_t SA1::mmio_r2302() {
uint8 SA1::mmio_r2302() {
//latch counters
mmio.hcr = status.hcounter >> 2;
mmio.vcr = status.vcounter;
return mmio.hcr >> 0; }
uint8_t SA1::mmio_r2303() { return mmio.hcr >> 8; }
uint8 SA1::mmio_r2303() { return mmio.hcr >> 8; }
//(VCR) vcounter read
uint8_t SA1::mmio_r2304() { return mmio.vcr >> 0; }
uint8_t SA1::mmio_r2305() { return mmio.vcr >> 8; }
uint8 SA1::mmio_r2304() { return mmio.vcr >> 0; }
uint8 SA1::mmio_r2305() { return mmio.vcr >> 8; }
//(MR) arithmetic result
uint8_t SA1::mmio_r2306() { return mmio.mr >> 0; }
uint8_t SA1::mmio_r2307() { return mmio.mr >> 8; }
uint8_t SA1::mmio_r2308() { return mmio.mr >> 16; }
uint8_t SA1::mmio_r2309() { return mmio.mr >> 24; }
uint8_t SA1::mmio_r230a() { return mmio.mr >> 32; }
uint8 SA1::mmio_r2306() { return mmio.mr >> 0; }
uint8 SA1::mmio_r2307() { return mmio.mr >> 8; }
uint8 SA1::mmio_r2308() { return mmio.mr >> 16; }
uint8 SA1::mmio_r2309() { return mmio.mr >> 24; }
uint8 SA1::mmio_r230a() { return mmio.mr >> 32; }
//(OF) arithmetic overflow flag
uint8_t SA1::mmio_r230b() { return mmio.overflow << 7; }
uint8 SA1::mmio_r230b() { return mmio.overflow << 7; }
//(VDPL) variable-length data read port low
uint8_t SA1::mmio_r230c() {
uint32_t data = (sa1bus.read(mmio.va + 0) << 0)
| (sa1bus.read(mmio.va + 1) << 8)
| (sa1bus.read(mmio.va + 2) << 16);
uint8 SA1::mmio_r230c() {
uint32 data = (vbrbus.read(mmio.va + 0) << 0)
| (vbrbus.read(mmio.va + 1) << 8)
| (vbrbus.read(mmio.va + 2) << 16);
data >>= mmio.vbit;
return data >> 0;
}
//(VDPH) variable-length data read port high
uint8_t SA1::mmio_r230d() {
uint32_t data = (sa1bus.read(mmio.va + 0) << 0)
| (sa1bus.read(mmio.va + 1) << 8)
| (sa1bus.read(mmio.va + 2) << 16);
uint8 SA1::mmio_r230d() {
uint32 data = (vbrbus.read(mmio.va + 0) << 0)
| (vbrbus.read(mmio.va + 1) << 8)
| (vbrbus.read(mmio.va + 2) << 16);
data >>= mmio.vbit;
if(mmio.hl == 1) {
@@ -518,11 +516,12 @@ uint8_t SA1::mmio_r230d() {
}
//(VC) version code register
uint8_t SA1::mmio_r230e() {
uint8 SA1::mmio_r230e() {
return 0x01; //true value unknown
}
uint8_t SA1::mmio_read(unsigned addr) {
uint8 SA1::mmio_read(unsigned addr) {
(co_active() == scheduler.thread_cpu ? scheduler.sync_cpucop() : scheduler.sync_copcpu());
addr &= 0xffff;
switch(addr) {
@@ -546,7 +545,8 @@ uint8_t SA1::mmio_read(unsigned addr) {
return 0x00;
}
void SA1::mmio_write(unsigned addr, uint8_t data) {
void SA1::mmio_write(unsigned addr, uint8 data) {
(co_active() == scheduler.thread_cpu ? scheduler.sync_cpucop() : scheduler.sync_copcpu());
addr &= 0xffff;
switch(addr) {

View File

@@ -0,0 +1,256 @@
uint8 mmio_read(unsigned addr);
void mmio_write(unsigned addr, uint8 data);
Memory& mmio_access(unsigned &addr);
struct MMIO {
//$2200 CCNT
bool sa1_irq;
bool sa1_rdyb;
bool sa1_resb;
bool sa1_nmi;
uint8 smeg;
//$2201 SIE
bool cpu_irqen;
bool chdma_irqen;
//$2202 SIC
bool cpu_irqcl;
bool chdma_irqcl;
//$2203,$2204 CRV
uint16 crv;
//$2205,$2206 CNV
uint16 cnv;
//$2207,$2208 CIV
uint16 civ;
//$2209 SCNT
bool cpu_irq;
bool cpu_ivsw;
bool cpu_nvsw;
uint8 cmeg;
//$220a CIE
bool sa1_irqen;
bool timer_irqen;
bool dma_irqen;
bool sa1_nmien;
//$220b CIC
bool sa1_irqcl;
bool timer_irqcl;
bool dma_irqcl;
bool sa1_nmicl;
//$220c,$220d SNV
uint16 snv;
//$220e,$220f SIV
uint16 siv;
//$2210 TMC
bool hvselb;
bool ven;
bool hen;
//$2212,$2213
uint16 hcnt;
//$2214,$2215
uint16 vcnt;
//$2220 CXB
bool cbmode;
uint8 cb;
//$2221 DXB
bool dbmode;
uint8 db;
//$2222 EXB
bool ebmode;
uint8 eb;
//$2223 FXB
bool fbmode;
uint8 fb;
//$2224 BMAPS
uint8 sbm;
//$2225 BMAP
bool sw46;
uint8 cbm;
//$2226 SBWE
bool swen;
//$2227 CBWE
bool cwen;
//$2228 BWPA
uint8 bwp;
//$2229 SIWP
uint8 siwp;
//$222a CIWP
uint8 ciwp;
//$2230 DCNT
bool dmaen;
bool dprio;
bool cden;
bool cdsel;
bool dd;
uint8 sd;
//$2231 CDMA
bool chdend;
uint8 dmasize;
uint8 dmacb;
//$2232-$2234 SDA
uint32 dsa;
//$2235-$2237 DDA
uint32 dda;
//$2238,$2239 DTC
uint16 dtc;
//$223f BBF
bool bbf;
//$2240-224f BRF
uint8 brf[16];
//$2250 MCNT
bool acm;
bool md;
//$2251,$2252 MA
uint16 ma;
//$2253,$2254 MB
uint16 mb;
//$2258 VBD
bool hl;
uint8 vb;
//$2259-$225b VDA
uint32 va;
uint8 vbit;
//$2300 SFR
bool cpu_irqfl;
bool chdma_irqfl;
//$2301 CFR
bool sa1_irqfl;
bool timer_irqfl;
bool dma_irqfl;
bool sa1_nmifl;
//$2302,$2303 HCR
uint16 hcr;
//$2304,$2305 VCR
uint16 vcr;
//$2306-230a MR
uint64 mr;
//$230b OF
bool overflow;
} mmio;
void mmio_w2200(uint8); //CCNT
void mmio_w2201(uint8); //SIE
void mmio_w2202(uint8); //SIC
void mmio_w2203(uint8); //CRVL
void mmio_w2204(uint8); //CRVH
void mmio_w2205(uint8); //CNVL
void mmio_w2206(uint8); //CNVH
void mmio_w2207(uint8); //CIVL
void mmio_w2208(uint8); //CIVH
void mmio_w2209(uint8); //SCNT
void mmio_w220a(uint8); //CIE
void mmio_w220b(uint8); //CIC
void mmio_w220c(uint8); //SNVL
void mmio_w220d(uint8); //SNVH
void mmio_w220e(uint8); //SIVL
void mmio_w220f(uint8); //SIVH
void mmio_w2210(uint8); //TMC
void mmio_w2211(uint8); //CTR
void mmio_w2212(uint8); //HCNTL
void mmio_w2213(uint8); //HCNTH
void mmio_w2214(uint8); //VCNTL
void mmio_w2215(uint8); //VCNTH
void mmio_w2220(uint8); //CXB
void mmio_w2221(uint8); //DXB
void mmio_w2222(uint8); //EXB
void mmio_w2223(uint8); //FXB
void mmio_w2224(uint8); //BMAPS
void mmio_w2225(uint8); //BMAP
void mmio_w2226(uint8); //SBWE
void mmio_w2227(uint8); //CBWE
void mmio_w2228(uint8); //BWPA
void mmio_w2229(uint8); //SIWP
void mmio_w222a(uint8); //CIWP
void mmio_w2230(uint8); //DCNT
void mmio_w2231(uint8); //CDMA
void mmio_w2232(uint8); //SDAL
void mmio_w2233(uint8); //SDAH
void mmio_w2234(uint8); //SDAB
void mmio_w2235(uint8); //DDAL
void mmio_w2236(uint8); //DDAH
void mmio_w2237(uint8); //DDAB
void mmio_w2238(uint8); //DTCL
void mmio_w2239(uint8); //DTCH
void mmio_w223f(uint8); //BBF
void mmio_w2240(uint8); //BRF0
void mmio_w2241(uint8); //BRF1
void mmio_w2242(uint8); //BRF2
void mmio_w2243(uint8); //BRF3
void mmio_w2244(uint8); //BRF4
void mmio_w2245(uint8); //BRF5
void mmio_w2246(uint8); //BRF6
void mmio_w2247(uint8); //BRF7
void mmio_w2248(uint8); //BRF8
void mmio_w2249(uint8); //BRF9
void mmio_w224a(uint8); //BRFA
void mmio_w224b(uint8); //BRFB
void mmio_w224c(uint8); //BRFC
void mmio_w224d(uint8); //BRFD
void mmio_w224e(uint8); //BRFE
void mmio_w224f(uint8); //BRFF
void mmio_w2250(uint8); //MCNT
void mmio_w2251(uint8); //MAL
void mmio_w2252(uint8); //MAH
void mmio_w2253(uint8); //MBL
void mmio_w2254(uint8); //MBH
void mmio_w2258(uint8); //VBD
void mmio_w2259(uint8); //VDAL
void mmio_w225a(uint8); //VDAH
void mmio_w225b(uint8); //VDAB
uint8 mmio_r2300(); //SFR
uint8 mmio_r2301(); //CFR
uint8 mmio_r2302(); //HCRL
uint8 mmio_r2303(); //HCRH
uint8 mmio_r2304(); //VCRL
uint8 mmio_r2305(); //VCRH
uint8 mmio_r2306(); //MR [00-07]
uint8 mmio_r2307(); //MR [08-15]
uint8 mmio_r2308(); //MR [16-23]
uint8 mmio_r2309(); //MR [24-31]
uint8 mmio_r230a(); //MR [32-40]
uint8 mmio_r230b(); //OF
uint8 mmio_r230c(); //VDPL
uint8 mmio_r230d(); //VDPH
uint8 mmio_r230e(); //VC

View File

@@ -1,9 +1,11 @@
#include <../base.hpp>
#include <../cart/cart.hpp>
#include <../chip/bsx/bsx.hpp>
#define SA1_CPP
#include "sa1.hpp"
#define SA1_CPP
namespace SNES {
SA1 sa1;
#include "serialization.cpp"
#include "bus/bus.cpp"
#include "dma/dma.cpp"
#include "memory/memory.cpp"
@@ -11,10 +13,15 @@
void SA1::enter() {
while(true) {
while(mmio.sa1_rdyb || mmio.sa1_resb) {
if(scheduler.sync == Scheduler::SynchronizeMode::All) {
scheduler.exit(Scheduler::ExitReason::SynchronizeEvent);
}
if(mmio.sa1_rdyb || mmio.sa1_resb) {
//SA-1 co-processor is asleep
tick();
scheduler.sync_copcpu();
continue;
}
if(status.interrupt_pending) {
@@ -53,7 +60,7 @@ void SA1::last_cycle() {
}
}
void SA1::interrupt(uint16_t vector) {
void SA1::interrupt(uint16 vector) {
op_read(regs.pc.d);
op_io();
if(!regs.e) op_writestack(regs.pc.b);
@@ -72,6 +79,7 @@ bool SA1::interrupt_pending() {
void SA1::tick() {
scheduler.addclocks_cop(2);
if(++status.tick_counter == 0) scheduler.sync_copcpu();
//adjust counters:
//note that internally, status counters are in clocks;
@@ -119,11 +127,11 @@ void SA1::power() {
}
void SA1::reset() {
memory::vectorsp.access = 0;
memory::cc1bwram.dma = false;
for(unsigned addr = 0; addr < memory::iram.size(); addr++) {
memory::iram.write(addr, 0x00);
}
vbrbus.init();
sa1bus.init();
regs.pc.d = 0x000000;
@@ -136,12 +144,14 @@ void SA1::reset() {
regs.e = 1;
regs.mdr = 0x00;
regs.wai = false;
update_table();
CPUcore::update_table();
status.tick_counter = 0;
status.interrupt_pending = false;
status.interrupt_vector = 0x0000;
status.scanlines = (snes.region() == SNES::NTSC ? 262 : 312);
status.scanlines = (system.region() == System::Region::NTSC ? 262 : 312);
status.vcounter = 0;
status.hcounter = 0;
@@ -312,3 +322,5 @@ void SA1::reset() {
SA1::SA1() {
}
};

View File

@@ -7,16 +7,18 @@ public:
#include "mmio/mmio.hpp"
struct Status {
bool interrupt_pending;
uint16_t interrupt_vector;
uint8 tick_counter;
uint16_t scanlines;
uint16_t vcounter;
uint16_t hcounter;
bool interrupt_pending;
uint16 interrupt_vector;
uint16 scanlines;
uint16 vcounter;
uint16 hcounter;
} status;
void enter();
void interrupt(uint16_t vector);
void interrupt(uint16 vector);
void tick();
alwaysinline void trigger_irq();
@@ -28,6 +30,7 @@ public:
void power();
void reset();
void serialize(serializer&);
SA1();
};

View File

@@ -0,0 +1,148 @@
#ifdef SA1_CPP
void SA1::serialize(serializer &s) {
CPUcore::core_serialize(s);
//sa1.hpp
s.integer(status.tick_counter);
s.integer(status.interrupt_pending);
s.integer(status.interrupt_vector);
s.integer(status.scanlines);
s.integer(status.vcounter);
s.integer(status.hcounter);
//bus/bus.hpp
s.array(memory::iram.data(), memory::iram.size());
s.integer(memory::cc1bwram.dma);
//dma/dma.hpp
s.integer(dma.line);
//mmio/mmio.hpp
s.integer(mmio.sa1_irq);
s.integer(mmio.sa1_rdyb);
s.integer(mmio.sa1_resb);
s.integer(mmio.sa1_nmi);
s.integer(mmio.smeg);
s.integer(mmio.cpu_irqen);
s.integer(mmio.chdma_irqen);
s.integer(mmio.cpu_irqcl);
s.integer(mmio.chdma_irqcl);
s.integer(mmio.crv);
s.integer(mmio.cnv);
s.integer(mmio.civ);
s.integer(mmio.cpu_irq);
s.integer(mmio.cpu_ivsw);
s.integer(mmio.cpu_nvsw);
s.integer(mmio.cmeg);
s.integer(mmio.sa1_irqen);
s.integer(mmio.timer_irqen);
s.integer(mmio.dma_irqen);
s.integer(mmio.sa1_nmien);
s.integer(mmio.sa1_irqcl);
s.integer(mmio.timer_irqcl);
s.integer(mmio.dma_irqcl);
s.integer(mmio.sa1_nmicl);
s.integer(mmio.snv);
s.integer(mmio.siv);
s.integer(mmio.hvselb);
s.integer(mmio.ven);
s.integer(mmio.hen);
s.integer(mmio.hcnt);
s.integer(mmio.vcnt);
s.integer(mmio.cbmode);
s.integer(mmio.cb);
s.integer(mmio.dbmode);
s.integer(mmio.db);
s.integer(mmio.ebmode);
s.integer(mmio.eb);
s.integer(mmio.fbmode);
s.integer(mmio.fb);
s.integer(mmio.sbm);
s.integer(mmio.sw46);
s.integer(mmio.cbm);
s.integer(mmio.swen);
s.integer(mmio.cwen);
s.integer(mmio.bwp);
s.integer(mmio.siwp);
s.integer(mmio.ciwp);
s.integer(mmio.dmaen);
s.integer(mmio.dprio);
s.integer(mmio.cden);
s.integer(mmio.cdsel);
s.integer(mmio.dd);
s.integer(mmio.sd);
s.integer(mmio.chdend);
s.integer(mmio.dmasize);
s.integer(mmio.dmacb);
s.integer(mmio.dsa);
s.integer(mmio.dda);
s.integer(mmio.dtc);
s.integer(mmio.bbf);
s.array(mmio.brf);
s.integer(mmio.acm);
s.integer(mmio.md);
s.integer(mmio.ma);
s.integer(mmio.mb);
s.integer(mmio.hl);
s.integer(mmio.vb);
s.integer(mmio.va);
s.integer(mmio.vbit);
s.integer(mmio.cpu_irqfl);
s.integer(mmio.chdma_irqfl);
s.integer(mmio.sa1_irqfl);
s.integer(mmio.timer_irqfl);
s.integer(mmio.dma_irqfl);
s.integer(mmio.sa1_nmifl);
s.integer(mmio.hcr);
s.integer(mmio.vcr);
s.integer(mmio.mr);
s.integer(mmio.overflow);
}
#endif

View File

@@ -1,158 +1,154 @@
#include <../base.hpp>
#include <../cart/cart.hpp>
#define SDD1_CPP
#include "sdd1.hpp"
#include "sdd1emu.cpp"
void SDD1::init() {}
void SDD1::enable() {
//hook S-CPU DMA MMIO registers to gather information for struct dma[];
//buffer address and transfer size information for use in SDD1::read()
for(unsigned i = 0x4300; i <= 0x437f; i++) {
cpu_mmio[i & 0x7f] = memory::mmio.mmio[i - 0x2000];
memory::mmio.map(i, *this);
}
//hook S-DD1 MMIO registers
for(unsigned i = 0x4800; i <= 0x4807; i++) {
memory::mmio.map(i, *this);
}
}
void SDD1::power() {
reset();
}
void SDD1::reset() {
sdd1_enable = 0x00;
xfer_enable = 0x00;
mmc[0] = 0 << 20;
mmc[1] = 1 << 20;
mmc[2] = 2 << 20;
mmc[3] = 3 << 20;
for(unsigned i = 0; i < 8; i++) {
dma[i].addr = 0;
dma[i].size = 0;
}
buffer.ready = false;
bus.map(Bus::MapDirect, 0xc0, 0xff, 0x0000, 0xffff, *this);
}
uint8 SDD1::mmio_read(unsigned addr) {
addr &= 0xffff;
if((addr & 0x4380) == 0x4300) {
return cpu_mmio[addr & 0x7f]->mmio_read(addr);
}
switch(addr) {
case 0x4804: return (mmc[0] >> 20) & 7;
case 0x4805: return (mmc[1] >> 20) & 7;
case 0x4806: return (mmc[2] >> 20) & 7;
case 0x4807: return (mmc[3] >> 20) & 7;
}
return cpu.regs.mdr;
}
void SDD1::mmio_write(unsigned addr, uint8 data) {
addr &= 0xffff;
if((addr & 0x4380) == 0x4300) {
unsigned channel = (addr >> 4) & 7;
switch(addr & 15) {
case 2: dma[channel].addr = (dma[channel].addr & 0xffff00) + (data << 0); break;
case 3: dma[channel].addr = (dma[channel].addr & 0xff00ff) + (data << 8); break;
case 4: dma[channel].addr = (dma[channel].addr & 0x00ffff) + (data << 16); break;
case 5: dma[channel].size = (dma[channel].size & 0xff00) + (data << 0); break;
case 6: dma[channel].size = (dma[channel].size & 0x00ff) + (data << 8); break;
}
return cpu_mmio[addr & 0x7f]->mmio_write(addr, data);
}
switch(addr) {
case 0x4800: sdd1_enable = data; break;
case 0x4801: xfer_enable = data; break;
case 0x4804: mmc[0] = (data & 7) << 20; break;
case 0x4805: mmc[1] = (data & 7) << 20; break;
case 0x4806: mmc[2] = (data & 7) << 20; break;
case 0x4807: mmc[3] = (data & 7) << 20; break;
}
}
//SDD1::read() is mapped to $[c0-ff]:[0000-ffff]
//the design is meant to be as close to the hardware design as possible, thus this code
//avoids adding S-DD1 hooks inside S-CPU::DMA emulation.
//
//the real S-DD1 cannot see $420b (DMA enable) writes, as they are not placed on the bus.
//however, $43x0-$43xf writes (DMAx channel settings) most likely do appear on the bus.
//the S-DD1 also requires fixed addresses for transfers, which wouldn't be necessary if
//it could see $420b writes (eg it would know when the transfer should begin.)
//
//the hardware needs a way to distinguish program code after $4801 writes from DMA
//decompression that follows soon after.
//
//the only plausible design for hardware would be for the S-DD1 to spy on DMAx settings,
//and begin spooling decompression on writes to $4801 that activate a channel. after that,
//it feeds decompressed data only when the ROM read address matches the DMA channel address.
//
//the actual S-DD1 transfer can occur on any channel, but it is most likely limited to
//one transfer per $420b write (for spooling purposes). however, this is not known for certain.
uint8 SDD1::read(unsigned addr) {
if(sdd1_enable & xfer_enable) {
//at least one channel has S-DD1 decompression enabled ...
for(unsigned i = 0; i < 8; i++) {
if(sdd1_enable & xfer_enable & (1 << i)) {
//S-DD1 always uses fixed transfer mode, so address will not change during transfer
if(addr == dma[i].addr) {
if(!buffer.ready) {
//first byte read for channel performs full decompression.
//this really should stream byte-by-byte, but it's not necessary since the size is known
buffer.offset = 0;
buffer.size = dma[i].size ? dma[i].size : 65536;
//sdd1emu calls this function; it needs to access uncompressed data;
//so temporarily disable decompression mode for decompress() call.
uint8 temp = sdd1_enable;
sdd1_enable = false;
sdd1emu.decompress(addr, buffer.size, buffer.data);
sdd1_enable = temp;
buffer.ready = true;
}
//fetch a decompressed byte; once buffer is depleted, disable channel and invalidate buffer
uint8 data = buffer.data[(uint16)buffer.offset++];
if(buffer.offset >= buffer.size) {
buffer.ready = false;
xfer_enable &= ~(1 << i);
}
return data;
} //address matched
} //channel enabled
} //channel loop
} //S-DD1 decompressor enabled
//S-DD1 decompression mode inactive; return ROM data
return memory::cartrom.read(mmc[(addr >> 20) & 3] + (addr & 0x0fffff));
}
void SDD1::write(unsigned addr, uint8 data) {
}
SDD1::SDD1() {
buffer.data = new uint8[65536];
}
SDD1::~SDD1() {
delete[] buffer.data;
}
#include <../base.hpp>
#define SDD1_CPP
namespace SNES {
SDD1 sdd1;
#include "serialization.cpp"
#include "sdd1emu.cpp"
void SDD1::init() {}
void SDD1::enable() {
//hook S-CPU DMA MMIO registers to gather information for struct dma[];
//buffer address and transfer size information for use in SDD1::read()
for(unsigned i = 0x4300; i <= 0x437f; i++) {
cpu_mmio[i & 0x7f] = memory::mmio.mmio[i - 0x2000];
memory::mmio.map(i, *this);
}
}
void SDD1::power() {
reset();
}
void SDD1::reset() {
sdd1_enable = 0x00;
xfer_enable = 0x00;
mmc[0] = 0 << 20;
mmc[1] = 1 << 20;
mmc[2] = 2 << 20;
mmc[3] = 3 << 20;
for(unsigned i = 0; i < 8; i++) {
dma[i].addr = 0;
dma[i].size = 0;
}
buffer.ready = false;
}
uint8 SDD1::mmio_read(unsigned addr) {
addr &= 0xffff;
if((addr & 0x4380) == 0x4300) {
return cpu_mmio[addr & 0x7f]->mmio_read(addr);
}
switch(addr) {
case 0x4804: return mmc[0] >> 20;
case 0x4805: return mmc[1] >> 20;
case 0x4806: return mmc[2] >> 20;
case 0x4807: return mmc[3] >> 20;
}
return cpu.regs.mdr;
}
void SDD1::mmio_write(unsigned addr, uint8 data) {
addr &= 0xffff;
if((addr & 0x4380) == 0x4300) {
unsigned channel = (addr >> 4) & 7;
switch(addr & 15) {
case 2: dma[channel].addr = (dma[channel].addr & 0xffff00) + (data << 0); break;
case 3: dma[channel].addr = (dma[channel].addr & 0xff00ff) + (data << 8); break;
case 4: dma[channel].addr = (dma[channel].addr & 0x00ffff) + (data << 16); break;
case 5: dma[channel].size = (dma[channel].size & 0xff00) + (data << 0); break;
case 6: dma[channel].size = (dma[channel].size & 0x00ff) + (data << 8); break;
}
return cpu_mmio[addr & 0x7f]->mmio_write(addr, data);
}
switch(addr) {
case 0x4800: sdd1_enable = data; break;
case 0x4801: xfer_enable = data; break;
case 0x4804: mmc[0] = data << 20; break;
case 0x4805: mmc[1] = data << 20; break;
case 0x4806: mmc[2] = data << 20; break;
case 0x4807: mmc[3] = data << 20; break;
}
}
//SDD1::read() is mapped to $[c0-ff]:[0000-ffff]
//the design is meant to be as close to the hardware design as possible, thus this code
//avoids adding S-DD1 hooks inside S-CPU::DMA emulation.
//
//the real S-DD1 cannot see $420b (DMA enable) writes, as they are not placed on the bus.
//however, $43x0-$43xf writes (DMAx channel settings) most likely do appear on the bus.
//the S-DD1 also requires fixed addresses for transfers, which wouldn't be necessary if
//it could see $420b writes (eg it would know when the transfer should begin.)
//
//the hardware needs a way to distinguish program code after $4801 writes from DMA
//decompression that follows soon after.
//
//the only plausible design for hardware would be for the S-DD1 to spy on DMAx settings,
//and begin spooling decompression on writes to $4801 that activate a channel. after that,
//it feeds decompressed data only when the ROM read address matches the DMA channel address.
//
//the actual S-DD1 transfer can occur on any channel, but it is most likely limited to
//one transfer per $420b write (for spooling purposes). however, this is not known for certain.
uint8 SDD1::read(unsigned addr) {
if(sdd1_enable & xfer_enable) {
//at least one channel has S-DD1 decompression enabled ...
for(unsigned i = 0; i < 8; i++) {
if(sdd1_enable & xfer_enable & (1 << i)) {
//S-DD1 always uses fixed transfer mode, so address will not change during transfer
if(addr == dma[i].addr) {
if(!buffer.ready) {
//first byte read for channel performs full decompression.
//this really should stream byte-by-byte, but it's not necessary since the size is known
buffer.offset = 0;
buffer.size = dma[i].size ? dma[i].size : 65536;
//sdd1emu calls this function; it needs to access uncompressed data;
//so temporarily disable decompression mode for decompress() call.
uint8 temp = sdd1_enable;
sdd1_enable = false;
sdd1emu.decompress(addr, buffer.size, buffer.data);
sdd1_enable = temp;
buffer.ready = true;
}
//fetch a decompressed byte; once buffer is depleted, disable channel and invalidate buffer
uint8 data = buffer.data[(uint16)buffer.offset++];
if(buffer.offset >= buffer.size) {
buffer.ready = false;
xfer_enable &= ~(1 << i);
}
return data;
} //address matched
} //channel enabled
} //channel loop
} //S-DD1 decompressor enabled
//S-DD1 decompression mode inactive; return ROM data
return memory::cartrom.read(mmc[(addr >> 20) & 3] + (addr & 0x0fffff));
}
void SDD1::write(unsigned addr, uint8 data) {
}
SDD1::SDD1() {
}
SDD1::~SDD1() {
}
};

