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v058 ... v061

Author SHA1 Message Date
byuu
6c59a2f1b4 Update to bsnes v061 release.
Please keep in mind that bsnes v060 remains the current stable release. v061 has been released as a work-in-progress build. As such, it is only available at Google Code.
I am releasing this WIP to allow the public to test out and comment on the new XML mapping system, as well as the integration of mightymo's cheat code database into the cheat editor. I would greatly appreciate feedback on these two on the forums.
There are some important issues with this release. The biggest is the move to C++0x. This requires GCC 4.4.0 or newer to compile, thus it is not currently possible to build this on OS X using Xcode. Nor would it be possible on certain BSDs or older distros. If you have an older compiler, please stick with v060, or use a binary release where available.
Another issue is that TDM/GCC 4.4.1 for Windows crashes with an internal compiler error when attempting to generate a profile for the DSP-1 module. This is a bug in the compiler, and not in the code itself. The workaround is to simply omit profile-guided optimization for this one object.
Lastly, there's also a known bug in the memory mapping. If you load an SA-1 game, SuperFX games will not load properly afterward unless you restart the emulator. I'm looking into the cause now, but it didn't seem serious enough to hold up a WIP release.
So, yes. If you want a good gaming experience that's been fully tested and stable, please stick with v060. If you want to see some bleeding edge features, I'd appreciate feedback on v061. Thanks for reading this.
Changelog:
    - added mightymo's cheat code database, access via "Find Cheat Codes" button on cheat editor window
    - added an option to temporarily disable all cheat codes quickly
    - debugger now properly uses S-SMP IPLROM when needed for disassembling and tracing
    - indexed indirect read opcodes in the S-CPU were testing for IRQs one cycle too early [someone42]
    - fix an off-by-one array iteration in S-PPU OAM rendering [PiCiJi]
    - added some implicit linked libraries to linker flags for Fedora [belegdol]
    - moved from C++98 to C++0x, resulting in substantial code cleanups and simplifications
    - C++0x: implemented foreach() concept for linear container iteration
    - C++0x: implemented concept system using SFINAE and type traits
    - C++0x: utilized auto keyword to increase source readability
    - C++0x: moved to strongly-typed enumerators
    - C++0x: rewrote va_list-based code to use type-safe variadic templates
    - C++0x: replaced noncopyable class with deleted default copy functions
    - C++0x: replaced custom static_assert template class with built-in version
    - C++0x: utilized rvalue references to implement move semantics into string, array, vector and serialization classes
    - C++0x: utilized std::initializer_list for { ... } initialization support to lstring, array and vector classes
2010-03-07 02:17:46 +00:00
byuu
a295c86c05 Update to bsnes v060r12 release.
Added concept support, vastly improved foreach to handle break
properly and only compute the size once (based off concepts), extended
it to work QList, and updated cheateditor.cpp to use foreach
everywhere now.

Added an "Enable Cheat Engine" checkbox to the bottom left of the
cheat editor window with a tooltip to help explain it more. It
essentially simulates the switch on the Game Genie. A way to quickly
toggle all codes on and off, without having to check/uncheck each one
individually. Useful for the codes that lock up games between levels
and such. It's bound to the existing keyboard shortcut that did this,
and they both update the check state and system status properly.
Hopefully the GUI option will make more people aware of this
functionality.

Updated array, linear_vector, pointer_vector and lstring to support
std::initializer_list constructors. This allows:
lstring list = { "apple", "strawberry", 3.4, -27, true,
QString("why?") };
array<int> = { 3, 4, 9, 2 };

std::initializer_list is a pain in the pass, it lacks a subscript
operator, an at() function and a get() function. Forced to use
constant iterators to read out the contents.

[No archive available]
2010-03-06 08:11:35 +00:00
byuu
a539f2f578 Update to bsnes v060r10 release.
Fuck, adding #include <iostream> grows the Windows binary by 300KB
pre-UPX, and 100KB post-UPX. And I'm only using std::cout to avoid the
very last call to printf(). I may just say fuck it and stick with
stdio.h instead.

Nothing really big in this one.

Added "Select All" + "Clear All" buttons to the cheat finder
Added move semantics to dictionary, array, linear_vector and
pointer_vector
Killed class noncopyable and replaced it with proper class(const
class&) = delete; (inheriting noncopyable makes some classes non-POD)
Added type-safe variadic sprint() and print() functions, which are
designed to replace sprintf() and printf(), which I only use for bug-
testing anyway
Couple other small things like that

[No archive available]
2010-03-03 07:00:13 +00:00
byuu
e710259611 Update to bsnes v060r09 release.
This release parses the 1.3MB cheats.xml file about 960x faster than
the last release, no exaggeration at all there. The tiny 5-10ms lag to
search now is probably more due to Qt than anything else. It also
won't eat up an extra 40MB of RAM, instead only using about 100KB now.

So yeah, please give it a try and let me know what you think of the
new cheat lookup system.

Aside from that, I fixed a tiny S-CPU typo bug where the IRQs were
being tested one cycle too early in op dp,x and op dp,y opcodes.

I also redid a bit of nall in C++0x. Most importantly, I've added move
semantics to nall::string, which should cut out ~20% of the memory
allocations bsnes needed before. I really wanted to write a variadic
template string::printf replacement, but I couldn't come up with a
syntax I liked, and I didn't want to write a sprintf clone because
that takes forever and is ugly. So I just said fuck it, removed
string::printf (and with it the very last vestige of va_list in all of
my code, good riddance), and updated the str* functions to take
template arguments to specify padding length and character. Both
optional, another fun C++0x only thing - default function template
arguments.

Before: string foo = string::printf("%.4x", variable);  -- went
through raw sprintf(), va_list, and had a limited 4k buffer
After: string foo = strhex<4>(variable); -- manually built by hand, no
buffer issues

nall/utility.hpp got my own copies of std::move and std::forward. I
have no problem using the std:: ones, but the <move> header seems to
be missing, and I already have my own traits library, so that was easy
enough for now. Added a move-semantic swap as well. Using nall::sort
on an array of nall::string objects should be almost as fast as
sorting integers now.

The cheat code editor .. whenever you import into a new slot, or clear
that slot, it will uncheck the box now as well.

[No archive available]
2010-03-02 07:47:07 +00:00
byuu
f1d1ab7ed1 Update to bsnes v060r08 release.
This version embeds mightymo's cheats.xml inside the bsnes executable.
It's about 1.3MB, but thankfully Qt compresses it heavily first, so
the binary only grows by 100kb. BZip2 doesn't fare as well,
surprisingly, and grows the source archive by 200kb. I think it's
worth it.

The cheat code editor window gets a new button, "Find Cheat Codes ..."
If you click it, it will match the SHA256 of the currently loaded game
to an entry in the database. No matches? It apologizes for letting you
down. But if it finds some, and there's a good chance it will with
~1500 entries, it gives you a list of them. Check the codes you want
and they are imported into the available slots. The way it works is
the first checked code goes to the first empty slot, the second
checked code to the second empty slot, and if there aren't any slots
left available (very unlikely), it won't import them.

It's incredible, actual innovation in the SNES scene.
- no more web searching for codes
- no more applying codes for the wrong revision, or the wrong country,
or whatever
- no more flat out broken codes
- no more having to name the codes yourself
- cheat grouping avoids the need to add and toggle multiple slots to
get a single effect

Anyone who likes this, please send a thank you PM to mightymo77 and
tukuyomi. They deserve all the credit for the amazing database that
makes this possible.

Now then: **major caveat, for the love of god read this first!** My
XML parser is ... brutal on this file. It has to allocate memory for
each attribute and each element. And ... it rapes the ever loving SHIT
out of malloc(). Oh my god. On my E8400, it takes a good 30 seconds to
parse the 1.3MB database on Linux. And on Windows, holy god, it has a
horrendous version of malloc. It takes at least 3-5 minutes.
Seriously, go make yourself a cup of coffee if you are running
Windows.

I only have to parse the file one time per program run, and I only
parse it when you click the find cheat codes button for the first
time. But yes, it is painful. Very, very painful.

[No archive available]
2010-03-01 05:59:52 +00:00
byuu
1934197fb7 Update to bsnes v060r07 release.
Feeling amazing tonight. The low of fighting a bad cold for the past
week, blocked nose, bloody lips and wrist pain combined can't hold me
down.

Two years of searching and I finally found the Midnight Panic EP, and
it's amazing. And from this WIP forward, bsnes now uses C++0x instead
of C++03. I feel like I've been given this new amazing language, and
there's all these wonderful new possibilities for cleaning up and
simplifying code.

foreach is the most amazing concept. The only reason I've made it this
long without it is because I never got to use it. You will pry this
one from my cold, dead hands. Already applied it to the cartridge and
memory classes. It's insane.

Before:
    for(unsigned i = 0; i < memory::wram.size(); i++) memory::wram[i]
    = config.cpu.wram_init_value;
    for(unsigned i = 0; i < cartridge.mapping.size(); i++) {
    Cartridge::Mapping &m = cartridge.mapping[i];


After:
    foreach(n, memory::wram) n = config.cpu.wram_init_value;
    foreach(m, cartridge.mapping) {


Before:
    for(unsigned i = 0; i < 32; i++) {
    char value[4];
    sprintf(value, "%.2x", shahash[i]);
    strcat(hash, value);
    }


After:
    foreach(n, shahash) hash << string::printf("%.2x", n);


And that's just the first thing! So many things I can do now. Can't
wait to come up with uses for all the new features to simplify code
even more.
- auto type inheritance
- variadic templates to nuke the last vestiges of va_list and its
associated horrors
- strongly typed enums (no more enum Mode { ModeOfRedundancyMode }
shit. enum class Mode : unsigned { Normal, BSX };
- _real_ static assertions with actual error messages instead of 40
pages of template errors
- default templates parameters to template functions (but still no
function partial template specialization, grrr)
- property class can be implemented natively without having to trick
GCC into using template friend classes
- rvalue references will allow my string class and such to implement
move semantics, no more useless copying
- uniform list initializers, lstring foo = { "a", "b", "c", ... };

And that's just what's there now, it's only half-way done. The
completed support will be even more awesome:
- lambda functions
- nullptr
- class variable initialization in the header instead of needing
constructors
- native functors to replace nall::function with
- string literals in UTF-8
- native multi-threading support
- and so much more

[No archive available]
2010-02-28 08:37:56 +00:00
byuu
e1c8757a10 Update to bsnes v060r06 release.
Completely rewrote the syntax for all XML parsing, took over five
hours of nonstop work, holy fuck.

Sadly the expanded syntax greatly increases the parser complexity, the
SNES::Cartridge class is twice as big now, XML parsing for all special
chips takes up 20KB of space.

Example:
    void Cartridge::xml_parse_sdd1(xml_element *root) {
    has_sdd1 = true;

    foreach_element(node, root) {
    if(node->name == "mcu") {
    foreach_element(leaf, node) {
    if(leaf->name == "map") {
    Mapping m((Memory&)sdd1);
    foreach_attribute(attr, leaf) {
    if(attr->name == "address") xml_parse_address(m, attr->content);
    }
    mapping.add(m);
    }
    }
    } else if(node->name == "mmio") {
    foreach_element(leaf, node) {
    if(leaf->name == "map") {
    Mapping m((MMIO&)sdd1);
    foreach_attribute(attr, leaf) {
    if(attr->name == "address") xml_parse_address(m, attr->content);
    }
    mapping.add(m);
    }
    }
    }
    }
    }


Of course, C++ doesn't have foreach(), that'd be too goddamned
convenient, right? So behold the spawn of satan himself:

    #define concat_(x, y) x ## y
    #define concat(x, y) concat_(x, y)

    #define foreach_element(iter, object) \
    unsigned concat(counter, __LINE__) = 0; \
    xml_element* iter; \
    while(concat(counter, __LINE__) < object->element.size() \
    && (iter = object->element[concat(counter, __LINE__)++]) != 0)

    #define foreach_attribute(iter, object) \
    unsigned concat(counter, __LINE__) = 0; \
    xml_attribute* iter; \
    while(concat(counter, __LINE__) < object->attribute.size() \
    && (iter = object->attribute[concat(counter, __LINE__)++]) != 0)

[No archive available]
2010-02-27 10:04:33 +00:00
byuu
768e9b589d Update to bsnes v060r05 release.
Forgot the -lXext thing, saw it when posting. It'll be in r06.

Updated the XML parser, will reject a lot more invalid stuff, and
it'll parse comments, <? and CDATA stuff. I haven't seen PCDATA
mentioned anywhere in the spec, so fuck that for now.

Went back to using offset= for SPC7110 data ROM. Thinking about it
more, using offset= allows you to put the data ROM anywhere in the
file, even before the program ROM. size= forces it to go at the end no
matter what. Now, ideally, you want to define both, but offset= should
be more important.

[No archive available]
2010-02-25 05:00:34 +00:00
byuu
582f17b330 Update to bsnes v060r04 release.
I wrote a dedicated XML parser for nall::string, and updated
SNES::cartridge to use that instead of the ad-hoc implementation. It's
still not W3C-quality with 100% standards-adherence, but it's at least
an order of magnitude better now.

The parser supports infinitely nested elements and attributes via
pointers to child nodes, supports both single-tag <eg /> and tag-with
content <eg>content</eg>, and properly handles and validates the
<?xml?> header.

It doesn't fully ignore comments yet, but you should be okay anyway.
Whitespace culling, especially inside tags, still needs a bit of work.
It will properly reject the entire document if there are unopened /
unclosed tags now.

All in all though, it's very small. Only 3KB for the whole parser.
Usage example:

    void Cartridge::parse_xml_cartridge(const char *data) {
    xml_element *document = xml_parse(data);
    if(document == 0) return;

    for(unsigned i = 0; i < document->element.size(); i++) {
    xml_element *head = document->element[i];
    if(head->name == "cartridge") {
    for(unsigned n = 0; n < head->attribute.size(); n++) {
    xml_attribute *attr = head->attribute[n];
    if(attr->name == "region") {
    if(attr->content == "NTSC") region = NTSC;
    else if(attr->content == "PAL") region = PAL;
    } else if(attr->name == "ram") {
    ram_size = strhex(attr->content);
    }
    }

    for(unsigned n = 0; n < head->element.size(); n++) {
    xml_element *node = head->element[n];
    if(node->name == "map") {
    parse_xml_map_tag(node);
    }
    }

    break;
    }
    }

    delete document;
    }


Also updated DSP-3 and DSP-4 to separate ::DR and ::SR, SPC7110 uses
size= for program ROM size calculation now (makes more sense than
using offset=), added PCB info to BS-X, Sufami Turbo and Game Boy
cartridges to give additional meta-data (SGB emulation will properly
size RAM / RTC files again), and updated snesreader with these
changes.

And for better or worse, I made the vector classes copyable. Not
actually used by anything at the moment. I wanted to do:
struct xml_element {
vector<xml_element> element;
};

But obviously that causes an infinite recursion when the vector's copy
constructor is called, hence why I had to use pointers.

[No archive available]
2010-02-23 08:21:20 +00:00
byuu
23866a348d Update to bsnes v060r03 release.
Okay, this should get 100% compatibility back up again. All special
chips map via XML, and I also support BS-X, ST and SGB games again.
Only regression is that SGB currently forces on SRAM size to 128KB for
each loaded game. I need to move that into snesreader, and hook it
into the cartridge interface. Too much work to do it tonight, but in
time ...

Given the extensiveness of this, heavy testing appreciated. Let me
know if you spot any broken titles please.

[No archive available]
2010-02-22 09:33:13 +00:00
byuu
d0de306546 Update to bsnes v060r02 release.
This one is not for the faint of heart.

All header detection code has been removed from the official bsnes
binary. It can now only load games with a valid XML memory mapping
file. If you have /path/to/zelda.sfc, then you also need
/path/to/zelda.xml that describes how to load the cartridge.

The 'ext' archive above contains a new version of snesreader, as well
as its DLL. snesreader now contains header detection, as well as XML
mapping generation. If you have snesreader, and no XML file,
snesreader will create one for you. It won't store it on your hard
disk, it'll only be in memory. An XML on the hard disk always
overrides the snesreader's auto-generated XML file.

So far, only normal ROMs, S-RTC, S-DD1 and SPC7110 games are up and
running. Everything else is broken, I'll have to fix them one by one
by extending the id= attributes in the XML parser.

