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mirror of https://github.com/XProger/OpenLara.git synced 2025-08-19 19:31:41 +02:00

1130 Commits

Author SHA1 Message Date
XProger
e9765b5c4b #23 GoogleVR support; minor fixes 2018-04-06 02:56:10 +03:00
Timur Gagiev
90565afef2 Update README.md 2018-03-25 23:46:34 +03:00
Timur Gagiev
acbc52e7cf Merge pull request #112 from pablomaiolo/axis-mapping
Use Linux kernel axis mapping for gamepad
2018-03-25 21:55:14 +03:00
Pablo
abdece890e Use kernel axis mapping to get the right axis numbers 2018-03-25 15:42:39 -03:00
Timur Gagiev
9fff6e8a0b Update main.cpp
#15 fix joyInit call before os timer initialization
2018-03-14 13:51:26 +03:00
XProger
d40f451b09 fix soundtrack volume on the title screen 2018-03-14 04:30:06 +03:00
XProger
92ded87837 #23 fix water grid (unused) 2018-03-13 20:21:21 +03:00
XProger
64438c3ec1 #23 fix water; #14 crocodile basic logic 2018-03-13 10:14:52 +03:00
Timur Gagiev
c0ef6c1ce9 Update README.md 2018-03-12 05:53:48 +03:00
XProger
b62d06a5f7 #23 select optimal water reflection plane 2018-03-11 08:33:46 +03:00
XProger
a278858f4e #23 fix sky reflections 2018-03-11 08:14:41 +03:00
XProger
13e8442ffd looped background soundtrack, playing both underwater and soundtrack at the same time 2018-03-11 04:51:13 +03:00
XProger
406c89e6cf fixed #84 2018-03-10 06:48:55 +03:00
XProger
1c0fde576d #14 Rats AI; #23 flipmap and water surfaces rework, fix rooms visibility in cutscenes, fix water reflection for additive blended geometry 2018-03-10 04:19:31 +03:00
XProger
a89e3f8beb #23 fix water level calculation 2018-03-07 07:21:16 +03:00
XProger
1e538609ab Merge branch 'master' of https://github.com/XProger/OpenLara 2018-03-06 09:44:49 +03:00
XProger
317dad4347 #15 mutex & cache code refactoring; #23 colored fog closes #92 2018-03-06 09:44:37 +03:00
XProger
9e4fb17743 #15 Raspberry Pi fix for XInput gamepad mapping 2018-03-06 05:57:56 +03:00
XProger
06e0eb560c #23 add shader cache warm-up combinations 2018-03-06 04:26:50 +03:00
XProger
1d9f40d6a3 Merge branch 'master' of https://github.com/XProger/OpenLara 2018-03-06 04:20:05 +03:00
XProger
8d3371cbe2 #15 Windows fix gamepad vibration on high FPS 2018-03-06 04:19:38 +03:00
XProger
21868170a5 #14 Linux minor fix 2018-03-06 04:09:49 +03:00
XProger
6fb0e2781e #15 Linux vibration improvements; #11 turn off gamepad vibration for inventory and loading screen 2018-03-06 03:50:23 +03:00
XProger
9c0573116c #15 Linux gamepad vibration control 2018-03-05 07:18:06 +03:00
Timur Gagiev
49f135dc4c Update README.md 2018-03-05 04:52:11 +03:00
Timur Gagiev
06567bccfc #15 fix macOS 2018-03-05 02:48:53 +03:00
XProger
b5fde246ee #15 Linux gamepads support 2018-03-04 23:28:42 +03:00
XProger
6c4c66c024 #15 WebGL NVIDIA workaround 2018-03-04 14:43:01 +03:00
XProger
639702ba28 #15 WebGL NVIDIA caustics workaround 2018-03-04 14:29:41 +03:00
XProger
7390623cda #23 fix underwater caustics 2018-03-04 14:04:56 +03:00
XProger
0b85d8b5a1 #15 non-vbo dyngeom only for RaspberryPi; #23 fix water reflection texture check (no NPOT support) 2018-03-04 13:57:24 +03:00
XProger
c996704243 #14 add Larson AI; #3 hit and empty ammo sounds, fix T-Rex death; #22 fix waterfall and static sound sources for flipped rooms, fix muzzle flash; #11 fix value check in settings, skip cutscene if inventory button pressed, fix blackscreen if cutscene audio isn't available; #15 fix TR2 PSX format loader 2018-03-04 13:29:30 +03:00
XProger
13c436dbb1 #15 remove binaries 2018-03-04 00:31:22 +03:00
XProger
cd3c8596c7 fix compiler warning 2018-03-04 00:20:37 +03:00
XProger
9ffa678b69 #11 fix touch controls (action button as accept in inventory), fix aspect for "loading..." text; #15 android multiple gamepads support for split screen mode 2018-03-03 22:08:14 +03:00
XProger
3ebd3ce6be Merge branch 'master' of https://github.com/XProger/OpenLara 2018-03-03 16:24:20 +03:00
XProger
7fbf75db42 #15 fix android build 2018-03-03 16:24:02 +03:00
XProger
793ea5ff34 #23 fix VAO 2018-03-03 14:35:14 +03:00
XProger
9388002bf4 #11 detail quality checks; #23 CPU-host memory for dynamic geometry buffers 2018-03-03 14:06:44 +03:00
XProger
ee538b85ea #11 clear scene depth buffer before rendering inventory, reduce number of temporary background textures, fix for NPOT title screens 2018-03-03 07:04:56 +03:00
XProger
9ed9d48fe6 #15 PSP lighting and background texture for title & loading screens 2018-03-03 06:23:46 +03:00
XProger
a8ac2b832f #23 remove texture animation from shader 2018-03-02 07:56:27 +03:00
XProger
4c777de4b9 opt orthonormal matrix inversion 2018-03-01 08:25:41 +03:00
XProger
7fb1d5d945 #15 fix PSP build 2018-03-01 06:07:24 +03:00
XProger
dc2666e437 #15 fix RPI build 2018-02-28 08:19:54 +03:00
XProger
7b88afaaae #23 fix ambient cubes for cutscene actors 20180228 2018-02-28 05:07:07 +03:00
XProger
695678c86e #23 fix first person view for cutscenes, fix gold reflections; #3 fix in-game cutscene head and chest animation overrides 2018-02-28 04:49:07 +03:00
XProger
72cc69e756 #14 AI for lions (male, female) and puma 2018-02-27 06:34:36 +03:00
XProger
72fe401456 #14 fix dead enemy hit sound 2018-02-27 03:10:59 +03:00
XProger
bf136a801a #15 open all TR1 levels in passport for non-web version (temporary for alpha-beta stage) 2018-02-27 03:07:57 +03:00