Mark Vejvoda
|
194e1868b9
|
- if holding ctrl while click to change the player type we will change all non human slots to the same player control type
|
2012-07-26 20:47:16 +00:00 |
|
Mark Vejvoda
|
778bb788ef
|
- do not display missing lang string errors on console unless in verbose mode
|
2012-07-26 15:39:44 +00:00 |
|
Mark Vejvoda
|
b665258897
|
- improve ability to force label edit mode rendering to be a static width regardless of font size used
|
2012-07-26 15:26:59 +00:00 |
|
Mark Vejvoda
|
8dc59d74f7
|
- better handling of edit mode click
|
2012-07-26 07:06:12 +00:00 |
|
Mark Vejvoda
|
8d6cdfb5db
|
- tomreyn broken the intro text centering but adding empty intro text properties, so i commented the properties out
- added more info / safer logic to center text
|
2012-07-26 06:47:59 +00:00 |
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Mark Vejvoda
|
6662f35347
|
- fixed input text segfault and corrected entry of playername in menus and added a box around the field when editing.
|
2012-07-26 06:27:00 +00:00 |
|
Mark Vejvoda
|
96ade03a27
|
- fix backspace deleting in options menu when changing playername and playername has _ in part of it
|
2012-07-25 16:49:58 +00:00 |
|
Mark Vejvoda
|
f3165b2548
|
- bugfix to stop human and network player from having the same slot
|
2012-07-24 19:29:15 +00:00 |
|
Mark Vejvoda
|
f681b309a9
|
- turned off the interpolation cache which was taking too much memory. Please test this to see if performance is affected, this should REALLY help with memory usage.
|
2012-07-22 00:04:44 +00:00 |
|
Mark Vejvoda
|
e1054d6e07
|
- fixed memory leaks in map editor, g3dviewer and the game
|
2012-07-21 20:21:27 +00:00 |
|
Mark Vejvoda
|
8d168bdb4c
|
- add playername to console output when server waits for a client to catch up
|
2012-07-21 04:34:55 +00:00 |
|
Mark Vejvoda
|
acb648904c
|
- attempt to stop clients from lagging too much and output to console
|
2012-07-21 00:55:57 +00:00 |
|
Mark Vejvoda
|
159a273aa1
|
- bold change to see what this does for network play (CAUTION THIS is for testing only and may be reverted)
|
2012-07-21 00:23:27 +00:00 |
|
Mark Vejvoda
|
0b9ad4c457
|
- added support for throwing known errors and skipping stack traces (For friendlier error messages)
|
2012-07-20 23:51:10 +00:00 |
|
Mark Vejvoda
|
ed9ae076c5
|
- attempt to fix pizza's crash
- safer use of random # in unit updater (not backward compatible with other builds)
|
2012-07-20 23:07:44 +00:00 |
|
Titus Tscharntke
|
ed6961195f
|
Disconnect time of early leavers is shown in end game stats.
|
2012-07-20 22:24:27 +00:00 |
|
Mark Vejvoda
|
c42d44a53a
|
- attempt to fix pizza's crash
|
2012-07-20 22:18:34 +00:00 |
|
Mark Vejvoda
|
2204e0577c
|
- if hint text title is missing in language file, default to english
|
2012-07-20 22:04:46 +00:00 |
|
Mark Vejvoda
|
5cb761e5a6
|
- hint text now centered on screen when game is loading
|
2012-07-20 19:00:49 +00:00 |
|
Mark Vejvoda
|
366160fee7
|
- updated error message to be more clear and specify which techtree is involved
|
2012-07-20 15:31:56 +00:00 |
|
Mark Vejvoda
|
bc794178aa
|
- attempt to stabilize socket send a little better
|
2012-07-20 15:21:32 +00:00 |
|
Mark Vejvoda
|
f3d7c5e5cb
|
- attempt to allow special key (alt) as allowed for quick signal to team, requires user to add this to glestuserkeys.ini:
SetMarker=left alt
(does not work in latest ubuntu as alt key is used for Unity)
|
2012-07-20 14:38:28 +00:00 |
