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mirror of https://github.com/XProger/OpenLara.git synced 2025-08-12 08:04:09 +02:00

Commit Graph

  • 30c15b33af #22 add crystal lighting XProger 2017-10-15 15:41:02 +03:00
  • a50e0ccf61 #22 fix moving drill (LEVEL10A) XProger 2017-10-15 08:37:01 +03:00
  • 7d43b2426c #22 add lava emitter XProger 2017-10-13 10:25:36 +03:00
  • 43088756fd #22 add sparkles effect; #8 first-person mode for cutscenes XProger 2017-10-11 07:19:13 +03:00
  • 80b2d70e3c #14 add dummy human enemies with drop items and "finish level" actions XProger 2017-10-10 06:45:27 +03:00
  • 7e63aaa26e #22 add centaur statue XProger 2017-10-09 09:25:57 +03:00
  • 6bee3d4eda #22 add midas hand logic and death; #3 multiple pickups, fix surfacing for flipmaps; #11 fix inventory after death; #23 mipmap generation for cubemap textures XProger 2017-10-09 08:18:09 +03:00
  • 59b6bb3488 #22 add Damocles Sword trap XProger 2017-10-08 03:22:04 +03:00
  • 1fc7072f94 #23 fix levvel id detector; #3 add dozy mode by O key XProger 2017-10-08 01:49:33 +03:00
  • 1b1a073a72 #8 fix underwater sound for flipped rooms; #22 add lightning bolt effect; XProger 2017-10-08 01:11:03 +03:00
  • 09b48b4b50 #22 add basic lightning implementation (LEVEL4 thor, LEVEL10C scion), add explosion effext for scion; #3 P key for LEVEL3B debugging XProger 2017-10-05 03:45:22 +03:00
  • b16e7d2f67 #22 add falling blocks, add thor hammer; #23 blob shadows surface projection XProger 2017-10-04 07:12:27 +03:00
  • 77d96ccb05 #8 fix cutscenes bug; #22 add spot shadows for darts XProger 2017-10-04 01:07:55 +03:00
  • c208ece45c #22 fix dart emitters with timers, add scion & earthquake entity for LEVEL10C; #14 disable activation for dead enemies, fix hit sounds, add mummy entity for LEVEL3B XProger 2017-10-02 07:09:44 +03:00
  • fab5d8b301 #3 burning Lara; #22 add fire traps, lava death; #23 filter sounds by distance; XProger 2017-09-30 06:05:24 +03:00
  • 9ac30862c7 #22 add earthquake flipmap effect XProger 2017-09-30 03:07:10 +03:00
  • b857db0b59 #3 stop screaming after falling into the water XProger 2017-09-30 02:17:14 +03:00
  • 50753cd2ec #3 fix aiming after death x_x XProger 2017-09-30 02:02:40 +03:00
  • c22c4e2e7c #23 clip sounds by dist (optimization), stop music and screaming after death x_x XProger 2017-09-29 04:22:49 +03:00
  • 1a2c5c9c1a #23 fix static sounds volime control & flipmaps XProger 2017-09-29 03:21:00 +03:00
  • e9a88ce5b1 #3 falling death and damage, fix sound modes XProger 2017-09-28 07:29:12 +03:00
  • 2766791cd0 minor fix XProger 2017-09-28 04:16:51 +03:00
  • 95fb64b2cf #22 mutant eggs; #14 explode mutants, add hit sounds, fix blob shadows overlay XProger 2017-09-28 04:15:17 +03:00
  • 3acc52134e #22 add Natla's Mines boat and TNT explosion flipeffect XProger 2017-09-26 04:05:12 +03:00
  • 5f75f6c074 #15 set D as default jump key for web and Alt for other platforms XProger 2017-09-25 06:24:10 +03:00
  • 9f0d744c97 #22 heavy triggers XProger 2017-09-25 06:21:23 +03:00
  • 67750a0535 #22 add door latch XProger 2017-09-25 05:57:06 +03:00
  • bee8657098 Merge branch 'master' of https://github.com/XProger/OpenLara XProger 2017-09-25 05:25:49 +03:00
  • 936839062a #22 add Nathla Mines cabin XProger 2017-09-25 05:25:31 +03:00
  • 2942053b7d #94 fix jump over step slopes XProger 2017-09-25 05:23:24 +03:00
  • c0a8cb5268 Merge pull request #93 from pablomaiolo/linux-fixes Timur Gagiev 2017-09-23 09:03:38 +03:00
  • 5e4992b444 Raise the maximum length of the PulseAudio buffer to fix crackling sound. Pablo 2017-09-22 21:23:40 -03:00
  • 3664004238 Use the right buffer sizes in GLX visual attributes Pablo 2017-09-22 01:52:38 -03:00
