Titus Tscharntke
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b9b6f9ef1a
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new game hints and german translation . ( hints are in data/lang now )
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2012-09-01 19:31:49 +00:00 |
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Titus Tscharntke
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1072223b48
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Now a working version for of the g3d importer/exporter for blender 2.63! ( Includes "non-selectable"-feature too now )
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2012-09-01 19:25:08 +00:00 |
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Titus Tscharntke
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b2e869acc3
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scrolling stops when entering chat mode and holding down cursor keys, but scrolling with mouse is still possible.
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2012-09-01 19:18:31 +00:00 |
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Titus Tscharntke
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2bdc487cce
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fix for "non-selectable" feature, its tested and works now!
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2012-09-01 18:38:01 +00:00 |
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Tom Reynolds
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ba6907eb85
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CRLF line breaks for CopyWindowsRuntimeDlls.bat
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2012-08-18 00:04:16 +00:00 |
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Mark Vejvoda
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2a06197acd
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- added new commandline option to disable opengl capability checks to help trouble shoot users with bad video drivers: --disable-opengl-checks
(same as ini setting: CheckGlCaps=false)
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2012-08-16 22:36:04 +00:00 |
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Mark Vejvoda
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7d3a5ae43e
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- make everyone happy regarding the clock:
InGameClock=true
InGameLocalClock=true
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2012-08-16 21:15:31 +00:00 |
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Mark Vejvoda
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d58ea5f57c
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- added titles and local time as well
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2012-08-16 06:31:02 +00:00 |
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Mark Vejvoda
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648c3e190a
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- added patch from Taoki for showing time of game day under minimap (thanks)
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2012-08-15 14:37:27 +00:00 |
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Mark Vejvoda
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3c1651d084
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- bugfix when moving camera and entering chat mode
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2012-08-13 23:29:59 +00:00 |
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Mark Vejvoda
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e2fcf9ed94
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- bugfix for lighting of tileset objects, when rotated objects had weird lighting causing random light patterns to show on them.
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2012-08-13 21:46:27 +00:00 |
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Mark Vejvoda
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f8630e086e
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- fixed faction previews for linked factions
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2012-08-10 20:06:41 +00:00 |
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Mark Vejvoda
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231d86b4f6
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- only ask to save map when a change is made
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2012-08-10 17:59:04 +00:00 |
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Mark Vejvoda
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c982bce20f
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- added check for required opengl features
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2012-08-10 07:10:47 +00:00 |
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Mark Vejvoda
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4d9b94168d
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- update windows project files for vc2010 for proper linker output names
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2012-08-10 06:22:38 +00:00 |
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Mark Vejvoda
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4b586bc7b3
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- added more opengl checking to see if the user has enough support to run megaglest.
- for windows users, bring error message dialog in front of everything else
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2012-08-10 06:19:35 +00:00 |
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Mark Vejvoda
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752d0c14d6
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- updated vc2008 project file to remove deprecated files
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2012-08-10 05:22:15 +00:00 |
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Tom Reynolds
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ca2ded738f
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* Add preliminary server side support for linking to gameservers on the web
* Fix typo on masterserver HTML output refresh header
* Better style for masterserver HTML output
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2012-08-10 01:52:16 +00:00 |
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Tom Reynolds
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f23a216087
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HTML server list now allows for refreshing every 10+ seconds and filtering by game server version
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2012-08-07 19:19:06 +00:00 |
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Tom Reynolds
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30f1c47dd9
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Hello HTML5!
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2012-08-07 02:31:08 +00:00 |
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Tom Reynolds
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6796715678
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More human friendly server list, external stylesheet
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2012-08-07 02:05:28 +00:00 |
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Tom Reynolds
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74f2b25752
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slightly improved HTML server list
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2012-08-06 00:15:32 +00:00 |
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Tom Reynolds
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93db1912e8
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* fix weird typo in Debian 6.0 build deps, thanks Softcoder
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2012-08-03 22:57:54 +00:00 |
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Mark Vejvoda
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ee2c02610d
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- updated copyright headers is some files that had them missing
- added a new language string for battle end screen
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2012-08-02 00:57:28 +00:00 |
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Mark Vejvoda
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39c85914e9
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- updated to add more verbose info on startup when verbose enabled
- updated some projects for debug mode
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2012-08-01 19:06:23 +00:00 |
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Mark Vejvoda
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19db401c83
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- removed directsound8 as a selectable option in ini or UI
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2012-08-01 00:51:27 +00:00 |
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Mark Vejvoda
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19937c7512
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- removed MD5 related classes as we will not support it after all.
