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mirror of https://github.com/XProger/OpenLara.git synced 2025-08-15 09:34:18 +02:00

Commit Graph

  • 744da8e840 fix saving game, level end stats screen XProger 2018-10-22 00:42:06 +03:00
  • 7e0a467016 fix camera lookAt for first person view XProger 2018-10-18 07:29:06 +03:00
  • 621c0495e7 update d3d9 shaders (water, caustics, filter) XProger 2018-10-18 06:30:26 +03:00
  • 6f39bdd045 update d3d9 version XProger 2018-10-18 06:26:27 +03:00
  • c59459235b fix loading game XProger 2018-10-18 06:25:25 +03:00
  • ccc270ee2b fix multi-line text centering, level stats screen (debug on 0 key) XProger 2018-10-17 10:37:18 +03:00
  • 92a9f9e941 #137 fixed XProger 2018-10-16 07:00:21 +03:00
  • a137689e15 fix turn in landing state XProger 2018-10-16 06:45:25 +03:00
  • cac05a263d add level stats (non-UI) XProger 2018-10-16 06:32:47 +03:00
  • f9b8a3308d fix key in hole position XProger 2018-10-16 04:26:31 +03:00
  • 5c1d84ee84 fix inventory and saves XProger 2018-10-15 10:12:12 +03:00
  • 2b4cf9f83d fix save game XProger 2018-10-15 09:35:08 +03:00
  • b67f5f0d64 fix scion pickup XProger 2018-10-15 08:20:49 +03:00
  • 776e4f31a3 save state for key in hole XProger 2018-10-15 07:49:33 +03:00
  • bedc0df6ca Lara's joints names and masks refactoring XProger 2018-10-15 04:23:05 +03:00
  • 9b40610cef fix pistols pickups and ammo after load game XProger 2018-10-15 03:56:00 +03:00
  • 7313cebdfb fix bridges, fix thor hammer XProger 2018-10-15 03:24:03 +03:00
  • 309b19ba0f Merge pull request #139 from SaracenOne/gun_aiming Timur Gagiev 2018-10-14 12:06:07 +03:00
  • fe548b9bfd Fixed Lara's gun aiming and various accuracy tweaks. Saracen 2018-10-14 09:34:14 +01:00
  • 0b39b2ecaf Update README.md Timur Gagiev 2018-10-14 00:06:01 +03:00
  • 7330b63c3e fix web platform XProger 2018-10-13 07:21:34 +03:00
  • b25b5f1295 fix flame overdamage, fix camera look at target, load game menu, quick save/load (5 and 9 hotkeys), fix death in the air, saving game (still WIP) XProger 2018-10-13 07:18:08 +03:00
  • 15ccb5cd48 fix black textures back after loading XProger 2018-10-13 07:04:21 +03:00
  • afcf91bcb1 add PC JAP version support XProger 2018-10-07 02:31:15 +03:00
  • 9a49d46005 #23 fix rebuild water surfaces after setting changes, fix swap interval for TR1 animated textures XProger 2018-09-30 06:03:12 +03:00
  • fa44799138 #3 fix death in the air, fix enemies target after removing the second player, fix flame emitters XProger 2018-09-30 03:07:07 +03:00
  • bc55f32541 fix trigger parser XProger 2018-09-29 20:09:12 +03:00
  • c93d7221d9 fix water mask XProger 2018-09-29 19:54:23 +03:00
  • 1d232c68ca #23 fix water surface mask near by ceiling, add blue tint for inventory background XProger 2018-09-29 19:42:13 +03:00
  • b72c9a21e3 fix trigger parser, fix unavailable sprite indices for EGYPT.PHD, add save crystal interaction (WIP) XProger 2018-09-29 05:12:06 +03:00
  • a03b0f3cd4 #129 fix Sony XA decoder (no CD-XA sync header) XProger 2018-09-28 02:35:51 +03:00