  • a3aa1ee0a1 #22 add slam (teeth) trap XProger 2017-09-21 07:06:35 +03:00
  • 553b492148 #15 fix gzip content rules encoding for Safari XProger 2017-09-21 05:59:54 +03:00
  • 94fcf19870 #22 fix floor trap (2 blocks length) XProger 2017-09-21 05:18:46 +03:00
  • 26f1df882e #15 pack all data to gzip archives for WebGL version (reduces ~60% of traffic) XProger 2017-09-20 04:31:27 +03:00
  • e6513dd5d9 #22 add lava flow trap; #3 fix boulder death animation XProger 2017-09-20 03:30:54 +03:00
  • 261a86e9c0 #8 fix camera targeting; #22 add drawbridge controller, fix items brightness; fix slide bug (for negative velocity.y) XProger 2017-09-20 01:40:04 +03:00
  • e9caade9c1 Update README.md Timur Gagiev 2017-09-19 05:38:07 +03:00
  • 4ea626b07a add GYM level XProger 2017-09-19 03:23:47 +03:00
  • 1441ecc212 #15 update windows binary XProger 2017-09-19 02:21:49 +03:00
  • 904aa2de49 #15 fix android volume keys, remove content files (must be copied into storage/OpenLara/ level & audio folders by user) XProger 2017-09-19 02:08:09 +03:00
  • 124a66c10f #22 fix crystals shading XProger 2017-09-18 23:25:50 +03:00
  • 505587a129 #23 fix reverberation after all channels ends XProger 2017-09-18 05:02:02 +03:00
  • 432bc8868c #11 add details and sound settings menus; #14 fix wolves base state XProger 2017-09-18 04:30:05 +03:00
  • 9b1a5580b6 Merge branch 'master' of https://github.com/XProger/OpenLara XProger 2017-09-16 04:06:04 +03:00
  • 3b4cc0434b #15 WebGL fix audio for iOS browsers XProger 2017-09-16 04:03:53 +03:00
  • 4e33632c7a Merge pull request #91 from Gh0stBlade/pushable_blocks_patch Timur Gagiev 2017-09-15 17:40:05 +03:00
  • 041e1b898c Pushable blocks 3&4 Gh0stBlade 2017-09-15 13:37:53 +01:00
  • 52f5da1465 Merge remote-tracking branch 'refs/remotes/XProger/master' Gh0stBlade 2017-09-15 09:52:41 +01:00
  • 3c606e1964 Merge remote-tracking branch 'refs/remotes/XProger/master' Gh0stBlade 2017-09-15 09:51:34 +01:00
  • f17bd97f3e #15 fix WebGL build on iOS devices XProger 2017-09-15 06:00:48 +03:00
  • 22f4f16f05 #15 fix level loading XProger 2017-09-14 05:20:33 +03:00
  • 25cbe7f592 #22 floodfill sound effect XProger 2017-09-14 05:07:34 +03:00
  • 0cf58dac36 #23 mutual shader cache XProger 2017-09-13 06:30:33 +03:00
  • 0213d91175 #15 web version - add dummy files for local file cache XProger 2017-09-13 06:08:20 +03:00
  • 64136e4748 #15 fix web build XProger 2017-09-13 04:35:35 +03:00
  • f71270c659 #22 end_of_level trigger; #11 title menu at start, passport, global UI string list XProger 2017-09-13 04:34:36 +03:00
  • 4c99970b9d #23 optimize reverberation effect; #22 fix sprites ambient lighting XProger 2017-09-12 04:00:01 +03:00
  • 7e22dbe6bb #22 swinging blade trap XProger 2017-09-11 05:08:46 +03:00
  • d1c0d679b9 #22 spike trap XProger 2017-09-11 03:53:11 +03:00
  • bb6959b0fa #23 fix sprites color and alpha; #22 fix waterfalls XProger 2017-09-10 03:00:35 +03:00
  • 50625c8796 #11 fix title background for hardware (or API) without NPOT support XProger 2017-09-09 15:31:22 +03:00
  • a4e5e14be6 #15 fix osx build Timur Gagiev 2017-09-08 03:50:17 +03:00
  • d046c078f3 #15 fix android build, add content directory for audio tracks (/sdcard/OpenLara/audio/), add binary data XProger 2017-09-07 03:43:36 +03:00
  • b06e415ee0 #15 add linux binary XProger 2017-09-07 02:11:13 +03:00
  • 2b8436be4b #15 add binary data and windows executable XProger 2017-09-07 01:53:45 +03:00
  • 5b2bd646e9 Update README.md Timur Gagiev 2017-09-07 00:58:18 +03:00
  • cc308e255a #22 add boulder trap, add sprites velocity; #8 fix camera targeting XProger 2017-09-06 17:30:32 +03:00
