Mark Vejvoda
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29a123e263
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- cleanup a few compiler warnings
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2011-03-16 05:55:11 +00:00 |
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Mark Vejvoda
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b81a0ffdb8
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- consistent display order for unit and upgrade requirement resources as requested by tomreyn
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2011-03-16 05:27:07 +00:00 |
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Mark Vejvoda
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43bf94c644
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- only show MG_ usernames in Internet IRC lobby (just for you tomreyn)
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2011-03-16 05:03:30 +00:00 |
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Mark Vejvoda
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d613e5da7b
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- bugfix for scenarios to be able to use local content in the scenario folder
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2011-03-15 23:10:00 +00:00 |
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Mark Vejvoda
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2c6fef4efc
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- added purge file stats and bugfix when showing help on commandline
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2011-03-15 16:52:42 +00:00 |
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Mark Vejvoda
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7d38aec84a
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- new commandline options to discover and optional delete unused files in techtrees
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2011-03-15 15:30:28 +00:00 |
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Mark Vejvoda
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6eab8f905e
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- simple bugfix for file xfer's
- added openal call to try to work around an openal bug on some platforms
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2011-03-14 20:25:27 +00:00 |
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Titus Tscharntke
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c54174061f
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particles have more switches: day/night visibility , alternating value , radiusBasedStartenergy ( can be disabled now! )
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2011-03-13 23:16:07 +00:00 |
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Mark Vejvoda
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28f74a15f7
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- we can now save jpg screenshots and can also convert model textures to jpg (WARNING jpg DOES NOT support alpha channel (for transparency) so use this wisely
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2011-03-13 22:43:44 +00:00 |
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Mark Vejvoda
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b3951b3940
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-bugfix for vc++ compile
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2011-03-13 13:14:47 +00:00 |
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Mark Vejvoda
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d0a95b1ff5
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- added another option when converting model textures (keepsmallest)
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2011-03-13 09:57:04 +00:00 |
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Mark Vejvoda
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39bf1b986e
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- added new commandline option to convert folders of g3d models to use specified texture format
- added new utility methods and changed code to use them (like adding trailing slash on paths)
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2011-03-13 08:23:43 +00:00 |
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Mark Vejvoda
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f35e920d47
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- added logic to delete old texture after doing a model texture conversion
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2011-03-12 22:11:09 +00:00 |
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Mark Vejvoda
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c67d7d48c2
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- some initial work to allow saving models in the current v4 g3d format (new commandline option to test it also) and also convert textures into png
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2011-03-12 21:29:37 +00:00 |
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Mark Vejvoda
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f88836203a
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- another keyboard bugfix (pressing esc properly cancels chat mode), Thanks ultifd
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2011-03-12 03:10:07 +00:00 |
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Mark Vejvoda
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9d2e08a8c7
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- g3d viewer now auto registers g3d files with itself in windows so users may double click a g3d file to launch it within the viewer from explorer. Windows G3d is now a console application so we can see commandline options and console output
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2011-03-12 02:28:00 +00:00 |
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Mark Vejvoda
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be5ac6c9e4
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- bugfix for g3d viewer to work with windows openwith
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2011-03-11 23:48:16 +00:00 |
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Mark Vejvoda
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9eb1f60048
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- added option to disable file transfers for tileset and/or techtrees for published (internet) games
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2011-03-11 12:14:24 +00:00 |
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Mark Vejvoda
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e070cf2cbb
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- added player status for network based games so players can indicate if they are ready to play or not
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2011-03-11 11:11:46 +00:00 |
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Mark Vejvoda
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f46eaa159a
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- bugfix for bug reported by gonana (ascii hotkeys work properly once again)
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2011-03-11 06:34:59 +00:00 |
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Mark Vejvoda
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4757bd3bb8
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- bugfix for user ini files whne missing, we auto-create them and set proper flags (thanks Muwum)
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2011-03-11 01:22:24 +00:00 |
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Mark Vejvoda
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ee773ef96b
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- bugfix in connected client menu (init variables for proper techtree file xfer)
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2011-03-10 22:00:59 +00:00 |
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Mark Vejvoda
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fe2854e3e0
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- force crc refresh right after clearing the cache after file xfer
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2011-03-10 21:50:43 +00:00 |
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Mark Vejvoda
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330caf7f8a
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- added a CRC file cache to improve performance of CRC operations for large lists of files
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2011-03-10 21:38:43 +00:00 |
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Mark Vejvoda