View File

@@ -1,40 +1,41 @@
#include "sdd1emu.hpp"
class SDD1 : public MMIO, public Memory {
public:
void init();
void enable();
void power();
void reset();
uint8 mmio_read(unsigned addr);
void mmio_write(unsigned addr, uint8 data);
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
SDD1();
~SDD1();
private:
MMIO *cpu_mmio[0x80]; //bus spying hooks to glean information for struct dma[]
uint8 sdd1_enable; //channel bit-mask
uint8 xfer_enable; //channel bit-mask
unsigned mmc[4]; //memory map controller ROM indices
struct {
unsigned addr; //$43x2-$43x4 -- DMA transfer address
uint16 size; //$43x5-$43x6 -- DMA transfer size
} dma[8];
SDD1emu sdd1emu;
struct {
uint8 *data; //pointer to decompressed S-DD1 data (65536 bytes)
uint16 offset; //read index into S-DD1 decompression buffer
unsigned size; //length of data buffer; reads decrement counter, set ready to false at 0
bool ready; //true when data[] is valid; false to invoke sdd1emu.decompress()
} buffer;
};
extern SDD1 sdd1;
#include "sdd1emu.hpp"
class SDD1 : public MMIO, public Memory {
public:
void init();
void enable();
void power();
void reset();
uint8 mmio_read(unsigned addr);
void mmio_write(unsigned addr, uint8 data);
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
void serialize(serializer&);
SDD1();
~SDD1();
private:
MMIO *cpu_mmio[0x80]; //bus spying hooks to glean information for struct dma[]
uint8 sdd1_enable; //channel bit-mask
uint8 xfer_enable; //channel bit-mask
unsigned mmc[4]; //memory map controller ROM indices
struct {
unsigned addr; //$43x2-$43x4 -- DMA transfer address
uint16 size; //$43x5-$43x6 -- DMA transfer size
} dma[8];
SDD1emu sdd1emu;
struct {
uint8 data[65536]; //pointer to decompressed S-DD1 data
uint16 offset; //read index into S-DD1 decompression buffer
unsigned size; //length of data buffer; reads decrement counter, set ready to false at 0
bool ready; //true when data[] is valid; false to invoke sdd1emu.decompress()
} buffer;
};
extern SDD1 sdd1;

View File

@@ -1,451 +1,452 @@
#ifdef SDD1_CPP
/************************************************************************
S-DD1'algorithm emulation code
------------------------------
Author: Andreas Naive
Date: August 2003
Last update: October 2004
This code is Public Domain. There is no copyright holded by the author.
Said this, the author wish to explicitly emphasize his inalienable moral rights
over this piece of intelectual work and the previous research that made it
possible, as recognized by most of the copyright laws around the world.
This code is provided 'as-is', with no warranty, expressed or implied.
No responsability is assumed by the author in connection with it.
The author is greatly indebted with The Dumper, without whose help and
patience providing him with real S-DD1 data the research would have never been
possible. He also wish to note that in the very beggining of his research,
Neviksti had done some steps in the right direction. By last, the author is
indirectly indebted to all the people that worked and contributed in the
S-DD1 issue in the past.
An algorithm's documentation is available as a separate document.
The implementation is obvious when the algorithm is
understood.
************************************************************************/
#define SDD1_read(__addr) (sdd1.read(__addr))
////////////////////////////////////////////////////
void SDD1_IM::prepareDecomp(uint32 in_buf) {
byte_ptr=in_buf;
bit_count=4;
}
////////////////////////////////////////////////////
uint8 SDD1_IM::getCodeword(uint8 code_len) {
uint8 codeword;
uint8 comp_count;
codeword = (SDD1_read(byte_ptr))<<bit_count;
++bit_count;
if (codeword & 0x80) {
codeword |= SDD1_read(byte_ptr+1)>>(9-bit_count);
bit_count+=code_len;
}
if (bit_count & 0x08) {
byte_ptr++;
bit_count&=0x07;
}
return codeword;
}
//////////////////////////////////////////////////////
SDD1_GCD::SDD1_GCD(SDD1_IM *associatedIM) :
IM(associatedIM)
{
}
//////////////////////////////////////////////////////
void SDD1_GCD::getRunCount(uint8 code_num, uint8 *MPScount, bool8 *LPSind) {
const uint8 run_count[] = {
0x00, 0x00, 0x01, 0x00, 0x03, 0x01, 0x02, 0x00,
0x07, 0x03, 0x05, 0x01, 0x06, 0x02, 0x04, 0x00,
0x0f, 0x07, 0x0b, 0x03, 0x0d, 0x05, 0x09, 0x01,
0x0e, 0x06, 0x0a, 0x02, 0x0c, 0x04, 0x08, 0x00,
0x1f, 0x0f, 0x17, 0x07, 0x1b, 0x0b, 0x13, 0x03,
0x1d, 0x0d, 0x15, 0x05, 0x19, 0x09, 0x11, 0x01,
0x1e, 0x0e, 0x16, 0x06, 0x1a, 0x0a, 0x12, 0x02,
0x1c, 0x0c, 0x14, 0x04, 0x18, 0x08, 0x10, 0x00,
0x3f, 0x1f, 0x2f, 0x0f, 0x37, 0x17, 0x27, 0x07,
0x3b, 0x1b, 0x2b, 0x0b, 0x33, 0x13, 0x23, 0x03,
0x3d, 0x1d, 0x2d, 0x0d, 0x35, 0x15, 0x25, 0x05,
0x39, 0x19, 0x29, 0x09, 0x31, 0x11, 0x21, 0x01,
0x3e, 0x1e, 0x2e, 0x0e, 0x36, 0x16, 0x26, 0x06,
0x3a, 0x1a, 0x2a, 0x0a, 0x32, 0x12, 0x22, 0x02,
0x3c, 0x1c, 0x2c, 0x0c, 0x34, 0x14, 0x24, 0x04,
0x38, 0x18, 0x28, 0x08, 0x30, 0x10, 0x20, 0x00,
0x7f, 0x3f, 0x5f, 0x1f, 0x6f, 0x2f, 0x4f, 0x0f,
0x77, 0x37, 0x57, 0x17, 0x67, 0x27, 0x47, 0x07,
0x7b, 0x3b, 0x5b, 0x1b, 0x6b, 0x2b, 0x4b, 0x0b,
0x73, 0x33, 0x53, 0x13, 0x63, 0x23, 0x43, 0x03,
0x7d, 0x3d, 0x5d, 0x1d, 0x6d, 0x2d, 0x4d, 0x0d,
0x75, 0x35, 0x55, 0x15, 0x65, 0x25, 0x45, 0x05,
0x79, 0x39, 0x59, 0x19, 0x69, 0x29, 0x49, 0x09,
0x71, 0x31, 0x51, 0x11, 0x61, 0x21, 0x41, 0x01,
0x7e, 0x3e, 0x5e, 0x1e, 0x6e, 0x2e, 0x4e, 0x0e,
0x76, 0x36, 0x56, 0x16, 0x66, 0x26, 0x46, 0x06,
0x7a, 0x3a, 0x5a, 0x1a, 0x6a, 0x2a, 0x4a, 0x0a,
0x72, 0x32, 0x52, 0x12, 0x62, 0x22, 0x42, 0x02,
0x7c, 0x3c, 0x5c, 0x1c, 0x6c, 0x2c, 0x4c, 0x0c,
0x74, 0x34, 0x54, 0x14, 0x64, 0x24, 0x44, 0x04,
0x78, 0x38, 0x58, 0x18, 0x68, 0x28, 0x48, 0x08,
0x70, 0x30, 0x50, 0x10, 0x60, 0x20, 0x40, 0x00,
};
uint8 codeword=IM->getCodeword(code_num);
if (codeword & 0x80) {
*LPSind=1;
*MPScount=run_count[codeword>>(code_num^0x07)];
}
else {
*MPScount=(1<<code_num);
}
}
///////////////////////////////////////////////////////
SDD1_BG::SDD1_BG(SDD1_GCD *associatedGCD, uint8 code) :
GCD(associatedGCD), code_num(code)
{
}
///////////////////////////////////////////////
void SDD1_BG::prepareDecomp(void) {
MPScount=0;
LPSind=0;
}
//////////////////////////////////////////////
uint8 SDD1_BG::getBit(bool8 *endOfRun) {
uint8 bit;
if (!(MPScount || LPSind)) GCD->getRunCount(code_num, &MPScount, &LPSind);
if (MPScount) {
bit=0;
MPScount--;
}
else {
bit=1;
LPSind=0;
}
if (MPScount || LPSind) (*endOfRun)=0;
else (*endOfRun)=1;
return bit;
}
/////////////////////////////////////////////////
SDD1_PEM::SDD1_PEM(SDD1_BG *associatedBG0, SDD1_BG *associatedBG1,
SDD1_BG *associatedBG2, SDD1_BG *associatedBG3,
SDD1_BG *associatedBG4, SDD1_BG *associatedBG5,
SDD1_BG *associatedBG6, SDD1_BG *associatedBG7) {
BG[0]=associatedBG0;
BG[1]=associatedBG1;
BG[2]=associatedBG2;
BG[3]=associatedBG3;
BG[4]=associatedBG4;
BG[5]=associatedBG5;
BG[6]=associatedBG6;
BG[7]=associatedBG7;
}
/////////////////////////////////////////////////////////
const SDD1_PEM::state SDD1_PEM::evolution_table[]={
{ 0,25,25},
{ 0, 2, 1},
{ 0, 3, 1},
{ 0, 4, 2},
{ 0, 5, 3},
{ 1, 6, 4},
{ 1, 7, 5},
{ 1, 8, 6},
{ 1, 9, 7},
{ 2,10, 8},
{ 2,11, 9},
{ 2,12,10},
{ 2,13,11},
{ 3,14,12},
{ 3,15,13},
{ 3,16,14},
{ 3,17,15},
{ 4,18,16},
{ 4,19,17},
{ 5,20,18},
{ 5,21,19},
{ 6,22,20},
{ 6,23,21},
{ 7,24,22},
{ 7,24,23},
{ 0,26, 1},
{ 1,27, 2},
{ 2,28, 4},
{ 3,29, 8},
{ 4,30,12},
{ 5,31,16},
{ 6,32,18},
{ 7,24,22}
};
//////////////////////////////////////////////////////
void SDD1_PEM::prepareDecomp(void) {
for (uint8 i=0; i<32; i++) {
contextInfo[i].status=0;
contextInfo[i].MPS=0;
}
}
/////////////////////////////////////////////////////////
uint8 SDD1_PEM::getBit(uint8 context) {
bool8 endOfRun;
uint8 bit;
SDD1_ContextInfo *pContInfo=&contextInfo[context];
uint8 currStatus = pContInfo->status;
const state *pState=&SDD1_PEM::evolution_table[currStatus];
uint8 currentMPS=pContInfo->MPS;
bit=(BG[pState->code_num])->getBit(&endOfRun);
if (endOfRun)
if (bit) {
if (!(currStatus & 0xfe)) (pContInfo->MPS)^=0x01;
(pContInfo->status)=pState->nextIfLPS;
}
else
(pContInfo->status)=pState->nextIfMPS;
return bit^currentMPS;
}
//////////////////////////////////////////////////////////////
SDD1_CM::SDD1_CM(SDD1_PEM *associatedPEM) :
PEM(associatedPEM)
{
}
//////////////////////////////////////////////////////////////
void SDD1_CM::prepareDecomp(uint32 first_byte) {
bitplanesInfo = SDD1_read(first_byte) & 0xc0;
contextBitsInfo = SDD1_read(first_byte) & 0x30;
bit_number=0;
for (int i=0; i<8; i++) prevBitplaneBits[i]=0;
switch (bitplanesInfo) {
case 0x00:
currBitplane = 1;
break;
case 0x40:
currBitplane = 7;
break;
case 0x80:
currBitplane = 3;
}
}
/////////////////////////////////////////////////////////////
uint8 SDD1_CM::getBit(void) {
uint8 currContext;
uint16 *context_bits;
switch (bitplanesInfo) {
case 0x00:
currBitplane ^= 0x01;
break;
case 0x40:
currBitplane ^= 0x01;
if (!(bit_number & 0x7f)) currBitplane = ((currBitplane+2) & 0x07);
break;
case 0x80:
currBitplane ^= 0x01;
if (!(bit_number & 0x7f)) currBitplane ^= 0x02;
break;
case 0xc0:
currBitplane = bit_number & 0x07;
}
context_bits = &prevBitplaneBits[currBitplane];
currContext=(currBitplane & 0x01)<<4;
switch (contextBitsInfo) {
case 0x00:
currContext|=((*context_bits & 0x01c0)>>5)|(*context_bits & 0x0001);
break;
case 0x10:
currContext|=((*context_bits & 0x0180)>>5)|(*context_bits & 0x0001);
break;
case 0x20:
currContext|=((*context_bits & 0x00c0)>>5)|(*context_bits & 0x0001);
break;
case 0x30:
currContext|=((*context_bits & 0x0180)>>5)|(*context_bits & 0x0003);
}
uint8 bit=PEM->getBit(currContext);
*context_bits <<= 1;
*context_bits |= bit;
bit_number++;
return bit;
}
//////////////////////////////////////////////////
SDD1_OL::SDD1_OL(SDD1_CM *associatedCM) :
CM(associatedCM)
{
}
///////////////////////////////////////////////////
void SDD1_OL::prepareDecomp(uint32 first_byte, uint16 out_len, uint8 *out_buf) {
bitplanesInfo = SDD1_read(first_byte) & 0xc0;
length=out_len;
buffer=out_buf;
}
///////////////////////////////////////////////////
void SDD1_OL::launch(void) {
uint8 i;
uint8 register1, register2;
switch (bitplanesInfo) {
case 0x00:
case 0x40:
case 0x80:
i=1;
do { //if length==0, we output 2^16 bytes
if (!i) {
*(buffer++)=register2;
i=~i;
}
else {
for (register1=register2=0, i=0x80; i; i>>=1) {
if (CM->getBit()) register1 |= i;
if (CM->getBit()) register2 |= i;
}
*(buffer++)=register1;
}
} while (--length);
break;
case 0xc0:
do {
for (register1=0, i=0x01; i; i<<=1) {
if (CM->getBit()) register1 |= i;
}
*(buffer++)=register1;
} while (--length);
}
}
///////////////////////////////////////////////////////
void SDD1emu::decompress(uint32 in_buf, uint16 out_len, uint8 *out_buf) {
IM.prepareDecomp(in_buf);
BG0.prepareDecomp();
BG1.prepareDecomp();
BG2.prepareDecomp();
BG3.prepareDecomp();
BG4.prepareDecomp();
BG5.prepareDecomp();
BG6.prepareDecomp();
BG7.prepareDecomp();
PEM.prepareDecomp();
CM.prepareDecomp(in_buf);
OL.prepareDecomp(in_buf, out_len, out_buf);
OL.launch();
}
////////////////////////////////////////////////////////////
SDD1emu::SDD1emu() :
GCD(&IM),
BG0(&GCD, 0), BG1(&GCD, 1), BG2(&GCD, 2), BG3(&GCD, 3),
BG4(&GCD, 4), BG5(&GCD, 5), BG6(&GCD, 6), BG7(&GCD, 7),
PEM(&BG0, &BG1, &BG2, &BG3, &BG4, &BG5, &BG6, &BG7),
CM(&PEM),
OL(&CM)
{
}
///////////////////////////////////////////////////////////
/************************************************************************
#endif
S-DD1'algorithm emulation code
------------------------------
Author: Andreas Naive
Date: August 2003
Last update: October 2004
This code is Public Domain. There is no copyright holded by the author.
Said this, the author wish to explicitly emphasize his inalienable moral rights
over this piece of intelectual work and the previous research that made it
possible, as recognized by most of the copyright laws around the world.
This code is provided 'as-is', with no warranty, expressed or implied.
No responsability is assumed by the author in connection with it.
The author is greatly indebted with The Dumper, without whose help and
patience providing him with real S-DD1 data the research would have never been
possible. He also wish to note that in the very beggining of his research,
Neviksti had done some steps in the right direction. By last, the author is
indirectly indebted to all the people that worked and contributed in the
S-DD1 issue in the past.
An algorithm's documentation is available as a separate document.
The implementation is obvious when the algorithm is
understood.
************************************************************************/
typedef uint8 bool8;
#define SDD1_read(__addr) (sdd1.read(__addr))
////////////////////////////////////////////////////
void SDD1_IM::prepareDecomp(uint32 in_buf) {
byte_ptr=in_buf;
bit_count=4;
}
////////////////////////////////////////////////////
uint8 SDD1_IM::getCodeword(uint8 code_len) {
uint8 codeword;
uint8 comp_count;
codeword = (SDD1_read(byte_ptr))<<bit_count;
++bit_count;
if (codeword & 0x80) {
codeword |= SDD1_read(byte_ptr+1)>>(9-bit_count);
bit_count+=code_len;
}
if (bit_count & 0x08) {
byte_ptr++;
bit_count&=0x07;
}
return codeword;
}
//////////////////////////////////////////////////////
SDD1_GCD::SDD1_GCD(SDD1_IM *associatedIM) :
IM(associatedIM)
{
}
//////////////////////////////////////////////////////
void SDD1_GCD::getRunCount(uint8 code_num, uint8 *MPScount, bool8 *LPSind) {
const uint8 run_count[] = {
0x00, 0x00, 0x01, 0x00, 0x03, 0x01, 0x02, 0x00,
0x07, 0x03, 0x05, 0x01, 0x06, 0x02, 0x04, 0x00,
0x0f, 0x07, 0x0b, 0x03, 0x0d, 0x05, 0x09, 0x01,
0x0e, 0x06, 0x0a, 0x02, 0x0c, 0x04, 0x08, 0x00,
0x1f, 0x0f, 0x17, 0x07, 0x1b, 0x0b, 0x13, 0x03,
0x1d, 0x0d, 0x15, 0x05, 0x19, 0x09, 0x11, 0x01,
0x1e, 0x0e, 0x16, 0x06, 0x1a, 0x0a, 0x12, 0x02,
0x1c, 0x0c, 0x14, 0x04, 0x18, 0x08, 0x10, 0x00,
0x3f, 0x1f, 0x2f, 0x0f, 0x37, 0x17, 0x27, 0x07,
0x3b, 0x1b, 0x2b, 0x0b, 0x33, 0x13, 0x23, 0x03,
0x3d, 0x1d, 0x2d, 0x0d, 0x35, 0x15, 0x25, 0x05,
0x39, 0x19, 0x29, 0x09, 0x31, 0x11, 0x21, 0x01,
0x3e, 0x1e, 0x2e, 0x0e, 0x36, 0x16, 0x26, 0x06,
0x3a, 0x1a, 0x2a, 0x0a, 0x32, 0x12, 0x22, 0x02,
0x3c, 0x1c, 0x2c, 0x0c, 0x34, 0x14, 0x24, 0x04,
0x38, 0x18, 0x28, 0x08, 0x30, 0x10, 0x20, 0x00,
0x7f, 0x3f, 0x5f, 0x1f, 0x6f, 0x2f, 0x4f, 0x0f,
0x77, 0x37, 0x57, 0x17, 0x67, 0x27, 0x47, 0x07,
0x7b, 0x3b, 0x5b, 0x1b, 0x6b, 0x2b, 0x4b, 0x0b,
0x73, 0x33, 0x53, 0x13, 0x63, 0x23, 0x43, 0x03,
0x7d, 0x3d, 0x5d, 0x1d, 0x6d, 0x2d, 0x4d, 0x0d,
0x75, 0x35, 0x55, 0x15, 0x65, 0x25, 0x45, 0x05,
0x79, 0x39, 0x59, 0x19, 0x69, 0x29, 0x49, 0x09,
0x71, 0x31, 0x51, 0x11, 0x61, 0x21, 0x41, 0x01,
0x7e, 0x3e, 0x5e, 0x1e, 0x6e, 0x2e, 0x4e, 0x0e,
0x76, 0x36, 0x56, 0x16, 0x66, 0x26, 0x46, 0x06,
0x7a, 0x3a, 0x5a, 0x1a, 0x6a, 0x2a, 0x4a, 0x0a,
0x72, 0x32, 0x52, 0x12, 0x62, 0x22, 0x42, 0x02,
0x7c, 0x3c, 0x5c, 0x1c, 0x6c, 0x2c, 0x4c, 0x0c,
0x74, 0x34, 0x54, 0x14, 0x64, 0x24, 0x44, 0x04,
0x78, 0x38, 0x58, 0x18, 0x68, 0x28, 0x48, 0x08,
0x70, 0x30, 0x50, 0x10, 0x60, 0x20, 0x40, 0x00,
};
uint8 codeword=IM->getCodeword(code_num);
if (codeword & 0x80) {
*LPSind=1;
*MPScount=run_count[codeword>>(code_num^0x07)];
}
else {
*MPScount=(1<<code_num);
}
}
///////////////////////////////////////////////////////
SDD1_BG::SDD1_BG(SDD1_GCD *associatedGCD, uint8 code) :
GCD(associatedGCD), code_num(code)
{
}
///////////////////////////////////////////////
void SDD1_BG::prepareDecomp(void) {
MPScount=0;
LPSind=0;
}
//////////////////////////////////////////////
uint8 SDD1_BG::getBit(bool8 *endOfRun) {
uint8 bit;
if (!(MPScount || LPSind)) GCD->getRunCount(code_num, &MPScount, &LPSind);
if (MPScount) {
bit=0;
MPScount--;
}
else {
bit=1;
LPSind=0;
}
if (MPScount || LPSind) (*endOfRun)=0;
else (*endOfRun)=1;
return bit;
}
/////////////////////////////////////////////////
SDD1_PEM::SDD1_PEM(SDD1_BG *associatedBG0, SDD1_BG *associatedBG1,
SDD1_BG *associatedBG2, SDD1_BG *associatedBG3,
SDD1_BG *associatedBG4, SDD1_BG *associatedBG5,
SDD1_BG *associatedBG6, SDD1_BG *associatedBG7) {
BG[0]=associatedBG0;
BG[1]=associatedBG1;
BG[2]=associatedBG2;
BG[3]=associatedBG3;
BG[4]=associatedBG4;
BG[5]=associatedBG5;
BG[6]=associatedBG6;
BG[7]=associatedBG7;
}
/////////////////////////////////////////////////////////
const SDD1_PEM::state SDD1_PEM::evolution_table[]={
{ 0,25,25},
{ 0, 2, 1},
{ 0, 3, 1},
{ 0, 4, 2},
{ 0, 5, 3},
{ 1, 6, 4},
{ 1, 7, 5},
{ 1, 8, 6},
{ 1, 9, 7},
{ 2,10, 8},
{ 2,11, 9},
{ 2,12,10},
{ 2,13,11},
{ 3,14,12},
{ 3,15,13},
{ 3,16,14},
{ 3,17,15},
{ 4,18,16},
{ 4,19,17},
{ 5,20,18},
{ 5,21,19},
{ 6,22,20},
{ 6,23,21},
{ 7,24,22},
{ 7,24,23},
{ 0,26, 1},
{ 1,27, 2},
{ 2,28, 4},
{ 3,29, 8},
{ 4,30,12},
{ 5,31,16},
{ 6,32,18},
{ 7,24,22}
};
//////////////////////////////////////////////////////
void SDD1_PEM::prepareDecomp(void) {
for (uint8 i=0; i<32; i++) {
contextInfo[i].status=0;
contextInfo[i].MPS=0;
}
}
/////////////////////////////////////////////////////////
uint8 SDD1_PEM::getBit(uint8 context) {
bool8 endOfRun;
uint8 bit;
SDD1_ContextInfo *pContInfo=&contextInfo[context];
uint8 currStatus = pContInfo->status;
const state *pState=&SDD1_PEM::evolution_table[currStatus];
uint8 currentMPS=pContInfo->MPS;
bit=(BG[pState->code_num])->getBit(&endOfRun);
if (endOfRun)
if (bit) {
if (!(currStatus & 0xfe)) (pContInfo->MPS)^=0x01;
(pContInfo->status)=pState->nextIfLPS;
}
else
(pContInfo->status)=pState->nextIfMPS;
return bit^currentMPS;
}
//////////////////////////////////////////////////////////////
SDD1_CM::SDD1_CM(SDD1_PEM *associatedPEM) :
PEM(associatedPEM)
{
}
//////////////////////////////////////////////////////////////
void SDD1_CM::prepareDecomp(uint32 first_byte) {
bitplanesInfo = SDD1_read(first_byte) & 0xc0;
contextBitsInfo = SDD1_read(first_byte) & 0x30;
bit_number=0;
for (int i=0; i<8; i++) prevBitplaneBits[i]=0;
switch (bitplanesInfo) {
case 0x00:
currBitplane = 1;
break;
case 0x40:
currBitplane = 7;
break;
case 0x80:
currBitplane = 3;
}
}
/////////////////////////////////////////////////////////////
uint8 SDD1_CM::getBit(void) {
uint8 currContext;
uint16 *context_bits;
switch (bitplanesInfo) {
case 0x00:
currBitplane ^= 0x01;
break;
case 0x40:
currBitplane ^= 0x01;
if (!(bit_number & 0x7f)) currBitplane = ((currBitplane+2) & 0x07);
break;
case 0x80:
currBitplane ^= 0x01;
if (!(bit_number & 0x7f)) currBitplane ^= 0x02;
break;
case 0xc0:
currBitplane = bit_number & 0x07;
}
context_bits = &prevBitplaneBits[currBitplane];
currContext=(currBitplane & 0x01)<<4;
switch (contextBitsInfo) {
case 0x00:
currContext|=((*context_bits & 0x01c0)>>5)|(*context_bits & 0x0001);
break;
case 0x10:
currContext|=((*context_bits & 0x0180)>>5)|(*context_bits & 0x0001);
break;
case 0x20:
currContext|=((*context_bits & 0x00c0)>>5)|(*context_bits & 0x0001);
break;
case 0x30:
currContext|=((*context_bits & 0x0180)>>5)|(*context_bits & 0x0003);
}
uint8 bit=PEM->getBit(currContext);
*context_bits <<= 1;
*context_bits |= bit;
bit_number++;
return bit;
}
//////////////////////////////////////////////////
SDD1_OL::SDD1_OL(SDD1_CM *associatedCM) :
CM(associatedCM)
{
}
///////////////////////////////////////////////////
void SDD1_OL::prepareDecomp(uint32 first_byte, uint16 out_len, uint8 *out_buf) {
bitplanesInfo = SDD1_read(first_byte) & 0xc0;
length=out_len;
buffer=out_buf;
}
///////////////////////////////////////////////////
void SDD1_OL::launch(void) {
uint8 i;
uint8 register1, register2;
switch (bitplanesInfo) {
case 0x00:
case 0x40:
case 0x80:
i=1;
do { //if length==0, we output 2^16 bytes
if (!i) {
*(buffer++)=register2;
i=~i;
}
else {
for (register1=register2=0, i=0x80; i; i>>=1) {
if (CM->getBit()) register1 |= i;
if (CM->getBit()) register2 |= i;
}
*(buffer++)=register1;
}
} while (--length);
break;
case 0xc0:
do {
for (register1=0, i=0x01; i; i<<=1) {
if (CM->getBit()) register1 |= i;
}
*(buffer++)=register1;
} while (--length);
}
}
///////////////////////////////////////////////////////
void SDD1emu::decompress(uint32 in_buf, uint16 out_len, uint8 *out_buf) {
IM.prepareDecomp(in_buf);
BG0.prepareDecomp();
BG1.prepareDecomp();
BG2.prepareDecomp();
BG3.prepareDecomp();
BG4.prepareDecomp();
BG5.prepareDecomp();
BG6.prepareDecomp();
BG7.prepareDecomp();
PEM.prepareDecomp();
CM.prepareDecomp(in_buf);
OL.prepareDecomp(in_buf, out_len, out_buf);
OL.launch();
}
////////////////////////////////////////////////////////////
SDD1emu::SDD1emu() :
GCD(&IM),
BG0(&GCD, 0), BG1(&GCD, 1), BG2(&GCD, 2), BG3(&GCD, 3),
BG4(&GCD, 4), BG5(&GCD, 5), BG6(&GCD, 6), BG7(&GCD, 7),
PEM(&BG0, &BG1, &BG2, &BG3, &BG4, &BG5, &BG6, &BG7),
CM(&PEM),
OL(&CM)
{
}
///////////////////////////////////////////////////////////
#endif