Here's some example XML files:

    <?xml version="1.0" encoding="UTF-8"?>
    <cartridge ram="2000">
    <title>The Legend of Zelda - A Link to the Past</title>
    <pcb>SHVC-1A3M-30</pcb>
    <map mode="Linear" address="00-7f:8000-ffff" id="ROM"/>
    <map mode="Linear" address="70-7f:0000-7fff" id="RAM"/>
    <map mode="Linear" address="80-ff:8000-ffff" id="ROM"/>
    <map mode="Linear" address="f0-ff:0000-7fff" id="RAM"/>
    </cartridge>


    <?xml version="1.0" encoding="UTF-8"?>
    <cartridge region="NTSC" ram="2000">
    <map mode="Direct" address="00-3f:4800-483f" id="SPC7110::MMIO"/>
    <map mode="Direct" address="80-bf:4800-483f" id="SPC7110::MMIO"/>

    <map mode="Direct" address="00-3f:4840-4842" id="SPC7110::RTC"/>
    <map mode="Direct" address="80-bf:4840-4842" id="SPC7110::RTC"/>

    <map mode="Linear" address="00:6000-7fff" id="SPC7110::RAM"/>
    <map mode="Linear" address="30:6000-7fff" id="SPC7110::RAM"/>

    <map mode="Shadow" address="00-0f:8000-ffff" id="ROM"/>
    <map mode="Shadow" address="80-8f:8000-ffff" id="ROM"/>

    <map mode="Direct" address="50:0000-ffff" id="SPC7110::DCU"/>
    <map mode="Linear" address="c0-cf:0000-ffff" id="ROM"/>
    <map mode="Direct" address="d0-ff:0000-ffff" id="SPC7110::MCU"/>
    </cartridge>

[No archive available]
2010-02-21 00:27:46 +00:00
byuu
2af60d0a13 Update to bsnes v060r01 release.
This WIP fixes the S-PPU overflow issue mentioned by PiCiJi. It won't
cause any difference in terms of accuracy, for reasons I explained
earlier the effect was transparent, but it's good to do things the
right way.

It also adds a new ExSPC7110 memory mapping mode that allows for a 2MB
program ROM. This is an absolute necessity for the Far East of Eden
Zero translation.

[No archive available]
2010-02-15 02:05:28 +00:00
byuu
a8263afc24 Update to bsnes v060 release.
This is a long-term stable release. A full changelog will be available at the forum link below later in the day. Also, please note that I have merged all of the various distributions into two packages. The Windows binary package now contains both the profile-optimized (fast) build, and the debugger build. The source code package now contains sources for bsnes, snesreader, snesfilter and supergameboy.
Changelog:
    - added Direct3D HLSL pixel shader support [mudlord]
    - fixed a signal issue that caused loading games to take 1-2 seconds longer in v059
    - 21fx API revised to its final form, S-MSU (public documentation pending)
    - worked around QTBUG-7188 to fix multi-file 7-zip file listbox to update when scrolling
    - added scale max - normal, wide, and wide zoom modes to fullscreen mode
    - added overscan cropping tool (needed for wide zoom mode; useful for developers simulating games on a real TV)
    - added "go up one folder" button to file load dialog
    - added group (un)assignment to the input settings window
    - now honors input.allowInvalidInput setting; defaults to false [Jonas Quinn]
    - cheat code editor grays out empty slots
    - cheat code editor adds "clear selected" button to quickly erase multiple cheat codes
    - to load folders as game images, folders must end in .sfc, .bs, .st, .gb now
    - debugger: added S-CPU (H)DMA registers; S-SMP registers; S-DSP registers to properties list
    - snesfilter: HQ2x filter is now multi-threaded (scales infinitely: the more cores you have, the less overhead required)
    - pixelshaders: added screen curvature shader to simulate curved CRT tubes
    - source: lots of code cleanup, as always
2010-02-09 00:58:03 +00:00
byuu
a9943ab4f4 Update to bsnes v059r07 release.
Fun WIP, lots of work put into this one.

First, I added .st, .bs, .gb, .sgb, .gbc folder-based loading. Works
the same as .sfc folders. So far, only .st shows additional preview
info (just the ROM size for now), but the base code is in place to
specialize .bs / .st / .(s)gb(c) cartridges next.

Next, I added overscan configuration settings to the video settings
window. The reason for this is twofold:
1. testing your translation / hack without a real TV, you can set
overscan to 6% in all directions to ensure all the text is onscreen
2. for the smart video scale mode, noted below
Now, when in fullscreen mode, you get three additional scale settings:
Scale Max - Normal (keeps aspect ratio, maxes out height)
Scale Max - Fill (fills as much as the screen as possible, no
cropping)
Scale Max - Smart (splits the crop and aspect ratio distortion, 50/50
on each; try it, it looks fairly decent in most titles)
No scale max - zoom, because that's just too much cropping; almost
nothing plays well with it

Note that cropping doesn't work so great right now for games that mix
lores and hires (Secret of Mana 2 textboxes, for instance.) I'm
working on it, but it's going to be very tough. All filters take solid
screen sizes quite well, which surprised me.

Also, scale max - smart is for widescreen monitors. It makes zero
sense to use it in portrait mode. I'll add some sort of special case,
just in case anyone crazy tries it, in a future build.

Lastly, I killed the separation of video.cpp and pixelshader.cpp, it's
all inside video.cpp now; and I cleaned up the object names in
video.cpp.

Scale Max - Smart + Curvature pixel shader + NTSC filter - R/F +
Scanlines - 70% is an incredible sight to behold. So much processing,
yet still easy to get 60fps with perfectly synchronized video and
audio. Add that with the Xbox 360 gamepad, throw in a nice S-MSU CD-
quality soundtrack, and it's nirvana.

Please try out the Scale Max - Smart mode if you are using a
widescreen monitor and let me know what you think.

[No archive available]
2010-01-27 09:25:22 +00:00
byuu
46a1eb8cce Update to bsnes v059r06 release.
This is an experimental release, as such it is posted only to Google Code.
Changelog:
    - 21fx API moved to pre-finalized form as S-MSU1; more about this on the forum
    - OpenGL driver now uses GL_CLAMP_TO_BORDER instead of GL_CLAMP_TO_EDGE to support screen curvature shader
    - rewrote file open dialog; code is greatly simplified, interface is improved
    - all cheat code columns are now enquoted, and empty codes at the bottom of the file are omitted (format is compatible with previous releases still)
    - debugger: added missing DMA variables to S-CPU properties viewer
    - snesfilter: added OpenMP (multi-threading) support to HQ2x filter
    - lots of other miscellaneous code cleanup work
2010-01-24 23:21:38 +00:00
byuu
4517c0249f Update to bsnes v059r05 release.
Funny, much more effective changes but in a lot less time. The file
dialog is just a major pain in the ass, I guess. Had to sit and think
for at least two hours just to handle the differences between activate
(double-click an item) and accept (click accept button.) Eg if it's a
folder, double-clicking needs to go into the folder, but the accept
button needs to use that folder. But files act differently, load has
the open-folder thing that overrides the default entering of folders,
and saving doesn't have any such concept at all. Fun fun fun, but done
now.

libqb (QbWindow, QbCheckAction, QbRadioAction) is dead; DiskBrowser is
dead; HexEditor is dead. They've all been merged into nall/qt now.
nall/Makefile-qt goes to the more logical nall/qt/Makefile. The last
thing to do is export style sheet defaults into nall/qt to get the
spacing of the new file dialog under control.

Improved the save dialog, instead of putting the entire path in the
box, it only puts the non-directory part, and pulls the directory from
the file system mode's root path. I decided not to allow .. and /
commands inside the save text box. I just strip all that out. Go to
the damn folder you want to save in, sheesh. And before anyone
complains about that, note that bsnes doesn't even use the save dialog
mode :P

Still have to hook up the new folder button to an actual dialog,
haven't bothered yet. Since there's plenty of room with the extended
width, I'm just going to leave them both visible.

nall/qt/hex-editor is pretty much a direct port, no changes. But I
intend to make the height programmable, and fork that into a stand-
alone, super light-weight hex editor to replace bless (so that I can
remove Mono.) Same for check-action and radio-action, direct ports.

nall/qt/window is a bit different, binds the geometry outside the
constructor. This fixes some issues where certain windows weren't
saving their geometry properly, like the debugger properties window.
And I think there's some other advantage to it not needing a
complicated constructor, but I don't recall what at the moment.

Modified GL_CLAMP_TO_EDGE to GL_CLAMP_TO_BORDER, so everyone can try
out the curvature pixel shader now. Added it to my pixelshaders pack,
but I haven't uploaded a new pack yet, so get it from the other thread
for now.

I mainly need testing on the new file dialog stuff. Please let me know
if something strange is broken, other than the new folder button.
2010-01-18 16:25:02 +00:00
byuu
b538c13aad Update to bsnes v059r04 release.
Eight hours of non-stop work, for the sole purpose of trying to
separate the file browser underlying mechanics from the bsnes-specific
stuff.

So far, it's going quite well. 95% of the functionality is there with
only 25% of the code size. Forked the underlying stuff to
nall/qt/file-dialog.moc.hpp, which is now designed to support
open+save+folder selection natively. Save mode adds a text box to
enter your own file name, and folder mode hides the filter drop-down
and all files automatically. The top bar now spans 100% of the width.
I like it more this way. I also killed the tree view in favor of a
list view, for the sole reason that I really can't stand how when you
go up a folder and the deeper tree is still open. Since the
QFileSystemModel is asynchronous, I can't close the tree nodes when
navigating up.

The simplifications were needed because it was getting damned-near
impossible to edit that mess of a file (diskbrowser.cpp.) Compare to
filebrowser.cpp, much cleaner. Now I should be able to add open-folder
concept for BS-X, ST and SGB games much easier. And of course, I
should be able to offer the base QFileDialog as an option, too.

After that, I'll probably export the hex editor to a generic class,
and then export the Qb stuff (window geometry save/restore, stock
check / radio menu buttons.)

Also, I just wiped out Windows XP and put Windows 7 back, just to fix
the video tearing issue relating to DWM and ... it works perfectly
fine. Zero tearing, zero skipping, zero audio popping. All I did was
start bsnes v059.04, set audio sync to the usual 31960, and it was
just fine. What the hell are people complaining about, exactly?
2010-01-18 00:55:50 +00:00
byuu
d3d98f9f54 Update to bsnes v059r03 release.
For the emulator, I added some missing S-CPU variables to the
properties viewer: all eight DMA channel registers, and $420b/DMA
enable + $420c/HDMA enable. Should probably add the S-SMP timers in
the future.

Updated nall/Makefile-qt to take $(qtlibs) as input, eg qtlibs =
"QtCore QtGui QtOpenGL" and it does the rest to generate $(qtlib) and
$(qtinc) for you. Killed nall/Makefile::ifhas, as it was rather
stupid.

I tried to bind the CPU/SMP/PPU/DSP modules inside of SNES::System,
but it turned out to be a major pain in the ass. I'll have to plan
that a lot more before trying to do that. The ultimate goal would be
having the entire emulator inside class SNES, so that you can
instantiate multiple copies or whatever.

I also updated snesfilter with a nice treat. Inspired by DOLLS'
phosphor code, I added OpenMP support to the HQ2x filter. I have a
dual core E8400 @ 3GHz. With no filtering, I get 177fps. With HQ2x, I
get 123fps. With HQ2x+OpenMP, I get 143fps. Pegs both CPUs to 100%,
heh. And other open applications will interfere with speed, eg
Audacious drops it to 138fps.

Not bad overall though. It should scale even higher on quad cores. And
before anyone asks, no I can't add it to the NTSC filter. I'd have to
talk to blargg about that, and it's already faster than HQ2x anyway.
This is really more a test for things like
HQ3x/HQ4x/Phosphor3x/Phosphor5x in the future. Also, it only works on
Linux at the moment. Need libgomp and libpthread, which I don't have
on Windows.

ZSNES took the approach of putting the filter in another thread while
the next frame is emulated; whereas bsnes forks off new threads when
rendering is hit. I believe the latter is a better approach: it avoids
a 16-20ms latency penalty, it's much simpler, and it can scale up to
240 cores (instead of being limited to two.)

So yeah, I easily have the fastest, smallest, most definitive version
of HQ2x possible right now; so long as you have a quad core :)

[No archive available]
2010-01-12 06:13:14 +00:00
byuu
1d5e09ef07 Update to bsnes v059r02 release.
Changelog:
    - added folder-up button to the file loading window
    - hid new-folder button except on path selection window
    - removed "Assign Modifiers as Keys" button; replaced with input.modifierEnable in the configuration file
    - fixed a Qt signal issue that was causing ROM loading to take an extra second or two longer than necessary
    - scale 5x setting will now maintain an exact multiple in both width and height for both NTSC and PAL modes
    - re-added group assignment and unassignment to the input settings window
    - re-wrote mouse capture code to be more intuitive, now uses buttons to set assignment
    - re-added input.allowInvalidInput check to stop up+down and left+right key combinations by default [Jonas Quinn]
    - split "Tools Dialog" menu option into separate items for each tool (Cheat Editor, Cheat Finder, State Manager)
    - added S-SMP and S-DSP property information readouts to the debugger
2010-01-11 02:13:12 +00:00
byuu
97a3a28d86 Update to bsnes v059 release.
**Known issues:**
- button menus do not show up with Windows Vista/7 theme
- snesreader's multi-file archive dialog box doesn't redraw itself on
Windows when you choose different games

Windows Qt is buggy as always. Nothing we can do but keep waiting. I'm
also going to hold off on including pixel shaders until Direct3D PS
support is in. It's just going to annoy the 98% of users who can't use
them if I include them now. Yes, Windows OpenGL support is that bad.

Anyway, from v058 wip10, the following changes were made:
- cheat code editor grays out the slot#s when they are empty. I can't
put "Empty" in the text boxes for various reasons.
- added "Clear Selected" button and multi-selection support to cheat
editor. This is meant to quickly erase all slots.
- settings and tools windows start at 600x360 when bsnes.cfg is not
found / empty
- fixed the emulationSpeed section to start with input. instead of
config.
- open-folder concept requires the folders to end in .sfc to work now,
once again doesn't care what the ROM inside is named
(this is meant to mimic OS X .app folders)
- 21fx API extended to map to $2200, $2201 for now; mostly as a test
for A-bus access (21fx->VRAM DMA, etc)
(old $21fx registers remain for now)

I intend to release this on Saturday as-is even if a few small bugs
are reported. But if there's something major we can make another RC
build.
2010-01-07 13:07:56 +00:00
1021 changed files with 136229 additions and 6409 deletions

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QtCore4.dll Normal file

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QtGui4.dll Normal file

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bsnes-debugger.exe Normal file

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bsnes.exe Normal file

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@@ -1,13 +1,15 @@
include lib/nall/Makefile
include lib/nall/Makefile-qt
ui = ui_qt
ui := ui_qt
qtlibs := $(strip QtCore QtGui $(if $(findstring osx,$(platform)),QtOpenGL))
include lib/nall/qt/Makefile
################
### compiler ###
################
c := $(compiler)
cpp := $(subst cc,++,$(compiler))
c := $(compiler) --std=gnu99
cpp := $(subst cc,++,$(compiler)) -std=gnu++0x
flags := -O3 -fomit-frame-pointer -Ilib
link :=
@@ -23,10 +25,10 @@ link :=
################
ifeq ($(platform),x)
link += -s
link += -s -ldl -lX11 -lXext
ruby := video.glx video.xv video.qtraster video.sdl
ruby += audio.alsa audio.openal audio.oss audio.pulseaudio audio.ao
ruby += audio.alsa audio.openal audio.oss audio.pulseaudio audio.pulseaudiosimple audio.ao
ruby += input.sdl input.x
link += $(if $(findstring audio.openal,$(ruby)),-lopenal)
@@ -56,21 +58,22 @@ endif
### ruby ###
############
rubyflags := $(call ifhas,.sdl,$(ruby),`sdl-config --cflags`)
rubyflags += $(call ifhas,.qt,$(ruby),$(qtinc))
rubyflags := $(if $(finstring .sdl,$(ruby)),`sdl-config --cflags`)
rubyflags += $(if $(findstring .qt,$(ruby)),$(qtinc))
link += $(call ifhas,.sdl,$(ruby),`sdl-config --libs`)
link += $(call ifhas,video.direct3d,$(ruby),-ld3d9)
link += $(call ifhas,video.directdraw,$(ruby),-lddraw)
link += $(call ifhas,video.glx,$(ruby),-lGL)
link += $(call ifhas,video.wgl,$(ruby),-lopengl32)
link += $(call ifhas,video.xv,$(ruby),-lXv)
link += $(call ifhas,audio.alsa,$(ruby),-lasound)
link += $(call ifhas,audio.ao,$(ruby),-lao)
link += $(call ifhas,audio.directsound,$(ruby),-ldsound)
link += $(call ifhas,audio.pulseaudio,$(ruby),-lpulse-simple)
link += $(call ifhas,input.directinput,$(ruby),-ldinput8 -ldxguid)
link += $(call ifhas,input.rawinput,$(ruby),-ldinput8 -ldxguid)
link += $(if $(findstring .sdl,$(ruby)),`sdl-config --libs`)
link += $(if $(findstring video.direct3d,$(ruby)),-ld3d9)
link += $(if $(findstring video.directdraw,$(ruby)),-lddraw)
link += $(if $(findstring video.glx,$(ruby)),-lGL)
link += $(if $(findstring video.wgl,$(ruby)),-lopengl32)
link += $(if $(findstring video.xv,$(ruby)),-lXv)
link += $(if $(findstring audio.alsa,$(ruby)),-lasound)
link += $(if $(findstring audio.ao,$(ruby)),-lao)
link += $(if $(findstring audio.directsound,$(ruby)),-ldsound)
link += $(if $(findstring audio.pulseaudio,$(ruby)),-lpulse)
link += $(if $(findstring audio.pulseaudiosimple,$(ruby)),-lpulse-simple)
link += $(if $(findstring input.directinput,$(ruby)),-ldinput8 -ldxguid)
link += $(if $(findstring input.rawinput,$(ruby)),-ldinput8 -ldxguid)
###############
### objects ###
@@ -78,10 +81,10 @@ link += $(call ifhas,input.rawinput,$(ruby),-ldinput8 -ldxguid)
objects := libco ruby
objects += system cartridge cheat
objects += memory smemory cpu cpucore scpu smp smpcore ssmp sdsp ppu bppu
objects += memory smemory cpu cpucore scpu smp smpcore ssmp dsp sdsp ppu bppu
objects += supergameboy superfx sa1
objects += bsx srtc sdd1 spc7110 cx4 dsp1 dsp2 dsp3 dsp4 obc1 st010 st011 st018
objects += 21fx
objects += bsx srtc sdd1 spc7110 cx4 dsp1 dsp2 dsp3 dsp4 obc1 st0010 st0011 st0018
objects += msu1
######################
### implicit rules ###
@@ -147,6 +150,7 @@ obj/ssmp.o : smp/ssmp/ssmp.cpp $(call rwildcard,smp/ssmp/)
### dsp ###
###########
obj/dsp.o : dsp/dsp.cpp dsp/*
obj/adsp.o: dsp/adsp/adsp.cpp dsp/adsp/*
obj/sdsp.o: dsp/sdsp/sdsp.cpp dsp/sdsp/*
@@ -180,10 +184,10 @@ obj/dsp2.o : chip/dsp2/dsp2.cpp chip/dsp2/*
obj/dsp3.o : chip/dsp3/dsp3.cpp chip/dsp3/*
obj/dsp4.o : chip/dsp4/dsp4.cpp chip/dsp4/*
obj/obc1.o : chip/obc1/obc1.cpp chip/obc1/*
obj/st010.o : chip/st010/st010.cpp chip/st010/*
obj/st011.o : chip/st011/st011.cpp chip/st011/*
obj/st018.o : chip/st018/st018.cpp chip/st018/*
obj/21fx.o : chip/21fx/21fx.cpp chip/21fx/*
obj/st0010.o : chip/st0010/st0010.cpp chip/st0010/*
obj/st0011.o : chip/st0011/st0011.cpp chip/st0011/*
obj/st0018.o : chip/st0018/st0018.cpp chip/st0018/*
obj/msu1.o : chip/msu1/msu1.cpp chip/msu1/*
###############
### targets ###

