Update skin.scad

This commit is contained in:
Richard Milewski
2025-06-23 15:40:43 -07:00
parent 1851ca9443
commit a65a01c370

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@@ -3704,7 +3704,7 @@ function associate_vertices(polygons, split, curpoly=0) =
// The html link will open in your browser.
// .
// - [**img2scad.html**](https://htmlpreview.github.io/?https://github.com/BelfrySCAD/BOSL2/blob/master/scripts/img2scad.html)
// contains a javascript creates a texture array from any image your browser can render.
// can create a texture array from any image your browser can render.
// .
// - [**img2scad.py**](https://raw.githubusercontent.com/BelfrySCAD/BOSL2/master/scripts/img2scad.py)
// is a python script that creates a texture array from most common raster image formats, including gif, png, jpeg.
@@ -3714,7 +3714,7 @@ function associate_vertices(polygons, split, curpoly=0) =
// .
// Each of these scripts places a named array in an .scad file with names specified at run time. Use include<> to add the array to your model.
// .
// Both **img2scad.py** and **img2scad.html** create texture arrays from graphics, but the html script has a few additional capabilities
// Both **img2scad.py** and **img2scad.html** create texture arrays from graphics, but the html page has a few additional capabilities
// and it provides a graphical user interface.
// .
// On the right is a {{textured_tile()}} with the texture array created by **img2scad.html** from the .png file on the left: