XProger
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25df2d8def
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fix skateboard
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2021-02-27 00:58:58 +03:00 |
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XProger
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e5b5d0736d
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fix flame crash and cheats for second player
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2021-02-26 17:31:09 +03:00 |
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Manuel Alfayate Corchete
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8e10e1cfac
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SDL2: proper fix for the vsync setting. (#326)
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2021-02-26 16:46:15 +03:00 |
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Manuel Alfayate Corchete
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aea6af174a
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SDL backend: enable vsync to prevent tearing. (#325)
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2021-02-26 04:27:25 +03:00 |
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XProger
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310e8c9dc0
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GBA objects and animations, remove MODE4 code
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2021-02-22 14:18:48 +03:00 |
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XProger
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5690d64901
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fix load & save mutants health, fix giant mutant grab
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2021-02-21 22:02:42 +03:00 |
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XProger
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b68ce6d4ef
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WIN increase sound buffer size, move to VS2019
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2021-02-21 21:26:31 +03:00 |
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XProger
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4e378dc455
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GBA optimizations for flat shaded polys
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2021-02-16 23:13:59 +03:00 |
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XProger
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6fd9cce9e6
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GBA optimizations, freed up 10k of IWRAM
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2021-02-16 12:11:10 +03:00 |
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XProger
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be3632bd7f
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PSV collect files list for fast content access
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2021-02-15 17:46:32 +03:00 |
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XProger
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a523ed83c6
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PSV system language detection, fix mutex creation, livearea stuff
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2021-02-15 15:41:59 +03:00 |
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XProger
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aef5d32a4c
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3DS system language detection, fix trash in video textures
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2021-02-15 10:17:40 +03:00 |
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XProger
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9c70e5ba0f
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#279 fix overlapped memcpy in the VAG decoder
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2021-02-13 13:46:02 +03:00 |
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XProger
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ea8ec659e1
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GBA profiling and optimization
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2021-02-08 08:08:12 +03:00 |
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Aydar Zarifullin
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1f2f477130
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fix value of optimize parameter in premake5 build script (#319)
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2021-02-06 17:27:21 +03:00 |
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Aydar Zarifullin
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84ae6dd007
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add premake5 build script for unix systems (#318)
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2021-02-06 12:12:38 +03:00 |
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laripette
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c1b28b2bf2
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Update fr.h (#317)
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2021-02-02 13:50:38 +03:00 |
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laripette
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2a615655a7
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Update fr.h (#314)
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2021-02-02 13:50:25 +03:00 |
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laripette
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efad867281
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Update index.php (#313)
I removed the line: overflow: hidden; in body.
I think that line was useless.
to check
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2021-01-28 15:06:08 +03:00 |
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XProger
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ae5c04d652
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fix PS Vita build
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2021-01-26 05:45:56 +03:00 |
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laripette
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4c5d1e3fc7
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Update index.php (#311)
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2021-01-26 02:24:27 +03:00 |
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laripette
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5c5b60f435
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Update fr.h (#310)
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2021-01-26 02:23:35 +03:00 |
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laripette
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4f40b5f81d
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Update fr.h (#309)
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2021-01-26 02:23:00 +03:00 |
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XProger
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977fa6e042
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fix shadow sampling for GL3
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2021-01-25 18:04:06 +03:00 |
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XProger
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4a95219952
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fix shaders compilation
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2021-01-25 04:33:22 +03:00 |
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Leo-89
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55364779a2
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Update it.h (#300)
* Update it.h
Corrected a wrong accent in the opening FMV. ;)
* Update it.h
* Update it.h
* Update it.h
* Update it.h
* Update it.h
* Update it.h
* Update it.h
* Update it.h
* Update it.h
* Update it.h
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2021-01-25 00:23:57 +03:00 |
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XProger
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e69b6ecc59
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Swedish translation by Carl Lindmark
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2021-01-25 00:22:53 +03:00 |
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XProger
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442e905655
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fix default ambient audio tracks for some levels
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2021-01-17 18:44:02 +03:00 |
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XProger
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f19ff9813e
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fix GLSL version for OpenGL 3.2
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2021-01-17 07:34:54 +03:00 |
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Leo-89
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21f0b07f1b
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Update it.h (#296)
Here it is! I swear it's the last change: I read everything 1000 times. 🙄
Thank you very much. 😉👍
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2021-01-15 06:59:37 +03:00 |
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XProger
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e7d84c6bea
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fix special characters for Italian translation
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2021-01-12 12:14:22 +03:00 |
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Leo-89
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28b336ea3d
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Update it.h (#292)
Hi, playing and testing the game during these Xmas holidays I thought to make my past translation a bit "smarter".
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2021-01-12 12:02:46 +03:00 |
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XProger
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d98f62cf72
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fix depth buffer size on AMD
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2021-01-12 11:59:54 +03:00 |
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XProger
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a25e42e65f
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rooms export to GLTF (WIP)
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2021-01-08 09:00:55 +03:00 |
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Timur Gagiev
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764b1899e4
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minor fix for " glyph
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2021-01-08 05:54:05 +03:00 |
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Timur Gagiev
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dc5ae76016
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add special glyph for Hungarian translation, fix auto language detection for Hungarian on various platforms
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2021-01-08 05:44:48 +03:00 |
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Viktor Varga
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75118aa874
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Adding hungarian translation (#289)
* Adding hungarian translation
* mistake in hungarian corrected
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2021-01-08 04:35:13 +03:00 |
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XProger
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87bb787032
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Linux AZERTY keyboard layout support
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2021-01-03 16:39:21 +03:00 |
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Timur Gagiev
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26d226a6df
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fix windows build
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2020-12-30 04:56:03 +03:00 |
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Timur Gagiev
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608f75e71d
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fixed #282 Switch fix input for new firmware version
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2020-12-30 03:59:33 +03:00 |
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Timur Gagiev
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d07808e93c
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GBA fix build
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2020-12-29 02:24:26 +03:00 |
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XProger
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0c0e2111b5
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gba render on tns
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2020-12-29 02:08:34 +03:00 |
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XProger
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6d9304d96a
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TI-Nspire port
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2020-12-27 18:00:36 +03:00 |
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Sergey Ukolov
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8a3126a7c3
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Adjusted sound buffer size for nix platform (#286)
Fixes possible audio stutters https://github.com/XProger/OpenLara/issues/285
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2020-12-16 18:00:52 +03:00 |
|
Timur Gagiev
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cee1873093
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fix luminance format for textures
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2020-11-25 06:28:11 +03:00 |
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Timur Gagiev
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e8b55939aa
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merge OGL 3.2 support from Vulkan branch
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2020-11-25 05:32:02 +03:00 |
|
Timur Gagiev
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960f2ad6e9
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fix windows project settings
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2020-11-25 04:25:17 +03:00 |
|
Timur Gagiev
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1d07147e72
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use Windows 10 SDK by default
|
2020-11-25 02:08:40 +03:00 |
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Timur Gagiev
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23cf124c2b
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3DS turn off bottom screen by default, downscale atlas to 1024x1024 if it's necessary (SAT version only), fix sprites rendering, add notification if no content data is available, fix floating point precision bugs
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2020-11-25 02:07:07 +03:00 |
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XProger
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a94937ae40
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XBOX turn off MSAA for 720p for stable 60 fps
|
2020-11-15 16:12:00 +04:00 |
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