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2012-07-31 16:49:31 +00:00 |
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Mark Vejvoda
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61256fe999
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- play intro music as soon as possible
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2012-07-27 19:22:57 +00:00 |
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Mark Vejvoda
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0309e83791
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- attempt to have windows screen come to forefront sooner
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2012-07-27 19:08:41 +00:00 |
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Mark Vejvoda
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0e0c43f14a
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- bugfix to close unconnected network slots if they are in a slot higher than map's max slots
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2012-07-27 00:39:13 +00:00 |
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Mark Vejvoda
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194e1868b9
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- if holding ctrl while click to change the player type we will change all non human slots to the same player control type
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2012-07-26 20:47:16 +00:00 |
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Mark Vejvoda
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778bb788ef
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- do not display missing lang string errors on console unless in verbose mode
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2012-07-26 15:39:44 +00:00 |
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Mark Vejvoda
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b665258897
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- improve ability to force label edit mode rendering to be a static width regardless of font size used
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2012-07-26 15:26:59 +00:00 |
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Mark Vejvoda
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8dc59d74f7
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- better handling of edit mode click
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2012-07-26 07:06:12 +00:00 |
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Mark Vejvoda
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8d6cdfb5db
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- tomreyn broken the intro text centering but adding empty intro text properties, so i commented the properties out
- added more info / safer logic to center text
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2012-07-26 06:47:59 +00:00 |
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Mark Vejvoda
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6662f35347
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- fixed input text segfault and corrected entry of playername in menus and added a box around the field when editing.
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2012-07-26 06:27:00 +00:00 |
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Mark Vejvoda
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96ade03a27
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- fix backspace deleting in options menu when changing playername and playername has _ in part of it
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2012-07-25 16:49:58 +00:00 |
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Mark Vejvoda
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f3165b2548
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- bugfix to stop human and network player from having the same slot
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2012-07-24 19:29:15 +00:00 |
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Tom Reynolds
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df9e673119
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add some of the missing localization keys to english.lng
make build-mg.sh use C locale for output so we'll know what's going on
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2012-07-22 12:31:17 +00:00 |
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Mark Vejvoda
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f681b309a9
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- turned off the interpolation cache which was taking too much memory. Please test this to see if performance is affected, this should REALLY help with memory usage.
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2012-07-22 00:04:44 +00:00 |
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Mark Vejvoda
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e1054d6e07
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- fixed memory leaks in map editor, g3dviewer and the game
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2012-07-21 20:21:27 +00:00 |
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Mark Vejvoda
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8d168bdb4c
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- add playername to console output when server waits for a client to catch up
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2012-07-21 04:34:55 +00:00 |
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Mark Vejvoda
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acb648904c
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- attempt to stop clients from lagging too much and output to console
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2012-07-21 00:55:57 +00:00 |
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Mark Vejvoda
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159a273aa1
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- bold change to see what this does for network play (CAUTION THIS is for testing only and may be reverted)
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2012-07-21 00:23:27 +00:00 |
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Mark Vejvoda
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0b9ad4c457
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- added support for throwing known errors and skipping stack traces (For friendlier error messages)
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2012-07-20 23:51:10 +00:00 |
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Mark Vejvoda
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ed9ae076c5
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- attempt to fix pizza's crash
- safer use of random # in unit updater (not backward compatible with other builds)
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2012-07-20 23:07:44 +00:00 |
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Titus Tscharntke
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ed6961195f
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Disconnect time of early leavers is shown in end game stats.
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2012-07-20 22:24:27 +00:00 |
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Mark Vejvoda
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c42d44a53a
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- attempt to fix pizza's crash
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2012-07-20 22:18:34 +00:00 |
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Mark Vejvoda
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2204e0577c
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- if hint text title is missing in language file, default to english
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2012-07-20 22:04:46 +00:00 |
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Mark Vejvoda
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5cb761e5a6
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- hint text now centered on screen when game is loading
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2012-07-20 19:00:49 +00:00 |
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