Compare commits

...

13 Commits
v090 ... v092b

Author SHA1 Message Date
Tim Allen
6ac67c260b Update to v092 hotfix release.
byuu says:

For higan:
- I fixed the data ROM/RAM initialization for the Cx4, which would
  periodically cause a crash.
- I also moved the Satellaview MaskROM vs FlashROM detection into the
  Satellaview manifests, so Same Game - Character Data works now.
- I also re-added the driver filter to the video shaders, so the D3D
  driver won't show OGL shaders and vice versa.

For ananke:
- You can now generate the other SGB images by putting sgb.rom in the
  same folder as the BIOS images.
- I fixed the markup in the database and via heuristics for 5MB+ games
  (DKJM2, ToP)
- Sufami Turbo and BS-X Satellaview generate BML now instead of XML when
  using heuristics.
2013-01-15 21:51:49 +11:00
Tim Allen
032e924495 Update to v092 release.
In the release thread, byuu says:

    The first official release of higan has been posted. higan is the
    new name for bsnes, and it continues with the latter's version
    numbering.

    Note that as of now, bsnes still exists. It's a module distributed
    inside of higan. bsnes is now specific to my SNES emulator.

    Due to last minute changes to the emulator interface, and missing
    support in ananke, I wasn't able to include Cydrak's Nintendo DS
    emulator dasShiny in this build, but I hope to do so in the next
    release.

    http://code.google.com/p/higan/downloads/list

    For both new and experienced users, please read the higan user guide
    first:

    http://byuu.org/higan/user-guide

In the v091 WIP thread, byuu says:

    r15->r16:
    - BS-X MaskROM handling (partial ... need to split bsx/flash away
      from sfc/chip, restructure code - it requires tagging the base
      cart markup for now, but it needs to parse the slotted cart
      markup)
    - phoenixflags / phoenixlink += -m32
    - nall/sort stability
    - if(input.poll(scancode[activeScancode]) == false) return;
    - MSU1 / USART need to use interface->path(1)
    - MSU1 needs to use Markup::Document, not XML::Document
    - case-insensitive folder listings
    - remove nall/emulation/system.hpp files (move to ananke)
    - remove rom/ram id= checks with indexing
    X have cores ask for manifest.bml (skipped for v092's release, too
      big a change)
    - rename compatibility profile to balanced (so people don't assume
      it has better compatibility than accuracy)
2013-01-14 23:15:21 +11:00
Tim Allen
b389d17c9a Update to v091r15 release.
byuu says:

Changelog:
- all media types always show base name in the title now (eg Super Game
  Boy + Mega Man II)
- Game Boy loading via ananke has been fixed
- phoenix is dynamically linked on Windows now (needed for ananke)
- Linux port shows the higan program icon (once you install the program
  to get the bitmap into /usr/local/share/pixmaps)
- paths.cfg defaults to "userpath()/Emulation/System Name/" when it is
  created from scratch

[Later, after the v092 release, byuu posted this additional changelog:
    - new compilation rules for win32
    - OS::setName
    - default to ~/Emulation/media.name for paths.cfg
]
2013-01-14 23:14:44 +11:00
Tim Allen
d59ae34e12 Update to higan v091r14 and ananke v00r03 releases.
byuu says:

higan changelog:
- generates title displayed in emulator window by asking the core
- core builds title solely from "information/title" ... if it's not
  there, you don't get a title at all
- sub-system load menu is gone ... since there are multiple revisions of
  the SGB, this never really worked well anyway
- to load an SGB, BS-X or ST cartridge, load the base cartridge first
- "File->Load Game" moved to "Load->Import Game" ... may cause a bit of
  confusion to new users, but I don't like having a single-item menu,
  we'll just have to explain it to new users
- browser window redone to look like ananke
  - home button here goes to ~/Emulation rather than just ~ like ananke,
    since this is the home of game folders
  - game folder icon is now the executable icon for the Tango theme
    (orange diamond), meant to represent a complete game rather than
    a game file or archive

ananke changelog:
- outputs GBC games to "Game Boy Color/" instead of "Game Boy/"
- adds the file basename to "information/title"

Known issues:
- using ananke to load a GB game trips the Super Famicom SGB mode and
  fails (need to make the full-path auto-detection ignore non-bootable
  systems)
- need to dump and test some BS-X media before releasing
- ananke lacks BS-X Satellaview cartridge support
- v092 isn't going to let you retarget the ananke/higan game folder path
  of ~/Emulation, you will have to wait for a future version if that
  bothers you so greatly

[Later, after the v092 release, byuu posted this additional changelog:
    - kill laevateinn
    - add title()
    - add bootable, remove load
    - combine file, library
    - combine [][][] paths
    - fix SFC subtype handling XML->BML
    - update file browser to use buttons
    - update file browser keyboard handling
    - update system XML->BML
    - fix sufami turbo hashing
    - remove Cartridge::manifest
]
2013-01-14 23:13:48 +11:00
Tim Allen
85f2e9a6d4 Update to ananke v00r02 release.
byuu says:

This should be basically final now.

Works with all media types (nes, sfc, gb, gbc, gba, bs, st), strips
headers, can use internal or external firmware, imports saves on first
run.

Added a custom file dialog. It seems both GTK+ and Windows XP have
(un)intelligent file sorting, which puts eg "ActRaiser 2 (NA)" before
"ActRaiser (NA)". So, screw 'em.
2012-12-26 17:46:57 +11:00
Tim Allen
019fc1a2c6 Update to v091r13 release, and ananke v00r01.
byuu says (about higan):

- dropped release/ root node for individual games (still there in
  ananke's database.)
- Memory export uses smarter names (vram.rwm -> video.ram, etc.)
- cheat database moved from XML to BML (3.1MB to 1.9MB file size.)
- cheat codes moved from XML to BML
- resource manifest moved from XML to BML

What can I say, I like consistency. But I'll leave the shaders alone
until I get around to shader folders.

byuu says (about ananke):

Works with higan v091r13. Only does SNES stuff so far.
2012-12-26 17:46:57 +11:00
Tim Allen
84e98833ca Update to v091r11 release.
byuu says:

This release refines HSU1 support as a bidirectional protocol, nests SFC
manifests as "release/cartridge" and "release/information" (but release/
is not guaranteed to be finalized just yet), removes the database
integration, and adds support for ananke.

ananke represents inevitability. It's a library that, when installed,
higan can use to load files from the command-line, and also from a new
File -> Load Game menu option.

I need to change the build rules a bit for it to work on Windows (need
to make phoenix a DLL, basically), but it works now on Linux.

Right now, it only takes *.sfc file names, looks them up in the included
database, converts them to game folders, and returns the game folder
path for higan to load.

The idea is to continue expanding it to support everything we can that
I don't want in the higan core:
- load *.sfc, *.smc, *.swc, *.fig files
- remove SNES copier headers
- split apart merged firmware files
- pull in external firmware files (eg dsp1b.rom - these are staying
  merged, just as SPC7110 prg+dat are merged)
- load *.zip and *.7z archives
- prompt for selection on multi-file archives
- generate manifest files based on heuristics
- apply BPS patches

The "Load" menu option has been renamed to "Library", to represent games
in your library. I'm going to add some sort of suffix to indicate
unverified games, and use a different folder icon for those (eg
manifests built on heuristics rather than from the database.)

So basically, to future end users:
File -> Load Game will be how they play games.
Library -> (specific system) can be thought of as an infinitely-sized
    recent games list.

purify will likely become a simple stub that invokes ananke's functions.
No reason to duplicate all that code.
2012-12-26 17:46:57 +11:00
Tim Allen
d4751c5244 Update to v091r10 release.
byuu says:

This release adds HSU1 support, and fixes the reduce() memory mapping
function.
2012-12-26 17:46:57 +11:00
Tim Allen
ab345ff20c Update to v091r09 release.
[r07 and r08 were not posted to the WIP thread. -Ed.]

byuu says:

I'd appreciate it if you guys wouldn't mind testing out the database
functionality.

Save this file as database.bml (remove the date) inside
~/.config/higan/Super Famicom.sfc/ or %APPDATA%/higan/Super Famicom.sfc/

    http://byuu.org/snes/database/database_2012-10-21.bml

Now load any of the 20 games in the database from the file dialog. They
need to be named *.sfc, have no copier header, and have firmware
appended (for Mario Kart only so far.)

If anyone actually does test it, please let me know how it goes for you
and what you think. Note that future versions of higan will have the
database.bml file included with the release.
2012-12-26 17:46:57 +11:00
Tim Allen
c495c132a7 Update to v091r06 release.
byuu says:

This release adds initial database support.

The way it works is you can now load game folders as you always have, or
you can load a game file. If you load a game file, it tries to create
a game folder for you by looking up the file's sha256 in a database. If
it can't find it, sorry, the game won't play. I'm not hooking up the
oldschool "make up a manifest" code here. The easiest way to handle this
is to get me every game so I can dump it and add it to the database :D

The database entries are complete entries that can be copied directly.
So it describes the board, the information, file layout, etc. That'll be
what comes with higan releases in the future.

Internally, I'm separating the information and board descriptions, and
will use a tool to merge the two together.

Here's a current database copy, with one game in it. Still hammering out
some details, but it's mostly how it's going to look.

    cartridge region=NTSC
	board type=1CB5B-20
	    superfx revision=2
		rom name=program.rom size=0x200000
		ram name=save.rwm size=0x8000
		map id=io address=00-3f,80-bf:3000-32ff
		map id=rom address=00-3f:8000-ffff mask=0x8000
		map id=rom address=40-5f:0000-ffff
		map id=ram address=00-3f,80-bf:6000-7fff size=0x2000
		map id=ram address=70-71:0000-ffff
	information
	    name:   Super Mario World 2 - Yoshi's Island (SNS) (1.1)
	    title:  Super Mario World 2: Yoshi's Island
	    sha256: bd763c1a56365c244be92e6cffefd318780a2a19eda7d5baf1c6d5bd6c1b3e06
	    board:  SHVC-1CB5B-20
	    rom:    0x200000
	    ram:    0x8000
	layout
	    file name=program.rom size=0x200000
2012-12-26 17:46:57 +11:00
Tim Allen
ef746bbda4 Update to v091r05 release.
[No prior releases were posted to the WIP thread. -Ed.]

byuu says:

Super Famicom mapping system has been reworked as discussed with the
mask= changes. offset becomes base, mode is gone. Also added support for
comma-separated fields in the address fields, to reduce the number of
map lines needed.

    <?xml version="1.0" encoding="UTF-8"?>
    <cartridge region="NTSC">
      <superfx revision="2">
	<rom name="program.rom" size="0x200000"/>
	<ram name="save.rwm" size="0x8000"/>
	<map id="io" address="00-3f,80-bf:3000-32ff"/>
	<map id="rom" address="00-3f:8000-ffff" mask="0x8000"/>
	<map id="rom" address="40-5f:0000-ffff"/>
	<map id="ram" address="00-3f,80-bf:6000-7fff" size="0x2000"/>
	<map id="ram" address="70-71:0000-ffff"/>
      </superfx>
    </cartridge>

Or in BML:

    cartridge region=NTSC
      superfx revision=2
	rom name=program.rom size=0x200000
	ram name=save.rwm size=0x8000
	map id=io address=00-3f,80-bf:3000-32ff
	map id=rom address=00-3f:8000-ffff mask=0x8000
	map id=rom address=40-5f:0000-ffff
	map id=ram address=00-3f,80-bf:6000-7fff size=0x2000
	map id=ram address=70-71:0000-ffff

As a result of the changes, old mappings will no longer work. The above
XML example will run Super Mario World 2: Yoshi's Island. Otherwise,
you'll have to write your own.

All that's left now is to work some sort of database mapping system in,
so I can start dumping carts en masse.

The NES changes that FitzRoy asked for are mostly in as well.

Also, part of the reason I haven't released a WIP ... but fuck it, I'm
not going to wait forever to post a new WIP.

I've added a skeleton driver to emulate Campus Challenge '92 and
Powerfest '94. There's no actual emulation, except for the stuff I can
glean from looking at the pictures of the board. It has a DSP-1 (so
SR/DR registers), four ROMs that map in and out, RAM, etc.

I've also added preliminary mapping to upload high scores to a website,
but obviously I need the ROMs first.
2012-12-26 17:46:57 +11:00
Tim Allen
94b2538af5 Update to higan v091 release.
byuu says:

Basically just a project rename, with s/bsnes/higan and the new icon
from lowkee added in.

It won't compile on Windows because I forgot to update the resource.rc
file, and a path transform command isn't working on Windows.
It was really just meant as a starting point, so that v091 WIPs can flow
starting from .00 with the new name (it overshadows bsnes v091, so
publicly speaking this "shouldn't exist" and will probably be deleted
from Google Code when v092 is ready.)
2012-12-26 17:46:36 +11:00
Tim Allen
7f404e6edb Update to v091 release.
byuu says:

A few issues crept up in the last release, this should take care of
them.

First, it seems that the 32-bit runtime on 64-bit versions of Windows
have 64-bit time functions; whereas true 32-bit Windows does not. This
was causing a DLL error when attempting to load bsnes v090.

Second, when there were more than 2,000 files in the same folder on
Windows, it was lagging the file browser. With OV2's help, I've fixed
that and it'll now load the list instantly.

Lastly, I've included the missing video shaders this time.
2012-08-11 12:18:19 +10:00
1338 changed files with 126861 additions and 127204 deletions

2
.gitignore vendored
View File

@@ -1,3 +1,5 @@
purify/*.o
purify/purify
purify/analyze-gba
ananke/ananke.o
ananke/libananke.so

51
ananke/Makefile Normal file
View File

@@ -0,0 +1,51 @@
include nall/Makefile
include phoenix/Makefile
path := /usr/local/lib
flags := -I. -O3 -fomit-frame-pointer
ifeq ($(arch),win32)
flags := -m32 $(flags)
endif
all:
$(cpp) $(flags) -fPIC -o ananke.o -c ananke.cpp
ifeq ($(platform),x)
$(cpp) $(flags) -shared -Wl,-soname,libananke.so.1 -o libananke.so ananke.o
else ifeq ($(platform),win)
$(cpp) $(flags) -fPIC -o phoenix.o -c phoenix/phoenix.cpp $(phoenixflags)
$(cpp) $(flags) -shared -o phoenix.dll phoenix.o $(phoenixlink)
$(cpp) $(flags) -shared -o ananke.dll ananke.o -L. -lphoenix
endif
resource: force
sourcery resource/resource.bml resource/resource.cpp resource/resource.hpp
clean:
-@$(call delete,*.o)
-@$(call delete,*.so)
install: uninstall
ifeq ($(platform),x)
if [ ! -d ~/.config/ananke ]; then mkdir ~/.config/ananke; fi
sudo cp libananke.so $(path)/libananke.so.1
sudo ln -s $(path)/libananke.so.1 $(path)/libananke.so
endif
uninstall:
ifeq ($(platform),x)
if [ -f $(path)/libananke.so ]; then sudo rm $(path)/libananke.so; fi
if [ -f $(path)/libananke.so.1 ]; then sudo rm $(path)/libananke.so.1; fi
endif
sync:
ifeq ($(shell id -un),byuu)
if [ -d ./nall ]; then rm -r ./nall; fi
if [ -d ./phoenix ]; then rm -r ./phoenix; fi
cp -r ../nall ./nall
cp -r ../phoenix ./phoenix
rm -r nall/test
rm -r phoenix/nall
rm -r phoenix/test
endif
force:

143
ananke/ananke.cpp Normal file
View File

@@ -0,0 +1,143 @@
#include <nall/nall.hpp>
#include <nall/beat/patch.hpp>
#include "heuristics/famicom.hpp"
#include "heuristics/super-famicom.hpp"
#include "heuristics/game-boy.hpp"
#include "heuristics/game-boy-advance.hpp"
using namespace nall;
#include <phoenix/phoenix.hpp>
using namespace phoenix;
namespace Database {
#include "database/super-famicom.hpp"
#include "database/sufami-turbo.hpp"
#include "database/bsx-satellaview.hpp"
};
struct Ananke {
#include "configuration.cpp"
struct Information {
string path; //path to selected file
string name; //name of selected file (inside of archive if .zip)
string archive; //pathname of archive
string manifest; //manifest from successfully applied patch
} information;
//archive.cpp
vector<uint8_t> extractROM();
vector<uint8_t> extractFile(const string &filename);
//patch.cpp
void applyBeatPatch(vector<uint8_t> &buffer);
//famicom.cpp
void copyFamicomSaves(const string &pathname);
string createFamicomHeuristic(vector<uint8_t> &buffer);
string openFamicom(vector<uint8_t> &buffer);
//super-famicom.cpp
void copySuperFamicomSaves(const string &pathname);
string createSuperFamicomDatabase(vector<uint8_t> &buffer, Markup::Node &document, const string &manifest);
string createSuperFamicomHeuristic(vector<uint8_t> &buffer);
void createSuperFamicomHeuristicFirmware(vector<uint8_t> &buffer, const string &pathname, bool firmware_appended);
string openSuperFamicom(vector<uint8_t> &buffer);
//sufami-turbo.cpp
void copySufamiTurboSaves(const string &pathname);
string createSufamiTurboDatabase(vector<uint8_t> &buffer, Markup::Node &document, const string &manifest);
string createSufamiTurboHeuristic(vector<uint8_t> &buffer);
string openSufamiTurbo(vector<uint8_t> &buffer);
//bsx-satellaview.cpp
string createBsxSatellaviewDatabase(vector<uint8_t> &buffer, Markup::Node &document, const string &manifest);
string createBsxSatellaviewHeuristic(vector<uint8_t> &buffer);
string openBsxSatellaview(vector<uint8_t> &buffer);
//game-boy.cpp
void copyGameBoySaves(const string &pathname);
string createGameBoyHeuristic(vector<uint8_t> &buffer);
string openGameBoy(vector<uint8_t> &buffer);
//game-boy-advance.cpp
void copyGameBoyAdvanceSaves(const string &pathname);
string createGameBoyAdvanceHeuristic(vector<uint8_t> &buffer);
string openGameBoyAdvance(vector<uint8_t> &buffer);
static bool supported(const string &filename);
string open(string filename = "");
};
#include "resource/resource.cpp"
#include "file-dialog.cpp"
#include "archive.cpp"
#include "patch.cpp"
#include "famicom.cpp"
#include "super-famicom.cpp"
#include "sufami-turbo.cpp"
#include "bsx-satellaview.cpp"
#include "game-boy.cpp"
#include "game-boy-advance.cpp"
FileDialog *fileDialog = nullptr;
bool Ananke::supported(const string &filename) {
string extension = nall::extension(filename);
if(extension == "fc" ) return true;
if(extension == "nes") return true;
if(extension == "sfc") return true;
if(extension == "smc") return true;
if(extension == "st" ) return true;
if(extension == "bs" ) return true;
if(extension == "gb" ) return true;
if(extension == "gbc") return true;
if(extension == "gba") return true;
if(extension == "zip") return true;
return false;
}
string Ananke::open(string filename) {
if(filename.empty()) {
if(!fileDialog) fileDialog = new FileDialog;
fileDialog->setPath(config.path);
filename = fileDialog->open();
}
if(filename.empty()) return "";
information.path = dir(filename);
information.name = notdir(filename);
config.path = information.path; //remember last used directory
vector<uint8_t> buffer;
if(filename.endswith(".zip")) {
information.archive = filename;
buffer = extractROM();
} else {
buffer = file::read(filename);
}
if(buffer.size() == 0) return ""; //failed to read file
applyBeatPatch(buffer);
if(information.name.endswith(".fc") || information.name.endswith(".nes")) return openFamicom(buffer);
if(information.name.endswith(".sfc") || information.name.endswith(".smc")) return openSuperFamicom(buffer);
if(information.name.endswith(".st")) return openSufamiTurbo(buffer);
if(information.name.endswith(".bs")) return openBsxSatellaview(buffer);
if(information.name.endswith(".gb") || information.name.endswith(".gbc")) return openGameBoy(buffer);
if(information.name.endswith(".gba")) return openGameBoyAdvance(buffer);
return "";
}
extern "C" string ananke_browse(const string &filename) {
Ananke ananke;
return ananke.open();
}
extern "C" string ananke_open(const string &filename) {
Ananke ananke;
return ananke.open(filename);
}

29
ananke/archive.cpp Normal file
View File

@@ -0,0 +1,29 @@
vector<uint8_t> Ananke::extractROM() {
unzip archive;
if(archive.open(information.archive)) {
for(auto &file : archive.file) {
if(
file.name.endswith(".fc") || file.name.endswith(".nes")
|| file.name.endswith(".sfc") || file.name.endswith(".smc")
|| file.name.endswith(".gb") || file.name.endswith(".gbc")
|| file.name.endswith(".gba")
) {
information.name = notdir(file.name);
return archive.extract(file);
}
}
}
return vector<uint8_t>();
}
vector<uint8_t> Ananke::extractFile(const string &filename) {
unzip archive;
if(archive.open(information.archive)) {
for(auto &file : archive.file) {
if(notdir(file.name) == filename) {
return archive.extract(file);
}
}
}
return vector<uint8_t>();
}

View File

@@ -0,0 +1,60 @@
string Ananke::createBsxSatellaviewDatabase(vector<uint8_t> &buffer, Markup::Node &document, const string &manifest) {
string pathname = {
userpath(), "Emulation/BS-X Satellaview/",
document["release/information/name"].text(),
" (", document["release/information/region"].text(), ")",
" (", document["release/information/revision"].text(), ")",
".bs/"
};
directory::create(pathname);
//strip "release" root node from database entry (since a single game manifest isn't part of a database)
string markup = manifest;
markup.replace("\n ", "\n");
markup.replace("information", "\ninformation");
markup.ltrim<1>("release\n");
file::write({pathname, "manifest.bml"}, markup);
file::write({pathname, "program.rom"}, buffer);
return "";
}
string Ananke::createBsxSatellaviewHeuristic(vector<uint8_t> &buffer) {
string pathname = {
userpath(), "Emulation/BS-X Satellaview/",
nall::basename(information.name),
" (!).bs/"
};
directory::create(pathname);
file::write({pathname, "manifest.bml"}, {
"cartridge\n"
" rom name=program.rom size=0x", hex(buffer.size()), " type=FlashROM\n",
"\n",
"information\n",
" title: ", nall::basename(information.name), "\n"
});
file::write({pathname, "program.rom"}, buffer);
return "";
}
string Ananke::openBsxSatellaview(vector<uint8_t> &buffer) {
string sha256 = nall::sha256(buffer.data(), buffer.size());
string databaseText = string::read({configpath(), "ananke/database/BS-X Satellaview.bml"}).strip();
if(databaseText.empty()) databaseText = string{Database::BsxSatellaview}.strip();
lstring databaseItem = databaseText.split("\n\n");
for(auto &item : databaseItem) {
item.append("\n");
auto document = Markup::Document(item);
if(document["release/information/sha256"].text() == sha256) {
return createBsxSatellaviewDatabase(buffer, document, item);
}
}
return createBsxSatellaviewHeuristic(buffer);
}

13
ananke/configuration.cpp Normal file
View File

@@ -0,0 +1,13 @@
struct Configuration : configuration {
string path;
Configuration() {
append(path = userpath(), "Path");
directory::create({configpath(), "ananke/"});
load({configpath(), "ananke/settings.cfg"});
}
~Configuration() {
save({configpath(), "ananke/settings.cfg"});
}
} config;

View File

@@ -0,0 +1,19 @@
string BsxSatellaview = R"(
database revision=2013-01-14
release
cartridge
rom name=program.rom size=0x80000 type=MaskROM
information
title:
name: Same Game - Character Cassette
region: JP
revision: 1.0
board: BSMC-CR-01
serial: BSMC-ZS5J-JPN
sha256: 80c34b50817d58820bc8c88d2d9fa462550b4a76372e19c6467cbfbc8cf5d9ef
configuration
rom name=program.rom size=0x80000 type=MaskROM
)";

