Mark Vejvoda
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7d8aee2f78
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- fix the check for libvlc and better support for windows users
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2012-05-12 23:05:34 +00:00 |
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Mark Vejvoda
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af508a1a59
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- added new ini setting to explicitly set the vlc plugins folder:
VideoPlayerPluginsPath=c:\program files\videolan\plugins
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2012-05-12 22:48:29 +00:00 |
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Mark Vejvoda
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ede0a63def
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- require libvlc version minimum 2.0.1
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2012-05-12 22:36:44 +00:00 |
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Mark Vejvoda
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46395d1322
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- added support for windows build for libvlc to play videos (requires updated deps)
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2012-05-12 22:21:15 +00:00 |
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Mark Vejvoda
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7b3de2d109
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- added support for intro videos using libvlc (if libvlc is installed for the developer, its optional)
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2012-05-12 20:33:18 +00:00 |
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Mark Vejvoda
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345b2e670b
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- added local mg version label to custom game menu
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2012-05-12 02:21:21 +00:00 |
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Mark Vejvoda
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e38c9b5db0
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- small changes to checksum file loading
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2012-05-12 02:08:08 +00:00 |
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Mark Vejvoda
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5458f7abb4
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- units now use a random # from 10-20 cells to determine how often they refresh their path
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2012-05-12 01:06:55 +00:00 |
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Mark Vejvoda
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dc270fbbaa
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- rollback the last pathfinder change its no good
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2012-05-12 00:50:15 +00:00 |
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Mark Vejvoda
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ef39f93457
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- try to speed up water rendering a bit, but especially pathfinder
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2012-05-12 00:01:05 +00:00 |
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Mark Vejvoda
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e2844938b7
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- updated to not segfault when loading a saved game and tileset is not found
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2012-05-11 19:52:34 +00:00 |
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Mark Vejvoda
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fff77031fc
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- bugfixes for g3d viewer to display only particles without a unit
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2012-05-11 16:05:26 +00:00 |
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Mark Vejvoda
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bf3e5a15bf
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- modders can now override land and air field names using lng specific files for a tileset (follows same principle as techtree lng files). Currently supported translatable strings:
FieldLandName=Land
FieldAirName=Air
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2012-05-11 05:49:47 +00:00 |
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Mark Vejvoda
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394efbcbc0
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- bugfixes for network scenarios, client cannot change team or faction but they rather get assigned to the team and faction of the slot they switch to
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2012-05-11 05:11:46 +00:00 |
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Titus Tscharntke
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4aee3847e1
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ShadowTextureSize selectable in ingame options
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2012-05-10 22:32:38 +00:00 |
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Titus Tscharntke
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b411c103df
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extra map preview for already installed maps
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2012-05-10 21:45:24 +00:00 |
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Mark Vejvoda
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2d6cda1f6f
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- more pathfinder tweaks to try improve performance
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2012-05-09 23:56:14 +00:00 |
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Mark Vejvoda
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ee6eed20a2
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- fixed the build on windows
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2012-05-07 01:37:43 +00:00 |
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Titus Tscharntke
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2fddf85486
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Bugfix: HUD is working for network clients too now.
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2012-05-06 21:19:31 +00:00 |
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Mark Vejvoda
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1b2b1f9821
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- improved the new pathfinder using hashmap
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2012-05-05 06:23:09 +00:00 |
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Mark Vejvoda
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f79222defa
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- more pathfinder in progress changes, nothing to test yet
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2012-05-05 04:38:49 +00:00 |
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Mark Vejvoda
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3ff0796bec
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- some in progress pathfinder work
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2012-05-04 21:03:52 +00:00 |
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Mark Vejvoda
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85f98e8f55
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- added ini setting to enable new pathfinder (its off by defualt now).
