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add pnoise and rename
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@@ -1,9 +1,11 @@
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use <hull_polyline2d.scad>;
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use <util/rand.scad>;
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use <experimental/mz_blocks.scad>;
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use <experimental/mz_walls.scad>;
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use <experimental/ptf_circle.scad>;
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use <experimental/pnoise2.scad>;
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module circle_maze(start, r_blocks, block_width, wall_thickness, origin_offset) {
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module noisy_circle_maze(start, r_blocks, block_width, wall_thickness, origin_offset, noisy_factor) {
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double_r_blocks = r_blocks * 2;
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blocks = mz_blocks(
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start,
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@@ -15,19 +17,25 @@ module circle_maze(start, r_blocks, block_width, wall_thickness, origin_offset)
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half_width = width / 2;
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offset = is_undef(origin_offset) ? [-half_width, -half_width] : origin_offset;
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noisy_f = is_undef(noisy_factor) ? 1 : noisy_factor;
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seed = rand(0, 256);
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for(wall = walls) {
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for(i = [0:len(wall) - 2]) {
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p0 = ptf_circle(wall[i], offset);
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p1 = ptf_circle(wall[i + 1], offset);
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hull_polyline2d([p0, p1], width = wall_thickness);
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pn0 = pnoise2(p0[0], p0[1], seed);
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pn1 = pnoise2(p1[0], p1[1], seed);
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hull_polyline2d([p0 + [pn0, pn0] * noisy_f, p1 + [pn1, pn1] * noisy_f], width = wall_thickness);
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}
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}
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}
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circle_maze(
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noisy_circle_maze(
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start = [1, 1],
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r_blocks = 5,
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block_width = 2,
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wall_thickness = .75
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r_blocks = 7,
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block_width = 5,
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wall_thickness = 2,
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noisy_factor = 2
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);
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