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fix key in hole position
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@@ -1936,7 +1936,7 @@ struct Lara : Character {
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if (game->invUse(camera->cameraIndex, usedKey)) {
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keyItem = game->addEntity(usedKey, getRoomIndex(), pos, 0);
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keyItem->lockMatrix = true;
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keyItem->pos = keyHole->pos + vec3(-484, -590, 0);
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keyItem->pos = keyHole->pos + vec3(0, -590, 484).rotateY(-keyHole->angle.y);
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keyItem->angle.x = PI * 0.5f;
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keyItem->angle.y = keyHole->angle.y;
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}
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