View File

@@ -1,162 +1,164 @@
/************************************************************************
S-DD1'algorithm emulation code
------------------------------
Author: Andreas Naive
Date: August 2003
Last update: October 2004
This code is Public Domain. There is no copyright holded by the author.
Said this, the author wish to explicitly emphasize his inalienable moral rights
over this piece of intelectual work and the previous research that made it
possible, as recognized by most of the copyright laws around the world.
This code is provided 'as-is', with no warranty, expressed or implied.
No responsability is assumed by the author in connection with it.
The author is greatly indebted with The Dumper, without whose help and
patience providing him with real S-DD1 data the research would have never been
possible. He also wish to note that in the very beggining of his research,
Neviksti had done some steps in the right direction. By last, the author is
indirectly indebted to all the people that worked and contributed in the
S-DD1 issue in the past.
An algorithm's documentation is available as a separate document.
The implementation is obvious when the algorithm is
understood.
************************************************************************/
typedef uint8_t bool8;
class SDD1_IM { //Input Manager
public:
SDD1_IM(void) {}
void prepareDecomp(uint32 in_buf);
uint8 getCodeword(const uint8 code_len);
private:
uint32 byte_ptr;
uint8 bit_count;
};
////////////////////////////////////////////////////
class SDD1_GCD { //Golomb-Code Decoder
public:
SDD1_GCD(SDD1_IM *associatedIM);
void getRunCount(uint8 code_num, uint8 *MPScount, bool8 *LPSind);
private:
SDD1_IM *const IM;
};
//////////////////////////////////////////////////////
class SDD1_BG { // Bits Generator
public:
SDD1_BG(SDD1_GCD *associatedGCD, uint8 code);
void prepareDecomp(void);
uint8 getBit(bool8 *endOfRun);
private:
const uint8 code_num;
uint8 MPScount;
bool8 LPSind;
SDD1_GCD *const GCD;
};
////////////////////////////////////////////////
class SDD1_PEM { //Probability Estimation Module
public:
SDD1_PEM(SDD1_BG *associatedBG0, SDD1_BG *associatedBG1,
SDD1_BG *associatedBG2, SDD1_BG *associatedBG3,
SDD1_BG *associatedBG4, SDD1_BG *associatedBG5,
SDD1_BG *associatedBG6, SDD1_BG *associatedBG7);
void prepareDecomp(void);
uint8 getBit(uint8 context);
private:
struct state {
uint8 code_num;
uint8 nextIfMPS;
uint8 nextIfLPS;
};
static const state evolution_table[];
struct SDD1_ContextInfo {
uint8 status;
uint8 MPS;
} contextInfo[32];
SDD1_BG * BG[8];
};
///////////////////////////////////////////////////
class SDD1_CM { //Context Model
public:
SDD1_CM(SDD1_PEM *associatedPEM);
void prepareDecomp(uint32 first_byte);
uint8 getBit(void);
private:
uint8 bitplanesInfo;
uint8 contextBitsInfo;
uint8 bit_number;
uint8 currBitplane;
uint16 prevBitplaneBits[8];
SDD1_PEM *const PEM;
};
///////////////////////////////////////////////////
class SDD1_OL { //Output Logic
public:
SDD1_OL(SDD1_CM *associatedCM);
void prepareDecomp(uint32 first_byte, uint16 out_len, uint8 *out_buf);
void launch(void);
private:
uint8 bitplanesInfo;
uint16 length;
uint8 *buffer;
SDD1_CM *const CM;
};
/////////////////////////////////////////////////////////
class SDD1emu {
public:
SDD1emu(void);
void decompress(uint32 in_buf, uint16 out_len, uint8 *out_buf);
private:
SDD1_IM IM;
SDD1_GCD GCD;
SDD1_BG BG0; SDD1_BG BG1; SDD1_BG BG2; SDD1_BG BG3;
SDD1_BG BG4; SDD1_BG BG5; SDD1_BG BG6; SDD1_BG BG7;
SDD1_PEM PEM;
SDD1_CM CM;
SDD1_OL OL;
};
/************************************************************************
S-DD1'algorithm emulation code
------------------------------
Author: Andreas Naive
Date: August 2003
Last update: October 2004
This code is Public Domain. There is no copyright holded by the author.
Said this, the author wish to explicitly emphasize his inalienable moral rights
over this piece of intelectual work and the previous research that made it
possible, as recognized by most of the copyright laws around the world.
This code is provided 'as-is', with no warranty, expressed or implied.
No responsability is assumed by the author in connection with it.
The author is greatly indebted with The Dumper, without whose help and
patience providing him with real S-DD1 data the research would have never been
possible. He also wish to note that in the very beggining of his research,
Neviksti had done some steps in the right direction. By last, the author is
indirectly indebted to all the people that worked and contributed in the
S-DD1 issue in the past.
An algorithm's documentation is available as a separate document.
The implementation is obvious when the algorithm is
understood.
************************************************************************/
#define bool8 uint8
class SDD1_IM { //Input Manager
public:
SDD1_IM(void) {}
void prepareDecomp(uint32 in_buf);
uint8 getCodeword(const uint8 code_len);
private:
uint32 byte_ptr;
uint8 bit_count;
};
////////////////////////////////////////////////////
class SDD1_GCD { //Golomb-Code Decoder
public:
SDD1_GCD(SDD1_IM *associatedIM);
void getRunCount(uint8 code_num, uint8 *MPScount, bool8 *LPSind);
private:
SDD1_IM *const IM;
};
//////////////////////////////////////////////////////
class SDD1_BG { // Bits Generator
public:
SDD1_BG(SDD1_GCD *associatedGCD, uint8 code);
void prepareDecomp(void);
uint8 getBit(bool8 *endOfRun);
private:
const uint8 code_num;
uint8 MPScount;
bool8 LPSind;
SDD1_GCD *const GCD;
};
////////////////////////////////////////////////
class SDD1_PEM { //Probability Estimation Module
public:
SDD1_PEM(SDD1_BG *associatedBG0, SDD1_BG *associatedBG1,
SDD1_BG *associatedBG2, SDD1_BG *associatedBG3,
SDD1_BG *associatedBG4, SDD1_BG *associatedBG5,
SDD1_BG *associatedBG6, SDD1_BG *associatedBG7);
void prepareDecomp(void);
uint8 getBit(uint8 context);
private:
struct state {
uint8 code_num;
uint8 nextIfMPS;
uint8 nextIfLPS;
};
static const state evolution_table[];
struct SDD1_ContextInfo {
uint8 status;
uint8 MPS;
} contextInfo[32];
SDD1_BG * BG[8];
};
///////////////////////////////////////////////////
class SDD1_CM { //Context Model
public:
SDD1_CM(SDD1_PEM *associatedPEM);
void prepareDecomp(uint32 first_byte);
uint8 getBit(void);
private:
uint8 bitplanesInfo;
uint8 contextBitsInfo;
uint8 bit_number;
uint8 currBitplane;
uint16 prevBitplaneBits[8];
SDD1_PEM *const PEM;
};
///////////////////////////////////////////////////
class SDD1_OL { //Output Logic
public:
SDD1_OL(SDD1_CM *associatedCM);
void prepareDecomp(uint32 first_byte, uint16 out_len, uint8 *out_buf);
void launch(void);
private:
uint8 bitplanesInfo;
uint16 length;
uint8 *buffer;
SDD1_CM *const CM;
};
/////////////////////////////////////////////////////////
class SDD1emu {
public:
SDD1emu(void);
void decompress(uint32 in_buf, uint16 out_len, uint8 *out_buf);
private:
SDD1_IM IM;
SDD1_GCD GCD;
SDD1_BG BG0; SDD1_BG BG1; SDD1_BG BG2; SDD1_BG BG3;
SDD1_BG BG4; SDD1_BG BG5; SDD1_BG BG6; SDD1_BG BG7;
SDD1_PEM PEM;
SDD1_CM CM;
SDD1_OL OL;
};
#undef bool8

View File

@@ -0,0 +1,19 @@
#ifdef SDD1_CPP
void SDD1::serialize(serializer &s) {
s.integer(sdd1_enable);
s.integer(xfer_enable);
s.array(mmc);
for(unsigned n = 0; n < 8; n++) {
s.integer(dma[n].addr);
s.integer(dma[n].size);
}
s.array(buffer.data);
s.integer(buffer.offset);
s.integer(buffer.size);
s.integer(buffer.ready);
}
#endif

View File

@@ -24,9 +24,9 @@ void SPC7110Decomp::write(uint8 data) {
}
uint8 SPC7110Decomp::dataread() {
unsigned size = memory::cartrom.size() - 0x100000;
unsigned size = memory::cartrom.size() - cartridge.spc7110_data_rom_offset();
while(decomp_offset >= size) decomp_offset -= size;
return memory::cartrom.read(0x100000 + decomp_offset++);
return memory::cartrom.read(cartridge.spc7110_data_rom_offset() + decomp_offset++);
}
void SPC7110Decomp::init(unsigned mode, unsigned offset, unsigned index) {

View File

@@ -4,6 +4,7 @@ public:
void init(unsigned mode, unsigned offset, unsigned index);
void reset();
void serialize(serializer&);
SPC7110Decomp();
~SPC7110Decomp();

View File

@@ -0,0 +1,81 @@
#ifdef SPC7110_CPP
void SPC7110Decomp::serialize(serializer &s) {
s.integer(decomp_mode);
s.integer(decomp_offset);
s.array(decomp_buffer, decomp_buffer_size);
s.integer(decomp_buffer_rdoffset);
s.integer(decomp_buffer_wroffset);
s.integer(decomp_buffer_length);
for(unsigned n = 0; n < 32; n++) {
s.integer(context[n].index);
s.integer(context[n].invert);
}
}
void SPC7110::serialize(serializer &s) {
s.integer(r4801);
s.integer(r4802);
s.integer(r4803);
s.integer(r4804);
s.integer(r4805);
s.integer(r4806);
s.integer(r4807);
s.integer(r4808);
s.integer(r4809);
s.integer(r480a);
s.integer(r480b);
s.integer(r480c);
decomp.serialize(s);
s.integer(r4811);
s.integer(r4812);
s.integer(r4813);
s.integer(r4814);
s.integer(r4815);
s.integer(r4816);
s.integer(r4817);
s.integer(r4818);
s.integer(r481x);
s.integer(r4814_latch);
s.integer(r4815_latch);
s.integer(r4820);
s.integer(r4821);
s.integer(r4822);
s.integer(r4823);
s.integer(r4824);
s.integer(r4825);
s.integer(r4826);
s.integer(r4827);
s.integer(r4828);
s.integer(r4829);
s.integer(r482a);
s.integer(r482b);
s.integer(r482c);
s.integer(r482d);
s.integer(r482e);
s.integer(r482f);
s.integer(r4830);
s.integer(r4831);
s.integer(r4832);
s.integer(r4833);
s.integer(r4834);
s.integer(dx_offset);
s.integer(ex_offset);
s.integer(fx_offset);
s.integer(r4840);
s.integer(r4841);
s.integer(r4842);
s.integer(rtc_state);
s.integer(rtc_mode);
s.integer(rtc_index);
}
#endif

View File

@@ -1,18 +1,20 @@
#include <../base.hpp>
#include <../cart/cart.hpp>
#define SPC7110_CPP
#include "spc7110.hpp"
#define SPC7110_CPP
namespace SNES {
SPC7110 spc7110;
SPC7110MCU spc7110mcu;
SPC7110DCU spc7110dcu;
SPC7110RAM spc7110ram;
#include "serialization.cpp"
#include "decomp.cpp"
const unsigned SPC7110::months[12] = { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 };
void SPC7110::init() {}
void SPC7110::enable() {
uint16_t limit = (cartridge.has_spc7110rtc() ? 0x4842 : 0x483f);
for(uint16_t i = 0x4800; i <= limit; i++) memory::mmio.map(i, *this);
}
void SPC7110::enable() {}
void SPC7110::power() {
reset();
@@ -82,9 +84,9 @@ void SPC7110::reset() {
}
unsigned SPC7110::datarom_addr(unsigned addr) {
unsigned size = memory::cartrom.size() - 0x100000;
unsigned size = memory::cartrom.size() - cartridge.spc7110_data_rom_offset();
while(addr >= size) addr -= size;
return addr + 0x100000;
return cartridge.spc7110_data_rom_offset() + addr;
}
unsigned SPC7110::data_pointer() { return r4811 + (r4812 << 8) + (r4813 << 16); }
@@ -532,17 +534,17 @@ void SPC7110::mmio_write(unsigned addr, uint8 data) {
case 0x4831: {
r4831 = data;
dx_offset = datarom_addr((data & 7) * 0x100000);
dx_offset = datarom_addr(data * 0x100000);
} break;
case 0x4832: {
r4832 = data;
ex_offset = datarom_addr((data & 7) * 0x100000);
ex_offset = datarom_addr(data * 0x100000);
} break;
case 0x4833: {
r4833 = data;
fx_offset = datarom_addr((data & 7) * 0x100000);
fx_offset = datarom_addr(data * 0x100000);
} break;
case 0x4834: r4834 = data; break;
@@ -629,44 +631,52 @@ void SPC7110::mmio_write(unsigned addr, uint8 data) {
}
}
uint8 SPC7110::read(unsigned addr) {
//$[00-0f|80-8f]:[8000-ffff], $[c0-cf]:[0000-ffff] mapped directly to memory::cartrom
SPC7110::SPC7110() {
}
if((addr & 0xffe000) == 0x006000 || (addr & 0xffe000) == 0x306000) {
//$[00|30]:[6000-7fff]
return memory::cartram.read(addr & 0x1fff);
}
//==========
//SPC7110MCU
//==========
if((addr & 0xff0000) == 0x500000) {
//$[50]:[0000-ffff]
return mmio_read(0x4800);
}
if((addr & 0xf00000) == 0xd00000) {
//$[d0-df]:[0000-ffff]
return memory::cartrom.read(dx_offset + (addr & 0x0fffff));
}
if((addr & 0xf00000) == 0xe00000) {
//$[e0-ef]:[0000-ffff]
return memory::cartrom.read(ex_offset + (addr & 0x0fffff));
}
if((addr & 0xf00000) == 0xf00000) {
//$[f0-ff]:[0000-ffff]
return memory::cartrom.read(fx_offset + (addr & 0x0fffff));
}
unsigned SPC7110MCU::size() const {
return 0x300000;
}
uint8 SPC7110MCU::read(unsigned addr) {
if(addr <= 0xdfffff) return memory::cartrom.read(spc7110.dx_offset + (addr & 0x0fffff));
if(addr <= 0xefffff) return memory::cartrom.read(spc7110.ex_offset + (addr & 0x0fffff));
if(addr <= 0xffffff) return memory::cartrom.read(spc7110.fx_offset + (addr & 0x0fffff));
return cpu.regs.mdr;
}
void SPC7110::write(unsigned addr, uint8 data) {
if((addr & 0xffe000) == 0x006000 || (addr & 0xffe000) == 0x306000) {
//$[00|30]:[6000-7fff]
if(r4830 & 0x80) memory::cartram.write(addr & 0x1fff, data);
return;
}
void SPC7110MCU::write(unsigned addr, uint8 data) {
}
SPC7110::SPC7110() {
//==========
//SPC7110DCU
//==========
uint8 SPC7110DCU::read(unsigned) {
return spc7110.mmio_read(0x4800);
}
void SPC7110DCU::write(unsigned, uint8) {
}
//==========
//SPC7110RAM
//==========
unsigned SPC7110RAM::size() const {
return 0x2000;
}
uint8 SPC7110RAM::read(unsigned addr) {
return memory::cartram.read(addr & 0x1fff);
}
void SPC7110RAM::write(unsigned addr, uint8 data) {
if(spc7110.r4830 & 0x80) memory::cartram.write(addr & 0x1fff, data);
}
};

View File

@@ -0,0 +1,159 @@
/*****
* SPC7110 emulator - version 0.04 (2010-02-14)
* Copyright (c) 2008-2010, byuu and neviksti
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* The software is provided "as is" and the author disclaims all warranties
* with regard to this software including all implied warranties of
* merchantibility and fitness, in no event shall the author be liable for
* any special, direct, indirect, or consequential damages or any damages
* whatsoever resulting from loss of use, data or profits, whether in an
* action of contract, negligence or other tortious action, arising out of
* or in connection with the use or performance of this software.
*****/
#include "decomp.hpp"
class SPC7110 : public MMIO {
public:
void init();
void enable();
void power();
void reset();
unsigned datarom_addr(unsigned addr);
unsigned data_pointer();
unsigned data_adjust();
unsigned data_increment();
void set_data_pointer(unsigned addr);
void set_data_adjust(unsigned addr);
void update_time(int offset = 0);
time_t create_time();
uint8 mmio_read(unsigned addr);
void mmio_write(unsigned addr, uint8 data);
//spc7110decomp
void decomp_init();
uint8 decomp_read();
void serialize(serializer&);
SPC7110();
private:
//==================
//decompression unit
//==================
uint8 r4801; //compression table low
uint8 r4802; //compression table high
uint8 r4803; //compression table bank
uint8 r4804; //compression table index
uint8 r4805; //decompression buffer index low
uint8 r4806; //decompression buffer index high
uint8 r4807; //???
uint8 r4808; //???
uint8 r4809; //compression length low
uint8 r480a; //compression length high
uint8 r480b; //decompression control register
uint8 r480c; //decompression status
SPC7110Decomp decomp;
//==============
//data port unit
//==============
uint8 r4811; //data pointer low
uint8 r4812; //data pointer high
uint8 r4813; //data pointer bank
uint8 r4814; //data adjust low
uint8 r4815; //data adjust high
uint8 r4816; //data increment low
uint8 r4817; //data increment high
uint8 r4818; //data port control register
uint8 r481x;
bool r4814_latch;
bool r4815_latch;
//=========
//math unit
//=========
uint8 r4820; //16-bit multiplicand B0, 32-bit dividend B0
uint8 r4821; //16-bit multiplicand B1, 32-bit dividend B1
uint8 r4822; //32-bit dividend B2
uint8 r4823; //32-bit dividend B3
uint8 r4824; //16-bit multiplier B0
uint8 r4825; //16-bit multiplier B1
uint8 r4826; //16-bit divisor B0
uint8 r4827; //16-bit divisor B1
uint8 r4828; //32-bit product B0, 32-bit quotient B0
uint8 r4829; //32-bit product B1, 32-bit quotient B1
uint8 r482a; //32-bit product B2, 32-bit quotient B2
uint8 r482b; //32-bit product B3, 32-bit quotient B3
uint8 r482c; //16-bit remainder B0
uint8 r482d; //16-bit remainder B1
uint8 r482e; //math control register
uint8 r482f; //math status
//===================
//memory mapping unit
//===================
uint8 r4830; //SRAM write enable
uint8 r4831; //$[d0-df]:[0000-ffff] mapping
uint8 r4832; //$[e0-ef]:[0000-ffff] mapping
uint8 r4833; //$[f0-ff]:[0000-ffff] mapping
uint8 r4834; //???
unsigned dx_offset;
unsigned ex_offset;
unsigned fx_offset;
//====================
//real-time clock unit
//====================
uint8 r4840; //RTC latch
uint8 r4841; //RTC index/data port
uint8 r4842; //RTC status
enum RTC_State { RTCS_Inactive, RTCS_ModeSelect, RTCS_IndexSelect, RTCS_Write };
enum RTC_Mode { RTCM_Linear = 0x03, RTCM_Indexed = 0x0c };
unsigned rtc_state;
unsigned rtc_mode;
unsigned rtc_index;
static const unsigned months[12];
friend class SPC7110MCU;
friend class SPC7110DCU;
friend class SPC7110RAM;
};
class SPC7110MCU : public Memory {
public:
unsigned size() const;
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
};
class SPC7110DCU : public Memory {
public:
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
};
class SPC7110RAM : public Memory {
public:
unsigned size() const;
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
};
extern SPC7110 spc7110;
extern SPC7110MCU spc7110mcu;
extern SPC7110DCU spc7110dcu;
extern SPC7110RAM spc7110ram;

View File

@@ -0,0 +1,8 @@
#ifdef SRTC_CPP
void SRTC::serialize(serializer &s) {
s.integer(rtc_mode);
s.integer(rtc_index);
}
#endif

View File

@@ -1,6 +1,11 @@
#include <../base.hpp>
#include <../cart/cart.hpp>
#include "srtc.hpp"
#define SRTC_CPP
namespace SNES {
SRTC srtc;
#include "serialization.cpp"
const unsigned SRTC::months[12] = { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 };
@@ -8,8 +13,6 @@ void SRTC::init() {
}
void SRTC::enable() {
memory::mmio.map(0x2800, *this);
memory::mmio.map(0x2801, *this);
}
void SRTC::power() {
@@ -17,7 +20,7 @@ void SRTC::power() {
}
void SRTC::reset() {
rtc_mode = RTCM_Read;
rtc_mode = RtcRead;
rtc_index = -1;
update_time();
}
@@ -156,7 +159,7 @@ uint8 SRTC::mmio_read(unsigned addr) {
addr &= 0xffff;
if(addr == 0x2800) {
if(rtc_mode != RTCM_Read) return 0x00;
if(rtc_mode != RtcRead) return 0x00;
if(rtc_index < 0) {
update_time();
@@ -180,19 +183,19 @@ void SRTC::mmio_write(unsigned addr, uint8 data) {
data &= 0x0f; //only the low four bits are used
if(data == 0x0d) {
rtc_mode = RTCM_Read;
rtc_mode = RtcRead;
rtc_index = -1;
return;
}
if(data == 0x0e) {
rtc_mode = RTCM_Command;
rtc_mode = RtcCommand;
return;
}
if(data == 0x0f) return; //unknown behavior
if(rtc_mode == RTCM_Write) {
if(rtc_mode == RtcWrite) {
if(rtc_index >= 0 && rtc_index < 12) {
memory::cartrtc.write(rtc_index++, data);
@@ -206,17 +209,17 @@ void SRTC::mmio_write(unsigned addr, uint8 data) {
memory::cartrtc.write(rtc_index++, weekday(year, month, day));
}
}
} else if(rtc_mode == RTCM_Command) {
} else if(rtc_mode == RtcCommand) {
if(data == 0) {
rtc_mode = RTCM_Write;
rtc_mode = RtcWrite;
rtc_index = 0;
} else if(data == 4) {
rtc_mode = RTCM_Ready;
rtc_mode = RtcReady;
rtc_index = -1;
for(unsigned i = 0; i < 13; i++) memory::cartrtc.write(i, 0);
} else {
//unknown behavior
rtc_mode = RTCM_Ready;
rtc_mode = RtcReady;
}
}
}
@@ -224,3 +227,5 @@ void SRTC::mmio_write(unsigned addr, uint8 data) {
SRTC::SRTC() {
}
};

View File

@@ -1,22 +1,24 @@
class SRTC : public MMIO {
public:
void update_time();
unsigned weekday(unsigned year, unsigned month, unsigned day);
void init();
void enable();
void power();
void reset();
uint8 mmio_read (unsigned addr);
void mmio_write(unsigned addr, uint8 data);
uint8 mmio_read(unsigned addr);
void mmio_write(unsigned addr, uint8 data);
void serialize(serializer&);
SRTC();
private:
static const unsigned months[12];
enum RTC_Mode { RTCM_Ready, RTCM_Command, RTCM_Read, RTCM_Write } rtc_mode;
enum RtcMode { RtcReady, RtcCommand, RtcRead, RtcWrite };
unsigned rtc_mode;
signed rtc_index;
void update_time();
unsigned weekday(unsigned year, unsigned month, unsigned day);
};
extern SRTC srtc;