View File

@@ -0,0 +1,162 @@
string SufamiTurbo = R"(
database revision=2013-01-14
release
cartridge linkable
rom name=program.rom size=0x80000
ram name=save.ram size=0x800
information
title: SDウルトラバトル
name: SD Ultra Battle - Ultraman Densetsu
region: JP
revision: 1.0
serial: SFT-0101-JPN
sha256: 2bb55214fb668ca603d7b944b14f105dfb10b987a8902d420fe4ae1cb69c1d4a
configuration
rom name=program.rom size=0x80000
ram name=save.ram size=0x800
linkable
release
cartridge linkable
rom name=program.rom size=0x80000
ram name=save.ram size=0x800
information
title: SDウルトラバトル
name: SD Ultra Battle - Seven Densetsu
region: JP
revision: 1.0
serial: SFT-0102-JPN
sha256: 2fec5f2bc7dee010af10569a3d2bc18715a79a126940800c3eade5abbd625e3f
configuration
rom name=program.rom size=0x80000
ram name=save.ram size=0x800
linkable
release
cartridge linkable
rom name=program.rom size=0x80000
ram name=save.ram size=0x800
information
title:
name: Poi Poi Ninja World
region: JP
revision: 1.0
serial: SFT-0103-JPN
sha256: 602b20b788640f5743487108a10f3f77bca5ce2d24208b25b1ca498a96eb0d69
configuration
rom name=program.rom size=0x80000
ram name=save.ram size=0x800
linkable
release
cartridge linkable
rom name=program.rom size=0x80000
ram name=save.ram size=0x2000
information
title: SDガンダムジェネレーション
name: SD Gundam Generation - Ichinen Sensouki
region: JP
revision: 1.0
serial: SFT-0104-JPN
sha256: 3e82215bed08274874b30d461fc4a965c6bca932229da5d46d56e36f484d65eb
configuration
rom name=program.rom size=0x80000
ram name=save.ram size=0x2000
linkable
release
cartridge linkable
rom name=program.rom size=0x80000
ram name=save.ram size=0x2000
information
title: SDガンダムジェネレーション
name: SD Gundam Generation - Grips Senki
region: JP
revision: 1.0
serial: SFT-0105-JPN
sha256: 8547a08ed11fe408eac282a90ac46654bd2e5f49bda3aec8e5edf166a0a4b9af
configuration
rom name=program.rom size=0x80000
ram name=save.ram size=0x2000
linkable
release
cartridge
rom name=program.rom size=0x80000
information
title:
name: Gegege no Kitarou - Youkai Donjara
region: JP
revision: 1.0
serial: SFT-0106-JPN
sha256: d93b3a570e7cf343f680ab0768a50b77e3577f9c555007e2de3decd6bc4765c8
configuration
rom name=program.rom size=0x80000
release
cartridge linkable
rom name=program.rom size=0x80000
ram name=save.ram size=0x2000
information
title: SDガンダムジェネレーション
name: SD Gundam Generation - Axis Senki
region: JP
revision: 1.0
serial: SFT-0107-JPN
sha256: 2a9d7c9a61318861028a73ca03e32a48cff162d76cba36fbaab8690b212efe9b
configuration
rom name=program.rom size=0x80000
ram name=save.ram size=0x2000
linkable
release
cartridge linkable
rom name=program.rom size=0x80000
ram name=save.ram size=0x2000
information
title: SDガンダムジェネレーション
name: SD Gundam Generation - Babylonia Kenkoku Senki
region: JP
revision: 1.0
serial: SFT-0108-JPN
sha256: 60ac017c18f534e8cf24ca7f38e22ce92db95ea6c30b2d59d76f13c4f1c8a6e4
configuration
rom name=program.rom size=0x80000
ram name=save.ram size=0x2000
linkable
release
cartridge linkable
rom name=program.rom size=0x80000
ram name=save.ram size=0x2000
information
title: SDガンダムジェネレーション
name: SD Gundam Generation - Zanscar Senki
region: JP
revision: 1.0
serial: SFT-0110-JPN
sha256: 5951a58a91d8e397d0a237ccc2b1248e17c7312cb9cc11cbc350200a97b4e021
configuration
rom name=program.rom size=0x80000
ram name=save.ram size=0x2000
linkable
release
cartridge linkable
rom name=program.rom size=0x80000
ram name=save.ram size=0x800
information
title: SDガンダムジェネレーション
name: SD Gundam Generation - Colony Kakutouki
region: JP
revision: 1.0
serial: SFT-0111-JPN
sha256: e639b5d5d722432b6809ccc6801dc584e1a3016379f34b335ed2dfa73b1ebf69
configuration
rom name=program.rom size=0x80000
ram name=save.ram size=0x800
linkable
)";

File diff suppressed because it is too large Load Diff

32
ananke/famicom.cpp Normal file
View File

@@ -0,0 +1,32 @@
void Ananke::copyFamicomSaves(const string &pathname) {
if(!file::exists({pathname, "save.ram"})) {
if(file::exists({information.path, nall::basename(information.name), ".sav"})) {
file::copy({information.path, nall::basename(information.name), ".srm"}, {pathname, "save.ram"});
}
}
}
string Ananke::createFamicomHeuristic(vector<uint8_t> &buffer) {
string pathname = {
userpath(), "Emulation/Famicom/",
nall::basename(information.name),
" (!).fc/"
};
directory::create(pathname);
FamicomCartridge info(buffer.data(), buffer.size());
string markup = info.markup();
markup.append("\ninformation\n title: ", nall::basename(information.name), "\n");
if(!information.manifest.empty()) markup = information.manifest; //override with embedded beat manifest, if one exists
file::write({pathname, "manifest.bml"}, markup);
file::write({pathname, "program.rom"}, buffer.data() + 16, info.prgrom);
if(info.chrrom > 0) file::write({pathname, "character.rom"}, buffer.data() + 16 + info.prgrom, info.chrrom);
copyFamicomSaves(pathname);
return pathname;
}
string Ananke::openFamicom(vector<uint8_t> &buffer) {
return createFamicomHeuristic(buffer);
}

125
ananke/file-dialog.cpp Normal file
View File

@@ -0,0 +1,125 @@
struct FileDialog : Window {
VerticalLayout layout;
HorizontalLayout pathLayout;
LineEdit pathEdit;
Button homeButton;
Button upButton;
ListView fileList;
HorizontalLayout controlLayout;
Label filterLabel;
Button openButton;
string open() {
setModal();
setVisible();
fileList.setFocused();
filename = "";
bool backspace = false;
dialogActive = true;
while(dialogActive) {
OS::processEvents();
if(Keyboard::pressed(Keyboard::Scancode::Escape)) onClose();
if(Keyboard::pressed(Keyboard::Scancode::Backspace)) {
if(backspace == false) {
backspace = true;
if(fileList.focused()) upButton.onActivate();
}
} else {
backspace = false;
}
usleep(20 * 1000);
}
return filename;
}
void setPath(const string &path) {
pathname = string{path}.transform("\\", "/");
if(pathname.empty()) pathname = userpath();
if(pathname.endswith("/") == false) pathname.append("/");
pathEdit.setText(pathname);
fileList.reset();
filenameList.reset();
lstring folders = directory::ifolders(pathname);
for(auto &folder : folders) {
fileList.append(string{folder}.rtrim<1>("/"));
fileList.setImage(filenameList.size(), 0, {resource::folder, sizeof resource::folder});
filenameList.append({pathname, folder});
}
lstring files = directory::ifiles(pathname);
for(auto &file : files) {
if(Ananke::supported(file) == false) continue; //ignore unsupported extensions
fileList.append(file);
if(extension(file) == "zip") {
fileList.setImage(filenameList.size(), 0, {resource::archive, sizeof resource::archive});
} else {
fileList.setImage(filenameList.size(), 0, {resource::file, sizeof resource::file});
}
filenameList.append({pathname, file});
}
fileList.setSelection(0);
fileList.setSelected();
fileList.setFocused();
}
FileDialog() {
setFrameGeometry({64, 64, 480, 600});
setTitle("Load Image");
layout.setMargin(5);
homeButton.setImage({resource::home, sizeof resource::home});
upButton.setImage({resource::up, sizeof resource::up});
filterLabel.setText("Filter: *.fc, *.sfc, *.st, *.bs, *.gb, *.gbc, *.gba, *.nes, *.smc, *.zip");
openButton.setText("Open");
append(layout);
layout.append(pathLayout, {~0, 0}, 5);
pathLayout.append(pathEdit, {~0, 0}, 5);
pathLayout.append(homeButton, {28, 28}, 5);
pathLayout.append(upButton, {28, 28});
layout.append(fileList, {~0, ~0}, 5);
layout.append(controlLayout, {~0, 0});
controlLayout.append(filterLabel, {~0, 0}, 5);
controlLayout.append(openButton, {80, 0});
pathEdit.onActivate = [&] {
string path = pathEdit.text();
setPath(path);
};
homeButton.onActivate = [&] {
setPath(userpath());
};
upButton.onActivate = [&] {
setPath(parentdir(pathname));
};
fileList.onActivate = openButton.onActivate = [&] {
if(fileList.selected() == false) return;
string name = filenameList(fileList.selection());
if(name.empty()) return;
if(name.endswith("/")) return setPath(name);
filename = name;
onClose();
};
onClose = [&] {
dialogActive = false;
setModal(false);
setVisible(false);
};
}
private:
bool dialogActive;
string pathname;
string filename;
lstring filenameList;
};

View File

@@ -0,0 +1,37 @@
void Ananke::copyGameBoyAdvanceSaves(const string &pathname) {
if(!file::exists({pathname, "save.ram"})) {
if(file::exists({information.path, nall::basename(information.name), ".sav"})) {
file::copy({information.path, nall::basename(information.name), ".sav"}, {pathname, "save.ram"});
}
}
if(!file::exists({pathname, "rtc.ram"})) {
if(file::exists({information.path, nall::basename(information.name), ".rtc"})) {
file::copy({information.path, nall::basename(information.name), ".rtc"}, {pathname, "rtc.ram"});
}
}
}
string Ananke::createGameBoyAdvanceHeuristic(vector<uint8_t> &buffer) {
string pathname = {
userpath(), "Emulation/Game Boy Advance/",
nall::basename(information.name),
" (!).gba/"
};
directory::create(pathname);
GameBoyAdvanceCartridge info(buffer.data(), buffer.size());
string markup = info.markup;
markup.append("\ninformation\n title: ", nall::basename(information.name), "\n");
if(!information.manifest.empty()) markup = information.manifest; //override with embedded beat manifest, if one exists
file::write({pathname, "manifest.bml"}, markup);
file::write({pathname, "program.rom"}, buffer);
copyGameBoyAdvanceSaves(pathname);
return pathname;
}
string Ananke::openGameBoyAdvance(vector<uint8_t> &buffer) {
return createGameBoyAdvanceHeuristic(buffer);
}

39
ananke/game-boy.cpp Normal file
View File

@@ -0,0 +1,39 @@
void Ananke::copyGameBoySaves(const string &pathname) {
if(!file::exists({pathname, "save.ram"})) {
if(file::exists({information.path, nall::basename(information.name), ".sav"})) {
file::copy({information.path, nall::basename(information.name), ".sav"}, {pathname, "save.ram"});
}
}
if(!file::exists({pathname, "rtc.ram"})) {
if(file::exists({information.path, nall::basename(information.name), ".rtc"})) {
file::copy({information.path, nall::basename(information.name), ".rtc"}, {pathname, "rtc.ram"});
}
}
}
string Ananke::createGameBoyHeuristic(vector<uint8_t> &buffer) {
GameBoyCartridge info(buffer.data(), buffer.size());
string pathname = {
userpath(),
"Emulation/Game Boy", (info.info.cgb ? " Color" : ""), "/",
nall::basename(information.name),
" (!).", (info.info.cgb ? "gbc" : "gb"), "/"
};
directory::create(pathname);
string markup = info.markup;
markup.append("\ninformation\n title: ", nall::basename(information.name), "\n");
if(!information.manifest.empty()) markup = information.manifest; //override with embedded beat manifest, if one exists
file::write({pathname, "manifest.bml"}, markup);
file::write({pathname, "program.rom"}, buffer);
copyGameBoySaves(pathname);
return pathname;
}
string Ananke::openGameBoy(vector<uint8_t> &buffer) {
return createGameBoyHeuristic(buffer);
}