View File

@@ -1,6 +1,6 @@
static const char bsnesVersion[] = "0.058";
static const char bsnesVersion[] = "061";
static const char bsnesTitle[] = "bsnes";
static const unsigned bsnesSerializerVersion = 4;
static const unsigned bsnesSerializerVersion = 5;
//S-DSP can be encapsulated into a state machine using #define magic
//this avoids ~2.048m co_switch() calls per second (~5% speedup)
@@ -15,12 +15,14 @@ static const unsigned bsnesSerializerVersion = 4;
#include <libco/libco.h>
#include <nall/algorithm.hpp>
#include <nall/any.hpp>
#include <nall/array.hpp>
#include <nall/bit.hpp>
#include <nall/detect.hpp>
#include <nall/dl.hpp>
#include <nall/endian.hpp>
#include <nall/file.hpp>
#include <nall/foreach.hpp>
#include <nall/function.hpp>
#include <nall/moduloarray.hpp>
#include <nall/platform.hpp>

View File

@@ -0,0 +1,139 @@
#include <../base.hpp>
#include <nall/crc32.hpp>
#include <nall/sha256.hpp>
#define CARTRIDGE_CPP
namespace SNES {
#include "xml.cpp"
#include "serialization.cpp"
namespace memory {
MappedRAM cartrom, cartram, cartrtc;
MappedRAM bsxflash, bsxram, bsxpram;
MappedRAM stArom, stAram;
MappedRAM stBrom, stBram;
MappedRAM gbrom, gbram, gbrtc;
};
Cartridge cartridge;
void Cartridge::load(Mode cartridge_mode, const lstring &xml_list) {
spc7110_data_rom_offset = 0x100000;
supergameboy_version = SuperGameBoyVersion::Version1;
supergameboy_ram_size = 0;
supergameboy_rtc_size = 0;
has_bsx_slot = false;
has_superfx = false;
has_sa1 = false;
has_srtc = false;
has_sdd1 = false;
has_spc7110 = false;
has_spc7110rtc = false;
has_cx4 = false;
has_dsp1 = false;
has_dsp2 = false;
has_dsp3 = false;
has_dsp4 = false;
has_obc1 = false;
has_st0010 = false;
has_st0011 = false;
has_st0018 = false;
has_msu1 = false;
mode = cartridge_mode;
parse_xml(xml_list);
if(ram_size > 0) {
memory::cartram.map(allocate<uint8_t>(ram_size, 0xff), ram_size);
}
if(has_srtc || has_spc7110rtc) {
memory::cartrtc.map(allocate<uint8_t>(20, 0xff), 20);
}
if(mode == Mode::Bsx) {
memory::bsxram.map (allocate<uint8_t>( 32 * 1024, 0xff), 32 * 1024);
memory::bsxpram.map(allocate<uint8_t>(512 * 1024, 0xff), 512 * 1024);
}
if(mode == Mode::SufamiTurbo) {
if(memory::stArom.data()) memory::stAram.map(allocate<uint8_t>(128 * 1024, 0xff), 128 * 1024);
if(memory::stBrom.data()) memory::stBram.map(allocate<uint8_t>(128 * 1024, 0xff), 128 * 1024);
}
if(mode == Mode::SuperGameBoy) {
if(memory::gbrom.data()) {
if(supergameboy_ram_size) memory::gbram.map(allocate<uint8_t>(supergameboy_ram_size, 0xff), supergameboy_ram_size);
if(supergameboy_rtc_size) memory::gbrtc.map(allocate<uint8_t>(supergameboy_rtc_size, 0x00), supergameboy_rtc_size);
}
}
memory::cartrom.write_protect(true);
memory::cartram.write_protect(false);
memory::cartrtc.write_protect(false);
memory::bsxflash.write_protect(true);
memory::bsxram.write_protect(false);
memory::bsxpram.write_protect(false);
memory::stArom.write_protect(true);
memory::stAram.write_protect(false);
memory::stBrom.write_protect(true);
memory::stBram.write_protect(false);
memory::gbrom.write_protect(true);
memory::gbram.write_protect(false);
memory::gbrtc.write_protect(false);
unsigned checksum = ~0; foreach(n, memory::cartrom ) checksum = crc32_adjust(checksum, n);
if(memory::bsxflash.size() != 0 && memory::bsxflash.size() != ~0) foreach(n, memory::bsxflash) checksum = crc32_adjust(checksum, n);
if(memory::stArom.size() != 0 && memory::stArom.size() != ~0) foreach(n, memory::stArom ) checksum = crc32_adjust(checksum, n);
if(memory::stBrom.size() != 0 && memory::stBrom.size() != ~0) foreach(n, memory::stBrom ) checksum = crc32_adjust(checksum, n);
if(memory::gbrom.size() != 0 && memory::gbrom.size() != ~0) foreach(n, memory::gbrom ) checksum = crc32_adjust(checksum, n);
crc32 = ~checksum;
sha256_ctx sha;
uint8_t shahash[32];
sha256_init(&sha);
sha256_chunk(&sha, memory::cartrom.data(), memory::cartrom.size());
sha256_final(&sha);
sha256_hash(&sha, shahash);
string hash;
foreach(n, shahash) hash << strhex<2>(n);
sha256 = hash;
bus.load_cart();
system.serialize_init();
loaded = true;
}
void Cartridge::unload() {
memory::cartrom.reset();
memory::cartram.reset();
memory::cartrtc.reset();
memory::bsxflash.reset();
memory::bsxram.reset();
memory::bsxpram.reset();
memory::stArom.reset();
memory::stAram.reset();
memory::stBrom.reset();
memory::stBram.reset();
memory::gbrom.reset();
memory::gbram.reset();
memory::gbrtc.reset();
if(loaded == false) return;
bus.unload_cart();
loaded = false;
}
Cartridge::Cartridge() {
loaded = false;
unload();
}
Cartridge::~Cartridge() {
unload();
}
}

View File

@@ -0,0 +1,111 @@
class Cartridge : property<Cartridge> {
public:
enum class Mode : unsigned {
Normal,
BsxSlotted,
Bsx,
SufamiTurbo,
SuperGameBoy,
};
enum class Region : unsigned {
NTSC,
PAL,
};
enum class SuperGameBoyVersion : unsigned {
Version1,
Version2,
};
readonly<bool> loaded;
readonly<unsigned> crc32;
readonly<string> sha256;
readonly<Mode> mode;
readonly<Region> region;
readonly<unsigned> ram_size;
readonly<unsigned> spc7110_data_rom_offset;
readonly<SuperGameBoyVersion> supergameboy_version;
readonly<unsigned> supergameboy_ram_size;
readonly<unsigned> supergameboy_rtc_size;
readonly<bool> has_bsx_slot;
readonly<bool> has_superfx;
readonly<bool> has_sa1;
readonly<bool> has_srtc;
readonly<bool> has_sdd1;
readonly<bool> has_spc7110;
readonly<bool> has_spc7110rtc;
readonly<bool> has_cx4;
readonly<bool> has_dsp1;
readonly<bool> has_dsp2;
readonly<bool> has_dsp3;
readonly<bool> has_dsp4;
readonly<bool> has_obc1;
readonly<bool> has_st0010;
readonly<bool> has_st0011;
readonly<bool> has_st0018;
readonly<bool> has_msu1;
struct Mapping {
Memory *memory;
MMIO *mmio;
Bus::MapMode mode;
unsigned banklo;
unsigned bankhi;
unsigned addrlo;
unsigned addrhi;
unsigned offset;
unsigned size;
Mapping();
Mapping(Memory&);
Mapping(MMIO&);
};
array<Mapping> mapping;
void load(Mode, const lstring&);
void unload();
void serialize(serializer&);
Cartridge();
~Cartridge();
private:
void parse_xml(const lstring&);
void parse_xml_cartridge(const char*);
void parse_xml_bsx(const char*);
void parse_xml_sufami_turbo(const char*, bool);
void parse_xml_gameboy(const char*);
void xml_parse_rom(xml_element*);
void xml_parse_ram(xml_element*);
void xml_parse_superfx(xml_element*);
void xml_parse_sa1(xml_element*);
void xml_parse_bsx(xml_element*);
void xml_parse_sufamiturbo(xml_element*);
void xml_parse_supergameboy(xml_element*);
void xml_parse_srtc(xml_element*);
void xml_parse_sdd1(xml_element*);
void xml_parse_spc7110(xml_element*);
void xml_parse_cx4(xml_element*);
void xml_parse_necdsp(xml_element*);
void xml_parse_obc1(xml_element*);
void xml_parse_setadsp(xml_element*);
void xml_parse_setarisc(xml_element*);
void xml_parse_msu1(xml_element*);
void xml_parse_address(Mapping&, const string&);
void xml_parse_mode(Mapping&, const string&);
};
namespace memory {
extern MappedRAM cartrom, cartram, cartrtc;
extern MappedRAM bsxflash, bsxram, bsxpram;
extern MappedRAM stArom, stAram;
extern MappedRAM stBrom, stBram;
extern MappedRAM gbrom, gbram, gbrtc;
};
extern Cartridge cartridge;

View File

@@ -0,0 +1,37 @@
#ifdef CARTRIDGE_CPP
void Cartridge::serialize(serializer &s) {
if(memory::cartram.size() != 0 && memory::cartram.size() != ~0) {
s.array(memory::cartram.data(), memory::cartram.size());
}
if(memory::cartrtc.size() != 0 && memory::cartrtc.size() != ~0) {
s.array(memory::cartrtc.data(), memory::cartrtc.size());
}
if(memory::bsxram.size() != 0 && memory::bsxram.size() != ~0) {
s.array(memory::bsxram.data(), memory::bsxram.size());
}
if(memory::bsxpram.size() != 0 && memory::bsxpram.size() != ~0) {
s.array(memory::bsxpram.data(), memory::bsxpram.size());
}
if(memory::stAram.size() != 0 && memory::stAram.size() != ~0) {
s.array(memory::stAram.data(), memory::stAram.size());
}
if(memory::stBram.size() != 0 && memory::stBram.size() != ~0) {
s.array(memory::stBram.data(), memory::stBram.size());
}
if(memory::gbram.size() != 0 && memory::gbram.size() != ~0) {
s.array(memory::gbram.data(), memory::gbram.size());
}
if(memory::gbrtc.size() != 0 && memory::gbrtc.size() != ~0) {
s.array(memory::gbrtc.data(), memory::gbrtc.size());
}
}
#endif