View File

@@ -1,126 +1,130 @@
const int16 ST010::sin_table[256] = {
0x0000, 0x0324, 0x0648, 0x096a, 0x0c8c, 0x0fab, 0x12c8, 0x15e2,
0x18f9, 0x1c0b, 0x1f1a, 0x2223, 0x2528, 0x2826, 0x2b1f, 0x2e11,
0x30fb, 0x33df, 0x36ba, 0x398c, 0x3c56, 0x3f17, 0x41ce, 0x447a,
0x471c, 0x49b4, 0x4c3f, 0x4ebf, 0x5133, 0x539b, 0x55f5, 0x5842,
0x5a82, 0x5cb3, 0x5ed7, 0x60eb, 0x62f1, 0x64e8, 0x66cf, 0x68a6,
0x6a6d, 0x6c23, 0x6dc9, 0x6f5e, 0x70e2, 0x7254, 0x73b5, 0x7504,
0x7641, 0x776b, 0x7884, 0x7989, 0x7a7c, 0x7b5c, 0x7c29, 0x7ce3,
0x7d89, 0x7e1d, 0x7e9c, 0x7f09, 0x7f61, 0x7fa6, 0x7fd8, 0x7ff5,
0x7fff, 0x7ff5, 0x7fd8, 0x7fa6, 0x7f61, 0x7f09, 0x7e9c, 0x7e1d,
0x7d89, 0x7ce3, 0x7c29, 0x7b5c, 0x7a7c, 0x7989, 0x7884, 0x776b,
0x7641, 0x7504, 0x73b5, 0x7254, 0x70e2, 0x6f5e, 0x6dc9, 0x6c23,
0x6a6d, 0x68a6, 0x66cf, 0x64e8, 0x62f1, 0x60eb, 0x5ed7, 0x5cb3,
0x5a82, 0x5842, 0x55f5, 0x539b, 0x5133, 0x4ebf, 0x4c3f, 0x49b4,
0x471c, 0x447a, 0x41ce, 0x3f17, 0x3c56, 0x398c, 0x36ba, 0x33df,
0x30fb, 0x2e11, 0x2b1f, 0x2826, 0x2528, 0x2223, 0x1f1a, 0x1c0b,
0x18f8, 0x15e2, 0x12c8, 0x0fab, 0x0c8c, 0x096a, 0x0648, 0x0324,
0x0000, -0x0324, -0x0648, -0x096b, -0x0c8c, -0x0fab, -0x12c8, -0x15e2,
-0x18f9, -0x1c0b, -0x1f1a, -0x2223, -0x2528, -0x2826, -0x2b1f, -0x2e11,
-0x30fb, -0x33df, -0x36ba, -0x398d, -0x3c56, -0x3f17, -0x41ce, -0x447a,
-0x471c, -0x49b4, -0x4c3f, -0x4ebf, -0x5133, -0x539b, -0x55f5, -0x5842,
-0x5a82, -0x5cb3, -0x5ed7, -0x60ec, -0x62f1, -0x64e8, -0x66cf, -0x68a6,
-0x6a6d, -0x6c23, -0x6dc9, -0x6f5e, -0x70e2, -0x7254, -0x73b5, -0x7504,
-0x7641, -0x776b, -0x7884, -0x7989, -0x7a7c, -0x7b5c, -0x7c29, -0x7ce3,
-0x7d89, -0x7e1d, -0x7e9c, -0x7f09, -0x7f61, -0x7fa6, -0x7fd8, -0x7ff5,
-0x7fff, -0x7ff5, -0x7fd8, -0x7fa6, -0x7f61, -0x7f09, -0x7e9c, -0x7e1d,
-0x7d89, -0x7ce3, -0x7c29, -0x7b5c, -0x7a7c, -0x7989, -0x7883, -0x776b,
-0x7641, -0x7504, -0x73b5, -0x7254, -0x70e2, -0x6f5e, -0x6dc9, -0x6c23,
-0x6a6d, -0x68a6, -0x66cf, -0x64e8, -0x62f1, -0x60eb, -0x5ed7, -0x5cb3,
-0x5a82, -0x5842, -0x55f5, -0x539a, -0x5133, -0x4ebf, -0x4c3f, -0x49b3,
-0x471c, -0x447a, -0x41cd, -0x3f17, -0x3c56, -0x398c, -0x36b9, -0x33de,
-0x30fb, -0x2e10, -0x2b1f, -0x2826, -0x2527, -0x2223, -0x1f19, -0x1c0b,
-0x18f8, -0x15e2, -0x12c8, -0x0fab, -0x0c8b, -0x096a, -0x0647, -0x0324
};
const int16 ST010::mode7_scale[176] = {
0x0380, 0x0325, 0x02da, 0x029c, 0x0268, 0x023b, 0x0215, 0x01f3,
0x01d5, 0x01bb, 0x01a3, 0x018e, 0x017b, 0x016a, 0x015a, 0x014b,
0x013e, 0x0132, 0x0126, 0x011c, 0x0112, 0x0109, 0x0100, 0x00f8,
0x00f0, 0x00e9, 0x00e3, 0x00dc, 0x00d6, 0x00d1, 0x00cb, 0x00c6,
0x00c1, 0x00bd, 0x00b8, 0x00b4, 0x00b0, 0x00ac, 0x00a8, 0x00a5,
0x00a2, 0x009e, 0x009b, 0x0098, 0x0095, 0x0093, 0x0090, 0x008d,
0x008b, 0x0088, 0x0086, 0x0084, 0x0082, 0x0080, 0x007e, 0x007c,
0x007a, 0x0078, 0x0076, 0x0074, 0x0073, 0x0071, 0x006f, 0x006e,
0x006c, 0x006b, 0x0069, 0x0068, 0x0067, 0x0065, 0x0064, 0x0063,
0x0062, 0x0060, 0x005f, 0x005e, 0x005d, 0x005c, 0x005b, 0x005a,
0x0059, 0x0058, 0x0057, 0x0056, 0x0055, 0x0054, 0x0053, 0x0052,
0x0051, 0x0051, 0x0050, 0x004f, 0x004e, 0x004d, 0x004d, 0x004c,
0x004b, 0x004b, 0x004a, 0x0049, 0x0048, 0x0048, 0x0047, 0x0047,
0x0046, 0x0045, 0x0045, 0x0044, 0x0044, 0x0043, 0x0042, 0x0042,
0x0041, 0x0041, 0x0040, 0x0040, 0x003f, 0x003f, 0x003e, 0x003e,
0x003d, 0x003d, 0x003c, 0x003c, 0x003b, 0x003b, 0x003a, 0x003a,
0x003a, 0x0039, 0x0039, 0x0038, 0x0038, 0x0038, 0x0037, 0x0037,
0x0036, 0x0036, 0x0036, 0x0035, 0x0035, 0x0035, 0x0034, 0x0034,
0x0034, 0x0033, 0x0033, 0x0033, 0x0032, 0x0032, 0x0032, 0x0031,
0x0031, 0x0031, 0x0030, 0x0030, 0x0030, 0x0030, 0x002f, 0x002f,
0x002f, 0x002e, 0x002e, 0x002e, 0x002e, 0x002d, 0x002d, 0x002d,
0x002d, 0x002c, 0x002c, 0x002c, 0x002c, 0x002b, 0x002b, 0x002b
};
const uint8 ST010::arctan[32][32] = {
{ 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80 },
{ 0x80, 0xa0, 0xad, 0xb3, 0xb6, 0xb8, 0xb9, 0xba, 0xbb, 0xbb, 0xbc, 0xbc, 0xbd, 0xbd, 0xbd, 0xbd,
0xbd, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbf, 0xbf, 0xbf, 0xbf },
{ 0x80, 0x93, 0xa0, 0xa8, 0xad, 0xb0, 0xb3, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xb9, 0xba, 0xba, 0xbb,
0xbb, 0xbb, 0xbb, 0xbc, 0xbc, 0xbc, 0xbc, 0xbc, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd },
{ 0x80, 0x8d, 0x98, 0xa0, 0xa6, 0xaa, 0xad, 0xb0, 0xb1, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb7, 0xb8,
0xb8, 0xb9, 0xb9, 0xba, 0xba, 0xba, 0xba, 0xbb, 0xbb, 0xbb, 0xbb, 0xbb, 0xbc, 0xbc, 0xbc, 0xbc },
{ 0x80, 0x8a, 0x93, 0x9a, 0xa0, 0xa5, 0xa8, 0xab, 0xad, 0xaf, 0xb0, 0xb2, 0xb3, 0xb4, 0xb5, 0xb5,
0xb6, 0xb7, 0xb7, 0xb8, 0xb8, 0xb8, 0xb9, 0xb9, 0xb9, 0xba, 0xba, 0xba, 0xba, 0xba, 0xbb, 0xbb },
{ 0x80, 0x88, 0x90, 0x96, 0x9b, 0xa0, 0xa4, 0xa7, 0xa9, 0xab, 0xad, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3,
0xb4, 0xb4, 0xb5, 0xb6, 0xb6, 0xb6, 0xb7, 0xb7, 0xb8, 0xb8, 0xb8, 0xb9, 0xb9, 0xb9, 0xb9, 0xb9 },
{ 0x80, 0x87, 0x8d, 0x93, 0x98, 0x9c, 0xa0, 0xa3, 0xa6, 0xa8, 0xaa, 0xac, 0xad, 0xae, 0xb0, 0xb0,
0xb1, 0xb2, 0xb3, 0xb4, 0xb4, 0xb5, 0xb5, 0xb6, 0xb6, 0xb6, 0xb7, 0xb7, 0xb7, 0xb8, 0xb8, 0xb8 },
{ 0x80, 0x86, 0x8b, 0x90, 0x95, 0x99, 0x9d, 0xa0, 0xa3, 0xa5, 0xa7, 0xa9, 0xaa, 0xac, 0xad, 0xae,
0xaf, 0xb0, 0xb1, 0xb2, 0xb2, 0xb3, 0xb3, 0xb4, 0xb4, 0xb5, 0xb5, 0xb6, 0xb6, 0xb6, 0xb7, 0xb7 },
{ 0x80, 0x85, 0x8a, 0x8f, 0x93, 0x97, 0x9a, 0x9d, 0xa0, 0xa2, 0xa5, 0xa6, 0xa8, 0xaa, 0xab, 0xac,
0xad, 0xae, 0xaf, 0xb0, 0xb0, 0xb1, 0xb2, 0xb2, 0xb3, 0xb3, 0xb4, 0xb4, 0xb5, 0xb5, 0xb5, 0xb5 },
{ 0x80, 0x85, 0x89, 0x8d, 0x91, 0x95, 0x98, 0x9b, 0x9e, 0xa0, 0xa0, 0xa4, 0xa6, 0xa7, 0xa9, 0xaa,
0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb0, 0xb1, 0xb1, 0xb2, 0xb2, 0xb3, 0xb3, 0xb4, 0xb4, 0xb4 },
{ 0x80, 0x84, 0x88, 0x8c, 0x90, 0x93, 0x96, 0x99, 0x9b, 0x9e, 0xa0, 0xa2, 0xa4, 0xa5, 0xa7, 0xa8,
0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xaf, 0xb0, 0xb0, 0xb1, 0xb2, 0xb2, 0xb2, 0xb3, 0xb3 },
{ 0x80, 0x84, 0x87, 0x8b, 0x8e, 0x91, 0x94, 0x97, 0x9a, 0x9c, 0x9e, 0xa0, 0xa2, 0xa3, 0xa5, 0xa6,
0xa7, 0xa9, 0xaa, 0xab, 0xac, 0xac, 0xad, 0xae, 0xae, 0xaf, 0xb0, 0xb0, 0xb1, 0xb1, 0xb2, 0xb2 },
{ 0x80, 0x83, 0x87, 0x8a, 0x8d, 0x90, 0x93, 0x96, 0x98, 0x9a, 0x9c, 0x9e, 0xa0, 0xa2, 0xa3, 0xa5,
0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xac, 0xad, 0xae, 0xae, 0xaf, 0xb0, 0xb0, 0xb0, 0xb1 },
{ 0x80, 0x83, 0x86, 0x89, 0x8c, 0x8f, 0x92, 0x94, 0x96, 0x99, 0x9b, 0x9d, 0x9e, 0xa0, 0xa2, 0xa3,
0xa4, 0xa5, 0xa7, 0xa8, 0xa9, 0xa9, 0xaa, 0xab, 0xac, 0xac, 0xad, 0xae, 0xae, 0xaf, 0xaf, 0xb0 },
{ 0x80, 0x83, 0x86, 0x89, 0x8b, 0x8e, 0x90, 0x93, 0x95, 0x97, 0x99, 0x9b, 0x9d, 0x9e, 0xa0, 0xa1,
0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xaa, 0xab, 0xac, 0xad, 0xad, 0xae, 0xae, 0xaf },
{ 0x80, 0x83, 0x85, 0x88, 0x8b, 0x8d, 0x90, 0x92, 0x94, 0x96, 0x98, 0x9a, 0x9b, 0x9d, 0x9f, 0xa0,
0xa1, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa8, 0xa9, 0xaa, 0xab, 0xab, 0xac, 0xad, 0xad, 0xae },
{ 0x80, 0x83, 0x85, 0x88, 0x8a, 0x8c, 0x8f, 0x91, 0x93, 0x95, 0x97, 0x99, 0x9a, 0x9c, 0x9d, 0x9f,
0xa0, 0xa1, 0xa2, 0xa3, 0xa5, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xaa, 0xab, 0xab, 0xac, 0xad },
{ 0x80, 0x82, 0x85, 0x87, 0x89, 0x8c, 0x8e, 0x90, 0x92, 0x94, 0x96, 0x97, 0x99, 0x9b, 0x9c, 0x9d,
0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa8, 0xa9, 0xaa, 0xaa, 0xab, 0xac },
{ 0x80, 0x82, 0x85, 0x87, 0x89, 0x8b, 0x8d, 0x8f, 0x91, 0x93, 0x95, 0x96, 0x98, 0x99, 0x9b, 0x9c,
0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa7, 0xa8, 0xa9, 0xa9, 0xaa, 0xab },
{ 0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8c, 0x8e, 0x90, 0x92, 0x94, 0x95, 0x97, 0x98, 0x9a, 0x9b,
0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa6, 0xa7, 0xa8, 0xa8, 0xa9, 0xaa },
{ 0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8c, 0x8e, 0x90, 0x91, 0x93, 0x94, 0x96, 0x97, 0x99, 0x9a,
0x9b, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5, 0xa6, 0xa7, 0xa7, 0xa8, 0xa9 },
{ 0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8b, 0x8d, 0x8f, 0x90, 0x92, 0x94, 0x95, 0x97, 0x98, 0x99,
0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa4, 0xa5, 0xa6, 0xa6, 0xa7, 0xa8 },
{ 0x80, 0x82, 0x84, 0x86, 0x87, 0x89, 0x8b, 0x8d, 0x8e, 0x90, 0x91, 0x93, 0x94, 0x96, 0x97, 0x98,
0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa3, 0xa4, 0xa5, 0xa6, 0xa6, 0xa7 },
{ 0x80, 0x82, 0x84, 0x85, 0x87, 0x89, 0x8a, 0x8c, 0x8e, 0x8f, 0x91, 0x92, 0x94, 0x95, 0x96, 0x98,
0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5, 0xa6 },
{ 0x80, 0x82, 0x83, 0x85, 0x87, 0x88, 0x8a, 0x8c, 0x8d, 0x8f, 0x90, 0x92, 0x93, 0x94, 0x96, 0x97,
0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5 },
{ 0x80, 0x82, 0x83, 0x85, 0x86, 0x88, 0x8a, 0x8b, 0x8d, 0x8e, 0x90, 0x91, 0x92, 0x94, 0x95, 0x96,
0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4, 0xa4 },
{ 0x80, 0x82, 0x83, 0x85, 0x86, 0x88, 0x89, 0x8b, 0x8c, 0x8e, 0x8f, 0x90, 0x92, 0x93, 0x94, 0x95,
0x96, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4 },
{ 0x80, 0x82, 0x83, 0x85, 0x86, 0x87, 0x89, 0x8a, 0x8c, 0x8d, 0x8e, 0x90, 0x91, 0x92, 0x93, 0x95,
0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9e, 0x9f, 0xa0, 0xa1, 0xa1, 0xa2, 0xa3 },
{ 0x80, 0x81, 0x83, 0x84, 0x86, 0x87, 0x89, 0x8a, 0x8b, 0x8d, 0x8e, 0x8f, 0x90, 0x92, 0x93, 0x94,
0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9e, 0x9f, 0xa0, 0xa1, 0xa1, 0xa2 },
{ 0x80, 0x81, 0x83, 0x84, 0x86, 0x87, 0x88, 0x8a, 0x8b, 0x8c, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93,
0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0, 0xa1, 0xa1 },
{ 0x80, 0x81, 0x83, 0x84, 0x85, 0x87, 0x88, 0x89, 0x8b, 0x8c, 0x8d, 0x8e, 0x90, 0x91, 0x92, 0x93,
0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0, 0xa1 },
{ 0x80, 0x81, 0x83, 0x84, 0x85, 0x87, 0x88, 0x89, 0x8a, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92,
0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0 }
};
#ifdef ST0010_CPP
const int16 ST0010::sin_table[256] = {
0x0000, 0x0324, 0x0648, 0x096a, 0x0c8c, 0x0fab, 0x12c8, 0x15e2,
0x18f9, 0x1c0b, 0x1f1a, 0x2223, 0x2528, 0x2826, 0x2b1f, 0x2e11,
0x30fb, 0x33df, 0x36ba, 0x398c, 0x3c56, 0x3f17, 0x41ce, 0x447a,
0x471c, 0x49b4, 0x4c3f, 0x4ebf, 0x5133, 0x539b, 0x55f5, 0x5842,
0x5a82, 0x5cb3, 0x5ed7, 0x60eb, 0x62f1, 0x64e8, 0x66cf, 0x68a6,
0x6a6d, 0x6c23, 0x6dc9, 0x6f5e, 0x70e2, 0x7254, 0x73b5, 0x7504,
0x7641, 0x776b, 0x7884, 0x7989, 0x7a7c, 0x7b5c, 0x7c29, 0x7ce3,
0x7d89, 0x7e1d, 0x7e9c, 0x7f09, 0x7f61, 0x7fa6, 0x7fd8, 0x7ff5,
0x7fff, 0x7ff5, 0x7fd8, 0x7fa6, 0x7f61, 0x7f09, 0x7e9c, 0x7e1d,
0x7d89, 0x7ce3, 0x7c29, 0x7b5c, 0x7a7c, 0x7989, 0x7884, 0x776b,
0x7641, 0x7504, 0x73b5, 0x7254, 0x70e2, 0x6f5e, 0x6dc9, 0x6c23,
0x6a6d, 0x68a6, 0x66cf, 0x64e8, 0x62f1, 0x60eb, 0x5ed7, 0x5cb3,
0x5a82, 0x5842, 0x55f5, 0x539b, 0x5133, 0x4ebf, 0x4c3f, 0x49b4,
0x471c, 0x447a, 0x41ce, 0x3f17, 0x3c56, 0x398c, 0x36ba, 0x33df,
0x30fb, 0x2e11, 0x2b1f, 0x2826, 0x2528, 0x2223, 0x1f1a, 0x1c0b,
0x18f8, 0x15e2, 0x12c8, 0x0fab, 0x0c8c, 0x096a, 0x0648, 0x0324,
0x0000, -0x0324, -0x0648, -0x096b, -0x0c8c, -0x0fab, -0x12c8, -0x15e2,
-0x18f9, -0x1c0b, -0x1f1a, -0x2223, -0x2528, -0x2826, -0x2b1f, -0x2e11,
-0x30fb, -0x33df, -0x36ba, -0x398d, -0x3c56, -0x3f17, -0x41ce, -0x447a,
-0x471c, -0x49b4, -0x4c3f, -0x4ebf, -0x5133, -0x539b, -0x55f5, -0x5842,
-0x5a82, -0x5cb3, -0x5ed7, -0x60ec, -0x62f1, -0x64e8, -0x66cf, -0x68a6,
-0x6a6d, -0x6c23, -0x6dc9, -0x6f5e, -0x70e2, -0x7254, -0x73b5, -0x7504,
-0x7641, -0x776b, -0x7884, -0x7989, -0x7a7c, -0x7b5c, -0x7c29, -0x7ce3,
-0x7d89, -0x7e1d, -0x7e9c, -0x7f09, -0x7f61, -0x7fa6, -0x7fd8, -0x7ff5,
-0x7fff, -0x7ff5, -0x7fd8, -0x7fa6, -0x7f61, -0x7f09, -0x7e9c, -0x7e1d,
-0x7d89, -0x7ce3, -0x7c29, -0x7b5c, -0x7a7c, -0x7989, -0x7883, -0x776b,
-0x7641, -0x7504, -0x73b5, -0x7254, -0x70e2, -0x6f5e, -0x6dc9, -0x6c23,
-0x6a6d, -0x68a6, -0x66cf, -0x64e8, -0x62f1, -0x60eb, -0x5ed7, -0x5cb3,
-0x5a82, -0x5842, -0x55f5, -0x539a, -0x5133, -0x4ebf, -0x4c3f, -0x49b3,
-0x471c, -0x447a, -0x41cd, -0x3f17, -0x3c56, -0x398c, -0x36b9, -0x33de,
-0x30fb, -0x2e10, -0x2b1f, -0x2826, -0x2527, -0x2223, -0x1f19, -0x1c0b,
-0x18f8, -0x15e2, -0x12c8, -0x0fab, -0x0c8b, -0x096a, -0x0647, -0x0324
};
const int16 ST0010::mode7_scale[176] = {
0x0380, 0x0325, 0x02da, 0x029c, 0x0268, 0x023b, 0x0215, 0x01f3,
0x01d5, 0x01bb, 0x01a3, 0x018e, 0x017b, 0x016a, 0x015a, 0x014b,
0x013e, 0x0132, 0x0126, 0x011c, 0x0112, 0x0109, 0x0100, 0x00f8,
0x00f0, 0x00e9, 0x00e3, 0x00dc, 0x00d6, 0x00d1, 0x00cb, 0x00c6,
0x00c1, 0x00bd, 0x00b8, 0x00b4, 0x00b0, 0x00ac, 0x00a8, 0x00a5,
0x00a2, 0x009e, 0x009b, 0x0098, 0x0095, 0x0093, 0x0090, 0x008d,
0x008b, 0x0088, 0x0086, 0x0084, 0x0082, 0x0080, 0x007e, 0x007c,
0x007a, 0x0078, 0x0076, 0x0074, 0x0073, 0x0071, 0x006f, 0x006e,
0x006c, 0x006b, 0x0069, 0x0068, 0x0067, 0x0065, 0x0064, 0x0063,
0x0062, 0x0060, 0x005f, 0x005e, 0x005d, 0x005c, 0x005b, 0x005a,
0x0059, 0x0058, 0x0057, 0x0056, 0x0055, 0x0054, 0x0053, 0x0052,
0x0051, 0x0051, 0x0050, 0x004f, 0x004e, 0x004d, 0x004d, 0x004c,
0x004b, 0x004b, 0x004a, 0x0049, 0x0048, 0x0048, 0x0047, 0x0047,
0x0046, 0x0045, 0x0045, 0x0044, 0x0044, 0x0043, 0x0042, 0x0042,
0x0041, 0x0041, 0x0040, 0x0040, 0x003f, 0x003f, 0x003e, 0x003e,
0x003d, 0x003d, 0x003c, 0x003c, 0x003b, 0x003b, 0x003a, 0x003a,
0x003a, 0x0039, 0x0039, 0x0038, 0x0038, 0x0038, 0x0037, 0x0037,
0x0036, 0x0036, 0x0036, 0x0035, 0x0035, 0x0035, 0x0034, 0x0034,
0x0034, 0x0033, 0x0033, 0x0033, 0x0032, 0x0032, 0x0032, 0x0031,
0x0031, 0x0031, 0x0030, 0x0030, 0x0030, 0x0030, 0x002f, 0x002f,
0x002f, 0x002e, 0x002e, 0x002e, 0x002e, 0x002d, 0x002d, 0x002d,
0x002d, 0x002c, 0x002c, 0x002c, 0x002c, 0x002b, 0x002b, 0x002b
};
const uint8 ST0010::arctan[32][32] = {
{ 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80 },
{ 0x80, 0xa0, 0xad, 0xb3, 0xb6, 0xb8, 0xb9, 0xba, 0xbb, 0xbb, 0xbc, 0xbc, 0xbd, 0xbd, 0xbd, 0xbd,
0xbd, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbf, 0xbf, 0xbf, 0xbf },
{ 0x80, 0x93, 0xa0, 0xa8, 0xad, 0xb0, 0xb3, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xb9, 0xba, 0xba, 0xbb,
0xbb, 0xbb, 0xbb, 0xbc, 0xbc, 0xbc, 0xbc, 0xbc, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd },
{ 0x80, 0x8d, 0x98, 0xa0, 0xa6, 0xaa, 0xad, 0xb0, 0xb1, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb7, 0xb8,
0xb8, 0xb9, 0xb9, 0xba, 0xba, 0xba, 0xba, 0xbb, 0xbb, 0xbb, 0xbb, 0xbb, 0xbc, 0xbc, 0xbc, 0xbc },
{ 0x80, 0x8a, 0x93, 0x9a, 0xa0, 0xa5, 0xa8, 0xab, 0xad, 0xaf, 0xb0, 0xb2, 0xb3, 0xb4, 0xb5, 0xb5,
0xb6, 0xb7, 0xb7, 0xb8, 0xb8, 0xb8, 0xb9, 0xb9, 0xb9, 0xba, 0xba, 0xba, 0xba, 0xba, 0xbb, 0xbb },
{ 0x80, 0x88, 0x90, 0x96, 0x9b, 0xa0, 0xa4, 0xa7, 0xa9, 0xab, 0xad, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3,
0xb4, 0xb4, 0xb5, 0xb6, 0xb6, 0xb6, 0xb7, 0xb7, 0xb8, 0xb8, 0xb8, 0xb9, 0xb9, 0xb9, 0xb9, 0xb9 },
{ 0x80, 0x87, 0x8d, 0x93, 0x98, 0x9c, 0xa0, 0xa3, 0xa6, 0xa8, 0xaa, 0xac, 0xad, 0xae, 0xb0, 0xb0,
0xb1, 0xb2, 0xb3, 0xb4, 0xb4, 0xb5, 0xb5, 0xb6, 0xb6, 0xb6, 0xb7, 0xb7, 0xb7, 0xb8, 0xb8, 0xb8 },
{ 0x80, 0x86, 0x8b, 0x90, 0x95, 0x99, 0x9d, 0xa0, 0xa3, 0xa5, 0xa7, 0xa9, 0xaa, 0xac, 0xad, 0xae,
0xaf, 0xb0, 0xb1, 0xb2, 0xb2, 0xb3, 0xb3, 0xb4, 0xb4, 0xb5, 0xb5, 0xb6, 0xb6, 0xb6, 0xb7, 0xb7 },
{ 0x80, 0x85, 0x8a, 0x8f, 0x93, 0x97, 0x9a, 0x9d, 0xa0, 0xa2, 0xa5, 0xa6, 0xa8, 0xaa, 0xab, 0xac,
0xad, 0xae, 0xaf, 0xb0, 0xb0, 0xb1, 0xb2, 0xb2, 0xb3, 0xb3, 0xb4, 0xb4, 0xb5, 0xb5, 0xb5, 0xb5 },
{ 0x80, 0x85, 0x89, 0x8d, 0x91, 0x95, 0x98, 0x9b, 0x9e, 0xa0, 0xa0, 0xa4, 0xa6, 0xa7, 0xa9, 0xaa,
0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb0, 0xb1, 0xb1, 0xb2, 0xb2, 0xb3, 0xb3, 0xb4, 0xb4, 0xb4 },
{ 0x80, 0x84, 0x88, 0x8c, 0x90, 0x93, 0x96, 0x99, 0x9b, 0x9e, 0xa0, 0xa2, 0xa4, 0xa5, 0xa7, 0xa8,
0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xaf, 0xb0, 0xb0, 0xb1, 0xb2, 0xb2, 0xb2, 0xb3, 0xb3 },
{ 0x80, 0x84, 0x87, 0x8b, 0x8e, 0x91, 0x94, 0x97, 0x9a, 0x9c, 0x9e, 0xa0, 0xa2, 0xa3, 0xa5, 0xa6,
0xa7, 0xa9, 0xaa, 0xab, 0xac, 0xac, 0xad, 0xae, 0xae, 0xaf, 0xb0, 0xb0, 0xb1, 0xb1, 0xb2, 0xb2 },
{ 0x80, 0x83, 0x87, 0x8a, 0x8d, 0x90, 0x93, 0x96, 0x98, 0x9a, 0x9c, 0x9e, 0xa0, 0xa2, 0xa3, 0xa5,
0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xac, 0xad, 0xae, 0xae, 0xaf, 0xb0, 0xb0, 0xb0, 0xb1 },
{ 0x80, 0x83, 0x86, 0x89, 0x8c, 0x8f, 0x92, 0x94, 0x96, 0x99, 0x9b, 0x9d, 0x9e, 0xa0, 0xa2, 0xa3,
0xa4, 0xa5, 0xa7, 0xa8, 0xa9, 0xa9, 0xaa, 0xab, 0xac, 0xac, 0xad, 0xae, 0xae, 0xaf, 0xaf, 0xb0 },
{ 0x80, 0x83, 0x86, 0x89, 0x8b, 0x8e, 0x90, 0x93, 0x95, 0x97, 0x99, 0x9b, 0x9d, 0x9e, 0xa0, 0xa1,
0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xaa, 0xab, 0xac, 0xad, 0xad, 0xae, 0xae, 0xaf },
{ 0x80, 0x83, 0x85, 0x88, 0x8b, 0x8d, 0x90, 0x92, 0x94, 0x96, 0x98, 0x9a, 0x9b, 0x9d, 0x9f, 0xa0,
0xa1, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa8, 0xa9, 0xaa, 0xab, 0xab, 0xac, 0xad, 0xad, 0xae },
{ 0x80, 0x83, 0x85, 0x88, 0x8a, 0x8c, 0x8f, 0x91, 0x93, 0x95, 0x97, 0x99, 0x9a, 0x9c, 0x9d, 0x9f,
0xa0, 0xa1, 0xa2, 0xa3, 0xa5, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xaa, 0xab, 0xab, 0xac, 0xad },
{ 0x80, 0x82, 0x85, 0x87, 0x89, 0x8c, 0x8e, 0x90, 0x92, 0x94, 0x96, 0x97, 0x99, 0x9b, 0x9c, 0x9d,
0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa8, 0xa9, 0xaa, 0xaa, 0xab, 0xac },
{ 0x80, 0x82, 0x85, 0x87, 0x89, 0x8b, 0x8d, 0x8f, 0x91, 0x93, 0x95, 0x96, 0x98, 0x99, 0x9b, 0x9c,
0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa7, 0xa8, 0xa9, 0xa9, 0xaa, 0xab },
{ 0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8c, 0x8e, 0x90, 0x92, 0x94, 0x95, 0x97, 0x98, 0x9a, 0x9b,
0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa6, 0xa7, 0xa8, 0xa8, 0xa9, 0xaa },
{ 0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8c, 0x8e, 0x90, 0x91, 0x93, 0x94, 0x96, 0x97, 0x99, 0x9a,
0x9b, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5, 0xa6, 0xa7, 0xa7, 0xa8, 0xa9 },
{ 0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8b, 0x8d, 0x8f, 0x90, 0x92, 0x94, 0x95, 0x97, 0x98, 0x99,
0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa4, 0xa5, 0xa6, 0xa6, 0xa7, 0xa8 },
{ 0x80, 0x82, 0x84, 0x86, 0x87, 0x89, 0x8b, 0x8d, 0x8e, 0x90, 0x91, 0x93, 0x94, 0x96, 0x97, 0x98,
0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa3, 0xa4, 0xa5, 0xa6, 0xa6, 0xa7 },
{ 0x80, 0x82, 0x84, 0x85, 0x87, 0x89, 0x8a, 0x8c, 0x8e, 0x8f, 0x91, 0x92, 0x94, 0x95, 0x96, 0x98,
0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5, 0xa6 },
{ 0x80, 0x82, 0x83, 0x85, 0x87, 0x88, 0x8a, 0x8c, 0x8d, 0x8f, 0x90, 0x92, 0x93, 0x94, 0x96, 0x97,
0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5 },
{ 0x80, 0x82, 0x83, 0x85, 0x86, 0x88, 0x8a, 0x8b, 0x8d, 0x8e, 0x90, 0x91, 0x92, 0x94, 0x95, 0x96,
0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4, 0xa4 },
{ 0x80, 0x82, 0x83, 0x85, 0x86, 0x88, 0x89, 0x8b, 0x8c, 0x8e, 0x8f, 0x90, 0x92, 0x93, 0x94, 0x95,
0x96, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4 },
{ 0x80, 0x82, 0x83, 0x85, 0x86, 0x87, 0x89, 0x8a, 0x8c, 0x8d, 0x8e, 0x90, 0x91, 0x92, 0x93, 0x95,
0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9e, 0x9f, 0xa0, 0xa1, 0xa1, 0xa2, 0xa3 },
{ 0x80, 0x81, 0x83, 0x84, 0x86, 0x87, 0x89, 0x8a, 0x8b, 0x8d, 0x8e, 0x8f, 0x90, 0x92, 0x93, 0x94,
0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9e, 0x9f, 0xa0, 0xa1, 0xa1, 0xa2 },
{ 0x80, 0x81, 0x83, 0x84, 0x86, 0x87, 0x88, 0x8a, 0x8b, 0x8c, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93,
0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0, 0xa1, 0xa1 },
{ 0x80, 0x81, 0x83, 0x84, 0x85, 0x87, 0x88, 0x89, 0x8b, 0x8c, 0x8d, 0x8e, 0x90, 0x91, 0x92, 0x93,
0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0, 0xa1 },
{ 0x80, 0x81, 0x83, 0x84, 0x85, 0x87, 0x88, 0x89, 0x8a, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92,
0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0 }
};
#endif

