XProger
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e9765b5c4b
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#23 GoogleVR support; minor fixes
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2018-04-06 02:56:10 +03:00 |
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Timur Gagiev
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90565afef2
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Update README.md
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2018-03-25 23:46:34 +03:00 |
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Timur Gagiev
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acbc52e7cf
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Merge pull request #112 from pablomaiolo/axis-mapping
Use Linux kernel axis mapping for gamepad
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2018-03-25 21:55:14 +03:00 |
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Pablo
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abdece890e
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Use kernel axis mapping to get the right axis numbers
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2018-03-25 15:42:39 -03:00 |
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Timur Gagiev
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9fff6e8a0b
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Update main.cpp
#15 fix joyInit call before os timer initialization
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2018-03-14 13:51:26 +03:00 |
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XProger
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d40f451b09
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fix soundtrack volume on the title screen
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2018-03-14 04:30:06 +03:00 |
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XProger
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92ded87837
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#23 fix water grid (unused)
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2018-03-13 20:21:21 +03:00 |
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XProger
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64438c3ec1
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#23 fix water; #14 crocodile basic logic
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2018-03-13 10:14:52 +03:00 |
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Timur Gagiev
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c0ef6c1ce9
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Update README.md
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2018-03-12 05:53:48 +03:00 |
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XProger
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b62d06a5f7
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#23 select optimal water reflection plane
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2018-03-11 08:33:46 +03:00 |
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XProger
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a278858f4e
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#23 fix sky reflections
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2018-03-11 08:14:41 +03:00 |
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XProger
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13e8442ffd
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looped background soundtrack, playing both underwater and soundtrack at the same time
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2018-03-11 04:51:13 +03:00 |
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XProger
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406c89e6cf
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fixed #84
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2018-03-10 06:48:55 +03:00 |
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XProger
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1c0fde576d
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#14 Rats AI; #23 flipmap and water surfaces rework, fix rooms visibility in cutscenes, fix water reflection for additive blended geometry
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2018-03-10 04:19:31 +03:00 |
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XProger
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a89e3f8beb
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#23 fix water level calculation
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2018-03-07 07:21:16 +03:00 |
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XProger
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1e538609ab
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Merge branch 'master' of https://github.com/XProger/OpenLara
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2018-03-06 09:44:49 +03:00 |
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XProger
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317dad4347
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#15 mutex & cache code refactoring; #23 colored fog closes #92
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2018-03-06 09:44:37 +03:00 |
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XProger
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9e4fb17743
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#15 Raspberry Pi fix for XInput gamepad mapping
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2018-03-06 05:57:56 +03:00 |
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XProger
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06e0eb560c
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#23 add shader cache warm-up combinations
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2018-03-06 04:26:50 +03:00 |
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XProger
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1d9f40d6a3
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Merge branch 'master' of https://github.com/XProger/OpenLara
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2018-03-06 04:20:05 +03:00 |
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XProger
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8d3371cbe2
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#15 Windows fix gamepad vibration on high FPS
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2018-03-06 04:19:38 +03:00 |
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XProger
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21868170a5
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#14 Linux minor fix
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2018-03-06 04:09:49 +03:00 |
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XProger
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6fb0e2781e
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#15 Linux vibration improvements; #11 turn off gamepad vibration for inventory and loading screen
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2018-03-06 03:50:23 +03:00 |
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XProger
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9c0573116c
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#15 Linux gamepad vibration control
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2018-03-05 07:18:06 +03:00 |
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Timur Gagiev
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49f135dc4c
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Update README.md
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2018-03-05 04:52:11 +03:00 |
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Timur Gagiev
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06567bccfc
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#15 fix macOS
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2018-03-05 02:48:53 +03:00 |
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XProger
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b5fde246ee
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#15 Linux gamepads support
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2018-03-04 23:28:42 +03:00 |
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XProger
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6c4c66c024
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#15 WebGL NVIDIA workaround
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2018-03-04 14:43:01 +03:00 |
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XProger
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639702ba28
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#15 WebGL NVIDIA caustics workaround
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2018-03-04 14:29:41 +03:00 |
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XProger
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7390623cda
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#23 fix underwater caustics
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2018-03-04 14:04:56 +03:00 |
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XProger
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0b85d8b5a1
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#15 non-vbo dyngeom only for RaspberryPi; #23 fix water reflection texture check (no NPOT support)
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2018-03-04 13:57:24 +03:00 |
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XProger
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c996704243
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#14 add Larson AI; #3 hit and empty ammo sounds, fix T-Rex death; #22 fix waterfall and static sound sources for flipped rooms, fix muzzle flash; #11 fix value check in settings, skip cutscene if inventory button pressed, fix blackscreen if cutscene audio isn't available; #15 fix TR2 PSX format loader
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2018-03-04 13:29:30 +03:00 |
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XProger
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13c436dbb1
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#15 remove binaries
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2018-03-04 00:31:22 +03:00 |
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XProger
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cd3c8596c7
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fix compiler warning
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2018-03-04 00:20:37 +03:00 |
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XProger
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9ffa678b69
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#11 fix touch controls (action button as accept in inventory), fix aspect for "loading..." text; #15 android multiple gamepads support for split screen mode
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2018-03-03 22:08:14 +03:00 |
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XProger
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3ebd3ce6be
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Merge branch 'master' of https://github.com/XProger/OpenLara
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2018-03-03 16:24:20 +03:00 |
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XProger
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7fbf75db42
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#15 fix android build
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2018-03-03 16:24:02 +03:00 |
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XProger
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793ea5ff34
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#23 fix VAO
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2018-03-03 14:35:14 +03:00 |
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XProger
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9388002bf4
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#11 detail quality checks; #23 CPU-host memory for dynamic geometry buffers
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2018-03-03 14:06:44 +03:00 |
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XProger
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ee538b85ea
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#11 clear scene depth buffer before rendering inventory, reduce number of temporary background textures, fix for NPOT title screens
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2018-03-03 07:04:56 +03:00 |
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XProger
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9ed9d48fe6
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#15 PSP lighting and background texture for title & loading screens
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2018-03-03 06:23:46 +03:00 |
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XProger
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a8ac2b832f
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#23 remove texture animation from shader
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2018-03-02 07:56:27 +03:00 |
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XProger
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4c777de4b9
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opt orthonormal matrix inversion
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2018-03-01 08:25:41 +03:00 |
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XProger
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7fb1d5d945
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#15 fix PSP build
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2018-03-01 06:07:24 +03:00 |
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XProger
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dc2666e437
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#15 fix RPI build
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2018-02-28 08:19:54 +03:00 |
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XProger
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7b88afaaae
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#23 fix ambient cubes for cutscene actors
20180228
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2018-02-28 05:07:07 +03:00 |
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XProger
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695678c86e
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#23 fix first person view for cutscenes, fix gold reflections; #3 fix in-game cutscene head and chest animation overrides
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2018-02-28 04:49:07 +03:00 |
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XProger
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72cc69e756
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#14 AI for lions (male, female) and puma
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2018-02-27 06:34:36 +03:00 |
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XProger
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72fe401456
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#14 fix dead enemy hit sound
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2018-02-27 03:10:59 +03:00 |
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XProger
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bf136a801a
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#15 open all TR1 levels in passport for non-web version (temporary for alpha-beta stage)
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2018-02-27 03:07:57 +03:00 |
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