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mirror of https://github.com/XProger/OpenLara.git synced 2025-08-13 08:34:32 +02:00

Commit Graph

  • 9ffa678b69 #11 fix touch controls (action button as accept in inventory), fix aspect for "loading..." text; #15 android multiple gamepads support for split screen mode XProger 2018-03-03 22:08:14 +03:00
  • 3ebd3ce6be Merge branch 'master' of https://github.com/XProger/OpenLara XProger 2018-03-03 16:24:20 +03:00
  • 7fbf75db42 #15 fix android build XProger 2018-03-03 16:24:02 +03:00
  • 793ea5ff34 #23 fix VAO XProger 2018-03-03 14:35:14 +03:00
  • 9388002bf4 #11 detail quality checks; #23 CPU-host memory for dynamic geometry buffers XProger 2018-03-03 14:06:44 +03:00
  • ee538b85ea #11 clear scene depth buffer before rendering inventory, reduce number of temporary background textures, fix for NPOT title screens XProger 2018-03-03 07:04:56 +03:00
  • 9ed9d48fe6 #15 PSP lighting and background texture for title & loading screens XProger 2018-03-03 06:23:46 +03:00
  • a8ac2b832f #23 remove texture animation from shader XProger 2018-03-02 07:56:27 +03:00
  • 4c777de4b9 opt orthonormal matrix inversion XProger 2018-03-01 08:25:41 +03:00
  • 7fb1d5d945 #15 fix PSP build XProger 2018-03-01 06:07:24 +03:00
  • dc2666e437 #15 fix RPI build XProger 2018-02-28 08:19:54 +03:00
  • 7b88afaaae #23 fix ambient cubes for cutscene actors 20180228 XProger 2018-02-28 05:07:07 +03:00
  • 695678c86e #23 fix first person view for cutscenes, fix gold reflections; #3 fix in-game cutscene head and chest animation overrides XProger 2018-02-28 04:49:07 +03:00
  • 72cc69e756 #14 AI for lions (male, female) and puma XProger 2018-02-27 06:34:36 +03:00
  • 72fe401456 #14 fix dead enemy hit sound XProger 2018-02-27 03:10:59 +03:00
  • bf136a801a #15 open all TR1 levels in passport for non-web version (temporary for alpha-beta stage) XProger 2018-02-27 03:07:57 +03:00
  • e67d73dd06 #11 fix inventory opening once bug XProger 2018-02-27 02:00:53 +03:00
  • fc29bde5f9 #11 fix controls menu for web version XProger 2018-02-26 04:35:13 +03:00
  • 46ce65f8ec #23 fix PSX RNC images loader XProger 2018-02-26 04:06:46 +03:00
  • 60141f8681 #15 async read/write for settings 20180226 XProger 2018-02-26 01:50:23 +03:00
  • e6f2deb7a4 #11 fix minor bugs in title screen XProger 2018-02-25 07:21:06 +03:00
  • 3009f2387a #11 controls mapping; saving settings XProger 2018-02-25 07:03:28 +03:00
  • 6acb509ab4 #3 fix headless Lara for second player view; #15 fix web build XProger 2018-02-23 04:58:14 +03:00
  • 5f7b683794 #11 add player selector in controls settings XProger 2018-02-23 02:23:42 +03:00
  • 77f205f976 #15 gamepad vibration on damage or earthquake; #11 gamepad index and some controls settings selector XProger 2018-02-22 07:06:13 +03:00
  • 0efa5aa90c #15 add XInput support for Windows XProger 2018-02-21 07:02:16 +03:00
  • b38747f50e Merge branch 'master' of https://github.com/XProger/OpenLara XProger 2018-02-21 02:54:23 +03:00
  • 36e6d7dcf1 #3 rotate camera only while look button is pressed; remove side steps buttons; XProger 2018-02-21 02:53:48 +03:00
  • 909ab8d1ba #15 fix Raspberry Pi build XProger 2018-02-20 06:03:33 +03:00
  • 5e2f189824 Merge pull request #107 from XProger/add-license-1 Timur Gagiev 2018-02-20 05:45:16 +03:00
  • 6cb131af1f Create LICENSE Timur Gagiev 2018-02-20 05:44:32 +03:00
  • c8c7dde46c Merge with VR branch XProger 2018-02-20 05:40:30 +03:00
  • acbace0d29 #15 two gamepads support, split-screen stereo mode; XProger 2018-02-20 05:07:23 +03:00