View File

@@ -1,261 +1,261 @@
#ifdef ST010_CPP
#ifdef ST0010_CPP
//ST-010 emulation code - Copyright (C) 2003 The Dumper, Matthew Kendora, Overload, Feather
//bsnes port - Copyright (C) 2007 byuu
void ST010::op_01(int16 x0, int16 y0, int16 &x1, int16 &y1, int16 &quadrant, int16 &theta) {
if((x0 < 0) && (y0 < 0)) {
x1 = -x0;
y1 = -y0;
quadrant = -0x8000;
} else if(x0 < 0) {
x1 = y0;
y1 = -x0;
quadrant = -0x4000;
} else if(y0 < 0) {
x1 = -y0;
y1 = x0;
quadrant = 0x4000;
} else {
x1 = x0;
y1 = y0;
quadrant = 0x0000;
}
while((x1 > 0x1f) || (y1 > 0x1f)) {
if(x1 > 1) { x1 >>= 1; }
if(y1 > 1) { y1 >>= 1; }
}
if(y1 == 0) { quadrant += 0x4000; }
theta = (arctan[y1][x1] << 8) ^ quadrant;
}
//
void ST010::op_01() {
int16 x0 = readw(0x0000);
int16 y0 = readw(0x0002);
int16 x1, y1, quadrant, theta;
op_01(x0, y0, x1, y1, quadrant, theta);
writew(0x0000, x1);
writew(0x0002, y1);
writew(0x0004, quadrant);
//writew(0x0006, y0); //Overload's docs note this write occurs, SNES9x disagrees
writew(0x0010, theta);
}
void ST010::op_02() {
int16 positions = readw(0x0024);
uint16 *places = (uint16*)(ram + 0x0040);
uint16 *drivers = (uint16*)(ram + 0x0080);
bool sorted;
uint16 temp;
if(positions > 1) {
do {
sorted = true;
for(int i = 0; i < positions - 1; i++) {
if(places[i] < places[i + 1]) {
temp = places[i + 1];
places[i + 1] = places[i];
places[i] = temp;
temp = drivers[i + 1];
drivers[i + 1] = drivers[i];
drivers[i] = temp;
sorted = false;
}
}
positions--;
} while(!sorted);
}
}
void ST010::op_03() {
int16 x0 = readw(0x0000);
int16 y0 = readw(0x0002);
int16 multiplier = readw(0x0004);
int32 x1, y1;
x1 = x0 * multiplier << 1;
y1 = y0 * multiplier << 1;
writed(0x0010, x1);
writed(0x0014, y1);
}
void ST010::op_04() {
int16 x = readw(0x0000);
int16 y = readw(0x0002);
int16 square;
//calculate the vector length of (x,y)
square = (int16)sqrt((double)(y * y + x * x));
writew(0x0010, square);
}
void ST010::op_05() {
int32 dx, dy;
int16 a1, b1, c1;
uint16 o1;
bool wrap = false;
//target (x,y) coordinates
int16 ypos_max = readw(0x00c0);
int16 xpos_max = readw(0x00c2);
//current coordinates and direction
int32 ypos = readd(0x00c4);
int32 xpos = readd(0x00c8);
uint16 rot = readw(0x00cc);
//physics
uint16 speed = readw(0x00d4);
uint16 accel = readw(0x00d6);
uint16 speed_max = readw(0x00d8);
//special condition acknowledgement
int16 system = readw(0x00da);
int16 flags = readw(0x00dc);
//new target coordinates
int16 ypos_new = readw(0x00de);
int16 xpos_new = readw(0x00e0);
//mask upper bit
xpos_new &= 0x7fff;
//get the current distance
dx = xpos_max - (xpos >> 16);
dy = ypos_max - (ypos >> 16);
//quirk: clear and move in9
writew(0x00d2, 0xffff);
writew(0x00da, 0x0000);
//grab the target angle
op_01(dy, dx, a1, b1, c1, (int16&)o1);
//check for wrapping
if(abs(o1 - rot) > 0x8000) {
o1 += 0x8000;
rot += 0x8000;
wrap = true;
}
uint16 old_speed = speed;
//special case
if(abs(o1 - rot) == 0x8000) {
speed = 0x100;
}
//slow down for sharp curves
else if(abs(o1 - rot) >= 0x1000) {
uint32 slow = abs(o1 - rot);
slow >>= 4; //scaling
speed -= slow;
}
//otherwise accelerate
else {
speed += accel;
if(speed > speed_max) {
speed = speed_max; //clip speed
}
}
//prevent negative/positive overflow
if(abs(old_speed - speed) > 0x8000) {
if(old_speed < speed) { speed = 0; }
else speed = 0xff00;
}
//adjust direction by so many degrees
//be careful of negative adjustments
if((o1 > rot && (o1 - rot) > 0x80) || (o1 < rot && (rot - o1) >= 0x80)) {
if(o1 < rot) { rot -= 0x280; }
else if(o1 > rot) { rot += 0x280; }
}
//turn of wrapping
if(wrap) { rot -= 0x8000; }
//now check the distances (store for later)
dx = (xpos_max << 16) - xpos;
dy = (ypos_max << 16) - ypos;
dx >>= 16;
dy >>= 16;
//if we're in so many units of the target, signal it
if((system && (dy <= 6 && dy >= -8) && (dx <= 126 && dx >= -128)) || (!system && (dx <= 6 && dx >= -8) && (dy <= 126 && dy >= -128))) {
//announce our new destination and flag it
xpos_max = xpos_new & 0x7fff;
ypos_max = ypos_new;
flags |= 0x08;
}
//update position
xpos -= (cos(rot) * 0x400 >> 15) * (speed >> 8) << 1;
ypos -= (sin(rot) * 0x400 >> 15) * (speed >> 8) << 1;
//quirk: mask upper byte
xpos &= 0x1fffffff;
ypos &= 0x1fffffff;
writew(0x00c0, ypos_max);
writew(0x00c2, xpos_max);
writed(0x00c4, ypos);
writed(0x00c8, xpos);
writew(0x00cc, rot);
writew(0x00d4, speed);
writew(0x00dc, flags);
}
void ST010::op_06() {
int16 multiplicand = readw(0x0000);
int16 multiplier = readw(0x0002);
int32 product;
product = multiplicand * multiplier << 1;
writed(0x0010, product);
}
void ST010::op_07() {
int16 theta = readw(0x0000);
int16 data;
for(int i = 0, offset = 0; i < 176; i++) {
data = mode7_scale[i] * cos(theta) >> 15;
writew(0x00f0 + offset, data);
writew(0x0510 + offset, data);
data = mode7_scale[i] * sin(theta) >> 15;
writew(0x0250 + offset, data);
if(data) { data = ~data; }
writew(0x03b0 + offset, data);
offset += 2;
}
}
void ST010::op_08() {
int16 x0 = readw(0x0000);
int16 y0 = readw(0x0002);
int16 theta = readw(0x0004);
int16 x1, y1;
x1 = (y0 * sin(theta) >> 15) + (x0 * cos(theta) >> 15);
y1 = (y0 * cos(theta) >> 15) - (x0 * sin(theta) >> 15);
writew(0x0010, x1);
writew(0x0012, y1);
}
//ST-0010 emulation code - Copyright (C) 2003 The Dumper, Matthew Kendora, Overload, Feather
//bsnes port - Copyright (C) 2007 byuu
#endif
void ST0010::op_01(int16 x0, int16 y0, int16 &x1, int16 &y1, int16 &quadrant, int16 &theta) {
if((x0 < 0) && (y0 < 0)) {
x1 = -x0;
y1 = -y0;
quadrant = -0x8000;
} else if(x0 < 0) {
x1 = y0;
y1 = -x0;
quadrant = -0x4000;
} else if(y0 < 0) {
x1 = -y0;
y1 = x0;
quadrant = 0x4000;
} else {
x1 = x0;
y1 = y0;
quadrant = 0x0000;
}
while((x1 > 0x1f) || (y1 > 0x1f)) {
if(x1 > 1) { x1 >>= 1; }
if(y1 > 1) { y1 >>= 1; }
}
if(y1 == 0) { quadrant += 0x4000; }
theta = (arctan[y1][x1] << 8) ^ quadrant;
}
//
void ST0010::op_01() {
int16 x0 = readw(0x0000);
int16 y0 = readw(0x0002);
int16 x1, y1, quadrant, theta;
op_01(x0, y0, x1, y1, quadrant, theta);
writew(0x0000, x1);
writew(0x0002, y1);
writew(0x0004, quadrant);
//writew(0x0006, y0); //Overload's docs note this write occurs, SNES9x disagrees
writew(0x0010, theta);
}
void ST0010::op_02() {
int16 positions = readw(0x0024);
uint16 *places = (uint16*)(ram + 0x0040);
uint16 *drivers = (uint16*)(ram + 0x0080);
bool sorted;
uint16 temp;
if(positions > 1) {
do {
sorted = true;
for(int i = 0; i < positions - 1; i++) {
if(places[i] < places[i + 1]) {
temp = places[i + 1];
places[i + 1] = places[i];
places[i] = temp;
temp = drivers[i + 1];
drivers[i + 1] = drivers[i];
drivers[i] = temp;
sorted = false;
}
}
positions--;
} while(!sorted);
}
}
void ST0010::op_03() {
int16 x0 = readw(0x0000);
int16 y0 = readw(0x0002);
int16 multiplier = readw(0x0004);
int32 x1, y1;
x1 = x0 * multiplier << 1;
y1 = y0 * multiplier << 1;
writed(0x0010, x1);
writed(0x0014, y1);
}
void ST0010::op_04() {
int16 x = readw(0x0000);
int16 y = readw(0x0002);
int16 square;
//calculate the vector length of (x,y)
square = (int16)sqrt((double)(y * y + x * x));
writew(0x0010, square);
}
void ST0010::op_05() {
int32 dx, dy;
int16 a1, b1, c1;
uint16 o1;
bool wrap = false;
//target (x,y) coordinates
int16 ypos_max = readw(0x00c0);
int16 xpos_max = readw(0x00c2);
//current coordinates and direction
int32 ypos = readd(0x00c4);
int32 xpos = readd(0x00c8);
uint16 rot = readw(0x00cc);
//physics
uint16 speed = readw(0x00d4);
uint16 accel = readw(0x00d6);
uint16 speed_max = readw(0x00d8);
//special condition acknowledgement
int16 system = readw(0x00da);
int16 flags = readw(0x00dc);
//new target coordinates
int16 ypos_new = readw(0x00de);
int16 xpos_new = readw(0x00e0);
//mask upper bit
xpos_new &= 0x7fff;
//get the current distance
dx = xpos_max - (xpos >> 16);
dy = ypos_max - (ypos >> 16);
//quirk: clear and move in9
writew(0x00d2, 0xffff);
writew(0x00da, 0x0000);
//grab the target angle
op_01(dy, dx, a1, b1, c1, (int16&)o1);
//check for wrapping
if(abs(o1 - rot) > 0x8000) {
o1 += 0x8000;
rot += 0x8000;
wrap = true;
}
uint16 old_speed = speed;
//special case
if(abs(o1 - rot) == 0x8000) {
speed = 0x100;
}
//slow down for sharp curves
else if(abs(o1 - rot) >= 0x1000) {
uint32 slow = abs(o1 - rot);
slow >>= 4; //scaling
speed -= slow;
}
//otherwise accelerate
else {
speed += accel;
if(speed > speed_max) {
speed = speed_max; //clip speed
}
}
//prevent negative/positive overflow
if(abs(old_speed - speed) > 0x8000) {
if(old_speed < speed) { speed = 0; }
else speed = 0xff00;
}
//adjust direction by so many degrees
//be careful of negative adjustments
if((o1 > rot && (o1 - rot) > 0x80) || (o1 < rot && (rot - o1) >= 0x80)) {
if(o1 < rot) { rot -= 0x280; }
else if(o1 > rot) { rot += 0x280; }
}
//turn off wrapping
if(wrap) { rot -= 0x8000; }
//now check the distances (store for later)
dx = (xpos_max << 16) - xpos;
dy = (ypos_max << 16) - ypos;
dx >>= 16;
dy >>= 16;
//if we're in so many units of the target, signal it
if((system && (dy <= 6 && dy >= -8) && (dx <= 126 && dx >= -128)) || (!system && (dx <= 6 && dx >= -8) && (dy <= 126 && dy >= -128))) {
//announce our new destination and flag it
xpos_max = xpos_new & 0x7fff;
ypos_max = ypos_new;
flags |= 0x08;
}
//update position
xpos -= (cos(rot) * 0x400 >> 15) * (speed >> 8) << 1;
ypos -= (sin(rot) * 0x400 >> 15) * (speed >> 8) << 1;
//quirk: mask upper byte
xpos &= 0x1fffffff;
ypos &= 0x1fffffff;
writew(0x00c0, ypos_max);
writew(0x00c2, xpos_max);
writed(0x00c4, ypos);
writed(0x00c8, xpos);
writew(0x00cc, rot);
writew(0x00d4, speed);
writew(0x00dc, flags);
}
void ST0010::op_06() {
int16 multiplicand = readw(0x0000);
int16 multiplier = readw(0x0002);
int32 product;
product = multiplicand * multiplier << 1;
writed(0x0010, product);
}
void ST0010::op_07() {
int16 theta = readw(0x0000);
int16 data;
for(int i = 0, offset = 0; i < 176; i++) {
data = mode7_scale[i] * cos(theta) >> 15;
writew(0x00f0 + offset, data);
writew(0x0510 + offset, data);
data = mode7_scale[i] * sin(theta) >> 15;
writew(0x0250 + offset, data);
if(data) { data = ~data; }
writew(0x03b0 + offset, data);
offset += 2;
}
}
void ST0010::op_08() {
int16 x0 = readw(0x0000);
int16 y0 = readw(0x0002);
int16 theta = readw(0x0004);
int16 x1, y1;
x1 = (y0 * sin(theta) >> 15) + (x0 * cos(theta) >> 15);
y1 = (y0 * cos(theta) >> 15) - (x0 * sin(theta) >> 15);
writew(0x0010, x1);
writew(0x0012, y1);
}
#endif

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@@ -0,0 +1,7 @@
#ifdef ST0010_CPP
void ST0010::serialize(serializer &s) {
s.array(ram);
}
#endif

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@@ -1,87 +1,93 @@
#include <../base.hpp>
#define ST010_CPP
#include "st010.hpp"
#include "st010_data.hpp"
#include "st010_op.cpp"
int16 ST010::sin(int16 theta) {
return sin_table[(theta >> 8) & 0xff];
}
int16 ST010::cos(int16 theta) {
return sin_table[((theta + 0x4000) >> 8) & 0xff];
}
uint8 ST010::readb(uint16 addr) {
return ram[addr & 0xfff];
}
uint16 ST010::readw(uint16 addr) {
return (readb(addr + 0) << 0) |
(readb(addr + 1) << 8);
}
uint32 ST010::readd(uint16 addr) {
return (readb(addr + 0) << 0) |
(readb(addr + 1) << 8) |
(readb(addr + 2) << 16) |
(readb(addr + 3) << 24);
}
void ST010::writeb(uint16 addr, uint8 data) {
ram[addr & 0xfff] = data;
}
void ST010::writew(uint16 addr, uint16 data) {
writeb(addr + 0, data);
writeb(addr + 1, data >> 8);
}
void ST010::writed(uint16 addr, uint32 data) {
writeb(addr + 0, data);
writeb(addr + 1, data >> 8);
writeb(addr + 2, data >> 16);
writeb(addr + 3, data >> 24);
}
//
void ST010::init() {
}
void ST010::enable() {
}
void ST010::power() {
reset();
}
void ST010::reset() {
memset(ram, 0x00, sizeof ram);
}
//
uint8 ST010::read(unsigned addr) {
return readb(addr);
}
void ST010::write(unsigned addr, uint8 data) {
writeb(addr, data);
if((addr & 0xfff) == 0x0021 && (data & 0x80)) {
switch(ram[0x0020]) {
case 0x01: op_01(); break;
case 0x02: op_02(); break;
case 0x03: op_03(); break;
case 0x04: op_04(); break;
case 0x05: op_05(); break;
case 0x06: op_06(); break;
case 0x07: op_07(); break;
case 0x08: op_08(); break;
}
ram[0x0021] &= ~0x80;
}
}
#define ST0010_CPP
namespace SNES {
ST0010 st0010;
#include "data.hpp"
#include "opcodes.cpp"
#include "serialization.cpp"
void ST0010::init() {
}
void ST0010::enable() {
}
int16 ST0010::sin(int16 theta) {
return sin_table[(theta >> 8) & 0xff];
}
int16 ST0010::cos(int16 theta) {
return sin_table[((theta + 0x4000) >> 8) & 0xff];
}
uint8 ST0010::readb(uint16 addr) {
return ram[addr & 0xfff];
}
uint16 ST0010::readw(uint16 addr) {
return (readb(addr + 0) << 0) |
(readb(addr + 1) << 8);
}
uint32 ST0010::readd(uint16 addr) {
return (readb(addr + 0) << 0) |
(readb(addr + 1) << 8) |
(readb(addr + 2) << 16) |
(readb(addr + 3) << 24);
}
void ST0010::writeb(uint16 addr, uint8 data) {
ram[addr & 0xfff] = data;
}
void ST0010::writew(uint16 addr, uint16 data) {
writeb(addr + 0, data >> 0);
writeb(addr + 1, data >> 8);
}
void ST0010::writed(uint16 addr, uint32 data) {
writeb(addr + 0, data >> 0);
writeb(addr + 1, data >> 8);
writeb(addr + 2, data >> 16);
writeb(addr + 3, data >> 24);
}
//
void ST0010::power() {
reset();
}
void ST0010::reset() {
memset(ram, 0x00, sizeof ram);
}
//
uint8 ST0010::read(unsigned addr) {
return readb(addr);
}
void ST0010::write(unsigned addr, uint8 data) {
writeb(addr, data);
if((addr & 0xfff) == 0x0021 && (data & 0x80)) {
switch(ram[0x0020]) {
case 0x01: op_01(); break;
case 0x02: op_02(); break;
case 0x03: op_03(); break;
case 0x04: op_04(); break;
case 0x05: op_05(); break;
case 0x06: op_06(); break;
case 0x07: op_07(); break;
case 0x08: op_08(); break;
}
ram[0x0021] &= ~0x80;
}
}
};

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@@ -1,42 +1,44 @@
class ST010 : public Memory {
public:
void init();
void enable();
void power();
void reset();
uint8 read (unsigned addr);
void write(unsigned addr, uint8 data);
private:
uint8 ram[0x1000];
static const int16 sin_table[256];
static const int16 mode7_scale[176];
static const uint8 arctan[32][32];
//interfaces to sin table
int16 sin(int16 theta);
int16 cos(int16 theta);
//interfaces to ram buffer
uint8 readb (uint16 addr);
uint16 readw (uint16 addr);
uint32 readd (uint16 addr);
void writeb(uint16 addr, uint8 data);
void writew(uint16 addr, uint16 data);
void writed(uint16 addr, uint32 data);
//opcodes
void op_01();
void op_02();
void op_03();
void op_04();
void op_05();
void op_06();
void op_07();
void op_08();
void op_01(int16 x0, int16 y0, int16 &x1, int16 &y1, int16 &quadrant, int16 &theta);
};
extern ST010 st010;
class ST0010 : public Memory {
public:
void init();
void enable();
void power();
void reset();
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
void serialize(serializer&);
private:
uint8 ram[0x1000];
static const int16 sin_table[256];
static const int16 mode7_scale[176];
static const uint8 arctan[32][32];
//interfaces to sin table
int16 sin(int16 theta);
int16 cos(int16 theta);
//interfaces to ram buffer
uint8 readb (uint16 addr);
uint16 readw (uint16 addr);
uint32 readd (uint16 addr);
void writeb(uint16 addr, uint8 data);
void writew(uint16 addr, uint16 data);
void writed(uint16 addr, uint32 data);
//opcodes
void op_01();
void op_02();
void op_03();
void op_04();
void op_05();
void op_06();
void op_07();
void op_08();
void op_01(int16 x0, int16 y0, int16 &x1, int16 &y1, int16 &quadrant, int16 &theta);
};
extern ST0010 st0010;