655
bsnes/cartridge/xml.cpp Normal file
View File

@@ -0,0 +1,655 @@
#ifdef CARTRIDGE_CPP
void Cartridge::parse_xml(const lstring &list) {
parse_xml_cartridge(list[0]);
if(mode == Mode::BsxSlotted) {
parse_xml_bsx(list[1]);
} else if(mode == Mode::Bsx) {
parse_xml_bsx(list[1]);
} else if(mode == Mode::SufamiTurbo) {
parse_xml_sufami_turbo(list[1], 0);
parse_xml_sufami_turbo(list[2], 1);
} else if(mode == Mode::SuperGameBoy) {
parse_xml_gameboy(list[1]);
}
}
void Cartridge::parse_xml_cartridge(const char *data) {
xml_element *document = xml_parse(data);
if(document == 0) return;
foreach(head, document->element) {
if(head->name == "cartridge") {
foreach(attr, head->attribute) {
if(attr->name == "region") {
if(attr->content == "NTSC") region = Region::NTSC;
if(attr->content == "PAL") region = Region::PAL;
}
}
foreach(node, head->element) {
if(node->name == "rom") xml_parse_rom(node);
if(node->name == "ram") xml_parse_ram(node);
if(node->name == "superfx") xml_parse_superfx(node);
if(node->name == "sa1") xml_parse_sa1(node);
if(node->name == "bsx") xml_parse_bsx(node);
if(node->name == "sufamiturbo") xml_parse_sufamiturbo(node);
if(node->name == "supergameboy") xml_parse_supergameboy(node);
if(node->name == "srtc") xml_parse_srtc(node);
if(node->name == "sdd1") xml_parse_sdd1(node);
if(node->name == "spc7110") xml_parse_spc7110(node);
if(node->name == "cx4") xml_parse_cx4(node);
if(node->name == "necdsp") xml_parse_necdsp(node);
if(node->name == "obc1") xml_parse_obc1(node);
if(node->name == "setadsp") xml_parse_setadsp(node);
if(node->name == "setarisc") xml_parse_setarisc(node);
if(node->name == "msu1") xml_parse_msu1(node);
}
}
}
}
void Cartridge::parse_xml_bsx(const char *data) {
}
void Cartridge::parse_xml_sufami_turbo(const char *data, bool slot) {
}
void Cartridge::parse_xml_gameboy(const char *data) {
xml_element *document = xml_parse(data);
if(document == 0) return;
foreach(head, document->element) {
if(head->name == "cartridge") {
foreach(attr, head->attribute) {
if(attr->name == "rtc") {
supergameboy_rtc_size = (attr->content == "true") ? 4 : 0;
}
}
foreach(leaf, head->element) {
if(leaf->name == "ram") {
foreach(attr, leaf->attribute) {
if(attr->name == "size") {
supergameboy_ram_size = strhex(attr->content);
}
}
}
}
}
}
delete document;
}
void Cartridge::xml_parse_rom(xml_element *root) {
foreach(leaf, root->element) {
if(leaf->name == "map") {
Mapping m(memory::cartrom);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
if(attr->name == "mode") xml_parse_mode(m, attr->content);
if(attr->name == "offset") m.offset = strhex(attr->content);
if(attr->name == "size") m.size = strhex(attr->content);
}
mapping.add(m);
}
}
}
void Cartridge::xml_parse_ram(xml_element *root) {
foreach(attr, root->attribute) {
if(attr->name == "size") ram_size = strhex(attr->content);
}
foreach(leaf, root->element) {
if(leaf->name == "map") {
Mapping m(memory::cartram);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
if(attr->name == "mode") xml_parse_mode(m, attr->content);
if(attr->name == "offset") m.offset = strhex(attr->content);
if(attr->name == "size") m.size = strhex(attr->content);
}
mapping.add(m);
}
}
}
void Cartridge::xml_parse_superfx(xml_element *root) {
has_superfx = true;
foreach(node, root->element) {
if(node->name == "rom") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(memory::fxrom);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
if(attr->name == "mode") xml_parse_mode(m, attr->content);
if(attr->name == "offset") m.offset = strhex(attr->content);
if(attr->name == "size") m.size = strhex(attr->content);
}
mapping.add(m);
}
}
} else if(node->name == "ram") {
foreach(attr, node->attribute) {
if(attr->name == "size") ram_size = strhex(attr->content);
}
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(memory::fxram);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
if(attr->name == "mode") xml_parse_mode(m, attr->content);
if(attr->name == "offset") m.offset = strhex(attr->content);
if(attr->name == "size") m.size = strhex(attr->content);
}
mapping.add(m);
}
}
} else if(node->name == "mmio") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(superfx);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_sa1(xml_element *root) {
has_sa1 = true;
foreach(node, root->element) {
if(node->name == "rom") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(memory::vsprom);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
if(attr->name == "mode") xml_parse_mode(m, attr->content);
if(attr->name == "offset") m.offset = strhex(attr->content);
if(attr->name == "size") m.size = strhex(attr->content);
}
mapping.add(m);
}
}
} else if(node->name == "iram") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(memory::cpuiram);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
if(attr->name == "mode") xml_parse_mode(m, attr->content);
if(attr->name == "offset") m.offset = strhex(attr->content);
if(attr->name == "size") m.size = strhex(attr->content);
}
mapping.add(m);
}
}
} else if(node->name == "bwram") {
foreach(attr, node->attribute) {
if(attr->name == "size") ram_size = strhex(attr->content);
}
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(memory::cc1bwram);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
if(attr->name == "mode") xml_parse_mode(m, attr->content);
if(attr->name == "offset") m.offset = strhex(attr->content);
if(attr->name == "size") m.size = strhex(attr->content);
}
mapping.add(m);
}
}
} else if(node->name == "mmio") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(sa1);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_bsx(xml_element *root) {
foreach(node, root->element) {
if(node->name == "slot") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(memory::bsxflash);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
if(attr->name == "mode") xml_parse_mode(m, attr->content);
if(attr->name == "offset") m.offset = strhex(attr->content);
if(attr->name == "size") m.size = strhex(attr->content);
}
mapping.add(m);
}
}
} else if(node->name == "mmio") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(bsxcart);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_sufamiturbo(xml_element *root) {
foreach(node, root->element) {
if(node->name == "slot") {
bool slotid = 0;
foreach(attr, node->attribute) {
if(attr->name == "id") {
if(attr->content == "A") slotid = 0;
if(attr->content == "B") slotid = 1;
}
}
foreach(slot, node->element) {
if(slot->name == "rom") {
foreach(leaf, slot->element) {
if(leaf->name == "map") {
Mapping m(slotid == 0 ? memory::stArom : memory::stBrom);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
if(attr->name == "mode") xml_parse_mode(m, attr->content);
if(attr->name == "offset") m.offset = strhex(attr->content);
if(attr->name == "size") m.size = strhex(attr->content);
}
if(m.memory->size() > 0) mapping.add(m);
}
}
} else if(slot->name == "ram") {
foreach(leaf, slot->element) {
if(leaf->name == "map") {
Mapping m(slotid == 0 ? memory::stAram : memory::stBram);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
if(attr->name == "mode") xml_parse_mode(m, attr->content);
if(attr->name == "offset") m.offset = strhex(attr->content);
if(attr->name == "size") m.size = strhex(attr->content);
}
if(m.memory->size() > 0) mapping.add(m);
}
}
}
}
}
}
}
void Cartridge::xml_parse_supergameboy(xml_element *root) {
foreach(attr, root->attribute) {
if(attr->name == "revision") {
if(attr->content == "1") supergameboy_version = SuperGameBoyVersion::Version1;
if(attr->content == "2") supergameboy_version = SuperGameBoyVersion::Version2;
}
}
foreach(node, root->element) {
if(node->name == "mmio") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m((Memory&)supergameboy);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_srtc(xml_element *root) {
has_srtc = true;
foreach(node, root->element) {
if(node->name == "mmio") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(srtc);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_sdd1(xml_element *root) {
has_sdd1 = true;
foreach(node, root->element) {
if(node->name == "mcu") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m((Memory&)sdd1);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
} else if(node->name == "mmio") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m((MMIO&)sdd1);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_spc7110(xml_element *root) {
has_spc7110 = true;
foreach(node, root->element) {
if(node->name == "dcu") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(spc7110dcu);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
} else if(node->name == "mcu") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(spc7110mcu);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
if(attr->name == "offset") spc7110_data_rom_offset = strhex(attr->content);
}
mapping.add(m);
}
}
} else if(node->name == "mmio") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(spc7110);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
} else if(node->name == "ram") {
foreach(attr, node->attribute) {
if(attr->name == "size") ram_size = strhex(attr->content);
}
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(spc7110ram);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
if(attr->name == "mode") xml_parse_mode(m, attr->content);
if(attr->name == "offset") m.offset = strhex(attr->content);
if(attr->name == "size") m.size = strhex(attr->content);
}
mapping.add(m);
}
}
} else if(node->name == "rtc") {
has_spc7110rtc = true;
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(spc7110);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_cx4(xml_element *root) {
has_cx4 = true;
foreach(node, root->element) {
if(node->name == "mmio") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(cx4);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_necdsp(xml_element *root) {
unsigned program = 0;
foreach(attr, root->attribute) {
if(attr->name == "program") {
if(attr->content == "DSP-1" || attr->content == "DSP-1A" || attr->content == "DSP-1B") {
program = 1;
has_dsp1 = true;
} else if(attr->content == "DSP-2") {
program = 2;
has_dsp2 = true;
} else if(attr->content == "DSP-3") {
program = 3;
has_dsp3 = true;
} else if(attr->content == "DSP-4") {
program = 4;
has_dsp4 = true;
}
}
}
Memory *dr[5] = { 0, &dsp1dr, &dsp2, &dsp3, &dsp4 };
Memory *sr[5] = { 0, &dsp1sr, &dsp2, &dsp3, &dsp4 };
foreach(node, root->element) {
if(node->name == "dr" && dr[program]) {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(*dr[program]);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
} else if(node->name == "sr" && sr[program]) {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(*sr[program]);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_obc1(xml_element *root) {
has_obc1 = true;
foreach(node, root->element) {
if(node->name == "mmio") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(obc1);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_setadsp(xml_element *root) {
unsigned program = 0;
foreach(attr, root->attribute) {
if(attr->name == "program") {
if(attr->content == "ST-0010") {
program = 1;
has_st0010 = true;
} else if(attr->content == "ST-0011") {
program = 2;
has_st0011 = true;
}
}
}
Memory *map[3] = { 0, &st0010, 0 };
foreach(node, root->element) {
if(node->name == "mmio" && map[program]) {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(*map[program]);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_setarisc(xml_element *root) {
unsigned program = 0;
foreach(attr, root->attribute) {
if(attr->name == "program") {
if(attr->content == "ST-0018") {
program = 1;
has_st0018 = true;
}
}
}
MMIO *map[2] = { 0, &st0018 };
foreach(node, root->element) {
if(node->name == "mmio" && map[program]) {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(*map[program]);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_msu1(xml_element *root) {
has_msu1 = true;
foreach(node, root->element) {
if(node->name == "mmio") {
foreach(leaf, node->element) {
if(leaf->name == "map") {
Mapping m(msu1);
foreach(attr, leaf->attribute) {
if(attr->name == "address") xml_parse_address(m, attr->content);
}
mapping.add(m);
}
}
}
}
}
void Cartridge::xml_parse_address(Mapping &m, const string &data) {
lstring part;
part.split(":", data);
if(part.size() != 2) return;
lstring subpart;
subpart.split("-", part[0]);
if(subpart.size() == 1) {
m.banklo = strhex(subpart[0]);
m.bankhi = m.banklo;
} else if(subpart.size() == 2) {
m.banklo = strhex(subpart[0]);
m.bankhi = strhex(subpart[1]);
}
subpart.split("-", part[1]);
if(subpart.size() == 1) {
m.addrlo = strhex(subpart[0]);
m.addrhi = m.addrlo;
} else if(subpart.size() == 2) {
m.addrlo = strhex(subpart[0]);
m.addrhi = strhex(subpart[1]);
}
}
void Cartridge::xml_parse_mode(Mapping &m, const string& data) {
if(data == "direct") m.mode = Bus::MapMode::Direct;
else if(data == "linear") m.mode = Bus::MapMode::Linear;
else if(data == "shadow") m.mode = Bus::MapMode::Shadow;
}
Cartridge::Mapping::Mapping() {
memory = 0;
mmio = 0;
mode = Bus::MapMode::Direct;
banklo = bankhi = addrlo = addrhi = offset = size = 0;
}
Cartridge::Mapping::Mapping(Memory &memory_) {
memory = &memory_;
mmio = 0;
mode = Bus::MapMode::Direct;
banklo = bankhi = addrlo = addrhi = offset = size = 0;
}
Cartridge::Mapping::Mapping(MMIO &mmio_) {
memory = 0;
mmio = &mmio_;
mode = Bus::MapMode::Direct;
banklo = bankhi = addrlo = addrhi = offset = size = 0;
}
#endif

View File

@@ -0,0 +1,2 @@
bool Cheat::active() const { return cheat_enabled; }
bool Cheat::exists(unsigned addr) const { return bitmask[addr >> 3] & 1 << (addr & 7); }

194
bsnes/cheat/cheat.cpp Normal file
View File

@@ -0,0 +1,194 @@
#include <../base.hpp>
#define CHEAT_CPP
namespace SNES {
Cheat cheat;
bool Cheat::enabled() const {
return system_enabled;
}
void Cheat::enable(bool state) {
system_enabled = state;
cheat_enabled = system_enabled && code_enabled;
}
void Cheat::synchronize() {
memset(bitmask, 0x00, sizeof bitmask);
code_enabled = false;
for(unsigned i = 0; i < size(); i++) {
const CheatCode &code = operator[](i);
if(code.enabled == false) continue;
for(unsigned n = 0; n < code.addr.size(); n++) {
code_enabled = true;
unsigned addr = mirror(code.addr[n]);
bitmask[addr >> 3] |= 1 << (addr & 7);
if((addr & 0xffe000) == 0x7e0000) {
//mirror $7e:0000-1fff to $00-3f|80-bf:0000-1fff
unsigned mirroraddr;
for(unsigned x = 0; x <= 0x3f; x++) {
mirroraddr = ((0x00 + x) << 16) + (addr & 0x1fff);
bitmask[mirroraddr >> 3] |= 1 << (mirroraddr & 7);
mirroraddr = ((0x80 + x) << 16) + (addr & 0x1fff);
bitmask[mirroraddr >> 3] |= 1 << (mirroraddr & 7);
}
}
}
}
cheat_enabled = system_enabled && code_enabled;
}
bool Cheat::read(unsigned addr, uint8 &data) const {
addr = mirror(addr);
for(unsigned i = 0; i < size(); i++) {
const CheatCode &code = operator[](i);
if(code.enabled == false) continue;
for(unsigned n = 0; n < code.addr.size(); n++) {
if(addr == mirror(code.addr[n])) {
data = code.data[n];
return true;
}
}
}
return false;
}
Cheat::Cheat() {
system_enabled = true;
synchronize();
}
//===============
//encode / decode
//===============
bool Cheat::decode(const char *s, unsigned &addr, uint8 &data, Type &type) {
string t = s;
strlower(t);
#define ischr(n) ((n >= '0' && n <= '9') || (n >= 'a' && n <= 'f'))
if(strlen(t) == 8 || (strlen(t) == 9 && t[6] == ':')) {
//strip ':'
if(strlen(t) == 9 && t[6] == ':') t = string() << substr(t, 0, 6) << substr(t, 7);
//validate input
for(unsigned i = 0; i < 8; i++) if(!ischr(t[i])) return false;
type = Type::ProActionReplay;
unsigned r = strhex((const char*)t);
addr = r >> 8;
data = r & 0xff;
return true;
} else if(strlen(t) == 9 && t[4] == '-') {
//strip '-'
t = string() << substr(t, 0, 4) << substr(t, 5);
//validate input
for(unsigned i = 0; i < 8; i++) if(!ischr(t[i])) return false;
type = Type::GameGenie;
strtr(t, "df4709156bc8a23e", "0123456789abcdef");
unsigned r = strhex((const char*)t);
//8421 8421 8421 8421 8421 8421
//abcd efgh ijkl mnop qrst uvwx
//ijkl qrst opab cduv wxef ghmn
addr = (!!(r & 0x002000) << 23) | (!!(r & 0x001000) << 22)
| (!!(r & 0x000800) << 21) | (!!(r & 0x000400) << 20)
| (!!(r & 0x000020) << 19) | (!!(r & 0x000010) << 18)
| (!!(r & 0x000008) << 17) | (!!(r & 0x000004) << 16)
| (!!(r & 0x800000) << 15) | (!!(r & 0x400000) << 14)
| (!!(r & 0x200000) << 13) | (!!(r & 0x100000) << 12)
| (!!(r & 0x000002) << 11) | (!!(r & 0x000001) << 10)
| (!!(r & 0x008000) << 9) | (!!(r & 0x004000) << 8)
| (!!(r & 0x080000) << 7) | (!!(r & 0x040000) << 6)
| (!!(r & 0x020000) << 5) | (!!(r & 0x010000) << 4)
| (!!(r & 0x000200) << 3) | (!!(r & 0x000100) << 2)
| (!!(r & 0x000080) << 1) | (!!(r & 0x000040) << 0);
data = r >> 24;
return true;
} else {
return false;
}
#undef ischr
}
bool Cheat::encode(string &s, unsigned addr, uint8 data, Type type) {
char t[16];
if(type == Type::ProActionReplay) {
s = sprint("$$", strhex<6>(addr), strhex<2>(data));
return true;
} else if(type == Type::GameGenie) {
unsigned r = addr;
addr = (!!(r & 0x008000) << 23) | (!!(r & 0x004000) << 22)
| (!!(r & 0x002000) << 21) | (!!(r & 0x001000) << 20)
| (!!(r & 0x000080) << 19) | (!!(r & 0x000040) << 18)
| (!!(r & 0x000020) << 17) | (!!(r & 0x000010) << 16)
| (!!(r & 0x000200) << 15) | (!!(r & 0x000100) << 14)
| (!!(r & 0x800000) << 13) | (!!(r & 0x400000) << 12)
| (!!(r & 0x200000) << 11) | (!!(r & 0x100000) << 10)
| (!!(r & 0x000008) << 9) | (!!(r & 0x000004) << 8)
| (!!(r & 0x000002) << 7) | (!!(r & 0x000001) << 6)
| (!!(r & 0x080000) << 5) | (!!(r & 0x040000) << 4)
| (!!(r & 0x020000) << 3) | (!!(r & 0x010000) << 2)
| (!!(r & 0x000800) << 1) | (!!(r & 0x000400) << 0);
s = sprint("$$-$", strhex<2>(data), strhex<2>(addr >> 16), strhex<4>(addr & 0xffff));
strtr(s, "0123456789abcdef", "df4709156bc8a23e");
return true;
} else {
return false;
}
}
//========
//internal
//========
unsigned Cheat::mirror(unsigned addr) const {
//$00-3f|80-bf:0000-1fff -> $7e:0000-1fff
if((addr & 0x40e000) == 0x000000) return (0x7e0000 + (addr & 0x1fff));
return addr;
}
//=========
//CheatCode
//=========
bool CheatCode::operator=(string s) {
addr.reset();
data.reset();
lstring list;
list.split("+", s.replace(" ", ""));
for(unsigned i = 0; i < list.size(); i++) {
unsigned addr_;
uint8 data_;
Cheat::Type type_;
if(Cheat::decode(list[i], addr_, data_, type_) == false) {
addr.reset();
data.reset();
return false;
}
addr.add(addr_);
data.add(data_);
}
return true;
}
CheatCode::CheatCode() {
enabled = false;
}
}

35
bsnes/cheat/cheat.hpp Normal file
View File

@@ -0,0 +1,35 @@
struct CheatCode {
bool enabled;
array<unsigned> addr;
array<uint8> data;
bool operator=(string);
CheatCode();
};
class Cheat : public linear_vector<CheatCode> {
public:
enum class Type : unsigned { ProActionReplay, GameGenie };
bool enabled() const;
void enable(bool);
void synchronize();
bool read(unsigned, uint8&) const;
inline bool active() const;
inline bool exists(unsigned addr) const;
Cheat();
static bool decode(const char*, unsigned&, uint8&, Type&);
static bool encode(string&, unsigned, uint8, Type);
private:
uint8 bitmask[0x200000];
bool system_enabled;
bool code_enabled;
bool cheat_enabled;
unsigned mirror(unsigned) const;
};
extern Cheat cheat;