|
Mark Vejvoda
|
1c52f28185
|
- change team # in end game stats for team switching
|
2012-07-19 23:21:55 +00:00 |
|
Tom Reynolds
|
fb2f643131
|
Make Linux system_report tool spell out the OS architecture
|
2012-07-19 11:08:29 +00:00 |
|
Titus Tscharntke
|
d217777f85
|
player end stats should show only players as laevers who left while game was running. ( feature not finished yet )
|
2012-07-18 23:52:44 +00:00 |
|
Mark Vejvoda
|
bec8df9feb
|
- made another debug statement only show in verbose mode
|
2012-07-18 16:01:19 +00:00 |
|
Mark Vejvoda
|
63fb9bd2cf
|
- removed debug stacktrace in ObjectParticleSystemType
|
2012-07-18 14:31:56 +00:00 |
|
Mark Vejvoda
|
9583307022
|
- cleanup of debug code
|
2012-07-18 01:01:24 +00:00 |
|
Mark Vejvoda
|
32bda64045
|
- added more error checking in scenarios
|
2012-07-18 00:54:47 +00:00 |
|
Mark Vejvoda
|
6c211970e3
|
- added more error checking in scenarios
|
2012-07-18 00:50:14 +00:00 |
|
Mark Vejvoda
|
9fb1f06d5e
|
- added more error checking in scenarios
|
2012-07-18 00:43:46 +00:00 |
|
Mark Vejvoda
|
2b0e9e40d3
|
- added more error checking in scenarios
|
2012-07-18 00:35:39 +00:00 |
|
Mark Vejvoda
|
e4cec7319e
|
- added more error checking in scenarios
|
2012-07-18 00:21:39 +00:00 |
|
Mark Vejvoda
|
de2e889a4f
|
- added more error checking in scenarios
|
2012-07-18 00:15:39 +00:00 |
|
Mark Vejvoda
|
9a54f30e86
|
- added more error checking in scenarios
|
2012-07-18 00:12:42 +00:00 |
|
Mark Vejvoda
|
4d97c80561
|
- added more error checking in scenarios
|
2012-07-18 00:04:24 +00:00 |
|
Mark Vejvoda
|
a55397c5f6
|
- more safe way to accumulate stack trace and not run out of buffer space.
|
2012-07-17 23:36:00 +00:00 |
|
Mark Vejvoda
|
9f0546c008
|
- set correct exit codes (for tomreyn)
- fix loading when too many units on map (do not segfault)
- deprecate ThreadedNetworkClient setting
|
2012-07-17 23:04:30 +00:00 |
|
Titus Tscharntke
|
25a4b83b83
|
sonar ping only for teammates
|
2012-07-17 21:29:39 +00:00 |
|
Tom Reynolds
|
07c6fb2720
|
nerd work
|
2012-07-17 20:32:27 +00:00 |
|
Titus Tscharntke
|
d382fa46fd
|
fix for wrong CRCs in Mod menu
|
2012-07-16 23:03:56 +00:00 |
|
Titus Tscharntke
|
734e744727
|
new blender exporter from GAE for blender 2.63 and later
|
2012-07-16 21:43:35 +00:00 |
|
Tom Reynolds
|
3519725216
|
Change phpVersionParam to ?version=0.1
|
2012-07-16 00:08:41 +00:00 |
|
Titus Tscharntke
|
0cc9f0e115
|
fixing the CRCs on the masterserver ( work in progress )
|
2012-07-15 23:01:48 +00:00 |
|
Titus Tscharntke
|
69f4294950
|
playing a sound for quick highlight pointer(marker)
|
2012-07-15 21:01:56 +00:00 |
|
Titus Tscharntke
|
e311c439f6
|
sound is no more switched on when switching factions ( not a 100% fix but I think good enough )
|
2012-07-15 19:45:55 +00:00 |
|
Tom Reynolds
|
de0362e8d8
|
Linux support utility renamed and improved
|
2012-07-15 17:21:38 +00:00 |
|
Titus Tscharntke
|
46cc1f18aa
|
no more camera (drag)move while giving commands via minimap. Only move camera if click started in minimap.
|
2012-07-15 09:50:44 +00:00 |
|
Titus Tscharntke
|
d10d5fc770
|
hopefully working implementation of mpfNoSelect from this discussion: http://glest.org/glest_board/index.php?topic=8165.msg82932#msg82932
|
2012-07-14 21:29:15 +00:00 |
|
Titus Tscharntke
|
0043511e0a
|
less alpha for building ghosts, 'X' key for highlighting, no camera move while highlighting
|
2012-07-13 23:19:53 +00:00 |
|