Mark Vejvoda
c54e6dbf5d
- a little bit of plumbing for VBO's for static models (currently disabled via # define)
...
- small small speed improvement when calculating interpolations
2011-01-18 07:52:06 +00:00
Mark Vejvoda
55d213435a
- changed music change-over during game start so that background music continues to play while waiting for network clients
2011-01-18 04:56:42 +00:00
Mark Vejvoda
d16f6a93bc
- sound system is now threaded by default (hopefully this fixes buffer underruns errors from openal)
...
- background music now plays when game is loading
2011-01-18 01:24:45 +00:00
Mark Vejvoda
9ba8668751
- win32 winsock bugfixes causing havok and grief for win32 users (corrupt winsock stack due to extra call to wsacleanup)
2011-01-17 23:45:09 +00:00
Mark Vejvoda
d8e28fbf90
- attempt to fix WSAStartup error message on win32
2011-01-17 21:31:59 +00:00
Mark Vejvoda
c51eb0a3c4
- attempt to cleanup some debug logging to see if it helps restore normal performance
2011-01-17 16:31:25 +00:00
Mark Vejvoda
e967ac48fd
- some bugfixes for ftp transfer (i think multiple concurrent users now works properly)
2011-01-17 07:19:32 +00:00
Mark Vejvoda
281f489678
- attempt to make FTP transfers more efficient by turning off epsv since feathery doesn't support it
2011-01-16 08:08:44 +00:00
Mark Vejvoda
0c138f61a6
- some updates to handling of failed ftp transfers
2011-01-16 06:54:33 +00:00
Mark Vejvoda
6d08797a14
- commented out another ftp console output
2011-01-16 06:41:48 +00:00
Mark Vejvoda
43f2677bad
- disabled more console output for ftp
2011-01-16 04:15:18 +00:00
Mark Vejvoda
1dee0a134c
- vc++ compile fix
2011-01-16 03:56:10 +00:00
Mark Vejvoda
1cc5f8c70e
- commented console output for FTP progress
2011-01-16 03:44:55 +00:00
Mark Vejvoda
b54faa93f9
- vc++ compile fix
2011-01-16 03:11:55 +00:00
Mark Vejvoda
3814702b18
- more ftp bugfixes
2011-01-16 03:05:11 +00:00
Mark Vejvoda
6e7bcd2ece
- attempt for ftp bigfixes
2011-01-16 01:16:02 +00:00
Mark Vejvoda
61bc3902bb
- fix the win32 build for vc++
2011-01-15 23:36:58 +00:00
Mark Vejvoda
681db699a1
- a bit more libcurl code cleanup
2011-01-15 23:02:19 +00:00
Mark Vejvoda
4649f761f6
- some libcurl usage bugfixes for multi-thread use
2011-01-15 22:42:33 +00:00
Mark Vejvoda
385fb0b3f0
- bunch of bugfixes for FTP file transfer:
...
- failed attempts should now properly cleanup partial downloaded files
- better logging and resource usage to track down problems
2011-01-15 21:53:00 +00:00
Mark Vejvoda
67e0c27b60
- ftp connect change in master menu
2011-01-15 19:22:59 +00:00
Mark Vejvoda
934b430f93
- added more logging to see what client FTP port # will be
2011-01-15 19:16:00 +00:00
Mark Vejvoda
e6f69a3839
- added code for server to tell clients which port to use for FTP
2011-01-15 18:56:03 +00:00
Mark Vejvoda
c6e809ec97
- removed deprecated code from renderer since we have good success with the visible quad cache
2011-01-15 08:45:17 +00:00
Mark Vejvoda
a7ca23d18e
- speed improvement for anti-hack checking
2011-01-15 04:13:15 +00:00
Mark Vejvoda
3dac5df814
- wacky vc++ compile bugfix, code was changed in other header files and now std::max fails!
