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mirror of https://github.com/XProger/OpenLara.git synced 2025-01-17 12:58:50 +01:00

1378 Commits

Author SHA1 Message Date
XProger
2b0da7b20d fix limits for right stick look 2021-03-22 08:16:27 +03:00
XProger
e0c7730c5d right stick for look 2021-03-22 07:53:55 +03:00
XProger
acf733cbfc fix tilt 2021-03-22 07:06:54 +03:00
XProger
3a2082eab4 fix D3D9 shaders compilation 2021-03-22 05:43:22 +03:00
XProger
d5e46a9645 PSV fast IDCT and minor changes 2021-03-22 04:59:35 +03:00
XProger
4fff11b74e fix loading screens for TR3 2021-03-22 03:55:27 +03:00
DanTheMan827
498c815e20
Add SDL2 d-pad support (#336) 2021-03-18 14:12:35 +03:00
XProger
cde46fcc96 fix Czech spec chars, add Swedish and Hungarian language detect for android 2021-03-15 23:55:03 +03:00
Hansy995
68b0f288a1
Update cz.h (#322)
Finished Czech translation.
2021-03-15 23:10:37 +03:00
XProger
4c04970b2d fix android 11 support 2021-03-15 23:09:36 +03:00
DanTheMan827
e6229da94f
Load controller mappings from gamecontrollerdb.txt file (#328) 2021-03-05 00:45:07 +03:00
XProger
7beaddc39b GBA commit missed renderer 2021-03-04 16:20:59 +03:00
XProger
cd3c7312ba fix for Swedish translation by Rickard Andreasson, fix flame on p1 respawn 2021-03-03 02:51:05 +03:00
XProger
6ef8ac28b3 GBA animation, states & collision from fixed 30 fps branch, sound mixer, rotate90 mode (120x160), asm scanline rasterizer, move from libgba to libtonc 2021-03-02 22:35:25 +03:00
FluffyQuack
b4b19f241b
Fix to "look" input code so it correctly uses joystick input from the gamepad selected in controller settings (#327) 2021-02-27 02:08:50 +03:00
XProger
25df2d8def fix skateboard 2021-02-27 00:58:58 +03:00
XProger
e5b5d0736d fix flame crash and cheats for second player 2021-02-26 17:31:09 +03:00
Manuel Alfayate Corchete
8e10e1cfac
SDL2: proper fix for the vsync setting. (#326) 2021-02-26 16:46:15 +03:00
Manuel Alfayate Corchete
aea6af174a
SDL backend: enable vsync to prevent tearing. (#325) 2021-02-26 04:27:25 +03:00
XProger
310e8c9dc0 GBA objects and animations, remove MODE4 code 2021-02-22 14:18:48 +03:00
XProger
5690d64901 fix load & save mutants health, fix giant mutant grab 2021-02-21 22:02:42 +03:00
XProger
b68ce6d4ef WIN increase sound buffer size, move to VS2019 2021-02-21 21:26:31 +03:00
XProger
4e378dc455 GBA optimizations for flat shaded polys 2021-02-16 23:13:59 +03:00
XProger
6fd9cce9e6 GBA optimizations, freed up 10k of IWRAM 2021-02-16 12:11:10 +03:00
XProger
be3632bd7f PSV collect files list for fast content access 2021-02-15 17:46:32 +03:00
XProger
a523ed83c6 PSV system language detection, fix mutex creation, livearea stuff 2021-02-15 15:41:59 +03:00
XProger
aef5d32a4c 3DS system language detection, fix trash in video textures 2021-02-15 10:17:40 +03:00
XProger
9c70e5ba0f #279 fix overlapped memcpy in the VAG decoder 2021-02-13 13:46:02 +03:00
XProger
ea8ec659e1 GBA profiling and optimization 2021-02-08 08:08:12 +03:00
Aydar Zarifullin
1f2f477130
fix value of optimize parameter in premake5 build script (#319) 2021-02-06 17:27:21 +03:00
Aydar Zarifullin
84ae6dd007
add premake5 build script for unix systems (#318) 2021-02-06 12:12:38 +03:00
laripette
c1b28b2bf2
Update fr.h (#317) 2021-02-02 13:50:38 +03:00
laripette
2a615655a7
Update fr.h (#314) 2021-02-02 13:50:25 +03:00
laripette
efad867281
Update index.php (#313)
I removed the line: overflow: hidden; in body.
I think that line was useless.

to check
2021-01-28 15:06:08 +03:00
XProger
ae5c04d652 fix PS Vita build 2021-01-26 05:45:56 +03:00
laripette
4c5d1e3fc7
Update index.php (#311) 2021-01-26 02:24:27 +03:00
laripette
5c5b60f435
Update fr.h (#310) 2021-01-26 02:23:35 +03:00
laripette
4f40b5f81d
Update fr.h (#309) 2021-01-26 02:23:00 +03:00
XProger
977fa6e042 fix shadow sampling for GL3 2021-01-25 18:04:06 +03:00
XProger
4a95219952 fix shaders compilation 2021-01-25 04:33:22 +03:00
Leo-89
55364779a2
Update it.h (#300)
* Update it.h

Corrected a wrong accent in the opening FMV. ;)

* Update it.h

* Update it.h

* Update it.h

* Update it.h

* Update it.h

* Update it.h

* Update it.h

* Update it.h

* Update it.h

* Update it.h
2021-01-25 00:23:57 +03:00
XProger
e69b6ecc59 Swedish translation by Carl Lindmark 2021-01-25 00:22:53 +03:00
XProger
442e905655 fix default ambient audio tracks for some levels 2021-01-17 18:44:02 +03:00
XProger
f19ff9813e fix GLSL version for OpenGL 3.2 2021-01-17 07:34:54 +03:00
Leo-89
21f0b07f1b
Update it.h (#296)
Here it is! I swear it's the last change: I read everything 1000 times. 🙄
Thank you very much. 😉👍
2021-01-15 06:59:37 +03:00
XProger
e7d84c6bea fix special characters for Italian translation 2021-01-12 12:14:22 +03:00
Leo-89
28b336ea3d
Update it.h (#292)
Hi, playing and testing the game during these Xmas holidays I thought to make my past translation a bit "smarter".
2021-01-12 12:02:46 +03:00
XProger
d98f62cf72 fix depth buffer size on AMD 2021-01-12 11:59:54 +03:00
XProger
a25e42e65f rooms export to GLTF (WIP) 2021-01-08 09:00:55 +03:00
Timur Gagiev
764b1899e4 minor fix for " glyph 2021-01-08 05:54:05 +03:00