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mirror of https://github.com/XProger/OpenLara.git synced 2025-01-17 21:09:00 +01:00

1213 Commits

Author SHA1 Message Date
XProger
25df2d8def fix skateboard 2021-02-27 00:58:58 +03:00
XProger
e5b5d0736d fix flame crash and cheats for second player 2021-02-26 17:31:09 +03:00
Manuel Alfayate Corchete
8e10e1cfac
SDL2: proper fix for the vsync setting. (#326) 2021-02-26 16:46:15 +03:00
Manuel Alfayate Corchete
aea6af174a
SDL backend: enable vsync to prevent tearing. (#325) 2021-02-26 04:27:25 +03:00
XProger
310e8c9dc0 GBA objects and animations, remove MODE4 code 2021-02-22 14:18:48 +03:00
XProger
5690d64901 fix load & save mutants health, fix giant mutant grab 2021-02-21 22:02:42 +03:00
XProger
b68ce6d4ef WIN increase sound buffer size, move to VS2019 2021-02-21 21:26:31 +03:00
XProger
4e378dc455 GBA optimizations for flat shaded polys 2021-02-16 23:13:59 +03:00
XProger
6fd9cce9e6 GBA optimizations, freed up 10k of IWRAM 2021-02-16 12:11:10 +03:00
XProger
be3632bd7f PSV collect files list for fast content access 2021-02-15 17:46:32 +03:00
XProger
a523ed83c6 PSV system language detection, fix mutex creation, livearea stuff 2021-02-15 15:41:59 +03:00
XProger
aef5d32a4c 3DS system language detection, fix trash in video textures 2021-02-15 10:17:40 +03:00
XProger
9c70e5ba0f #279 fix overlapped memcpy in the VAG decoder 2021-02-13 13:46:02 +03:00
XProger
ea8ec659e1 GBA profiling and optimization 2021-02-08 08:08:12 +03:00
Aydar Zarifullin
1f2f477130
fix value of optimize parameter in premake5 build script (#319) 2021-02-06 17:27:21 +03:00
Aydar Zarifullin
84ae6dd007
add premake5 build script for unix systems (#318) 2021-02-06 12:12:38 +03:00
laripette
c1b28b2bf2
Update fr.h (#317) 2021-02-02 13:50:38 +03:00
laripette
2a615655a7
Update fr.h (#314) 2021-02-02 13:50:25 +03:00
laripette
efad867281
Update index.php (#313)
I removed the line: overflow: hidden; in body.
I think that line was useless.

to check
2021-01-28 15:06:08 +03:00
XProger
ae5c04d652 fix PS Vita build 2021-01-26 05:45:56 +03:00
laripette
4c5d1e3fc7
Update index.php (#311) 2021-01-26 02:24:27 +03:00
laripette
5c5b60f435
Update fr.h (#310) 2021-01-26 02:23:35 +03:00
laripette
4f40b5f81d
Update fr.h (#309) 2021-01-26 02:23:00 +03:00
XProger
977fa6e042 fix shadow sampling for GL3 2021-01-25 18:04:06 +03:00
XProger
4a95219952 fix shaders compilation 2021-01-25 04:33:22 +03:00
Leo-89
55364779a2
Update it.h (#300)
* Update it.h

Corrected a wrong accent in the opening FMV. ;)

* Update it.h

* Update it.h

* Update it.h

* Update it.h

* Update it.h

* Update it.h

* Update it.h

* Update it.h

* Update it.h

* Update it.h
2021-01-25 00:23:57 +03:00
XProger
e69b6ecc59 Swedish translation by Carl Lindmark 2021-01-25 00:22:53 +03:00
XProger
442e905655 fix default ambient audio tracks for some levels 2021-01-17 18:44:02 +03:00
XProger
f19ff9813e fix GLSL version for OpenGL 3.2 2021-01-17 07:34:54 +03:00
Leo-89
21f0b07f1b
Update it.h (#296)
Here it is! I swear it's the last change: I read everything 1000 times. 🙄
Thank you very much. 😉👍
2021-01-15 06:59:37 +03:00
XProger
e7d84c6bea fix special characters for Italian translation 2021-01-12 12:14:22 +03:00
Leo-89
28b336ea3d
Update it.h (#292)
Hi, playing and testing the game during these Xmas holidays I thought to make my past translation a bit "smarter".
2021-01-12 12:02:46 +03:00
XProger
d98f62cf72 fix depth buffer size on AMD 2021-01-12 11:59:54 +03:00
XProger
a25e42e65f rooms export to GLTF (WIP) 2021-01-08 09:00:55 +03:00
Timur Gagiev
764b1899e4 minor fix for " glyph 2021-01-08 05:54:05 +03:00
Timur Gagiev
dc5ae76016 add special glyph for Hungarian translation, fix auto language detection for Hungarian on various platforms 2021-01-08 05:44:48 +03:00
Viktor Varga
75118aa874
Adding hungarian translation (#289)
* Adding hungarian translation

* mistake in hungarian corrected
2021-01-08 04:35:13 +03:00
XProger
87bb787032 Linux AZERTY keyboard layout support 2021-01-03 16:39:21 +03:00
Timur Gagiev
26d226a6df fix windows build 2020-12-30 04:56:03 +03:00
Timur Gagiev
608f75e71d fixed #282 Switch fix input for new firmware version 2020-12-30 03:59:33 +03:00
Timur Gagiev
d07808e93c GBA fix build 2020-12-29 02:24:26 +03:00
XProger
0c0e2111b5 gba render on tns 2020-12-29 02:08:34 +03:00
XProger
6d9304d96a TI-Nspire port 2020-12-27 18:00:36 +03:00
Sergey Ukolov
8a3126a7c3
Adjusted sound buffer size for nix platform (#286)
Fixes possible audio stutters https://github.com/XProger/OpenLara/issues/285
2020-12-16 18:00:52 +03:00
Timur Gagiev
cee1873093 fix luminance format for textures 2020-11-25 06:28:11 +03:00
Timur Gagiev
e8b55939aa merge OGL 3.2 support from Vulkan branch 2020-11-25 05:32:02 +03:00
Timur Gagiev
960f2ad6e9 fix windows project settings 2020-11-25 04:25:17 +03:00
Timur Gagiev
1d07147e72 use Windows 10 SDK by default 2020-11-25 02:08:40 +03:00
Timur Gagiev
23cf124c2b 3DS turn off bottom screen by default, downscale atlas to 1024x1024 if it's necessary (SAT version only), fix sprites rendering, add notification if no content data is available, fix floating point precision bugs 2020-11-25 02:07:07 +03:00
XProger
a94937ae40 XBOX turn off MSAA for 720p for stable 60 fps 2020-11-15 16:12:00 +04:00