View File

@@ -0,0 +1,173 @@
#ifndef NALL_EMULATION_FAMICOM_HPP
#define NALL_EMULATION_FAMICOM_HPP
#include <nall/sha256.hpp>
#include <nall/string.hpp>
namespace nall {
struct FamicomCartridge {
string markup;
inline FamicomCartridge(const uint8_t *data, unsigned size);
//private:
unsigned mapper;
unsigned mirror;
unsigned prgrom;
unsigned prgram;
unsigned chrrom;
unsigned chrram;
};
FamicomCartridge::FamicomCartridge(const uint8_t *data, unsigned size) {
markup = "";
if(size < 16) return;
if(data[0] != 'N') return;
if(data[1] != 'E') return;
if(data[2] != 'S') return;
if(data[3] != 26) return;
mapper = ((data[7] >> 4) << 4) | (data[6] >> 4);
mirror = ((data[6] & 0x08) >> 2) | (data[6] & 0x01);
prgrom = data[4] * 0x4000;
chrrom = data[5] * 0x2000;
prgram = 0u;
chrram = chrrom == 0u ? 8192u : 0u;
markup.append("cartridge\n");
switch(mapper) {
default:
markup.append(" board type=NES-NROM-256\n");
markup.append(" mirror mode=", mirror == 0 ? "horizontal" : "vertical", "\n");
break;
case 1:
markup.append(" board type=NES-SXROM\n");
markup.append(" chip type=MMC1B2\n");
prgram = 8192;
break;
case 2:
markup.append(" board type=NES-UOROM\n");
markup.append(" mirror mode=", mirror == 0 ? "horizontal" : "vertical", "\n");
break;
case 3:
markup.append(" board type=NES-CNROM\n");
markup.append(" mirror mode=", mirror == 0 ? "horizontal" : "vertical", "\n");
break;
case 4:
//MMC3
markup.append(" board type=NES-TLROM\n");
markup.append(" chip type=MMC3B\n");
prgram = 8192;
//MMC6
//markup.append(" board type=NES-HKROM\n");
//markup.append(" chip type=MMC6n");
//prgram = 1024;
break;
case 5:
markup.append(" board type=NES-ELROM\n");
markup.append(" chip type=MMC5\n");
prgram = 65536;
break;
case 7:
markup.append(" board type=NES-AOROM\n");
break;
case 9:
markup.append(" board type=NES-PNROM\n");
markup.append(" chip type=MMC2\n");
prgram = 8192;
break;
case 10:
markup.append(" board type=NES-FKROM\n");
markup.append(" chip type=MMC4\n");
prgram = 8192;
break;
case 16:
markup.append(" board type=BANDAI-FCG\n");
markup.append(" chip type=LZ93D50\n");
break;
case 21:
case 23:
case 25:
//VRC4
markup.append(" board type=KONAMI-VRC-4\n");
markup.append(" chip type=VRC4\n");
markup.append(" pinout a0=1 a1=0\n");
prgram = 8192;
break;
case 22:
//VRC2
markup.append(" board type=KONAMI-VRC-2\n");
markup.append(" chip type=VRC2\n");
markup.append(" pinout a0=0 a1=1\n");
break;
case 24:
markup.append(" board type=KONAMI-VRC-6\n");
markup.append(" chip type=VRC6\n");
break;
case 26:
markup.append(" board type=KONAMI-VRC-6\n");
markup.append(" chip type=VRC6\n");
prgram = 8192;
break;
case 34:
markup.append(" board type=NES-BNROM\n");
markup.append(" mirror mode=", mirror == 0 ? "horizontal" : "vertical", "\n");
break;
case 66:
markup.append(" board type=NES-GNROM\n");
markup.append(" mirror mode=", mirror == 0 ? "horizontal" : "vertical", "\n");
break;
case 69:
markup.append(" board type=SUNSOFT-5B\n");
markup.append(" chip type=5B\n");
prgram = 8192;
break;
case 73:
markup.append(" board type=KONAMI-VRC-3\n");
markup.append(" chip type=VRC3\n");
markup.append(" mirror mode=", mirror == 0 ? "horizontal" : "vertical", "\n");
prgram = 8192;
break;
case 75:
markup.append(" board type=KONAMI-VRC-1\n");
markup.append(" chip type=VRC1\n");
break;
case 85:
markup.append(" board type=KONAMI-VRC-7\n");
markup.append(" chip type=VRC7\n");
prgram = 8192;
break;
}
markup.append(" prg\n");
if(prgrom) markup.append(" rom name=program.rom size=0x", hex(prgrom), "\n");
if(prgram) markup.append(" ram name=save.ram size=0x", hex(prgram), "\n");
markup.append(" chr\n");
if(chrrom) markup.append(" rom name=character.rom size=0x", hex(chrrom), "\n");
if(chrram) markup.append(" ram size=0x", hex(chrram), "\n");
}
}
#endif

View File

@@ -46,21 +46,16 @@ GameBoyAdvanceCartridge::GameBoyAdvanceCartridge(const uint8_t *data, unsigned s
identifiers = list.concatenate(",");
markup = "";
markup.append("<?xml version='1.0' encoding='UTF-8'?>\n");
markup.append("<cartridge sha256='", sha256(data, size), "'>\n");
markup.append(" <rom name='program.rom' size='0x", hex(size), "'/>\n");
markup.append("cartridge\n");
markup.append(" rom name=program.rom size=0x", hex(size), "\n");
if(0);
else if(identifiers.beginswith("SRAM_V" )) markup.append(" <ram name='save.ram' type='SRAM' size='0x8000'/>\n");
else if(identifiers.beginswith("SRAM_F_V" )) markup.append(" <ram name='save.ram' type='FRAM' size='0x8000'/>\n");
else if(identifiers.beginswith("EEPROM_V" )) markup.append(" <ram name='save.ram' type='EEPROM' size='0x0'/>\n");
else if(identifiers.beginswith("FLASH_V" )) markup.append(" <ram name='save.ram' type='FlashROM' size='0x10000'/>\n");
else if(identifiers.beginswith("FLASH512_V")) markup.append(" <ram name='save.ram' type='FlashROM' size='0x10000'/>\n");
else if(identifiers.beginswith("FLASH1M_V" )) markup.append(" <ram name='save.ram' type='FlashROM' size='0x20000'/>\n");
if(identifiers.empty() == false) markup.append(" <!-- detected: ", identifiers, " -->\n");
markup.append("</cartridge>\n");
markup.transform("'", "\"");
else if(identifiers.beginswith("SRAM_V" )) markup.append(" ram name=save.ram type=SRAM size=0x8000\n");
else if(identifiers.beginswith("SRAM_F_V" )) markup.append(" ram name=save.ram type=FRAM size=0x8000\n");
else if(identifiers.beginswith("EEPROM_V" )) markup.append(" ram name=save.ram type=EEPROM size=0x0\n");
else if(identifiers.beginswith("FLASH_V" )) markup.append(" ram name=save.ram type=FlashROM size=0x10000\n");
else if(identifiers.beginswith("FLASH512_V")) markup.append(" ram name=save.ram type=FlashROM size=0x10000\n");
else if(identifiers.beginswith("FLASH1M_V" )) markup.append(" ram name=save.ram type=FlashROM size=0x20000\n");
//if(identifiers.empty() == false) markup.append(" #detected: ", identifiers, "\n");
}
}

View File

@@ -108,13 +108,11 @@ GameBoyCartridge::GameBoyCartridge(uint8_t *romdata, unsigned romsize) {
if(info.mapper == "MBC2") info.ramsize = 512; //512 x 4-bit
markup = "<?xml version='1.0' encoding='UTF-8'?>\n";
markup.append("<cartridge>\n");
markup.append(" <board type='", info.mapper, "'/>\n");
markup.append(" <rom name='program.rom' size='0x", hex(romsize), "'/>\n");
if(info.ramsize > 0) markup.append(" <ram name='save.ram' size='0x", hex(info.ramsize), "'/>\n");
markup.append("</cartridge>\n");
markup.transform("'", "\"");
markup = "";
markup.append("cartridge\n");
markup.append(" board type=", info.mapper, "\n");
markup.append(" rom name=program.rom size=0x", hex(romsize), "\n");
if(info.ramsize > 0) markup.append(" ram name=save.ram size=0x", hex(info.ramsize), "\n");
}
}

View File

@@ -14,11 +14,8 @@ struct SatellaviewCartridge {
SatellaviewCartridge::SatellaviewCartridge(const uint8_t *data, unsigned size) {
markup = "";
markup.append("<?xml version='1.0' encoding='UTF-8'?>\n");
markup.append("<cartridge sha256='", sha256(data, size) ,"'>\n");
markup.append(" <rom name='program.rom' size='0x", hex(size), "'/>\n");
markup.append("</cartridge>\n");
markup.transform("'", "\"");
markup.append("cartridge\n");
markup.append(" rom name=program.rom size=0x", hex(size), " type=FlashROM\n");
}
}

View File

@@ -20,12 +20,10 @@ SufamiTurboCartridge::SufamiTurboCartridge(const uint8_t *data, unsigned size) {
unsigned ramsize = data[0x37] * 0x800; //2KB
bool linkable = data[0x35] != 0x00; //TODO: unconfirmed
markup.append("<?xml version='1.0' encoding='UTF-8'?>\n");
markup.append("<cartridge linkable='", linkable, "' sha256='", sha256(data, size) ,"'>\n");
markup.append(" <rom name='program.rom' size='0x", hex(romsize), "'/>\n");
markup.append(" <ram name='save.ram' size='0x", hex(ramsize), "'/>\n");
markup.append("</cartridge>\n");
markup.transform("'", "\"");
markup.append("cartridge", linkable ? " linkable" : "", "\n");
markup.append(" rom name=program.rom size=0x", hex(romsize), "\n");
if(ramsize)
markup.append(" ram name=save.ram size=0x", hex(ramsize), "\n");
}
}