  • a423260f02 add 11025/22050 to 44100 interpolation for PCM samples XProger 2018-02-12 04:28:27 +03:00
  • 9cccafcd32 #23 VR support for Vive and Oculus (WIP) XProger 2018-02-11 03:32:33 +03:00
  • 7b61ceb638 #8 fix XProger 2018-02-05 05:03:33 +03:00
  • 976c87d64d #8 fix camera issues XProger 2018-02-05 04:50:58 +03:00
  • ef4219911a #15 fix web and linux build XProger 2018-02-05 02:30:24 +03:00
  • 3fdc211f99 #8 camera refactoring, experimental splitscreen mode, custom rotation while pickup, switch etc, remove jittering in firs-person mode; #3 math optimization; #11 fix UI offsets in stereo mode, redraw inventory background after stereo mode change; #15 synchronization primitives (Lock, RWLock), android fix some custom gamepads support, PSP add ogg audio support; XProger 2018-02-05 01:38:38 +03:00
  • 4ffa01bf38 #15 stb_vorbis optimize tables initialization XProger 2018-02-03 19:13:50 +03:00
  • a58d45f548 Merge branch 'master' of https://github.com/XProger/OpenLara XProger 2018-02-02 03:55:29 +03:00
  • 6efb8aac85 fix mesh merger XProger 2018-02-02 03:55:07 +03:00
  • 2a7c231bae Update README.md Timur Gagiev 2018-01-31 20:20:15 +03:00
  • 603e8219f7 #15 PSP remove tabs XProger 2018-01-31 17:06:32 +03:00
  • 1fb18ab819 #15 PSP port; C99 and gcc compatible; math optimizations; global refactoring; XProger 2018-01-24 09:54:11 +03:00
  • 37a162e2df #22 fix pickup & heavy triggers XProger 2017-12-22 03:56:20 +03:00
  • 9801422949 #15 fix nix/rpi compilation XProger 2017-12-20 03:11:14 +03:00
  • 8fb6c8e56b #15 exit game from menu XProger 2017-12-18 00:45:36 +03:00
  • b1c619c9be #11 fix black background on first inventory toggle XProger 2017-12-17 17:02:40 +03:00
  • c805780715 #11 remove color bleeding for title screens XProger 2017-12-17 16:55:24 +03:00
  • 46ba25d9a4 #11 add loading screens XProger 2017-12-17 06:18:32 +03:00
  • bdac7c7a3e #15 fix warnings and emscripten compilation XProger 2017-12-14 04:22:34 +03:00
  • da3300e989 #15 add Sega Saturn images format support (*.BIN) XProger 2017-12-14 04:17:29 +03:00
  • bc40299f99 #15 add TR2 PSX title images support XProger 2017-12-14 03:19:26 +03:00
  • eb501ccb65 #15 RNC texture format support (TR1 PSX title images) XProger 2017-12-14 02:25:44 +03:00
  • 9d68df5b7a #15 add tiny inflate library XProger 2017-12-11 11:24:25 +03:00
  • e3fbee8ace Merge branch 'master' of https://github.com/XProger/OpenLara XProger 2017-12-11 11:05:07 +03:00
  • a1141c4939 #15 add PNG support for Android obb's title and loading screens, add mp3 audio support XProger 2017-12-11 11:04:37 +03:00
  • 01141b7253 #15 Linux binary XProger 2017-12-10 05:08:20 +03:00
  • 8219740b9f #15 fix emscripten compilation XProger 2017-12-10 05:03:22 +03:00
  • 31c163675f #15 change OL folders structure (see readme's), remove data files XProger 2017-12-10 04:41:41 +03:00
  • e99e23a724 #15 easy start feature (WIP) XProger 2017-12-10 04:24:07 +03:00
  • 58f6188c1d Merge branch 'master' of https://github.com/XProger/OpenLara XProger 2017-12-07 12:23:02 +03:00
  • 289318b5c3 #15 add platform specific func osGetTime / osSave XProger 2017-12-07 12:22:43 +03:00
  • 353e09cb64 #23 fix items opacity; fix water mask for desktop NVIDIA cards; #22 fix lava trap; cutscene wait timer (for sound sync WIP); #15 extern osGetTime XProger 2017-12-07 12:11:25 +03:00
  • 7cf4394a67 Update README.md Timur Gagiev 2017-12-01 18:11:13 +03:00
  • bd8b485a57 Update README.md Timur Gagiev 2017-12-01 17:59:22 +03:00
  • 1b4a6dadb0 #23 sync cutscene audio XProger 2017-11-30 07:18:10 +03:00