View File

@@ -6,7 +6,6 @@ void BSXCart::init() {
}
void BSXCart::enable() {
for(uint16 i = 0x5000; i <= 0x5fff; i++) memory::mmio.map(i, *this);
}
void BSXCart::power() {
@@ -26,39 +25,39 @@ void BSXCart::update_memory_map() {
if((regs.r[0x02] & 0x80) == 0x00) {
//LoROM mapping
bus.map(Bus::MapLinear, 0x00, 0x7d, 0x8000, 0xffff, cart);
bus.map(Bus::MapLinear, 0x80, 0xff, 0x8000, 0xffff, cart);
bus.map(Bus::MapMode::Linear, 0x00, 0x7d, 0x8000, 0xffff, cart);
bus.map(Bus::MapMode::Linear, 0x80, 0xff, 0x8000, 0xffff, cart);
} else {
//HiROM mapping
bus.map(Bus::MapShadow, 0x00, 0x3f, 0x8000, 0xffff, cart);
bus.map(Bus::MapLinear, 0x40, 0x7d, 0x0000, 0xffff, cart);
bus.map(Bus::MapShadow, 0x80, 0xbf, 0x8000, 0xffff, cart);
bus.map(Bus::MapLinear, 0xc0, 0xff, 0x0000, 0xffff, cart);
bus.map(Bus::MapMode::Shadow, 0x00, 0x3f, 0x8000, 0xffff, cart);
bus.map(Bus::MapMode::Linear, 0x40, 0x7d, 0x0000, 0xffff, cart);
bus.map(Bus::MapMode::Shadow, 0x80, 0xbf, 0x8000, 0xffff, cart);
bus.map(Bus::MapMode::Linear, 0xc0, 0xff, 0x0000, 0xffff, cart);
}
if(regs.r[0x03] & 0x80) {
bus.map(Bus::MapLinear, 0x60, 0x6f, 0x0000, 0xffff, memory::bsxpram);
//bus.map(Bus::MapLinear, 0x70, 0x77, 0x0000, 0xffff, memory::bsxpram);
bus.map(Bus::MapMode::Linear, 0x60, 0x6f, 0x0000, 0xffff, memory::bsxpram);
//bus.map(Bus::MapMode::Linear, 0x70, 0x77, 0x0000, 0xffff, memory::bsxpram);
}
if((regs.r[0x05] & 0x80) == 0x00) {
bus.map(Bus::MapLinear, 0x40, 0x4f, 0x0000, 0xffff, memory::bsxpram);
bus.map(Bus::MapMode::Linear, 0x40, 0x4f, 0x0000, 0xffff, memory::bsxpram);
}
if((regs.r[0x06] & 0x80) == 0x00) {
bus.map(Bus::MapLinear, 0x50, 0x5f, 0x0000, 0xffff, memory::bsxpram);
bus.map(Bus::MapMode::Linear, 0x50, 0x5f, 0x0000, 0xffff, memory::bsxpram);
}
if(regs.r[0x07] & 0x80) {
bus.map(Bus::MapLinear, 0x00, 0x1f, 0x8000, 0xffff, memory::cartrom);
bus.map(Bus::MapMode::Linear, 0x00, 0x1f, 0x8000, 0xffff, memory::cartrom);
}
if(regs.r[0x08] & 0x80) {
bus.map(Bus::MapLinear, 0x80, 0x9f, 0x8000, 0xffff, memory::cartrom);
bus.map(Bus::MapMode::Linear, 0x80, 0x9f, 0x8000, 0xffff, memory::cartrom);
}
bus.map(Bus::MapShadow, 0x20, 0x3f, 0x6000, 0x7fff, memory::bsxpram);
bus.map(Bus::MapLinear, 0x70, 0x77, 0x0000, 0xffff, memory::bsxpram);
bus.map(Bus::MapMode::Shadow, 0x20, 0x3f, 0x6000, 0x7fff, memory::bsxpram);
bus.map(Bus::MapMode::Linear, 0x70, 0x77, 0x0000, 0xffff, memory::bsxpram);
}
uint8 BSXCart::mmio_read(unsigned addr) {

View File

@@ -60,7 +60,7 @@ void BSXFlash::write(unsigned addr, uint8 data) {
//use read-write flashcarts, and HiROM-mapped BS-X carts always use
//read-only flashcarts.
//below is an unfortunately necessary workaround to this problem.
if(cartridge.mapper() == Cartridge::BSCHiROM) return;
//if(cartridge.mapper() == Cartridge::BSCHiROM) return;
if((addr & 0xff0000) == 0) {
regs.write_old = regs.write_new;

View File

@@ -11,7 +11,7 @@
#include "dsp3/dsp3.hpp"
#include "dsp4/dsp4.hpp"
#include "obc1/obc1.hpp"
#include "st010/st010.hpp"
#include "st011/st011.hpp"
#include "st018/st018.hpp"
#include "21fx/21fx.hpp"
#include "st0010/st0010.hpp"
#include "st0011/st0011.hpp"
#include "st0018/st0018.hpp"
#include "msu1/msu1.hpp"

View File

@@ -21,8 +21,6 @@ void Cx4::init() {
}
void Cx4::enable() {
bus.map(Bus::MapDirect, 0x00, 0x3f, 0x6000, 0x7fff, *this);
bus.map(Bus::MapDirect, 0x80, 0xbf, 0x6000, 0x7fff, *this);
}
uint32 Cx4::ldr(uint8 r) {

33
bsnes/chip/dsp1/dsp1.cpp Normal file
View File

@@ -0,0 +1,33 @@
#include <../base.hpp>
#define DSP1_CPP
namespace SNES {
DSP1 dsp1;
DSP1DR dsp1dr;
DSP1SR dsp1sr;
#include "serialization.cpp"
#include "dsp1emu.cpp"
void DSP1::init() {
}
void DSP1::enable() {
}
void DSP1::power() {
reset();
}
void DSP1::reset() {
dsp1.reset();
}
uint8 DSP1DR::read(unsigned addr) { return dsp1.dsp1.getDr(); }
void DSP1DR::write(unsigned addr, uint8 data) { dsp1.dsp1.setDr(data); }
uint8 DSP1SR::read(unsigned addr) { return dsp1.dsp1.getSr(); }
void DSP1SR::write(unsigned addr, uint8 data) {}
};

View File

@@ -1,20 +1,30 @@
#include "dsp1emu.hpp"
class DSP1 : public Memory {
class DSP1 {
public:
void init();
void enable();
void power();
void reset();
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
void serialize(serializer&);
private:
Dsp1 dsp1;
bool addr_decode(uint16 addr);
friend class DSP1DR;
friend class DSP1SR;
};
class DSP1DR : public Memory {
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
};
class DSP1SR : public Memory {
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
};
extern DSP1 dsp1;
extern DSP1DR dsp1dr;
extern DSP1SR dsp1sr;

View File

@@ -12,10 +12,6 @@ void DSP2::init() {
}
void DSP2::enable() {
bus.map(Bus::MapDirect, 0x20, 0x3f, 0x6000, 0x6fff, *this);
bus.map(Bus::MapDirect, 0x20, 0x3f, 0x8000, 0xbfff, *this);
bus.map(Bus::MapDirect, 0xa0, 0xbf, 0x6000, 0x6fff, *this);
bus.map(Bus::MapDirect, 0xa0, 0xbf, 0x8000, 0xbfff, *this);
}
void DSP2::power() {

View File

@@ -15,8 +15,6 @@ void DSP3::init() {
}
void DSP3::enable() {
bus.map(Bus::MapDirect, 0x20, 0x3f, 0x8000, 0xffff, *this);
bus.map(Bus::MapDirect, 0xa0, 0xbf, 0x8000, 0xffff, *this);
}
void DSP3::power() {

View File

@@ -9,8 +9,6 @@ void DSP4::init() {
}
void DSP4::enable() {
bus.map(Bus::MapDirect, 0x30, 0x3f, 0x8000, 0xffff, *this);
bus.map(Bus::MapDirect, 0xb0, 0xbf, 0x8000, 0xffff, *this);
}
namespace DSP4i {

150
bsnes/chip/msu1/msu1.cpp Normal file
View File

@@ -0,0 +1,150 @@
#include <../base.hpp>
#define MSU1_CPP
namespace SNES {
MSU1 msu1;
#include "serialization.cpp"
void MSU1::enter() {
scheduler.clock.cop_freq = 44100;
while(true) {
if(scheduler.sync == Scheduler::SynchronizeMode::All) {
scheduler.exit(Scheduler::ExitReason::SynchronizeEvent);
}
int16 left = 0, right = 0;
if(mmio.audio_play) {
if(audiofile.open()) {
if(audiofile.end()) {
if(!mmio.audio_repeat) mmio.audio_play = false;
audiofile.seek(mmio.audio_offset = 58);
} else {
mmio.audio_offset += 4;
left = audiofile.readl(2);
right = audiofile.readl(2);
}
} else {
mmio.audio_play = false;
}
}
left = sclamp<16>((double)left * (double)mmio.audio_volume / 255.0);
right = sclamp<16>((double)right * (double)mmio.audio_volume / 255.0);
audio.coprocessor_sample(left, right);
scheduler.addclocks_cop(1);
scheduler.sync_copcpu();
}
}
void MSU1::init() {
}
void MSU1::enable() {
audio.coprocessor_enable(true);
audio.coprocessor_frequency(44100.0);
if(datafile.open()) datafile.close();
datafile.open(string() << basename << ".msu", file::mode_read);
}
void MSU1::power() {
reset();
}
void MSU1::reset() {
mmio.data_offset = 0;
mmio.audio_offset = 0;
mmio.audio_track = 0;
mmio.audio_volume = 255;
mmio.data_busy = true;
mmio.audio_busy = true;
mmio.audio_repeat = false;
mmio.audio_play = false;
}
uint8 MSU1::mmio_read(unsigned addr) {
addr &= 0xffff;
if(addr == 0x2000) {
return (mmio.data_busy << 7)
| (mmio.audio_busy << 6)
| (mmio.audio_repeat << 5)
| (mmio.audio_play << 4)
| (Revision << 0);
}
if(addr == 0x2001) {
if(mmio.data_busy) return 0x00;
mmio.data_offset++;
if(datafile.open()) return datafile.read();
return 0x00;
}
if(addr == 0x2002) return 'S';
if(addr == 0x2003) return '-';
if(addr == 0x2004) return 'M';
if(addr == 0x2005) return 'S';
if(addr == 0x2006) return 'U';
if(addr == 0x2007) return '0' + Revision;
return 0x00;
}
void MSU1::mmio_write(unsigned addr, uint8 data) {
addr &= 0xffff;
if(addr == 0x2000) {
mmio.data_offset = (mmio.data_offset & 0xffffff00) | (data << 0);
}
if(addr == 0x2001) {
mmio.data_offset = (mmio.data_offset & 0xffff00ff) | (data << 8);
}
if(addr == 0x2002) {
mmio.data_offset = (mmio.data_offset & 0xff00ffff) | (data << 16);
}
if(addr == 0x2003) {
mmio.data_offset = (mmio.data_offset & 0x00ffffff) | (data << 24);
if(datafile.open()) datafile.seek(mmio.data_offset);
mmio.data_busy = false;
}
if(addr == 0x2004) {
mmio.audio_track = (mmio.audio_track & 0xff00) | (data << 0);
}
if(addr == 0x2005) {
mmio.audio_track = (mmio.audio_track & 0x00ff) | (data << 8);
if(audiofile.open()) audiofile.close();
char track[16];
sprintf(track, "-%u", mmio.audio_track);
if(audiofile.open(string() << basename << track << ".wav", file::mode_read)) {
audiofile.seek(mmio.audio_offset = 58); //skip WAV header
}
mmio.audio_busy = false;
mmio.audio_repeat = false;
mmio.audio_play = false;
}
if(addr == 0x2006) {
mmio.audio_volume = data;
}
if(addr == 0x2007) {
mmio.audio_repeat = data & 2;
mmio.audio_play = data & 1;
}
}
void MSU1::base(const string& name) {
basename = name;
}
}

View File

@@ -1,4 +1,4 @@
class S21fx : public MMIO {
class MSU1 : public MMIO {
public:
void enter();
@@ -10,35 +10,32 @@ public:
uint8 mmio_read(unsigned addr);
void mmio_write(unsigned addr, uint8 data);
void base(const string &path);
bool exists();
void base(const string &name);
void serialize(serializer&);
S21fx();
private:
string basepath;
string basename;
file datafile;
file audiofile;
enum Flag {
DataPortBusy = 0x80,
AudioBusy = 0x40,
AudioPlaying = 0x20,
DataBusy = 0x80,
AudioBusy = 0x40,
AudioRepeating = 0x20,
AudioPlaying = 0x10,
Revision = 0x01,
};
struct MMIO {
uint8 status;
uint64 shift_register;
uint32 data_offset;
uint32 audio_offset;
uint16 audio_track;
uint8 audio_volume_left;
uint8 audio_volume_right;
uint8 audio_volume;
bool data_busy;
bool audio_busy;
bool audio_repeat;
bool audio_pause;
bool audio_play;
} mmio;
};
extern S21fx s21fx;
extern MSU1 msu1;

View File

@@ -0,0 +1,26 @@
#ifdef MSU1_CPP
void MSU1::serialize(serializer &s) {
s.integer(mmio.data_offset);
s.integer(mmio.audio_offset);
s.integer(mmio.audio_track);
s.integer(mmio.audio_volume);
s.integer(mmio.data_busy);
s.integer(mmio.audio_busy);
s.integer(mmio.audio_repeat);
s.integer(mmio.audio_play);
if(datafile.open()) datafile.close();
if(datafile.open(string() << basename << ".msun", file::mode_read)) {
datafile.seek(mmio.data_offset);
}
if(audiofile.open()) audiofile.close();
char track[16];
sprintf(track, "-%u", mmio.audio_track);
if(audiofile.open(string() << basename << track << ".wav", file::mode_read)) {
audiofile.seek(mmio.audio_offset);
}
}
#endif

View File

@@ -11,8 +11,6 @@ void OBC1::init() {
}
void OBC1::enable() {
bus.map(Bus::MapDirect, 0x00, 0x3f, 0x6000, 0x7fff, *this);
bus.map(Bus::MapDirect, 0x80, 0xbf, 0x6000, 0x7fff, *this);
}
void OBC1::power() {