View File

@@ -0,0 +1,814 @@
#ifndef NALL_EMULATION_SUPER_FAMICOM_HPP
#define NALL_EMULATION_SUPER_FAMICOM_HPP
#include <nall/sha256.hpp>
#include <nall/string.hpp>
namespace nall {
struct SuperFamicomCartridge {
string markup;
inline SuperFamicomCartridge(const uint8_t *data, unsigned size);
//private:
inline void read_header(const uint8_t *data, unsigned size);
inline unsigned find_header(const uint8_t *data, unsigned size);
inline unsigned score_header(const uint8_t *data, unsigned size, unsigned addr);
enum HeaderField {
CartName = 0x00,
Mapper = 0x15,
RomType = 0x16,
RomSize = 0x17,
RamSize = 0x18,
CartRegion = 0x19,
Company = 0x1a,
Version = 0x1b,
Complement = 0x1c, //inverse checksum
Checksum = 0x1e,
ResetVector = 0x3c,
};
enum Mode {
ModeNormal,
ModeBsxSlotted,
ModeBsx,
ModeSufamiTurbo,
ModeSuperGameBoy,
};
enum Type {
TypeNormal,
TypeBsxSlotted,
TypeBsxBios,
TypeBsx,
TypeSufamiTurboBios,
TypeSufamiTurbo,
TypeSuperGameBoy1Bios,
TypeSuperGameBoy2Bios,
TypeGameBoy,
TypeUnknown,
};
enum Region {
NTSC,
PAL,
};
enum MemoryMapper {
LoROM,
HiROM,
ExLoROM,
ExHiROM,
SuperFXROM,
SA1ROM,
SPC7110ROM,
BSCLoROM,
BSCHiROM,
BSXROM,
STROM,
};
enum DSP1MemoryMapper {
DSP1Unmapped,
DSP1LoROM1MB,
DSP1LoROM2MB,
DSP1HiROM,
};
bool loaded; //is a base cartridge inserted?
unsigned crc32; //crc32 of all cartridges (base+slot(s))
unsigned rom_size;
unsigned ram_size;
bool firmware_appended; //true if firmware is appended to end of ROM data
Mode mode;
Type type;
Region region;
MemoryMapper mapper;
DSP1MemoryMapper dsp1_mapper;
bool has_bsx_slot;
bool has_superfx;
bool has_sa1;
bool has_srtc;
bool has_sdd1;
bool has_spc7110;
bool has_spc7110rtc;
bool has_cx4;
bool has_dsp1;
bool has_dsp2;
bool has_dsp3;
bool has_dsp4;
bool has_obc1;
bool has_st010;
bool has_st011;
bool has_st018;
};
SuperFamicomCartridge::SuperFamicomCartridge(const uint8_t *data, unsigned size) {
firmware_appended = false;
//skip copier header
if((size & 0x7fff) == 512) data += 512, size -= 512;
markup = "";
if(size < 0x8000) return;
read_header(data, size);
markup = "";
if(type == TypeGameBoy) return;
if(type == TypeBsx) return;
if(type == TypeSufamiTurbo) return;
const char *range = (rom_size > 0x200000) || (ram_size > 32 * 1024) ? "0000-7fff" : "0000-ffff";
markup.append("cartridge region=", region == NTSC ? "NTSC" : "PAL", "\n");
if(type == TypeSuperGameBoy1Bios || type == TypeSuperGameBoy2Bios) {
markup.append(
" rom name=program.rom size=0x", hex(rom_size), "\n"
" map id=rom address=00-7f,80-ff:8000-ffff\n"
" icd2 revision=1\n"
" rom name=sgb.boot.rom size=0x100\n"
" map id=io address=00-3f,80-bf:6000-7fff\n"
);
if((rom_size & 0x7fff) == 0x100) {
firmware_appended = true;
rom_size -= 0x100;
}
}
else if(has_cx4) {
markup.append(
" hitachidsp model=HG51B169 frequency=20000000\n"
" rom id=program name=program.rom size=0x", hex(rom_size), "\n"
" rom id=data name=cx4.data.rom size=0xc00\n"
" ram id=data size=0xc00\n"
" map id=io address=00-3f,80-bf:6000-7fff\n"
" map id=rom address=00-7f,80-ff:8000-ffff mask=0x8000\n"
" map id=ram address=70-77:0000-7fff\n"
);
if((rom_size & 0x7fff) == 0xc00) {
firmware_appended = true;
rom_size -= 0xc00;
}
}
else if(has_spc7110) {
markup.append(
" spc7110\n"
" rom id=program name=program.rom size=0x100000\n"
" rom id=data name=data.rom size=0x", hex(rom_size - 0x100000), "\n"
" ram name=save.ram size=0x", hex(ram_size), "\n"
" map id=io address=00-3f,80-bf:4800-483f\n"
" map id=io address=50:0000-ffff\n"
" map id=rom address=00-3f,80-bf:8000-ffff\n"
" map id=rom address=c0-ff:0000-ffff\n"
" map id=ram address=00-3f,80-bf:6000-7fff mask=0xe000\n"
);
}
else if(has_sdd1) {
markup.append(
" sdd1\n"
" rom name=program.rom size=0x", hex(rom_size), "\n"
);
if(ram_size > 0) markup.append(
" ram name=save.ram size=0x", hex(ram_size), "\n"
);
markup.append(
" map id=io address=00-3f,80-bf:4800-4807\n"
" map id=rom address=00-3f,80-bf:8000-ffff mask=0x8000\n"
" map id=rom address=c0-ff:0000-ffff\n"
);
if(ram_size > 0) markup.append(
" map id=ram address=20-3f,a0-bf:6000-7fff mask=0xe000\n"
" map id=ram address=70-7f:0000-7fff\n"
);
}
else if(mapper == LoROM) {
markup.append(
" rom name=program.rom size=0x", hex(rom_size), "\n"
);
if(ram_size > 0) markup.append(
" ram name=save.ram size=0x", hex(ram_size), "\n"
);
markup.append(
" map id=rom address=00-7f,80-ff:8000-ffff mask=0x8000\n"
);
if(ram_size > 0) markup.append(
" map id=ram address=70-7f,f0-ff:", range, "\n"
);
}
else if(mapper == HiROM) {
markup.append(
" rom name=program.rom size=0x", hex(rom_size), "\n"
);
if(ram_size > 0) markup.append(
" ram name=save.ram size=0x", hex(ram_size), "\n"
);
markup.append(
" map id=rom address=00-3f,80-bf:8000-ffff\n"
" map id=rom address=40-7f,c0-ff:0000-ffff\n"
);
if(ram_size > 0) markup.append(
" map id=ram address=10-3f,90-bf:6000-7fff mask=0xe000\n"
);
}
else if(mapper == ExLoROM) {
markup.append(
" rom name=program.rom size=0x", hex(rom_size), "\n"
);
if(ram_size > 0) markup.append(
" ram name=save.ram size=0x", hex(ram_size), "\n"
);
markup.append(
" map id=rom address=00-3f,80-bf:8000-ffff mask=0x8000\n"
" map id=rom address=40-7f:0000-ffff\n"
);
if(ram_size > 0) markup.append(
" map id=ram address=20-3f,a0-bf:6000-7fff\n"
" map id=ram address=70-7f:0000-7fff\n"
);
}
else if(mapper == ExHiROM) {
markup.append(
" rom name=program.rom size=0x", hex(rom_size), "\n"
);
if(ram_size > 0) markup.append(
" ram name=save.ram size=0x", hex(ram_size), "\n"
);
markup.append(
" map id=rom address=00-3f:8000-ffff offset=0x400000\n"
" map id=rom address=40-7f:0000-ffff offset=0x400000\n"
" map id=rom address=80-bf:8000-ffff offset=0x000000 mask=0xc00000\n"
" map id=rom address=c0-ff:0000-ffff offset=0x000000 mask=0xc00000\n"
);
if(ram_size > 0) markup.append(
" map id=ram address=20-3f,a0-bf:6000-7fff mask=0xe000\n"
" map id=ram address=70-7f:", range, "\n"
);
}
else if(mapper == SuperFXROM) {
markup.append(
" superfx revision=3\n"
" rom name=program.rom size=0x", hex(rom_size), "\n"
);
if(ram_size > 0) markup.append(
" ram name=save.ram size=0x", hex(ram_size), "\n"
);
markup.append(
" map id=io address=00-3f,80-bf:3000-32ff\n"
" map id=rom address=00-3f,80-bf:8000-ffff mask=0x8000\n"
" map id=rom address=40-5f,c0-df:0000-ffff\n"
);
if(ram_size > 0) markup.append(
" map id=ram address=00-3f,80-bf:6000-7fff size=0x2000\n"
" map id=ram address=70-71,f0-f1:0000-ffff\n"
);
}
else if(mapper == SA1ROM) {
markup.append(
" sa1\n"
" rom name=program.rom size=0x", hex(rom_size), "\n"
);
if(ram_size > 0) markup.append(
" ram id=bitmap name=save.ram size=0x", hex(ram_size), "\n"
);
markup.append(
" ram id=internal size=0x800\n"
" map id=io address=00-3f,80-bf:2200-23ff\n"
" map id=rom address=00-3f,80-bf:8000-ffff\n"
" map id=rom address=c0-ff:0000-ffff\n"
);
if(ram_size > 0) markup.append(
" map id=bwram address=00-3f,80-bf:6000-7fff\n"
" map id=bwram address=40-4f:0000-ffff\n"
);
markup.append(
" map id=iram address=00-3f,80-bf:3000-37ff\n"
);
}
else if(mapper == BSCLoROM) {
markup.append(
" rom name=program.rom size=0x", hex(rom_size), "\n"
" ram name=save.ram size=0x", hex(ram_size), "\n"
" map id=rom address=00-1f:8000-ffff offset=0x000000 mask=0x8000\n"
" map id=rom address=20-3f:8000-ffff offset=0x100000 mask=0x8000\n"
" map id=rom address=80-9f:8000-ffff offset=0x200000 mask=0x8000\n"
" map id=rom address=a0-bf:8000-ffff offset=0x100000 mask=0x8000\n"
" map id=ram address=70-7f,f0-ff:0000-7fff\n"
" bsxslot\n"
" map id=rom address=c0-ef:0000-ffff\n"
);
}
else if(mapper == BSCHiROM) {
markup.append(
" rom name=program.rom size=0x", hex(rom_size), "\n"
" ram name=save.ram size=0x", hex(ram_size), "\n"
" map id=rom address=00-1f,80-9f:8000-ffff\n"
" map id=rom address=40-5f,c0-df:0000-ffff\n"
" map id=ram address=20-3f,a0-bf:6000-7fff\n"
" bsxslot\n"
" map id=rom address=20-3f,a0-bf:8000-ffff\n"
" map id=rom address=60-7f,e0-ff:0000-ffff\n"
);
}
else if(mapper == BSXROM) {
markup.append(
" bsx\n"
" rom name=program.rom size=0x", hex(rom_size), "\n"
" ram id=save name=save.ram size=0x", hex(ram_size), "\n"
" ram id=download name=bsx.ram size=0x40000\n"
" map id=io address=00-3f,80-bf:5000-5fff\n"
" map id=rom address=00-3f,80-bf:8000-ffff\n"
" map id=rom address=40-7f,c0-ff:0000-ffff\n"
" map id=ram address=20-3f:6000-7fff\n"
);
}
else if(mapper == STROM) {
markup.append(
" rom name=program.rom size=0x", hex(rom_size), "\n"
" map id=rom address='00-1f,80-9f:8000-ffff mask=0x8000\n"
" sufamiturbo\n"
" slot id=A\n"
" map id=rom address=20-3f,a0-bf:8000-ffff mask=0x8000\n"
" map id=ram address=60-63,e0-e3:8000-ffff\n"
" slot id=B\n"
" map id=rom address=40-5f,c0-df:8000-ffff mask=0x8000\n"
" map id=ram address=70-73,f0-f3:8000-ffff\n"
);
}
if(has_spc7110rtc) {
markup.append(
" epsonrtc\n"
" ram name=rtc.ram size=0x10\n"
" map id=io address=00-3f,80-bf:4840-4842\n"
);
}
if(has_srtc) {
markup.append(
" sharprtc\n"
" ram name=rtc.ram size=0x10\n"
" map id=io address=00-3f,80-bf:2800-2801\n"
);
}
if(has_obc1) {
markup.append(
" obc1\n"
" ram name=save.ram size=0x2000\n"
" map id=io address=00-3f,80-bf:6000-7fff\n"
);
}
if(has_dsp1) {
markup.append(
" necdsp model=uPD7725 frequency=8000000\n"
" rom id=program name=dsp1b.program.rom size=0x1800\n"
" rom id=data name=dsp1b.data.rom size=0x800\n"
" ram id=data size=0x200\n"
);
if(dsp1_mapper == DSP1LoROM1MB) markup.append(
" map id=io address=20-3f,a0-bf:8000-ffff select=0x4000\n"
);
if(dsp1_mapper == DSP1LoROM2MB) markup.append(
" map id=io address=60-6f,e0-ef:0000-7fff select=0x4000\n"
);
if(dsp1_mapper == DSP1HiROM) markup.append(
" map id=io address=00-1f,80-9f:6000-7fff select=0x1000\n"
);
if((size & 0x7fff) == 0x2000) {
firmware_appended = true;
rom_size -= 0x2000;
}
}
if(has_dsp2) {
markup.append(
" necdsp model=uPD7725 frequency=8000000\n"
" rom id=program name=dsp2.program.rom size=0x1800\n"
" rom id=data name=dsp2.data.rom size=0x800\n"
" ram id=data size=0x200\n"
" map id=io address=20-3f,a0-bf:8000-ffff select=0x4000\n"
);
if((size & 0x7fff) == 0x2000) {
firmware_appended = true;
rom_size -= 0x2000;
}
}
if(has_dsp3) {
markup.append(
" necdsp model=uPD7725 frequency=8000000\n"
" rom id=program name=dsp3.program.rom size=0x1800\n"
" rom id=data name=dsp3.data.rom size=0x800\n"
" ram id=data size=0x200\n"
" map id=io address=20-3f,a0-bf:8000-ffff select=0x4000\n"
);
if((size & 0x7fff) == 0x2000) {
firmware_appended = true;
rom_size -= 0x2000;
}
}
if(has_dsp4) {
markup.append(
" necdsp model=uPD7725 frequency=8000000\n"
" rom id=program name=dsp4.program.rom size=0x1800\n"
" rom id=data name=dsp4.data.rom size=0x800\n"
" ram id=data size=0x200\n"
" map address=30-3f,b0-bf:8000-ffff select=0x4000\n"
);
if((size & 0x7fff) == 0x2000) {
firmware_appended = true;
rom_size -= 0x2000;
}
}
if(has_st010) {
markup.append(
" necdsp model=uPD96050 frequency=11000000\n"
" rom id=program name=st010.program.rom size=0xc000\n"
" rom id=data name=st010.data.rom size=0x1000\n"
" ram id=data name=save.ram size=0x1000\n"
" map id=io address=60-67,e0-e7:0000-3fff select=0x0001\n"
" map id=ram address=68-6f,e8-ef:0000-7fff\n"
);
if((size & 0xffff) == 0xd000) {
firmware_appended = true;
rom_size -= 0xd000;
}
}
if(has_st011) {
markup.append(
" necdsp model=uPD96050 frequency=15000000\n"
" rom id=program name=st011.program.rom size=0xc000\n"
" rom id=data name=st011.data.rom size=0x1000\n"
" ram id=data name=save.ram size=0x1000\n"
" map id=io address=60-67,e0-e7:0000-3fff select=0x0001\n"
" map id=ram address=68-6f,e8-ef:0000-7fff\n"
);
if((size & 0xffff) == 0xd000) {
firmware_appended = true;
rom_size -= 0xd000;
}
}
if(has_st018) {
markup.append(
" armdsp frequency=21477272\n"
" rom id=program name=st018.program.rom size=0x20000\n"
" rom id=data name=st018.data.rom size=0x8000\n"
" ram name=save.ram size=0x4000\n"
" map id=io address=00-3f,80-bf:3800-38ff\n"
);
if((size & 0x3ffff) == 0x28000) {
firmware_appended = true;
rom_size -= 0x28000;
}
}
}
void SuperFamicomCartridge::read_header(const uint8_t *data, unsigned size) {
type = TypeUnknown;
mapper = LoROM;
dsp1_mapper = DSP1Unmapped;
region = NTSC;
rom_size = size;
ram_size = 0;
has_bsx_slot = false;
has_superfx = false;
has_sa1 = false;
has_srtc = false;
has_sdd1 = false;
has_spc7110 = false;
has_spc7110rtc = false;
has_cx4 = false;
has_dsp1 = false;
has_dsp2 = false;
has_dsp3 = false;
has_dsp4 = false;
has_obc1 = false;
has_st010 = false;
has_st011 = false;
has_st018 = false;
//=====================
//detect Game Boy carts
//=====================
if(size >= 0x0140) {
if(data[0x0104] == 0xce && data[0x0105] == 0xed && data[0x0106] == 0x66 && data[0x0107] == 0x66
&& data[0x0108] == 0xcc && data[0x0109] == 0x0d && data[0x010a] == 0x00 && data[0x010b] == 0x0b) {
type = TypeGameBoy;
return;
}
}
if(size < 32768) {
type = TypeUnknown;
return;
}
const unsigned index = find_header(data, size);
const uint8_t mapperid = data[index + Mapper];
const uint8_t rom_type = data[index + RomType];
const uint8_t rom_size = data[index + RomSize];
const uint8_t company = data[index + Company];
const uint8_t regionid = data[index + CartRegion] & 0x7f;
ram_size = 1024 << (data[index + RamSize] & 7);
if(ram_size == 1024) ram_size = 0; //no RAM present
if(rom_size == 0 && ram_size) ram_size = 0; //fix for Bazooka Blitzkrieg's malformed header (swapped ROM and RAM sizes)
//0, 1, 13 = NTSC; 2 - 12 = PAL
region = (regionid <= 1 || regionid >= 13) ? NTSC : PAL;
//=======================
//detect BS-X flash carts
//=======================
if(data[index + 0x13] == 0x00 || data[index + 0x13] == 0xff) {
if(data[index + 0x14] == 0x00) {
const uint8_t n15 = data[index + 0x15];
if(n15 == 0x00 || n15 == 0x80 || n15 == 0x84 || n15 == 0x9c || n15 == 0xbc || n15 == 0xfc) {
if(data[index + 0x1a] == 0x33 || data[index + 0x1a] == 0xff) {
type = TypeBsx;
mapper = BSXROM;
region = NTSC; //BS-X only released in Japan
return;
}
}
}
}
//=========================
//detect Sufami Turbo carts
//=========================
if(!memcmp(data, "BANDAI SFC-ADX", 14)) {
if(!memcmp(data + 16, "SFC-ADX BACKUP", 14)) {
type = TypeSufamiTurboBios;
} else {
type = TypeSufamiTurbo;
}
mapper = STROM;
region = NTSC; //Sufami Turbo only released in Japan
return; //RAM size handled outside this routine
}
//==========================
//detect Super Game Boy BIOS
//==========================
if(!memcmp(data + index, "Super GAMEBOY2", 14)) {
type = TypeSuperGameBoy2Bios;
return;
}
if(!memcmp(data + index, "Super GAMEBOY", 13)) {
type = TypeSuperGameBoy1Bios;
return;
}
//=====================
//detect standard carts
//=====================
//detect presence of BS-X flash cartridge connector (reads extended header information)
if(data[index - 14] == 'Z') {
if(data[index - 11] == 'J') {
uint8_t n13 = data[index - 13];
if((n13 >= 'A' && n13 <= 'Z') || (n13 >= '0' && n13 <= '9')) {
if(company == 0x33 || (data[index - 10] == 0x00 && data[index - 4] == 0x00)) {
has_bsx_slot = true;
}
}
}
}
if(has_bsx_slot) {
if(!memcmp(data + index, "Satellaview BS-X ", 21)) {
//BS-X base cart
type = TypeBsxBios;
mapper = BSXROM;
region = NTSC; //BS-X only released in Japan
return; //RAM size handled internally by load_cart_bsx() -> BSXCart class
} else {
type = TypeBsxSlotted;
mapper = (index == 0x7fc0 ? BSCLoROM : BSCHiROM);
region = NTSC; //BS-X slotted cartridges only released in Japan
}
} else {
//standard cart
type = TypeNormal;
if(index == 0x7fc0 && size >= 0x401000) {
mapper = ExLoROM;
} else if(index == 0x7fc0 && mapperid == 0x32) {
mapper = ExLoROM;
} else if(index == 0x7fc0) {
mapper = LoROM;
} else if(index == 0xffc0) {
mapper = HiROM;
} else { //index == 0x40ffc0
mapper = ExHiROM;
}
}
if(mapperid == 0x20 && (rom_type == 0x13 || rom_type == 0x14 || rom_type == 0x15 || rom_type == 0x1a)) {
has_superfx = true;
mapper = SuperFXROM;
ram_size = 1024 << (data[index - 3] & 7);
if(ram_size == 1024) ram_size = 0;
}
if(mapperid == 0x23 && (rom_type == 0x32 || rom_type == 0x34 || rom_type == 0x35)) {
has_sa1 = true;
mapper = SA1ROM;
}
if(mapperid == 0x35 && rom_type == 0x55) {
has_srtc = true;
}
if(mapperid == 0x32 && (rom_type == 0x43 || rom_type == 0x45)) {
has_sdd1 = true;
}
if(mapperid == 0x3a && (rom_type == 0xf5 || rom_type == 0xf9)) {
has_spc7110 = true;
has_spc7110rtc = (rom_type == 0xf9);
mapper = SPC7110ROM;
}
if(mapperid == 0x20 && rom_type == 0xf3) {
has_cx4 = true;
}
if((mapperid == 0x20 || mapperid == 0x21) && rom_type == 0x03) {
has_dsp1 = true;
}
if(mapperid == 0x30 && rom_type == 0x05 && company != 0xb2) {
has_dsp1 = true;
}
if(mapperid == 0x31 && (rom_type == 0x03 || rom_type == 0x05)) {
has_dsp1 = true;
}
if(has_dsp1 == true) {
if((mapperid & 0x2f) == 0x20 && size <= 0x100000) {
dsp1_mapper = DSP1LoROM1MB;
} else if((mapperid & 0x2f) == 0x20) {
dsp1_mapper = DSP1LoROM2MB;
} else if((mapperid & 0x2f) == 0x21) {
dsp1_mapper = DSP1HiROM;
}
}
if(mapperid == 0x20 && rom_type == 0x05) {
has_dsp2 = true;
}
if(mapperid == 0x30 && rom_type == 0x05 && company == 0xb2) {
has_dsp3 = true;
}
if(mapperid == 0x30 && rom_type == 0x03) {
has_dsp4 = true;
}
if(mapperid == 0x30 && rom_type == 0x25) {
has_obc1 = true;
}
if(mapperid == 0x30 && rom_type == 0xf6 && rom_size >= 10) {
has_st010 = true;
}
if(mapperid == 0x30 && rom_type == 0xf6 && rom_size < 10) {
has_st011 = true;
}
if(mapperid == 0x30 && rom_type == 0xf5) {
has_st018 = true;
}
}
unsigned SuperFamicomCartridge::find_header(const uint8_t *data, unsigned size) {
unsigned score_lo = score_header(data, size, 0x007fc0);
unsigned score_hi = score_header(data, size, 0x00ffc0);
unsigned score_ex = score_header(data, size, 0x40ffc0);
if(score_ex) score_ex += 4; //favor ExHiROM on images > 32mbits
if(score_lo >= score_hi && score_lo >= score_ex) {
return 0x007fc0;
} else if(score_hi >= score_ex) {
return 0x00ffc0;
} else {
return 0x40ffc0;
}
}
unsigned SuperFamicomCartridge::score_header(const uint8_t *data, unsigned size, unsigned addr) {
if(size < addr + 64) return 0; //image too small to contain header at this location?
int score = 0;
uint16_t resetvector = data[addr + ResetVector] | (data[addr + ResetVector + 1] << 8);
uint16_t checksum = data[addr + Checksum ] | (data[addr + Checksum + 1] << 8);
uint16_t complement = data[addr + Complement ] | (data[addr + Complement + 1] << 8);
uint8_t resetop = data[(addr & ~0x7fff) | (resetvector & 0x7fff)]; //first opcode executed upon reset
uint8_t mapper = data[addr + Mapper] & ~0x10; //mask off irrelevent FastROM-capable bit
//$00:[000-7fff] contains uninitialized RAM and MMIO.
//reset vector must point to ROM at $00:[8000-ffff] to be considered valid.
if(resetvector < 0x8000) return 0;
//some images duplicate the header in multiple locations, and others have completely
//invalid header information that cannot be relied upon.
//below code will analyze the first opcode executed at the specified reset vector to
//determine the probability that this is the correct header.
//most likely opcodes
if(resetop == 0x78 //sei
|| resetop == 0x18 //clc (clc; xce)
|| resetop == 0x38 //sec (sec; xce)
|| resetop == 0x9c //stz $nnnn (stz $4200)
|| resetop == 0x4c //jmp $nnnn
|| resetop == 0x5c //jml $nnnnnn
) score += 8;
//plausible opcodes
if(resetop == 0xc2 //rep #$nn
|| resetop == 0xe2 //sep #$nn
|| resetop == 0xad //lda $nnnn
|| resetop == 0xae //ldx $nnnn
|| resetop == 0xac //ldy $nnnn
|| resetop == 0xaf //lda $nnnnnn
|| resetop == 0xa9 //lda #$nn
|| resetop == 0xa2 //ldx #$nn
|| resetop == 0xa0 //ldy #$nn
|| resetop == 0x20 //jsr $nnnn
|| resetop == 0x22 //jsl $nnnnnn
) score += 4;
//implausible opcodes
if(resetop == 0x40 //rti
|| resetop == 0x60 //rts
|| resetop == 0x6b //rtl
|| resetop == 0xcd //cmp $nnnn
|| resetop == 0xec //cpx $nnnn
|| resetop == 0xcc //cpy $nnnn
) score -= 4;
//least likely opcodes
if(resetop == 0x00 //brk #$nn
|| resetop == 0x02 //cop #$nn
|| resetop == 0xdb //stp
|| resetop == 0x42 //wdm
|| resetop == 0xff //sbc $nnnnnn,x
) score -= 8;
//at times, both the header and reset vector's first opcode will match ...
//fallback and rely on info validity in these cases to determine more likely header.
//a valid checksum is the biggest indicator of a valid header.
if((checksum + complement) == 0xffff && (checksum != 0) && (complement != 0)) score += 4;
if(addr == 0x007fc0 && mapper == 0x20) score += 2; //0x20 is usually LoROM
if(addr == 0x00ffc0 && mapper == 0x21) score += 2; //0x21 is usually HiROM
if(addr == 0x007fc0 && mapper == 0x22) score += 2; //0x22 is usually ExLoROM
if(addr == 0x40ffc0 && mapper == 0x25) score += 2; //0x25 is usually ExHiROM
if(data[addr + Company] == 0x33) score += 2; //0x33 indicates extended header
if(data[addr + RomType] < 0x08) score++;
if(data[addr + RomSize] < 0x10) score++;
if(data[addr + RamSize] < 0x08) score++;
if(data[addr + CartRegion] < 14) score++;
if(score < 0) score = 0;
return score;
}
}
#endif