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@@ -0,0 +1,20 @@
#include <../base.hpp>
#define ST0011_CPP
namespace SNES {
ST0011 st0011;
void ST0011::init() {
}
void ST0011::enable() {
}
void ST0011::power() {
}
void ST0011::reset() {
}
};

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class ST0011 {
public:
void init();
void enable();
void power();
void reset();
};
extern ST0011 st0011;

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#include <../base.hpp>
#define ST0018_CPP
namespace SNES {
ST0018 st0018;
uint8 ST0018::mmio_read(unsigned addr) {
addr &= 0xffff;
if(addr == 0x3800) return regs.r3800;
if(addr == 0x3804) return regs.r3804;
return cpu.regs.mdr;
}
void ST0018::mmio_write(unsigned addr, uint8 data) {
addr &= 0xffff;
if(addr == 0x3802) {
switch(regs.mode) {
case Waiting: {
switch(data) {
case 0x01: regs.r3800 = regs.r3800_01; break;
case 0xaa: op_board_upload(); break;
case 0xb2: op_b2(); break;
case 0xb3: op_b3(); break;
case 0xb4: op_b4(); break;
case 0xb5: op_b5(); break;
case 0xf1: op_query_chip(); break;
case 0xf2: op_query_chip(); break;
default: fprintf(stdout, "* ST018 w3802::%.2x\n", data); break;
}
} return;
case BoardUpload: {
op_board_upload(data);
} return;
}
}
if(addr == 0x3804) {
regs.w3804 <<= 8;
regs.w3804 |= data;
regs.w3804 &= 0xffffff;
return;
}
}
void ST0018::init() {
}
void ST0018::enable() {
}
void ST0018::power() {
reset();
}
void ST0018::reset() {
regs.mode = Waiting;
regs.r3800 = 0x00;
regs.r3804 = 0x85;
regs.w3804 = 0;
for(unsigned i = 0; i < 97; i++) board[i] = 0;
}
//===============
//ST-0018 opcodes
//===============
void ST0018::op_board_upload() {
regs.mode = BoardUpload;
regs.counter = 0;
regs.r3800 = 0xe0;
}
void ST0018::op_board_upload(uint8 data) {
board[regs.counter] = data;
regs.r3800 = 96 - regs.counter;
regs.counter++;
if(regs.counter >= 97) {
regs.mode = Waiting;
#if 0
for(unsigned y = 0; y < 9; y++) {
for(unsigned x = 0; x < 9; x++) {
fprintf(stdout, "%.2x ", board[y * 9 + x]);
}
fprintf(stdout, "\n");
}
for(unsigned n = 0; n < 16; n++) fprintf(stdout, "%.2x ", board[81 + n]);
fprintf(stdout, "\n\n");
#endif
}
}
void ST0018::op_b2() {
fprintf(stdout, "* ST018 w3802::b2\n");
regs.r3800 = 0xe0;
regs.r3800_01 = 0; //unknown
}
void ST0018::op_b3() {
fprintf(stdout, "* ST018 w3802::b3\n");
regs.r3800 = 0xe0;
regs.r3800_01 = 1; //0 = player lost?
}
void ST0018::op_b4() {
fprintf(stdout, "* ST018 w3802::b4\n");
regs.r3800 = 0xe0;
regs.r3800_01 = 1; //0 = player won?
}
void ST0018::op_b5() {
fprintf(stdout, "* ST018 w3802::b5\n");
regs.r3800 = 0xe0;
regs.r3800_01 = 0; //1 = move will result in checkmate?
}
void ST0018::op_query_chip() {
regs.r3800 = 0x00;
}
};

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class ST0018 : public MMIO {
public:
void init();
void enable();
void power();
void reset();
uint8 mmio_read(unsigned addr);
void mmio_write(unsigned addr, uint8 data);
enum mode_t { Waiting, BoardUpload };
struct regs_t {
mode_t mode;
uint8 r3800;
uint8 r3800_01;
uint8 r3804;
unsigned w3804;
unsigned counter;
} regs;
enum PieceID {
Pawn = 0x00, //foot soldier
Lance = 0x04, //incense chariot
Knight = 0x08, //cassia horse
Silver = 0x0c, //silver general
Gold = 0x10, //gold general
Rook = 0x14, //flying chariot
Bishop = 0x18, //angle mover
King = 0x1c, //king
};
enum PieceFlag {
PlayerA = 0x20,
PlayerB = 0x40,
};
uint8 board[9 * 9 + 16];
private:
void op_board_upload();
void op_board_upload(uint8 data);
void op_b2();
void op_b3();
void op_b4();
void op_b5();
void op_query_chip();
};
extern ST0018 st0018;

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#ifdef SUPERFX_CPP
SuperFXBus superfxbus;
namespace memory {
SuperFXGSUROM gsurom;
SuperFXGSURAM gsuram;
SuperFXCPUROM fxrom;
SuperFXCPURAM fxram;
}
void SuperFXBus::init() {
map(MapMode::Direct, 0x00, 0xff, 0x0000, 0xffff, memory::memory_unmapped);
map(MapMode::Linear, 0x00, 0x3f, 0x0000, 0x7fff, memory::gsurom);
map(MapMode::Linear, 0x00, 0x3f, 0x8000, 0xffff, memory::gsurom);
map(MapMode::Linear, 0x40, 0x5f, 0x0000, 0xffff, memory::gsurom);
map(MapMode::Linear, 0x60, 0x7f, 0x0000, 0xffff, memory::gsuram);
}
//ROM / RAM access from the SuperFX CPU
unsigned SuperFXGSUROM::size() const {
return memory::cartrom.size();
}
uint8 SuperFXGSUROM::read(unsigned addr) {
while(!superfx.regs.scmr.ron && scheduler.sync != Scheduler::SynchronizeMode::All) {
superfx.add_clocks(6);
scheduler.sync_copcpu();
}
return memory::cartrom.read(addr);
}
void SuperFXGSUROM::write(unsigned addr, uint8 data) {
while(!superfx.regs.scmr.ron && scheduler.sync != Scheduler::SynchronizeMode::All) {
superfx.add_clocks(6);
scheduler.sync_copcpu();
}
memory::cartrom.write(addr, data);
}
unsigned SuperFXGSURAM::size() const {
return memory::cartram.size();
}
uint8 SuperFXGSURAM::read(unsigned addr) {
while(!superfx.regs.scmr.ran && scheduler.sync != Scheduler::SynchronizeMode::All) {
superfx.add_clocks(6);
scheduler.sync_copcpu();
}
return memory::cartram.read(addr);
}
void SuperFXGSURAM::write(unsigned addr, uint8 data) {
while(!superfx.regs.scmr.ran && scheduler.sync != Scheduler::SynchronizeMode::All) {
superfx.add_clocks(6);
scheduler.sync_copcpu();
}
memory::cartram.write(addr, data);
}
//ROM / RAM access from the S-CPU
unsigned SuperFXCPUROM::size() const {
return memory::cartrom.size();
}
uint8 SuperFXCPUROM::read(unsigned addr) {
if(superfx.regs.sfr.g && superfx.regs.scmr.ron) {
static const uint8_t data[16] = {
0x00, 0x01, 0x00, 0x01, 0x04, 0x01, 0x00, 0x01,
0x00, 0x01, 0x08, 0x01, 0x00, 0x01, 0x0c, 0x01,
};
return data[addr & 15];
}
return memory::cartrom.read(addr);
}
void SuperFXCPUROM::write(unsigned addr, uint8 data) {
memory::cartrom.write(addr, data);
}
unsigned SuperFXCPURAM::size() const {
return memory::cartram.size();
}
uint8 SuperFXCPURAM::read(unsigned addr) {
if(superfx.regs.sfr.g && superfx.regs.scmr.ran) return cpu.regs.mdr;
return memory::cartram.read(addr);
}
void SuperFXCPURAM::write(unsigned addr, uint8 data) {
memory::cartram.write(addr, data);
}
#endif

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struct SuperFXBus : Bus {
void init();
};
struct SuperFXGSUROM : Memory {
unsigned size() const;
uint8 read(unsigned);
void write(unsigned, uint8);
};
struct SuperFXGSURAM : Memory {
unsigned size() const;
uint8 read(unsigned);
void write(unsigned, uint8);
};
struct SuperFXCPUROM : Memory {
unsigned size() const;
uint8 read(unsigned);
void write(unsigned, uint8);
};
struct SuperFXCPURAM : Memory {
unsigned size() const;
uint8 read(unsigned);
void write(unsigned, uint8);
};
namespace memory {
extern SuperFXGSUROM gsurom;
extern SuperFXGSURAM gsuram;
extern SuperFXCPUROM fxrom;
extern SuperFXCPURAM fxram;
}

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#ifdef SUPERFX_CPP
#include "opcodes.cpp"
#include "opcode_table.cpp"
uint8 SuperFX::color(uint8 source) {
if(regs.por.highnibble) return (regs.colr & 0xf0) | (source >> 4);
if(regs.por.freezehigh) return (regs.colr & 0xf0) | (source & 0x0f);
return source;
}
void SuperFX::plot(uint8 x, uint8 y) {
uint8 color = regs.colr;
if(regs.por.dither && regs.scmr.md != 3) {
if((x ^ y) & 1) color >>= 4;
color &= 0x0f;
}
if(!regs.por.transparent) {
if(regs.scmr.md == 3) {
if(regs.por.freezehigh) {
if((color & 0x0f) == 0) return;
} else {
if(color == 0) return;
}
} else {
if((color & 0x0f) == 0) return;
}
}
uint16 offset = (y << 5) + (x >> 3);
if(offset != pixelcache[0].offset) {
pixelcache_flush(pixelcache[1]);
pixelcache[1] = pixelcache[0];
pixelcache[0].bitpend = 0x00;
pixelcache[0].offset = offset;
}
x = (x & 7) ^ 7;
pixelcache[0].data[x] = color;
pixelcache[0].bitpend |= 1 << x;
if(pixelcache[0].bitpend == 0xff) {
pixelcache_flush(pixelcache[1]);
pixelcache[1] = pixelcache[0];
pixelcache[0].bitpend = 0x00;
}
}
uint8 SuperFX::rpix(uint8 x, uint8 y) {
pixelcache_flush(pixelcache[1]);
pixelcache_flush(pixelcache[0]);
unsigned cn; //character number
switch(regs.por.obj ? 3 : regs.scmr.ht) {
case 0: cn = ((x & 0xf8) << 1) + ((y & 0xf8) >> 3); break;
case 1: cn = ((x & 0xf8) << 1) + ((x & 0xf8) >> 1) + ((y & 0xf8) >> 3); break;
case 2: cn = ((x & 0xf8) << 1) + ((x & 0xf8) << 0) + ((y & 0xf8) >> 3); break;
case 3: cn = ((y & 0x80) << 2) + ((x & 0x80) << 1) + ((y & 0x78) << 1) + ((x & 0x78) >> 3); break;
}
unsigned bpp = 2 << (regs.scmr.md - (regs.scmr.md >> 1)); // = [regs.scmr.md]{ 2, 4, 4, 8 };
unsigned addr = 0x700000 + (cn * (bpp << 3)) + (regs.scbr << 10) + ((y & 0x07) * 2);
uint8 data = 0x00;
x = (x & 7) ^ 7;
for(unsigned n = 0; n < bpp; n++) {
unsigned byte = ((n >> 1) << 4) + (n & 1); // = [n]{ 0, 1, 16, 17, 32, 33, 48, 49 };
add_clocks(memory_access_speed);
data |= ((superfxbus.read(addr + byte) >> x) & 1) << n;
}
return data;
}
void SuperFX::pixelcache_flush(pixelcache_t &cache) {
if(cache.bitpend == 0x00) return;
uint8 x = cache.offset << 3;
uint8 y = cache.offset >> 5;
unsigned cn; //character number
switch(regs.por.obj ? 3 : regs.scmr.ht) {
case 0: cn = ((x & 0xf8) << 1) + ((y & 0xf8) >> 3); break;
case 1: cn = ((x & 0xf8) << 1) + ((x & 0xf8) >> 1) + ((y & 0xf8) >> 3); break;
case 2: cn = ((x & 0xf8) << 1) + ((x & 0xf8) << 0) + ((y & 0xf8) >> 3); break;
case 3: cn = ((y & 0x80) << 2) + ((x & 0x80) << 1) + ((y & 0x78) << 1) + ((x & 0x78) >> 3); break;
}
unsigned bpp = 2 << (regs.scmr.md - (regs.scmr.md >> 1)); // = [regs.scmr.md]{ 2, 4, 4, 8 };
unsigned addr = 0x700000 + (cn * (bpp << 3)) + (regs.scbr << 10) + ((y & 0x07) * 2);
for(unsigned n = 0; n < bpp; n++) {
unsigned byte = ((n >> 1) << 4) + (n & 1); // = [n]{ 0, 1, 16, 17, 32, 33, 48, 49 };
uint8 data = 0x00;
for(unsigned x = 0; x < 8; x++) data |= ((cache.data[x] >> n) & 1) << x;
if(cache.bitpend != 0xff) {
add_clocks(memory_access_speed);
data &= cache.bitpend;
data |= superfxbus.read(addr + byte) & ~cache.bitpend;
}
add_clocks(memory_access_speed);
superfxbus.write(addr + byte, data);
}
cache.bitpend = 0x00;
}
#endif

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#include "registers.hpp"
uint8 color(uint8 source);
void plot(uint8 x, uint8 y);
uint8 rpix(uint8 x, uint8 y);
void pixelcache_flush(pixelcache_t &cache);
void (SuperFX::*opcode_table[1024])();
void initialize_opcode_table();
//opcodes.cpp
template<int> void op_adc_i();
template<int> void op_adc_r();
template<int> void op_add_i();
template<int> void op_add_r();
void op_alt1();
void op_alt2();
void op_alt3();
template<int> void op_and_i();
template<int> void op_and_r();
void op_asr();
void op_bge();
void op_bcc();
void op_bcs();
void op_beq();
template<int> void op_bic_i();
template<int> void op_bic_r();
void op_blt();
void op_bmi();
void op_bne();
void op_bpl();
void op_bra();
void op_bvc();
void op_bvs();
void op_cache();
void op_cmode();
template<int> void op_cmp_r();
void op_color();
template<int> void op_dec_r();
void op_div2();
void op_fmult();
template<int> void op_from_r();
void op_getb();
void op_getbl();
void op_getbh();
void op_getbs();
void op_getc();
void op_hib();
template<int> void op_ibt_r();
template<int> void op_inc_r();
template<int> void op_iwt_r();
template<int> void op_jmp_r();
template<int> void op_ldb_ir();
template<int> void op_ldw_ir();
template<int> void op_link();
template<int> void op_ljmp_r();
template<int> void op_lm_r();
template<int> void op_lms_r();
void op_lmult();
void op_lob();
void op_loop();
void op_lsr();
void op_merge();
template<int> void op_mult_i();
template<int> void op_mult_r();
void op_nop();
void op_not();
template<int> void op_or_i();
template<int> void op_or_r();
void op_plot();
void op_ramb();
void op_rol();
void op_romb();
void op_ror();
void op_rpix();
template<int> void op_sbc_r();
void op_sbk();
void op_sex();
template<int> void op_sm_r();
template<int> void op_sms_r();
template<int> void op_stb_ir();
void op_stop();
template<int> void op_stw_ir();
template<int> void op_sub_i();
template<int> void op_sub_r();
void op_swap();
template<int> void op_to_r();
template<int> void op_umult_i();
template<int> void op_umult_r();
template<int> void op_with_r();
template<int> void op_xor_i();
template<int> void op_xor_r();

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#ifdef SUPERFX_CPP
void SuperFX::initialize_opcode_table() {
#define op4(id, name) \
op(id+ 0, name< 1>) op(id+ 1, name< 2>) op(id+ 2, name< 3>) op(id+ 3, name< 4>)
#define op6(id, name) \
op(id+ 0, name< 8>) op(id+ 1, name< 9>) op(id+ 2, name<10>) op(id+ 3, name<11>) \
op(id+ 4, name<12>) op(id+ 5, name<13>)
#define op12(id, name) \
op(id+ 0, name< 0>) op(id+ 1, name< 1>) op(id+ 2, name< 2>) op(id+ 3, name< 3>) \
op(id+ 4, name< 4>) op(id+ 5, name< 5>) op(id+ 6, name< 6>) op(id+ 7, name< 7>) \
op(id+ 8, name< 8>) op(id+ 9, name< 9>) op(id+10, name<10>) op(id+11, name<11>)
#define op15l(id, name) \
op(id+ 0, name< 0>) op(id+ 1, name< 1>) op(id+ 2, name< 2>) op(id+ 3, name< 3>) \
op(id+ 4, name< 4>) op(id+ 5, name< 5>) op(id+ 6, name< 6>) op(id+ 7, name< 7>) \
op(id+ 8, name< 8>) op(id+ 9, name< 9>) op(id+10, name<10>) op(id+11, name<11>) \
op(id+12, name<12>) op(id+13, name<13>) op(id+14, name<14>)
#define op15h(id, name) \
op(id+ 0, name< 1>) op(id+ 1, name< 2>) op(id+ 2, name< 3>) op(id+ 3, name< 4>) \
op(id+ 4, name< 5>) op(id+ 5, name< 6>) op(id+ 6, name< 7>) op(id+ 7, name< 8>) \
op(id+ 8, name< 9>) op(id+ 9, name<10>) op(id+10, name<11>) op(id+11, name<12>) \
op(id+12, name<13>) op(id+13, name<14>) op(id+14, name<15>)
#define op16(id, name) \
op(id+ 0, name< 0>) op(id+ 1, name< 1>) op(id+ 2, name< 2>) op(id+ 3, name< 3>) \
op(id+ 4, name< 4>) op(id+ 5, name< 5>) op(id+ 6, name< 6>) op(id+ 7, name< 7>) \
op(id+ 8, name< 8>) op(id+ 9, name< 9>) op(id+10, name<10>) op(id+11, name<11>) \
op(id+12, name<12>) op(id+13, name<13>) op(id+14, name<14>) op(id+15, name<15>)
//======
// ALT0
//======
#define op(id, name) opcode_table[ 0 + id] = &SuperFX::op_##name;
op (0x00, stop)
op (0x01, nop)
op (0x02, cache)
op (0x03, lsr)
op (0x04, rol)
op (0x05, bra)
op (0x06, blt)
op (0x07, bge)
op (0x08, bne)
op (0x09, beq)
op (0x0a, bpl)
op (0x0b, bmi)
op (0x0c, bcc)
op (0x0d, bcs)
op (0x0e, bvc)
op (0x0f, bvs)
op16 (0x10, to_r)
op16 (0x20, with_r)
op12 (0x30, stw_ir)
op (0x3c, loop)
op (0x3d, alt1)
op (0x3e, alt2)
op (0x3f, alt3)
op12 (0x40, ldw_ir)
op (0x4c, plot)
op (0x4d, swap)
op (0x4e, color)
op (0x4f, not)
op16 (0x50, add_r)
op16 (0x60, sub_r)
op (0x70, merge)
op15h(0x71, and_r)
op16 (0x80, mult_r)
op (0x90, sbk)
op4 (0x91, link)
op (0x95, sex)
op (0x96, asr)
op (0x97, ror)
op6 (0x98, jmp_r)
op (0x9e, lob)
op (0x9f, fmult)
op16 (0xa0, ibt_r)
op16 (0xb0, from_r)
op (0xc0, hib)
op15h(0xc1, or_r)
op15l(0xd0, inc_r)
op (0xdf, getc)
op15l(0xe0, dec_r)
op (0xef, getb)
op16 (0xf0, iwt_r)
#undef op
//======
// ALT1
//======
#define op(id, name) opcode_table[256 + id] = &SuperFX::op_##name;
op (0x00, stop)
op (0x01, nop)
op (0x02, cache)
op (0x03, lsr)
op (0x04, rol)
op (0x05, bra)
op (0x06, blt)
op (0x07, bge)
op (0x08, bne)
op (0x09, beq)
op (0x0a, bpl)
op (0x0b, bmi)
op (0x0c, bcc)
op (0x0d, bcs)
op (0x0e, bvc)
op (0x0f, bvs)
op16 (0x10, to_r)
op16 (0x20, with_r)
op12 (0x30, stb_ir)
op (0x3c, loop)
op (0x3d, alt1)
op (0x3e, alt2)
op (0x3f, alt3)
op12 (0x40, ldb_ir)
op (0x4c, rpix)
op (0x4d, swap)
op (0x4e, cmode)
op (0x4f, not)
op16 (0x50, adc_r)
op16 (0x60, sbc_r)
op (0x70, merge)
op15h(0x71, bic_r)
op16 (0x80, umult_r)
op (0x90, sbk)
op4 (0x91, link)
op (0x95, sex)
op (0x96, div2)
op (0x97, ror)
op6 (0x98, ljmp_r)
op (0x9e, lob)
op (0x9f, lmult)
op16 (0xa0, lms_r)
op16 (0xb0, from_r)
op (0xc0, hib)
op15h(0xc1, xor_r)
op15l(0xd0, inc_r)
op (0xdf, getc)
op15l(0xe0, dec_r)
op (0xef, getbh)
op16 (0xf0, lm_r)
#undef op
//======
// ALT2
//======
#define op(id, name) opcode_table[512 + id] = &SuperFX::op_##name;
op (0x00, stop)
op (0x01, nop)
op (0x02, cache)
op (0x03, lsr)
op (0x04, rol)
op (0x05, bra)
op (0x06, blt)
op (0x07, bge)
op (0x08, bne)
op (0x09, beq)
op (0x0a, bpl)
op (0x0b, bmi)
op (0x0c, bcc)
op (0x0d, bcs)
op (0x0e, bvc)
op (0x0f, bvs)
op16 (0x10, to_r)
op16 (0x20, with_r)
op12 (0x30, stw_ir)
op (0x3c, loop)
op (0x3d, alt1)
op (0x3e, alt2)
op (0x3f, alt3)
op12 (0x40, ldw_ir)
op (0x4c, plot)
op (0x4d, swap)
op (0x4e, color)
op (0x4f, not)
op16 (0x50, add_i)
op16 (0x60, sub_i)
op (0x70, merge)
op15h(0x71, and_i)
op16 (0x80, mult_i)
op (0x90, sbk)
op4 (0x91, link)
op (0x95, sex)
op (0x96, asr)
op (0x97, ror)
op6 (0x98, jmp_r)
op (0x9e, lob)
op (0x9f, fmult)
op16 (0xa0, sms_r)
op16 (0xb0, from_r)
op (0xc0, hib)
op15h(0xc1, or_i)
op15l(0xd0, inc_r)
op (0xdf, ramb)
op15l(0xe0, dec_r)
op (0xef, getbl)
op16 (0xf0, sm_r)
#undef op
//======
// ALT3
//======
#define op(id, name) opcode_table[768 + id] = &SuperFX::op_##name;
op (0x00, stop)
op (0x01, nop)
op (0x02, cache)
op (0x03, lsr)
op (0x04, rol)
op (0x05, bra)
op (0x06, blt)
op (0x07, bge)
op (0x08, bne)
op (0x09, beq)
op (0x0a, bpl)
op (0x0b, bmi)
op (0x0c, bcc)
op (0x0d, bcs)
op (0x0e, bvc)
op (0x0f, bvs)
op16 (0x10, to_r)
op16 (0x20, with_r)
op12 (0x30, stb_ir)
op (0x3c, loop)
op (0x3d, alt1)
op (0x3e, alt2)
op (0x3f, alt3)
op12 (0x40, ldb_ir)
op (0x4c, rpix)
op (0x4d, swap)
op (0x4e, cmode)
op (0x4f, not)
op16 (0x50, adc_i)
op16 (0x60, cmp_r)
op (0x70, merge)
op15h(0x71, bic_i)
op16 (0x80, umult_i)
op (0x90, sbk)
op4 (0x91, link)
op (0x95, sex)
op (0x96, div2)
op (0x97, ror)
op6 (0x98, ljmp_r)
op (0x9e, lob)
op (0x9f, lmult)
op16 (0xa0, lms_r)
op16 (0xb0, from_r)
op (0xc0, hib)
op15h(0xc1, xor_i)
op15l(0xd0, inc_r)
op (0xdf, romb)
op15l(0xe0, dec_r)
op (0xef, getbs)
op16 (0xf0, lm_r)
#undef op
#undef op4
#undef op6
#undef op12
#undef op15l
#undef op15h
#undef op16
}
#endif

