mirror of
https://github.com/JustinSDK/dotSCAD.git
synced 2025-07-31 20:10:36 +02:00
update doc
This commit is contained in:
@@ -6,6 +6,8 @@ The power of using transformation matrice is that you can cumulate all transform
|
||||
|
||||
## Parameters
|
||||
|
||||
The dir changed since 2.0.
|
||||
|
||||
- `matrice` : A list of 4x4 transformation matrice.
|
||||
|
||||
## Examples
|
||||
|
@@ -1,5 +1,7 @@
|
||||
# m_mirror
|
||||
|
||||
The dir changed since 2.0.
|
||||
|
||||
Generate a 4x4 transformation matrix which can pass into `multmatrix` to mirror the child element on a plane through the origin.
|
||||
|
||||
**Since:** 1.1
|
||||
|
@@ -1,5 +1,7 @@
|
||||
# m_rotation
|
||||
|
||||
The dir changed since 2.0.
|
||||
|
||||
Generate a 4x4 transformation matrix which can pass into `multmatrix` to rotate the child element about the axis of the coordinate system or around an arbitrary axis.
|
||||
|
||||
**Since:** 1.1
|
||||
|
@@ -1,5 +1,7 @@
|
||||
# m_scaling
|
||||
|
||||
The dir changed since 2.0.
|
||||
|
||||
Generate a 4x4 transformation matrix which can pass into `multmatrix` to scale its child elements using the specified vector.
|
||||
|
||||
**Since:** 1.1
|
||||
|
@@ -1,5 +1,7 @@
|
||||
# m_shearing
|
||||
|
||||
The dir changed since 2.0.
|
||||
|
||||
Generate a 4x4 transformation matrix which can pass into `multmatrix` to shear all child elements along the X-axis, Y-axis, or Z-axis in 3D.
|
||||
|
||||
**Since:** 1.1
|
||||
|
@@ -1,5 +1,7 @@
|
||||
# m_translation
|
||||
|
||||
The dir changed since 2.0.
|
||||
|
||||
Generate a 4x4 transformation matrix which can pass into `multmatrix` to translates (moves) its child elements along the specified vector.
|
||||
|
||||
**Since:** 1.1
|
||||
|
@@ -1,5 +1,7 @@
|
||||
# parse_number
|
||||
|
||||
The dir changed since 2.0.
|
||||
|
||||
Parses the string argument as an number.
|
||||
|
||||
## Parameters
|
||||
|
@@ -1,5 +1,7 @@
|
||||
# split_str
|
||||
|
||||
The dir changed since 2.0.
|
||||
|
||||
Splits the given string around matches of the given delimiting character.
|
||||
|
||||
## Parameters
|
||||
|
@@ -1,5 +1,7 @@
|
||||
# sub_str
|
||||
|
||||
The dir changed since 2.0.
|
||||
|
||||
Returns a new string that is a substring of the given string.
|
||||
|
||||
## Parameters
|
||||
|
@@ -1,5 +1,7 @@
|
||||
# turtle2d
|
||||
|
||||
The dir changed since 2.0.
|
||||
|
||||
An OpenSCAD implementation of Turtle Graphics. It moves on the xy plane. You can get the cooridinate `[x, y]` or `angle` of its current position.
|
||||
|
||||
## Parameters
|
||||
|
@@ -1,5 +1,7 @@
|
||||
# turtle3d
|
||||
|
||||
The dir changed since 2.0.
|
||||
|
||||
An OpenSCAD implementation of 3D Turtle Graphics. When using the function, imagine that you are sitting on the turtle. You move or turn the turtle from the your viewpoint, not the viewpoint of OpenSCAD coordinates.
|
||||
|
||||
For more details, please see [3D turtle graphics](https://openhome.cc/eGossip/OpenSCAD/3DTurtleGraphics.html).
|
||||
|
Reference in New Issue
Block a user