118
ananke/nall/base64.hpp Normal file
View File

@@ -0,0 +1,118 @@
#ifndef NALL_BASE64_HPP
#define NALL_BASE64_HPP
#include <nall/stdint.hpp>
#include <nall/string.hpp>
namespace nall {
struct base64 {
static bool encode(char *&output, const uint8_t* input, unsigned inlength) {
output = new char[inlength * 8 / 6 + 8]();
unsigned i = 0, o = 0;
while(i < inlength) {
switch(i % 3) {
case 0: {
output[o++] = enc(input[i] >> 2);
output[o] = enc((input[i] & 3) << 4);
break;
}
case 1: {
uint8_t prev = dec(output[o]);
output[o++] = enc(prev + (input[i] >> 4));
output[o] = enc((input[i] & 15) << 2);
break;
}
case 2: {
uint8_t prev = dec(output[o]);
output[o++] = enc(prev + (input[i] >> 6));
output[o++] = enc(input[i] & 63);
break;
}
}
i++;
}
return true;
}
static string encode(const string &data) {
char *buffer = nullptr;
encode(buffer, (const uint8_t*)(const char*)data, data.length());
string result = buffer;
delete[] buffer;
return result;
}
static bool decode(uint8_t *&output, unsigned &outlength, const char *input) {
unsigned inlength = strlen(input), infix = 0;
output = new uint8_t[inlength + 1]();
unsigned i = 0, o = 0;
while(i < inlength) {
uint8_t x = dec(input[i]);
switch(i++ & 3) {
case 0: {
output[o] = x << 2;
break;
}
case 1: {
output[o++] |= x >> 4;
output[o] = (x & 15) << 4;
break;
}
case 2: {
output[o++] |= x >> 2;
output[o] = (x & 3) << 6;
break;
}
case 3: {
output[o++] |= x;
break;
}
}
}
outlength = o;
return true;
}
static string decode(const string &data) {
uint8_t *buffer = nullptr;
unsigned size = 0;
decode(buffer, size, (const char*)data);
string result = (const char*)buffer;
delete[] buffer;
return result;
}
private:
static char enc(uint8_t n) {
//base64 for URL encodings (URL = -_, MIME = +/)
static char lookup_table[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_";
return lookup_table[n & 63];
}
static uint8_t dec(char n) {
if(n >= 'A' && n <= 'Z') return n - 'A';
if(n >= 'a' && n <= 'z') return n - 'a' + 26;
if(n >= '0' && n <= '9') return n - '0' + 52;
if(n == '-') return 62;
if(n == '_') return 63;
return 0;
}
};
}
#endif