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#ifdef SUPERFX_CPP
//$00 stop
void SuperFX::op_stop() {
if(regs.cfgr.irq == 0) {
regs.sfr.irq = 1;
cpu.regs.irq = 1;
}
regs.sfr.g = 0;
regs.pipeline = 0x01;
regs.reset();
}
//$01 nop
void SuperFX::op_nop() {
regs.reset();
}
//$02 cache
void SuperFX::op_cache() {
if(regs.cbr != (regs.r[15] & 0xfff0)) {
regs.cbr = regs.r[15] & 0xfff0;
cache_flush();
}
regs.reset();
}
//$03 lsr
void SuperFX::op_lsr() {
regs.sfr.cy = (regs.sr() & 1);
regs.dr() = regs.sr() >> 1;
regs.sfr.s = (regs.dr() & 0x8000);
regs.sfr.z = (regs.dr() == 0);
regs.reset();
}
//$04 rol
void SuperFX::op_rol() {
bool carry = (regs.sr() & 0x8000);
regs.dr() = (regs.sr() << 1) | regs.sfr.cy;
regs.sfr.s = (regs.dr() & 0x8000);
regs.sfr.cy = carry;
regs.sfr.z = (regs.dr() == 0);
regs.reset();
}
//$05 bra e
void SuperFX::op_bra() {
regs.r[15] += (int8)pipe();
}
//$06 blt e
void SuperFX::op_blt() {
int e = (int8)pipe();
if((regs.sfr.s ^ regs.sfr.ov) == 0) regs.r[15] += e;
}
//$07 bge e
void SuperFX::op_bge() {
int e = (int8)pipe();
if((regs.sfr.s ^ regs.sfr.ov) == 1) regs.r[15] += e;
}
//$08 bne e
void SuperFX::op_bne() {
int e = (int8)pipe();
if(regs.sfr.z == 0) regs.r[15] += e;
}
//$09 beq e
void SuperFX::op_beq() {
int e = (int8)pipe();
if(regs.sfr.z == 1) regs.r[15] += e;
}
//$0a bpl e
void SuperFX::op_bpl() {
int e = (int8)pipe();
if(regs.sfr.s == 0) regs.r[15] += e;
}
//$0b bmi e
void SuperFX::op_bmi() {
int e = (int8)pipe();
if(regs.sfr.s == 1) regs.r[15] += e;
}
//$0c bcc e
void SuperFX::op_bcc() {
int e = (int8)pipe();
if(regs.sfr.cy == 0) regs.r[15] += e;
}
//$0d bcs e
void SuperFX::op_bcs() {
int e = (int8)pipe();
if(regs.sfr.cy == 1) regs.r[15] += e;
}
//$0e bvc e
void SuperFX::op_bvc() {
int e = (int8)pipe();
if(regs.sfr.ov == 0) regs.r[15] += e;
}
//$0f bvs e
void SuperFX::op_bvs() {
int e = (int8)pipe();
if(regs.sfr.ov == 1) regs.r[15] += e;
}
//$10-1f(b0): to rN
//$10-1f(b1): move rN
template<int n> void SuperFX::op_to_r() {
if(regs.sfr.b == 0) {
regs.dreg = n;
} else {
regs.r[n] = regs.sr();
regs.reset();
}
}
//$20-2f: with rN
template<int n> void SuperFX::op_with_r() {
regs.sreg = n;
regs.dreg = n;
regs.sfr.b = 1;
}
//$30-3b(alt0): stw (rN)
template<int n> void SuperFX::op_stw_ir() {
regs.ramaddr = regs.r[n];
rambuffer_write(regs.ramaddr ^ 0, regs.sr() >> 0);
rambuffer_write(regs.ramaddr ^ 1, regs.sr() >> 8);
regs.reset();
}
//$30-3b(alt1): stb (rN)
template<int n> void SuperFX::op_stb_ir() {
regs.ramaddr = regs.r[n];
rambuffer_write(regs.ramaddr, regs.sr());
regs.reset();
}
//$3c loop
void SuperFX::op_loop() {
regs.r[12]--;
regs.sfr.s = (regs.r[12] & 0x8000);
regs.sfr.z = (regs.r[12] == 0);
if(!regs.sfr.z) regs.r[15] = regs.r[13];
regs.reset();
}
//$3d alt1
void SuperFX::op_alt1() {
regs.sfr.b = 0;
regs.sfr.alt1 = 1;
}
//$3e alt2
void SuperFX::op_alt2() {
regs.sfr.b = 0;
regs.sfr.alt2 = 1;
}
//$3f alt3
void SuperFX::op_alt3() {
regs.sfr.b = 0;
regs.sfr.alt1 = 1;
regs.sfr.alt2 = 1;
}
//$40-4b(alt0): ldw (rN)
template<int n> void SuperFX::op_ldw_ir() {
regs.ramaddr = regs.r[n];
uint16_t data;
data = rambuffer_read(regs.ramaddr ^ 0) << 0;
data |= rambuffer_read(regs.ramaddr ^ 1) << 8;
regs.dr() = data;
regs.reset();
}
//$40-4b(alt1): ldb (rN)
template<int n> void SuperFX::op_ldb_ir() {
regs.ramaddr = regs.r[n];
regs.dr() = rambuffer_read(regs.ramaddr);
regs.reset();
}
//$4c(alt0): plot
void SuperFX::op_plot() {
plot(regs.r[1], regs.r[2]);
regs.r[1]++;
regs.reset();
}
//$4c(alt1): rpix
void SuperFX::op_rpix() {
regs.dr() = rpix(regs.r[1], regs.r[2]);
regs.sfr.s = (regs.dr() & 0x8000);
regs.sfr.z = (regs.dr() == 0);
regs.reset();
}
//$4d: swap
void SuperFX::op_swap() {
regs.dr() = (regs.sr() >> 8) | (regs.sr() << 8);
regs.sfr.s = (regs.dr() & 0x8000);
regs.sfr.z = (regs.dr() == 0);
regs.reset();
}
//$4e(alt0): color
void SuperFX::op_color() {
regs.colr = color(regs.sr());
regs.reset();
}
//$4e(alt1): cmode
void SuperFX::op_cmode() {
regs.por = regs.sr();
regs.reset();
}
//$4f: not
void SuperFX::op_not() {
regs.dr() = ~regs.sr();
regs.sfr.s = (regs.dr() & 0x8000);
regs.sfr.z = (regs.dr() == 0);
regs.reset();
}
//$50-5f(alt0): add rN
template<int n> void SuperFX::op_add_r() {
int r = regs.sr() + regs.r[n];
regs.sfr.ov = ~(regs.sr() ^ regs.r[n]) & (regs.r[n] ^ r) & 0x8000;
regs.sfr.s = (r & 0x8000);
regs.sfr.cy = (r >= 0x10000);
regs.sfr.z = ((uint16_t)r == 0);
regs.dr() = r;
regs.reset();
}
//$50-5f(alt1): adc rN
template<int n> void SuperFX::op_adc_r() {
int r = regs.sr() + regs.r[n] + regs.sfr.cy;
regs.sfr.ov = ~(regs.sr() ^ regs.r[n]) & (regs.r[n] ^ r) & 0x8000;
regs.sfr.s = (r & 0x8000);
regs.sfr.cy = (r >= 0x10000);
regs.sfr.z = ((uint16_t)r == 0);
regs.dr() = r;
regs.reset();
}
//$50-5f(alt2): add #N
template<int n> void SuperFX::op_add_i() {
int r = regs.sr() + n;
regs.sfr.ov = ~(regs.sr() ^ n) & (n ^ r) & 0x8000;
regs.sfr.s = (r & 0x8000);
regs.sfr.cy = (r >= 0x10000);
regs.sfr.z = ((uint16_t)r == 0);
regs.dr() = r;
regs.reset();
}
//$50-5f(alt3): adc #N
template<int n> void SuperFX::op_adc_i() {
int r = regs.sr() + n + regs.sfr.cy;
regs.sfr.ov = ~(regs.sr() ^ n) & (n ^ r) & 0x8000;
regs.sfr.s = (r & 0x8000);
regs.sfr.cy = (r >= 0x10000);
regs.sfr.z = ((uint16_t)r == 0);
regs.dr() = r;
regs.reset();
}
//$60-6f(alt0): sub rN
template<int n> void SuperFX::op_sub_r() {
int r = regs.sr() - regs.r[n];
regs.sfr.ov = (regs.sr() ^ regs.r[n]) & (regs.sr() ^ r) & 0x8000;
regs.sfr.s = (r & 0x8000);
regs.sfr.cy = (r >= 0);
regs.sfr.z = ((uint16_t)r == 0);
regs.dr() = r;
regs.reset();
}
//$60-6f(alt1): sbc rN
template<int n> void SuperFX::op_sbc_r() {
int r = regs.sr() - regs.r[n] - !regs.sfr.cy;
regs.sfr.ov = (regs.sr() ^ regs.r[n]) & (regs.sr() ^ r) & 0x8000;
regs.sfr.s = (r & 0x8000);
regs.sfr.cy = (r >= 0);
regs.sfr.z = ((uint16_t)r == 0);
regs.dr() = r;
regs.reset();
}
//$60-6f(alt2): sub #N
template<int n> void SuperFX::op_sub_i() {
int r = regs.sr() - n;
regs.sfr.ov = (regs.sr() ^ n) & (regs.sr() ^ r) & 0x8000;
regs.sfr.s = (r & 0x8000);
regs.sfr.cy = (r >= 0);
regs.sfr.z = ((uint16_t)r == 0);
regs.dr() = r;
regs.reset();
}
//$60-6f(alt3): cmp rN
template<int n> void SuperFX::op_cmp_r() {
int r = regs.sr() - regs.r[n];
regs.sfr.ov = (regs.sr() ^ regs.r[n]) & (regs.sr() ^ r) & 0x8000;
regs.sfr.s = (r & 0x8000);
regs.sfr.cy = (r >= 0);
regs.sfr.z = ((uint16_t)r == 0);
regs.reset();
}
//$70: merge
void SuperFX::op_merge() {
regs.dr() = (regs.r[7] & 0xff00) | (regs.r[8] >> 8);
regs.sfr.ov = (regs.dr() & 0xc0c0);
regs.sfr.s = (regs.dr() & 0x8080);
regs.sfr.cy = (regs.dr() & 0xe0e0);
regs.sfr.z = (regs.dr() & 0xf0f0);
regs.reset();
}
//$71-7f(alt0): and rN
template<int n> void SuperFX::op_and_r() {
regs.dr() = regs.sr() & regs.r[n];
regs.sfr.s = (regs.dr() & 0x8000);
regs.sfr.z = (regs.dr() == 0);
regs.reset();
}
//$71-7f(alt1): bic rN
template<int n> void SuperFX::op_bic_r() {
regs.dr() = regs.sr() & ~regs.r[n];
regs.sfr.s = (regs.dr() & 0x8000);
regs.sfr.z = (regs.dr() == 0);
regs.reset();
}
//$71-7f(alt2): and #N
template<int n> void SuperFX::op_and_i() {
regs.dr() = regs.sr() & n;
regs.sfr.s = (regs.dr() & 0x8000);
regs.sfr.z = (regs.dr() == 0);
regs.reset();
}
//$71-7f(alt3): bic #N
template<int n> void SuperFX::op_bic_i() {
regs.dr() = regs.sr() & ~n;
regs.sfr.s = (regs.dr() & 0x8000);
regs.sfr.z = (regs.dr() == 0);
regs.reset();
}
//$80-8f(alt0): mult rN
template<int n> void SuperFX::op_mult_r() {
regs.dr() = (int8)regs.sr() * (int8)regs.r[n];
regs.sfr.s = (regs.dr() & 0x8000);
regs.sfr.z = (regs.dr() == 0);
regs.reset();
if(!regs.cfgr.ms0) add_clocks(2);
}
//$80-8f(alt1): umult rN
template<int n> void SuperFX::op_umult_r() {
regs.dr() = (uint8)regs.sr() * (uint8)regs.r[n];
regs.sfr.s = (regs.dr() & 0x8000);
regs.sfr.z = (regs.dr() == 0);
regs.reset();
if(!regs.cfgr.ms0) add_clocks(2);
}
//$80-8f(alt2): mult #N
template<int n> void SuperFX::op_mult_i() {
regs.dr() = (int8)regs.sr() * (int8)n;
regs.sfr.s = (regs.dr() & 0x8000);
regs.sfr.z = (regs.dr() == 0);
regs.reset();
if(!regs.cfgr.ms0) add_clocks(2);
}
//$80-8f(alt3): umult #N
template<int n> void SuperFX::op_umult_i() {
regs.dr() = (uint8)regs.sr() * (uint8)n;
regs.sfr.s = (regs.dr() & 0x8000);
regs.sfr.z = (regs.dr() == 0);
regs.reset();
if(!regs.cfgr.ms0) add_clocks(2);
}
//$90: sbk
void SuperFX::op_sbk() {
rambuffer_write(regs.ramaddr ^ 0, regs.sr() >> 0);
rambuffer_write(regs.ramaddr ^ 1, regs.sr() >> 8);
regs.reset();
}
//$91-94: link #N
template<int n> void SuperFX::op_link() {
regs.r[11] = regs.r[15] + n;
regs.reset();
}
//$95: sex
void SuperFX::op_sex() {
regs.dr() = (int8)regs.sr();
regs.sfr.s = (regs.dr() & 0x8000);
regs.sfr.z = (regs.dr() == 0);
regs.reset();
}
//$96(alt0): asr
void SuperFX::op_asr() {
regs.sfr.cy = (regs.sr() & 1);
regs.dr() = (int16_t)regs.sr() >> 1;
regs.sfr.s = (regs.dr() & 0x8000);
regs.sfr.z = (regs.dr() == 0);
regs.reset();
}
//$96(alt1): div2
void SuperFX::op_div2() {
regs.sfr.cy = (regs.sr() & 1);
regs.dr() = ((int16_t)regs.sr() >> 1) + ((regs.sr() + 1) >> 16);
regs.sfr.s = (regs.dr() & 0x8000);
regs.sfr.z = (regs.dr() == 0);
regs.reset();
}
//$97: ror
void SuperFX::op_ror() {
bool carry = (regs.sr() & 1);
regs.dr() = (regs.sfr.cy << 15) | (regs.sr() >> 1);
regs.sfr.s = (regs.dr() & 0x8000);
regs.sfr.cy = carry;
regs.sfr.z = (regs.dr() == 0);
regs.reset();
}
//$98-9d(alt0): jmp rN
template<int n> void SuperFX::op_jmp_r() {
regs.r[15] = regs.r[n];
regs.reset();
}
//$98-9d(alt1): ljmp rN
template<int n> void SuperFX::op_ljmp_r() {
regs.pbr = regs.r[n] & 0x7f;
regs.r[15] = regs.sr();
regs.cbr = regs.r[15] & 0xfff0;
cache_flush();
regs.reset();
}
//$9e: lob
void SuperFX::op_lob() {
regs.dr() = regs.sr() & 0xff;
regs.sfr.s = (regs.dr() & 0x80);
regs.sfr.z = (regs.dr() == 0);
regs.reset();
}
//$9f(alt0): fmult
void SuperFX::op_fmult() {
uint32_t result = (int16_t)regs.sr() * (int16_t)regs.r[6];
regs.dr() = result >> 16;
regs.sfr.s = (regs.dr() & 0x8000);
regs.sfr.cy = (result & 0x8000);
regs.sfr.z = (regs.dr() == 0);
regs.reset();
add_clocks(4 + (regs.cfgr.ms0 << 2));
}
//$9f(alt1): lmult
void SuperFX::op_lmult() {
uint32_t result = (int16_t)regs.sr() * (int16_t)regs.r[6];
regs.r[4] = result;
regs.dr() = result >> 16;
regs.sfr.s = (regs.dr() & 0x8000);
regs.sfr.cy = (result & 0x8000);
regs.sfr.z = (regs.dr() == 0);
regs.reset();
add_clocks(4 + (regs.cfgr.ms0 << 2));
}
//$a0-af(alt0): ibt rN,#pp
template<int n> void SuperFX::op_ibt_r() {
regs.r[n] = (int8)pipe();
regs.reset();
}
//$a0-af(alt1): lms rN,(yy)
template<int n> void SuperFX::op_lms_r() {
regs.ramaddr = pipe() << 1;
uint16_t data;
data = rambuffer_read(regs.ramaddr ^ 0) << 0;
data |= rambuffer_read(regs.ramaddr ^ 1) << 8;
regs.r[n] = data;
regs.reset();
}
//$a0-af(alt2): sms (yy),rN
template<int n> void SuperFX::op_sms_r() {
regs.ramaddr = pipe() << 1;
rambuffer_write(regs.ramaddr ^ 0, regs.r[n] >> 0);
rambuffer_write(regs.ramaddr ^ 1, regs.r[n] >> 8);
regs.reset();
}
//$b0-bf(b0): from rN
//$b0-bf(b1): moves rN
template<int n> void SuperFX::op_from_r() {
if(regs.sfr.b == 0) {
regs.sreg = n;
} else {
regs.dr() = regs.r[n];
regs.sfr.ov = (regs.dr() & 0x80);
regs.sfr.s = (regs.dr() & 0x8000);
regs.sfr.z = (regs.dr() == 0);
regs.reset();
}
}
//$c0: hib
void SuperFX::op_hib() {
regs.dr() = regs.sr() >> 8;
regs.sfr.s = (regs.dr() & 0x80);
regs.sfr.z = (regs.dr() == 0);
regs.reset();
}
//$c1-cf(alt0): or rN
template<int n> void SuperFX::op_or_r() {
regs.dr() = regs.sr() | regs.r[n];
regs.sfr.s = (regs.dr() & 0x8000);
regs.sfr.z = (regs.dr() == 0);
regs.reset();
}
//$c1-cf(alt1): xor rN
template<int n> void SuperFX::op_xor_r() {
regs.dr() = regs.sr() ^ regs.r[n];
regs.sfr.s = (regs.dr() & 0x8000);
regs.sfr.z = (regs.dr() == 0);
regs.reset();
}
//$c1-cf(alt2): or #N
template<int n> void SuperFX::op_or_i() {
regs.dr() = regs.sr() | n;
regs.sfr.s = (regs.dr() & 0x8000);
regs.sfr.z = (regs.dr() == 0);
regs.reset();
}
//$c1-cf(alt3): xor #N
template<int n> void SuperFX::op_xor_i() {
regs.dr() = regs.sr() ^ n;
regs.sfr.s = (regs.dr() & 0x8000);
regs.sfr.z = (regs.dr() == 0);
regs.reset();
}
//$d0-de: inc rN
template<int n> void SuperFX::op_inc_r() {
regs.r[n]++;
regs.sfr.s = (regs.r[n] & 0x8000);
regs.sfr.z = (regs.r[n] == 0);
regs.reset();
}
//$df(alt0): getc
void SuperFX::op_getc() {
regs.colr = color(rombuffer_read());
regs.reset();
}
//$df(alt2): ramb
void SuperFX::op_ramb() {
rambuffer_sync();
regs.rambr = regs.sr();
regs.reset();
}
//$df(alt3): romb
void SuperFX::op_romb() {
rombuffer_sync();
regs.rombr = regs.sr() & 0x7f;
regs.reset();
}
//$e0-ee: dec rN
template<int n> void SuperFX::op_dec_r() {
regs.r[n]--;
regs.sfr.s = (regs.r[n] & 0x8000);
regs.sfr.z = (regs.r[n] == 0);
regs.reset();
}
//$ef(alt0): getb
void SuperFX::op_getb() {
regs.dr() = rombuffer_read();
regs.reset();
}
//$ef(alt1): getbh
void SuperFX::op_getbh() {
regs.dr() = (rombuffer_read() << 8) | (regs.sr() & 0x00ff);
regs.reset();
}
//$ef(alt2): getbl
void SuperFX::op_getbl() {
regs.dr() = (regs.sr() & 0xff00) | (rombuffer_read() << 0);
regs.reset();
}
//$ef(alt3): getbs
void SuperFX::op_getbs() {
regs.dr() = (int8)rombuffer_read();
regs.reset();
}
//$f0-ff(alt0): iwt rN,#xx
template<int n> void SuperFX::op_iwt_r() {
uint16_t data;
data = pipe() << 0;
data |= pipe() << 8;
regs.r[n] = data;
regs.reset();
}
//$f0-ff(alt1): lm rN,(xx)
template<int n> void SuperFX::op_lm_r() {
regs.ramaddr = pipe() << 0;
regs.ramaddr |= pipe() << 8;
uint16_t data;
data = rambuffer_read(regs.ramaddr ^ 0) << 0;
data |= rambuffer_read(regs.ramaddr ^ 1) << 8;
regs.r[n] = data;
regs.reset();
}
//$f0-ff(alt2): sm (xx),rN
template<int n> void SuperFX::op_sm_r() {
regs.ramaddr = pipe() << 0;
regs.ramaddr |= pipe() << 8;
rambuffer_write(regs.ramaddr ^ 0, regs.r[n] >> 0);
rambuffer_write(regs.ramaddr ^ 1, regs.r[n] >> 8);
regs.reset();
}
#endif

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@@ -0,0 +1,176 @@
//accepts a callback binding so r14 writes can trigger ROM buffering transparently
struct reg16_t {
uint16 data;
function<void (uint16)> on_modify;
inline operator unsigned() const { return data; }
inline uint16 assign(uint16 i) {
if(on_modify) on_modify(i);
else data = i;
return data;
}
inline unsigned operator++() { return assign(data + 1); }
inline unsigned operator--() { return assign(data - 1); }
inline unsigned operator++(int) { unsigned r = data; assign(data + 1); return r; }
inline unsigned operator--(int) { unsigned r = data; assign(data - 1); return r; }
inline unsigned operator = (unsigned i) { return assign(i); }
inline unsigned operator |= (unsigned i) { return assign(data | i); }
inline unsigned operator ^= (unsigned i) { return assign(data ^ i); }
inline unsigned operator &= (unsigned i) { return assign(data & i); }
inline unsigned operator <<= (unsigned i) { return assign(data << i); }
inline unsigned operator >>= (unsigned i) { return assign(data >> i); }
inline unsigned operator += (unsigned i) { return assign(data + i); }
inline unsigned operator -= (unsigned i) { return assign(data - i); }
inline unsigned operator *= (unsigned i) { return assign(data * i); }
inline unsigned operator /= (unsigned i) { return assign(data / i); }
inline unsigned operator %= (unsigned i) { return assign(data % i); }
inline unsigned operator = (const reg16_t& i) { return assign(i); }
reg16_t() : data(0) {}
reg16_t(const reg16_t&) = delete;
};
struct sfr_t {
bool irq; //interrupt flag
bool b; //WITH flag
bool ih; //immediate higher 8-bit flag
bool il; //immediate lower 8-bit flag
bool alt2; //ALT2 mode
bool alt1; //ALT2 instruction mode
bool r; //ROM r14 read flag
bool g; //GO flag
bool ov; //overflow flag
bool s; //sign flag
bool cy; //carry flag
bool z; //zero flag
operator unsigned() const {
return (irq << 15) | (b << 12) | (ih << 11) | (il << 10) | (alt2 << 9) | (alt1 << 8)
| (r << 6) | (g << 5) | (ov << 4) | (s << 3) | (cy << 2) | (z << 1);
}
sfr_t& operator=(uint16_t data) {
irq = data & 0x8000;
b = data & 0x1000;
ih = data & 0x0800;
il = data & 0x0400;
alt2 = data & 0x0200;
alt1 = data & 0x0100;
r = data & 0x0040;
g = data & 0x0020;
ov = data & 0x0010;
s = data & 0x0008;
cy = data & 0x0004;
z = data & 0x0002;
return *this;
}
};
struct scmr_t {
unsigned ht;
bool ron;
bool ran;
unsigned md;
operator unsigned() const {
return ((ht >> 1) << 5) | (ron << 4) | (ran << 3) | ((ht & 1) << 2) | (md);
}
scmr_t& operator=(uint8 data) {
ht = (bool)(data & 0x20) << 1;
ht |= (bool)(data & 0x04) << 0;
ron = data & 0x10;
ran = data & 0x08;
md = data & 0x03;
return *this;
}
};
struct por_t {
bool obj;
bool freezehigh;
bool highnibble;
bool dither;
bool transparent;
operator unsigned() const {
return (obj << 4) | (freezehigh << 3) | (highnibble << 2) | (dither << 1) | (transparent);
}
por_t& operator=(uint8 data) {
obj = data & 0x10;
freezehigh = data & 0x08;
highnibble = data & 0x04;
dither = data & 0x02;
transparent = data & 0x01;
return *this;
}
};
struct cfgr_t {
bool irq;
bool ms0;
operator unsigned() const {
return (irq << 7) | (ms0 << 5);
}
cfgr_t& operator=(uint8 data) {
irq = data & 0x80;
ms0 = data & 0x20;
return *this;
}
};
struct regs_t {
uint8 pipeline;
uint16 ramaddr;
reg16_t r[16]; //general purpose registers
sfr_t sfr; //status flag register
uint8 pbr; //program bank register
uint8 rombr; //game pack ROM bank register
bool rambr; //game pack RAM bank register
uint16 cbr; //cache base register
uint8 scbr; //screen base register
scmr_t scmr; //screen mode register
uint8 colr; //color register
por_t por; //plot option register
bool bramr; //back-up RAM register
uint8 vcr; //version code register
cfgr_t cfgr; //config register
bool clsr; //clock select register
unsigned romcl; //clock ticks until romdr is valid
uint8 romdr; //ROM buffer data register
unsigned ramcl; //clock ticks until ramdr is valid
uint16 ramar; //RAM buffer address register
uint8 ramdr; //RAM buffer data register
unsigned sreg, dreg;
reg16_t& sr() { return r[sreg]; } //source register (from)
reg16_t& dr() { return r[dreg]; } //destination register (to)
void reset() {
sfr.b = 0;
sfr.alt1 = 0;
sfr.alt2 = 0;
sreg = 0;
dreg = 0;
}
} regs;
struct cache_t {
uint8 buffer[512];
bool valid[32];
} cache;
struct pixelcache_t {
uint16 offset;
uint8 bitpend;
uint8 data[8];
} pixelcache[2];