EnableFastPathFinder=true
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2012-05-04 16:48:14 +00:00 |
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Mark Vejvoda
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b5d49bf9b6
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- updated windows projects to include new pathfinder
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2012-05-04 15:03:52 +00:00 |
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Mark Vejvoda
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771ff91c1c
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- added a new pathfinder to test to see if it performs better than the old one
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2012-05-04 14:57:59 +00:00 |
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Mark Vejvoda
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3b9f799d26
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- it is now possible to explicitly specify which units should count towards victory conditions. In the unit's xml file add:
<?xml version="1.0" standalone="no"?>
<unit>
<parameters>
<!-- valid values are true or false for this optional parameter -->
<count-in-victory-conditions value="false"/>
</parameters>
</unit>
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2012-05-03 20:25:35 +00:00 |
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Mark Vejvoda
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0120c5211a
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- added a default translation file for techtrees, <techtreename>_default.lng
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2012-05-03 14:43:28 +00:00 |
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Mark Vejvoda
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2267011cbc
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- try to optimize debug flag checking
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2012-05-03 01:25:34 +00:00 |
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Mark Vejvoda
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b84c69a93b
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- translatable techtrees, currently supported resource names, unit names and upgrade names. For each techtree created a lang folder in the techtree main folder. Now create language specific files <techtree>_language.lng as we do for scenarios. In the file add:
ResourceTypeName_<name>=My new resource name
UnitTypeName_<name>=<name>=my new unit name
UpgradeTypeName_<name>=my new upgrade name
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2012-05-02 21:00:57 +00:00 |
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Mark Vejvoda
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897346d1f5
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- added the beginning work to support translatable techtrees
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2012-05-02 20:46:47 +00:00 |
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Mark Vejvoda
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5c0db25c86
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- added a few new lua methods to register cell 'areas' for unit or for factions for wciwow
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2012-05-02 06:07:11 +00:00 |
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Mark Vejvoda
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35e9577d77
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- does this fix the build on Arch Linux?
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2012-05-01 20:22:18 +00:00 |
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Mark Vejvoda
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8d1300d9a1
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- does this fix the build on Arch Linux?
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2012-05-01 20:11:32 +00:00 |
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Mark Vejvoda
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20ffdbcf2d
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- fixed on windows platform
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2012-05-01 15:21:09 +00:00 |
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Mark Vejvoda
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a70b1a9881
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- patch to compile on gcc 4.7
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2012-05-01 14:55:06 +00:00 |
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Mark Vejvoda
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2c8b1739e5
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- removed printf's as they slowed down pathfinding
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2012-05-01 05:12:38 +00:00 |
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Mark Vejvoda
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624237ed47
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- attempt to tweak the pathfinder a bit for performance when units are consistently having a hard time pathfinding we scale back their max cell count used in pathfinding until they have better success in pathfinding
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2012-04-29 04:45:51 +00:00 |
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Mark Vejvoda
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4ee365e1ed
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- updated 2008 bat file
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2012-04-26 19:47:29 +00:00 |
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Mark Vejvoda
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a61f2941ec
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- try to fix build on 2010
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2012-04-26 19:44:44 +00:00 |
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Mark Vejvoda
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c5855874f0
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- try to fix build on 2010
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2012-04-26 19:24:52 +00:00 |
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Mark Vejvoda
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37c06ebcb0
|
- try to fix build on 2010
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2012-04-26 19:17:16 +00:00 |
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Mark Vejvoda
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266c2cb4e1
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- added more info to 2010 build file
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2012-04-26 18:45:41 +00:00 |
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Mark Vejvoda
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1352f42854
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- added support for checking if LuaJit library is installed and use that instead of normal Lua for increased lua performance (Currently only implemented in gcc builds)
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2012-04-26 16:17:12 +00:00 |
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Mark Vejvoda
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2a1ee15a54
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- applied patch for lua 5.2
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2012-04-26 00:46:49 +00:00 |
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Mark Vejvoda
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e5d1cada0e
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- fixed cmake build to work again with mingw
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2012-04-24 03:52:06 +00:00 |
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Mark Vejvoda
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c60900b4f5
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- fix the maxcpucount commandline option
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2012-04-23 22:42:42 +00:00 |
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Mark Vejvoda
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7423b4c6fa
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- added script to build eclipse project files for importing into eclipse so we can compile and debug from within eclipse
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2012-04-21 18:37:48 +00:00 |
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Mark Vejvoda
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b8fb60b325
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- speed up the pathfinder a bit
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2012-04-21 03:42:25 +00:00 |
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Mark Vejvoda
|
12a76aec02
|
- small tweak to support multiple processors during build
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2012-04-20 15:05:36 +00:00 |
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Mark Vejvoda
|
d46d073213
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- updated build batch files to auto download deps test thier integrity and build mg
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2012-04-20 14:28:25 +00:00 |
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