XProger
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2b0da7b20d
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fix limits for right stick look
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2021-03-22 08:16:27 +03:00 |
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XProger
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e0c7730c5d
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right stick for look
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2021-03-22 07:53:55 +03:00 |
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XProger
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acf733cbfc
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fix tilt
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2021-03-22 07:06:54 +03:00 |
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XProger
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3a2082eab4
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fix D3D9 shaders compilation
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2021-03-22 05:43:22 +03:00 |
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XProger
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d5e46a9645
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PSV fast IDCT and minor changes
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2021-03-22 04:59:35 +03:00 |
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XProger
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4fff11b74e
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fix loading screens for TR3
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2021-03-22 03:55:27 +03:00 |
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DanTheMan827
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498c815e20
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Add SDL2 d-pad support (#336)
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2021-03-18 14:12:35 +03:00 |
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XProger
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cde46fcc96
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fix Czech spec chars, add Swedish and Hungarian language detect for android
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2021-03-15 23:55:03 +03:00 |
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Hansy995
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68b0f288a1
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Update cz.h (#322)
Finished Czech translation.
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2021-03-15 23:10:37 +03:00 |
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XProger
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4c04970b2d
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fix android 11 support
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2021-03-15 23:09:36 +03:00 |
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DanTheMan827
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e6229da94f
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Load controller mappings from gamecontrollerdb.txt file (#328)
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2021-03-05 00:45:07 +03:00 |
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XProger
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7beaddc39b
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GBA commit missed renderer
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2021-03-04 16:20:59 +03:00 |
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XProger
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cd3c7312ba
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fix for Swedish translation by Rickard Andreasson, fix flame on p1 respawn
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2021-03-03 02:51:05 +03:00 |
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XProger
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6ef8ac28b3
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GBA animation, states & collision from fixed 30 fps branch, sound mixer, rotate90 mode (120x160), asm scanline rasterizer, move from libgba to libtonc
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2021-03-02 22:35:25 +03:00 |
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FluffyQuack
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b4b19f241b
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Fix to "look" input code so it correctly uses joystick input from the gamepad selected in controller settings (#327)
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2021-02-27 02:08:50 +03:00 |
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XProger
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25df2d8def
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fix skateboard
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2021-02-27 00:58:58 +03:00 |
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XProger
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e5b5d0736d
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fix flame crash and cheats for second player
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2021-02-26 17:31:09 +03:00 |
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Manuel Alfayate Corchete
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8e10e1cfac
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SDL2: proper fix for the vsync setting. (#326)
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2021-02-26 16:46:15 +03:00 |
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Manuel Alfayate Corchete
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aea6af174a
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SDL backend: enable vsync to prevent tearing. (#325)
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2021-02-26 04:27:25 +03:00 |
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XProger
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310e8c9dc0
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GBA objects and animations, remove MODE4 code
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2021-02-22 14:18:48 +03:00 |
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XProger
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5690d64901
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fix load & save mutants health, fix giant mutant grab
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2021-02-21 22:02:42 +03:00 |
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XProger
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b68ce6d4ef
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WIN increase sound buffer size, move to VS2019
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2021-02-21 21:26:31 +03:00 |
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XProger
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4e378dc455
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GBA optimizations for flat shaded polys
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2021-02-16 23:13:59 +03:00 |
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XProger
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6fd9cce9e6
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GBA optimizations, freed up 10k of IWRAM
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2021-02-16 12:11:10 +03:00 |
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XProger
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be3632bd7f
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PSV collect files list for fast content access
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2021-02-15 17:46:32 +03:00 |
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XProger
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a523ed83c6
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PSV system language detection, fix mutex creation, livearea stuff
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2021-02-15 15:41:59 +03:00 |
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XProger
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aef5d32a4c
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3DS system language detection, fix trash in video textures
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2021-02-15 10:17:40 +03:00 |
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XProger
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9c70e5ba0f
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#279 fix overlapped memcpy in the VAG decoder
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2021-02-13 13:46:02 +03:00 |
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XProger
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ea8ec659e1
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GBA profiling and optimization
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2021-02-08 08:08:12 +03:00 |
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Aydar Zarifullin
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1f2f477130
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fix value of optimize parameter in premake5 build script (#319)
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2021-02-06 17:27:21 +03:00 |
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Aydar Zarifullin
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84ae6dd007
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add premake5 build script for unix systems (#318)
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2021-02-06 12:12:38 +03:00 |
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laripette
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c1b28b2bf2
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Update fr.h (#317)
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2021-02-02 13:50:38 +03:00 |
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laripette
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2a615655a7
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Update fr.h (#314)
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2021-02-02 13:50:25 +03:00 |
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laripette
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efad867281
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Update index.php (#313)
I removed the line: overflow: hidden; in body.
I think that line was useless.
to check
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2021-01-28 15:06:08 +03:00 |
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XProger
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ae5c04d652
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fix PS Vita build
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2021-01-26 05:45:56 +03:00 |
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laripette
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4c5d1e3fc7
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Update index.php (#311)
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2021-01-26 02:24:27 +03:00 |
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laripette
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5c5b60f435
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Update fr.h (#310)
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2021-01-26 02:23:35 +03:00 |
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laripette
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4f40b5f81d
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Update fr.h (#309)
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2021-01-26 02:23:00 +03:00 |
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XProger
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977fa6e042
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fix shadow sampling for GL3
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2021-01-25 18:04:06 +03:00 |
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XProger
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4a95219952
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fix shaders compilation
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2021-01-25 04:33:22 +03:00 |
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Leo-89
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55364779a2
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Update it.h (#300)
* Update it.h
Corrected a wrong accent in the opening FMV. ;)
* Update it.h
* Update it.h
* Update it.h
* Update it.h
* Update it.h
* Update it.h
* Update it.h
* Update it.h
* Update it.h
* Update it.h
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2021-01-25 00:23:57 +03:00 |
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XProger
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e69b6ecc59
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Swedish translation by Carl Lindmark
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2021-01-25 00:22:53 +03:00 |
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XProger
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442e905655
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fix default ambient audio tracks for some levels
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2021-01-17 18:44:02 +03:00 |
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XProger
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f19ff9813e
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fix GLSL version for OpenGL 3.2
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2021-01-17 07:34:54 +03:00 |
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Leo-89
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21f0b07f1b
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Update it.h (#296)
Here it is! I swear it's the last change: I read everything 1000 times. 🙄
Thank you very much. 😉👍
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2021-01-15 06:59:37 +03:00 |
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XProger
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e7d84c6bea
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fix special characters for Italian translation
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2021-01-12 12:14:22 +03:00 |
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Leo-89
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28b336ea3d
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Update it.h (#292)
Hi, playing and testing the game during these Xmas holidays I thought to make my past translation a bit "smarter".
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2021-01-12 12:02:46 +03:00 |
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XProger
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d98f62cf72
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fix depth buffer size on AMD
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2021-01-12 11:59:54 +03:00 |
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XProger
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a25e42e65f
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rooms export to GLTF (WIP)
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2021-01-08 09:00:55 +03:00 |
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Timur Gagiev
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764b1899e4
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minor fix for " glyph
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2021-01-08 05:54:05 +03:00 |
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