  • ad90010d6b #129 fix for FMVs copied without sync headers, but audio will has "clicks" because most of tools copy only 2048 bytes from 2352 bytes of sector data :( XProger 2018-09-27 05:51:06 +03:00
  • 50339b874c fix for ambient cube sector check, fix flame emitters XProger 2018-09-26 04:11:26 +03:00
  • b00797c1bc add japanese versions support XProger 2018-09-25 05:08:18 +03:00
  • fdeeb731ef #23 volumetric caustics effect XProger 2018-09-23 04:48:54 +03:00
  • 3c5eb00dbe fix underwater fog XProger 2018-09-15 02:24:07 +03:00
  • ab183997cf fix Fresnel term XProger 2018-08-28 19:10:16 +03:00
  • f46d638fe7 fix visibility check for renderEnvironment XProger 2018-08-27 08:43:56 +03:00
  • 73f20b9b9d fix RT flags for iOS XProger 2018-08-26 21:27:26 +03:00
  • 0fd4f75cbc iOS copy framebuffer Timur Gagiev 2018-08-26 20:59:22 +03:00
  • 7d59a6d777 iOS fixes Timur Gagiev 2018-08-26 20:48:18 +03:00
  • 56a8bb427e fix x64 build for iOS Timur Gagiev 2018-08-26 20:44:20 +03:00
  • c8c7d58494 Merge branch 'master' of https://github.com/XProger/OpenLara XProger 2018-08-26 20:35:23 +03:00
  • c68bd5f2fb render to screen texture for iOS XProger 2018-08-26 20:34:52 +03:00
  • 877fef4dd6 fix warnings XProger 2018-08-25 09:22:16 +03:00
  • 509137eaa2 Merge branch 'master' of https://github.com/XProger/OpenLara XProger 2018-08-25 09:21:03 +03:00
  • ea1272bf41 #23 ambient cubes interpolation; fix fmv code for VS2013 XProger 2018-08-25 09:20:51 +03:00
  • 6f8752238f #134 fixed XProger 2018-08-23 08:36:42 +03:00
  • 88f9258aca fix crash at start XProger 2018-07-31 07:02:55 +03:00
  • cee28bd1c1 fix black inventory background on android; hiding touch controls for current game state; XProger 2018-07-31 05:45:18 +03:00
  • 1773dd90c9 #3 look XProger 2018-07-23 05:56:45 +03:00
  • 852e0eab02 fix clang compilation XProger 2018-07-23 00:58:34 +03:00
  • 0e240b7f0b #14 Natla AI XProger 2018-07-22 23:04:50 +03:00
  • a22381fed5 #129 minor fixes XProger 2018-07-22 04:52:18 +03:00
  • 44001c942b #129 implementation of @Arsunt approach for Escape-130 decoder XProger 2018-07-22 04:45:49 +03:00
  • 451168085d #3 fix death while slide XProger 2018-07-21 03:36:06 +03:00
  • 2954ef894f #3 fix change slide direction XProger 2018-07-21 03:32:02 +03:00
  • 15f0a0d220 add/remove second player; fix dozy reset XProger 2018-07-21 03:20:44 +03:00
  • 6969f5f904 fix gears mesh swap on LEVEL3A; attach puzzle and key items to the hand and keyhole; XProger 2018-07-18 04:59:57 +03:00
  • 3885af71f5 fix flaming death for two players mode XProger 2018-07-17 04:05:16 +03:00
  • c7c86fae6f adjust switch_button offset XProger 2018-07-17 03:02:05 +03:00
  • 827eec9b26 fix switch button animation and alignment (TR2, TR3); minor fixes XProger 2018-07-17 02:58:33 +03:00
  • ff89372ac5 #129 fix Escape-130 decoder XProger 2018-07-17 00:04:55 +03:00
  • 59efb29c56 fix web version 20180716 XProger 2018-07-15 05:39:06 +03:00
  • b2af88608f fix waterfall fliprooms XProger 2018-07-15 05:23:18 +03:00
  • ff8159003c play logo FMV; loading screen skipping; fix click at start playing of PSX FMVs XProger 2018-07-15 04:30:05 +03:00