View File

@@ -4,14 +4,14 @@ VBRBus vbrbus;
SA1Bus sa1bus;
namespace memory {
static StaticRAM iram(2048);
//accessed by:
static VectorSelectionPage vectorsp; //S-CPU + SA-1
static CPUIRAM cpuiram; //S-CPU
static SA1IRAM sa1iram; //SA-1
static SA1BWRAM sa1bwram; //SA-1
static CC1BWRAM cc1bwram; //S-CPU
static BitmapRAM bitmapram; //SA-1
StaticRAM iram(2048);
//accessed by:
VSPROM vsprom; //S-CPU + SA-1
CPUIRAM cpuiram; //S-CPU
SA1IRAM sa1iram; //SA-1
SA1BWRAM sa1bwram; //SA-1
CC1BWRAM cc1bwram; //S-CPU
BitmapRAM bitmapram; //SA-1
}
//$230c (VDPL), $230d (VDPH) use this bus to read variable-length data.
@@ -20,53 +20,41 @@ namespace memory {
//these ports.
//(* eg, memory::cartram is used directly, as memory::sa1bwram syncs to the S-CPU)
void VBRBus::init() {
map(MapDirect, 0x00, 0xff, 0x0000, 0xffff, memory::memory_unmapped);
map(MapMode::Direct, 0x00, 0xff, 0x0000, 0xffff, memory::memory_unmapped);
map(MapLinear, 0x00, 0x3f, 0x0000, 0x07ff, memory::iram);
map(MapLinear, 0x00, 0x3f, 0x3000, 0x37ff, memory::iram);
map(MapLinear, 0x00, 0x3f, 0x6000, 0x7fff, memory::cartram);
map(MapLinear, 0x00, 0x3f, 0x8000, 0xffff, memory::cartrom);
map(MapLinear, 0x40, 0x4f, 0x0000, 0xffff, memory::cartram);
map(MapLinear, 0x80, 0xbf, 0x0000, 0x07ff, memory::iram);
map(MapLinear, 0x80, 0xbf, 0x3000, 0x37ff, memory::iram);
map(MapLinear, 0x80, 0xbf, 0x6000, 0x7fff, memory::cartram);
map(MapLinear, 0x80, 0xbf, 0x8000, 0xffff, memory::cartrom);
map(MapLinear, 0xc0, 0xff, 0x0000, 0xffff, memory::cartrom);
map(MapMode::Linear, 0x00, 0x3f, 0x0000, 0x07ff, memory::iram);
map(MapMode::Linear, 0x00, 0x3f, 0x3000, 0x37ff, memory::iram);
map(MapMode::Linear, 0x00, 0x3f, 0x6000, 0x7fff, memory::cartram);
map(MapMode::Linear, 0x00, 0x3f, 0x8000, 0xffff, memory::vsprom);
map(MapMode::Linear, 0x40, 0x4f, 0x0000, 0xffff, memory::cartram);
map(MapMode::Linear, 0x80, 0xbf, 0x0000, 0x07ff, memory::iram);
map(MapMode::Linear, 0x80, 0xbf, 0x3000, 0x37ff, memory::iram);
map(MapMode::Linear, 0x80, 0xbf, 0x6000, 0x7fff, memory::cartram);
map(MapMode::Linear, 0x80, 0xbf, 0x8000, 0xffff, memory::vsprom);
map(MapMode::Linear, 0xc0, 0xff, 0x0000, 0xffff, memory::vsprom);
}
void SA1Bus::init() {
map(MapDirect, 0x00, 0xff, 0x0000, 0xffff, memory::memory_unmapped);
for(unsigned i = 0x2200; i <= 0x23ff; i++) memory::mmio.map(i, sa1);
map(MapMode::Direct, 0x00, 0xff, 0x0000, 0xffff, memory::memory_unmapped);
map(MapLinear, 0x00, 0x3f, 0x0000, 0x07ff, memory::sa1iram);
map(MapDirect, 0x00, 0x3f, 0x2200, 0x23ff, memory::mmio);
map(MapLinear, 0x00, 0x3f, 0x3000, 0x37ff, memory::sa1iram);
map(MapLinear, 0x00, 0x3f, 0x6000, 0x7fff, memory::sa1bwram);
map(MapLinear, 0x00, 0x3f, 0x8000, 0xffff, memory::cartrom);
map(MapLinear, 0x40, 0x4f, 0x0000, 0xffff, memory::sa1bwram);
map(MapLinear, 0x60, 0x6f, 0x0000, 0xffff, memory::bitmapram);
map(MapLinear, 0x80, 0xbf, 0x0000, 0x07ff, memory::sa1iram);
map(MapDirect, 0x80, 0xbf, 0x2200, 0x23ff, memory::mmio);
map(MapLinear, 0x80, 0xbf, 0x3000, 0x37ff, memory::sa1iram);
map(MapLinear, 0x80, 0xbf, 0x6000, 0x7fff, memory::sa1bwram);
map(MapLinear, 0x80, 0xbf, 0x8000, 0xffff, memory::cartrom);
map(MapLinear, 0xc0, 0xff, 0x0000, 0xffff, memory::cartrom);
bus.map(MapLinear, 0x00, 0x3f, 0x3000, 0x37ff, memory::cpuiram);
bus.map(MapLinear, 0x00, 0x3f, 0x6000, 0x7fff, memory::cc1bwram);
bus.map(MapLinear, 0x00, 0x3f, 0x8000, 0xffff, memory::cartrom);
bus.map(MapLinear, 0x40, 0x4f, 0x0000, 0xffff, memory::cc1bwram);
bus.map(MapLinear, 0x80, 0xbf, 0x3000, 0x37ff, memory::cpuiram);
bus.map(MapLinear, 0x80, 0xbf, 0x6000, 0x7fff, memory::cc1bwram);
bus.map(MapLinear, 0x80, 0xbf, 0x8000, 0xffff, memory::cartrom);
bus.map(MapLinear, 0xc0, 0xff, 0x0000, 0xffff, memory::cartrom);
memory::vectorsp.sync();
map(MapMode::Linear, 0x00, 0x3f, 0x0000, 0x07ff, memory::sa1iram);
map(MapMode::Direct, 0x00, 0x3f, 0x2200, 0x23ff, memory::mmio);
map(MapMode::Linear, 0x00, 0x3f, 0x3000, 0x37ff, memory::sa1iram);
map(MapMode::Linear, 0x00, 0x3f, 0x6000, 0x7fff, memory::sa1bwram);
map(MapMode::Linear, 0x00, 0x3f, 0x8000, 0xffff, memory::vsprom);
map(MapMode::Linear, 0x40, 0x4f, 0x0000, 0xffff, memory::sa1bwram);
map(MapMode::Linear, 0x60, 0x6f, 0x0000, 0xffff, memory::bitmapram);
map(MapMode::Linear, 0x80, 0xbf, 0x0000, 0x07ff, memory::sa1iram);
map(MapMode::Direct, 0x80, 0xbf, 0x2200, 0x23ff, memory::mmio);
map(MapMode::Linear, 0x80, 0xbf, 0x3000, 0x37ff, memory::sa1iram);
map(MapMode::Linear, 0x80, 0xbf, 0x6000, 0x7fff, memory::sa1bwram);
map(MapMode::Linear, 0x80, 0xbf, 0x8000, 0xffff, memory::vsprom);
map(MapMode::Linear, 0xc0, 0xff, 0x0000, 0xffff, memory::vsprom);
}
//===================
//VectorSelectionPage
//===================
//======
//VSPROM
//======
//this class maps $00:[ff00-ffff] for the purpose of supporting:
//$2209.d6 IVSW (S-CPU IRQ vector selection) (0 = cart, 1 = SA-1)
@@ -78,35 +66,22 @@ void SA1Bus::init() {
//$00:[ffea-ffeb|ffee-ffef] are special cased on read;
//all other addresses return original mapped data.
uint8 VectorSelectionPage::read(unsigned addr) {
switch(0xff00 | (addr & 0xff)) {
case 0xffea: case 0xffeb: {
if(sa1.mmio.cpu_nvsw == true) return (sa1.mmio.snv >> ((addr & 1) << 3));
} break;
case 0xffee: case 0xffef: {
if(sa1.mmio.cpu_ivsw == true) return (sa1.mmio.siv >> ((addr & 1) << 3));
} break;
}
return access->read(addr);
unsigned VSPROM::size() const {
return memory::cartrom.size();
}
void VectorSelectionPage::write(unsigned addr, uint8 data) {
return access->write(addr, data);
uint8 VSPROM::read(unsigned addr) {
//use $7fex instead of $ffex due to linear mapping of 32k granularity ROM data
if((addr & 0xffffe0) == 0x007fe0) {
if(addr == 0x7fea && sa1.mmio.cpu_nvsw) return sa1.mmio.snv >> 0;
if(addr == 0x7feb && sa1.mmio.cpu_nvsw) return sa1.mmio.snv >> 8;
if(addr == 0x7fee && sa1.mmio.cpu_ivsw) return sa1.mmio.siv >> 0;
if(addr == 0x7fef && sa1.mmio.cpu_ivsw) return sa1.mmio.siv >> 8;
}
return memory::cartrom.read(addr);
}
//call this whenever bus is remapped.
//note: S-CPU and SA-1 bus always share $00:[ff00-ffff] as cartridge ROM data;
//the SA-1 MMC does not allow mapping these independently between processors.
//this allows this class to be shared for both, caching only ones' access class.
void VectorSelectionPage::sync() {
if(bus.page[0x00ff00 >> 8].access != this) {
//bus was re-mapped, hook access routine
access = bus.page[0x00ff00 >> 8].access;
bus.page[0x00ff00 >> 8].access = this;
sa1bus.page[0x00ff00 >> 8].access = this;
}
void VSPROM::write(unsigned addr, uint8 data) {
}
//=======

View File

@@ -6,11 +6,10 @@ struct SA1Bus : Bus {
void init();
};
struct VectorSelectionPage : Memory {
struct VSPROM : Memory {
unsigned size() const;
alwaysinline uint8 read(unsigned);
alwaysinline void write(unsigned, uint8);
void sync();
Memory *access;
};
struct CPUIRAM : Memory {
@@ -43,3 +42,14 @@ struct BitmapRAM : Memory {
alwaysinline uint8 read(unsigned);
alwaysinline void write(unsigned, uint8);
};
namespace memory {
extern StaticRAM iram;
extern VSPROM vsprom;
extern CPUIRAM cpuiram;
extern SA1IRAM sa1iram;
extern SA1BWRAM sa1bwram;
extern CC1BWRAM cc1bwram;
extern BitmapRAM bitmapram;
};

View File

@@ -2,8 +2,8 @@
//BS-X flash carts, when present, are mapped to 0x400000+
Memory& SA1::mmio_access(unsigned &addr) {
if(!memory::bsxflash.data()) return memory::cartrom;
if(addr < 0x400000) return memory::cartrom;
if(!memory::bsxflash.data()) return memory::vsprom;
if(addr < 0x400000) return memory::vsprom;
addr &= 0x3fffff;
return bsxflash;
}
@@ -156,17 +156,15 @@ void SA1::mmio_w2220(uint8 data) {
Memory &access = mmio_access(addr);
if(mmio.cbmode == 0) {
bus.map(Bus::MapLinear, 0x00, 0x1f, 0x8000, 0xffff, memory::cartrom, 0x000000);
sa1bus.map(Bus::MapLinear, 0x00, 0x1f, 0x8000, 0xffff, memory::cartrom, 0x000000);
bus.map(Bus::MapMode::Linear, 0x00, 0x1f, 0x8000, 0xffff, memory::vsprom, 0x000000);
sa1bus.map(Bus::MapMode::Linear, 0x00, 0x1f, 0x8000, 0xffff, memory::vsprom, 0x000000);
} else {
bus.map(Bus::MapLinear, 0x00, 0x1f, 0x8000, 0xffff, access, addr);
sa1bus.map(Bus::MapLinear, 0x00, 0x1f, 0x8000, 0xffff, access, addr);
bus.map(Bus::MapMode::Linear, 0x00, 0x1f, 0x8000, 0xffff, access, addr);
sa1bus.map(Bus::MapMode::Linear, 0x00, 0x1f, 0x8000, 0xffff, access, addr);
}
bus.map(Bus::MapLinear, 0xc0, 0xcf, 0x0000, 0xffff, access, addr);
sa1bus.map(Bus::MapLinear, 0xc0, 0xcf, 0x0000, 0xffff, access, addr);
memory::vectorsp.sync();
bus.map(Bus::MapMode::Linear, 0xc0, 0xcf, 0x0000, 0xffff, access, addr);
sa1bus.map(Bus::MapMode::Linear, 0xc0, 0xcf, 0x0000, 0xffff, access, addr);
}
//(DXB) Super MMC bank D
@@ -178,15 +176,15 @@ void SA1::mmio_w2221(uint8 data) {
Memory &access = mmio_access(addr);
if(mmio.dbmode == 0) {
bus.map(Bus::MapLinear, 0x20, 0x3f, 0x8000, 0xffff, memory::cartrom, 0x100000);
sa1bus.map(Bus::MapLinear, 0x20, 0x3f, 0x8000, 0xffff, memory::cartrom, 0x100000);
bus.map(Bus::MapMode::Linear, 0x20, 0x3f, 0x8000, 0xffff, memory::vsprom, 0x100000);
sa1bus.map(Bus::MapMode::Linear, 0x20, 0x3f, 0x8000, 0xffff, memory::vsprom, 0x100000);
} else {
bus.map(Bus::MapLinear, 0x20, 0x3f, 0x8000, 0xffff, access, addr);
sa1bus.map(Bus::MapLinear, 0x20, 0x3f, 0x8000, 0xffff, access, addr);
bus.map(Bus::MapMode::Linear, 0x20, 0x3f, 0x8000, 0xffff, access, addr);
sa1bus.map(Bus::MapMode::Linear, 0x20, 0x3f, 0x8000, 0xffff, access, addr);
}
bus.map(Bus::MapLinear, 0xd0, 0xdf, 0x0000, 0xffff, access, addr);
sa1bus.map(Bus::MapLinear, 0xd0, 0xdf, 0x0000, 0xffff, access, addr);
bus.map(Bus::MapMode::Linear, 0xd0, 0xdf, 0x0000, 0xffff, access, addr);
sa1bus.map(Bus::MapMode::Linear, 0xd0, 0xdf, 0x0000, 0xffff, access, addr);
}
//(EXB) Super MMC bank E
@@ -198,15 +196,15 @@ void SA1::mmio_w2222(uint8 data) {
Memory &access = mmio_access(addr);
if(mmio.ebmode == 0) {
bus.map(Bus::MapLinear, 0x80, 0x9f, 0x8000, 0xffff, memory::cartrom, 0x200000);
sa1bus.map(Bus::MapLinear, 0x80, 0x9f, 0x8000, 0xffff, memory::cartrom, 0x200000);
bus.map(Bus::MapMode::Linear, 0x80, 0x9f, 0x8000, 0xffff, memory::vsprom, 0x200000);
sa1bus.map(Bus::MapMode::Linear, 0x80, 0x9f, 0x8000, 0xffff, memory::vsprom, 0x200000);
} else {
bus.map(Bus::MapLinear, 0x80, 0x9f, 0x8000, 0xffff, access, addr);
sa1bus.map(Bus::MapLinear, 0x80, 0x9f, 0x8000, 0xffff, access, addr);
bus.map(Bus::MapMode::Linear, 0x80, 0x9f, 0x8000, 0xffff, access, addr);
sa1bus.map(Bus::MapMode::Linear, 0x80, 0x9f, 0x8000, 0xffff, access, addr);
}
bus.map(Bus::MapLinear, 0xe0, 0xef, 0x0000, 0xffff, access, addr);
sa1bus.map(Bus::MapLinear, 0xe0, 0xef, 0x0000, 0xffff, access, addr);
bus.map(Bus::MapMode::Linear, 0xe0, 0xef, 0x0000, 0xffff, access, addr);
sa1bus.map(Bus::MapMode::Linear, 0xe0, 0xef, 0x0000, 0xffff, access, addr);
}
//(FXB) Super MMC bank F
@@ -218,23 +216,23 @@ void SA1::mmio_w2223(uint8 data) {
Memory &access = mmio_access(addr);
if(mmio.fbmode == 0) {
bus.map(Bus::MapLinear, 0xa0, 0xbf, 0x8000, 0xffff, memory::cartrom, 0x300000);
sa1bus.map(Bus::MapLinear, 0xa0, 0xbf, 0x8000, 0xffff, memory::cartrom, 0x300000);
bus.map(Bus::MapMode::Linear, 0xa0, 0xbf, 0x8000, 0xffff, memory::vsprom, 0x300000);
sa1bus.map(Bus::MapMode::Linear, 0xa0, 0xbf, 0x8000, 0xffff, memory::vsprom, 0x300000);
} else {
bus.map(Bus::MapLinear, 0xa0, 0xbf, 0x8000, 0xffff, access, addr);
sa1bus.map(Bus::MapLinear, 0xa0, 0xbf, 0x8000, 0xffff, access, addr);
bus.map(Bus::MapMode::Linear, 0xa0, 0xbf, 0x8000, 0xffff, access, addr);
sa1bus.map(Bus::MapMode::Linear, 0xa0, 0xbf, 0x8000, 0xffff, access, addr);
}
bus.map(Bus::MapLinear, 0xf0, 0xff, 0x0000, 0xffff, access, addr);
sa1bus.map(Bus::MapLinear, 0xf0, 0xff, 0x0000, 0xffff, access, addr);
bus.map(Bus::MapMode::Linear, 0xf0, 0xff, 0x0000, 0xffff, access, addr);
sa1bus.map(Bus::MapMode::Linear, 0xf0, 0xff, 0x0000, 0xffff, access, addr);
}
//(BMAPS) S-CPU BW-RAM address mapping
void SA1::mmio_w2224(uint8 data) {
mmio.sbm = (data & 0x1f);
bus.map(Bus::MapLinear, 0x00, 0x3f, 0x6000, 0x7fff, memory::cc1bwram, mmio.sbm * 0x2000, 0x2000);
bus.map(Bus::MapLinear, 0x80, 0xbf, 0x6000, 0x7fff, memory::cc1bwram, mmio.sbm * 0x2000, 0x2000);
bus.map(Bus::MapMode::Linear, 0x00, 0x3f, 0x6000, 0x7fff, memory::cc1bwram, mmio.sbm * 0x2000, 0x2000);
bus.map(Bus::MapMode::Linear, 0x80, 0xbf, 0x6000, 0x7fff, memory::cc1bwram, mmio.sbm * 0x2000, 0x2000);
}
//(BMAP) SA-1 BW-RAM address mapping
@@ -244,12 +242,12 @@ void SA1::mmio_w2225(uint8 data) {
if(mmio.sw46 == 0) {
//$[40-43]:[0000-ffff] x 32 projection
sa1bus.map(Bus::MapLinear, 0x00, 0x3f, 0x6000, 0x7fff, memory::sa1bwram, (mmio.cbm & 0x1f) * 0x2000, 0x2000);
sa1bus.map(Bus::MapLinear, 0x80, 0xbf, 0x6000, 0x7fff, memory::sa1bwram, (mmio.cbm & 0x1f) * 0x2000, 0x2000);
sa1bus.map(Bus::MapMode::Linear, 0x00, 0x3f, 0x6000, 0x7fff, memory::sa1bwram, (mmio.cbm & 0x1f) * 0x2000, 0x2000);
sa1bus.map(Bus::MapMode::Linear, 0x80, 0xbf, 0x6000, 0x7fff, memory::sa1bwram, (mmio.cbm & 0x1f) * 0x2000, 0x2000);
} else {
//$[60-6f]:[0000-ffff] x 128 projection
sa1bus.map(Bus::MapLinear, 0x00, 0x3f, 0x6000, 0x7fff, memory::bitmapram, mmio.cbm * 0x2000, 0x2000);
sa1bus.map(Bus::MapLinear, 0x80, 0xbf, 0x6000, 0x7fff, memory::bitmapram, mmio.cbm * 0x2000, 0x2000);
sa1bus.map(Bus::MapMode::Linear, 0x00, 0x3f, 0x6000, 0x7fff, memory::bitmapram, mmio.cbm * 0x2000, 0x2000);
sa1bus.map(Bus::MapMode::Linear, 0x80, 0xbf, 0x6000, 0x7fff, memory::bitmapram, mmio.cbm * 0x2000, 0x2000);
}
}

View File

@@ -5,6 +5,7 @@ namespace SNES {
SA1 sa1;
#include "serialization.cpp"
#include "bus/bus.cpp"
#include "dma/dma.cpp"
#include "memory/memory.cpp"
@@ -12,10 +13,15 @@ SA1 sa1;
void SA1::enter() {
while(true) {
while(mmio.sa1_rdyb || mmio.sa1_resb) {
if(scheduler.sync == Scheduler::SynchronizeMode::All) {
scheduler.exit(Scheduler::ExitReason::SynchronizeEvent);
}
if(mmio.sa1_rdyb || mmio.sa1_resb) {
//SA-1 co-processor is asleep
tick();
scheduler.sync_copcpu();
continue;
}
if(status.interrupt_pending) {
@@ -121,7 +127,6 @@ void SA1::power() {
}
void SA1::reset() {
memory::vectorsp.access = 0;
memory::cc1bwram.dma = false;
for(unsigned addr = 0; addr < memory::iram.size(); addr++) {
memory::iram.write(addr, 0x00);
@@ -139,14 +144,14 @@ void SA1::reset() {
regs.e = 1;
regs.mdr = 0x00;
regs.wai = false;
update_table();
CPUcore::update_table();
status.tick_counter = 0;
status.interrupt_pending = false;
status.interrupt_vector = 0x0000;
status.scanlines = (system.region() == System::NTSC ? 262 : 312);
status.scanlines = (system.region() == System::Region::NTSC ? 262 : 312);
status.vcounter = 0;
status.hcounter = 0;