View File

@@ -0,0 +1,84 @@
#ifndef NALL_BEAT_ARCHIVE_HPP
#define NALL_BEAT_ARCHIVE_HPP
#include <nall/beat/base.hpp>
namespace nall {
struct beatArchive : beatBase {
bool create(const string &beatname, string pathname, const string &metadata = "") {
if(fp.open(beatname, file::mode::write) == false) return false;
if(pathname.endswith("/") == false) pathname.append("/");
checksum = ~0;
writeString("BPA1");
writeNumber(metadata.length());
writeString(metadata);
lstring list;
ls(list, pathname, pathname);
for(auto &name : list) {
if(name.endswith("/")) {
name.rtrim<1>("/");
writeNumber(0 | ((name.length() - 1) << 1));
writeString(name);
} else {
file stream;
if(stream.open({pathname, name}, file::mode::read) == false) return false;
writeNumber(1 | ((name.length() - 1) << 1));
writeString(name);
unsigned size = stream.size();
writeNumber(size);
uint32_t checksum = ~0;
while(size--) {
uint8_t data = stream.read();
write(data);
checksum = crc32_adjust(checksum, data);
}
writeChecksum(~checksum);
}
}
writeChecksum(~checksum);
fp.close();
return true;
}
bool unpack(const string &beatname, string pathname) {
if(fp.open(beatname, file::mode::read) == false) return false;
if(pathname.endswith("/") == false) pathname.append("/");
checksum = ~0;
if(readString(4) != "BPA1") return false;
unsigned length = readNumber();
while(length--) read();
directory::create(pathname);
while(fp.offset() < fp.size() - 4) {
unsigned data = readNumber();
string name = readString((data >> 1) + 1);
if(name.position("\\") || name.position("../")) return false; //block path exploits
if((data & 1) == 0) {
directory::create({pathname, name});
} else {
file stream;
if(stream.open({pathname, name}, file::mode::write) == false) return false;
unsigned size = readNumber();
uint32_t checksum = ~0;
while(size--) {
uint8_t data = read();
stream.write(data);
checksum = crc32_adjust(checksum, data);
}
if(readChecksum(~checksum) == false) return false;
}
}
return readChecksum(~checksum);
}
};
}
#endif

92
ananke/nall/beat/base.hpp Normal file
View File

@@ -0,0 +1,92 @@
#ifndef NALL_BEAT_BASE_HPP
#define NALL_BEAT_BASE_HPP
namespace nall {
struct beatBase {
protected:
file fp;
uint32_t checksum;
void ls(lstring &list, const string &path, const string &basepath) {
lstring paths = directory::folders(path);
for(auto &pathname : paths) {
list.append(string{path, pathname}.ltrim<1>(basepath));
ls(list, {path, pathname}, basepath);
}
lstring files = directory::files(path);
for(auto &filename : files) {
list.append(string{path, filename}.ltrim<1>(basepath));
}
}
void write(uint8_t data) {
fp.write(data);
checksum = crc32_adjust(checksum, data);
}
void writeNumber(uint64_t data) {
while(true) {
uint64_t x = data & 0x7f;
data >>= 7;
if(data == 0) return write(0x80 | x);
write(x);
data--;
}
}
void writeString(const string &text) {
unsigned length = text.length();
for(unsigned n = 0; n < length; n++) write(text[n]);
}
void writeChecksum(uint32_t checksum) {
write(checksum >> 0);
write(checksum >> 8);
write(checksum >> 16);
write(checksum >> 24);
}
uint8_t read() {
uint8_t data = fp.read();
checksum = crc32_adjust(checksum, data);
return data;
}
uint64_t readNumber() {
uint64_t data = 0, shift = 1;
while(true) {
uint8_t x = read();
data += (x & 0x7f) * shift;
if(x & 0x80) break;
shift <<= 7;
data += shift;
}
return data;
}
string readString(unsigned length) {
string text;
text.reserve(length + 1);
for(unsigned n = 0; n < length; n++) {
text[n] = fp.read();
checksum = crc32_adjust(checksum, text[n]);
}
text[length] = 0;
return text;
}
bool readChecksum(uint32_t source) {
uint32_t checksum = 0;
checksum |= read() << 0;
checksum |= read() << 8;
checksum |= read() << 16;
checksum |= read() << 24;
return checksum == source;
}
};
}
#endif

View File

@@ -1,5 +1,5 @@
#ifndef NALL_BPS_DELTA_HPP
#define NALL_BPS_DELTA_HPP
#ifndef NALL_BEAT_DELTA_HPP
#define NALL_BEAT_DELTA_HPP
#include <nall/crc32.hpp>
#include <nall/file.hpp>

View File

@@ -1,5 +1,5 @@
#ifndef NALL_BPS_LINEAR_HPP
#define NALL_BPS_LINEAR_HPP
#ifndef NALL_BEAT_LINEAR_HPP
#define NALL_BEAT_LINEAR_HPP
#include <nall/crc32.hpp>
#include <nall/file.hpp>

View File

@@ -1,5 +1,5 @@
#ifndef NALL_BPS_METADATA_HPP
#define NALL_BPS_METADATA_HPP
#ifndef NALL_BEAT_METADATA_HPP
#define NALL_BEAT_METADATA_HPP
#include <nall/crc32.hpp>
#include <nall/file.hpp>

242
ananke/nall/beat/multi.hpp Normal file
View File

@@ -0,0 +1,242 @@
#ifndef NALL_BEAT_MULTI_HPP
#define NALL_BEAT_MULTI_HPP
#include <nall/beat/patch.hpp>
#include <nall/beat/linear.hpp>
#include <nall/beat/delta.hpp>
namespace nall {
struct bpsmulti {
enum : unsigned {
CreatePath = 0,
CreateFile = 1,
ModifyFile = 2,
MirrorFile = 3,
};
enum : unsigned {
OriginSource = 0,
OriginTarget = 1,
};
bool create(const string &patchName, const string &sourcePath, const string &targetPath, bool delta = false, const string &metadata = "") {
if(fp.open()) fp.close();
fp.open(patchName, file::mode::write);
checksum = ~0;
writeString("BPM1"); //signature
writeNumber(metadata.length());
writeString(metadata);
lstring sourceList, targetList;
ls(sourceList, sourcePath, sourcePath);
ls(targetList, targetPath, targetPath);
for(auto &targetName : targetList) {
if(targetName.endswith("/")) {
targetName.rtrim<1>("/");
writeNumber(CreatePath | ((targetName.length() - 1) << 2));
writeString(targetName);
} else if(auto position = sourceList.find(targetName)) { //if sourceName == targetName
file sp, dp;
sp.open({sourcePath, targetName}, file::mode::read);
dp.open({targetPath, targetName}, file::mode::read);
bool identical = sp.size() == dp.size();
uint32_t cksum = ~0;
for(unsigned n = 0; n < sp.size(); n++) {
uint8_t byte = sp.read();
if(identical && byte != dp.read()) identical = false;
cksum = crc32_adjust(cksum, byte);
}
if(identical) {
writeNumber(MirrorFile | ((targetName.length() - 1) << 2));
writeString(targetName);
writeNumber(OriginSource);
writeChecksum(~cksum);
} else {
writeNumber(ModifyFile | ((targetName.length() - 1) << 2));
writeString(targetName);
writeNumber(OriginSource);
if(delta == false) {
bpslinear patch;
patch.source({sourcePath, targetName});
patch.target({targetPath, targetName});
patch.create({temppath(), "temp.bps"});
} else {
bpsdelta patch;
patch.source({sourcePath, targetName});
patch.target({targetPath, targetName});
patch.create({temppath(), "temp.bps"});
}
auto buffer = file::read({temppath(), "temp.bps"});
writeNumber(buffer.size());
for(auto &byte : buffer) write(byte);
}
} else {
writeNumber(CreateFile | ((targetName.length() - 1) << 2));
writeString(targetName);
auto buffer = file::read({targetPath, targetName});
writeNumber(buffer.size());
for(auto &byte : buffer) write(byte);
writeChecksum(crc32_calculate(buffer.data(), buffer.size()));
}
}
//checksum
writeChecksum(~checksum);
fp.close();
return true;
}
bool apply(const string &patchName, const string &sourcePath, const string &targetPath) {
directory::remove(targetPath); //start with a clean directory
directory::create(targetPath);
if(fp.open()) fp.close();
fp.open(patchName, file::mode::read);
checksum = ~0;
if(readString(4) != "BPM1") return false;
auto metadataLength = readNumber();
while(metadataLength--) read();
while(fp.offset() < fp.size() - 4) {
auto encoding = readNumber();
unsigned action = encoding & 3;
unsigned targetLength = (encoding >> 2) + 1;
string targetName = readString(targetLength);
if(action == CreatePath) {
directory::create({targetPath, targetName, "/"});
} else if(action == CreateFile) {
file fp;
fp.open({targetPath, targetName}, file::mode::write);
auto fileSize = readNumber();
while(fileSize--) fp.write(read());
uint32_t cksum = readChecksum();
} else if(action == ModifyFile) {
auto encoding = readNumber();
string originPath = encoding & 1 ? targetPath : sourcePath;
string sourceName = (encoding >> 1) == 0 ? targetName : readString(encoding >> 1);
auto patchSize = readNumber();
vector<uint8_t> buffer;
buffer.resize(patchSize);
for(unsigned n = 0; n < patchSize; n++) buffer[n] = read();
bpspatch patch;
patch.modify(buffer.data(), buffer.size());
patch.source({originPath, sourceName});
patch.target({targetPath, targetName});
if(patch.apply() != bpspatch::result::success) return false;
} else if(action == MirrorFile) {
auto encoding = readNumber();
string originPath = encoding & 1 ? targetPath : sourcePath;
string sourceName = (encoding >> 1) == 0 ? targetName : readString(encoding >> 1);
file::copy({originPath, sourceName}, {targetPath, targetName});
uint32_t cksum = readChecksum();
}
}
uint32_t cksum = ~checksum;
if(read() != (uint8_t)(cksum >> 0)) return false;
if(read() != (uint8_t)(cksum >> 8)) return false;
if(read() != (uint8_t)(cksum >> 16)) return false;
if(read() != (uint8_t)(cksum >> 24)) return false;
fp.close();
return true;
}
protected:
file fp;
uint32_t checksum;
//create() functions
void ls(lstring &list, const string &path, const string &basepath) {
lstring paths = directory::folders(path);
for(auto &pathname : paths) {
list.append(string{path, pathname}.ltrim<1>(basepath));
ls(list, {path, pathname}, basepath);
}
lstring files = directory::files(path);
for(auto &filename : files) {
list.append(string{path, filename}.ltrim<1>(basepath));
}
}
void write(uint8_t data) {
fp.write(data);
checksum = crc32_adjust(checksum, data);
}
void writeNumber(uint64_t data) {
while(true) {
uint64_t x = data & 0x7f;
data >>= 7;
if(data == 0) {
write(0x80 | x);
break;
}
write(x);
data--;
}
}
void writeString(const string &text) {
unsigned length = text.length();
for(unsigned n = 0; n < length; n++) write(text[n]);
}
void writeChecksum(uint32_t cksum) {
write(cksum >> 0);
write(cksum >> 8);
write(cksum >> 16);
write(cksum >> 24);
}
//apply() functions
uint8_t read() {
uint8_t data = fp.read();
checksum = crc32_adjust(checksum, data);
return data;
}
uint64_t readNumber() {
uint64_t data = 0, shift = 1;
while(true) {
uint8_t x = read();
data += (x & 0x7f) * shift;
if(x & 0x80) break;
shift <<= 7;
data += shift;
}
return data;
}
string readString(unsigned length) {
string text;
text.reserve(length + 1);
for(unsigned n = 0; n < length; n++) text[n] = read();
text[length] = 0;
return text;
}
uint32_t readChecksum() {
uint32_t checksum = 0;
checksum |= read() << 0;
checksum |= read() << 8;
checksum |= read() << 16;
checksum |= read() << 24;
return checksum;
}
};
}
#endif

View File

@@ -1,5 +1,5 @@
#ifndef NALL_BPS_PATCH_HPP
#define NALL_BPS_PATCH_HPP
#ifndef NALL_BEAT_PATCH_HPP
#define NALL_BEAT_PATCH_HPP
#include <nall/crc32.hpp>
#include <nall/file.hpp>

25
ananke/nall/crc16.hpp Normal file
View File

@@ -0,0 +1,25 @@
#ifndef NALL_CRC16_HPP
#define NALL_CRC16_HPP
#include <nall/stdint.hpp>
namespace nall {
inline uint16_t crc16_adjust(uint16_t crc16, uint8_t data) {
for(unsigned n = 0; n < 8; n++) {
if((crc16 & 1) ^ (data & 1)) crc16 = (crc16 >> 1) ^ 0x8408;
else crc16 >>= 1;
data >>= 1;
}
return crc16;
}
inline uint16_t crc16_calculate(const uint8_t *data, unsigned length) {
uint16_t crc16 = ~0;
for(unsigned n = 0; n < length; n++) {
crc16 = crc16_adjust(crc16, data[n]);
}
return ~crc16;
}
}
#endif

