James McCulloch
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3d482ca366
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* fix (work-around) for apparent MSVC bug, in AStarNode::operator<()
* removed some unused pathfinder stuff, and const-ified some other stuff
* RoutePlanner is used in scenarios (for testing purposes...)
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2010-08-08 04:43:24 +00:00 |
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Mark Vejvoda
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d280eefcce
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- moved placement of network status so you can view both network status and debug info
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2010-08-07 22:49:52 +00:00 |
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Mark Vejvoda
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bc785bdb6a
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- incremented version to beta2 since code changes are NOT backward version compatible
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2010-08-07 08:19:01 +00:00 |
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Mark Vejvoda
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94e4a85957
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- How i love you microsoft... another win32 fix
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2010-08-07 06:35:52 +00:00 |
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Mark Vejvoda
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2dcbe1473b
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- stupid win32 compile fix for sockets
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2010-08-07 06:28:00 +00:00 |
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Mark Vejvoda
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0f8eb267c6
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- attempt to correct network message alignment problem
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2010-08-07 06:19:56 +00:00 |
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Mark Vejvoda
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cee6b8dfc8
|
- attempt to help client wait for network packets better
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2010-08-07 05:55:18 +00:00 |
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Mark Vejvoda
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a5bf684493
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- more network fixes to make lag and disconnects more stable
- changed the way the game end logic happens to try to make it more stable
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2010-08-07 04:49:06 +00:00 |
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Mark Vejvoda
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fe8d3b3130
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- numerous bugfixes mostly centered around network lag, but also added more logging and protective code (like buffer overflow checks)
*NOTE: This version is NOT backwards compatible with other builds
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2010-08-07 03:26:38 +00:00 |
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Mark Vejvoda
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270fa8fef0
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- stupid.. stupid stupid windows fix for png logos
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2010-08-06 23:07:08 +00:00 |
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Mark Vejvoda
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92c2c4bd18
|
- bugfix for other linuxes (removed stricmp)
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2010-08-06 22:19:48 +00:00 |
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Mark Vejvoda
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dfeea6fc0a
|
- another attempt to fix ultifd's game end issue
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2010-08-06 03:55:17 +00:00 |
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Mark Vejvoda
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0f231f28e6
|
- added free software logos
- updated the client lobby screen so the chat window does not overlap UI controls
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2010-08-05 22:27:26 +00:00 |
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Mark Vejvoda
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3cb7a0897d
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- added client side settings change without wait for server reply
- incremented version to beta1
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2010-08-05 10:42:31 +00:00 |
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Mark Vejvoda
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7df6d2bc16
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- added version string display for network lobbies
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2010-08-05 05:58:14 +00:00 |
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Mark Vejvoda
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51931d5b18
|
- fixing crash on client connect screen one more missed item
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2010-08-05 00:51:39 +00:00 |
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Mark Vejvoda
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1a2f0175a8
|
- fixing crash on client connect screen
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2010-08-05 00:48:46 +00:00 |
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Mark Vejvoda
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ac31d06106
|
- added more error checks in code and defaults for invalid font size values.
- re-enabled client side changing of values from connect menu without waiting for server reply.
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2010-08-05 00:09:45 +00:00 |
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Mark Vejvoda
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4ba4b756c8
|
- updated client connect screen to display new game options as set from the server
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2010-08-04 23:39:12 +00:00 |
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Mark Vejvoda
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a7c86fb86b
|
- a better attempt to safely end games and hopefully fix the delete cells bug once for all
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2010-08-04 20:07:39 +00:00 |
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Mark Vejvoda
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860b00df44
|
- a better attempt to safely end games and hopefully fix the delete cells bug once for all
|
2010-08-04 18:49:11 +00:00 |
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Mark Vejvoda
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c63283ffac
|
- another attempt to fix game end crash for ultifd
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2010-08-04 16:56:24 +00:00 |
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Mark Vejvoda
|
0b6fae7c93
|
- attempt to work more friendly with open suse
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2010-08-03 01:58:43 +00:00 |
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Mark Vejvoda
|
7fda7a1d1a
|
- attempt to fix network game end crash (on windows)
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2010-08-02 04:18:03 +00:00 |
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Mark Vejvoda
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4e8fdc105c
|
- attmpt to auto-create the screens folder at startup to avoid crashes when folder is missing and users try to take a screenshot.
