1
0
mirror of https://github.com/XProger/OpenLara.git synced 2025-08-15 09:34:18 +02:00

fix shadows for player two in high settings

This commit is contained in:
XProger
2018-05-29 02:57:53 +03:00
parent 800eaac402
commit 10d5ecc106

View File

@@ -2459,7 +2459,7 @@ struct Level : IGame {
params->waterHeight = params->clipHeight;
if (shadow) {
if (view > 0 && Core::settings.detail.shadows < Core::Settings::HIGH)
if (view > 0/* && Core::settings.detail.shadows < Core::Settings::HIGH*/)
renderShadows(player->getRoomIndex()); // render shadows for player2 for all-in-one shadow technique
shadow->bind(sShadow);
}