2011-01-15 00:29:25 +00:00
Mark Vejvoda
654de490c2
- set max time for FTP transfers to 10 minutes
2011-01-15 00:10:51 +00:00
Mark Vejvoda
2ab82c9271
- added some basic protection against memory hacking tools
2011-01-14 23:51:15 +00:00
Mark Vejvoda
ccaaf5ab35
- simple attempt to avoid one small type of cheating related to resource values (please test this tomreyn)
2011-01-14 21:16:43 +00:00
Mark Vejvoda
f6b0bd3fd7
- some ftp file transfer bugfixes and moved many strings into language file
2011-01-14 17:57:37 +00:00
Mark Vejvoda
ada4140d84
- added glexemel to svn and CMake builds
...
- updated the G3D import script to properly bring in animations into Blender!
2011-01-14 06:56:19 +00:00
Mark Vejvoda
a8f982ad2b
- rollback last change since now we know what the problem is
2011-01-14 01:50:54 +00:00
Titus Tscharntke
0cb64ca1fa
Selection bugfix? Lets see if this one line fix really fixes it...
2011-01-14 01:14:38 +00:00
Mark Vejvoda
26010071e7
- bugfixes for g3d viewer animation speed when going too high or low
...
- added current display anim-speed in the status bar
2011-01-13 19:27:26 +00:00
Mark Vejvoda
469cf14b92
- FINALLY fixed freeze with tomreyn's fuzzer and helped further stabilize mutexes and network messages in threads.
2011-01-13 08:17:18 +00:00
Mark Vejvoda
6f601777ef
- another bsd compiler fix
...
- added new command param for testing disable of backtrace
2011-01-13 01:52:34 +00:00
Mark Vejvoda
8c4cdd037c
- updated for compiling on BSD
...
- also bugfix for socket broadcast segfault (partial fix)
2011-01-13 01:46:32 +00:00
Titus Tscharntke
fec68c872a
Some changed external ports for ftp; switch ftp ports according to external port; Menu looks a bit more friendly(less fog)
2011-01-12 19:42:25 +00:00
Mark Vejvoda
0a01f98c4e
- a few tweaks to lag limit / handling values
2011-01-12 07:03:29 +00:00
Mark Vejvoda
6bfc4d7c2e
- attempt to better handler tomreyn's fuzzer.
2011-01-12 06:52:03 +00:00
Mark Vejvoda
26a382bd64
- added queued broadcast message ability and tried to fix tomreyn's fuzzer program issue
2011-01-12 00:16:50 +00:00
Mark Vejvoda
d622c7bf7f
- try to discover what texture is corrupt in tomreyn's fuzzer
2011-01-11 22:34:01 +00:00
Mark Vejvoda
f5ef3157e2
- compiler fix for win32 build
2011-01-11 22:16:47 +00:00
Mark Vejvoda
ccbd707ae1
- numerous bugfixes including fixing a slowdown introduced in a previous recent checkin.
...
- Added Network Text Message queue as this is required in some tricky cases
- added more logging of memory cleanup events
- added memory safe snprintf calls
2011-01-11 22:09:46 +00:00
Mark Vejvoda
227f39ccf9
- bugfixes for connection slot disconnect handling
2011-01-11 20:02:07 +00:00
Mark Vejvoda
1a7716dbdd
- bugfix for disconnected clients
2011-01-11 19:16:48 +00:00
Mark Vejvoda
9acbfb9d19
- patch from Nebososo for 2 byte characters and font widths
2011-01-11 19:03:41 +00:00
Mark Vejvoda
a7f6a592ff
- try to better handle socket disconnects
2011-01-11 18:39:18 +00:00
Mark Vejvoda
e319c2cf62
- attempt to fix game freeze when lag causes game pauses
2011-01-11 08:45:58 +00:00
Mark Vejvoda
b778098d13
- bugfix for multi-build discovered during testing (left a break statement when shouldn't have)
2011-01-11 05:18:53 +00:00