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2010-08-02 03:15:11 +00:00 |
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Mark Vejvoda
|
9d94e56886
|
- added more techtree validation (show upgrade types that cannot be produced)
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2010-07-30 18:20:20 +00:00 |
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Mark Vejvoda
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e996dd2b79
|
- added ability to output errors in XML to console when validating techtrees
|
2010-07-30 17:20:13 +00:00 |
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Mark Vejvoda
|
ece4686980
|
- added more techtree validations (ensure at least one other unit can produce each unit)
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2010-07-30 16:28:55 +00:00 |
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Mark Vejvoda
|
1c219618e4
|
- added more techtree validations
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2010-07-30 14:51:17 +00:00 |
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Mark Vejvoda
|
4336ae3e37
|
- added new commandline param --validate-techtrees which will be used to check for known problems in the techtrees for an installation
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2010-07-30 07:51:39 +00:00 |
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Mark Vejvoda
|
2605e1c4d7
|
- added proper constructor to init pointers to NULL in case or early game load problems to avoid a crash
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2010-07-30 01:19:31 +00:00 |
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Mark Vejvoda
|
ed8c08de2f
|
- fixed a bad memory leak in the pathfinder
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2010-07-30 01:05:52 +00:00 |
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Mark Vejvoda
|
6d3f6dcaf4
|
- added some logging when quitting a game
- another feeble attempt to fix windows game end crashes
|
2010-07-29 22:08:45 +00:00 |
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Mark Vejvoda
|
5686e8657c
|
- fixed special keys to be ignored also in menus when in chat mode
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2010-07-29 15:49:06 +00:00 |
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Mark Vejvoda
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a8a3275036
|
- added an earlier attempt to help lagging clients recover when they start to fall behind.
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2010-07-29 05:51:50 +00:00 |
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Mark Vejvoda
|
8feaebb503
|
- added caching for computeVisibleQuad
- fixed bug when in chat mode and the deub view toggle key was intercepted
- added less than operators
|
2010-07-29 05:24:51 +00:00 |
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Mark Vejvoda
|
d8e41495d0
|
- removal of sse2 compiler flags for better compatibility
- added workings for a future flag for interpolation cache
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2010-07-28 23:24:56 +00:00 |
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Mark Vejvoda
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f0d492371f
|
- added an attempt to autocreate the userdata folder is it does not exist
|
2010-07-27 18:56:12 +00:00 |
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Mark Vejvoda
|
0d41ef7ae7
|
- Added masterserver files to svn
|
2010-07-27 15:14:58 +00:00 |
|
James McCulloch
|
e73324d317
|
* added DebugType debugPathFinder
|
2010-07-24 11:43:03 +00:00 |
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Mark Vejvoda
|
1ef403c7b6
|
- moved output for opengl-info commandline parameter to go BEFORE CRC cache thread
|
2010-07-21 22:42:06 +00:00 |
|
Mark Vejvoda
|
ff586afd0d
|
- some final updates to get the new pathfinder working after adding multi-pathing support
|
2010-07-21 22:05:50 +00:00 |
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Mark Vejvoda
|
77ee50b681
|
- some code cleanup related to supporting multiple path finders
|
2010-07-21 20:40:11 +00:00 |
|
Mark Vejvoda
|
74b6fc8139
|
- some code cleanup related to supporting multiple path finders
|
2010-07-21 19:17:45 +00:00 |
|
Mark Vejvoda
|
bca03b0c0c
|
- initial changes to support multiple path finders
|
2010-07-21 18:21:40 +00:00 |
|
Mark Vejvoda
|
f45619980f
|
- updated version # to alpha3
|
2010-07-19 17:03:43 +00:00 |
|
Mark Vejvoda
|
b15069d71a
|
- updated version #'s on tools to remove beta text
|
2010-07-18 05:22:32 +00:00 |
|
Mark Vejvoda
|
bd3cb7f9bb
|
- map editor bugfixes (proper deletion of arrays and tooltip painting)
- updated vc++ 2008 project files (and new win32 dependency archive uploaded to sourceforge) so that all projects can be built in debug mode now
|
2010-07-18 05:09:30 +00:00 |
|
Mark Vejvoda
|
add0275120
|
- now show more info when loading factions (which faction is currently being loaded)
- when AllowGameDataSynchCheck=true we now show count of files found in CRC check both to log and screen output
|
2010-07-17 20:10:16 +00:00 |
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Mark Vejvoda
|
2276df63b8
|
- attempt to speed up file CRC algorithm
|
2010-07-17 19:41:58 +00:00 |
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