  • a079eacaba fix FMV in VR mode; more buttons to skip FMV; remove gamepad selection for SNES (CLOVER) platform; do not play FMV for level restart and title screen; XProger 2018-07-15 03:33:33 +03:00
  • a94e0193a5 #129 fix multi-threading; fix android sound buffer size XProger 2018-07-14 18:27:11 +03:00
  • 4f3eb31ed5 fix android version XProger 2018-07-14 06:17:05 +03:00
  • 8f03934857 #129 PSX FMVs support XProger 2018-07-14 04:52:08 +03:00
  • 73607410ca fix title background aspect ratio for PSX versions; add title screen loading for TR3 PSX version; fix aspect ration for TR2 & TR3 FMVs XProger 2018-07-07 01:31:08 +03:00
  • a9ba4a9bda Merge branch 'master' of https://github.com/XProger/OpenLara XProger 2018-07-06 05:01:56 +03:00
  • 21b559500d #129 TR2 & TR3 FMVs support (Escape-130) XProger 2018-07-06 05:01:29 +03:00
  • 7be9c9e349 Update README.md Timur Gagiev 2018-07-05 15:45:02 +03:00
  • 20503efa6e #129 add IMA audio support for TR3 FMVs XProger 2018-07-05 06:10:11 +03:00
  • 61859dc83a #129 TR1 FMVs support (Escape-124) XProger 2018-07-05 03:29:30 +03:00
  • cd62dba110 add upsample filter for backgrounds; add texture content update XProger 2018-07-03 01:36:39 +03:00
  • 3dbbab4c3b fix deadloop for giant mutant and multi activation trigger for enemies XProger 2018-07-01 21:13:49 +03:00
  • 73d4915493 fix switch state management XProger 2018-06-30 23:57:54 +03:00
  • 35be42b587 minor changes of prev commit XProger 2018-06-30 23:04:35 +03:00
  • e2be300492 Merge branch 'master' of https://github.com/XProger/OpenLara XProger 2018-06-30 02:21:23 +03:00
  • 6dafb30c25 sprintf ub and warnings fixes XProger 2018-06-30 02:20:55 +03:00
  • e2ffa7cec2 #14 reset aim for deactivated enemies XProger 2018-06-29 03:59:33 +03:00
  • d8d3b3227d #14 Pierre AI XProger 2018-06-29 03:08:23 +03:00
  • cb20b38839 fixed #130 timed switch trigger management XProger 2018-06-29 00:20:52 +03:00
  • 66cb169240 #14 skaterboy AI XProger 2018-06-26 05:10:06 +03:00
  • e55b6d5288 Merge branch 'master' of https://github.com/XProger/OpenLara XProger 2018-06-26 01:37:06 +03:00
  • 80cd6d480b #14 cowboy AI XProger 2018-06-26 01:36:50 +03:00
  • 859257b43d Update README.md Timur Gagiev 2018-06-25 19:17:05 +03:00
  • 23ef1e731b Update README.md Timur Gagiev 2018-06-25 13:21:44 +03:00
  • 8dc0e1d677 fix help tooltip XProger 2018-06-25 05:07:54 +03:00
  • 6489f5f77e #14 gorilla climbing XProger 2018-06-25 04:45:11 +03:00
  • d435da6744 #14 crocodile fast turn XProger 2018-06-24 21:31:14 +03:00
  • 8fb22a796d fix compiler warnings XProger 2018-06-24 15:20:46 +03:00
  • 4a8cb7e1f7 fixed #53 check for enemy-enemy collisions, stalking mode if player is out of enemy zone XProger 2018-06-24 13:29:07 +03:00
  • 2d07e96ce8 #14 gorilla strafing XProger 2018-06-24 03:52:59 +03:00
  • 50e4b209c3 #14 flying mutant XProger 2018-06-23 04:26:35 +03:00
  • 0c3cd90ff2 fix draw weapon when going into water XProger 2018-06-23 01:05:09 +03:00
  • f8d27c54ef #14 set full health for giant mutant; fixed #127 XProger 2018-06-22 02:14:47 +03:00
  • 998129ac43 #14 giant mutant AI XProger 2018-06-22 00:37:05 +03:00