XProger
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c8c7dde46c
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Merge with VR branch
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2018-02-20 05:40:30 +03:00 |
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XProger
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e3fbee8ace
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Merge branch 'master' of https://github.com/XProger/OpenLara
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2017-12-11 11:05:07 +03:00 |
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XProger
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a1141c4939
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#15 add PNG support for Android obb's title and loading screens, add mp3 audio support
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2017-12-11 11:04:37 +03:00 |
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XProger
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01141b7253
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#15 Linux binary
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2017-12-10 05:08:20 +03:00 |
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XProger
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31c163675f
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#15 change OL folders structure (see readme's), remove data files
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2017-12-10 04:41:41 +03:00 |
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XProger
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493c1db0c7
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#23 cutscene actors interaction with water; fix refraction; #15 windows executable
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2017-11-30 06:45:57 +03:00 |
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XProger
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a7972247d7
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#15 windows executable
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2017-11-28 10:54:09 +03:00 |
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XProger
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6c652a1f09
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#15 updated windows executable
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2017-11-27 11:52:18 +03:00 |
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XProger
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4ea626b07a
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add GYM level
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2017-09-19 03:23:47 +03:00 |
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XProger
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1441ecc212
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#15 update windows binary
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2017-09-19 02:21:49 +03:00 |
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XProger
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904aa2de49
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#15 fix android volume keys, remove content files (must be copied into storage/OpenLara/ level & audio folders by user)
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2017-09-19 02:08:09 +03:00 |
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XProger
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d046c078f3
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#15 fix android build, add content directory for audio tracks (/sdcard/OpenLara/audio/), add binary data
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2017-09-07 03:43:36 +03:00 |
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XProger
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b06e415ee0
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#15 add linux binary
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2017-09-07 02:11:13 +03:00 |
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XProger
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2b8436be4b
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#15 add binary data and windows executable
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2017-09-07 01:53:45 +03:00 |
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XProger
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dd77fc47d1
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#15 latest Win executable
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2017-07-16 05:27:46 +03:00 |
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XProger
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ec35c44a77
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#11 addition of help info; #15 remove controls info from web page
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2017-07-02 19:07:42 +03:00 |
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XProger
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4364f6d651
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#3 dozy mode, #11 help text, key and puzzle items selector
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2017-07-02 18:59:40 +03:00 |
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XProger
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d1376ec327
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#15 latest windows executable
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2017-05-22 12:24:50 +03:00 |
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XProger
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7299446ed7
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#15 fix gamepad support; #23 fix specular (wet effect)
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2017-03-24 04:01:25 +03:00 |
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XProger
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2ffa5a7bf4
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#15 windows version with touch-screen support
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2017-03-24 02:21:51 +03:00 |
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XProger
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8a765fe7e0
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#15 add cache directory for linux build
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2017-03-16 20:31:05 +03:00 |
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XProger
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e669f6c395
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#9 underwater ambient sound
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2017-03-14 04:13:30 +03:00 |
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XProger
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299a6f4f52
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#9 fix static sounds (no free channels message)
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2017-02-17 04:21:13 +03:00 |
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XProger
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55a511a9cf
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#23 exe
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2017-02-16 21:30:39 +03:00 |
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XProger
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d9fce4457d
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#3 underwater acceleration and tilt; #4 new collision detection system for walls (slide and rotate along walls); #8 first person view mode (V key); auto-rotate camera to the back while moving
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2017-02-15 04:11:26 +03:00 |
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XProger
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ab89e08549
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#3 fix frames for stop, ascent, descent animations; #23 fix negate ambient
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2017-02-10 02:28:39 +03:00 |
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XProger
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492cec1b79
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fix playSound(SND_SECRET) crash for PSX levels
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2017-02-06 04:56:14 +03:00 |
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XProger
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831e072943
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#23 water caustics, render target cache
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2017-02-06 04:37:56 +03:00 |
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XProger
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3c1bbcf53a
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#3 fix high jump to hang; #22 fix activation by trigger;
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2017-01-02 03:05:56 +03:00 |
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XProger
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acb31d366e
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#8 PSX cutscenes support
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2016-12-31 02:56:01 +03:00 |
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XProger
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3024695438
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#15 fix
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2016-12-30 04:09:30 +03:00 |
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XProger
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173ec2b20f
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#15 command line example (CUT1.bat)
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2016-12-30 03:34:00 +03:00 |
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XProger
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c7f1226295
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#15 Windows reading level and soundtrack name from command line
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2016-12-30 03:33:01 +03:00 |
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XProger
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687db8a01a
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#16 transform meshes by quaternion & pos instead of matrix
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2016-12-28 01:18:12 +03:00 |
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XProger
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d1bd39abfd
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#23 specular on wet Lara
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2016-12-27 03:32:21 +03:00 |
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XProger
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ec67b2ee79
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#23 considering luminosity in downsample filter
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2016-12-26 05:40:29 +03:00 |
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XProger
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916700fc0f
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#23 ambient cache, shadow attenuation, merge model into one mesh, merge room and static mesh into one mesh (reduce count of DIPs by ~x10 times)
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2016-12-25 16:06:52 +03:00 |
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XProger
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77f40a95c8
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#23 improve shadows quality; shader and lighting refactoring; fix muzzle flash alpha; increase light radius by 2; #15 WebGL version on Safari/Edge fix audio and shadows support
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2016-12-19 03:12:54 +03:00 |
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XProger
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b0b7034476
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#23 fix shadows and WebGL support; switch to PSX level format
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2016-12-17 05:03:21 +03:00 |
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XProger
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ff9b87ff3c
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#15 linux build
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2016-11-26 12:20:20 +03:00 |
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XProger
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5f3bbadf3a
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restore inventory check
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2016-11-26 02:09:14 +03:00 |
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XProger
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ba5ffaf977
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closed #13 add doors implementation & puzzle hole mesh swap; #9 loop ambient sound;
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2016-11-26 01:39:40 +03:00 |
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XProger
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251f99339b
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code refactoring; animation, character and sprite classes, compiler warnings etc.; fixed #19; fixed #20
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2016-11-20 23:27:42 +03:00 |
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XProger
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0921c615e3
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#12 flash lights
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2016-11-16 03:26:41 +03:00 |
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XProger
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08dc561617
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#7 auto-aiming, enemies hit; #8 camera look at enemy, view point on Lara's chest moving while moving blocks; #3 head & chest IK; #15 preventing closing page by Ctrl + W (request)
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2016-11-15 03:45:16 +03:00 |
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XProger
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e2d3e03f59
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#7 draw/hide weapons (hand animations and mesh swap), shotting, muzzle flash, tracing bullets for walls
#8 combat mode, underwater sound
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2016-11-08 02:22:40 +03:00 |
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XProger
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f108518de9
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binaries
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2016-11-04 03:06:38 +03:00 |
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XProger
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ea0e1c87a1
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fix normals, #3 movable blocks
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2016-11-01 04:13:01 +03:00 |
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XProger
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bb9b3963d2
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#12 fix normals
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2016-10-21 02:48:52 +03:00 |
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XProger
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df942b2893
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#9 fading & panning of sound sources
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2016-10-21 00:58:15 +03:00 |
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