  • 56bfc89d2b #3 scion pickup (LEVEL3B); #22 falling ceiling implementation XProger 2017-09-06 04:26:56 +03:00
  • b4a0c8e68c #8 add camera interface; #15 fix floating point textures for FireFox and warnings; #22 fix moving block XProger 2017-09-06 03:10:56 +03:00
  • 1c9d0b4199 #15 fix alpha composing for WebGL XProger 2017-09-06 03:04:57 +03:00
  • a6aafee45b #3 fix lookAt; #11 fix PCX loader for NPOT and async load; #15 async data loading for Web version XProger 2017-09-01 08:02:08 +03:00
  • 953e020a14 #3 fix aiming; #23 fix sound volume; #8 remove alternative outfit select from web version XProger 2017-09-01 05:20:28 +03:00
  • 78fd04c061 #3 fix chest & head rotations; #15 fix WebGL build XProger 2017-09-01 03:50:12 +03:00
  • 3a1156cff2 #8 rotate camera back when Lara moves XProger 2017-09-01 03:15:18 +03:00
  • bb486dfa26 #3 fix reach-hang and floor & ceiling collision XProger 2017-09-01 03:03:13 +03:00
  • d8b2429089 #14 fix lookAt for enemies XProger 2017-08-31 05:09:19 +03:00
  • b311406f87 #23 fix ambient calculation for flipped rooms; #22 fix doors for flipped rooms, add flickering effect (LEVEL10B) XProger 2017-08-31 05:07:00 +03:00
  • 167fb1e003 #8 fix camera targeting; #3 fix reach state in falling state XProger 2017-08-31 01:38:00 +03:00
  • 28718a033e #11 fix title screen for PSX format XProger 2017-08-29 23:07:21 +03:00
  • ec6ab322bb ! CAMERA STILL BROKEN, PLAYABLE ONLY FOR WINDOWS WITH ORIGINAL AUDIO RESOURCE FILES ! fix for other platforms will be soon. #8 part of camera's trigger logic; #3 animation flipmap command; turn off blob shadows for cutscene actors; #22 soundtrack trigger support (audio/track_*.ogg); #11 title screen support, turn off inventory for cutscenes; #23 level id detector and no more ambient sound, home and demo flags needed; GYM tutorial, PCX texture loader for title screen; XProger 2017-08-29 05:25:29 +03:00
  • 66bee62a25 #14 enemies use flipmap info for pathfinding XProger 2017-08-29 05:13:29 +03:00
  • a8ebe9da20 #23 fix AV in texture packing; fix sound fade for inventory screen XProger 2017-08-27 00:24:06 +03:00
  • a8879ae585 #22 fix pickup items in alternative rooms XProger 2017-08-27 00:03:04 +03:00
  • 345e1c97ff #23 remove water surfaces (for water effect) for alternative rooms (flipmaps); apply main light for water surfaces XProger 2017-08-27 00:01:38 +03:00
  • de78325909 #23 sound fade in/out XProger 2017-08-26 23:58:18 +03:00
  • 75aeadc90e #23 mipmapping & anisotropic filtering support, atlas repack; #22 triggers and objects rework; #8 BROKEN (!!!) camera and triggers! %) XProger 2017-08-24 05:30:38 +03:00
  • f23f481b29 #23 reduce number of VAOs XProger 2017-08-15 05:43:42 +03:00
  • 2a9e6f2cb4 #15 fix OSX and iOS build Timur Gagiev 2017-08-12 05:04:54 +03:00
  • 7149ddfe38 #15 add CV markers support XProger 2017-08-10 02:53:24 +03:00
  • 8fc7420737 Merge branch 'master' of https://github.com/XProger/OpenLara XProger 2017-08-06 21:22:27 +03:00
  • 69eae5ce3f #23 fix water effect for most mobile devices; fix water in inventory background XProger 2017-08-06 21:22:13 +03:00
  • 4ce3eb1fad #15 Raspberry Pi sound (ALSA) and command line support XProger 2017-08-02 05:30:24 +03:00
  • 40a218f855 #15 fix graphics settings XProger 2017-07-30 09:13:30 +03:00
  • 5d1d03f421 #15 Rapberry Pi support XProger 2017-07-30 09:07:40 +03:00
  • 33fb9328d6 #23 fix shader compilation XProger 2017-07-29 03:49:23 +03:00
  • 5739de6044 #23 room render optimization for mobile devices; contact ambient occlusion (WIP); #11 inventory touch button XProger 2017-07-27 04:09:49 +03:00
  • e2643cd78a #8 remove frustum clipping debug poly XProger 2017-07-24 13:54:52 +03:00