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@@ -0,0 +1,279 @@
#ifdef SUPERFX_CPP
void SuperFX::disassemble_opcode(char *output) {
*output = 0;
if(!regs.sfr.alt2) {
if(!regs.sfr.alt1) {
disassemble_alt0(output);
} else {
disassemble_alt1(output);
}
} else {
if(!regs.sfr.alt1) {
disassemble_alt2(output);
} else {
disassemble_alt3(output);
}
}
unsigned length = strlen(output);
while(length++ < 20) strcat(output, " ");
}
#define case4(id) \
case id+ 0: case id+ 1: case id+ 2: case id+ 3
#define case6(id) \
case id+ 0: case id+ 1: case id+ 2: case id+ 3: case id+ 4: case id+ 5
#define case12(id) \
case id+ 0: case id+ 1: case id+ 2: case id+ 3: case id+ 4: case id+ 5: case id+ 6: case id+ 7: \
case id+ 8: case id+ 9: case id+10: case id+11
#define case15(id) \
case id+ 0: case id+ 1: case id+ 2: case id+ 3: case id+ 4: case id+ 5: case id+ 6: case id+ 7: \
case id+ 8: case id+ 9: case id+10: case id+11: case id+12: case id+13: case id+14
#define case16(id) \
case id+ 0: case id+ 1: case id+ 2: case id+ 3: case id+ 4: case id+ 5: case id+ 6: case id+ 7: \
case id+ 8: case id+ 9: case id+10: case id+11: case id+12: case id+13: case id+14: case id+15
#define op0 regs.pipeline
#define op1 superfxbus.read((regs.pbr << 16) + regs.r[15] + 0)
#define op2 superfxbus.read((regs.pbr << 16) + regs.r[15] + 1)
void SuperFX::disassemble_alt0(char *output) {
char t[256] = "";
switch(op0) {
case (0x00): sprintf(t, "stop"); break;
case (0x01): sprintf(t, "nop"); break;
case (0x02): sprintf(t, "cache"); break;
case (0x03): sprintf(t, "lsr"); break;
case (0x04): sprintf(t, "rol"); break;
case (0x05): sprintf(t, "bra %+d", (int8_t)op1); break;
case (0x06): sprintf(t, "blt %+d", (int8_t)op1); break;
case (0x07): sprintf(t, "bge %+d", (int8_t)op1); break;
case (0x08): sprintf(t, "bne %+d", (int8_t)op1); break;
case (0x09): sprintf(t, "beq %+d", (int8_t)op1); break;
case (0x0a): sprintf(t, "bpl %+d", (int8_t)op1); break;
case (0x0b): sprintf(t, "bmi %+d", (int8_t)op1); break;
case (0x0c): sprintf(t, "bcc %+d", (int8_t)op1); break;
case (0x0d): sprintf(t, "bcs %+d", (int8_t)op1); break;
case (0x0e): sprintf(t, "bvc %+d", (int8_t)op1); break;
case (0x0f): sprintf(t, "bvs %+d", (int8_t)op1); break;
case16(0x10): sprintf(t, "to r%u", op0 & 15); break;
case16(0x20): sprintf(t, "with r%u", op0 & 15); break;
case12(0x30): sprintf(t, "stw (r%u)", op0 & 15); break;
case (0x3c): sprintf(t, "loop"); break;
case (0x3d): sprintf(t, "alt1"); break;
case (0x3e): sprintf(t, "alt2"); break;
case (0x3f): sprintf(t, "alt3"); break;
case12(0x40): sprintf(t, "ldw (r%u)", op0 & 15); break;
case (0x4c): sprintf(t, "plot"); break;
case (0x4d): sprintf(t, "swap"); break;
case (0x4e): sprintf(t, "color"); break;
case (0x4f): sprintf(t, "not"); break;
case16(0x50): sprintf(t, "add r%u", op0 & 15); break;
case16(0x60): sprintf(t, "sub r%u", op0 & 15); break;
case (0x70): sprintf(t, "merge"); break;
case15(0x71): sprintf(t, "and r%u", op0 & 15); break;
case16(0x80): sprintf(t, "mult r%u", op0 & 15); break;
case (0x90): sprintf(t, "sbk"); break;
case4 (0x91): sprintf(t, "link #%u", op0 & 15); break;
case (0x95): sprintf(t, "sex"); break;
case (0x96): sprintf(t, "asr"); break;
case (0x97): sprintf(t, "ror"); break;
case6 (0x98): sprintf(t, "jmp r%u", op0 & 15); break;
case (0x9e): sprintf(t, "lob"); break;
case (0x9f): sprintf(t, "fmult"); break;
case16(0xa0): sprintf(t, "ibt r%u,#$%.2x", op0 & 15, op1); break;
case16(0xb0): sprintf(t, "from r%u", op0 & 15); break;
case (0xc0): sprintf(t, "hib");
case15(0xc1): sprintf(t, "or r%u", op0 & 15); break;
case15(0xd0): sprintf(t, "inc r%u", op0 & 15); break;
case (0xdf): sprintf(t, "getc"); break;
case15(0xe0): sprintf(t, "dec r%u", op0 & 15); break;
case (0xef): sprintf(t, "getb"); break;
case16(0xf0): sprintf(t, "iwt r%u,#$%.2x%.2x", op0 & 15, op2, op1); break;
}
strcat(output, t);
}
void SuperFX::disassemble_alt1(char *output) {
char t[256] = "";
switch(op0) {
case (0x00): sprintf(t, "stop"); break;
case (0x01): sprintf(t, "nop"); break;
case (0x02): sprintf(t, "cache"); break;
case (0x03): sprintf(t, "lsr"); break;
case (0x04): sprintf(t, "rol"); break;
case (0x05): sprintf(t, "bra %+d", (int8_t)op1); break;
case (0x06): sprintf(t, "blt %+d", (int8_t)op1); break;
case (0x07): sprintf(t, "bge %+d", (int8_t)op1); break;
case (0x08): sprintf(t, "bne %+d", (int8_t)op1); break;
case (0x09): sprintf(t, "beq %+d", (int8_t)op1); break;
case (0x0a): sprintf(t, "bpl %+d", (int8_t)op1); break;
case (0x0b): sprintf(t, "bmi %+d", (int8_t)op1); break;
case (0x0c): sprintf(t, "bcc %+d", (int8_t)op1); break;
case (0x0d): sprintf(t, "bcs %+d", (int8_t)op1); break;
case (0x0e): sprintf(t, "bvc %+d", (int8_t)op1); break;
case (0x0f): sprintf(t, "bvs %+d", (int8_t)op1); break;
case16(0x10): sprintf(t, "to r%u", op0 & 15); break;
case16(0x20): sprintf(t, "with r%u", op0 & 15); break;
case12(0x30): sprintf(t, "stb (r%u)", op0 & 15); break;
case (0x3c): sprintf(t, "loop"); break;
case (0x3d): sprintf(t, "alt1"); break;
case (0x3e): sprintf(t, "alt2"); break;
case (0x3f): sprintf(t, "alt3"); break;
case12(0x40): sprintf(t, "ldb (r%u)", op0 & 15); break;
case (0x4c): sprintf(t, "rpix"); break;
case (0x4d): sprintf(t, "swap"); break;
case (0x4e): sprintf(t, "cmode"); break;
case (0x4f): sprintf(t, "not"); break;
case16(0x50): sprintf(t, "adc r%u", op0 & 15); break;
case16(0x60): sprintf(t, "sbc r%u", op0 & 15); break;
case (0x70): sprintf(t, "merge"); break;
case15(0x71): sprintf(t, "bic r%u", op0 & 15); break;
case16(0x80): sprintf(t, "umult r%u", op0 & 15); break;
case (0x90): sprintf(t, "sbk"); break;
case4 (0x91): sprintf(t, "link #%u", op0 & 15); break;
case (0x95): sprintf(t, "sex"); break;
case (0x96): sprintf(t, "div2"); break;
case (0x97): sprintf(t, "ror"); break;
case6 (0x98): sprintf(t, "ljmp r%u", op0 & 15); break;
case (0x9e): sprintf(t, "lob"); break;
case (0x9f): sprintf(t, "lmult"); break;
case16(0xa0): sprintf(t, "lms r%u,(#$%.4x)", op0 & 15, op1 << 1); break;
case16(0xb0): sprintf(t, "from r%u", op0 & 15); break;
case (0xc0): sprintf(t, "hib"); break;
case15(0xc1): sprintf(t, "xor r%u", op0 & 15); break;
case15(0xd0): sprintf(t, "inc r%u", op0 & 15); break;
case (0xdf): sprintf(t, "getc"); break;
case15(0xe0): sprintf(t, "dec r%u", op0 & 15); break;
case (0xef): sprintf(t, "getbh"); break;
case16(0xf0): sprintf(t, "lm r%u", op0 & 15); break;
}
strcat(output, t);
}
void SuperFX::disassemble_alt2(char *output) {
char t[256] = "";
switch(op0) {
case (0x00): sprintf(t, "stop"); break;
case (0x01): sprintf(t, "nop"); break;
case (0x02): sprintf(t, "cache"); break;
case (0x03): sprintf(t, "lsr"); break;
case (0x04): sprintf(t, "rol"); break;
case (0x05): sprintf(t, "bra %+d", (int8_t)op1); break;
case (0x06): sprintf(t, "blt %+d", (int8_t)op1); break;
case (0x07): sprintf(t, "bge %+d", (int8_t)op1); break;
case (0x08): sprintf(t, "bne %+d", (int8_t)op1); break;
case (0x09): sprintf(t, "beq %+d", (int8_t)op1); break;
case (0x0a): sprintf(t, "bpl %+d", (int8_t)op1); break;
case (0x0b): sprintf(t, "bmi %+d", (int8_t)op1); break;
case (0x0c): sprintf(t, "bcc %+d", (int8_t)op1); break;
case (0x0d): sprintf(t, "bcs %+d", (int8_t)op1); break;
case (0x0e): sprintf(t, "bvc %+d", (int8_t)op1); break;
case (0x0f): sprintf(t, "bvs %+d", (int8_t)op1); break;
case16(0x10): sprintf(t, "to r%u", op0 & 15); break;
case16(0x20): sprintf(t, "with r%u", op0 & 15); break;
case12(0x30): sprintf(t, "stw (r%u)", op0 & 15); break;
case (0x3c): sprintf(t, "loop"); break;
case (0x3d): sprintf(t, "alt1"); break;
case (0x3e): sprintf(t, "alt2"); break;
case (0x3f): sprintf(t, "alt3"); break;
case12(0x40): sprintf(t, "ldw (r%u)", op0 & 15); break;
case (0x4c): sprintf(t, "plot"); break;
case (0x4d): sprintf(t, "swap"); break;
case (0x4e): sprintf(t, "color"); break;
case (0x4f): sprintf(t, "not"); break;
case16(0x50): sprintf(t, "add #%u", op0 & 15); break;
case16(0x60): sprintf(t, "sub #%u", op0 & 15); break;
case (0x70): sprintf(t, "merge"); break;
case15(0x71): sprintf(t, "and #%u", op0 & 15); break;
case16(0x80): sprintf(t, "mult #%u", op0 & 15); break;
case (0x90): sprintf(t, "sbk"); break;
case4 (0x91): sprintf(t, "link #%u", op0 & 15); break;
case (0x95): sprintf(t, "sex"); break;
case (0x96): sprintf(t, "asr"); break;
case (0x97): sprintf(t, "ror"); break;
case6 (0x98): sprintf(t, "jmp r%u", op0 & 15); break;
case (0x9e): sprintf(t, "lob"); break;
case (0x9f): sprintf(t, "fmult"); break;
case16(0xa0): sprintf(t, "sms r%u,(#$%.4x)", op0 & 15, op1 << 1); break;
case16(0xb0): sprintf(t, "from r%u", op0 & 15); break;
case (0xc0): sprintf(t, "hib"); break;
case15(0xc1): sprintf(t, "or #%u", op0 & 15); break;
case15(0xd0): sprintf(t, "inc r%u", op0 & 15); break;
case (0xdf): sprintf(t, "ramb"); break;
case15(0xe0): sprintf(t, "dec r%u", op0 & 15); break;
case (0xef): sprintf(t, "getbl"); break;
case16(0xf0): sprintf(t, "sm r%u", op0 & 15); break;
}
strcat(output, t);
}
void SuperFX::disassemble_alt3(char *output) {
char t[256] = "";
switch(op0) {
case (0x00): sprintf(t, "stop"); break;
case (0x01): sprintf(t, "nop"); break;
case (0x02): sprintf(t, "cache"); break;
case (0x03): sprintf(t, "lsr"); break;
case (0x04): sprintf(t, "rol"); break;
case (0x05): sprintf(t, "bra %+d", (int8_t)op1); break;
case (0x06): sprintf(t, "blt %+d", (int8_t)op1); break;
case (0x07): sprintf(t, "bge %+d", (int8_t)op1); break;
case (0x08): sprintf(t, "bne %+d", (int8_t)op1); break;
case (0x09): sprintf(t, "beq %+d", (int8_t)op1); break;
case (0x0a): sprintf(t, "bpl %+d", (int8_t)op1); break;
case (0x0b): sprintf(t, "bmi %+d", (int8_t)op1); break;
case (0x0c): sprintf(t, "bcc %+d", (int8_t)op1); break;
case (0x0d): sprintf(t, "bcs %+d", (int8_t)op1); break;
case (0x0e): sprintf(t, "bvc %+d", (int8_t)op1); break;
case (0x0f): sprintf(t, "bvs %+d", (int8_t)op1); break;
case16(0x10): sprintf(t, "to r%u", op0 & 15); break;
case16(0x20): sprintf(t, "with r%u", op0 & 15); break;
case12(0x30): sprintf(t, "stb (r%u)", op0 & 15); break;
case (0x3c): sprintf(t, "loop"); break;
case (0x3d): sprintf(t, "alt1"); break;
case (0x3e): sprintf(t, "alt2"); break;
case (0x3f): sprintf(t, "alt3"); break;
case12(0x40): sprintf(t, "ldb (r%u)", op0 & 15); break;
case (0x4c): sprintf(t, "rpix"); break;
case (0x4d): sprintf(t, "swap"); break;
case (0x4e): sprintf(t, "cmode"); break;
case (0x4f): sprintf(t, "not"); break;
case16(0x50): sprintf(t, "adc #%u", op0 & 15); break;
case16(0x60): sprintf(t, "cmp r%u", op0 & 15); break;
case (0x70): sprintf(t, "merge"); break;
case15(0x71): sprintf(t, "bic #%u", op0 & 15); break;
case16(0x80): sprintf(t, "umult #%u", op0 & 15); break;
case (0x90): sprintf(t, "sbk"); break;
case4 (0x91): sprintf(t, "link #%u", op0 & 15); break;
case (0x95): sprintf(t, "sex"); break;
case (0x96): sprintf(t, "div2"); break;
case (0x97): sprintf(t, "ror"); break;
case6 (0x98): sprintf(t, "ljmp r%u", op0 & 15); break;
case (0x9e): sprintf(t, "lob"); break;
case (0x9f): sprintf(t, "lmult"); break;
case16(0xa0): sprintf(t, "lms r%u", op0 & 15); break;
case16(0xb0): sprintf(t, "from r%u", op0 & 15); break;
case (0xc0): sprintf(t, "hib"); break;
case15(0xc1): sprintf(t, "xor #%u", op0 & 15); break;
case15(0xd0): sprintf(t, "inc r%u", op0 & 15); break;
case (0xdf): sprintf(t, "romb"); break;
case15(0xe0): sprintf(t, "dec r%u", op0 & 15); break;
case (0xef): sprintf(t, "getbs"); break;
case16(0xf0): sprintf(t, "lm r%u", op0 & 15); break;
}
strcat(output, t);
}
#undef case4
#undef case6
#undef case12
#undef case15
#undef case16
#undef op0
#undef op1
#undef op2
#endif

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@@ -0,0 +1,5 @@
void disassemble_opcode(char *output);
void disassemble_alt0(char *output);
void disassemble_alt1(char *output);
void disassemble_alt2(char *output);
void disassemble_alt3(char *output);

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@@ -0,0 +1,71 @@
#ifdef SUPERFX_CPP
uint8 SuperFX::op_read(uint16 addr) {
uint16 offset = addr - regs.cbr;
if(offset < 512) {
if(cache.valid[offset >> 4] == false) {
unsigned dp = offset & 0xfff0;
unsigned sp = (regs.pbr << 16) + ((regs.cbr + dp) & 0xfff0);
for(unsigned n = 0; n < 16; n++) {
add_clocks(memory_access_speed);
cache.buffer[dp++] = superfxbus.read(sp++);
}
cache.valid[offset >> 4] = true;
} else {
add_clocks(cache_access_speed);
}
return cache.buffer[offset];
}
if(regs.pbr <= 0x5f) {
//$[00-5f]:[0000-ffff] ROM
rombuffer_sync();
add_clocks(memory_access_speed);
return superfxbus.read((regs.pbr << 16) + addr);
} else {
//$[60-7f]:[0000-ffff] RAM
rambuffer_sync();
add_clocks(memory_access_speed);
return superfxbus.read((regs.pbr << 16) + addr);
}
}
uint8 SuperFX::peekpipe() {
uint8 result = regs.pipeline;
regs.pipeline = op_read(regs.r[15]);
r15_modified = false;
return result;
}
uint8 SuperFX::pipe() {
uint8 result = regs.pipeline;
regs.pipeline = op_read(++regs.r[15]);
r15_modified = false;
return result;
}
void SuperFX::cache_flush() {
for(unsigned n = 0; n < 32; n++) cache.valid[n] = false;
}
uint8 SuperFX::cache_mmio_read(uint16 addr) {
addr = (addr + regs.cbr) & 511;
return cache.buffer[addr];
}
void SuperFX::cache_mmio_write(uint16 addr, uint8 data) {
addr = (addr + regs.cbr) & 511;
cache.buffer[addr] = data;
if((addr & 15) == 15) cache.valid[addr >> 4] = true;
}
void SuperFX::memory_reset() {
for(unsigned n = 0; n < 512; n++) cache.buffer[n] = 0x00;
for(unsigned n = 0; n < 32; n++) cache.valid[n] = false;
for(unsigned n = 0; n < 2; n++) {
pixelcache[n].offset = ~0;
pixelcache[n].bitpend = 0x00;
}
}
#endif

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@@ -0,0 +1,9 @@
uint8 op_read(uint16 addr);
alwaysinline uint8 peekpipe();
alwaysinline uint8 pipe();
void cache_flush();
uint8 cache_mmio_read(uint16 addr);
void cache_mmio_write(uint16 addr, uint8 data);
void memory_reset();

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#ifdef SUPERFX_CPP
uint8 SuperFX::mmio_read(unsigned addr) {
scheduler.sync_cpucop();
addr &= 0xffff;
if(addr >= 0x3100 && addr <= 0x32ff) {
return cache_mmio_read(addr - 0x3100);
}
if(addr >= 0x3000 && addr <= 0x301f) {
return regs.r[(addr >> 1) & 15] >> ((addr & 1) << 3);
}
switch(addr) {
case 0x3030: {
return regs.sfr >> 0;
}
case 0x3031: {
uint8 r = regs.sfr >> 8;
regs.sfr.irq = 0;
cpu.regs.irq = 0;
return r;
}
case 0x3034: {
return regs.pbr;
}
case 0x3036: {
return regs.rombr;
}
case 0x303b: {
return regs.vcr;
}
case 0x303c: {
return regs.rambr;
}
case 0x303e: {
return regs.cbr >> 0;
}
case 0x303f: {
return regs.cbr >> 8;
}
}
return 0x00;
}
void SuperFX::mmio_write(unsigned addr, uint8 data) {
scheduler.sync_cpucop();
addr &= 0xffff;
if(addr >= 0x3100 && addr <= 0x32ff) {
return cache_mmio_write(addr - 0x3100, data);
}
if(addr >= 0x3000 && addr <= 0x301f) {
unsigned n = (addr >> 1) & 15;
if((addr & 1) == 0) {
regs.r[n] = (regs.r[n] & 0xff00) | data;
} else {
regs.r[n] = (data << 8) | (regs.r[n] & 0xff);
}
if(addr == 0x301f) regs.sfr.g = 1;
return;
}
switch(addr) {
case 0x3030: {
bool g = regs.sfr.g;
regs.sfr = (regs.sfr & 0xff00) | (data << 0);
if(g == 1 && regs.sfr.g == 0) {
regs.cbr = 0x0000;
cache_flush();
}
} break;
case 0x3031: {
regs.sfr = (data << 8) | (regs.sfr & 0x00ff);
} break;
case 0x3033: {
regs.bramr = data;
} break;
case 0x3034: {
regs.pbr = data & 0x7f;
cache_flush();
} break;
case 0x3037: {
regs.cfgr = data;
update_speed();
} break;
case 0x3038: {
regs.scbr = data;
} break;
case 0x3039: {
regs.clsr = data;
update_speed();
} break;
case 0x303a: {
regs.scmr = data;
} break;
}
}
#endif

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uint8 mmio_read(unsigned addr);
void mmio_write(unsigned addr, uint8 data);

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@@ -0,0 +1,94 @@
#ifdef SUPERFX_CPP
void SuperFX::serialize(serializer &s) {
//superfx.hpp
s.integer(clockmode);
s.integer(instruction_counter);
//core/registers.hpp
s.integer(regs.pipeline);
s.integer(regs.ramaddr);
s.integer(regs.r[ 0].data);
s.integer(regs.r[ 1].data);
s.integer(regs.r[ 2].data);
s.integer(regs.r[ 3].data);
s.integer(regs.r[ 4].data);
s.integer(regs.r[ 5].data);
s.integer(regs.r[ 6].data);
s.integer(regs.r[ 7].data);
s.integer(regs.r[ 8].data);
s.integer(regs.r[ 9].data);
s.integer(regs.r[10].data);
s.integer(regs.r[11].data);
s.integer(regs.r[12].data);
s.integer(regs.r[13].data);
s.integer(regs.r[14].data);
s.integer(regs.r[15].data);
s.integer(regs.sfr.irq);
s.integer(regs.sfr.b);
s.integer(regs.sfr.ih);
s.integer(regs.sfr.il);
s.integer(regs.sfr.alt2);
s.integer(regs.sfr.alt1);
s.integer(regs.sfr.r);
s.integer(regs.sfr.g);
s.integer(regs.sfr.ov);
s.integer(regs.sfr.s);
s.integer(regs.sfr.cy);
s.integer(regs.sfr.z);
s.integer(regs.pbr);
s.integer(regs.rombr);
s.integer(regs.rambr);
s.integer(regs.cbr);
s.integer(regs.scbr);
s.integer(regs.scmr.ht);
s.integer(regs.scmr.ron);
s.integer(regs.scmr.ran);
s.integer(regs.scmr.md);
s.integer(regs.colr);
s.integer(regs.por.obj);
s.integer(regs.por.freezehigh);
s.integer(regs.por.highnibble);
s.integer(regs.por.dither);
s.integer(regs.por.transparent);
s.integer(regs.bramr);
s.integer(regs.vcr);
s.integer(regs.cfgr.irq);
s.integer(regs.cfgr.ms0);
s.integer(regs.clsr);
s.integer(regs.romcl);
s.integer(regs.romdr);
s.integer(regs.ramcl);
s.integer(regs.ramar);
s.integer(regs.ramdr);
s.integer(regs.sreg);
s.integer(regs.dreg);
s.array(cache.buffer);
s.array(cache.valid);
for(unsigned i = 0; i < 2; i++) {
s.integer(pixelcache[i].offset);
s.integer(pixelcache[i].bitpend);
s.array(pixelcache[i].data);
}
//timing/timing.hpp
s.integer(cache_access_speed);
s.integer(memory_access_speed);
s.integer(r15_modified);
}
#endif

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@@ -0,0 +1,78 @@
#include <../base.hpp>
#define SUPERFX_CPP
namespace SNES {
#include "serialization.cpp"
#include "bus/bus.cpp"
#include "core/core.cpp"
#include "memory/memory.cpp"
#include "mmio/mmio.cpp"
#include "timing/timing.cpp"
#include "disasm/disasm.cpp"
SuperFX superfx;
void SuperFX::enter() {
while(true) {
if(scheduler.sync == Scheduler::SynchronizeMode::All) {
scheduler.exit(Scheduler::ExitReason::SynchronizeEvent);
}
if(regs.sfr.g == 0) {
add_clocks(6);
scheduler.sync_copcpu();
continue;
}
(this->*opcode_table[(regs.sfr & 0x0300) + peekpipe()])();
if(r15_modified == false) regs.r[15]++;
if(++instruction_counter >= 128) {
instruction_counter = 0;
scheduler.sync_copcpu();
}
}
}
void SuperFX::init() {
initialize_opcode_table();
regs.r[14].on_modify = bind(&SuperFX::r14_modify, this);
regs.r[15].on_modify = bind(&SuperFX::r15_modify, this);
}
void SuperFX::enable() {
}
void SuperFX::power() {
clockmode = config.superfx.speed;
reset();
}
void SuperFX::reset() {
superfxbus.init();
instruction_counter = 0;
for(unsigned n = 0; n < 16; n++) regs.r[n] = 0x0000;
regs.sfr = 0x0000;
regs.pbr = 0x00;
regs.rombr = 0x00;
regs.rambr = 0;
regs.cbr = 0x0000;
regs.scbr = 0x00;
regs.scmr = 0x00;
regs.colr = 0x00;
regs.por = 0x00;
regs.bramr = 0;
regs.vcr = 0x04;
regs.cfgr = 0x00;
regs.clsr = 0;
regs.pipeline = 0x01; //nop
regs.ramaddr = 0x0000;
regs.reset();
memory_reset();
timing_reset();
}
}

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#include "bus/bus.hpp"
class SuperFX : public MMIO {
public:
#include "core/core.hpp"
#include "memory/memory.hpp"
#include "mmio/mmio.hpp"
#include "timing/timing.hpp"
#include "disasm/disasm.hpp"
void enter();
void init();
void enable();
void power();
void reset();
void serialize(serializer&);
private:
unsigned clockmode;
unsigned instruction_counter;
};
extern SuperFX superfx;
extern SuperFXBus superfxbus;

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#ifdef SUPERFX_CPP
void SuperFX::add_clocks(unsigned clocks) {
if(regs.romcl) {
regs.romcl -= min(clocks, regs.romcl);
if(regs.romcl == 0) {
regs.sfr.r = 0;
regs.romdr = superfxbus.read((regs.rombr << 16) + regs.r[14]);
}
}
if(regs.ramcl) {
regs.ramcl -= min(clocks, regs.ramcl);
if(regs.ramcl == 0) {
superfxbus.write(0x700000 + (regs.rambr << 16) + regs.ramar, regs.ramdr);
}
}
scheduler.addclocks_cop(clocks);
scheduler.sync_copcpu();
}
void SuperFX::rombuffer_sync() {
if(regs.romcl) add_clocks(regs.romcl);
}
void SuperFX::rombuffer_update() {
regs.sfr.r = 1;
regs.romcl = memory_access_speed;
}
uint8 SuperFX::rombuffer_read() {
rombuffer_sync();
return regs.romdr;
}
void SuperFX::rambuffer_sync() {
if(regs.ramcl) add_clocks(regs.ramcl);
}
uint8 SuperFX::rambuffer_read(uint16 addr) {
rambuffer_sync();
return superfxbus.read(0x700000 + (regs.rambr << 16) + addr);
}
void SuperFX::rambuffer_write(uint16 addr, uint8 data) {
rambuffer_sync();
regs.ramcl = memory_access_speed;
regs.ramar = addr;
regs.ramdr = data;
}
void SuperFX::r14_modify(uint16 data) {
regs.r[14].data = data;
rombuffer_update();
}
void SuperFX::r15_modify(uint16 data) {
regs.r[15].data = data;
r15_modified = true;
}
void SuperFX::update_speed() {
//force SuperFX1 mode?
if(clockmode == 1) {
cache_access_speed = 2;
memory_access_speed = 6;
return;
}
//force SuperFX2 mode?
if(clockmode == 2) {
cache_access_speed = 1;
memory_access_speed = 5;
regs.cfgr.ms0 = 0; //cannot use high-speed multiplication in 21MHz mode
return;
}
//default: allow S-CPU to select mode
cache_access_speed = (regs.clsr ? 1 : 2);
memory_access_speed = (regs.clsr ? 5 : 6);
if(regs.clsr) regs.cfgr.ms0 = 0; //cannot use high-speed multiplication in 21MHz mode
}
void SuperFX::timing_reset() {
update_speed();
r15_modified = false;
regs.romcl = 0;
regs.romdr = 0;
regs.ramcl = 0;
regs.ramar = 0;
regs.ramdr = 0;
}
#endif

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unsigned cache_access_speed;
unsigned memory_access_speed;
bool r15_modified;
void add_clocks(unsigned clocks);
void rombuffer_sync();
void rombuffer_update();
uint8 rombuffer_read();
void rambuffer_sync();
uint8 rambuffer_read(uint16 addr);
void rambuffer_write(uint16 addr, uint8 data);
void r14_modify(uint16);
void r15_modify(uint16);
void update_speed();
void timing_reset();

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