View File

@@ -1,6 +1,7 @@
#ifndef NALL_DIRECTORY_HPP
#define NALL_DIRECTORY_HPP
#include <nall/file.hpp>
#include <nall/intrinsics.hpp>
#include <nall/sort.hpp>
#include <nall/string.hpp>
@@ -18,28 +19,75 @@ namespace nall {
struct directory {
static bool create(const string &pathname, unsigned permissions = 0755); //recursive
static bool remove(const string &pathname);
static bool remove(const string &pathname); //recursive
static bool exists(const string &pathname);
static lstring folders(const string &pathname, const string &pattern = "*");
static lstring files(const string &pathname, const string &pattern = "*");
static lstring contents(const string &pathname, const string &pattern = "*");
static lstring folders(const string &pathname, const string &pattern = "*") {
lstring folders = directory::ufolders(pathname, pattern);
folders.sort();
return folders;
}
static lstring files(const string &pathname, const string &pattern = "*") {
lstring files = directory::ufiles(pathname, pattern);
files.sort();
return files;
}
static lstring contents(const string &pathname, const string &pattern = "*") {
lstring folders = directory::ufolders(pathname); //pattern search of contents should only filter files
lstring files = directory::ufiles(pathname, pattern);
folders.sort();
files.sort();
for(auto &file : files) folders.append(file);
return folders;
}
static lstring ifolders(const string &pathname, const string &pattern = "*") {
lstring folders = ufolders(pathname, pattern);
folders.isort();
return folders;
}
static lstring ifiles(const string &pathname, const string &pattern = "*") {
lstring files = ufiles(pathname, pattern);
files.isort();
return files;
}
static lstring icontents(const string &pathname, const string &pattern = "*") {
lstring folders = directory::ufolders(pathname); //pattern search of contents should only filter files
lstring files = directory::ufiles(pathname, pattern);
folders.isort();
files.isort();
for(auto &file : files) folders.append(file);
return folders;
}
private:
//internal functions; these return unsorted lists
static lstring ufolders(const string &pathname, const string &pattern = "*");
static lstring ufiles(const string &pathname, const string &pattern = "*");
};
#if defined(PLATFORM_WINDOWS)
inline bool directory::create(const string &pathname, unsigned permissions) {
string fullpath = pathname, path;
fullpath.transform("/", "\\");
fullpath.rtrim<1>("\\");
lstring pathpart = fullpath.split("\\");
bool result = false;
for(auto &part : pathpart) {
path.append(part, "\\");
result = _wmkdir(utf16_t(path)) == 0;
string path;
lstring list = string{pathname}.transform("\\", "/").rtrim<1>("/").split("/");
bool result = true;
for(auto &part : list) {
path.append(part, "/");
result &= (_wmkdir(utf16_t(path)) == 0);
}
return result;
}
inline bool directory::remove(const string &pathname) {
lstring list = directory::contents(pathname);
for(auto &name : list) {
if(name.endswith("/")) directory::remove({pathname, name});
else file::remove({pathname, name});
}
return _wrmdir(utf16_t(pathname)) == 0;
}
@@ -51,7 +99,7 @@ struct directory {
return (result & FILE_ATTRIBUTE_DIRECTORY);
}
inline lstring directory::folders(const string &pathname, const string &pattern) {
inline lstring directory::ufolders(const string &pathname, const string &pattern) {
lstring list;
string path = pathname;
path.transform("/", "\\");
@@ -77,12 +125,11 @@ struct directory {
}
FindClose(handle);
}
if(list.size() > 0) list.sort();
for(auto &name : list) name.append("/"); //must append after sorting
return list;
}
inline lstring directory::files(const string &pathname, const string &pattern) {
inline lstring directory::ufiles(const string &pathname, const string &pattern) {
lstring list;
string path = pathname;
path.transform("/", "\\");
@@ -104,29 +151,26 @@ struct directory {
}
FindClose(handle);
}
if(list.size() > 0) list.sort();
return list;
}
inline lstring directory::contents(const string &pathname, const string &pattern) {
lstring folders = directory::folders(pathname); //pattern search of contents() should only filter files
lstring files = directory::files(pathname, pattern);
for(auto &file : files) folders.append(file);
return folders;
}
#else
inline bool directory::create(const string &pathname, unsigned permissions) {
string fullpath = pathname, path = "/";
fullpath.trim<1>("/");
lstring pathpart = fullpath.split("/");
for(auto &part : pathpart) {
if(!directory::exists(path)) mkdir(path, permissions);
string path;
lstring list = string{pathname}.rtrim<1>("/").split("/");
bool result = true;
for(auto &part : list) {
path.append(part, "/");
result &= (mkdir(path, permissions) == 0);
}
return mkdir(path, permissions) == 0;
return result;
}
inline bool directory::remove(const string &pathname) {
lstring list = directory::contents(pathname);
for(auto &name : list) {
if(name.endswith("/")) directory::remove({pathname, name});
else file::remove({pathname, name});
}
return rmdir(pathname) == 0;
}
@@ -137,7 +181,7 @@ struct directory {
return true;
}
inline lstring directory::folders(const string &pathname, const string &pattern) {
inline lstring directory::ufolders(const string &pathname, const string &pattern) {
lstring list;
DIR *dp;
struct dirent *ep;
@@ -152,12 +196,11 @@ struct directory {
}
closedir(dp);
}
if(list.size() > 0) list.sort();
for(auto &name : list) name.append("/"); //must append after sorting
return list;
}
inline lstring directory::files(const string &pathname, const string &pattern) {
inline lstring directory::ufiles(const string &pathname, const string &pattern) {
lstring list;
DIR *dp;
struct dirent *ep;
@@ -172,16 +215,8 @@ struct directory {
}
closedir(dp);
}
if(list.size() > 0) list.sort();
return list;
}
inline lstring directory::contents(const string &pathname, const string &pattern) {
lstring folders = directory::folders(pathname); //pattern search of contents() should only filter files
lstring files = directory::files(pathname, pattern);
for(auto &file : files) folders.append(file);
return folders;
}
#endif
}

View File

@@ -74,6 +74,22 @@ namespace nall {
return true;
}
static bool write(const string &filename, const string &text) {
file fp;
if(fp.open(filename, mode::write) == false) return false;
fp.print(text);
fp.close();
return true;
}
static bool write(const string &filename, const vector<uint8_t> &buffer) {
file fp;
if(fp.open(filename, mode::write) == false) return false;
fp.write(buffer.data(), buffer.size());
fp.close();
return true;
}
static bool write(const string &filename, const uint8_t *data, unsigned size) {
file fp;
if(fp.open(filename, mode::write) == false) return false;
@@ -82,6 +98,11 @@ namespace nall {
return true;
}
static string sha256(const string &filename) {
auto buffer = read(filename);
return nall::sha256(buffer.data(), buffer.size());
}
uint8_t read() {
if(!fp) return 0xff; //file not open
if(file_mode == mode::write) return 0xff; //reads not permitted

View File

@@ -24,6 +24,14 @@ struct image {
uint64_t mask;
unsigned depth;
unsigned shift;
inline bool operator==(const Channel &source) {
return mask == source.mask && depth == source.depth && shift == source.shift;
}
inline bool operator!=(const Channel &source) {
return !operator==(source);
}
} alpha, red, green, blue;
typedef double (*interpolation)(double, double, double, double, double);
@@ -31,6 +39,9 @@ struct image {
static inline unsigned bitShift(uint64_t color);
static inline uint64_t normalize(uint64_t color, unsigned sourceDepth, unsigned targetDepth);
inline bool operator==(const image &source);
inline bool operator!=(const image &source);
inline image& operator=(const image &source);
inline image& operator=(image &&source);
inline image(const image &source);
@@ -89,6 +100,26 @@ uint64_t image::normalize(uint64_t color, unsigned sourceDepth, unsigned targetD
//public
bool image::operator==(const image &source) {
if(width != source.width) return false;
if(height != source.height) return false;
if(pitch != source.pitch) return false;
if(endian != source.endian) return false;
if(stride != source.stride) return false;
if(alpha != source.alpha) return false;
if(red != source.red) return false;
if(green != source.green) return false;
if(blue != source.blue) return false;
return memcmp(data, source.data, width * height * stride) == 0;
}
bool image::operator!=(const image &source) {
return !operator==(source);
}
image& image::operator=(const image &source) {
free();
@@ -110,6 +141,8 @@ image& image::operator=(const image &source) {
}
image& image::operator=(image &&source) {
free();
width = source.width;
height = source.height;
pitch = source.pitch;

View File

@@ -13,6 +13,7 @@
#include <nall/bit.hpp>
#include <nall/bmp.hpp>
#include <nall/config.hpp>
#include <nall/crc16.hpp>
#include <nall/crc32.hpp>
#include <nall/directory.hpp>
#include <nall/dl.hpp>
@@ -39,6 +40,7 @@
#include <nall/stream.hpp>
#include <nall/string.hpp>
#include <nall/traits.hpp>
#include <nall/unzip.hpp>
#include <nall/utility.hpp>
#include <nall/varint.hpp>
#include <nall/vector.hpp>

View File

@@ -29,7 +29,7 @@ namespace nall {
for(signed i = 1, j; i < size; i++) {
T copy = std::move(list[i]);
for(j = i - 1; j >= 0; j--) {
if(lessthan(list[j], copy)) break;
if(!lessthan(copy, list[j])) break;
list[j + 1] = std::move(list[j]);
}
list[j + 1] = std::move(copy);
@@ -55,7 +55,7 @@ namespace nall {
T *buffer = new T[size];
unsigned offset = 0, left = 0, right = middle;
while(left < middle && right < size) {
if(lessthan(list[left], list[right])) {
if(!lessthan(list[right], list[left])) {
buffer[offset++] = std::move(list[left++]);
} else {
buffer[offset++] = std::move(list[right++]);

View File

@@ -1,7 +1,7 @@
#ifndef NALL_STREAM_ZIP_HPP
#define NALL_STREAM_ZIP_HPP
#include <nall/zip.hpp>
#include <nall/unzip.hpp>
namespace nall {
@@ -14,7 +14,7 @@ struct zipstream : memorystream {
uint8_t *data = new uint8_t[size];
stream.read(data, size);
zip archive;
unzip archive;
if(archive.open(data, size) == false) return;
delete[] data;

View File

@@ -22,13 +22,13 @@
#define NALL_STRING_INTERNAL_HPP
#include <nall/string/base.hpp>
#include <nall/string/bml.hpp>
#include <nall/string/bsv.hpp>
#include <nall/string/cast.hpp>
#include <nall/string/compare.hpp>
#include <nall/string/convert.hpp>
#include <nall/string/core.hpp>
#include <nall/string/cstring.hpp>
#include <nall/string/datetime.hpp>
#include <nall/string/filename.hpp>
#include <nall/string/math-fixed-point.hpp>
#include <nall/string/math-floating-point.hpp>
@@ -44,7 +44,10 @@
#include <nall/string/variadic.hpp>
#include <nall/string/wildcard.hpp>
#include <nall/string/wrapper.hpp>
#include <nall/string/xml.hpp>
#include <nall/string/markup/node.hpp>
#include <nall/string/markup/bml.hpp>
#include <nall/string/markup/xml.hpp>
#include <nall/string/markup/document.hpp>
#undef NALL_STRING_INTERNAL_HPP
#endif

View File

@@ -23,6 +23,9 @@ namespace nall {
struct string {
inline static string read(const string &filename);
inline static string date();
inline static string time();
inline static string datetime();
inline void reserve(unsigned);
inline bool empty() const;
@@ -65,6 +68,7 @@ namespace nall {
template<unsigned limit = 0> inline string& ltrim(const char *key = " ");
template<unsigned limit = 0> inline string& rtrim(const char *key = " ");
template<unsigned limit = 0> inline string& trim(const char *key = " ", const char *rkey = 0);
inline string& strip();
inline optional<unsigned> position(const char *key) const;
inline optional<unsigned> iposition(const char *key) const;
@@ -115,6 +119,7 @@ namespace nall {
inline optional<unsigned> find(const char*) const;
inline string concatenate(const char*) const;
inline void append() {}
inline void isort();
template<typename... Args> inline void append(const string&, Args&&...);
template<unsigned Limit = 0> inline lstring& split(const char*, const char*);
@@ -163,6 +168,7 @@ namespace nall {
inline string realpath(const string &name);
inline string userpath();
inline string configpath();
inline string temppath();
//strm.hpp
inline unsigned strmcpy(char *target, const char *source, unsigned length);
@@ -182,6 +188,7 @@ namespace nall {
template<unsigned limit = 0> inline char* ltrim(char *str, const char *key = " ");
template<unsigned limit = 0> inline char* rtrim(char *str, const char *key = " ");
template<unsigned limit = 0> inline char* trim(char *str, const char *key = " ", const char *rkey = 0);
inline char* strip(char *s);
//utility.hpp
template<bool Insensitive> alwaysinline bool chrequal(char x, char y);

Some files were not shown because too many files have changed in this diff Show More