View File

@@ -30,6 +30,7 @@ public:
void power();
void reset();
void serialize(serializer&);
SA1();
};

View File

@@ -0,0 +1,148 @@
#ifdef SA1_CPP
void SA1::serialize(serializer &s) {
CPUcore::core_serialize(s);
//sa1.hpp
s.integer(status.tick_counter);
s.integer(status.interrupt_pending);
s.integer(status.interrupt_vector);
s.integer(status.scanlines);
s.integer(status.vcounter);
s.integer(status.hcounter);
//bus/bus.hpp
s.array(memory::iram.data(), memory::iram.size());
s.integer(memory::cc1bwram.dma);
//dma/dma.hpp
s.integer(dma.line);
//mmio/mmio.hpp
s.integer(mmio.sa1_irq);
s.integer(mmio.sa1_rdyb);
s.integer(mmio.sa1_resb);
s.integer(mmio.sa1_nmi);
s.integer(mmio.smeg);
s.integer(mmio.cpu_irqen);
s.integer(mmio.chdma_irqen);
s.integer(mmio.cpu_irqcl);
s.integer(mmio.chdma_irqcl);
s.integer(mmio.crv);
s.integer(mmio.cnv);
s.integer(mmio.civ);
s.integer(mmio.cpu_irq);
s.integer(mmio.cpu_ivsw);
s.integer(mmio.cpu_nvsw);
s.integer(mmio.cmeg);
s.integer(mmio.sa1_irqen);
s.integer(mmio.timer_irqen);
s.integer(mmio.dma_irqen);
s.integer(mmio.sa1_nmien);
s.integer(mmio.sa1_irqcl);
s.integer(mmio.timer_irqcl);
s.integer(mmio.dma_irqcl);
s.integer(mmio.sa1_nmicl);
s.integer(mmio.snv);
s.integer(mmio.siv);
s.integer(mmio.hvselb);
s.integer(mmio.ven);
s.integer(mmio.hen);
s.integer(mmio.hcnt);
s.integer(mmio.vcnt);
s.integer(mmio.cbmode);
s.integer(mmio.cb);
s.integer(mmio.dbmode);
s.integer(mmio.db);
s.integer(mmio.ebmode);
s.integer(mmio.eb);
s.integer(mmio.fbmode);
s.integer(mmio.fb);
s.integer(mmio.sbm);
s.integer(mmio.sw46);
s.integer(mmio.cbm);
s.integer(mmio.swen);
s.integer(mmio.cwen);
s.integer(mmio.bwp);
s.integer(mmio.siwp);
s.integer(mmio.ciwp);
s.integer(mmio.dmaen);
s.integer(mmio.dprio);
s.integer(mmio.cden);
s.integer(mmio.cdsel);
s.integer(mmio.dd);
s.integer(mmio.sd);
s.integer(mmio.chdend);
s.integer(mmio.dmasize);
s.integer(mmio.dmacb);
s.integer(mmio.dsa);
s.integer(mmio.dda);
s.integer(mmio.dtc);
s.integer(mmio.bbf);
s.array(mmio.brf);
s.integer(mmio.acm);
s.integer(mmio.md);
s.integer(mmio.ma);
s.integer(mmio.mb);
s.integer(mmio.hl);
s.integer(mmio.vb);
s.integer(mmio.va);
s.integer(mmio.vbit);
s.integer(mmio.cpu_irqfl);
s.integer(mmio.chdma_irqfl);
s.integer(mmio.sa1_irqfl);
s.integer(mmio.timer_irqfl);
s.integer(mmio.dma_irqfl);
s.integer(mmio.sa1_nmifl);
s.integer(mmio.hcr);
s.integer(mmio.vcr);
s.integer(mmio.mr);
s.integer(mmio.overflow);
}
#endif

View File

@@ -17,11 +17,6 @@ void SDD1::enable() {
cpu_mmio[i & 0x7f] = memory::mmio.mmio[i - 0x2000];
memory::mmio.map(i, *this);
}
//hook S-DD1 MMIO registers
for(unsigned i = 0x4800; i <= 0x4807; i++) {
memory::mmio.map(i, *this);
}
}
void SDD1::power() {
@@ -43,8 +38,6 @@ void SDD1::reset() {
}
buffer.ready = false;
bus.map(Bus::MapDirect, 0xc0, 0xff, 0x0000, 0xffff, *this);
}
uint8 SDD1::mmio_read(unsigned addr) {

View File

@@ -24,9 +24,9 @@ void SPC7110Decomp::write(uint8 data) {
}
uint8 SPC7110Decomp::dataread() {
unsigned size = memory::cartrom.size() - 0x100000;
unsigned size = memory::cartrom.size() - cartridge.spc7110_data_rom_offset();
while(decomp_offset >= size) decomp_offset -= size;
return memory::cartrom.read(0x100000 + decomp_offset++);
return memory::cartrom.read(cartridge.spc7110_data_rom_offset() + decomp_offset++);
}
void SPC7110Decomp::init(unsigned mode, unsigned offset, unsigned index) {

View File

@@ -4,6 +4,9 @@
namespace SNES {
SPC7110 spc7110;
SPC7110MCU spc7110mcu;
SPC7110DCU spc7110dcu;
SPC7110RAM spc7110ram;
#include "serialization.cpp"
#include "decomp.cpp"
@@ -11,11 +14,7 @@ SPC7110 spc7110;
const unsigned SPC7110::months[12] = { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 };
void SPC7110::init() {}
void SPC7110::enable() {
uint16_t limit = (cartridge.has_spc7110rtc() ? 0x4842 : 0x483f);
for(uint16_t i = 0x4800; i <= limit; i++) memory::mmio.map(i, *this);
}
void SPC7110::enable() {}
void SPC7110::power() {
reset();
@@ -85,9 +84,9 @@ void SPC7110::reset() {
}
unsigned SPC7110::datarom_addr(unsigned addr) {
unsigned size = memory::cartrom.size() - 0x100000;
unsigned size = memory::cartrom.size() - cartridge.spc7110_data_rom_offset();
while(addr >= size) addr -= size;
return addr + 0x100000;
return cartridge.spc7110_data_rom_offset() + addr;
}
unsigned SPC7110::data_pointer() { return r4811 + (r4812 << 8) + (r4813 << 16); }
@@ -632,46 +631,52 @@ void SPC7110::mmio_write(unsigned addr, uint8 data) {
}
}
uint8 SPC7110::read(unsigned addr) {
//$[00-0f|80-8f]:[8000-ffff], $[c0-cf]:[0000-ffff] mapped directly to memory::cartrom
if((addr & 0xffe000) == 0x006000 || (addr & 0xffe000) == 0x306000) {
//$[00|30]:[6000-7fff]
return memory::cartram.read(addr & 0x1fff);
}
if((addr & 0xff0000) == 0x500000) {
//$[50]:[0000-ffff]
return mmio_read(0x4800);
}
if((addr & 0xf00000) == 0xd00000) {
//$[d0-df]:[0000-ffff]
return memory::cartrom.read(dx_offset + (addr & 0x0fffff));
}
if((addr & 0xf00000) == 0xe00000) {
//$[e0-ef]:[0000-ffff]
return memory::cartrom.read(ex_offset + (addr & 0x0fffff));
}
if((addr & 0xf00000) == 0xf00000) {
//$[f0-ff]:[0000-ffff]
return memory::cartrom.read(fx_offset + (addr & 0x0fffff));
}
return cpu.regs.mdr;
}
void SPC7110::write(unsigned addr, uint8 data) {
if((addr & 0xffe000) == 0x006000 || (addr & 0xffe000) == 0x306000) {
//$[00|30]:[6000-7fff]
if(r4830 & 0x80) memory::cartram.write(addr & 0x1fff, data);
return;
}
}
SPC7110::SPC7110() {
}
//==========
//SPC7110MCU
//==========
unsigned SPC7110MCU::size() const {
return 0x300000;
}
uint8 SPC7110MCU::read(unsigned addr) {
if(addr <= 0xdfffff) return memory::cartrom.read(spc7110.dx_offset + (addr & 0x0fffff));
if(addr <= 0xefffff) return memory::cartrom.read(spc7110.ex_offset + (addr & 0x0fffff));
if(addr <= 0xffffff) return memory::cartrom.read(spc7110.fx_offset + (addr & 0x0fffff));
return cpu.regs.mdr;
}
void SPC7110MCU::write(unsigned addr, uint8 data) {
}
//==========
//SPC7110DCU
//==========
uint8 SPC7110DCU::read(unsigned) {
return spc7110.mmio_read(0x4800);
}
void SPC7110DCU::write(unsigned, uint8) {
}
//==========
//SPC7110RAM
//==========
unsigned SPC7110RAM::size() const {
return 0x2000;
}
uint8 SPC7110RAM::read(unsigned addr) {
return memory::cartram.read(addr & 0x1fff);
}
void SPC7110RAM::write(unsigned addr, uint8 data) {
if(spc7110.r4830 & 0x80) memory::cartram.write(addr & 0x1fff, data);
}
};

View File

@@ -1,6 +1,6 @@
/*****
* SPC7110 emulator - version 0.03 (2008-08-10)
* Copyright (c) 2008, byuu and neviksti
* SPC7110 emulator - version 0.04 (2010-02-14)
* Copyright (c) 2008-2010, byuu and neviksti
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
@@ -17,7 +17,7 @@
#include "decomp.hpp"
class SPC7110 : public MMIO, public Memory {
class SPC7110 : public MMIO {
public:
void init();
void enable();
@@ -38,9 +38,6 @@ public:
uint8 mmio_read(unsigned addr);
void mmio_write(unsigned addr, uint8 data);
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
//spc7110decomp
void decomp_init();
uint8 decomp_read();
@@ -131,6 +128,32 @@ private:
unsigned rtc_index;
static const unsigned months[12];
friend class SPC7110MCU;
friend class SPC7110DCU;
friend class SPC7110RAM;
};
class SPC7110MCU : public Memory {
public:
unsigned size() const;
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
};
class SPC7110DCU : public Memory {
public:
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
};
class SPC7110RAM : public Memory {
public:
unsigned size() const;
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
};
extern SPC7110 spc7110;
extern SPC7110MCU spc7110mcu;
extern SPC7110DCU spc7110dcu;
extern SPC7110RAM spc7110ram;

View File

@@ -13,8 +13,6 @@ void SRTC::init() {
}
void SRTC::enable() {
memory::mmio.map(0x2800, *this);
memory::mmio.map(0x2801, *this);
}
void SRTC::power() {

View File

@@ -1,4 +1,6 @@
const int16 ST010::sin_table[256] = {
#ifdef ST0010_CPP
const int16 ST0010::sin_table[256] = {
0x0000, 0x0324, 0x0648, 0x096a, 0x0c8c, 0x0fab, 0x12c8, 0x15e2,
0x18f9, 0x1c0b, 0x1f1a, 0x2223, 0x2528, 0x2826, 0x2b1f, 0x2e11,
0x30fb, 0x33df, 0x36ba, 0x398c, 0x3c56, 0x3f17, 0x41ce, 0x447a,
@@ -33,7 +35,7 @@ const int16 ST010::sin_table[256] = {
-0x18f8, -0x15e2, -0x12c8, -0x0fab, -0x0c8b, -0x096a, -0x0647, -0x0324
};
const int16 ST010::mode7_scale[176] = {
const int16 ST0010::mode7_scale[176] = {
0x0380, 0x0325, 0x02da, 0x029c, 0x0268, 0x023b, 0x0215, 0x01f3,
0x01d5, 0x01bb, 0x01a3, 0x018e, 0x017b, 0x016a, 0x015a, 0x014b,
0x013e, 0x0132, 0x0126, 0x011c, 0x0112, 0x0109, 0x0100, 0x00f8,
@@ -58,7 +60,7 @@ const int16 ST010::mode7_scale[176] = {
0x002d, 0x002c, 0x002c, 0x002c, 0x002c, 0x002b, 0x002b, 0x002b
};
const uint8 ST010::arctan[32][32] = {
const uint8 ST0010::arctan[32][32] = {
{ 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80 },
{ 0x80, 0xa0, 0xad, 0xb3, 0xb6, 0xb8, 0xb9, 0xba, 0xbb, 0xbb, 0xbc, 0xbc, 0xbd, 0xbd, 0xbd, 0xbd,
@@ -124,3 +126,5 @@ const uint8 ST010::arctan[32][32] = {
{ 0x80, 0x81, 0x83, 0x84, 0x85, 0x87, 0x88, 0x89, 0x8a, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92,
0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0 }
};
#endif

View File

@@ -1,9 +1,9 @@
#ifdef ST010_CPP
#ifdef ST0010_CPP
//ST-010 emulation code - Copyright (C) 2003 The Dumper, Matthew Kendora, Overload, Feather
//ST-0010 emulation code - Copyright (C) 2003 The Dumper, Matthew Kendora, Overload, Feather
//bsnes port - Copyright (C) 2007 byuu
void ST010::op_01(int16 x0, int16 y0, int16 &x1, int16 &y1, int16 &quadrant, int16 &theta) {
void ST0010::op_01(int16 x0, int16 y0, int16 &x1, int16 &y1, int16 &quadrant, int16 &theta) {
if((x0 < 0) && (y0 < 0)) {
x1 = -x0;
y1 = -y0;
@@ -34,7 +34,7 @@ void ST010::op_01(int16 x0, int16 y0, int16 &x1, int16 &y1, int16 &quadrant, int
//
void ST010::op_01() {
void ST0010::op_01() {
int16 x0 = readw(0x0000);
int16 y0 = readw(0x0002);
int16 x1, y1, quadrant, theta;
@@ -48,7 +48,7 @@ void ST010::op_01() {
writew(0x0010, theta);
}
void ST010::op_02() {
void ST0010::op_02() {
int16 positions = readw(0x0024);
uint16 *places = (uint16*)(ram + 0x0040);
uint16 *drivers = (uint16*)(ram + 0x0080);
@@ -76,7 +76,7 @@ void ST010::op_02() {
}
}
void ST010::op_03() {
void ST0010::op_03() {
int16 x0 = readw(0x0000);
int16 y0 = readw(0x0002);
int16 multiplier = readw(0x0004);
@@ -89,7 +89,7 @@ void ST010::op_03() {
writed(0x0014, y1);
}
void ST010::op_04() {
void ST0010::op_04() {
int16 x = readw(0x0000);
int16 y = readw(0x0002);
int16 square;
@@ -99,7 +99,7 @@ void ST010::op_04() {
writew(0x0010, square);
}
void ST010::op_05() {
void ST0010::op_05() {
int32 dx, dy;
int16 a1, b1, c1;
uint16 o1;
@@ -217,7 +217,7 @@ void ST010::op_05() {
writew(0x00dc, flags);
}
void ST010::op_06() {
void ST0010::op_06() {
int16 multiplicand = readw(0x0000);
int16 multiplier = readw(0x0002);
int32 product;
@@ -227,7 +227,7 @@ void ST010::op_06() {
writed(0x0010, product);
}
void ST010::op_07() {
void ST0010::op_07() {
int16 theta = readw(0x0000);
int16 data;
@@ -245,7 +245,7 @@ void ST010::op_07() {
}
}
void ST010::op_08() {
void ST0010::op_08() {
int16 x0 = readw(0x0000);
int16 y0 = readw(0x0002);
int16 theta = readw(0x0004);

View File

@@ -0,0 +1,7 @@
#ifdef ST0010_CPP
void ST0010::serialize(serializer &s) {
s.array(ram);
}
#endif

