XProger
4ea626b07a
add GYM level
2017-09-19 03:23:47 +03:00
XProger
1441ecc212
#15 update windows binary
2017-09-19 02:21:49 +03:00
XProger
904aa2de49
#15 fix android volume keys, remove content files (must be copied into storage/OpenLara/ level & audio folders by user)
2017-09-19 02:08:09 +03:00
XProger
124a66c10f
#22 fix crystals shading
2017-09-18 23:25:50 +03:00
XProger
505587a129
#23 fix reverberation after all channels ends
2017-09-18 05:02:02 +03:00
XProger
432bc8868c
#11 add details and sound settings menus; #14 fix wolves base state
2017-09-18 04:30:05 +03:00
XProger
9b1a5580b6
Merge branch 'master' of https://github.com/XProger/OpenLara
2017-09-16 04:06:04 +03:00
XProger
3b4cc0434b
#15 WebGL fix audio for iOS browsers
2017-09-16 04:03:53 +03:00
Timur Gagiev
4e33632c7a
Merge pull request #91 from Gh0stBlade/pushable_blocks_patch
...
Pushable blocks patch
2017-09-15 17:40:05 +03:00
Gh0stBlade
041e1b898c
Pushable blocks 3&4
...
Fixes bug where pushable blocks (BLOCK_3 & BLOCK_4) could not be grabbed
by Lara since isBlock only checks for BLOCK_1 & BLOCK_2 at this point in
time.
2017-09-15 13:37:53 +01:00
Gh0stBlade
52f5da1465
Merge remote-tracking branch 'refs/remotes/XProger/master'
2017-09-15 09:52:41 +01:00
Gh0stBlade
3c606e1964
Merge remote-tracking branch 'refs/remotes/XProger/master'
2017-09-15 09:51:34 +01:00
XProger
f17bd97f3e
#15 fix WebGL build on iOS devices
2017-09-15 06:00:48 +03:00
XProger
22f4f16f05
#15 fix level loading
2017-09-14 05:20:33 +03:00
XProger
25cbe7f592
#22 floodfill sound effect
2017-09-14 05:07:34 +03:00
XProger
0cf58dac36
#23 mutual shader cache
2017-09-13 06:30:33 +03:00
XProger
0213d91175
#15 web version - add dummy files for local file cache
2017-09-13 06:08:20 +03:00
XProger
64136e4748
#15 fix web build
2017-09-13 04:35:35 +03:00
XProger
f71270c659
#22 end_of_level trigger; #11 title menu at start, passport, global UI string list
2017-09-13 04:34:36 +03:00
XProger
4c99970b9d
#23 optimize reverberation effect; #22 fix sprites ambient lighting
2017-09-12 04:00:01 +03:00
XProger
7e22dbe6bb
#22 swinging blade trap
2017-09-11 05:08:46 +03:00
XProger
d1c0d679b9
#22 spike trap
2017-09-11 03:53:11 +03:00
XProger
bb6959b0fa
#23 fix sprites color and alpha; #22 fix waterfalls
2017-09-10 03:00:35 +03:00
XProger
50625c8796
#11 fix title background for hardware (or API) without NPOT support
2017-09-09 15:31:22 +03:00
Timur Gagiev
a4e5e14be6
#15 fix osx build
2017-09-08 03:50:17 +03:00
XProger
d046c078f3
#15 fix android build, add content directory for audio tracks (/sdcard/OpenLara/audio/), add binary data
2017-09-07 03:43:36 +03:00
XProger
b06e415ee0
#15 add linux binary
2017-09-07 02:11:13 +03:00
XProger
2b8436be4b
#15 add binary data and windows executable
2017-09-07 01:53:45 +03:00
Timur Gagiev
5b2bd646e9
Update README.md
2017-09-07 00:58:18 +03:00
XProger
cc308e255a
#22 add boulder trap, add sprites velocity; #8 fix camera targeting
2017-09-06 17:30:32 +03:00
XProger
56bfc89d2b
#3 scion pickup (LEVEL3B); #22 falling ceiling implementation
2017-09-06 04:26:56 +03:00
XProger
b4a0c8e68c
#8 add camera interface; #15 fix floating point textures for FireFox and warnings; #22 fix moving block
2017-09-06 03:10:56 +03:00
XProger
1c9d0b4199
#15 fix alpha composing for WebGL
2017-09-06 03:04:57 +03:00
XProger
a6aafee45b
#3 fix lookAt; #11 fix PCX loader for NPOT and async load; #15 async data loading for Web version
2017-09-01 08:02:08 +03:00
XProger
953e020a14
#3 fix aiming; #23 fix sound volume; #8 remove alternative outfit select from web version
2017-09-01 05:20:28 +03:00
XProger
78fd04c061
#3 fix chest & head rotations; #15 fix WebGL build
2017-09-01 03:50:12 +03:00
XProger
3a1156cff2
#8 rotate camera back when Lara moves
2017-09-01 03:15:18 +03:00
XProger
bb486dfa26
#3 fix reach-hang and floor & ceiling collision
2017-09-01 03:03:13 +03:00
XProger
d8b2429089
#14 fix lookAt for enemies
2017-08-31 05:09:19 +03:00
XProger
b311406f87
#23 fix ambient calculation for flipped rooms; #22 fix doors for flipped rooms, add flickering effect (LEVEL10B)
2017-08-31 05:07:00 +03:00
XProger
167fb1e003
#8 fix camera targeting; #3 fix reach state in falling state
2017-08-31 01:38:00 +03:00
XProger
28718a033e
#11 fix title screen for PSX format
2017-08-29 23:07:21 +03:00
XProger
ec6ab322bb
! CAMERA STILL BROKEN, PLAYABLE ONLY FOR WINDOWS WITH ORIGINAL AUDIO RESOURCE FILES ! fix for other platforms will be soon.
...
#8 part of camera's trigger logic; #3 animation flipmap command; turn off blob shadows for cutscene actors; #22 soundtrack trigger support (audio/track_*.ogg); #11 title screen support, turn off inventory for cutscenes; #23 level id detector and no more ambient sound, home and demo flags needed; GYM tutorial, PCX texture loader for title screen;
2017-08-29 05:25:29 +03:00
XProger
66bee62a25
#14 enemies use flipmap info for pathfinding
2017-08-29 05:13:29 +03:00
XProger
a8ebe9da20
#23 fix AV in texture packing; fix sound fade for inventory screen
2017-08-27 00:24:06 +03:00
XProger
a8879ae585
#22 fix pickup items in alternative rooms
2017-08-27 00:03:04 +03:00
XProger
345e1c97ff
#23 remove water surfaces (for water effect) for alternative rooms (flipmaps); apply main light for water surfaces
2017-08-27 00:01:38 +03:00
XProger
de78325909
#23 sound fade in/out
2017-08-26 23:58:18 +03:00
XProger
75aeadc90e
#23 mipmapping & anisotropic filtering support, atlas repack; #22 triggers and objects rework; #8 BROKEN (!!!) camera and triggers! %)
2017-08-24 05:30:38 +03:00
XProger
f23f481b29
#23 reduce number of VAOs
2017-08-15 05:43:42 +03:00