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ae97a1306c
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- added another special variable (application path) that can be used for variable substituion in ini file values
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2011-03-10 19:19:14 +00:00 |
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Mark Vejvoda
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3758a4ba92
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- bugfix for missing userdtaa folder, needs to be created right away if missing (thanks KroArtem)
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2011-03-10 18:54:40 +00:00 |
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Mark Vejvoda
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a013d9300f
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- cleaned up some compiler warnings
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2011-03-10 18:45:05 +00:00 |
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Mark Vejvoda
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689b1ee218
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- fixed vc++ g3d viewer project file
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2011-03-10 18:40:58 +00:00 |
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Mark Vejvoda
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2f18f96743
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- bugfix for alpha letter keys used for certain hotkey operations
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2011-03-10 18:26:45 +00:00 |
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Mark Vejvoda
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9636d5db06
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- g3d viewer now respects userdata path for screenshots
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2011-03-10 17:59:40 +00:00 |
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Mark Vejvoda
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819831a287
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- misc logs and screenshots now also go in userdata folder
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2011-03-10 17:31:55 +00:00 |
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Mark Vejvoda
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0e1b8e62e4
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- debug logs now respect mydata path and will be written there
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2011-03-10 17:13:15 +00:00 |
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Mark Vejvoda
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242b02c001
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- added support for better user data customization and default linux path will now be ~/.megaglest/ for user related ini's and data content
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2011-03-10 07:26:43 +00:00 |
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Mark Vejvoda
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2101a83a5d
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- added support for special tags in ini file strings in preparation for storing userdata in ~/.megaglest
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2011-03-10 01:23:34 +00:00 |
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Mark Vejvoda
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63da3d7af2
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- added techtrees for file xfer and CRC checking (might need to turn off etc later but lets test for now)
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2011-03-09 23:09:32 +00:00 |
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Mark Vejvoda
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5f9e8d97d3
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- bufix for ftp tileset xfer, if no 7z file exists continue getting individual files
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2011-03-09 19:29:34 +00:00 |
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Mark Vejvoda
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ab706e1762
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- some code cleanup related to vc++ posix naming warnings
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2011-03-09 18:51:26 +00:00 |
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Mark Vejvoda
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0b67911199
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- vc++ compile fixes
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2011-03-09 18:42:50 +00:00 |
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Mark Vejvoda
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817d8cfea8
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- added logic for ftp file transfers to look for 7z archives for tilesets and download and extract on the client side if the 7z archive exists on the server
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2011-03-09 18:35:19 +00:00 |
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Mark Vejvoda
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3aa8f765f6
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- updated default key values to use proper SDL matching names
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2011-03-09 06:28:46 +00:00 |
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Mark Vejvoda
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b97687c772
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- possible bugfix on windows for special key values
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2011-03-09 06:15:09 +00:00 |
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Mark Vejvoda
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324a506aac
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- more debugging for keyboard issues
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2011-03-09 06:00:46 +00:00 |
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Mark Vejvoda
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2c0353972f
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- more debugging for keyboard issues
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2011-03-09 05:46:28 +00:00 |
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Mark Vejvoda
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323f72ea6e
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- more debugging for keyboard issues
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2011-03-09 05:24:56 +00:00 |
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Titus Tscharntke
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ad94506842
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gonanas patch! Thank a lot! For me it works, please test ! ( hopefully really no more flickering now )
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2011-03-09 01:46:00 +00:00 |
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Titus Tscharntke
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5e844c39e4
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particles for ressouces ... the gold will glow tomorrow :-D
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2011-03-09 01:32:27 +00:00 |
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Titus Tscharntke
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5db11ec538
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double click selection for units standing near or in buildings
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2011-03-08 20:19:19 +00:00 |
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Mark Vejvoda
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5b2a6bb45f
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- bugfix for esc key
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2011-03-08 02:07:35 +00:00 |
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Mark Vejvoda
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76919f81b6
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- does this help with the windows keyboard problem for some users?
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2011-03-08 00:56:57 +00:00 |
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Titus Tscharntke
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5494a80233
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removed unused isDirty bool ( maybe unstable with tileset particles before )
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2011-03-07 20:19:43 +00:00 |
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