  • 493c1db0c7 #23 cutscene actors interaction with water; fix refraction; #15 windows executable XProger 2017-11-30 06:45:57 +03:00
  • 588abaf42f #15 replace ogg soundtracks by original gzip'ed MS-ADPCM wav's for web version XProger 2017-11-28 11:39:35 +03:00
  • a7972247d7 #15 windows executable XProger 2017-11-28 10:54:09 +03:00
  • 7567e2f733 #23 fix sky triangles; #3 fix braid offset XProger 2017-11-28 10:53:16 +03:00
  • 6c4915c4f3 Merge branch 'master' of https://github.com/XProger/OpenLara XProger 2017-11-28 10:44:07 +03:00
  • c270527d40 #23 dynamic lighting for stone artifacts and crystals XProger 2017-11-28 10:42:50 +03:00
  • 5d2d138b98 minor fixes XProger 2017-11-28 06:54:09 +03:00
  • 6c652a1f09 #15 updated windows executable XProger 2017-11-27 11:52:18 +03:00
  • 07a2e32a08 #3 fix braid floor collision in cutscenes; fix pickups; #23 additive blending support; double-sided polygon support; fix TR3 cutscenes XProger 2017-11-27 11:46:20 +03:00
  • 3a80fa05c2 #23 fix #DEN in reverberation buffer XProger 2017-11-26 09:44:40 +03:00
  • 4807dbbcc5 #15 fix mmsystem deadlock XProger 2017-11-26 06:45:16 +03:00
  • a927da8d73 #23 colored lights; fix water plane level; #3 temporary fix shallow water; #15 fix floor data parser for TR3; #11 fix NPOT textures loader for bmp; font shading; XProger 2017-11-25 18:45:43 +03:00
  • aaabdde6e9 minor fixes XProger 2017-11-25 05:40:53 +03:00
  • 5a40006671 #15 TR3 level format support XProger 2017-11-24 12:27:28 +03:00
  • 90570a3ec3 #15 fix Game::deinit calls for platforms; async download for MAIN.SFX; fix sound samples playng frequency for TR2 PSX VAGs; #3 TR2 big switch; #22 fix debug names for entities; #11 title screen for TR2 XProger 2017-11-22 09:50:28 +03:00
  • 24c4bd02e2 fix zero geometry warnings XProger 2017-11-21 13:17:45 +03:00
  • 8ca1e621cf #23 split rooms geometry by 64k vertices; #15 TR2 cutscenes support; XProger 2017-11-21 13:14:13 +03:00
  • a8e7656a78 #15 memory leaks info (with file and lines); Tomb Raider 2 PC/PSX support (WIP) XProger 2017-11-20 10:36:30 +03:00
  • 328767c969 #22 saving games (WIP) full level states and universal slot format XProger 2017-11-16 07:58:28 +03:00
  • 9336d5a79e #22 refactoring; #23 fix water masks XProger 2017-11-08 04:44:44 +03:00
  • 1292a88e4f #22 refactoring XProger 2017-11-07 09:04:26 +03:00
  • 9abce0d28b #22 refactoring, WIP save games implementation XProger 2017-11-07 05:54:11 +03:00
  • 701cc46978 Update README.md Timur Gagiev 2017-10-30 04:55:45 +03:00
  • 44b98ec84b #23 fix dark ambient problem, add equirectangular projection and catsuit tests code XProger 2017-10-30 04:24:59 +03:00
  • b6ae425d3d #22 fix pickup offsets, fix qualopec scion pickup; #22 fix bats falling after death, fix qualopec mummy hit points for blood sprites, fix Lara blocking with enemies; #23 add stereo mode support for 3D displays (SBS) XProger 2017-10-23 01:28:14 +03:00
  • 91a0c7487d #3 fix slide-air-slide state XProger 2017-10-21 19:53:34 +03:00
  • cb04afb7bd #8 fix static camera; #22 fix puzzle holes active state, fix pickups; XProger 2017-10-21 19:20:46 +03:00
  • 496e6641ff #22 fix falling boulder XProger 2017-10-20 01:58:25 +03:00
  • adcc86e412 #22 add scion holder pickup (end of LEVEL10B) XProger 2017-10-20 01:06:02 +03:00
  • 4c8299b803 #14 add doppelganger; #3 fix slope and lava below trapdoors & trapfloors XProger 2017-10-18 01:04:21 +03:00
  • 6009bd7d25 #15 fix jump to the next level for original game owners; #23 experimental caustics blur (disabled) XProger 2017-10-16 08:48:06 +03:00
  • e7d194c0de #22 underwater current (WIP) XProger 2017-10-16 07:30:30 +03:00