View File

@@ -1,56 +1,54 @@
#include <../base.hpp>
#define ST010_CPP
#define ST0010_CPP
namespace SNES {
ST010 st010;
ST0010 st0010;
#include "st010_data.hpp"
#include "data.hpp"
#include "opcodes.cpp"
#include "serialization.cpp"
#include "st010_op.cpp"
void ST010::init() {
void ST0010::init() {
}
void ST010::enable() {
bus.map(Bus::MapDirect, 0x68, 0x6f, 0x0000, 0x0fff, *this);
bus.map(Bus::MapDirect, 0xe8, 0xef, 0x0000, 0x0fff, *this);
void ST0010::enable() {
}
int16 ST010::sin(int16 theta) {
int16 ST0010::sin(int16 theta) {
return sin_table[(theta >> 8) & 0xff];
}
int16 ST010::cos(int16 theta) {
int16 ST0010::cos(int16 theta) {
return sin_table[((theta + 0x4000) >> 8) & 0xff];
}
uint8 ST010::readb(uint16 addr) {
uint8 ST0010::readb(uint16 addr) {
return ram[addr & 0xfff];
}
uint16 ST010::readw(uint16 addr) {
uint16 ST0010::readw(uint16 addr) {
return (readb(addr + 0) << 0) |
(readb(addr + 1) << 8);
}
uint32 ST010::readd(uint16 addr) {
uint32 ST0010::readd(uint16 addr) {
return (readb(addr + 0) << 0) |
(readb(addr + 1) << 8) |
(readb(addr + 2) << 16) |
(readb(addr + 3) << 24);
}
void ST010::writeb(uint16 addr, uint8 data) {
void ST0010::writeb(uint16 addr, uint8 data) {
ram[addr & 0xfff] = data;
}
void ST010::writew(uint16 addr, uint16 data) {
void ST0010::writew(uint16 addr, uint16 data) {
writeb(addr + 0, data >> 0);
writeb(addr + 1, data >> 8);
}
void ST010::writed(uint16 addr, uint32 data) {
void ST0010::writed(uint16 addr, uint32 data) {
writeb(addr + 0, data >> 0);
writeb(addr + 1, data >> 8);
writeb(addr + 2, data >> 16);
@@ -59,21 +57,21 @@ void ST010::writed(uint16 addr, uint32 data) {
//
void ST010::power() {
void ST0010::power() {
reset();
}
void ST010::reset() {
void ST0010::reset() {
memset(ram, 0x00, sizeof ram);
}
//
uint8 ST010::read(unsigned addr) {
uint8 ST0010::read(unsigned addr) {
return readb(addr);
}
void ST010::write(unsigned addr, uint8 data) {
void ST0010::write(unsigned addr, uint8 data) {
writeb(addr, data);
if((addr & 0xfff) == 0x0021 && (data & 0x80)) {

View File

@@ -1,4 +1,4 @@
class ST010 : public Memory {
class ST0010 : public Memory {
public:
void init();
void enable();
@@ -41,4 +41,4 @@ private:
void op_01(int16 x0, int16 y0, int16 &x1, int16 &y1, int16 &quadrant, int16 &theta);
};
extern ST010 st010;
extern ST0010 st0010;

View File

@@ -0,0 +1,20 @@
#include <../base.hpp>
#define ST0011_CPP
namespace SNES {
ST0011 st0011;
void ST0011::init() {
}
void ST0011::enable() {
}
void ST0011::power() {
}
void ST0011::reset() {
}
};

View File

@@ -1,4 +1,4 @@
class ST011 {
class ST0011 {
public:
void init();
void enable();
@@ -6,4 +6,4 @@ public:
void reset();
};
extern ST011 st011;
extern ST0011 st0011;

View File

@@ -1,18 +1,18 @@
#include <../base.hpp>
#define ST018_CPP
#define ST0018_CPP
namespace SNES {
ST018 st018;
ST0018 st0018;
uint8 ST018::mmio_read(unsigned addr) {
uint8 ST0018::mmio_read(unsigned addr) {
addr &= 0xffff;
if(addr == 0x3800) return regs.r3800;
if(addr == 0x3804) return regs.r3804;
return cpu.regs.mdr;
}
void ST018::mmio_write(unsigned addr, uint8 data) {
void ST0018::mmio_write(unsigned addr, uint8 data) {
addr &= 0xffff;
if(addr == 0x3802) {
@@ -45,18 +45,17 @@ void ST018::mmio_write(unsigned addr, uint8 data) {
}
}
void ST018::init() {
void ST0018::init() {
}
void ST018::enable() {
for(unsigned i = 0x3800; i <= 0x38ff; i++) memory::mmio.map(i, *this);
void ST0018::enable() {
}
void ST018::power() {
void ST0018::power() {
reset();
}
void ST018::reset() {
void ST0018::reset() {
regs.mode = Waiting;
regs.r3800 = 0x00;
regs.r3804 = 0x85;
@@ -64,17 +63,17 @@ void ST018::reset() {
for(unsigned i = 0; i < 97; i++) board[i] = 0;
}
//=============
//ST018 opcodes
//=============
//===============
//ST-0018 opcodes
//===============
void ST018::op_board_upload() {
void ST0018::op_board_upload() {
regs.mode = BoardUpload;
regs.counter = 0;
regs.r3800 = 0xe0;
}
void ST018::op_board_upload(uint8 data) {
void ST0018::op_board_upload(uint8 data) {
board[regs.counter] = data;
regs.r3800 = 96 - regs.counter;
regs.counter++;
@@ -93,31 +92,31 @@ void ST018::op_board_upload(uint8 data) {
}
}
void ST018::op_b2() {
void ST0018::op_b2() {
fprintf(stdout, "* ST018 w3802::b2\n");
regs.r3800 = 0xe0;
regs.r3800_01 = 0; //unknown
}
void ST018::op_b3() {
void ST0018::op_b3() {
fprintf(stdout, "* ST018 w3802::b3\n");
regs.r3800 = 0xe0;
regs.r3800_01 = 1; //0 = player lost?
}
void ST018::op_b4() {
void ST0018::op_b4() {
fprintf(stdout, "* ST018 w3802::b4\n");
regs.r3800 = 0xe0;
regs.r3800_01 = 1; //0 = player won?
}
void ST018::op_b5() {
void ST0018::op_b5() {
fprintf(stdout, "* ST018 w3802::b5\n");
regs.r3800 = 0xe0;
regs.r3800_01 = 0; //1 = move will result in checkmate?
}
void ST018::op_query_chip() {
void ST0018::op_query_chip() {
regs.r3800 = 0x00;
}

View File

@@ -1,4 +1,4 @@
class ST018 : public MMIO {
class ST0018 : public MMIO {
public:
void init();
void enable();
@@ -48,4 +48,4 @@ private:
void op_query_chip();
};
extern ST018 st018;
extern ST0018 st0018;

View File

@@ -3,28 +3,19 @@
SuperFXBus superfxbus;
namespace memory {
static SuperFXGSUROM gsurom;
static SuperFXGSURAM gsuram;
static SuperFXCPUROM fxrom;
static SuperFXCPURAM fxram;
};
SuperFXGSUROM gsurom;
SuperFXGSURAM gsuram;
SuperFXCPUROM fxrom;
SuperFXCPURAM fxram;
}
void SuperFXBus::init() {
map(MapDirect, 0x00, 0xff, 0x0000, 0xffff, memory::memory_unmapped);
map(MapMode::Direct, 0x00, 0xff, 0x0000, 0xffff, memory::memory_unmapped);
map(MapLinear, 0x00, 0x3f, 0x0000, 0x7fff, memory::gsurom);
map(MapLinear, 0x00, 0x3f, 0x8000, 0xffff, memory::gsurom);
map(MapLinear, 0x40, 0x5f, 0x0000, 0xffff, memory::gsurom);
map(MapLinear, 0x60, 0x7f, 0x0000, 0xffff, memory::gsuram);
bus.map(MapLinear, 0x00, 0x3f, 0x6000, 0x7fff, memory::fxram, 0x0000, 0x2000);
bus.map(MapLinear, 0x00, 0x3f, 0x8000, 0xffff, memory::fxrom);
bus.map(MapLinear, 0x40, 0x5f, 0x0000, 0xffff, memory::fxrom);
bus.map(MapLinear, 0x60, 0x7d, 0x0000, 0xffff, memory::fxram);
bus.map(MapLinear, 0x80, 0xbf, 0x6000, 0x7fff, memory::fxram, 0x0000, 0x2000);
bus.map(MapLinear, 0x80, 0xbf, 0x8000, 0xffff, memory::fxrom);
bus.map(MapLinear, 0xc0, 0xdf, 0x0000, 0xffff, memory::fxrom);
bus.map(MapLinear, 0xe0, 0xff, 0x0000, 0xffff, memory::fxram);
map(MapMode::Linear, 0x00, 0x3f, 0x0000, 0x7fff, memory::gsurom);
map(MapMode::Linear, 0x00, 0x3f, 0x8000, 0xffff, memory::gsurom);
map(MapMode::Linear, 0x40, 0x5f, 0x0000, 0xffff, memory::gsurom);
map(MapMode::Linear, 0x60, 0x7f, 0x0000, 0xffff, memory::gsuram);
}
//ROM / RAM access from the SuperFX CPU
@@ -34,7 +25,7 @@ unsigned SuperFXGSUROM::size() const {
}
uint8 SuperFXGSUROM::read(unsigned addr) {
while(!superfx.regs.scmr.ron) {
while(!superfx.regs.scmr.ron && scheduler.sync != Scheduler::SynchronizeMode::All) {
superfx.add_clocks(6);
scheduler.sync_copcpu();
}
@@ -42,7 +33,7 @@ uint8 SuperFXGSUROM::read(unsigned addr) {
}
void SuperFXGSUROM::write(unsigned addr, uint8 data) {
while(!superfx.regs.scmr.ron) {
while(!superfx.regs.scmr.ron && scheduler.sync != Scheduler::SynchronizeMode::All) {
superfx.add_clocks(6);
scheduler.sync_copcpu();
}
@@ -54,7 +45,7 @@ unsigned SuperFXGSURAM::size() const {
}
uint8 SuperFXGSURAM::read(unsigned addr) {
while(!superfx.regs.scmr.ran) {
while(!superfx.regs.scmr.ran && scheduler.sync != Scheduler::SynchronizeMode::All) {
superfx.add_clocks(6);
scheduler.sync_copcpu();
}
@@ -62,7 +53,7 @@ uint8 SuperFXGSURAM::read(unsigned addr) {
}
void SuperFXGSURAM::write(unsigned addr, uint8 data) {
while(!superfx.regs.scmr.ran) {
while(!superfx.regs.scmr.ran && scheduler.sync != Scheduler::SynchronizeMode::All) {
superfx.add_clocks(6);
scheduler.sync_copcpu();
}

View File

@@ -25,3 +25,10 @@ struct SuperFXCPURAM : Memory {
uint8 read(unsigned);
void write(unsigned, uint8);
};
namespace memory {
extern SuperFXGSUROM gsurom;
extern SuperFXGSURAM gsuram;
extern SuperFXCPUROM fxrom;
extern SuperFXCPURAM fxram;
}

View File

@@ -114,7 +114,7 @@ void SuperFX::op_bvs() {
//$10-1f(b1): move rN
template<int n> void SuperFX::op_to_r() {
if(regs.sfr.b == 0) {
regs.dreg = &regs.r[n];
regs.dreg = n;
} else {
regs.r[n] = regs.sr();
regs.reset();
@@ -123,8 +123,8 @@ template<int n> void SuperFX::op_to_r() {
//$20-2f: with rN
template<int n> void SuperFX::op_with_r() {
regs.sreg = &regs.r[n];
regs.dreg = &regs.r[n];
regs.sreg = n;
regs.dreg = n;
regs.sfr.b = 1;
}
@@ -519,7 +519,7 @@ template<int n> void SuperFX::op_sms_r() {
//$b0-bf(b1): moves rN
template<int n> void SuperFX::op_from_r() {
if(regs.sfr.b == 0) {
regs.sreg = &regs.r[n];
regs.sreg = n;
} else {
regs.dr() = regs.r[n];
regs.sfr.ov = (regs.dr() & 0x80);

View File

@@ -1,5 +1,5 @@
//accepts a callback binding so r14 writes can trigger ROM buffering transparently
struct reg16_t : noncopyable {
struct reg16_t {
uint16 data;
function<void (uint16)> on_modify;
@@ -29,6 +29,7 @@ struct reg16_t : noncopyable {
inline unsigned operator = (const reg16_t& i) { return assign(i); }
reg16_t() : data(0) {}
reg16_t(const reg16_t&) = delete;
};
struct sfr_t {
@@ -149,17 +150,17 @@ struct regs_t {
uint16 ramar; //RAM buffer address register
uint8 ramdr; //RAM buffer data register
reg16_t *sreg, *dreg;
reg16_t& sr() { return *sreg; } //source register (from)
reg16_t& dr() { return *dreg; } //destination register (to)
unsigned sreg, dreg;
reg16_t& sr() { return r[sreg]; } //source register (from)
reg16_t& dr() { return r[dreg]; } //destination register (to)
void reset() {
sfr.b = 0;
sfr.alt1 = 0;
sfr.alt2 = 0;
sreg = &r[0];
dreg = &r[0];
sreg = 0;
dreg = 0;
}
} regs;

View File

@@ -1,3 +1,5 @@
#ifdef SUPERFX_CPP
void SuperFX::disassemble_opcode(char *output) {
*output = 0;
@@ -273,3 +275,5 @@ void SuperFX::disassemble_alt3(char *output) {
#undef op0
#undef op1
#undef op2
#endif

View File

@@ -1,3 +1,5 @@
#ifdef SUPERFX_CPP
uint8 SuperFX::op_read(uint16 addr) {
uint16 offset = addr - regs.cbr;
if(offset < 512) {
@@ -65,3 +67,5 @@ void SuperFX::memory_reset() {
pixelcache[n].bitpend = 0x00;
}
}
#endif

View File

@@ -0,0 +1,94 @@
#ifdef SUPERFX_CPP
void SuperFX::serialize(serializer &s) {
//superfx.hpp
s.integer(clockmode);
s.integer(instruction_counter);
//core/registers.hpp
s.integer(regs.pipeline);
s.integer(regs.ramaddr);
s.integer(regs.r[ 0].data);
s.integer(regs.r[ 1].data);
s.integer(regs.r[ 2].data);
s.integer(regs.r[ 3].data);
s.integer(regs.r[ 4].data);
s.integer(regs.r[ 5].data);
s.integer(regs.r[ 6].data);
s.integer(regs.r[ 7].data);
s.integer(regs.r[ 8].data);
s.integer(regs.r[ 9].data);
s.integer(regs.r[10].data);
s.integer(regs.r[11].data);
s.integer(regs.r[12].data);
s.integer(regs.r[13].data);
s.integer(regs.r[14].data);
s.integer(regs.r[15].data);
s.integer(regs.sfr.irq);
s.integer(regs.sfr.b);
s.integer(regs.sfr.ih);
s.integer(regs.sfr.il);
s.integer(regs.sfr.alt2);
s.integer(regs.sfr.alt1);
s.integer(regs.sfr.r);
s.integer(regs.sfr.g);
s.integer(regs.sfr.ov);
s.integer(regs.sfr.s);
s.integer(regs.sfr.cy);
s.integer(regs.sfr.z);
s.integer(regs.pbr);
s.integer(regs.rombr);
s.integer(regs.rambr);
s.integer(regs.cbr);
s.integer(regs.scbr);
s.integer(regs.scmr.ht);
s.integer(regs.scmr.ron);
s.integer(regs.scmr.ran);
s.integer(regs.scmr.md);
s.integer(regs.colr);
s.integer(regs.por.obj);
s.integer(regs.por.freezehigh);
s.integer(regs.por.highnibble);
s.integer(regs.por.dither);
s.integer(regs.por.transparent);
s.integer(regs.bramr);
s.integer(regs.vcr);
s.integer(regs.cfgr.irq);
s.integer(regs.cfgr.ms0);
s.integer(regs.clsr);
s.integer(regs.romcl);
s.integer(regs.romdr);
s.integer(regs.ramcl);
s.integer(regs.ramar);
s.integer(regs.ramdr);
s.integer(regs.sreg);
s.integer(regs.dreg);
s.array(cache.buffer);
s.array(cache.valid);
for(unsigned i = 0; i < 2; i++) {
s.integer(pixelcache[i].offset);
s.integer(pixelcache[i].bitpend);
s.array(pixelcache[i].data);
}
//timing/timing.hpp
s.integer(cache_access_speed);
s.integer(memory_access_speed);
s.integer(r15_modified);
}
#endif

View File

@@ -3,6 +3,7 @@
#define SUPERFX_CPP
namespace SNES {
#include "serialization.cpp"
#include "bus/bus.cpp"
#include "core/core.cpp"
#include "memory/memory.cpp"
@@ -14,9 +15,14 @@ SuperFX superfx;
void SuperFX::enter() {
while(true) {
while(regs.sfr.g == 0) {
if(scheduler.sync == Scheduler::SynchronizeMode::All) {
scheduler.exit(Scheduler::ExitReason::SynchronizeEvent);
}
if(regs.sfr.g == 0) {
add_clocks(6);
scheduler.sync_copcpu();
continue;
}
(this->*opcode_table[(regs.sfr & 0x0300) + peekpipe()])();
@@ -36,7 +42,6 @@ void SuperFX::init() {
}
void SuperFX::enable() {
for(unsigned i = 0x3000; i <= 0x32ff; i++) memory::mmio.map(i, *this);
}
void SuperFX::power() {
@@ -70,4 +75,4 @@ void SuperFX::reset() {
timing_reset();
}
};
}

View File

@@ -15,6 +15,8 @@ public:
void power();
void reset();
void serialize(serializer&);
private:
unsigned clockmode;
unsigned instruction_counter;

View File

@@ -1,3 +1,5 @@
#ifdef SUPERFX_CPP
void SuperFX::add_clocks(unsigned clocks) {
if(regs.romcl) {
regs.romcl -= min(clocks, regs.romcl);
@@ -91,3 +93,5 @@ void SuperFX::timing_reset() {
regs.ramar = 0;
regs.ramdr = 0;
}
#endif

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