Daniel Maixner
8f5924f482
Pre fill last used nade array
...
there is no fillup on pickup so prefill array by priority
2023-09-26 14:47:47 +02:00
Daniel Maixner
df02984fa9
Sniper rifle tuning
2023-09-26 14:23:26 +02:00
Daniel Maixner
636bd9f19b
Add scope mode for AWP
2023-09-25 16:59:00 +02:00
Daniel Maixner
83ab7ed84c
New weapon: Sniper rifle (awp)
2023-09-25 14:01:16 +02:00
Daniel Maixner
b5e0b17171
Player action improvements
...
- switch hands (cl_righthand)
- drop bomb
- clear decals
- multiple buy binds
2023-09-24 18:07:20 +02:00
Daniel Maixner
8c9223e9a0
Composer update dependencies
2023-09-02 18:10:29 +02:00
Daniel Maixner
66647be7db
Tuning
2023-09-02 17:36:42 +02:00
Daniel Maixner
c5918e851b
Tuning
2023-09-02 12:36:43 +02:00
Daniel Maixner
2c02de8af1
Move Player model belt item slots
6.5
2023-08-31 18:33:50 +02:00
Daniel Maixner
e3bdba995f
DropEvent support
...
remove last gif image :)
2023-08-31 18:32:26 +02:00
Daniel Maixner
87237c7680
Support swapping gun using use key
...
should add drop event finally to prevent picking same item inside same tick
2023-08-30 17:01:37 +02:00
Daniel Maixner
1a9cd2cc74
Drop last equipped grenade when player died
2023-08-30 16:30:25 +02:00
Daniel Maixner
f86878f7a8
Add player grenade models under belt
2023-08-30 16:10:28 +02:00
Daniel Maixner
2acaa91dc0
Also rotate other players sight, so we can spectate their sight
2023-08-30 15:47:08 +02:00
Daniel Maixner
07a9c0bf0c
Fix ammo reserve last magazine reload
2023-08-29 22:26:44 +02:00
Daniel Maixner
5a084cd9d6
Fix buymenu refresh
2023-08-29 22:10:11 +02:00
Daniel Maixner
0560450c23
Server default 10ms tick time
...
#roadtofaceit
2023-08-29 14:55:41 +02:00
Daniel Maixner
fc392259df
Lower grenade throw sound
2023-08-29 14:55:41 +02:00
Daniel Maixner
3d8f3305aa
Lower whistle volume sound
2023-08-29 14:55:41 +02:00
Daniel Maixner
52067a1f02
Fix grenade timeout and round reset
2023-08-29 14:38:18 +02:00
Daniel Maixner
1a5a050635
Fix buy menu open/close state
2023-08-29 14:11:07 +02:00
Daniel Maixner
733c3e01f3
Fix missing grenade equip after throwing
2023-08-28 17:18:34 +02:00
Daniel Maixner
2f56996fb2
Add server cli flags at the end of args
2023-08-28 12:44:21 +02:00
Daniel Maixner
f8a1e5a5d1
Coverage grind
2023-08-28 12:44:21 +02:00
Daniel Maixner
865d151163
Remove unnecessary world boundary check
2023-08-27 12:41:09 +02:00
Daniel Maixner
9f207f655f
Remove unnecessary world boundary check
2023-08-27 12:38:37 +02:00
Daniel Maixner
bdedb891ba
Tests: move players into world boundary
2023-08-27 12:35:54 +02:00
Daniel Maixner
cae19f93a3
Plane penetration improvements
2023-08-26 16:25:36 +02:00
Daniel Maixner
b401323cd2
BallCollider: Optimize first layer full hit
2023-07-02 15:50:48 +02:00
Daniel Maixner
87b2ae0619
Tuning
6.0
2023-06-13 18:09:03 +02:00
Daniel Maixner
3373db6685
cu
2023-06-13 13:24:17 +02:00
Daniel Maixner
3a77d5e974
Grenade tuning
...
fix #5
2023-06-13 12:52:57 +02:00
Daniel Maixner
241063be61
Grenade tuning
2023-06-13 12:51:40 +02:00
Daniel Maixner
480d67db4c
Grenade models
2023-06-13 12:51:40 +02:00
solcloud
3efdf4ac89
Dont stop
2023-06-12 14:38:22 +02:00
Daniel Maixner
287cf9ed20
Grenade improvements
...
also fix #6
2023-05-28 10:40:05 +02:00
Daniel Maixner
2816c75a07
Grenade improvements
...
WIP for #5
2023-05-21 13:45:35 +02:00
Daniel Maixner
00377a5dae
Initial Grenade Throwing Support
...
WIP for #5
2023-05-13 17:23:31 +02:00
Daniel Maixner
67baba1652
Add player move acceleration support
2023-04-26 20:55:48 +02:00
solcloud
4ccb99feea
Do not use eventIdLast for events
2023-04-03 18:50:30 +02:00
Daniel Maixner
758ff5bae7
cs2
5.0
2023-04-01 18:16:50 +02:00
Daniel Maixner
40985456a2
Tuning
2023-04-01 18:16:50 +02:00
Daniel Maixner
6e6954edda
Add player shot movement slowdown aka tagging
2023-03-28 17:17:03 +02:00
Daniel Maixner
94b61d6f05
cu
2023-03-18 16:28:29 +01:00
Daniel Maixner
9e3b91d74c
Test coverage grind
2023-03-18 16:19:43 +01:00
Daniel Maixner
53a1ef16d6
Rename lookAt() to look()
2023-02-08 12:47:37 +01:00
Daniel Maixner
0c47aaff59
Add player radius corner floor collision test
2023-02-08 12:39:41 +01:00
Daniel Maixner
e81bcf5d60
Formatting
2023-02-07 17:49:39 +01:00
Daniel Maixner
2008b28fff
Fix floor penetration when falling inside GravityTrait
...
previously we used circle center distance to nearest plane which
is not enough when player is close to wall corner on "diagonal" side
of circle where distance is little bigger than radius
what we want is square collision instead so this add it
thanks Patrik for pointing out and providing test case
2023-02-07 17:49:39 +01:00
Daniel Maixner
ec690d2e89
Fix material clone and unused shot gif
2023-01-01 15:59:20 +01:00