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mirror of https://github.com/XProger/OpenLara.git synced 2025-01-17 21:09:00 +01:00

1378 Commits

Author SHA1 Message Date
Timur Gagiev
b7d6ce5b13 add dithered texture filtering for software renderer 2020-07-12 10:52:07 +03:00
xproger
c3bf394e29 move linux keyboard input to keysym 2020-06-08 04:36:16 +03:00
xproger
8f1b9a0334 add VS Code project 2020-06-08 03:35:31 +03:00
Timur Gagiev
b0b78171a6 fix switch build for updated libnx 2020-05-18 07:39:47 +03:00
Timur Gagiev
6047276738 Merge branch 'master' of https://github.com/XProger/OpenLara 2020-05-18 07:19:42 +03:00
Timur Gagiev
2cc2d74b7f fix ios & osx builds 2020-05-17 09:55:36 +03:00
Manuel Alfayate Corchete
58180a2fcf
Star GLES in fullscreen without trying to set a new video mode. (#258)
* In SDL2, do not try to change video mode when using GLES.

* In SDL, build GLES2 version by default as its the most compatible (it can be changed in build.sh).
2020-05-10 16:19:18 +03:00
XProger
23242255cf Merge branch 'master' of https://github.com/XProger/OpenLara 2020-05-09 06:07:18 +03:00
XProger
03126a2d5f turn off mipmaps and filtering for FFP 2020-05-08 04:20:55 +03:00
XProger
eae35f3174 Merge branch 'master' of https://github.com/XProger/OpenLara 2020-05-08 03:55:05 +03:00
XProger
901d49c504 fix warnings 2020-05-08 03:54:51 +03:00
XProger
6ad091f59c OpenGL FFP fixes 2020-05-08 03:01:16 +03:00
XProger
252eef9680 add format limits for PSP GU and SW renderers 2020-04-19 08:40:30 +03:00
XProger
39137fc3c4 turn off High DPI mode by default
add --high-dpi cmd line arg
2020-04-18 09:20:36 +03:00
XProger
8d3620f363 code cleanup 2020-04-18 08:52:42 +03:00
iOrange
33063310e8
Added support for high DPI on Windows. Using proper API for different Windows versions. Using latest API if available, especially on Windows 10, including proper non-client area scaling. (#242) 2020-04-18 08:11:53 +03:00
Manuel Alfayate Corchete
f1a5768ac0
Properly fix SDL2 GLES2/GLES3/OPENGL building. (#249)
* Properly fix SDL2 GLES2/GLES3/OPENGL building.

* Use parenthesis on SDL2-related ifdefs as required.
2020-04-15 06:17:25 +03:00
XProger
51374e77f7 fix for custom TR1 PC levels 2020-04-13 08:47:50 +03:00
XProger
65e5cd16bf fix window alignment for low resolution displays 2020-04-13 07:44:53 +03:00
Leo-89
43ec236254
Update it.h (#255)
Sorry my friend, I translated again some lines comparing my work with the french FMVs of the game, in order to understand the meaning of certain slangs; unluckily you were faster than me. :) 
This translation is the best. Sorry for editing too much time the file, but I'm a perfectionist! :)
This is definitely the last revision.
2020-04-13 07:37:02 +03:00
XProger
a382e55bc0 minor fixes 2020-04-08 04:08:42 +03:00
Leo-89
40bca025fe
Update it.h (#254)
Hi guy. Today reviewing my translation I decided to edit some very little parts in order to make it sharper and more correct. I think that now it's quite perfect and accurate.
Ciao. :)
2020-04-08 04:06:03 +03:00
XProger
dc08f5f470 fix i 2020-04-07 04:38:08 +03:00
XProger
f13dbb1606 fix Italiano spec symbols 2020-04-07 02:57:35 +03:00
Leo-89
045350794a
Update it.h (#253)
Hi XPRoger. I spent the some hours translating TR1 lines (at least quarantine is good for free time). I didn't follow a literal translation and I worked watching original lines and TR FMVs in order to accomplish a better result, in the spirit of the game.
Now you should have a complete TR1 translation for your project. I hope it's helpful. Meanwhile I will continue playing OpenLara in order to report other bugs and observations. Ciao ciao. ;)
2020-04-07 02:47:02 +03:00
XProger
b28c12d1d4 fix tutorial audio for web version 2020-03-24 03:50:56 +03:00
XProger
c991ec59ea add Chinese translation by Jeff_aod & GMLY.INFO 2020-03-24 03:23:06 +03:00
XProger
f4a3a6a127 fixed #246 2020-03-15 23:07:00 +03:00
XProger
7e8124778d remove tabs 2020-03-14 14:09:20 +03:00
XProger
59abd003a1 fix D3D11 version
add glext.h for Windows build
2020-03-14 13:58:47 +03:00
XProger
0c751bedce fix TR3 audio 2020-03-06 01:40:25 +03:00
XProger
eacedfca94 fix colors for Sega Saturn format 2020-03-02 01:05:51 +03:00
XProger
8d45f27965 fix vertex weld for TR4 2020-03-01 05:28:16 +03:00
XProger
2a6d533b03 fix colors 2020-03-01 04:58:58 +03:00
XProger
d27f9de1fd fix TR2-4 textures 2020-03-01 04:57:07 +03:00
XProger
15ecaeace5 #243 make it better 2020-02-29 02:23:19 +03:00
XProger
bb740791af fixed #243 2020-02-29 02:07:12 +03:00
XProger
d511993605 3DS fix lighting, sprites, FOV math
set default sound volume level to maximum (except web version)
remove unused uFlags from shaders
reduce camera position offset for combat mode
2020-02-27 04:22:43 +03:00
XProger
dc9badd801 3DS optimize i-cache for STR playback 2020-02-21 04:27:43 +03:00
XProger
9e904600a6 minor fixes 2020-02-20 05:23:51 +03:00
XProger
fbd5ccda5b add libvorbis for 3DS to save 2 ms per block (8 -> 6 ms for 2352 stereo samples) 2020-02-20 03:17:46 +03:00
XProger
96b34590ef fix web build
add favicon
2020-02-19 06:17:55 +03:00
XProger
5803810069 fix 3DS stability 2020-02-19 05:12:41 +03:00
timur.gagiev
515e268456 fix typo 2020-02-18 19:52:22 +03:00
XProger
1b2f125ed6 fixed #241 2020-02-17 03:19:41 +03:00
XProger
f85809e0dd major changes for 3DS, unstable (WIP)
add RGBA5551 atlas support
add low-pass filter while diving
increase free camera rotation speed
add DOZY cheat sequence Walk, Look ... Walk, Look
2020-02-17 03:02:01 +03:00
XProger
df86cca432 Merge branch 'master' of https://github.com/XProger/OpenLara 2020-02-15 02:35:36 +03:00
XProger
6cd2338dbc fix e2k build 2020-02-15 02:34:42 +03:00
XProger
08dae7fa6c fix RPi build 2020-02-02 21:45:39 +03:00
XProger
e05c587681 fix android and GL ES3 shaders 2020-02-02 14:04:42 +03:00